Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
74 changes: 71 additions & 3 deletions picture.py
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
"""
picture.py
Author: <your name here>
Credit: <list sources used, if any>
Author: kyDoleuc04
Credit: none

Assignment:

Expand All @@ -24,10 +24,78 @@
for detailed information on ggame.

"""
from ggame import App, Color, LineStyle, Sprite, RectangleAsset, CircleAsset, EllipseAsset, PolygonAsset
from ggame import App, Color, LineStyle, Sprite, RectangleAsset, CircleAsset, EllipseAsset, PolygonAsset, LineAsset

# add your code here \/ \/ \/
light_blue = Color(0x00bfff,1.0)
brownishred = Color(0xa52a2a,1.0)
black = Color(0x000000,1.0)
brown = Color(0x593C1F,1.0)
green = Color(0x50C878,1.0)
yellow = Color(0xffff00,1.0)
white = Color(0xffffff,1.0)
darkgreen = Color(0x006400, 1.0)
red = Color(0xFF0000, 1.0)
darkblue = Color(0x111E6C,1.0)
skincolor = Color(0xFFDBAC,1.0)

thinline = LineStyle(1,black)
rayline = LineStyle(4,yellow)
thickerline = LineStyle(5,black)
treeline = LineStyle(1,darkgreen)
blueline = LineStyle(1,light_blue)

background = RectangleAsset(1000,500, thinline, light_blue)
house_wall = RectangleAsset(300,200, thinline, brownishred)
grass = RectangleAsset(1000,50, thinline, green)
roof = PolygonAsset(((-170,100),(0,-100),(170,100),(-170,100)), thinline, brown)
sun = CircleAsset(50,thinline, yellow)
sunray = LineAsset(70,0,rayline)
sunray1 = LineAsset(70,-20,rayline)
sunray2 = LineAsset(70,-40,rayline)
sunray3 = LineAsset(40,-70,rayline)
sunray4 = LineAsset(0,-80,rayline)
window = RectangleAsset(80,100,thickerline,white)
door = RectangleAsset(80,150,thinline,brown)
doorknob = CircleAsset(7,thinline,black)
windowpane = LineAsset(80,0,thickerline)
windowpane1 = LineAsset(0,100,thickerline)
treetrunk = RectangleAsset(50,150,thinline,brown)
leaves = EllipseAsset(80,100,treeline,darkgreen)
leaves1 = EllipseAsset(80,100,treeline,darkgreen)
leaves2 = EllipseAsset(80,100,treeline,darkgreen)
shirt = RectangleAsset(40,60,thinline,red)
shirtsleeve = PolygonAsset(((0,0),(10,10),(20,-5),(20,-30),(0,0)),thinline,red)
shirtsleeve1 = PolygonAsset(((0,0),(-10,10),(-20,-5),(-20,-30),(0,0)),thinline,red)
pants = PolygonAsset(((0,0),(60,0),(50,-60),(10,-60),(0,0)),thinline,darkblue)
pantscover = PolygonAsset(((0,0),(30,0),(15,-50),(0,0)),blueline, light_blue)
head = CircleAsset(18,thinline,skincolor)

Sprite(background)
Sprite(house_wall,(350,250))
Sprite(grass, (0,450))
Sprite(roof,(330,50))
Sprite(sun, (850,20))
Sprite(sunray, (770,30))
Sprite(sunray1, (760,70))
Sprite(sunray2, (760,100))
Sprite(sunray3, (820,120))
Sprite(sunray4, (900,130))
Sprite(window, (380,300))
Sprite(door, (540,300))
Sprite(doorknob, (600,370))
Sprite(windowpane, (380,347.5))
Sprite(windowpane1, (417.5,300))
Sprite(treetrunk, (120,300))
Sprite(leaves, (105,150))
Sprite(leaves1, (25,150))
Sprite(leaves2, (65,70))
Sprite(shirt, (750,310))
Sprite(shirtsleeve,(730,310))
Sprite(shirtsleeve1,(790,310))
Sprite(pants,(740,370))
Sprite(pantscover, (755,381))
Sprite(head, (753,280))

# add your code here /\ /\ /\

Expand Down