Since the Unity Cloud DevOps solution currently sucks (especially their webhooks), we need a proxy to tell CircleCI to build the game image, then push that image to the image repository.
Build the image, then push it to the image repository:
./build.sh./push.shAfter the image has been pushed to the repository, login to Rancher, and update the app deployment called Unity Builder Proxy.
First copy env-skeleton to .env and enter all the required information inside it. Then start the container by doing:
./start.shExecute the test by doing:
./tests/post_call.sh