diff --git a/Gamemode Mods/Starcore_Pointslist/Data/Scripts/Additions/PointAdditions.cs b/Gamemode Mods/Starcore_Pointslist/Data/Scripts/Additions/PointAdditions.cs index 82bad6c8a..13fd73646 100644 --- a/Gamemode Mods/Starcore_Pointslist/Data/Scripts/Additions/PointAdditions.cs +++ b/Gamemode Mods/Starcore_Pointslist/Data/Scripts/Additions/PointAdditions.cs @@ -171,7 +171,7 @@ internal class PointAdditions : MySessionComponentBase ["PSP"] = 500, ["MagnaPulse_Gen"] = 400, ["SolHyp_Magnetic_Coilgun"] = 450, - ["WCSentry_Hangar"] = 650, + ["WCSentry_Hangar"] = 350, @@ -648,8 +648,8 @@ internal class PointAdditions : MySessionComponentBase ["Thagomizer_Angled_Flipped"] = 635, ["Cat_Strikecraft"] = 23, - ["HeavyFighterBay"] = 230, - ["longsword"] = 625, + ["HeavyFighterBay"] = 250, + ["longsword"] = 600, ["TaiidanSingleHangar"] = 100, ["TaiidanRailFighter"] = 700, ["TaiidanHangarFighter"] = 800, @@ -939,14 +939,14 @@ private static MyTuple ClimbingCostRename(string blockDisplayName blockDisplayName = "[MID] Bonfire Turret"; costMultiplier = 0.2f; break; - case "[FLAW] Warp Beacon - Longsword": - blockDisplayName = "[FLAW] Longsword Bomber"; - costMultiplier = 0.2f; - break; - case "[FLAW] Phoenix Snubfighter Launch Bay": - blockDisplayName = "[FLAW] Snubfighters"; - costMultiplier = 0.1f; - break; + //case "[FLAW] Warp Beacon - Longsword": + // blockDisplayName = "[FLAW] Longsword Bomber"; + // costMultiplier = 0.2f; + // break; + //case "[FLAW] Phoenix Snubfighter Launch Bay": + // blockDisplayName = "[FLAW] Snubfighters"; + // costMultiplier = 0.1f; + // break; case "[FLAW] Hadean Superheavy Plasma Blastguns": blockDisplayName = "[FLAW] Plasma Blastgun"; costMultiplier = 0.121f; diff --git a/Weapon Mods/Anomaly_Solaris_Hypernautics/Data/Scripts/CoreParts/HangarBaySentry.cs b/Weapon Mods/Anomaly_Solaris_Hypernautics/Data/Scripts/CoreParts/HangarBaySentry.cs index 0612c6a2b..b564e6209 100644 --- a/Weapon Mods/Anomaly_Solaris_Hypernautics/Data/Scripts/CoreParts/HangarBaySentry.cs +++ b/Weapon Mods/Anomaly_Solaris_Hypernautics/Data/Scripts/CoreParts/HangarBaySentry.cs @@ -201,10 +201,10 @@ partial class Parts AgyuSentry, HeavyArtillery, - - OrszemLauncher, - OrszemSentry, - PointDroneShot, + // Sentry Drone - Temp Depreciated + //OrszemLauncher, + //OrszemSentry, + //PointDroneShot, }, diff --git a/Weapon Mods/TIOStarcore/Data/SBC CubeBlocks/PhoenixSnubfighter_Cubeblocks.sbc b/Weapon Mods/TIOStarcore/Data/SBC CubeBlocks/PhoenixSnubfighter_Cubeblocks.sbc index b37ace7b7..28db5dfbd 100644 --- a/Weapon Mods/TIOStarcore/Data/SBC CubeBlocks/PhoenixSnubfighter_Cubeblocks.sbc +++ b/Weapon Mods/TIOStarcore/Data/SBC CubeBlocks/PhoenixSnubfighter_Cubeblocks.sbc @@ -23,7 +23,7 @@ Models\Strike_Craft\HeavyFighterPad.mwm - + @@ -31,7 +31,7 @@ - + diff --git a/Weapon Mods/TIOStarcore/Data/Scripts/CoreParts/Large SnubFighters/HeavyFighterBay.cs b/Weapon Mods/TIOStarcore/Data/Scripts/CoreParts/Large SnubFighters/HeavyFighterBay.cs index 0e722247b..38465dff4 100644 --- a/Weapon Mods/TIOStarcore/Data/Scripts/CoreParts/Large SnubFighters/HeavyFighterBay.cs +++ b/Weapon Mods/TIOStarcore/Data/Scripts/CoreParts/Large SnubFighters/HeavyFighterBay.cs @@ -143,7 +143,7 @@ partial class Parts { DisableLosCheck = false, // Do not perform LOS checks at all... not advised for self tracking weapons NoVoxelLosCheck = false, // If set to true this ignores voxels for LOS checking.. which means weapons will fire at targets behind voxels. However, this can save cpu in some situations, use with caution. Debug = false, // Force enables debug mode. - RestrictionRadius = 3, // Prevents other blocks of this type from being placed within this distance of the centre of the block. + RestrictionRadius = 1, // Prevents other blocks of this type from being placed within this distance of the centre of the block. CheckInflatedBox = true, // If true, the above distance check is performed from the edge of the block instead of the centre. CheckForAnyWeapon = false, // If true, the check will fail if ANY weapon is present, not just weapons of the same subtype. },