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Description
Tested weapons:
https://forums.alliedmods.net/showthread.php?t=315716
https://forums.alliedmods.net/showthread.php?p=1702447
Upon picking up these weapons, the player will not play their respective animations (trip, egon respectively) instead playing the base idle animation (anim id 0)
amxx version output:
AMX Mod X 1.10.0.5472 (http://www.amxmodx.org)
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Nov 14 2025 02:32:06
Built from: https://github.com/alliedmodders/amxmodx/commit/1e3c7c9
Build ID: 5472:1e3c7c9
Core mode: JIT+ASM32
meta version output
Metamod-r v1.3.0.149, API (5:13)
Metamod-r build: 11:31:17 Apr 23 2024
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/603a257
version output
Protocol version 48
Exe version 1.1.2.2/Stdio (valve)
ReHLDS version: 3.15.0.881-dev+m
Build date: 01:40:25 Nov 16 2025 (4236)
Build from: https://github.com/rehlds/ReHLDS/commit/015aa03
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