Implement Angle for Desktop and iOS.
#37
Open
+20,549
−1,686
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This PR adds support for Google’s Almost Native Graphics Layer Engine (ANGLE) on desktop platforms and iOS, allowing OpenGL ES to be translated to modern graphics backends such as Vulkan and Metal.
The graphics APIs used across the libraries are configured as follows:
If you’re wondering “What about Android?”: some manufacturers already use ANGLE at the system level, which means no additional changes are required on our side for Android support.