box_tree: Walk the ancestor clips in hit_test_point
#95
+109
−50
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This checks all the local geometry to perform hit testing, checking the node's local bounds, the local clip, and then the node's ancestors' clips. Rounded rectangle clips are now handled correctly, rather than checking point containment on the underlying
Rect.Because we need to walk the tree to correctly check the geometry, we do away with the
depthandpath_to_roothelpers (and build the path in a scratch buffer as we're walking).#93 passes when based on this PR.