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[main] Update dependencies from dotnet/arcade (#1234)
* Update dependencies from https://github.com/dotnet/arcade build 20210317.3
Microsoft.DotNet.Arcade.Sdk
From Version 6.0.0-beta.21105.12 -> To Version 6.0.0-beta.21167.3
* remain on stable sdk
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Brett V. Forsgren <brettfo@microsoft.com>
echo"BuildArch can be: arm(default), armel, arm64, x86"
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echo"CodeName - optional, Code name for Linux, can be: trusty, xenial(default), zesty, bionic, alpine. If BuildArch is armel, LinuxCodeName is jessie(default) or tizen."
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echo"CodeName - optional, Code name for Linux, can be: trusty, xenial(default), zesty, bionic, alpine, alpine3.9 or alpine3.13. If BuildArch is armel, LinuxCodeName is jessie(default) or tizen."
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echo" for FreeBSD can be: freebsd11 or freebsd12."
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echo" for illumos can be: illumos."
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echo"lldbx.y - optional, LLDB version, can be: lldb3.9(default), lldb4.0, lldb5.0, lldb6.0 no-lldb. Ignored for alpine and FReeBSD"
@@ -183,9 +183,20 @@ while :; do
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__UbuntuRepo=
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__Tizen=tizen
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;;
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alpine)
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alpine|alpine3.9)
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__CodeName=alpine
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__UbuntuRepo=
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__AlpineVersion=3.9
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;;
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alpine3.13)
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__CodeName=alpine
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__UbuntuRepo=
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__AlpineVersion=3.13
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# Alpine 3.13 has all the packages we need in the 3.13 repository
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__AlpinePackages+=$__AlpinePackagesEdgeCommunity
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__AlpinePackagesEdgeCommunity=
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__AlpinePackages+=$__AlpinePackagesEdgeMain
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__AlpinePackagesEdgeMain=
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;;
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freebsd11)
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__FreeBSDBase="11.3-RELEASE"
@@ -243,7 +254,6 @@ __RootfsDir="$( cd "$__RootfsDir" && pwd )"
[Parameter(Mandatory=$true)][string] $SourcesDirectory,# Directory where source files live; if using a Localize directory it should live in here
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[string] $LanguageSet='VS_Main_Languages',# Language set to be used in the LocProject.json
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[switch] $UseCheckedInLocProjectJson,# When set, generates a LocProject.json and compares it to one that already exists in the repo; otherwise just generates one
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[switch] $CreateNeutralXlfs# Creates neutral xlf files. Only set to false when running locally
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)
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# Generates LocProject.json files for the OneLocBuild task. OneLocBuildTask is described here:
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