Skip to content

How to directly write the result to outside D3D memory in Windows ML? #526

@xiaoweiChen

Description

@xiaoweiChen

I'm submitting a Sample app request

My question maybe easy, but I have no idea for this.

Base on here, I know how to make D3D12 memory as the input tensor. But use the same way to set output tensor with a created D3D12 memory, the program would be crash.

So as the title. I want to know "How to directly write the result to outside D3D memory in Windows ML."

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions