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A 3D game engine utilizing WebGL2. Complete with an editor and code compiler. Exports and imports using a JSON object. Compiles into JS code and outputs in an HTML div element.

Supports:

  • Physics (CANNON.js)
  • Fast Rendering (D.js)
  • Advanced Rendering Techniques
  • Transformation Hierarchies
  • Flexible and Configureable Rendering Pipeline
  • Deferred Rendering
  • Post Processing
  • Freedom to Implement Anything Using Scripts
  • OBJ Loading

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A 3D game engine editor utilizing WebGL2.

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