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Ability to change mesh's texture? #19

@blendogames

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@blendogames

I was looking for a way to change an SSObjectMesh's texture while the program is running. My attempt at it was:

myObjectMesh.textureMaterial = new SSTextureMaterial (myNewTexture);

However, this doesn't seem to do anything -- I'm guessing I'm misunderstanding how SimpleScene handles this, looking for any suggestions! Thanks.

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