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MinhazAbtahi/README.md

๐Ÿ‘‹ Hi, Iโ€™m Minhaz Abtahi

Software Engineer specializing in Game Development, Multiplayer Systems, and Graphics/Shader Programming. I build mobile games with smooth performance and scalable backends supporting real-time networking and high concurrency. I also enjoy solving algorithmic challenges and creating visual effects using shaders.


๐Ÿ› ๏ธ Skills

  • Game Dev: Unity (C#), Mobile, Multiplayer, Real-Time Sync, Shader Programming
  • Backend: .NET, WebSockets, REST, PostgreSQL
  • System Design: Distributed Systems, High Concurrency, DB Optimization
  • Languages: C#, C++, Go, Java, Python, TypeScript
  • Coding & Problem Solving: Algorithms, Data Structures, Competitive Programming, Embedded Programming

๐Ÿš€ Focus

  • Mobile games with optimized performance
  • Multiplayer frameworks at scale
  • Backend services for seamless sync & persistence
  • Algorithmic problem solving & interactive shader effects

โšก Tech Stack


๐ŸŽฏ Highlights

  • ๐Ÿงฉ 10+ published games on Android, iOS, and WebGL
  • โšก Architected scalable multiplayer backend for thousands of concurrent players
  • ๐ŸŽฏ Experienced in Unity performance tuning, asset optimization, and live service integration
  • ๐Ÿ’ก Skilled in competitive programming and algorithmic problem solving

๐Ÿ“ซ Connect


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