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CODE_OF_CONDUCT.md

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# Contributor Covenant Code of Conduct
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## Our Pledge
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We as members, contributors, and leaders pledge to make participation in our
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community a harassment-free experience for everyone, regardless of age, body
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size, visible or invisible disability, ethnicity, sex characteristics, gender
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identity and expression, level of experience, education, socio-economic status,
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nationality, personal appearance, race, religion, or sexual identity
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and orientation.
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We pledge to act and interact in ways that contribute to an open, welcoming,
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diverse, inclusive, and healthy community.
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## Our Standards
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Examples of behavior that contributes to a positive environment for our
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community include:
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* Demonstrating empathy and kindness toward other people
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* Being respectful of differing opinions, viewpoints, and experiences
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* Giving and gracefully accepting constructive feedback
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* Accepting responsibility and apologizing to those affected by our mistakes,
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and learning from the experience
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* Focusing on what is best not just for us as individuals, but for the
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overall community
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Examples of unacceptable behavior include:
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* The use of sexualized language or imagery, and sexual attention or
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advances of any kind
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* Trolling, insulting or derogatory comments, and personal or political attacks
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* Public or private harassment
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* Publishing others' private information, such as a physical or email
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address, without their explicit permission
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* Other conduct which could reasonably be considered inappropriate in a
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professional setting
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## Enforcement Responsibilities
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Community leaders are responsible for clarifying and enforcing our standards of
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acceptable behavior and will take appropriate and fair corrective action in
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response to any behavior that they deem inappropriate, threatening, offensive,
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or harmful.
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Community leaders have the right and responsibility to remove, edit, or reject
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comments, commits, code, wiki edits, issues, and other contributions that are
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not aligned to this Code of Conduct, and will communicate reasons for moderation
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decisions when appropriate.
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## Scope
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This Code of Conduct applies within all community spaces, and also applies when
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an individual is officially representing the community in public spaces.
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Examples of representing our community include using an official e-mail address,
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posting via an official social media account, or acting as an appointed
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representative at an online or offline event.
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## Enforcement
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Instances of abusive, harassing, or otherwise unacceptable behavior may be
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reported to the community leaders responsible for enforcement at
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info@bitbybit.dev.
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All complaints will be reviewed and investigated promptly and fairly.
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All community leaders are obligated to respect the privacy and security of the
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reporter of any incident.
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## Enforcement Guidelines
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Community leaders will follow these Community Impact Guidelines in determining
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the consequences for any action they deem in violation of this Code of Conduct:
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### 1. Correction
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**Community Impact**: Use of inappropriate language or other behavior deemed
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unprofessional or unwelcome in the community.
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**Consequence**: A private, written warning from community leaders, providing
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clarity around the nature of the violation and an explanation of why the
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behavior was inappropriate. A public apology may be requested.
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### 2. Warning
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**Community Impact**: A violation through a single incident or series
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of actions.
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**Consequence**: A warning with consequences for continued behavior. No
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interaction with the people involved, including unsolicited interaction with
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those enforcing the Code of Conduct, for a specified period of time. This
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includes avoiding interactions in community spaces as well as external channels
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like social media. Violating these terms may lead to a temporary or
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permanent ban.
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### 3. Temporary Ban
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**Community Impact**: A serious violation of community standards, including
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sustained inappropriate behavior.
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**Consequence**: A temporary ban from any sort of interaction or public
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communication with the community for a specified period of time. No public or
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private interaction with the people involved, including unsolicited interaction
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with those enforcing the Code of Conduct, is allowed during this period.
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Violating these terms may lead to a permanent ban.
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### 4. Permanent Ban
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**Community Impact**: Demonstrating a pattern of violation of community
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standards, including sustained inappropriate behavior, harassment of an
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individual, or aggression toward or disparagement of classes of individuals.
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**Consequence**: A permanent ban from any sort of public interaction within
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the community.
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## Attribution
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This Code of Conduct is adapted from the [Contributor Covenant][homepage],
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version 2.0, available at
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https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
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Community Impact Guidelines were inspired by [Mozilla's code of conduct
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enforcement ladder](https://github.com/mozilla/diversity).
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[homepage]: https://www.contributor-covenant.org
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For answers to common questions about this code of conduct, see the FAQ at
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https://www.contributor-covenant.org/faq. Translations are available at
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https://www.contributor-covenant.org/translations.

CONTRIBUTING.md

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# Contributing to Bitbybit
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Thank you for your interest in contributing to **Bitbybit**! We welcome contributions from the community and appreciate your efforts to help improve the project. Please take a moment to review the following guidelines before submitting your contribution.
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---
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## 🐛 Found a Bug?
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- **Do not open a GitHub issue if the bug is a security vulnerability.**
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Instead, report it confidentially via email: [info@bitbybit.dev](mailto:info@bitbybit.dev)
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- **Check for existing issues** before reporting a new one by searching in the [Issues section](https://github.com/bitbybit-dev/bitbybit/issues)
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- If no existing issue addresses the problem, [open a new issue](https://github.com/bitbybit-dev/bitbybit/issues/new).
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Please include:
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- A clear and descriptive title
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- A detailed explanation of the issue
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- A code snippet or an executable test case that demonstrates the issue
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One of the best ways is to reproduce the bug in our [TypeScript online editor](https://bitbybit.dev/app?editor=typescript) and paste that code into the issue.
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Keep the example as concise and focused as possible.
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---
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## 🚀 Want to Contribute?
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We appreciate your willingness to contribute! However, please be aware of the following:
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- Bitbybit's core algorithms are open-source under the **MIT License**, but they are used within proprietary tools such as our online coding editors and other software created by the company **Bit by bit developers**
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- Our codebase is architected to work with higher-level generators, scripts, and applications. These requirements may not be immediately obvious
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- **By contributing, you acknowledge** that:
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- Your contributions may be used in commercial products
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- You will **not** receive compensation, credit, or ownership rights
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- Any ideas or code shared may be used without obligation
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---
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## 🛠️ Ready to Get Started?
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Before writing any code:
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- **Reach out first**: Email us at [info@bitbybit.dev](mailto:info@bitbybit.dev) to discuss your ideas. This helps prevent wasted effort on contributions that may not align with the project's goals or architecture
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- Want a simple way to contribute?
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Help improve our **documentation**! Fix typos, improve content, or write new tutorials to help others use Bitbybit more effectively
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---
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## 🔀 Which Branch Should I Use?
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- All pull requests should target the `develop` branch
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- Before submitting your PR:
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- Pull the latest changes from `develop`
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- Resolve any merge conflicts
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- Write and run **unit tests** to ensure your code is stable and all tests pass
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---
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## 🧩 Submitting a Bug Fix?
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- Open a pull request with your patch
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- Ensure the PR clearly explains:
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- The problem it addresses
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- The proposed solution
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- The relevant issue number (if applicable)
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---
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## 🎨 Cosmetic Changes
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Please avoid submitting changes that are purely cosmetic (e.g., formatting, whitespace) unless they are part of a larger, meaningful contribution. Cosmetic-only changes will generally not be accepted.
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---
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## ✨ Proposing a New Feature or Modification?
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- Start by discussing the idea with us at [info@bitbybit.dev](mailto:info@bitbybit.dev)
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- Do **not** open a GitHub issue until the idea has been reviewed and approved
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- GitHub issues are primarily for **bug tracking**, not feature discussions
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---
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## ❓ Questions About the Code?
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- Join our [Discord community](https://discord.gg/GSe3VMe) to ask questions or get help using Bitbybit
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---
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## 📚 Want to Improve Our Documentation?
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- Find our docs [on GitHub](https://github.com/bitbybit-dev/bitbybit/tree/master/docs)
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- We use **Docusaurus** as our documentation framework
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---
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Thanks for helping make Bitbybit better!
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— The Bit by bit developers team

README.md

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## Bit By Bit Developers monorepo
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# Bitbybit Monorepo
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Visit [bitbybit.dev](https://bitbybit.dev) to use our full cloud platform.
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<img src="https://app.bitbybit.dev/assets/git-cover.png" alt="Picture showing bitbybit.dev platform">
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This git repo contains multiple bitbybit packages and contains code for 3D algorithms of Bit By Bit Developers platform which are open-sourced under MIT license.
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# [FULL PLATFORM AT BITBYBIT.DEV](https://bitbybit.dev)
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# [LEARN BITBYBIT](https://learn.bitbybit.dev)
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## SUPPORT THE MISSION
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Best way to support us - [Silver or Gold plan subscription](https://bitbybit.dev/auth/pick-plan)
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Buy unique products from our [Crafts shop](https://crafts.bitbybit.dev) all designed with Bitbybit algorithms
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Check out [3D Bits app for Shopify](https://apps.shopify.com/3d-bits-1) also used in our Crafts shop
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<img src="https://app.bitbybit.dev/assets/git-cover.png" alt="Picture showing bitbybit.dev platform">
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Your contributions allow this project to exist.
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This git repo contains multiple bitbybit packages and contains code for 3D algorithms of Bit By Bit Developers platform which are open-sourced under MIT license.
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## HISTORY
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This library was previously UI dependant and was heaviy intertwined with BabylonJS game engine. It is now decoupled from our editors to ensure protection of our corporate identity and cloud services. BabylonJS layer is now also separated into special package @bitbybit-dev/babylonjs - this will cause the breaking change in v0.18.0. If you are using the version prior to v0.18.0 and depend on the @bitbybit-dev/core package, please consider updating to use @bitbybit-dev/babylonjs NPM package. @bitbybit-dev/core is now game engine independent layer.
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docs/.gitignore

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# Dependencies
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/node_modules
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# Production
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/build
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# Generated files
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.docusaurus
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.cache-loader
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# Misc
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.DS_Store
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.env.local
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.env.development.local
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.env.test.local
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.env.production.local
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*

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