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Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@
#include <std_msgs/msg/bool.hpp>
#include <tf2/transform_datatypes.hpp>
#include <tf2/LinearMath/Quaternion.hpp>
#include <tf2_ros/transform_broadcaster.h>
#include <tf2_ros/transform_broadcaster.hpp>
#include <memory>

#include "imu_complementary_filter/complementary_filter.h"
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Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@
#include "rclcpp/rclcpp.hpp"
#include "std_msgs/msg/string.hpp"

#include "tf2_ros/transform_broadcaster.h"
#include "tf2_ros/transform_broadcaster.hpp"
#include <geometry_msgs/msg/vector3_stamped.hpp>
#include <message_filters/subscriber.hpp>
#include <message_filters/sync_policies/approximate_time.hpp>
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4 changes: 2 additions & 2 deletions rviz_imu_plugin/src/imu_display.h
Original file line number Diff line number Diff line change
Expand Up @@ -32,12 +32,12 @@
#define RVIZ_IMU_PLUGIN_IMU_DISPLAY_H

#include <message_filters/subscriber.hpp>
#include <tf2_ros/message_filter.h>
#include <tf2_ros/message_filter.hpp>
#include <sensor_msgs/msg/imu.hpp>
#include <rviz_common/display.hpp>
#include <rviz_common/properties/property.hpp>
#include <rviz_common/message_filter_display.hpp>
#include <tf2_ros/transform_listener.h>
#include <tf2_ros/transform_listener.hpp>

#include <rviz_common/properties/bool_property.hpp>
#include <rviz_common/properties/float_property.hpp>
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4 changes: 2 additions & 2 deletions rviz_imu_plugin/src/mag_display.h
Original file line number Diff line number Diff line change
Expand Up @@ -32,12 +32,12 @@
#define RVIZ_IMU_PLUGIN_MAG_DISPLAY_H

#include <message_filters/subscriber.hpp>
#include <tf2_ros/message_filter.h>
#include <tf2_ros/message_filter.hpp>
#include <sensor_msgs/msg/magnetic_field.hpp>
#include <rviz_common/display.hpp>
#include <rviz_common/properties/property.hpp>
#include <rviz_common/message_filter_display.hpp>
#include <tf2_ros/transform_listener.h>
#include <tf2_ros/transform_listener.hpp>

#include <rviz_common/properties/bool_property.hpp>
#include <rviz_common/properties/float_property.hpp>
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