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Hello, first and foremost thanks so much for sharing your work — it’s a really impressive project and the paper was a great read. I’ve been experimenting with it on some of my own meshes and wanted to double-check whether I might be missing something.
I followed the setup instructions, downloaded the provided checkpoints, and used my own chair models as input. Each OBJ was normalized as instructed.
Here’s the command I ran:
python geocode/geocode.py test \
--blender-exe ~/Blender/blender-4.2.3-linux-x64/blender \
--blend-file ./blends/procedural_chair.blend \
--models-dir ./models \
--dataset-dir ./fresh \
--input-type pc \
--phase test \
--exp-name exp_geocode_chair \
--normalize-pc
Everything runs smoothly and the model loads procedural_chair_epoch585.ckpt without errors, but the resulting output always looks like the same base chair shape — only the overall dimensions seem to change, not the structure.
Is this expected (e.g., due to the procedural program’s limited variability), or could I be missing a step that enables more diverse reconstructions? Here is a screenshot of some examples (input objs on left hand side of each pair):
Thanks again for making this work public — it’s been great to explore and learn from.