A simple flocking simulation implemented in Zig using Raylib.
Each “boid” (bird-like agent) follows local rules of to produce flocking behavior like in birds or fish.
Make sure you have Zig installed (I used version 0.16.0-dev.27+83f773fc6, but I am pretty sure that 0.14.0+ will work).
Clone the repository:
git clone https://github.com/cincip/birdies.git
cd birdiesBuild and run the project:
zig build run