I'm a computer science student in Taiwan who loves working with Rust & C++ and diving into GPGPU programming. I enjoy building everything from low-level systems to high-performance GPU code, all while keeping the vibe light and fun.
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rocOdyssey
rocOdyssey PublicForked from hungyipu/Odyssey
ROCm version of Odyssey: a public, GPU-based GRRT (general relativistic radiative transfer) code
C++ 7
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