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It would be nice to have player commands to increase/decrease the relative tempo factor. This requires updating to libxmp 4.7.0, so no milestone currently assigned. Proof-of-concept patch via libxmp/libxmp#966:
diff --git a/src/commands.c b/src/commands.c
index 9b4a8239..6266a402 100644
--- a/src/commands.c
+++ b/src/commands.c
@@ -145,6 +145,7 @@ static void change_sequence(xmp_context handle, const struct xmp_module_info *mi
*/
void read_command(xmp_context handle, const struct xmp_module_info *mi, struct control *ctl)
{
+ double factor;
int cmd;
cmd = read_key();
@@ -276,5 +277,23 @@ void read_command(xmp_context handle, const struct xmp_module_info *mi, struct c
case '<':
change_sequence(handle, mi, ctl, -1);
break;
+ case '[':
+ factor = xmp_get_tempo_factor_relative(handle);
+ if (factor >= 0.2) {
+ factor -= 0.1;
+ if (xmp_set_tempo_factor_relative(handle, factor) == 0) {
+ info_message("Time factor %.02f", factor);
+ }
+ }
+ break;
+ case ']':
+ factor = xmp_get_tempo_factor_relative(handle);
+ if (factor > 0.0) {
+ factor += 0.1;
+ if (xmp_set_tempo_factor_relative(handle, factor) == 0) {
+ info_message("Time factor %.02f", factor);
+ }
+ }
+ break;
}
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