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Hello!
I am hosting this server for 3 players, all on the same LAN, on dedicated hardware I have in my server rack. 90% of the time we don't have issues but there are times when there is lag or rubberbanding going on. I've restarted the docker container and even restarted the host but it comes and goes. I haven't found a good way to reproduce nor resolve it. In my CoreKeeperServerLogs, these lines tell me when it happens:
Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
WhiteSockedDancer
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