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hackdays: Save & Load Games via LocalStorage#1824

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camielvs wants to merge 1 commit into02-16-hackdays_add_splitters_and_mergersfrom
02-18-hackdays_save_load_games_via_localstorage
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hackdays: Save & Load Games via LocalStorage#1824
camielvs wants to merge 1 commit into02-16-hackdays_add_splitters_and_mergersfrom
02-18-hackdays_save_load_games_via_localstorage

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@camielvs camielvs commented Feb 18, 2026

Description

Quick notes for anyone wandering by and feeling like pulling this branch down to give things a whirl:

  • Game is accessible via a button in the top-right of the nav.
  • Research & technology system is not implemented yet. You can collect knowledge (e.g. via a Library) but it doesn't do anything.
  • Due to the above everything (all buildings and production methods) is available from the start. Eventually they will be locked behind technology.
  • Content is arbitrarily generated - mostly by AI. So don't expect any resemblance of game balance.
  • You can earn money by selling things at a Trading Post or Marketplace, but cannot spend it. Eventually buildings will have a construction cost and a daily maintenance cost.

Related Issue and Pull requests

Type of Change

  • Bug fix
  • New feature
  • Improvement
  • Cleanup/Refactor
  • Breaking change
  • Documentation update

Checklist

  • I have tested this does not break current pipelines / runs functionality
  • I have tested the changes on staging

Screenshots (if applicable)

Test Instructions

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