Hi, I'm Marco, a developer and designer working across games, tools, music, and hardware under the SB Studios banner.
- ๐ฎ [Polaris Studios]: 2D games & custom engine tooling (Galactic Tour 64, Callistoโs Trial)
- ๐งช [Nebulab]: Developer utilities and web tools (ZPL Generator, Portfolio Tools)
- ๐ต [Shineburst]: Music, vinyl, and creative expression (Original Music, Merch Vinyls)
- ๐น๏ธ [Lunarcade Studios]: Hardware builds and retro game projects (Desktop Arcade Cabinet)
- ๐ฐ [Mโoโs Bakery]: Cozy-themed experimental baking brand (Branding, Merch)
- ๐ [Mosaic Skies]: Astrophotography, Space Visuals, and Celestial Art
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PolarisKit is a 2D game framework for Pygame focused on modular design and scaleability.
It features scene stacking, lifecycle hooks, transition management, audio systems, persistent saves, and resolution-aware layout utilities, all organized for scalable development. Ideal for: Indie developers โข Educators ๐ View Showcase ๐ฅ Purchase on Ko-fi |
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PolarisPong is a polished, replayable Pong-inspired arcade game, and the first complete game built on PolarisKit.
It showcases the full framework in action: scene flow, transitions, audio, persistent saves, achievements, and deep customization. Highlights: Multiple modes โข Achievements (saved between sessions) โข Skins & backgrounds โข Secret challenge + Hall of Fame ๐ View Showcase ๐ฅ Purchase on Ko-fi |
๐ผ For Employers, Recruiters, & Collaborators
Most of my work lives in private repositories to protect the IP behind SB Studios games, tools, and hardware projects. I'm a solo developer building original content from the ground up, from the game engine to the physical console.
๐ฉ Want to see the source code?
Send me a message! I'm happy to grant access or walk through the architecture, design decisions, and technical stack.




