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Decoration Generation Phase #7

@Streus

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@Streus

Add generation phase after Tile placement phase. Decoration phase is for placing objects (gameplay and decoration) inside rooms and hallways created during the earlier grid-building and tile-placement phases.

Consists of three generation hooks: selecting the prefab (tile) to work in, selecting the doodad to place, and selecting a position (and rotation) in the prefab to place the doodad (and placing it there).

New files:

  • IPrefabSelector
  • IDoodadSelector
  • IOrientationSelector

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enhancementNew feature or requestgenerationSomething related to Generation algos or interfaces

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