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PassiveModding
commented
Nov 13, 2025
- Support for FC Decal on gear
- Better decal handling for all applicable slots
- Better memory safety when parsing textures
- Fix for blender gltf imports inverting faces incorrectly by flipping winding for faces whose normal oppose their vertices
Support fc decal and resolve decal for non-human draw objects
Added logic to check and flip triangle winding order if the calculated face normal opposes the vertex normal.
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