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Added indicator for mouse
Most of it was completed according to the GitHub description, Damage dealt has not been applied though. Still needs to be tested
Started script. Added feature of turning invisible when a player monster is too close. Need to add logic for when an enemy is not too close. Also, need to fix a few bugs
…ngTermGame7 into Jonny'sNewBranch
Made a few comments on how to do fix it.
Brain script is finished and was tested for the most part.
…ngTermGame7 into Jonny'sNewBranch
Script to kill enemy once it loses
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Also, made the Aquanot prefab in the enemy team folder