Available on Android Soon!
A Flutter mobile application for browsing and managing Gradio spaces from HuggingFace. Features OAuth authentication, automatic username detection, and categorized space browsing.
- 🔐 OAuth Authentication - Secure login with HuggingFace
- 👤 Automatic Username Detection - No manual username entry required
- 📱 Space Categories - Browse by Image Generation, Text Generation, etc.
- ❤️ Liked Spaces - View your public liked Gradio spaces
- 👨💻 Created Spaces - See your own Gradio spaces
- 🔄 Pull-to-Refresh - Keep your spaces up to date
- 💬 HuggingChat - Use HuggingChat and chat with open source models
Follow these instructions for setting up Flutter on iOS. Follow these instructions for setting up Flutter on Android.
Before running this app, ensure you have:
- Flutter SDK (3.9.0 or higher)
- Dart SDK (included with Flutter)
- Xcode (for iOS development on macOS)
- Android Studio (for Android development)
# Install Xcode from Mac App Store
# Install Xcode command line tools
sudo xcode-select --install
# Install CocoaPods
sudo gem install cocoapods# Install Android Studio
# Configure Android SDK and create virtual device
# Accept Android licenses
flutter doctor --android-licensesIf you want to test the app immediately without setting up Flutter, you can use the prebuilt iOS app.
- Download Runner-iOS-Simulator.zip
- Unzip the file to extract
Runner.app - Open iOS Simulator:
open -a Simulator
- Wait for the simulator to load, then drag
Runner.apponto the simulator screen - The app will install automatically and appear on the home screen
- Tap the app icon to launch it
Requirements: macOS with Xcode and iOS Simulator installed.
Note: The prebuilt app is configured for iOS Simulator only and won't work on physical devices.
# Clone the repository
git clone <repository-url>
cd gradio-mobile-app
# Install Flutter dependencies
flutter pub get
# For iOS: Install CocoaPods dependencies
cd ios
pod install
cd ..# Check Flutter installation and connected devices
flutter doctor# List available devices
flutter devices
# Run on iOS Simulator
flutter run -d "iPhone 16 Pro"
# Run on Android Emulator
flutter run -d "Pixel_8_API_34"
# Run in debug mode (default)
flutter run --debug
# Run in release mode (optimized)
flutter run --release- Open the project in VS Code
- Install the Flutter extension
- Press
F5or use the "Run and Debug" panel - Select your target device
- Open the project in Android Studio
- Select your target device from the device dropdown
- Click the "Run" button (green play icon)
- Open
ios/Runner.xcworkspacein Xcode - Select your target device/simulator
- Press
Cmd + Rto run


