Neynxx is a fast Http library with C++ interface. You can checkout C and Python interfaces and JSON library too. Some of the features:
- Fast
- Very Easy to Use
- No External Dependencies
Since the project is new there are some limitations:
Windowsplatform isn't supported for now.- Partially implements HTTP/1.1 for now.
- Uses some new features of
Linuxkernel so version 4.5 and above kernel is supported for now.
You have two options:
- Building and installing the library system-wide.
- Adding to your
CMakeproject as a subdirectory.
You can download the latest release and extract (or you can clone the repository but the latest release is more stable).
You can do these in the neynxx directory:
mkdir build && cd build
cmake -DNEYN_BUILD_TESTS=OFF -DNEYN_INSTALL_LIB=ON -DCMAKE_BUILD_TYPE=Release ..
cmake --build .
sudo cmake --install .sudo might be needed or not depending on the install destination. You can use CMAKE_INSTALL_PREFIX CMake variable to control the install destination and BUILD_SHARED_LIBS to control the type of library(shared or static).
Then you can use it with various build systems. Here is an example of CMake:
find_package(neyn REQUIRED)
add_executable(myexec main.cpp)
target_link_libraries(myexec neyn::neyn)You can put the neynxx directory inside your project's directory and add it as a subdirectory. For example:
add_subdirectory(neyn)
add_executable(myexec main.c)
target_link_libraries(myexec ${NEYN_LIBRARIES})
target_include_directories(myexec PUBLIC ${NEYN_INCLUDE_DIRS})You can include the library like this:
#include <neyn/neyn.h>The library's interface exists in Neyn namespace.
- Port: port number of the server.
- IP Version: it can be
Neyn::Address::IPV4orNeyn::Address::IPV6. - Timeout: server in milliseconds. set 0 for no timeout.
- Limit: request size limit in bytes. set 0 for no limit.
- Threads: number of threads. set 0 for automatic detection.
- Address: address string of the server.
Example:
Neyn::Config config;
config.port = 8081;
config.ipvn = Address::IPV4;
config.timeout = 0;
config.limit = 0;
config.threads = 1;
config.address = "0.0.0.0";Handling of input requests is done by passing a function to the server. This function takes Neyn::Request and Neyn::Response and a user-defined data. Request struct has port, address, major, minor, method, path, body, header fields. Response struct has status, header, body fields.
Example:
void handler(Request &request, Response &response)
{
response.body = "Hello";
}You need to create a server object and pass the created configuration and handler function to it. Here is how:
Server server(config, handler);You must call Neyn::Server::run function and pass the server object to it. If you want the function to be non-blocking you can pass false as the last arguement and true otherwise. You can stop a non-blocking server by calling Neyn::Server::kill on it.
Example:
auto error = server.run();
cout << int(error) << endl;You can report bugs, ask questions and request features on issues page. Pull requests are not accepted right now.
This library is licensed under BSD 3-Clause permissive license. You can read it here.