diff --git a/Weapon Mods/Starcore_Serpent_Arms_Heavy_Metal/Data/Scripts/CoreParts/Hydra_12GA_Ammo.cs b/Weapon Mods/Starcore_Serpent_Arms_Heavy_Metal/Data/Scripts/CoreParts/Hydra_12GA_Ammo.cs index e3f4eff23..ac541e10e 100644 --- a/Weapon Mods/Starcore_Serpent_Arms_Heavy_Metal/Data/Scripts/CoreParts/Hydra_12GA_Ammo.cs +++ b/Weapon Mods/Starcore_Serpent_Arms_Heavy_Metal/Data/Scripts/CoreParts/Hydra_12GA_Ammo.cs @@ -693,7 +693,7 @@ partial class Parts }, AmmoGraphics = new GraphicDef { - ModelName = "K_SA_GaussProjectile", // Model Path goes here. "\\Models\\Ammo\\Starcore_Arrow_Missile_Large" + ModelName = "", // Model Path goes here. "\\Models\\Ammo\\Starcore_Arrow_Missile_Large" VisualProbability = 1f, // % ShieldHitDraw = false, Particles = new AmmoParticleDef @@ -709,7 +709,7 @@ partial class Parts }, Hit = new ParticleDef { - Name = "K_SA_GaussFire", + Name = "", ApplyToShield = true, Offset = Vector(x: 0, y: 0, z: 0), Extras = new ParticleOptionDef