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Update game bridge (build from ts-immutable-sdk version prelease-2.12.6-alpha.7)

@platform-sa platform-sa requested a review from a team as a code owner February 3, 2026 05:08
Always collect the Unity 6 Windows player log directory and any crash dumps
so test failures that close the executable can be diagnosed.
Poll the Output text after ConnectEvm and RequestAccounts to reduce flakiness
from async UI updates in CI.
Wait for the correct scene before interacting with Relogin/Login buttons on macOS,
add fallback diagnostics when ReloginBtn is missing, and always upload Unity Player
logs/crash reports for easier CI debugging.
@rodrigo-fournier-immutable rodrigo-fournier-immutable force-pushed the chore/update-game-bridge-prelease-2.12.6-alpha.7 branch 2 times, most recently from b9f2f98 to fccf35f Compare February 3, 2026 06:55
Fix macOS UI test failure when app opens in UnauthenticatedScene without
LoginBtn (showing ReloginBtn/ReconnectBtn due to stale state).

Changes:
- test_mac.py: Add fallback logic to handle LoginBtn absence
  - Try ClearStorageCacheBtn to reset UI state
  - Fallback to ReloginBtn/ReconnectBtn as alternate entrypoints
- ui-tests.yml: Fix Player.log collection on macOS
  - Scan ~/Library/Logs for Player.log files from standalone app
  - Keep Unity Editor logs for build/package debugging
@rodrigo-fournier-immutable rodrigo-fournier-immutable force-pushed the chore/update-game-bridge-prelease-2.12.6-alpha.7 branch from fccf35f to 7b3b864 Compare February 3, 2026 09:34
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3 participants