From ee1a30d7870990c624435c638ca7957a827842ae Mon Sep 17 00:00:00 2001
From: omniraptorr <63944670+omniraptorr@users.noreply.github.com>
Date: Wed, 13 May 2020 23:54:03 -0700
Subject: [PATCH] added get/setgmnotes and field max display lengths
---
docs/object.md | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/docs/object.md b/docs/object.md
index 4d5dd30f..6b797625 100644
--- a/docs/object.md
+++ b/docs/object.md
@@ -138,6 +138,7 @@ getAttachments() | Returns a table in the same format as [getObjects()](#getobje
getCustomObject() | Returns a Table with the Custom Object information of a Custom Object. | [](types.md) | [](#getcustomobject)
getDescription() | Description, also shows as part of Object's tooltip. | [](types.md)
getFogOfWarReveal() | Settings impacting [Fog of War](https://kb.tabletopsimulator.com/game-tools/zone-tools/#fog-of-war-zone) being revealed. | [](types.md) | [](#getfogofwarreveal)
+getGMNotes() | GM Notes, a special text field only shown to color Black. | [](types.md)
getGUID() | String of the Object's unique identifier. | [](types.md) |
getJSON() | Returns a serialization of the JSON string which represents this item. Works with [spawnObjectJSON()](base.md#spawnobjectjson). | [](types.md) |
getJoints() | Returns information on any joints attached to this object. | [](types.md) | [](#getjoints)
@@ -165,6 +166,7 @@ Function Name | Description | Return |
setCustomObject([](types.md) parameters) | Sets a custom Object's properties. | [](types.md) | [](#setcustomobject)
setDescription([](types.md) description) | Sets a description for an Object. Shows in tooltip after delay. | [](types.md)
setFogOfWarReveal([](types.md) fog_settings) | Establish the settings and enable/disable an Object's revealing of [Fog of War](https://kb.tabletopsimulator.com/game-tools/zone-tools/#fog-of-war-zone). | [](types.md) | [](#setfogofwarreveal)
+setGMNotes([](types.md) gmnotes) | Sets a GM Note on an object. This text field is only shown to color Black. | [](types.md)
setLock([](types.md) lock) | Sets if an object is locked in place. | [](types.md) |
setName([](types.md) name) | Sets a name for an Object. Shows in tooltip. | [](types.md)
setRotationValues([](types.md) rotation_values) | Sets rotation values of an object. Rotation values are used to give value to different rotations (like dice). | [](types.md) | [](#setrotationvalues)
@@ -172,7 +174,8 @@ setRotationValues([](types.md) rotation_values
setValue([](types.md) value) | Sets an Int as the value. What the value represents depends on what type of Object it is. | [](types.md) | [](#setvalue)
-
+!!! info "Text Property Display Lengths"
+ While you can store any length of string with the functions `setName()`, `setDescription()`, and `setGMNotes()` (and retrieve them later with the corresponding getter function), the in-game UI will only show the first 255, 2048, and 400 characters of each field respectively.
###Action Function