Conversation
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@arnokeesman thanks a bunch, you're a legend! Unfortunately I'm unable to get Details
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Hmmm, guess this change happened on 21.1 then, not 21.2, I'll update 21.2 to allow 21.1 in a bit |
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welp, apparently the code was good, the file just wasn't (some files didn't update in it) |
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Please may you give me the has for the working |
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Hash* |
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omg they actually did cache it, changed the name, also tested, its the right file now |
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Brilliant! My crops can now grow without me having to keep MC open, awesome! Thanks a bunch @arnokeesman, GOAT! I'm not sure if @techchrism is still around to review merges, and maintain distribution on CurseForge and Modrinth, might be worth forking and maintaining distribution if that's something you wouldn't mind doing. |
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Only thing that comes to mind is: worlds/dimentions completely unloading
when there are no players
Though this is something I experienced years ago with spawn chunks
I only did my testing by teleporting away and increasing tickspeed for a
bit while out of range
Had half a farm in forceloaded chunks and the other half in a regular chunk
to verify results
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updated to 1.21
this one works on 21 and 21.1
@eiqnepm (see next PR for versions after)
downloads