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bugSomething isn't workingSomething isn't workinginvalidThis doesn't seem rightThis doesn't seem right
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Sometimes stars get stuck on the screen
They aren't actually stuck because if i add this
if (pos == nextPos) {
debugVar("pos: ", pos);
}into Star::doStep() nothing actually prints.
It must be a star that doesn't get properly undrawn somehow...
(also if another star goes to the same position, it does get undrawn properly)
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bugSomething isn't workingSomething isn't workinginvalidThis doesn't seem rightThis doesn't seem right