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water mod compatibility (move away from grid gamelogic)
Aristeas NewUniversalUpload #22: Commit 6aa0411 pushed by ari-steas
1d 0h 0m 2s main
Add support for multiple baseblock definitions
Aristeas NewUniversalUpload #20: Commit 8a8da62 pushed by ari-steas
1d 0h 0m 1s main
Update Aristeas_BuildScripts.yml
Aristeas NewUniversalUpload #18: Commit 748b310 pushed by ari-steas
15s main
Update Aristeas NewUniversalUpload.yml
Aristeas NewUniversalUpload #17: Commit 23204e6 pushed by ari-steas
13s main
Update ModularLog.cs
Aristeas NewUniversalUpload #16: Commit b719c06 pushed by ari-steas
23s main
Update ModularLog.cs
Aristeas NewUniversalUpload #15: Commit 44c863a pushed by ari-steas
28s main
Improve AssemblyPart.GetAllConnectedParts
Aristeas NewUniversalUpload #14: Commit 97e6d11 pushed by ari-steas
25s main
maybe fix
Aristeas NewUniversalUpload #13: Commit 8b98799 pushed by ari-steas
24s main
Add files via upload
Aristeas NewUniversalUpload #12: Commit ec32deb pushed by ari-steas
24s main
Update Aristeas NewUniversalUpload.yml
Aristeas NewUniversalUpload #11: Commit 31578ed pushed by ari-steas
27s main
Create Aristeas_BuildScripts.yml
Aristeas NewUniversalUpload #10: Commit b040559 pushed by ari-steas
16s main
forgot some debug text lol lmao
Aristeas NewUniversalUpload #9: Commit f3f547c pushed by ari-steas
25s main
Properly scale debug draw based on grid size
Aristeas NewUniversalUpload #5: Commit 4695946 pushed by ari-steas
29s main
Improved assembly split handling
Aristeas NewUniversalUpload #4: Commit 0504a08 pushed by ari-steas
27s main