diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index 9f592b9..0000000 --- a/.gitmodules +++ /dev/null @@ -1,4 +0,0 @@ -[submodule "include"] - path = include - url = https://github.com/ReDevCafe/FantasyLifeI-ModLoader-Headers.git - branch = main diff --git a/include b/include deleted file mode 160000 index 887bbf2..0000000 --- a/include +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 887bbf28a873a9756ebd4c2a95cda25ec9a012ad diff --git a/include/API/Common/Common.hpp b/include/API/Common/Common.hpp new file mode 100644 index 0000000..1a43770 --- /dev/null +++ b/include/API/Common/Common.hpp @@ -0,0 +1,24 @@ +#ifndef COMMON___HPP + #define COMMON___HPP + + #include "API/Language.hpp" + #include "SDK.h" + #include + +#define NAME_GET Common::NounSingular +#define NAME_SET Common::NounSingularSet + +#define DESC_GET Common::Description +#define DESC_SET Common::DescriptionSet + +class Common +{ + public: + static std::string NounSingular(LANG lang, std::string_view identifier); + static void NounSingularSet(LANG lang, std::string_view identifier, FString value); + + static std::string Description(LANG lang, std::string_view identifier); + static void DescriptionSet(LANG lang, std::string_view identifier, FString value); +}; + +#endif // !COMMON___HPP diff --git a/include/API/Common/CommonElementAttrParam.hpp b/include/API/Common/CommonElementAttrParam.hpp new file mode 100644 index 0000000..6cbfd11 --- /dev/null +++ b/include/API/Common/CommonElementAttrParam.hpp @@ -0,0 +1,33 @@ +#ifndef COMMONELEMENTATTRPARAM_HPP + #define COMMONELEMENTATTRPARAM_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + +class CommonElementAttrParam : public GameObjectProxy +{ + public: + CommonElementAttrParam(FGDStCommon_ElementAttrParam& data) : + GameObjectProxy(data) + {}; + + int32_t GetFire() { return this->_object.fire; }; + void SetFire(int32_t value) { this->_object.fire = value; } + + int32_t GetWater() { return this->_object.water; }; + void SetWater(int32_t value) { this->_object.water = value; } + + int32_t GetWind() { return this->_object.wind; }; + void SetWind(int32_t value) { this->_object.wind = value; } + + int32_t GetEarth() { return this->_object.earth; }; + void SetEarth(int32_t value) { this->_object.earth = value; } + + int32_t GetShine() { return this->_object.shine; }; + void SetShine(int32_t value) { this->_object.shine = value; } + + int32_t GetDark() { return this->_object.dark; }; + void SetDark(int32_t value) { this->_object.dark = value; } +}; + +#endif // !COMMONELEMENTATTRPARAM \ No newline at end of file diff --git a/include/API/Common/CommonItemEffectParam.hpp b/include/API/Common/CommonItemEffectParam.hpp new file mode 100644 index 0000000..8b2aa7a --- /dev/null +++ b/include/API/Common/CommonItemEffectParam.hpp @@ -0,0 +1,34 @@ +#if !defined(COMMONITEMEFFECTPARAM_HPP) + #define COMMONITEMEFFECTPARAM_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + #include + #include "API/Language.hpp" + +class CommonItemEffectParam : public GameObjectProxy +{ + public: + CommonItemEffectParam(FGDStCommon_ItemEffParam& data) : GameObjectProxy(data){}; + + void SetStrength(int16_t value) { this->_object.val = value; } + int16_t GetStrength() { return this->_object.val; } + + void SetTime(int16_t value) { this->_object.Time = value; } + int16_t GetTime() { return this->_object.Time; } + + void SetIsRange(bool value) { this->_object.isRange = value; } + bool GetIsRange() { return this->_object.isRange; } + + void SetEffect(EItemEffectType value){ this->_object.itemEffectType = static_cast(value); } + EItemEffectType GetEffect() { return static_cast(this->_object.itemEffectType); } + + protected: + std::string getDescIdentifier() const { return this->_object.effDescId.ToString(); } + + public: + std::string GetDescription(LANG lang); + +}; + +#endif // COMMONITEMEFFECTPARAM_HPP diff --git a/include/API/Common/CommonItemTableSetting.hpp b/include/API/Common/CommonItemTableSetting.hpp new file mode 100644 index 0000000..039edf4 --- /dev/null +++ b/include/API/Common/CommonItemTableSetting.hpp @@ -0,0 +1,21 @@ +#ifndef COMMONITEMTABLESETTING_HPP + #define COMMONITEMTABLESETTING_HPP + + #include "API/GameObjectProxy.hpp" + #include "API/Table/ItemTableDetail.hpp" + #include "Export.h" + +class ML_API CommonItemTableSetting : public GameObjectProxy +{ + public: + CommonItemTableSetting(FGDCommonItemTableSetting& data) : GameObjectProxy(data) + {}; + + std::string GetIdentifier() const { return this->_object.tableId.ToString(); }; + + ItemTableDetail GetData(int index); + void SetData(int index, ItemTableDetail value); + void AddData(ItemTableDetail value); +}; + +#endif // ! \ No newline at end of file diff --git a/include/API/Common/CommonPickParamData.hpp b/include/API/Common/CommonPickParamData.hpp new file mode 100644 index 0000000..cc88eb0 --- /dev/null +++ b/include/API/Common/CommonPickParamData.hpp @@ -0,0 +1,27 @@ +#ifndef COMMONPICKPARAMDATA_HPP + #define COMMONPICKPARAMDATA_HPP + + #include "CommonPickParamDataPickParam.hpp" + #include "CommonPickStatusParam.hpp" + #include + #include "Export.h" + +class ML_API CommonPickParamData : GameObjectProxy +{ + public: + CommonPickParamData(FGDCommonPickParamData& data) : + GameObjectProxy(data) + {}; + + std::string GetIdentifier() const { return this->_object.ID.ToString(); }; + std::string GetGotIdentifier() const { return this->_object.gotId.ToString(); }; + CommonPickStatusParam GetPickParamMin() { return CommonPickStatusParam(this->_object.pickParamMin); } + CommonPickStatusParam GetPickParamMax() { return CommonPickStatusParam(this->_object.pickParamMax); } + CommonPickParamDataPickParam GetPickInfo() { return CommonPickParamDataPickParam(this->_object.commonPickInfo); } + + bool GetIsBoss() { return this->_object.isBoss; } + void SetIsBoss(bool value) { this->_object.isBoss = value; } + +}; + +#endif // !COMMONPICKPARAMDATA_HPP \ No newline at end of file diff --git a/include/API/Common/CommonPickParamDataPickParam.hpp b/include/API/Common/CommonPickParamDataPickParam.hpp new file mode 100644 index 0000000..945b70f --- /dev/null +++ b/include/API/Common/CommonPickParamDataPickParam.hpp @@ -0,0 +1,26 @@ +#ifndef COMMONPICKPARAMDATAPICKPARAM + #define COMMONPICKPARAMDATAPICKPARAM + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + +class CommonPickParamDataPickParam : public GameObjectProxy +{ + public: + CommonPickParamDataPickParam(FGDCommonPickParamData_CommonPickParam& data) : GameObjectProxy(data){}; + + float GetRadius() { return this->_object.Radius; } + void SetRadius(float value) { this->_object.Radius = value; } + + bool GetIsChangeSweetSpot() { return this->_object.isChangeSweetSpot; } + void SetIsChangeSweetSpot(bool value) { this->_object.isChangeSweetSpot = value; } + + float GetWalkAroundSpeed() { return this->_object.walkAroundSpeed; } + void SetWalkAroundSpeed(float value) { this->_object.walkAroundSpeed = value; } + + float GetHitEffPosRate() { return this->_object.hitEffPosRate; } + void SetHitEffPosRate(float value) { this->_object.hitEffPosRate = value; } + +}; + +#endif // !COMMONPICKPARAMDATAPICKPARAM \ No newline at end of file diff --git a/include/API/Common/CommonPickStatusParam.hpp b/include/API/Common/CommonPickStatusParam.hpp new file mode 100644 index 0000000..2d02769 --- /dev/null +++ b/include/API/Common/CommonPickStatusParam.hpp @@ -0,0 +1,29 @@ +#ifndef COMMONPICKSTAATUSPARAM_HPP + #define COMMONPICKSTAATUSPARAM_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + #include "Export.h" + +class ML_API CommonPickStatusParam : public GameObjectProxy +{ + public: + CommonPickStatusParam(FGDStCommon_PickStatusParam& data) : GameObjectProxy(data) {}; + + int32_t GetHP() { return this->_object.hp; } + void SetHP(int32_t value) { this->_object.hp = value; } + + int32_t GetOffense() { return this->_object.offense; } + void SetOffense(int32_t value) { this->_object.offense = value; } + + int32_t GetDefense() { return this->_object.defense; } + void SetDefense(int32_t value) { this->_object.defense = value; } + + int32_t GetCritEvasion() { return this->_object.criticalRateEvasion; } + void SetCritEvasion(int32_t value) { this->_object.criticalRateEvasion = value; } + + uint32_t GetExperience() { return this->_object.Exp; } + void SetExperience(uint32_t value) { this->_object.Exp = value; } +}; + +#endif // !COMMONPICKSTAATUSPARAM_HPP \ No newline at end of file diff --git a/include/API/Common/CommonPriceInfo.hpp b/include/API/Common/CommonPriceInfo.hpp new file mode 100644 index 0000000..505dc25 --- /dev/null +++ b/include/API/Common/CommonPriceInfo.hpp @@ -0,0 +1,41 @@ +#ifndef COMMONPRICEINFO_HPP + #define COMMONPRICEINFO_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + +class CommonPriceInfo : public GameObjectProxy +{ + public: + CommonPriceInfo(FGDStCommon_PriceInfo& data) : GameObjectProxy(data) + { }; + + int32_t GetBuyRich(int index) { return this->_object.priceBuyRichList.Data[index]; } + void SetBuyRich(int index, int32_t value) { this->_object.priceBuyRichList.Data[index] = value; } + + int32_t GetSellRich(int index) { return this->_object.priceSellRichList.Data[index]; } + void SetSellRich(int index, int32_t value) { this->_object.priceSellRichList.Data[index] = value; } + + int32_t GetBuySparkle(int index) { return this->_object.priceBuySparkleList.Data[index]; } + void SetBuySparkle(int index, int32_t value) { this->_object.priceBuySparkleList.Data[index] = value; } + + int32_t GetBuyTourCoin(int index) { return this->_object.priceBuyTourCoinList.Data[index]; } + void SetBuyTourCoin(int index, int32_t value) { this->_object.priceBuyTourCoinList.Data[index] = value; } + + int32_t GetGoddessSeed(int index) { return this->_object.priceBuyGoddessSeedList.Data[index]; } + void SetGoddessSeed(int index, int32_t value) { this->_object.priceBuyGoddessSeedList.Data[index] = value; } + + int32_t GetShineGoddessSeed(int index) { return this->_object.priceBuyShineGoddessSeedList.Data[index]; } + void SetShineGoddessSeed(int index, int32_t value) { this->_object.priceBuyShineGoddessSeedList.Data[index] = value;} + + int32_t GetRainbowGoddessSeed(int index) { return this->_object.priceBuyRainbowGoddessSeedList.Data[index]; } + void SetRainbowGoddessSeed(int index, int32_t value) { this->_object.priceBuyRainbowGoddessSeedList.Data[index] = value; } + + int32_t GetTradeRebuildStone(int index) { return this->_object.priceTradeRebuildStoneList.Data[index]; } + void SetTradeRebuildStone(int index, int32_t value) { this->_object.priceTradeRebuildStoneList.Data[index] = value; } + + int32_t GetBuyChestnut(int index) { return this->_object.priceBuyChestnut.Data[index]; } + void SetBuyChestnut(int index, int32_t value) { this->_object.priceBuyChestnut.Data[index] = value; } +}; + +#endif // !COMMONPRICEINFO_HPP \ No newline at end of file diff --git a/include/API/Common/CommonSkillParam.hpp b/include/API/Common/CommonSkillParam.hpp new file mode 100644 index 0000000..7b9f3bd --- /dev/null +++ b/include/API/Common/CommonSkillParam.hpp @@ -0,0 +1,17 @@ +#ifndef COMMONSKILLPARAM_HPP + #define COMMONSKILLPARAM_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + +class CommonSkillParam : public GameObjectProxy +{ + public: + CommonSkillParam(FGDStCommon_SkillParam& data) : GameObjectProxy(data) + {}; + + FGDAuto GetParam(int index) { return this->getObject().prm[index]; } + void SetParam(int index, FGDAuto param) { this->getObject().prm[index] = param; } +}; + +#endif // !COMMONSKILLPARAM_HPP \ No newline at end of file diff --git a/include/API/Engine/FName.hpp b/include/API/Engine/FName.hpp new file mode 100644 index 0000000..de1e674 --- /dev/null +++ b/include/API/Engine/FName.hpp @@ -0,0 +1,44 @@ +#ifndef FNAME_HPP + #define FNAME_HPP + +#include "API/Function/Engine/FName/FnameToString.hpp" +#include "API/Function/Engine/FName/FNameCTor.hpp" +#include +#include + +class FName +{ + public: + uint32_t ComparisonIndex; + uint32_t Number; + + FName(std::string_view value) + { + FNameCTor::call(reinterpret_cast(this), static_cast(value.size()), value.data(), 1); + } + + FName(const FName& fname) + { + this->ComparisonIndex = fname.ComparisonIndex; + this->Number = fname.Number; + } + + inline std::string ToString() + { + FString str; + FNameToString::call(this, &str); + return str.ToString(); + } + + bool operator==(const FName &o) const + { + return (ComparisonIndex == o.ComparisonIndex); + } + + bool operator!=(const FName &o) const + { + return !(*this == o); + } +}; + +#endif // !FNAME_HPP \ No newline at end of file diff --git a/include/API/Engine/FString.hpp b/include/API/Engine/FString.hpp new file mode 100644 index 0000000..f0ea2c1 --- /dev/null +++ b/include/API/Engine/FString.hpp @@ -0,0 +1,45 @@ +#ifndef FSTRING_HPP + #define FSTRING_HPP + +#include "TArray.hpp" +#include +#include + +class FString : public TArray +{ + public: + inline FString() {}; + + FString(const wchar_t* other) + { + Max = Count = *other ? static_cast(std::wcslen(other)) + 1 : 0; + + if (Count) + { + Data = const_cast(other); + } + }; + + inline bool IsValid() const + { + return Data != nullptr; + } + + inline const wchar_t* c_str() const + { + return Data; + } + + std::string ToString() const + { + const auto length = std::wcslen(Data); + + std::string str(length, '\0'); + + std::use_facet>(std::locale()).narrow(Data, Data + length, '?', &str[0]); + + return str; + } +}; + +#endif //! FSTRING_HPP \ No newline at end of file diff --git a/include/API/Engine/TArray.hpp b/include/API/Engine/TArray.hpp new file mode 100644 index 0000000..90f8049 --- /dev/null +++ b/include/API/Engine/TArray.hpp @@ -0,0 +1,136 @@ +#ifndef TARRAY_HPP +#define TARRAY_HPP + +#include "API/Function/Engine/FMemory/FMemoryMalloc.hpp" +#include "API/Function/Engine/FMemory/FMemoryFree.hpp" +#include +#include +#include + +template +constexpr typename std::remove_reference::type&& MoveTemp(T&& obj) noexcept +{ + return static_cast::type&&>(obj); +} + +template +class TArray +{ + friend class FString; + +public: + T* Data; + int32_t Count; + int32_t Max; + + inline TArray() + { + Data = nullptr; + Count = Max = 0; + }; + + inline int Num() const + { + return Count; + }; + + inline T& operator[](int i) + { + return Data[i]; + }; + + inline const T& operator[](int i) const + { + return Data[i]; + }; + + inline bool IsValidIndex(int i) const + { + return i < Num(); + } + + inline int Slack() const + { + return Max - Count; + } + + inline bool RemoveSingle(const int Index) + { + if (Index < Count) + { + if (Index != Count - 1) + Data[Index] = Data[Count - 1]; + + --Count; + + return true; + } + return false; + } + + inline void RemoveAt(int Index, int Length = 1) + { + for (; Length != 0; --Length) + { + if (!RemoveSingle(Index++)) + break; + } + } + + inline T Get(int index) + { + if(index < 0 || index >= Count) throw std::out_of_range("TArray::Get() index out of range"); + return Data[index]; + } + + inline void Add(T value) + { + if (Count >= Max) + { + size_t newMax = (Max == 0) ? 4 : (Max * 2); + this->ResizeGrow(newMax); + } + new (&Data[Count]) T(MoveTemp(value)); + Count++; + } + + inline void ResizeGrow(int32_t newSize) + { + if (newSize <= Max) + return; + + T* newData = (T*)FMemoryMalloc::call((size_t)(newSize * sizeof(T)), (size_t)alignof(T)); + + if (Data != nullptr && Count > 0) + { + for (size_t i = 0; i < Count; i++) + { + new (&newData[i]) T(MoveTemp(Data[i])); + Data[i].~T(); + } + + FMemoryFree::call(Data); + } + + Data = newData; + Max = newSize; + } + + inline void Set(size_t index, T value) + { + if(index >= Count) throw std::out_of_range("TArray::Set() index out of range"); + Data[index] = MoveTemp(value); + } + + inline T* GetData() noexcept + { + return Data; + } + + inline const T* GetData() const noexcept + { + return Data; + } +}; + +#endif //! TARRAY_HPP \ No newline at end of file diff --git a/include/API/Engine/TMap.hpp b/include/API/Engine/TMap.hpp new file mode 100644 index 0000000..74eeba4 --- /dev/null +++ b/include/API/Engine/TMap.hpp @@ -0,0 +1,165 @@ +#ifndef TMAP_HPP + #define TMAP_HPP + + #include "TArray.hpp" + +// TODO: PROPER IMPLEMENTATION OF THESES STRUCTS +template +class TSetElement +{ + public: + ElementType Value; // 0x0000(0x0000) + int32_t HashNextId; // 0x0000(0x0000) + int32_t HashIndex; // 0x0000(0x0000) +}; + +template +class TPair +{ + public: + KeyType First; + ValueType Second; +}; + + +template +class TMap +{ + public: + TArray>> Data; // 0x0000(0x0000) + + private: + uint8_t UnknownData01[0x04]; // 0x0000(0x0000) + uint8_t UnknownData02[0x04]; // 0x0000(0x0000) + uint8_t UnknownData03[0x08]; // 0x0000(0x0000) + uint8_t UnknownData04[0x08]; // 0x0000(0x0000) + uint8_t UnknownData_MayBeSize[0x04]; // 0x0000(0x0000) + uint8_t UnknownData_MayBeFlag[0x04]; // 0x0000(0x0000) + uint8_t UnknownData05[0x08]; // 0x0000(0x0000) + uint8_t UnknownData06[0x08]; // 0x0000(0x0000) + uint8_t UnknownData07[0x08]; // 0x0000(0x0000) + uint8_t UnknownData_MayBeSize02[0x04]; // 0x0000(0x0000) + uint8_t UnknownData08[0x04]; // 0x0000(0x0000) + + public: + inline int32_t Num() const + { + return Data.Num(); + } + + [[nodiscard]] TPair* Find(const Key& key) + { + for (int32_t i = 0; i < Data.Num(); ++i) + { + TPair& pair = Data[i].Value; + if (pair.First == key) + { + return &pair; + } + } + return nullptr; + } + + [[nodiscard]] bool Contains(const Key& key) + { + return Find(key) != nullptr; + } + + + //Skibidi suicide + class Iterator + { + private: + TSetElement>* current; + + public: + constexpr explicit Iterator(TSetElement>* p) noexcept : current(p) {} + + [[nodiscard]] constexpr Value& operator*() const noexcept + { + return current->Value.Second; + } + + [[nodiscard]] constexpr Value* operator->() const noexcept + { + return ¤t->Value.Second; + } + + constexpr Iterator& operator++() noexcept + { + ++current; + return *this; + } + + constexpr Iterator operator++(int) noexcept + { + Iterator temp = *this; + ++current; + return temp; + } + + constexpr Iterator& operator--() noexcept + { + --current; + return *this; + } + + constexpr Iterator operator--(int) noexcept + { + Iterator temp = *this; + --current; + return temp; + } + + [[nodiscard]] constexpr bool operator==(const Iterator& other) const noexcept + { + return current == other.current; + } + + [[nodiscard]] constexpr bool operator!=(const Iterator& other) const noexcept + { + return current != other.current; + } + + [[nodiscard]] constexpr Iterator operator+(int32_t offset) const noexcept + { + return Iterator(current + offset); + } + + [[nodiscard]] constexpr Iterator operator-(int32_t offset) const noexcept + { + return Iterator(current - offset); + } + + constexpr Iterator& operator+=(int32_t offset) noexcept + { + current += offset; + return *this; + } + + constexpr Iterator& operator-=(int32_t offset) noexcept + { + current -= offset; + return *this; + } + + [[nodiscard]] constexpr int32_t operator-(const Iterator& other) const noexcept + { + return static_cast(current - other.current); + } + + }; + + [[nodiscard]] constexpr Iterator begin() noexcept + { + return Iterator(Data.GetData()); + } + + [[nodiscard]] constexpr Iterator end() noexcept + { + return Iterator(Data.GetData() + Data.Num()); + } + +}; + +#endif // !TMAP_HPP \ No newline at end of file diff --git a/include/API/Entities/CharaData.hpp b/include/API/Entities/CharaData.hpp new file mode 100644 index 0000000..4ba3bdc --- /dev/null +++ b/include/API/Entities/CharaData.hpp @@ -0,0 +1,35 @@ +#ifndef CHARADATA_HPP + #define CHARADATA_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + #include "API/Language.hpp" + #include "Export.h" + +class ML_API CharaData : GameObjectProxy +{ + public: + CharaData(FGDCharaData& data) : GameObjectProxy(data) + {}; + + std::string GetIdentifier() const { return this->_object.ID.ToString(); }; + std::string GetFlag() const { return this->_object.Flag.ToString(); }; + + protected: + std::string GetNameIdentifier() const { return this->_object.nameId.ToString(); }; + + public: + std::string GetName(LANG lang); + void SetName(LANG lang, FString name); + + // PRESET + std::string GetMoveSpeed() const { return this->_object.moveSpeed.ToString(); }; + std::string GetCraftMoveSpeed() const { return this->_object.CraftAreaMoveSpeed.ToString(); }; + + EGenderType GetGender() { return static_cast(this->_object.gender); } + void SetGender(EGenderType gender) { this->_object.gender = static_cast(gender); } + + bool GetIsAvatar() { return this->_object.IsAvatar; } +}; + +#endif // !CHARADATA_HPP \ No newline at end of file diff --git a/include/API/Entities/EntityStats.hpp b/include/API/Entities/EntityStats.hpp new file mode 100644 index 0000000..95eb496 --- /dev/null +++ b/include/API/Entities/EntityStats.hpp @@ -0,0 +1,30 @@ + +#ifndef ENTITYSTATS_HPP_ + #define ENTITYSTATS_HPP_ + + #include "../GameObjectProxy.hpp" + #include + #include "Export.h" + #include "SDK.h" + +class ML_API EntityStats : public GameObjectProxy { + public: + EntityStats(FGDCharaParameter ¶meter) : GameObjectProxy(parameter) {}; + void SetPhysicalAttack(ELifeType life, int32_t physicalAttack); + void SetMagicalAttack(ELifeType life, int32_t magicalAttack); + void SetPhysicalDefense(ELifeType life, int32_t physicalDefense); + void SetMagicalDefense(ELifeType life, int32_t magicalDefense); + void SetCriticalRate(ELifeType life, int32_t criticalRate); + void SetCriticalRateEvasion(ELifeType life, int32_t criticalRateEvasion); + int32_t GetPhysicalAttack(ELifeType life); + int32_t GetMagicalAttack(ELifeType life); + int32_t GetPhysicalDefense(ELifeType life); + int32_t GetMagicalDefense(ELifeType life); + int32_t GetCriticalRate(ELifeType life); + int32_t GetCriticalRateEvasion(ELifeType life); + protected: + private: + FGDCharaParameter_CharaStatusParam &getParamFrom(ELifeType life); +}; + +#endif /* !ENTITYSTATS_HPP_ */ diff --git a/include/API/Entities/EntityStatus.hpp b/include/API/Entities/EntityStatus.hpp new file mode 100644 index 0000000..3dae5c9 --- /dev/null +++ b/include/API/Entities/EntityStatus.hpp @@ -0,0 +1,25 @@ +#ifndef ENTITYSTATUS_HPP_ + #define ENTITYSTATUS_HPP_ + + #include + #include "SDK.h" + + #include "Export.h" + +class ML_API EntityStatus { + public: + EntityStatus(FCharaStatusP &permanentStatus, FAvatarCharaStatusV &volatileStatus) : _permanentStatus(permanentStatus), _volatileStatus(volatileStatus) {} + void SetHP(uint32_t hp); + void SetSP(uint32_t sp); + uint32_t GetHP(); + uint32_t GetSP(); + FCharaStatusP &GetPermanentStatus(); + FAvatarCharaStatusV &GetVolatileStatus(); + protected: + private: + FCharaStatusP &_permanentStatus; + FAvatarCharaStatusV &_volatileStatus; +}; + +#endif /* !ENTITYSTATUS_HPP_ */ + \ No newline at end of file diff --git a/include/API/Entities/Player/Player.hpp b/include/API/Entities/Player/Player.hpp new file mode 100644 index 0000000..204f0fc --- /dev/null +++ b/include/API/Entities/Player/Player.hpp @@ -0,0 +1,30 @@ + +#ifndef PLAYER_HPP_ + #define PLAYER_HPP_ + + #include "../EntityStats.hpp" + #include "../EntityStatus.hpp" + #include "Export.h" + +class ML_API Player { + public: + Player(FGDCharaParameter &charaParameter, FCharaStatusP *charaStatusP, FAvatarCharaStatusV &charaStatusV); + ~Player() = default; + + private: + EntityStats stats; + EntityStatus status; + + public: + ELifeType GetLifeType(); + void SetExp(ELifeType life, uint32_t exp); + void SetLevel(ELifeType life, uint16_t lvl); + uint32_t GetExp(ELifeType life); + uint16_t GetLevel(ELifeType life); + + EntityStats GetStats() { return stats; } + EntityStatus GetStatus() { return status; } +}; + +#endif /* !PLAYER_HPP_ */ + diff --git a/include/API/Function/Engine/FMemory/FMemoryFree.hpp b/include/API/Function/Engine/FMemory/FMemoryFree.hpp new file mode 100644 index 0000000..b969f76 --- /dev/null +++ b/include/API/Function/Engine/FMemory/FMemoryFree.hpp @@ -0,0 +1,31 @@ +#pragma once + +#include "API/GameFunctionProxy.hpp" + +typedef void* (__fastcall *FLIAPI_DEF_FMemoryFree)(void* ptr); +class FMemoryFree : public GameFunctionProxy +{ + private: + /*** + * 48 85 C9 74 2E 53 48 83 EC 20 48 8B D9 48 8B 0D + * ?? ?? ?? ?? 48 85 C9 75 0C E8 ?? ?? ?? ?? 48 8B + */ + static constexpr uint8_t pattern[] = { + 0x48, 0x85, 0xC9, 0x74, 0x2E, 0x53, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x8B, 0xD9, 0x48, 0x8B, 0x0D, + 0x00, 0x00, 0x00, 0x00, 0x48, 0x85, 0xC9, 0x75, 0x0C, 0xE8, 0x00, 0x00, 0x00, 0x00, 0x48, 0x8B + }; + + FMemoryFree(): + GameFunctionProxy + ( + "FMemory::Free()", + const_cast(pattern), + "xxxxxxxxxxxxxxxx????xxxxxx????xx", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(FMemoryFree); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_FMemoryFree); +}; \ No newline at end of file diff --git a/include/API/Function/Engine/FMemory/FMemoryMalloc.hpp b/include/API/Function/Engine/FMemory/FMemoryMalloc.hpp new file mode 100644 index 0000000..c6cdd5f --- /dev/null +++ b/include/API/Function/Engine/FMemory/FMemoryMalloc.hpp @@ -0,0 +1,31 @@ +#pragma once + +#include "API/GameFunctionProxy.hpp" + +typedef void* (__fastcall *FLIAPI_DEF_FMemoryMalloc)(size_t size, size_t alignment); +class FMemoryMalloc : public GameFunctionProxy +{ + private: + /*** + * 48 89 5C 24 08 57 48 83 EC 20 48 8B F9 8B DA 48 + * 8B 0D ?? ?? ?? ?? 48 85 C9 75 0C + */ + static constexpr uint8_t pattern[] = { + 0x48, 0x89, 0x5C, 0x24, 0x08, 0x57, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x8B, 0xF9, 0x8B, 0xDA, 0x48, + 0x8B, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x48, 0x85, 0xC9, 0x75, 0x0C + }; + + FMemoryMalloc(): + GameFunctionProxy + ( + "FMemory::Malloc()", + const_cast(pattern), + "xxxxxxxxxxxxxxxxxx????xxxxx", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(FMemoryMalloc); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_FMemoryMalloc); +}; \ No newline at end of file diff --git a/include/API/Function/Engine/FName/FNameCTor.hpp b/include/API/Function/Engine/FName/FNameCTor.hpp new file mode 100644 index 0000000..c212b27 --- /dev/null +++ b/include/API/Function/Engine/FName/FNameCTor.hpp @@ -0,0 +1,32 @@ +#pragma once + +#include "API/GameFunctionProxy.hpp" + +class FName; +typedef void (__fastcall *FLIAPI_DEF_FNameCTor)(FName* thisPtr, int len, const char* value, int createAndAdd); +class FNameCTor : public GameFunctionProxy +{ + private: + + /*** + * 48 89 5C 24 08 57 48 83 EC 30 8B 44 24 2C 41 8B + */ + static constexpr uint8_t pattern[] = + { + 0x48, 0x89, 0x5C, 0x24, 0x08, 0x57, 0x48, 0x83, 0xEC, 0x30, 0x8B, 0x44, 0x24, 0x2C, 0x41, 0x8B + }; + + FNameCTor(): + GameFunctionProxy + ( + "Fname::Fname()", + const_cast(pattern), + "xxxxxxxxxxxxxxx", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(FNameCTor); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_FNameCTor); +}; \ No newline at end of file diff --git a/include/API/Function/Engine/FName/FnameToString.hpp b/include/API/Function/Engine/FName/FnameToString.hpp new file mode 100644 index 0000000..89689e2 --- /dev/null +++ b/include/API/Function/Engine/FName/FnameToString.hpp @@ -0,0 +1,37 @@ +#pragma once + +#include "API/GameFunctionProxy.hpp" +#include "API/Engine/FString.hpp" + +class FName; +typedef void (__fastcall *FLIAPI_DEF_FNameToString)(FName* thisptr, FString* returnValue); +class FNameToString : public GameFunctionProxy +{ + private: + + /*** + * 48 89 5C 24 10 48 89 74 24 18 57 48 83 EC 20 80 + * 3D ?? ?? ?? ?? 00 48 8B FA 8B 19 48 8B F1 74 09 + * 48 8D + */ + static constexpr uint8_t pattern[] = + { + 0x48, 0x89, 0x5C, 0x24, 0x10, 0x48, 0x89, 0x74, 0x24, 0x18, 0x57, 0x48, 0x83, 0xEC, 0x20, 0x80, + 0x3D, 0x38, 0x54, 0x2E, 0x09, 0x00, 0x48, 0x8B, 0xFA, 0x8B, 0x19, 0x48, 0x8B, 0xF1, 0x74, 0x09, + 0x48, 0x8D + }; + + FNameToString(): + GameFunctionProxy + ( + "Fname::ToString()", + const_cast(pattern), + "xxxxxxxxxxxxxxxxx????xxxxxxxxxxxxx", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(FNameToString); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_FNameToString); +}; \ No newline at end of file diff --git a/include/API/Function/Engine/UObject/UObjectFindFunction.hpp b/include/API/Function/Engine/UObject/UObjectFindFunction.hpp new file mode 100644 index 0000000..6d74fd5 --- /dev/null +++ b/include/API/Function/Engine/UObject/UObjectFindFunction.hpp @@ -0,0 +1,34 @@ +#pragma once + +#include "API/GameFunctionProxy.hpp" + +class UFunction; +class FName; + +typedef UFunction* (__fastcall *FLIAPI_DEF_UObjectFindFunction)(void* thisPtr, FName name); +class UObjectFindFunction : public GameFunctionProxy +{ + private: + + /*** + * 48 8B 49 10 41 B8 ?? ?? ?? ?? E9 ?? ?? ?? ?? + */ + static constexpr uint8_t pattern[] = + { + 0x48, 0x8B, 0x49, 0x10, 0x41, 0xB8, 0x00, 0x00, 0x00, 0x00, 0xE9, 0x00, 0x00, 0x00, 0x00 + }; + + UObjectFindFunction(): + GameFunctionProxy + ( + "UObject::FindFunction()", + const_cast(pattern), + "xxxxxx????x????", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(UObjectFindFunction); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_UObjectFindFunction); +}; \ No newline at end of file diff --git a/include/API/Function/Engine/UObject/UObjectGetObjectsOfClass.hpp b/include/API/Function/Engine/UObject/UObjectGetObjectsOfClass.hpp new file mode 100644 index 0000000..e0a1561 --- /dev/null +++ b/include/API/Function/Engine/UObject/UObjectGetObjectsOfClass.hpp @@ -0,0 +1,45 @@ +#pragma once + +#include "API/GameFunctionProxy.hpp" +/* +https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/CoreUObject/GetObjectsOfClass?application_version=5.7 + +ClassToLookFor Class of the objects to return. +Results An output list of objects of the specified class. +bIncludeDerivedClasses If true, the results will include objects of child classes as well. +AdditionalExcludeFlags Objects with any of these flags will be excluded from the results. +ExclusiveInternalFlags Specifies internal flags to use as a filter for which objects to return +*/ + +class UClass; +class UObject; +template class TArray; + +typedef void (__fastcall *FLIAPI_DEF_UObjectGetObjectsOfClass)(const UClass*, TArray&, bool bIncludeDerivedCLasses, int ExcludeFlags, int ExclusionInternalFlags); +class UObjectGetObjectsOfClass : public GameFunctionProxy +{ + private: + + /*** + * 48 89 5C 24 08 57 48 83 EC 30 8B 44 24 2C 41 8B + */ + static constexpr uint8_t pattern[] = + { + 0x48, 0x83, 0xEC, 0x48, 0x48, 0x8D, 0x44, 0x24, 0x58, 0x48, 0x89, 0x54, 0x24, 0x58, 0x48, 0x89, + 0x44, 0x24, 0x38, 0x48, 0x8D, 0x54, 0x24, 0x30, 0x48, 0x8D, 0x05, 0x11, 0xD0, 0xFF, 0xFF, 0x48 + }; + + UObjectGetObjectsOfClass(): + GameFunctionProxy + ( + "UObject::UObjectGetObjectsOfClass()", + const_cast(pattern), + "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(UObjectGetObjectsOfClass); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_UObjectGetObjectsOfClass); +}; \ No newline at end of file diff --git a/include/API/Function/Engine/UObject/UObjectProcessEvent.hpp b/include/API/Function/Engine/UObject/UObjectProcessEvent.hpp new file mode 100644 index 0000000..16de9b9 --- /dev/null +++ b/include/API/Function/Engine/UObject/UObjectProcessEvent.hpp @@ -0,0 +1,34 @@ +#pragma once +#include "API/GameFunctionProxy.hpp" + +class UObject; +class UFunction; +typedef void (__fastcall *FLIAPI_DEF_UObjectProcessEvent)(UObject* thisptr, UFunction* function, void* parms); +class UObjectProcessEvent : public GameFunctionProxy +{ + private: + + /*** + * 40 55 56 57 41 54 41 55 41 56 41 57 48 81 EC 10 + * 01 00 00 48 8D 6C 24 30 48 89 9D 38 01 00 00 48 + */ + static constexpr uint8_t pattern[] = + { + 0x40, 0x55, 0x56, 0x57, 0x41, 0x54, 0x41, 0x55, 0x41, 0x56, 0x41, 0x57, 0x48, 0x81, 0xEC, 0x10, + 0x01, 0x00, 0x00, 0x48, 0x8D, 0x6C, 0x24, 0x30, 0x48, 0x89, 0x9D, 0x38, 0x01, 0x00, 0x00, 0x48 + }; + + UObjectProcessEvent(): + GameFunctionProxy + ( + "UObject::ProcessEvent()", + const_cast(pattern), + "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(UObjectProcessEvent); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_UObjectProcessEvent); +}; \ No newline at end of file diff --git a/include/API/Function/Engine/UObjectGetObjectsOfClass.hpp b/include/API/Function/Engine/UObjectGetObjectsOfClass.hpp new file mode 100644 index 0000000..31e072b --- /dev/null +++ b/include/API/Function/Engine/UObjectGetObjectsOfClass.hpp @@ -0,0 +1,43 @@ +#pragma once + +#include "API/GameFunctionProxy.hpp" +#include "SDK.h" + +/* +https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/CoreUObject/GetObjectsOfClass?application_version=5.7 + +ClassToLookFor Class of the objects to return. +Results An output list of objects of the specified class. +bIncludeDerivedClasses If true, the results will include objects of child classes as well. +AdditionalExcludeFlags Objects with any of these flags will be excluded from the results. +ExclusiveInternalFlags Specifies internal flags to use as a filter for which objects to return +*/ + +typedef void (__fastcall *FLIAPI_DEF_UObjectGetObjectsOfClass)(const UClass*, TArray&, bool bIncludeDerivedCLasses, int ExcludeFlags, int ExclusionInternalFlags); +class UObjectGetObjectsOfClass : public GameFunctionProxy +{ + private: + + /*** + * 48 89 5C 24 08 57 48 83 EC 30 8B 44 24 2C 41 8B + */ + static constexpr uint8_t pattern[] = + { + 0x48, 0x83, 0xEC, 0x48, 0x48, 0x8D, 0x44, 0x24, 0x58, 0x48, 0x89, 0x54, 0x24, 0x58, 0x48, 0x89, + 0x44, 0x24, 0x38, 0x48, 0x8D, 0x54, 0x24, 0x30, 0x48, 0x8D, 0x05, 0x11, 0xD0, 0xFF, 0xFF, 0x48 + }; + + UObjectGetObjectsOfClass(): + GameFunctionProxy + ( + "UObject::UObjectGetObjectsOfClass()", + const_cast(pattern), + "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", + 0 + ) + {} + + public: + FLIAPI_FUNCTION_INSTANCE_MACRO(UObjectGetObjectsOfClass); + FLIAPI_FUNCTION_CALL_MACRO(FLIAPI_DEF_UObjectGetObjectsOfClass); +}; \ No newline at end of file diff --git a/include/API/GameFunctionProxy.hpp b/include/API/GameFunctionProxy.hpp new file mode 100644 index 0000000..ba5f493 --- /dev/null +++ b/include/API/GameFunctionProxy.hpp @@ -0,0 +1,72 @@ +#ifndef GAME_FUNCTION_PROXY_HPP + #define GAME_FUNCTION_PROXY_HPP + + #include "Hook/Pattern.hpp" + #include + #include + #include + #include "Export.h" + + #define FLIAPI_FUNCTION_CALL_MACRO(FTYPE) \ + \ + template \ + ML_API static auto call(Args&&... args) -> decltype(std::declval()(std::forward(args)...)) \ + { \ + return instance()(std::forward(args)...); \ + } \ + + #define FLIAPI_FUNCTION_INSTANCE_MACRO(CNAME) \ + \ + ML_API static CNAME& instance() \ + { \ + static CNAME inst; \ + return inst; \ + } \ + +template +class GameFunctionProxy +{ + private: + FuncType _function; + const std::string& _id; + + public: + GameFunctionProxy(const GameFunctionProxy&) = delete; + GameFunctionProxy& operator=(const GameFunctionProxy&) = delete; + + static GameFunctionProxy& instance(const uint8_t& pattern, const char* mask, uintptr_t offset = 0) + { + static GameFunctionProxy instance(pattern, mask, offset); + return instance; + } + + template + auto operator()(Args&&... args) const -> decltype((*std::declval())(std::forward(args)...)) + { + if(!_function) throw std::runtime_error("Function ptr not initialized or null"); + return _function(std::forward(args)...); + } + + FuncType get() const { return _function; } + bool isValid() const { return _function != nullptr; } + uintptr_t getAddress() const { return reinterpret_cast(_function); } + + protected: + GameFunctionProxy(const std::string& id, uint8_t* pattern, const char* mask, uintptr_t startOffset = 0) : + _function(nullptr), + _id(id) + { + try + { + Pattern pat(pattern, mask); + uintptr_t addr = pat.find(startOffset); + + _function = reinterpret_cast(addr); + } catch (const std::runtime_error& e) + { + throw std::runtime_error("Failed to initialize function proxy for " + _id + ": " + e.what()); + } + } +}; + +#endif //! GAME_FUNCTION_PROXY_HPP \ No newline at end of file diff --git a/include/API/GameObjectProxy.hpp b/include/API/GameObjectProxy.hpp new file mode 100644 index 0000000..646cee0 --- /dev/null +++ b/include/API/GameObjectProxy.hpp @@ -0,0 +1,16 @@ +#ifndef GAMEOBJECTPROXY_HPP_ + #define GAMEOBJECTPROXY_HPP_ + +template +class GameObjectProxy { + + public: + GameObjectProxy(T &object) : _object(object) {} + virtual ~GameObjectProxy() = default; + T &getObject() { return _object; }; + protected: + T &_object; + private: +}; + +#endif /* !GAMEOBJECTPROXY_HPP_ */ diff --git a/include/API/Identifier/ItemIdentifier.hpp b/include/API/Identifier/ItemIdentifier.hpp new file mode 100644 index 0000000..1c3fd72 --- /dev/null +++ b/include/API/Identifier/ItemIdentifier.hpp @@ -0,0 +1,3363 @@ +#define MATERIAL_MYSTERIA_MINERAL_WATER "imt01000010" // Quality: 0 Rarity: 1 +#define MATERIAL_FARAWAY_SPRING_WATER "imt01000020" // Quality: 0 Rarity: 2 +#define MATERIAL_TROPICA_DEEP_SEA_WATER "imt01000030" // Quality: 0 Rarity: 3 +#define MATERIAL_TRIAL_CAVEDEW "imt01000040" // Quality: 0 Rarity: 4 +#define MATERIAL_HEALWEED "imt01000100" // Quality: 0 Rarity: 1 +#define MATERIAL_VITALWEED "imt01000110" // Quality: 0 Rarity: 1 +#define MATERIAL_CUREWEED "imt01000120" // Quality: 0 Rarity: 1 +#define MATERIAL_LIFEWEED "imt01000130" // Quality: 0 Rarity: 2 +#define MATERIAL_SOULWEED "imt01000140" // Quality: 0 Rarity: 2 +#define MATERIAL_GOLDWEED "imt01000150" // Quality: 0 Rarity: 3 +#define MATERIAL_ALCHEWEED "imt01000160" // Quality: 0 Rarity: 1 +#define MATERIAL_ARCH_ALCHEWEED "imt01000170" // Quality: 0 Rarity: 2 +#define MATERIAL_ULTIMA_ALCHEWEED "imt01000180" // Quality: 0 Rarity: 4 +#define MATERIAL_RED_ANTHURIUM "imt01000410" // Quality: 0 Rarity: 1 +#define MATERIAL_BLUE_ANTHURIUM "imt01000400" // Quality: 0 Rarity: 2 +#define MATERIAL_YELLOW_ANTHURIUM "imt01000420" // Quality: 0 Rarity: 3 +#define MATERIAL_WHITE_ANTHURIUM "imt01000430" // Quality: 0 Rarity: 4 +#define MATERIAL_BLACK_ANTHURIUM "imt01000440" // Quality: 0 Rarity: 4 +#define MATERIAL_EVENING_GLORY "imt01000450" // Quality: 0 Rarity: 1 +#define MATERIAL_PURIFFODIL "imt01000460" // Quality: 0 Rarity: 2 +#define MATERIAL_CALMARYLLIS "imt01000470" // Quality: 0 Rarity: 3 +#define MATERIAL_RUSHDELION "imt01000480" // Quality: 0 Rarity: 2 +#define MATERIAL_FORTUNES_FLUFF "imt01000490" // Quality: 0 Rarity: 3 +#define MATERIAL_VITABLOOM "imt01000500" // Quality: 0 Rarity: 4 +#define MATERIAL_DANDELION_PUFF "imt01002060" // Quality: 0 Rarity: 1 +#define MATERIAL_SUNNY_PUFF "imt01002070" // Quality: 0 Rarity: 3 +#define MATERIAL_MUSHROOM "imt01000050" // Quality: 0 Rarity: 1 +#define MATERIAL_FOSSILSHROOM "imt01004890" // Quality: 0 Rarity: 1 +#define MATERIAL_TRUFFLE "imt01000060" // Quality: 0 Rarity: 3 +#define MATERIAL_DUFFLE "imt01000070" // Quality: 0 Rarity: 1 +#define MATERIAL_GIGAGA_TRUFFLE "imt01000080" // Quality: 0 Rarity: 4 +#define MATERIAL_TOP_CLASS_MUSHROOM "imt01000090" // Quality: 0 Rarity: 5 +#define MATERIAL_CHICKEN_EGGS "imt01002810" // Quality: 0 Rarity: 1 +#define MATERIAL_ROYAL_EGGS "imt01002830" // Quality: 0 Rarity: 3 +#define MATERIAL_QUEEN_EGGS "imt01002850" // Quality: 0 Rarity: 4 +#define MATERIAL_BIG_EGG "imt01000190" // Quality: 0 Rarity: 3 +#define MATERIAL_QUETZAL_EGG "imt01000210" // Quality: 0 Rarity: 3 +#define MATERIAL_BIGBEAK_EGG "imt01000200" // Quality: 0 Rarity: 5 +#define MATERIAL_ANIMAL_DROPPINGS "imt01000250" // Quality: 0 Rarity: 1 +#define MATERIAL_GOLDEN_DROPPINGS "imt01000260" // Quality: 0 Rarity: 3 +#define MATERIAL_LITTLE_SHELL "imt01000220" // Quality: 0 Rarity: 1 +#define MATERIAL_DURABLE_SHELL "imt01000230" // Quality: 0 Rarity: 3 +#define MATERIAL_VALUABLE_SHELL "imt01000240" // Quality: 0 Rarity: 5 +#define MATERIAL_PRETTY_CORAL "imt01003400" // Quality: 0 Rarity: 1 +#define MATERIAL_STUNNING_CORAL "imt01003410" // Quality: 0 Rarity: 2 +#define MATERIAL_GLITTERING_CORAL "imt01003420" // Quality: 0 Rarity: 3 +#define MATERIAL_ANCIENT_CORAL "imt01003430" // Quality: 0 Rarity: 4 +#define MATERIAL_COMMON_HOPPER "imt01000270" // Quality: 0 Rarity: 1 +#define MATERIAL_ROYAL_HOPPER "imt01000280" // Quality: 0 Rarity: 2 +#define MATERIAL_DEMONIC_HOPPER "imt01000290" // Quality: 0 Rarity: 3 +#define MATERIAL_WHITE_BUTTERFLY "imt01000300" // Quality: 0 Rarity: 1 +#define MATERIAL_YELLOW_BUTTERFLY "imt01000310" // Quality: 0 Rarity: 2 +#define MATERIAL_MYSTERIA_MORPHO "imt01000320" // Quality: 0 Rarity: 3 +#define MATERIAL_PENNY_BEETLE "imt01000330" // Quality: 0 Rarity: 1 +#define MATERIAL_WINDFALL_BEETLE "imt01000340" // Quality: 0 Rarity: 2 +#define MATERIAL_BULLION_BEETLE "imt01000350" // Quality: 0 Rarity: 3 +#define MATERIAL_RHINO_BEETLE "imt01000360" // Quality: 0 Rarity: 2 +#define MATERIAL_BRUISER_BEETLE "imt01000370" // Quality: 0 Rarity: 3 +#define MATERIAL_CHAMPION_BEETLE "imt01000380" // Quality: 0 Rarity: 4 +#define MATERIAL_DRAGONFLY "imt01000390" // Quality: 0 Rarity: 4 +#define MATERIAL_MYSTERIA_COPPER "imt01001150" // Quality: 0 Rarity: 1 +#define MATERIAL_FARAWAY_IRON "imt01001160" // Quality: 0 Rarity: 2 +#define MATERIAL_TROPICA_SILVER "imt01001170" // Quality: 0 Rarity: 3 +#define MATERIAL_SWOLEAN_GOLD "imt01001180" // Quality: 0 Rarity: 4 +#define MATERIAL_PLATINUM_ORE "imt01001190" // Quality: 0 Rarity: 3 +#define MATERIAL_MARINE_ORE "imt01001210" // Quality: 0 Rarity: 4 +#define MATERIAL_MAGMA_ORE "imt01001200" // Quality: 0 Rarity: 4 +#define MATERIAL_MAGIC_ORE "imt01001220" // Quality: 0 Rarity: 5 +#define MATERIAL_MYSTERIA_MASONRY "imt01004820" // Quality: 0 Rarity: 1 +#define MATERIAL_GOOD_MYSTERIA_MASONRY "imt01004830" // Quality: 0 Rarity: 2 +#define MATERIAL_MINTY_ORE "imt01001380" // Quality: 0 Rarity: 1 +#define MATERIAL_QUALITY_MINTY_ORE "imt01001390" // Quality: 0 Rarity: 2 +#define MATERIAL_SANDSTONE "imt01001400" // Quality: 0 Rarity: 2 +#define MATERIAL_HANIWA_STONE "imt01004900" // Quality: 0 Rarity: 1 +#define MATERIAL_FOSSIL_SHARD "imt01001410" // Quality: 0 Rarity: 3 +#define MATERIAL_DRAGON_LEG_BONE "imt01001350" // Quality: 0 Rarity: 4 +#define MATERIAL_DRAGON_VERTEBRAE "imt01001360" // Quality: 0 Rarity: 4 +#define MATERIAL_DRAGON_SKULL "imt01001370" // Quality: 0 Rarity: 4 +#define MATERIAL_FIRE_SHARD "imt01001460" // Quality: 0 Rarity: 4 +#define MATERIAL_WIND_SHARD "imt01001470" // Quality: 0 Rarity: 4 +#define MATERIAL_WATER_SHARD "imt01001480" // Quality: 0 Rarity: 4 +#define MATERIAL_EARTH_SHARD "imt01001490" // Quality: 0 Rarity: 4 +#define MATERIAL_YELLOW_STONE "imt01001320" // Quality: 0 Rarity: 1 +#define MATERIAL_BLUE_STONE "imt01001330" // Quality: 0 Rarity: 2 +#define MATERIAL_PURPLE_STONE "imt01001340" // Quality: 0 Rarity: 3 +#define MATERIAL_DARK_STONE "imt01001420" // Quality: 0 Rarity: 4 +#define MATERIAL_SULTAN_STONE "imt01004390" // Quality: 0 Rarity: 4 +#define MATERIAL_TOPAZ "imt01001240" // Quality: 0 Rarity: 3 +#define MATERIAL_AQUAMARINE "imt01001230" // Quality: 0 Rarity: 2 +#define MATERIAL_AMETHYST "imt01001260" // Quality: 0 Rarity: 3 +#define MATERIAL_RUBY "imt01001250" // Quality: 0 Rarity: 4 +#define MATERIAL_SAPPHIRE "imt01001280" // Quality: 0 Rarity: 4 +#define MATERIAL_EMERALD "imt01001270" // Quality: 0 Rarity: 4 +#define MATERIAL_DIAMOND "imt01001300" // Quality: 0 Rarity: 4 +#define MATERIAL_BLACK_ONYX "imt01001290" // Quality: 0 Rarity: 4 +#define MATERIAL_CHAROITE "imt01004740" // Quality: 0 Rarity: 4 +#define MATERIAL_FLAME_RUBY "imt01001450" // Quality: 0 Rarity: 4 +#define MATERIAL_ANCIENT_EMERALD "imt01001310" // Quality: 0 Rarity: 5 +#define MATERIAL_ANCIENT_ORB "imt01001430" // Quality: 0 Rarity: 5 +#define MATERIAL_MAGMA_DRAGONSTONE "imt01001440" // Quality: 0 Rarity: 5 +#define MATERIAL_DARK_GEM "imt01004750" // Quality: 0 Rarity: 5 +#define MATERIAL_SULTAN_HEART "imt01004400" // Quality: 0 Rarity: 5 +#define MATERIAL_LEGENDARY_SHINY_DIAMOND "imt01004960" // Quality: 0 Rarity: 5 +#define MATERIAL_BRONZE_INGOT "imt01001500" // Quality: 0 Rarity: 1 +#define MATERIAL_IRON_INGOT "imt01001510" // Quality: 0 Rarity: 2 +#define MATERIAL_SILVER_INGOT "imt01001520" // Quality: 0 Rarity: 3 +#define MATERIAL_GOLD_INGOT "imt01001530" // Quality: 0 Rarity: 4 +#define MATERIAL_PLATINUM_INGOT "imt01001540" // Quality: 0 Rarity: 4 +#define MATERIAL_MARINE_INGOT "imt01001560" // Quality: 0 Rarity: 4 +#define MATERIAL_MAGMA_INGOT "imt01001550" // Quality: 0 Rarity: 4 +#define MATERIAL_MAGIC_INGOT "imt01001570" // Quality: 0 Rarity: 5 +#define MATERIAL_OAK_LOG "imt01001580" // Quality: 0 Rarity: 1 +#define MATERIAL_PALM_LOG "imt01001600" // Quality: 0 Rarity: 1 +#define MATERIAL_DESERT_LOG "imt01004910" // Quality: 0 Rarity: 1 +#define MATERIAL_PINE_LOG "imt01001590" // Quality: 0 Rarity: 2 +#define MATERIAL_CHERRY_LOG "imt01001650" // Quality: 0 Rarity: 2 +#define MATERIAL_SUGAR_LOG "imt01001610" // Quality: 0 Rarity: 3 +#define MATERIAL_STARRY_LOG "imt01001630" // Quality: 0 Rarity: 4 +#define MATERIAL_SKYTREE_LOG "imt01004480" // Quality: 0 Rarity: 4 +#define MATERIAL_DARKWOOD_LOG "imt01001640" // Quality: 0 Rarity: 4 +#define MATERIAL_FIRE_LOG "imt01001660" // Quality: 0 Rarity: 3 +#define MATERIAL_WIND_LOG "imt01001670" // Quality: 0 Rarity: 3 +#define MATERIAL_WATER_LOG "imt01001680" // Quality: 0 Rarity: 3 +#define MATERIAL_EARTH_LOG "imt01001690" // Quality: 0 Rarity: 3 +#define MATERIAL_LEGENDARY_DIVINE_LOG "imt01004970" // Quality: 0 Rarity: 5 +#define MATERIAL_ELDER_OAK_LOG "imt01001700" // Quality: 0 Rarity: 2 +#define MATERIAL_ELDER_PALM_LOG "imt01001720" // Quality: 0 Rarity: 2 +#define MATERIAL_ELDER_DESERT_LOG "imt01004920" // Quality: 0 Rarity: 2 +#define MATERIAL_ELDER_PINE_LOG "imt01001710" // Quality: 0 Rarity: 3 +#define MATERIAL_ELDER_CHERRY_LOG "imt01001770" // Quality: 0 Rarity: 3 +#define MATERIAL_ELDER_SUGAR_LOG "imt01001730" // Quality: 0 Rarity: 4 +#define MATERIAL_ELDER_STARRY_LOG "imt01001750" // Quality: 0 Rarity: 5 +#define MATERIAL_ELDER_SKYTREE_LOG "imt01004490" // Quality: 0 Rarity: 5 +#define MATERIAL_ELDER_DARKWOOD_LOG "imt01001760" // Quality: 0 Rarity: 5 +#define MATERIAL_ELDER_FIRE_LOG "imt01001780" // Quality: 0 Rarity: 4 +#define MATERIAL_ELDER_WIND_LOG "imt01001790" // Quality: 0 Rarity: 4 +#define MATERIAL_ELDER_WATER_LOG "imt01001800" // Quality: 0 Rarity: 4 +#define MATERIAL_ELDER_EARTH_LOG "imt01001810" // Quality: 0 Rarity: 4 +#define MATERIAL_CHERRY_BRANCH "imt01002040" // Quality: 0 Rarity: 4 +#define MATERIAL_GIANTS_TREE_BARK "imt01002030" // Quality: 0 Rarity: 5 +#define MATERIAL_ANTIDOTE_BERRIES "imt01001940" // Quality: 0 Rarity: 2 +#define MATERIAL_ANTIPARA_BERRIES "imt01001950" // Quality: 0 Rarity: 2 +#define MATERIAL_REJUVENATING_BERRIES "imt01001960" // Quality: 0 Rarity: 2 +#define MATERIAL_WAKEUP_BERRIES "imt01001970" // Quality: 0 Rarity: 2 +#define MATERIAL_PALM_NUTS "imt01002000" // Quality: 0 Rarity: 1 +#define MATERIAL_PINE_NUTS "imt01001980" // Quality: 0 Rarity: 2 +#define MATERIAL_SUGAR_NUTS "imt01001990" // Quality: 0 Rarity: 3 +#define MATERIAL_GIANTS_TREE_NUTS "imt01002020" // Quality: 0 Rarity: 5 +#define MATERIAL_CHERRY_NECTAR "imt01002050" // Quality: 0 Rarity: 4 +#define MATERIAL_OAK_LUMBER "imt01001820" // Quality: 0 Rarity: 1 +#define MATERIAL_PALM_LUMBER "imt01001840" // Quality: 0 Rarity: 1 +#define MATERIAL_DESERT_LUMBER "imt01004930" // Quality: 0 Rarity: 1 +#define MATERIAL_PINE_LUMBER "imt01001830" // Quality: 0 Rarity: 2 +#define MATERIAL_CHERRY_LUMBER "imt01001890" // Quality: 0 Rarity: 2 +#define MATERIAL_SUGAR_LUMBER "imt01001850" // Quality: 0 Rarity: 3 +#define MATERIAL_STARRY_LUMBER "imt01001870" // Quality: 0 Rarity: 4 +#define MATERIAL_SKYTREE_LUMBER "imt01004500" // Quality: 0 Rarity: 4 +#define MATERIAL_DARKWOOD_LUMBER "imt01001880" // Quality: 0 Rarity: 4 +#define MATERIAL_FIRE_WOOD_LUMBER "imt01001900" // Quality: 0 Rarity: 3 +#define MATERIAL_WIND_WOOD_LUMBER "imt01001910" // Quality: 0 Rarity: 3 +#define MATERIAL_WATER_WOOD_LUMBER "imt01001920" // Quality: 0 Rarity: 3 +#define MATERIAL_EARTH_WOOD_LUMBER "imt01001930" // Quality: 0 Rarity: 3 +#define MATERIAL_MYSTERIA_CARP "imt01000570" // Quality: 0 Rarity: 1 +#define MATERIAL_MYSTERIA_CRUCIAN "imt01000560" // Quality: 0 Rarity: 1 +#define MATERIAL_FARAWAY_SWEETFISH "imt01000580" // Quality: 0 Rarity: 2 +#define MATERIAL_LULAB_TROUT "imt01000590" // Quality: 0 Rarity: 2 +#define MATERIAL_SAND_FISH "imt01005010" // Quality: 0 Rarity: 2 +#define MATERIAL_REDGILL "imt01005020" // Quality: 0 Rarity: 2 +#define MATERIAL_PARASOL_FISH "imt01000610" // Quality: 0 Rarity: 2 +#define MATERIAL_GREEN_FISH "imt01004540" // Quality: 0 Rarity: 2 +#define MATERIAL_KISSYFISH "imt01004530" // Quality: 0 Rarity: 3 +#define MATERIAL_LAVASHRIMP "imt01005030" // Quality: 0 Rarity: 3 +#define MATERIAL_MYSTERIA_KOI "imt01000790" // Quality: 0 Rarity: 2 +#define MATERIAL_GOLD_KOI "imt01004550" // Quality: 0 Rarity: 3 +#define MATERIAL_SARDINE "imt01000620" // Quality: 0 Rarity: 1 +#define MATERIAL_TUNOCO_FISH "imt01000940" // Quality: 0 Rarity: 1 +#define MATERIAL_PUFFERFISH "imt01000660" // Quality: 0 Rarity: 1 +#define MATERIAL_CLOWNFISH "imt01000930" // Quality: 0 Rarity: 2 +#define MATERIAL_FLYING_FISH "imt01004520" // Quality: 0 Rarity: 3 +#define MATERIAL_TUNA "imt01000630" // Quality: 0 Rarity: 2 +#define MATERIAL_DUNEFIN_TUNA "imt01005000" // Quality: 0 Rarity: 3 +#define MATERIAL_TROPICA_BREAM "imt01000770" // Quality: 0 Rarity: 3 +#define MATERIAL_ANGELFISH "imt01000920" // Quality: 0 Rarity: 3 +#define MATERIAL_ELECTRIC_EEL "imt01000730" // Quality: 0 Rarity: 3 +#define MATERIAL_SNEAKFISH "imt01000750" // Quality: 0 Rarity: 2 +#define MATERIAL_BLACKGILL "imt01000910" // Quality: 0 Rarity: 3 +#define MATERIAL_CACTUS_FISH "imt01000670" // Quality: 0 Rarity: 3 +#define MATERIAL_EVIL_CARP "imt01000840" // Quality: 0 Rarity: 3 +#define MATERIAL_QUARTZFISH "imt01000700" // Quality: 0 Rarity: 3 +#define MATERIAL_SMELT "imt01000690" // Quality: 0 Rarity: 3 +#define MATERIAL_SNEAKY_TUNA "imt01000740" // Quality: 0 Rarity: 3 +#define MATERIAL_CAVE_CATFISH "imt01004510" // Quality: 0 Rarity: 3 +#define MATERIAL_SKELETON_FISH "imt01000980" // Quality: 0 Rarity: 4 +#define MATERIAL_HOT_SPRING_BREAM "imt01000850" // Quality: 0 Rarity: 4 +#define MATERIAL_DARKFISH "imt01004780" // Quality: 0 Rarity: 5 +#define MATERIAL_PLAINS_LORDFISH "imt01004600" // Quality: 0 Rarity: 2 +#define MATERIAL_PLAINS_LORDFISH_MOSS "imt01004610" // Quality: 0 Rarity: 2 +#define MATERIAL_CHERRY_LORDFISH "imt01004620" // Quality: 0 Rarity: 3 +#define MATERIAL_CHERRY_LORDFISH_MOSS "imt01004630" // Quality: 0 Rarity: 3 +#define MATERIAL_FOREST_LORDFISH "imt01000600" // Quality: 0 Rarity: 3 +#define MATERIAL_FOREST_LORDFISH_MOSS "imt01001120" // Quality: 0 Rarity: 3 +#define MATERIAL_HIGH_FLYING_FISH "imt01004700" // Quality: 0 Rarity: 5 +#define MATERIAL_NIMBUS_SCALES "imt01004710" // Quality: 0 Rarity: 5 +#define MATERIAL_SWORDFISH "imt01000800" // Quality: 0 Rarity: 4 +#define MATERIAL_SWORDFISH_FIN "imt01001060" // Quality: 0 Rarity: 4 +#define MATERIAL_GOLDEN_SWORDFISH "imt01000830" // Quality: 0 Rarity: 4 +#define MATERIAL_GOLDEN_FIN "imt01001070" // Quality: 0 Rarity: 4 +#define MATERIAL_COLDWATER_TUNA "imt01000820" // Quality: 0 Rarity: 4 +#define MATERIAL_ICY_SCALES "imt01001030" // Quality: 0 Rarity: 4 +#define MATERIAL_RAINBOW_FLYING_FISH "imt01004660" // Quality: 0 Rarity: 5 +#define MATERIAL_RAINBOW_FIN "imt01001110" // Quality: 0 Rarity: 5 +#define MATERIAL_GREAT_LUCKY_BREAM "imt01004640" // Quality: 0 Rarity: 5 +#define MATERIAL_LUCKY_PEARL "imt01004650" // Quality: 0 Rarity: 5 +#define MATERIAL_GODFISH "imt01000880" // Quality: 0 Rarity: 5 +#define MATERIAL_GODFISH_MOSS "imt01001130" // Quality: 0 Rarity: 5 +#define MATERIAL_POSEIDON_SWORDFISH "imt01000900" // Quality: 0 Rarity: 5 +#define MATERIAL_POSEIDONS_FIN "imt01001100" // Quality: 0 Rarity: 5 +#define MATERIAL_BEELZEBUB_TUNA "imt01000870" // Quality: 0 Rarity: 5 +#define MATERIAL_DEVILS_FIN "imt01001080" // Quality: 0 Rarity: 5 +#define MATERIAL_BASS_OF_DARKNESS "imt01000760" // Quality: 0 Rarity: 4 +#define MATERIAL_DARK_SCALES "imt01001020" // Quality: 0 Rarity: 4 +#define MATERIAL_BLUESCALE_LORDFISH "imt01000680" // Quality: 0 Rarity: 4 +#define MATERIAL_SUBTERRANEAN_SCALES "imt01001010" // Quality: 0 Rarity: 4 +#define MATERIAL_DEEP_SEA_LORDFISH "imt01000720" // Quality: 0 Rarity: 5 +#define MATERIAL_ANTENNA_LANTERN "imt01001040" // Quality: 0 Rarity: 5 +#define MATERIAL_CRYSTALLINE_BASS "imt01004680" // Quality: 0 Rarity: 5 +#define MATERIAL_CRYSTALIZED_SCALE "imt01004690" // Quality: 0 Rarity: 5 +#define MATERIAL_ERUPTUNA "imt01000810" // Quality: 0 Rarity: 4 +#define MATERIAL_MAGMA_FIN "imt01005040" // Quality: 0 Rarity: 4 +#define MATERIAL_LEGENDARY_ROCKET_FISH "imt01004980" // Quality: 0 Rarity: 5 +#define MATERIAL_CARROT "imt01002550" // Quality: 0 Rarity: 1 +#define MATERIAL_CRIMSON_CARROT "imt01002560" // Quality: 0 Rarity: 2 +#define MATERIAL_HERMIT_CARROT "imt01002570" // Quality: 0 Rarity: 3 +#define MATERIAL_GIANT_MANDRAKE "imt01002580" // Quality: 0 Rarity: 4 +#define MATERIAL_NEARLY_INVISIBLE_TEARDROP "imt01002760" // Quality: 0 Rarity: 5 +#define MATERIAL_ONION "imt01002670" // Quality: 0 Rarity: 1 +#define MATERIAL_PALE_ONION "imt01002680" // Quality: 0 Rarity: 2 +#define MATERIAL_DEMONION "imt01002690" // Quality: 0 Rarity: 3 +#define MATERIAL_ARMORED_ONION "imt01002700" // Quality: 0 Rarity: 4 +#define MATERIAL_INVINCIBLE_ONIONSKIN "imt01002790" // Quality: 0 Rarity: 5 +#define MATERIAL_POTATO "imt01002630" // Quality: 0 Rarity: 1 +#define MATERIAL_BUSHY_BAATATO "imt01002640" // Quality: 0 Rarity: 2 +#define MATERIAL_DANDY_POTATO "imt01002650" // Quality: 0 Rarity: 3 +#define MATERIAL_SPOOKY_SPUD "imt01002660" // Quality: 0 Rarity: 4 +#define MATERIAL_IMPECCABLE_STACHE "imt01002780" // Quality: 0 Rarity: 5 +#define MATERIAL_RADISH "imt01002510" // Quality: 0 Rarity: 1 +#define MATERIAL_RAGING_RADISH "imt01002520" // Quality: 0 Rarity: 2 +#define MATERIAL_MUNGUS_RADISH "imt01002530" // Quality: 0 Rarity: 3 +#define MATERIAL_GREAT_SPIRIT_RADISH "imt01002540" // Quality: 0 Rarity: 4 +#define MATERIAL_GREAT_SPIRIT_FLOWER "imt01002750" // Quality: 0 Rarity: 5 +#define MATERIAL_PUMPKIN "imt01002590" // Quality: 0 Rarity: 1 +#define MATERIAL_SMILEY_PUMPKIN "imt01002600" // Quality: 0 Rarity: 2 +#define MATERIAL_GOURDY_PUMPKIN "imt01002610" // Quality: 0 Rarity: 3 +#define MATERIAL_KAISER_PUMPKIN "imt01002620" // Quality: 0 Rarity: 4 +#define MATERIAL_FLAXEN_HAIR "imt01002770" // Quality: 0 Rarity: 5 +#define MATERIAL_CABBAGE "imt01002710" // Quality: 0 Rarity: 1 +#define MATERIAL_PURPLE_CABBAGE "imt01002720" // Quality: 0 Rarity: 2 +#define MATERIAL_GEMINI_CABBAGE "imt01002730" // Quality: 0 Rarity: 3 +#define MATERIAL_GODLY_CABBAGE "imt01002740" // Quality: 0 Rarity: 4 +#define MATERIAL_FAINTLY_GLOWING_LEAF "imt01002800" // Quality: 0 Rarity: 5 +#define MATERIAL_SHADOW_CARROT "imt01004560" // Quality: 0 Rarity: 2 +#define MATERIAL_CORRUPT_CARROT "imt01004570" // Quality: 0 Rarity: 3 +#define MATERIAL_FALLEN_CARROT "imt01004580" // Quality: 0 Rarity: 4 +#define MATERIAL_WICKED_MANDRAKE "imt01004790" // Quality: 0 Rarity: 5 +#define MATERIAL_LEGENDARY_KING_SPUD "imt01004990" // Quality: 0 Rarity: 5 +#define MATERIAL_RADISHY_LEAF "imt01003520" // Quality: 0 Rarity: 2 +#define MATERIAL_AUBERGINE "imt01003040" // Quality: 0 Rarity: 1 +#define MATERIAL_TOMATO "imt01003050" // Quality: 0 Rarity: 1 +#define MATERIAL_BROCCOLI "imt01003060" // Quality: 0 Rarity: 1 +#define MATERIAL_SWEETCORN "imt01003070" // Quality: 0 Rarity: 1 +#define MATERIAL_FARAWAY_WHEAT "imt01003020" // Quality: 0 Rarity: 1 +#define MATERIAL_FARAWAY_RICE "imt01003030" // Quality: 0 Rarity: 1 +#define MATERIAL_SALT "imt01003960" // Quality: 0 Rarity: 1 +#define MATERIAL_SUGAR "imt01003970" // Quality: 0 Rarity: 1 +#define MATERIAL_RED_PEPPERCORN "imt01003980" // Quality: 0 Rarity: 1 +#define MATERIAL_VINEGAR "imt01003990" // Quality: 0 Rarity: 1 +#define MATERIAL_BLACK_PEPPER "imt01004000" // Quality: 0 Rarity: 1 +#define MATERIAL_BUTTER "imt01004010" // Quality: 0 Rarity: 1 +#define MATERIAL_GINGER "imt01004020" // Quality: 0 Rarity: 1 +#define MATERIAL_MUSTARD "imt01004030" // Quality: 0 Rarity: 1 +#define MATERIAL_CURRY_SPICES "imt01004040" // Quality: 0 Rarity: 1 +#define MATERIAL_BEEF "imt01003080" // Quality: 0 Rarity: 1 +#define MATERIAL_CHICKEN "imt01003090" // Quality: 0 Rarity: 1 +#define MATERIAL_MUTTON "imt01003100" // Quality: 0 Rarity: 1 +#define MATERIAL_DINO_MEAT "imt01003110" // Quality: 0 Rarity: 4 +#define MATERIAL_MONSTER_MEAT "imt01003120" // Quality: 0 Rarity: 4 +#define MATERIAL_DRAGON_MEAT "imt01003130" // Quality: 0 Rarity: 3 +#define MATERIAL_WILD_BEAST_MEAT "imt01003140" // Quality: 0 Rarity: 3 +#define MATERIAL_MYTHICAL_MEAT "imt01003770" // Quality: 0 Rarity: 4 +#define MATERIAL_GHOST_MEAT "imt01003790" // Quality: 0 Rarity: 3 +#define MATERIAL_LEGENDARY_DON_MEAT "imt01004950" // Quality: 0 Rarity: 5 +#define MATERIAL_LITTLE_TAIL "imt01003150" // Quality: 0 Rarity: 1 +#define MATERIAL_BIG_TAIL "imt01003160" // Quality: 0 Rarity: 2 +#define MATERIAL_MONSTER_TAIL "imt01003170" // Quality: 0 Rarity: 3 +#define MATERIAL_GIANT_TAIL "imt01003580" // Quality: 0 Rarity: 4 +#define MATERIAL_MOON_CLUSTER "imt01002920" // Quality: 0 Rarity: 4 +#define MATERIAL_STAR_CLUSTER "imt01002930" // Quality: 0 Rarity: 3 +#define MATERIAL_SUN_CLUSTER "imt01002940" // Quality: 0 Rarity: 4 +#define MATERIAL_LIFEFORCE_CLUSTER "imt01002950" // Quality: 0 Rarity: 3 +#define MATERIAL_GOLEM_FRAGMENT "imt01005100" // Quality: 0 Rarity: 4 +#define MATERIAL_EVIL_SHARD "imt01003830" // Quality: 0 Rarity: 4 +#define MATERIAL_ANIMAL_CLAWS "imt01003280" // Quality: 0 Rarity: 1 +#define MATERIAL_HARD_CLAWS "imt01003290" // Quality: 0 Rarity: 2 +#define MATERIAL_SHARP_CLAWS "imt01003300" // Quality: 0 Rarity: 3 +#define MATERIAL_DEADLY_CLAWS "imt01003310" // Quality: 0 Rarity: 3 +#define MATERIAL_GIANT_CLAWS "imt01003550" // Quality: 0 Rarity: 4 +#define MATERIAL_ICY_CLAWS "imt01003800" // Quality: 0 Rarity: 4 +#define MATERIAL_SMOLDERING_CLAWS "imt01005060" // Quality: 0 Rarity: 3 +#define MATERIAL_ANIMAL_FANG "imt01003320" // Quality: 0 Rarity: 1 +#define MATERIAL_THICK_FANG "imt01003330" // Quality: 0 Rarity: 2 +#define MATERIAL_STRONG_FANG "imt01003340" // Quality: 0 Rarity: 3 +#define MATERIAL_STURDY_FANG "imt01003350" // Quality: 0 Rarity: 4 +#define MATERIAL_GIANT_FANG "imt01003560" // Quality: 0 Rarity: 4 +#define MATERIAL_SMOLDERING_FANG "imt01005050" // Quality: 0 Rarity: 5 +#define MATERIAL_WILD_BULL_HORN "imt01003530" // Quality: 0 Rarity: 5 +#define MATERIAL_GIANT_HORN "imt01003590" // Quality: 0 Rarity: 4 +#define MATERIAL_WILD_ANTLER "imt01003720" // Quality: 0 Rarity: 5 +#define MATERIAL_DRAGONTREE_HORN "imt01004410" // Quality: 0 Rarity: 5 +#define MATERIAL_SKELETAL_HORN "imt01005080" // Quality: 0 Rarity: 5 +#define MATERIAL_LEGENDARY_DON_HORN "imt01004940" // Quality: 0 Rarity: 5 +#define MATERIAL_TURTLE_SHELL "imt01003380" // Quality: 0 Rarity: 2 +#define MATERIAL_THICK_SHELL "imt01003390" // Quality: 0 Rarity: 3 +#define MATERIAL_STEEL_SHELL "imt01003710" // Quality: 0 Rarity: 4 +#define MATERIAL_ANIMAL_HIDE "imt01003180" // Quality: 0 Rarity: 1 +#define MATERIAL_BEAST_HIDE "imt01003190" // Quality: 0 Rarity: 2 +#define MATERIAL_MONSTER_HIDE "imt01003200" // Quality: 0 Rarity: 3 +#define MATERIAL_SMOLDERING_HIDE "imt01005070" // Quality: 0 Rarity: 3 +#define MATERIAL_FISH_SCALES "imt01003210" // Quality: 0 Rarity: 1 +#define MATERIAL_SNAKE_SCALES "imt01003220" // Quality: 0 Rarity: 1 +#define MATERIAL_PYTHON_SCALES "imt01003240" // Quality: 0 Rarity: 2 +#define MATERIAL_RED_SERPENT_SCALES "imt01003230" // Quality: 0 Rarity: 3 +#define MATERIAL_GIANT_SCALE "imt01003570" // Quality: 0 Rarity: 4 +#define MATERIAL_NAPDRAGONS_SCALE "imt01003820" // Quality: 0 Rarity: 3 +#define MATERIAL_GLOSSY_FEATHER "imt01003360" // Quality: 0 Rarity: 3 +#define MATERIAL_COAL_BLACK_FEATHER "imt01003370" // Quality: 0 Rarity: 3 +#define MATERIAL_RAINBOW_FEATHER "imt01003660" // Quality: 0 Rarity: 5 +#define MATERIAL_BRILLIANT_FEATHER "imt01003680" // Quality: 0 Rarity: 4 +#define MATERIAL_GIANT_THORN "imt01003540" // Quality: 0 Rarity: 4 +#define MATERIAL_FLAMING_MOHAWK "imt01003850" // Quality: 0 Rarity: 4 +#define MATERIAL_DRAGONTREE_WING "imt01004420" // Quality: 0 Rarity: 4 +#define MATERIAL_STRAW_THREAD "imt01002080" // Quality: 0 Rarity: 1 +#define MATERIAL_FLAX_THREAD "imt01002110" // Quality: 0 Rarity: 3 +#define MATERIAL_SILK_THREAD "imt01002090" // Quality: 0 Rarity: 2 +#define MATERIAL_MARINE_THREAD "imt01002100" // Quality: 0 Rarity: 3 +#define MATERIAL_STARRY_THREAD "imt01002130" // Quality: 0 Rarity: 3 +#define MATERIAL_PINK_SILK_THREAD "imt01002120" // Quality: 0 Rarity: 4 +#define MATERIAL_GLITTERING_SILK_THREAD "imt01005110" // Quality: 0 Rarity: 4 +#define MATERIAL_SHEEP_FLEECE "imt01002140" // Quality: 0 Rarity: 1 +#define MATERIAL_BLACK_SHEEP_FLEECE "imt01002190" // Quality: 0 Rarity: 1 +#define MATERIAL_GOAT_FLEECE "imt01002160" // Quality: 0 Rarity: 1 +#define MATERIAL_GOLDEN_GOAT_FLEECE "imt01002170" // Quality: 0 Rarity: 3 +#define MATERIAL_NOBLE_GOAT_FLEECE "imt01003740" // Quality: 0 Rarity: 4 +#define MATERIAL_SHEEP_KINGS_FLEECE "imt01002200" // Quality: 0 Rarity: 5 +#define MATERIAL_WOVEN_STRAW_FABRIC "imt01002230" // Quality: 0 Rarity: 1 +#define MATERIAL_DANDELION_COTTON "imt01002240" // Quality: 0 Rarity: 1 +#define MATERIAL_SUNNY_COTTON "imt01002270" // Quality: 0 Rarity: 3 +#define MATERIAL_SILK "imt01002260" // Quality: 0 Rarity: 2 +#define MATERIAL_LINEN "imt01002300" // Quality: 0 Rarity: 2 +#define MATERIAL_MARINE_SILK "imt01002290" // Quality: 0 Rarity: 3 +#define MATERIAL_STARDUST_LINEN "imt01002350" // Quality: 0 Rarity: 3 +#define MATERIAL_PINK_SILK "imt01002320" // Quality: 0 Rarity: 4 +#define MATERIAL_GLITTERING_SILK "imt01005120" // Quality: 0 Rarity: 4 +#define MATERIAL_WOOL "imt01002250" // Quality: 0 Rarity: 1 +#define MATERIAL_BLACK_WOOL "imt01002330" // Quality: 0 Rarity: 1 +#define MATERIAL_CASHMERE "imt01002280" // Quality: 0 Rarity: 2 +#define MATERIAL_FLARE_CASHMERE "imt01002310" // Quality: 0 Rarity: 3 +#define MATERIAL_KINGS_WOOL "imt01002340" // Quality: 0 Rarity: 5 +#define MATERIAL_WOODEN_BUTTONS "imt01002360" // Quality: 0 Rarity: 1 +#define MATERIAL_METAL_BUTTONS "imt01002370" // Quality: 0 Rarity: 1 +#define MATERIAL_SEASHELL_BUTTONS "imt01002380" // Quality: 0 Rarity: 2 +#define MATERIAL_PIRATE_CAPTAIN_BUTTONS "imt01002390" // Quality: 0 Rarity: 3 +#define MATERIAL_CUTE_RIBBON "imt01002400" // Quality: 0 Rarity: 3 +#define MATERIAL_WONDERFUL_RIBBON "imt01002410" // Quality: 0 Rarity: 2 +#define MATERIAL_FLUFFY_RIBBON "imt01002420" // Quality: 0 Rarity: 3 +#define MATERIAL_DIVINE_RIBBON "imt01002430" // Quality: 0 Rarity: 3 +#define MATERIAL_STRING "imt01002440" // Quality: 0 Rarity: 1 +#define MATERIAL_LEATHER_STRING "imt01002450" // Quality: 0 Rarity: 1 +#define MATERIAL_GOLDEN_STRING "imt01002460" // Quality: 0 Rarity: 2 +#define MATERIAL_POISON_POWDER "imt01002470" // Quality: 0 Rarity: 1 +#define MATERIAL_PARALYSIS_POWDER "imt01002480" // Quality: 0 Rarity: 1 +#define MATERIAL_COMBUSTIBLE_POWDER "imt01002500" // Quality: 0 Rarity: 2 +#define MATERIAL_GHASTLY_POWDER "imt01003780" // Quality: 0 Rarity: 4 +#define MATERIAL_MAGIC_POWDER "imt01003250" // Quality: 0 Rarity: 1 +#define MATERIAL_DEMONIC_POWDER "imt01003260" // Quality: 0 Rarity: 2 +#define MATERIAL_SPIRITUAL_POWDER "imt01003270" // Quality: 0 Rarity: 3 +#define MATERIAL_SUSPICIOUS_OBJECT "imt01003440" // Quality: 0 Rarity: 1 +#define MATERIAL_MYSTERIOUS_OBJECT "imt01003450" // Quality: 0 Rarity: 2 +#define MATERIAL_CURIOUS_OBJECT "imt01003460" // Quality: 0 Rarity: 3 +#define MATERIAL_WEIRD_OBJECT "imt01003470" // Quality: 0 Rarity: 4 +#define MATERIAL_RED_GEL "imt01003510" // Quality: 0 Rarity: 2 +#define MATERIAL_BLUE_GEL "imt01003490" // Quality: 0 Rarity: 2 +#define MATERIAL_YELLOW_GEL "imt01003500" // Quality: 0 Rarity: 1 +#define MATERIAL_GREEN_GEL "imt01003480" // Quality: 0 Rarity: 1 +#define MATERIAL_FIRE_MANA "imt01003600" // Quality: 0 Rarity: 5 +#define MATERIAL_WATER_MANA "imt01003610" // Quality: 0 Rarity: 5 +#define MATERIAL_EARTH_MANA "imt01003620" // Quality: 0 Rarity: 5 +#define MATERIAL_WIND_MANA "imt01003630" // Quality: 0 Rarity: 5 +#define MATERIAL_LIGHT_MANA "imt01003640" // Quality: 0 Rarity: 5 +#define MATERIAL_SHADOW_MANA "imt01003650" // Quality: 0 Rarity: 5 +#define MATERIAL_MONSTER_CRYSTAL "imt01003690" // Quality: 0 Rarity: 4 +#define MATERIAL_FROST_CRYSTAL "imt01003700" // Quality: 0 Rarity: 4 +#define MATERIAL_ANCIENT_CORE "imt01003750" // Quality: 0 Rarity: 4 +#define MATERIAL_ANCIENT_NUCLEUS "imt01003760" // Quality: 0 Rarity: 4 +#define MATERIAL_NAPDRAGONS_TEARDROP "imt01003810" // Quality: 0 Rarity: 4 +#define MATERIAL_GREAT_PRAIRIES_TEAR "imt01003840" // Quality: 0 Rarity: 4 +#define MATERIAL_QUETZAL_TREASURE "imt01003670" // Quality: 0 Rarity: 3 +#define MATERIAL_RED_PAINT "imt01004070" // Quality: 0 Rarity: 1 +#define MATERIAL_BLUE_PAINT "imt01004050" // Quality: 0 Rarity: 2 +#define MATERIAL_YELLOW_PAINT "imt01004060" // Quality: 0 Rarity: 3 +#define MATERIAL_WHITE_PAINT "imt01004080" // Quality: 0 Rarity: 4 +#define MATERIAL_BLACK_PAINT "imt01004090" // Quality: 0 Rarity: 4 +#define MATERIAL_RAINBOW_PAINT "imt01004100" // Quality: 0 Rarity: 5 +#define MATERIAL_APPLE_APPLIQU "imt01003860" // Quality: 0 Rarity: 3 +#define MATERIAL_HONEY_APPLIQU "imt01003920" // Quality: 0 Rarity: 3 +#define MATERIAL_FAIRY_APPLIQU "imt01003870" // Quality: 0 Rarity: 3 +#define MATERIAL_SHIELD_APPLIQU "imt01003880" // Quality: 0 Rarity: 3 +#define MATERIAL_HERO_APPLIQU "imt01003890" // Quality: 0 Rarity: 3 +#define MATERIAL_PIRATE_APPLIQU "imt01003910" // Quality: 0 Rarity: 4 +#define MATERIAL_PRINCESS_APPLIQU "imt01003900" // Quality: 0 Rarity: 4 +#define MATERIAL_TRIP_APPLIQU "imt01003940" // Quality: 0 Rarity: 5 +#define MATERIAL_SKELEGON_APPLIQU "imt01003935" // Quality: 0 Rarity: 5 +#define MATERIAL_HAGRAM_APPLIQU "imt01003950" // Quality: 0 Rarity: 5 +#define MATERIAL_SPIDER_STICKER "imt01004180" // Quality: 0 Rarity: 3 +#define MATERIAL_TORTORTOISE_STICKER "imt01004220" // Quality: 0 Rarity: 3 +#define MATERIAL_WHITE_WOOLIE_STICKER "imt01004150" // Quality: 0 Rarity: 3 +#define MATERIAL_BLACK_WOOLIE_STICKER "imt01004160" // Quality: 0 Rarity: 3 +#define MATERIAL_OAK_TREE_STICKER "imt01004230" // Quality: 0 Rarity: 4 +#define MATERIAL_GOLEM_STICKER "imt01004240" // Quality: 0 Rarity: 4 +#define MATERIAL_MIMIC_STICKER "imt01004170" // Quality: 0 Rarity: 4 +#define MATERIAL_CORNY_STICKER "imt01004210" // Quality: 0 Rarity: 4 +#define MATERIAL_TUNOCO_STICKER "imt01004200" // Quality: 0 Rarity: 4 +#define MATERIAL_DRAGON_STICKER "imt01004190" // Quality: 0 Rarity: 5 +#define MATERIAL_SACK_OF_COPPER "imt01000510" // Quality: 0 Rarity: 1 +#define MATERIAL_SACK_OF_SILVER "imt01000520" // Quality: 0 Rarity: 2 +#define MATERIAL_SACK_OF_GOLD "imt01000530" // Quality: 0 Rarity: 3 +#define MATERIAL_SACK_OF_TREASURE "imt01000540" // Quality: 0 Rarity: 4 +#define MATERIAL_SACK_OF_SECRETS "imt01000550" // Quality: 0 Rarity: 5 +#define MATERIAL_HANIWA_JEWEL "imt01005090" // Quality: 0 Rarity: 3 +#define MATERIAL_DARK_FIRE "imt01004460" // Quality: 0 Rarity: 3 +#define MATERIAL_SHADOW_SOAKED_HIDE "imt01004720" // Quality: 0 Rarity: 4 +#define MATERIAL_DARK_MONSTER_CORE "imt01004730" // Quality: 0 Rarity: 4 +#define MATERIAL_DARKTREE_BARK "imt01004760" // Quality: 0 Rarity: 4 +#define MATERIAL_DARKTREE_SAP "imt01004770" // Quality: 0 Rarity: 4 +#define MATERIAL_REDUX_STONE "imt01004800" // Quality: 0 Rarity: 1 +#define MATERIAL_EUREKA_ESSENCE "imt01004810" // Quality: 0 Rarity: 1 +#define MATERIAL_HERO_SERIES "imt01004860" // Quality: 0 Rarity: 5 +#define MATERIAL_FORAGER_KING_SERIES "imt01004870" // Quality: 0 Rarity: 5 +#define MATERIAL_ARTISAN_KING_SERIES "imt01004880" // Quality: 0 Rarity: 5 +#define MATERIAL_SECRET_PIRATES_TREASURE "imt01004850" // Quality: 0 Rarity: 1 +#define MATERIAL_SWEET_FISH_PASTRY "imt01000780" // Quality: 0 Rarity: 1 +#define CONSUME_PRAIRIE_HONEY "ics01000020" // Quality: 0 Rarity: 1 +#define CONSUME_CHERRY_HONEY "ics01000030" // Quality: 0 Rarity: 2 +#define CONSUME_REMOTE_ISLAND_HONEY "ics01000040" // Quality: 0 Rarity: 3 +#define CONSUME_DARK_HONEY "ics01000050" // Quality: 0 Rarity: 3 +#define CONSUME_MILK "ics01000060" // Quality: 0 Rarity: 1 +#define CONSUME_EXTRA_CREAMY_MILK "ics01000080" // Quality: 0 Rarity: 3 +#define CONSUME_UBER_RICH_MILK "ics01000100" // Quality: 0 Rarity: 4 +#define CONSUME_CASTELE_APPLE "ics01000130" // Quality: 0 Rarity: 1 +#define CONSUME_STAR_APPLE "ics01000140" // Quality: 0 Rarity: 2 +#define CONSUME_GOLDEN_APPLE "ics01000150" // Quality: 0 Rarity: 4 +#define CONSUME_COCONUT "ics01000160" // Quality: 0 Rarity: 1 +#define CONSUME_CHERRY "ics01000170" // Quality: 0 Rarity: 1 +#define CONSUME_ISLAND_PEAR "ics01000180" // Quality: 0 Rarity: 1 +#define CONSUME_MYSTFRUIT "ics01000190" // Quality: 0 Rarity: 1 +#define CONSUME_PRAIRIE_GRAPES "ics01000200" // Quality: 0 Rarity: 1 +#define CONSUME_ISLAND_BANANA "ics01000210" // Quality: 0 Rarity: 1 +#define CONSUME_WILD_KIWI "ics01000220" // Quality: 0 Rarity: 1 +#define CONSUME_CAVE_STRAWBERRIES "ics01000230" // Quality: 0 Rarity: 1 +#define CONSUME_BEACH_WATERMELON "ics01000240" // Quality: 0 Rarity: 1 +#define CONSUME_RADISH_SEEDS "ics01000290" // Quality: 0 Rarity: 1 +#define CONSUME_CARROT_SEEDS "ics01000320" // Quality: 0 Rarity: 1 +#define CONSUME_PUMPKIN_SEEDS "ics01000350" // Quality: 0 Rarity: 1 +#define CONSUME_POTATO_SEEDS "ics01000380" // Quality: 0 Rarity: 1 +#define CONSUME_ONION_SEEDS "ics01000410" // Quality: 0 Rarity: 1 +#define CONSUME_CABBAGE_SEEDS "ics01000440" // Quality: 0 Rarity: 1 +#define CONSUME_FIREWORKS "ics01000520" // Quality: 0 Rarity: 3 +#define CONSUME_PLUM_BLOSSOM_FIREWORKS "ics01000530" // Quality: 0 Rarity: 3 +#define CONSUME_COURTSHIP_FIREWORKS "ics01000540" // Quality: 0 Rarity: 4 +#define CONSUME_YUELIA_FIREWORKS "ics01000550" // Quality: 0 Rarity: 4 +#define CONSUME_SKELEGON_FIREWORKS "ics01000560" // Quality: 0 Rarity: 4 +#define CONSUME_TRIP_FIREWORKS "ics01000570" // Quality: 0 Rarity: 4 +#define CONSUME_HP_POTION "ics01000580" // Quality: 0 Rarity: 1 +#define CONSUME_HP_POTION_PLUS "ics01000590" // Quality: 3 Rarity: 1 +#define CONSUME_HI_HP_POTION "ics01000600" // Quality: 0 Rarity: 3 +#define CONSUME_HI_HP_POTION_PLUS "ics01000610" // Quality: 3 Rarity: 3 +#define CONSUME_HEALING_POWDER "ics01000620" // Quality: 0 Rarity: 2 +#define CONSUME_HEALING_POWDER_PLUS "ics01000630" // Quality: 3 Rarity: 2 +#define CONSUME_MAXHEAL_DUST "ics01000640" // Quality: 0 Rarity: 3 +#define CONSUME_MAXHEAL_DUST_PLUS "ics01000650" // Quality: 3 Rarity: 3 +#define CONSUME_SP_POTION "ics01000660" // Quality: 0 Rarity: 1 +#define CONSUME_SP_POTION_PLUS "ics01000670" // Quality: 3 Rarity: 1 +#define CONSUME_HI_SP_POTION "ics01000680" // Quality: 0 Rarity: 3 +#define CONSUME_HI_SP_POTION_PLUS "ics01000690" // Quality: 3 Rarity: 3 +#define CONSUME_ENERGY_POWDER "ics01000700" // Quality: 0 Rarity: 2 +#define CONSUME_ENERGY_POWDER_PLUS "ics01000710" // Quality: 3 Rarity: 2 +#define CONSUME_HI_ENERGY_POWDER "ics01000720" // Quality: 0 Rarity: 3 +#define CONSUME_HI_ENERGY_POWDER_PLUS "ics01000730" // Quality: 3 Rarity: 3 +#define CONSUME_ELIXIR "ics01000740" // Quality: 0 Rarity: 5 +#define CONSUME_ELIXIR_PLUS "ics01000750" // Quality: 3 Rarity: 5 +#define CONSUME_SPRAYLIXIR "ics01000760" // Quality: 0 Rarity: 5 +#define CONSUME_SPRAYLIXIR_PLUS "ics01000770" // Quality: 3 Rarity: 5 +#define CONSUME_LIFE_CURE "ics01000780" // Quality: 0 Rarity: 3 +#define CONSUME_LIFE_CURE_PLUS "ics01000790" // Quality: 3 Rarity: 3 +#define CONSUME_PANACEA "ics01000800" // Quality: 0 Rarity: 4 +#define CONSUME_PANACEA_PLUS "ics01000810" // Quality: 3 Rarity: 4 +#define CONSUME_POWER_AID "ics01000820" // Quality: 0 Rarity: 3 +#define CONSUME_POWER_AID_PLUS "ics01000830" // Quality: 3 Rarity: 3 +#define CONSUME_POWER_SPRAY "ics01000840" // Quality: 0 Rarity: 3 +#define CONSUME_POWER_SPRAY_PLUS "ics01000850" // Quality: 3 Rarity: 3 +#define CONSUME_RESISTANCE_AID "ics01000860" // Quality: 0 Rarity: 3 +#define CONSUME_RESISTANCE_AID_PLUS "ics01000870" // Quality: 3 Rarity: 3 +#define CONSUME_RESISTANCE_SPRAY "ics01000880" // Quality: 0 Rarity: 3 +#define CONSUME_RESISTANCE_SPRAY_PLUS "ics01000890" // Quality: 3 Rarity: 3 +#define CONSUME_MAGIC_AID "ics01000900" // Quality: 0 Rarity: 3 +#define CONSUME_MAGIC_AID_PLUS "ics01000910" // Quality: 3 Rarity: 3 +#define CONSUME_MAGIC_SPRAY "ics01000920" // Quality: 0 Rarity: 4 +#define CONSUME_MAGIC_SPRAY_PLUS "ics01000930" // Quality: 3 Rarity: 4 +#define CONSUME_SEALING_POTION "ics01000940" // Quality: 0 Rarity: 3 +#define CONSUME_SEALING_POTION_PLUS "ics01000950" // Quality: 3 Rarity: 3 +#define CONSUME_SEALING_SPRAY "ics01000960" // Quality: 0 Rarity: 4 +#define CONSUME_SEALING_SPRAY_PLUS "ics01000970" // Quality: 3 Rarity: 4 +#define CONSUME_DAREDEVIL_AID "ics01000980" // Quality: 0 Rarity: 4 +#define CONSUME_DAREDEVIL_AID_PLUS "ics01000990" // Quality: 3 Rarity: 4 +#define CONSUME_CHARGE_UP_AID "ics01001000" // Quality: 0 Rarity: 4 +#define CONSUME_CHARGE_UP_AID_PLUS "ics01001010" // Quality: 3 Rarity: 4 +#define CONSUME_CRIT_AID "ics01001020" // Quality: 0 Rarity: 4 +#define CONSUME_CRIT_AID_PLUS "ics01001030" // Quality: 3 Rarity: 4 +#define CONSUME_BERSERK_POTION "ics01001040" // Quality: 0 Rarity: 4 +#define CONSUME_BERSERK_POTION_PLUS "ics01001050" // Quality: 3 Rarity: 4 +#define CONSUME_POISON_ANTIDOTE "ics01001060" // Quality: 0 Rarity: 2 +#define CONSUME_POISON_ANTIDOTE_PLUS "ics01001070" // Quality: 3 Rarity: 2 +#define CONSUME_PARALYSIS_ANTIDOTE "ics01001080" // Quality: 0 Rarity: 3 +#define CONSUME_PARALYSIS_ANTIDOTE_PLUS "ics01001090" // Quality: 3 Rarity: 3 +#define CONSUME_FROZEN_REMEDY "ics01001100" // Quality: 0 Rarity: 3 +#define CONSUME_FROZEN_REMEDY_PLUS "ics01001110" // Quality: 3 Rarity: 3 +#define CONSUME_BURNING_REMEDY "ics01001120" // Quality: 0 Rarity: 3 +#define CONSUME_BURNING_REMEDY_PLUS "ics01001130" // Quality: 3 Rarity: 3 +#define CONSUME_DETOXIFIER "ics01001140" // Quality: 0 Rarity: 3 +#define CONSUME_DETOXIFIER_PLUS "ics01001150" // Quality: 3 Rarity: 3 +#define CONSUME_DE_PARALYZER "ics01001160" // Quality: 0 Rarity: 3 +#define CONSUME_DE_PARALYZER_PLUS "ics01001170" // Quality: 3 Rarity: 3 +#define CONSUME_ANTI_FREEZE "ics01001180" // Quality: 0 Rarity: 3 +#define CONSUME_ANTI_FREEZE_PLUS "ics01001190" // Quality: 3 Rarity: 3 +#define CONSUME_BURN_BE_GONE "ics01001200" // Quality: 0 Rarity: 3 +#define CONSUME_BURN_BE_GONE_PLUS "ics01001210" // Quality: 3 Rarity: 3 +#define CONSUME_HEAL_ALL "ics01001220" // Quality: 0 Rarity: 4 +#define CONSUME_HEAL_ALL_PLUS "ics01001230" // Quality: 3 Rarity: 4 +#define CONSUME_MINI_BOMB "ics01001240" // Quality: 0 Rarity: 1 +#define CONSUME_MINI_BOMB_PLUS "ics01001250" // Quality: 3 Rarity: 1 +#define CONSUME_GREAT_BOMB "ics01001260" // Quality: 0 Rarity: 3 +#define CONSUME_GREAT_BOMB_PLUS "ics01001270" // Quality: 3 Rarity: 3 +#define CONSUME_POISON_BOMB "ics01001280" // Quality: 0 Rarity: 3 +#define CONSUME_POISON_BOMB_PLUS "ics01001290" // Quality: 3 Rarity: 3 +#define CONSUME_PARALYZING_BOMB "ics01001300" // Quality: 0 Rarity: 2 +#define CONSUME_PARALYZING_BOMB_PLUS "ics01001310" // Quality: 3 Rarity: 2 +#define CONSUME_MEDIUM_BOMB "ics01001320" // Quality: 0 Rarity: 3 +#define CONSUME_MEDIUM_BOMB_PLUS "ics01001330" // Quality: 3 Rarity: 3 +#define CONSUME_LOVE_BOMB "ics01001340" // Quality: 0 Rarity: 3 +#define CONSUME_LOVE_BOMB_PLUS "ics01001350" // Quality: 3 Rarity: 3 +#define CONSUME_STEAK "ics01001360" // Quality: 0 Rarity: 2 +#define CONSUME_STEAK_PLUS "ics01001370" // Quality: 3 Rarity: 2 +#define CONSUME_YAKITORI "ics01001380" // Quality: 0 Rarity: 1 +#define CONSUME_YAKITORI_PLUS "ics01001390" // Quality: 3 Rarity: 1 +#define CONSUME_ROAST_MUTTON "ics01001400" // Quality: 0 Rarity: 2 +#define CONSUME_ROAST_MUTTON_PLUS "ics01001410" // Quality: 3 Rarity: 2 +#define CONSUME_HAMBURG_STEAK "ics01001420" // Quality: 0 Rarity: 2 +#define CONSUME_HAMBURG_STEAK_PLUS "ics01001430" // Quality: 3 Rarity: 2 +#define CONSUME_JUICY_HAMBURG_STEAK "ics01001440" // Quality: 0 Rarity: 2 +#define CONSUME_JUICY_HAMBURG_STEAK_PLUS "ics01001450" // Quality: 3 Rarity: 2 +#define CONSUME_ROYAL_HAMBURG_STEAK "ics01001460" // Quality: 0 Rarity: 3 +#define CONSUME_ROYAL_HAMBURG_STEAK_PLUS "ics01001470" // Quality: 3 Rarity: 3 +#define CONSUME_WINTER_STEW "ics01001480" // Quality: 0 Rarity: 4 +#define CONSUME_WINTER_STEW_PLUS "ics01001490" // Quality: 3 Rarity: 4 +#define CONSUME_SOUTHERN_STEW "ics01001500" // Quality: 0 Rarity: 3 +#define CONSUME_SOUTHERN_STEW_PLUS "ics01001510" // Quality: 3 Rarity: 3 +#define CONSUME_AROMATIC_STEW "ics01001520" // Quality: 0 Rarity: 5 +#define CONSUME_AROMATIC_STEW_PLUS "ics01001530" // Quality: 3 Rarity: 5 +#define CONSUME_MONSTROGANOFF "ics01001540" // Quality: 0 Rarity: 5 +#define CONSUME_MONSTROGANOFF_PLUS "ics01001550" // Quality: 3 Rarity: 5 +#define CONSUME_BANDIT_STEAK "ics01001560" // Quality: 0 Rarity: 2 +#define CONSUME_BANDIT_STEAK_PLUS "ics01001570" // Quality: 3 Rarity: 2 +#define CONSUME_THICK_STEAK "ics01001580" // Quality: 0 Rarity: 3 +#define CONSUME_THICK_STEAK_PLUS "ics01001590" // Quality: 3 Rarity: 3 +#define CONSUME_TASTY_YAKITORI "ics01001600" // Quality: 0 Rarity: 3 +#define CONSUME_TASTY_YAKITORI_PLUS "ics01001610" // Quality: 3 Rarity: 3 +#define CONSUME_JUICY_MUTTON "ics01001620" // Quality: 0 Rarity: 3 +#define CONSUME_JUICY_MUTTON_PLUS "ics01001630" // Quality: 3 Rarity: 3 +#define CONSUME_ROAST_OF_LEGEND "ics01001640" // Quality: 0 Rarity: 5 +#define CONSUME_ROAST_OF_LEGEND_PLUS "ics01001650" // Quality: 3 Rarity: 5 +#define CONSUME_CAMPFIRE_ROAST "ics01001660" // Quality: 0 Rarity: 4 +#define CONSUME_CAMPFIRE_ROAST_PLUS "ics01001670" // Quality: 3 Rarity: 4 +#define CONSUME_GRILLED_CATFISH "ics01001680" // Quality: 0 Rarity: 2 +#define CONSUME_GRILLED_CATFISH_PLUS "ics01001690" // Quality: 3 Rarity: 2 +#define CONSUME_GRILLED_EEL "ics01001700" // Quality: 0 Rarity: 4 +#define CONSUME_GRILLED_EEL_PLUS "ics01001710" // Quality: 3 Rarity: 4 +#define CONSUME_GRILLED_TUNA_HEAD "ics01001720" // Quality: 0 Rarity: 2 +#define CONSUME_GRILLED_TUNA_HEAD_PLUS "ics01001730" // Quality: 3 Rarity: 2 +#define CONSUME_GRILLED_CRUCIAN "ics01001740" // Quality: 0 Rarity: 1 +#define CONSUME_GRILLED_CRUCIAN_PLUS "ics01001750" // Quality: 3 Rarity: 1 +#define CONSUME_TROUT_MEUNI "ics01001760" // Quality: 0 Rarity: 3 +#define CONSUME_TROUT_MEUNI_PLUS "ics01001770" // Quality: 3 Rarity: 3 +#define CONSUME_CAMPFIRE_FISH "ics01001780" // Quality: 0 Rarity: 2 +#define CONSUME_CAMPFIRE_FISH_PLUS "ics01001790" // Quality: 3 Rarity: 2 +#define CONSUME_TUNA_SASHIMI "ics01001800" // Quality: 0 Rarity: 3 +#define CONSUME_TUNA_SASHIMI_PLUS "ics01001810" // Quality: 3 Rarity: 3 +#define CONSUME_PUFFERFISH_SASHIMI "ics01001820" // Quality: 0 Rarity: 2 +#define CONSUME_PUFFERFISH_SASHIMI_PLUS "ics01001830" // Quality: 3 Rarity: 2 +#define CONSUME_BREAM_SASHIMI "ics01001840" // Quality: 0 Rarity: 3 +#define CONSUME_BREAM_SASHIMI_PLUS "ics01001850" // Quality: 3 Rarity: 3 +#define CONSUME_DRIED_TUNOCO_FISH "ics01001860" // Quality: 0 Rarity: 2 +#define CONSUME_DRIED_TUNOCO_FISH_PLUS "ics01001870" // Quality: 3 Rarity: 2 +#define CONSUME_FISH_SOUP "ics01001880" // Quality: 0 Rarity: 3 +#define CONSUME_FISH_SOUP_PLUS "ics01001890" // Quality: 3 Rarity: 3 +#define CONSUME_SEAFOOD_STEW "ics01001900" // Quality: 0 Rarity: 4 +#define CONSUME_SEAFOOD_STEW_PLUS "ics01001910" // Quality: 3 Rarity: 4 +#define CONSUME_SARDINE_P "ics01001920" // Quality: 0 Rarity: 1 +#define CONSUME_SARDINE_P_PLUS "ics01001930" // Quality: 3 Rarity: 1 +#define CONSUME_SWORDFISH_HEAD "ics01001980" // Quality: 0 Rarity: 4 +#define CONSUME_SWORDFISH_HEAD_PLUS "ics01001990" // Quality: 3 Rarity: 4 +#define CONSUME_GOLDEN_FISH_HEAD "ics01002000" // Quality: 0 Rarity: 5 +#define CONSUME_GOLDEN_FISH_HEAD_PLUS "ics01002010" // Quality: 3 Rarity: 5 +#define CONSUME_RAINBOW_TROUT_MEUNI "ics01002020" // Quality: 0 Rarity: 5 +#define CONSUME_RAINBOW_TROUT_MEUNI_PLUS "ics01002030" // Quality: 3 Rarity: 5 +#define CONSUME_SWORDFISH_MEUNI "ics01002040" // Quality: 0 Rarity: 3 +#define CONSUME_SWORDFISH_MEUNI_PLUS "ics01002050" // Quality: 3 Rarity: 3 +#define CONSUME_PORT_TOWN_GRATIN "ics01002060" // Quality: 0 Rarity: 5 +#define CONSUME_PORT_TOWN_GRATIN_PLUS "ics01002070" // Quality: 3 Rarity: 5 +#define CONSUME_MOUNTAINEERS_STEW "ics01002080" // Quality: 0 Rarity: 2 +#define CONSUME_MOUNTAINEERS_STEW_PLUS "ics01002090" // Quality: 3 Rarity: 2 +#define CONSUME_GREAT_PRAIRIE_STEW "ics01002100" // Quality: 0 Rarity: 3 +#define CONSUME_GREAT_PRAIRIE_STEW_PLUS "ics01002110" // Quality: 3 Rarity: 3 +#define CONSUME_FROSTY_FISH_STEW "ics01002120" // Quality: 0 Rarity: 5 +#define CONSUME_FROSTY_FISH_STEW_PLUS "ics01002130" // Quality: 3 Rarity: 5 +#define CONSUME_FIERY_FISH_STEW "ics01002140" // Quality: 0 Rarity: 5 +#define CONSUME_FIERY_FISH_STEW_PLUS "ics01002150" // Quality: 3 Rarity: 5 +#define CONSUME_DARK_GIANT_STEW "ics01002160" // Quality: 0 Rarity: 5 +#define CONSUME_DARK_GIANT_STEW_PLUS "ics01002170" // Quality: 3 Rarity: 5 +#define CONSUME_GHASTLY_STEW "ics01002180" // Quality: 0 Rarity: 4 +#define CONSUME_GHASTLY_STEW_PLUS "ics01002190" // Quality: 3 Rarity: 4 +#define CONSUME_SASHIMI_SET "ics01002200" // Quality: 0 Rarity: 4 +#define CONSUME_SASHIMI_SET_PLUS "ics01002210" // Quality: 3 Rarity: 4 +#define CONSUME_FLYING_SASHIMI_SET "ics01002220" // Quality: 0 Rarity: 5 +#define CONSUME_FLYING_SASHIMI_SET_PLUS "ics01002230" // Quality: 3 Rarity: 5 +#define CONSUME_FANCY_SASHIMI_SET "ics01002240" // Quality: 0 Rarity: 5 +#define CONSUME_FANCY_SASHIMI_SET_PLUS "ics01002250" // Quality: 3 Rarity: 5 +#define CONSUME_ANCIENT_SASHIMI_SET "ics01002260" // Quality: 0 Rarity: 5 +#define CONSUME_ANCIENT_SASHIMI_SET_PLUS "ics01002270" // Quality: 3 Rarity: 5 +#define CONSUME_RAINBOW_PAELLA "ics01002280" // Quality: 0 Rarity: 5 +#define CONSUME_RAINBOW_PAELLA_PLUS "ics01002290" // Quality: 3 Rarity: 5 +#define CONSUME_FLUFFY_OMELET "ics01002300" // Quality: 0 Rarity: 2 +#define CONSUME_FLUFFY_OMELET_PLUS "ics01002310" // Quality: 3 Rarity: 2 +#define CONSUME_ROYAL_OMELET "ics01002320" // Quality: 0 Rarity: 3 +#define CONSUME_ROYAL_OMELET_PLUS "ics01002330" // Quality: 3 Rarity: 3 +#define CONSUME_MAGICAL_OMELET "ics01002340" // Quality: 0 Rarity: 2 +#define CONSUME_MAGICAL_OMELET_PLUS "ics01002350" // Quality: 3 Rarity: 2 +#define CONSUME_SPECIAL_OMELET "ics01002360" // Quality: 0 Rarity: 5 +#define CONSUME_SPECIAL_OMELET_PLUS "ics01002370" // Quality: 3 Rarity: 5 +#define CONSUME_QUEENS_OMELET "ics01002380" // Quality: 0 Rarity: 4 +#define CONSUME_QUEENS_OMELET_PLUS "ics01002390" // Quality: 3 Rarity: 4 +#define CONSUME_GIANT_FRIED_EGG "ics01002400" // Quality: 0 Rarity: 3 +#define CONSUME_GIANT_FRIED_EGG_PLUS "ics01002410" // Quality: 3 Rarity: 3 +#define CONSUME_MUSHROOM_QUICHE "ics01002420" // Quality: 0 Rarity: 2 +#define CONSUME_MUSHROOM_QUICHE_PLUS "ics01002430" // Quality: 3 Rarity: 2 +#define CONSUME_FOREST_QUICHE "ics01002440" // Quality: 0 Rarity: 3 +#define CONSUME_FOREST_QUICHE_PLUS "ics01002450" // Quality: 3 Rarity: 3 +#define CONSUME_HONEY_QUICHE "ics01002460" // Quality: 0 Rarity: 4 +#define CONSUME_HONEY_QUICHE_PLUS "ics01002470" // Quality: 3 Rarity: 4 +#define CONSUME_MAGICAL_FLAN "ics01002480" // Quality: 0 Rarity: 3 +#define CONSUME_MAGICAL_FLAN_PLUS "ics01002490" // Quality: 3 Rarity: 3 +#define CONSUME_HONEY_FLAN "ics01002500" // Quality: 0 Rarity: 2 +#define CONSUME_HONEY_FLAN_PLUS "ics01002510" // Quality: 3 Rarity: 2 +#define CONSUME_ROYAL_FLAN "ics01002520" // Quality: 0 Rarity: 3 +#define CONSUME_ROYAL_FLAN_PLUS "ics01002530" // Quality: 3 Rarity: 3 +#define CONSUME_BOILED_EGG "ics01002540" // Quality: 0 Rarity: 1 +#define CONSUME_BOILED_EGG_PLUS "ics01002550" // Quality: 3 Rarity: 1 +#define CONSUME_CARROT_SOUP "ics01002560" // Quality: 0 Rarity: 1 +#define CONSUME_CARROT_SOUP_PLUS "ics01002570" // Quality: 3 Rarity: 1 +#define CONSUME_TOMATO_SOUP "ics01002580" // Quality: 0 Rarity: 2 +#define CONSUME_TOMATO_SOUP_PLUS "ics01002590" // Quality: 3 Rarity: 2 +#define CONSUME_BOILED_VEGGIES "ics01002600" // Quality: 0 Rarity: 3 +#define CONSUME_BOILED_VEGGIES_PLUS "ics01002610" // Quality: 3 Rarity: 3 +#define CONSUME_CORN_ON_THE_COB "ics01002620" // Quality: 0 Rarity: 2 +#define CONSUME_CORN_ON_THE_COB_PLUS "ics01002630" // Quality: 3 Rarity: 2 +#define CONSUME_PUMPKIN_PIE "ics01002640" // Quality: 0 Rarity: 4 +#define CONSUME_PUMPKIN_PIE_PLUS "ics01002650" // Quality: 3 Rarity: 4 +#define CONSUME_PIRATE_GUMBO "ics01002660" // Quality: 0 Rarity: 4 +#define CONSUME_PIRATE_GUMBO_PLUS "ics01002670" // Quality: 3 Rarity: 4 +#define CONSUME_CABBAGE_ROLLS "ics01002680" // Quality: 0 Rarity: 3 +#define CONSUME_CABBAGE_ROLLS_PLUS "ics01002690" // Quality: 3 Rarity: 3 +#define CONSUME_PUMPKIN_SOUP "ics01002700" // Quality: 0 Rarity: 4 +#define CONSUME_PUMPKIN_SOUP_PLUS "ics01002710" // Quality: 3 Rarity: 4 +#define CONSUME_VEGETABLE_STEW "ics01002720" // Quality: 0 Rarity: 3 +#define CONSUME_VEGETABLE_STEW_PLUS "ics01002730" // Quality: 3 Rarity: 3 +#define CONSUME_DIVINE_AMBROSIA "ics01002740" // Quality: 0 Rarity: 5 +#define CONSUME_DIVINE_AMBROSIA_PLUS "ics01002750" // Quality: 3 Rarity: 5 +#define CONSUME_APPLE_JUICE "ics01002760" // Quality: 0 Rarity: 1 +#define CONSUME_APPLE_JUICE_PLUS "ics01002770" // Quality: 3 Rarity: 1 +#define CONSUME_SUMMER_NECTAR "ics01002780" // Quality: 0 Rarity: 3 +#define CONSUME_SUMMER_NECTAR_PLUS "ics01002790" // Quality: 3 Rarity: 3 +#define CONSUME_MAGICAL_MILKSHAKE "ics01002800" // Quality: 0 Rarity: 5 +#define CONSUME_MAGICAL_MILKSHAKE_PLUS "ics01002810" // Quality: 3 Rarity: 5 +#define CONSUME_WHEAT_JUICE "ics01002820" // Quality: 0 Rarity: 2 +#define CONSUME_WHEAT_JUICE_PLUS "ics01002830" // Quality: 3 Rarity: 2 +#define CONSUME_RAINBOW_GELATO "ics01002840" // Quality: 0 Rarity: 4 +#define CONSUME_RAINBOW_GELATO_PLUS "ics01002850" // Quality: 3 Rarity: 4 +#define CONSUME_UNADON "ics01002860" // Quality: 0 Rarity: 5 +#define CONSUME_UNADON_PLUS "ics01002870" // Quality: 3 Rarity: 5 +#define CONSUME_GOLDEN_APPLE_PIE "ics01002880" // Quality: 0 Rarity: 4 +#define CONSUME_GOLDEN_APPLE_PIE_PLUS "ics01002890" // Quality: 3 Rarity: 4 +#define CONSUME_APPLE_PIE "ics01002900" // Quality: 0 Rarity: 3 +#define CONSUME_APPLE_PIE_PLUS "ics01002910" // Quality: 3 Rarity: 3 +#define CONSUME_HALLOWEEN_CAKE "ics01002920" // Quality: 0 Rarity: 3 +#define CONSUME_HALLOWEEN_CAKE_PLUS "ics01002930" // Quality: 3 Rarity: 3 +#define CONSUME_CREAMY_CURRY "ics01002940" // Quality: 0 Rarity: 4 +#define CONSUME_CREAMY_CURRY_PLUS "ics01002950" // Quality: 3 Rarity: 4 +#define CONSUME_PUMPKIN_FLAN "ics01002960" // Quality: 0 Rarity: 1 +#define CONSUME_PUMPKIN_FLAN_PLUS "ics01002970" // Quality: 3 Rarity: 1 +#define CONSUME_DRAGON_CURRY "ics01002980" // Quality: 0 Rarity: 4 +#define CONSUME_DRAGON_CURRY_PLUS "ics01002990" // Quality: 3 Rarity: 4 +#define CONSUME_ONION_SOUP "ics01003000" // Quality: 0 Rarity: 4 +#define CONSUME_ONION_SOUP_PLUS "ics01003010" // Quality: 3 Rarity: 4 +#define CONSUME_SIMMERED_TUNA "ics01003020" // Quality: 0 Rarity: 2 +#define CONSUME_SIMMERED_TUNA_PLUS "ics01003030" // Quality: 3 Rarity: 2 +#define CONSUME_LIVELY_ODEN_STEW "ics01003040" // Quality: 0 Rarity: 3 +#define CONSUME_LIVELY_ODEN_STEW_PLUS "ics01003050" // Quality: 3 Rarity: 3 +#define CONSUME_BAKED_POTATO "ics01003060" // Quality: 0 Rarity: 3 +#define CONSUME_BAKED_POTATO_PLUS "ics01003070" // Quality: 3 Rarity: 3 +#define CONSUME_ROYAL_POTATO_STEW "ics01003080" // Quality: 0 Rarity: 5 +#define CONSUME_ROYAL_POTATO_STEW_PLUS "ics01003090" // Quality: 3 Rarity: 5 +#define CONSUME_RAGNAROK_SALAD "ics01003100" // Quality: 0 Rarity: 5 +#define CONSUME_RAGNAROK_SALAD_PLUS "ics01003110" // Quality: 3 Rarity: 5 +#define CONSUME_HALLOWEEN_GRATIN "ics01003120" // Quality: 0 Rarity: 5 +#define CONSUME_HALLOWEEN_GRATIN_PLUS "ics01003130" // Quality: 3 Rarity: 5 +#define CONSUME_BAGNA_CA "ics01003140" // Quality: 0 Rarity: 3 +#define CONSUME_BAGNA_CA_PLUS "ics01003150" // Quality: 3 Rarity: 3 +#define CONSUME_FONDUE_SURPRISE "ics01003160" // Quality: 0 Rarity: 5 +#define CONSUME_FONDUE_SURPRISE_PLUS "ics01003170" // Quality: 3 Rarity: 5 +#define CONSUME_HEARTY_SEAFOOD_SOUP "ics01003180" // Quality: 0 Rarity: 5 +#define CONSUME_HEARTY_SEAFOOD_SOUP_PLUS "ics01003190" // Quality: 3 Rarity: 5 +#define CONSUME_ACQUA_PAZZA "ics01003200" // Quality: 0 Rarity: 4 +#define CONSUME_ACQUA_PAZZA_PLUS "ics01003210" // Quality: 3 Rarity: 4 +#define CONSUME_DEEP_FRIED_FISH "ics01003220" // Quality: 0 Rarity: 4 +#define CONSUME_DEEP_FRIED_FISH_PLUS "ics01003230" // Quality: 3 Rarity: 4 +#define CONSUME_SNEAKY_SUPPER "ics01003240" // Quality: 0 Rarity: 4 +#define CONSUME_SNEAKY_SUPPER_PLUS "ics01003250" // Quality: 3 Rarity: 4 +#define CONSUME_HIGH_FLYING_RAMEN "ics01003260" // Quality: 0 Rarity: 5 +#define CONSUME_HIGH_FLYING_RAMEN_PLUS "ics01003270" // Quality: 3 Rarity: 5 +#define CONSUME_LORDFISH_PLATTER "ics01003280" // Quality: 0 Rarity: 5 +#define CONSUME_LORDFISH_PLATTER_PLUS "ics01003290" // Quality: 3 Rarity: 5 +#define CONSUME_SPARKLY_SUSHI_RICE "ics01003300" // Quality: 0 Rarity: 5 +#define CONSUME_SPARKLY_SUSHI_RICE_PLUS "ics01003310" // Quality: 3 Rarity: 5 +#define CONSUME_SINISTER_SEAFOOD_BOWL "ics01003320" // Quality: 0 Rarity: 4 +#define CONSUME_SINISTER_SEAFOOD_BOWL_PLUS "ics01003330" // Quality: 3 Rarity: 4 +#define CONSUME_FRUIT_PUNCH "ics01003340" // Quality: 0 Rarity: 3 +#define CONSUME_FRUIT_PUNCH_PLUS "ics01003350" // Quality: 3 Rarity: 3 +#define CONSUME_SMOOTHIE "ics01003360" // Quality: 0 Rarity: 3 +#define CONSUME_SMOOTHIE_PLUS "ics01003370" // Quality: 3 Rarity: 3 +#define CONSUME_LEGENDARY_FEAST "ics01003380" // Quality: 0 Rarity: 5 +#define CONSUME_LEGENDARY_FEAST_PLUS "ics01003390" // Quality: 3 Rarity: 5 +#define CONSUME_VOLCANIC_STEW "ics01003400" // Quality: 0 Rarity: 5 +#define CONSUME_VOLCANIC_STEW_PLUS "ics01003410" // Quality: 3 Rarity: 5 +#define CONSUME_RED_SOUP "ics01003420" // Quality: 0 Rarity: 2 +#define CONSUME_RED_SOUP_PLUS "ics01003430" // Quality: 3 Rarity: 2 +#define CONSUME_NOMADS_STEW "ics01003440" // Quality: 0 Rarity: 3 +#define CONSUME_NOMADS_STEW_PLUS "ics01003450" // Quality: 3 Rarity: 3 +#define CONSUME_SHADOW_CARROT_SEED "ics01003460" // Quality: 0 Rarity: 2 +#define CONSUME_TREASURE_GROVE_SAPLING "ics01003480" // Quality: 0 Rarity: 3 +#define CONSUME_SWEET_FISH_PASTRY "ics01003550" // Quality: 0 Rarity: 1 +#define CONSUME_TREASURE_GROVE_BRANCH_0 "ics01003560" // Quality: 0 Rarity: 1 +#define CONSUME_TREASURE_GROVE_BRANCH_1 "ics01003570" // Quality: 0 Rarity: 1 +#define CONSUME_TREASURE_GROVE_BRANCH_2 "ics01003580" // Quality: 0 Rarity: 2 +#define CONSUME_TREASURE_GROVE_BRANCH_3 "ics01003590" // Quality: 0 Rarity: 2 +#define CONSUME_TREASURE_GROVE_BRANCH_4 "ics01003600" // Quality: 0 Rarity: 3 +#define CONSUME_TREASURE_GROVE_BRANCH_5 "ics01003610" // Quality: 0 Rarity: 3 +#define CONSUME_TREASURE_GROVE_BRANCH_6 "ics01003620" // Quality: 0 Rarity: 4 +#define CONSUME_TREASURE_GROVE_BRANCH_7 "ics01003630" // Quality: 0 Rarity: 4 +#define CONSUME_TREASURE_GROVE_BRANCH_8 "ics01003640" // Quality: 0 Rarity: 5 +#define CONSUME_TREASURE_GROVE_BRANCH_9 "ics01003650" // Quality: 0 Rarity: 5 +#define CONSUME_MONEY "Money" // Quality: 0 Rarity: 0 +#define CONSUME_EXPERIENCE "Exp" // Quality: 0 Rarity: 0 +#define CONSUME_CASHNUT "chestnut" // Quality: 0 Rarity: 0 +#define IMPORTANT_GODDESS_FRUIT "iky01000190" // Quality: 0 Rarity: 0 +#define IMPORTANT_ETERNIAN_FRUIT "iky01000200" // Quality: 0 Rarity: 0 +#define IMPORTANT_RAINBOW_GODDESS_FRUIT "iky01000210" // Quality: 0 Rarity: 0 +#define IMPORTANT_WATERING_CAN "iky01000230" // Quality: 0 Rarity: 0 +#define IMPORTANT_MYSTERIOUS_SLATE "iky01000330" // Quality: 0 Rarity: 0 +#define IMPORTANT_ANCIENT_ROBOT_ARM "iky01000340" // Quality: 0 Rarity: 0 +#define IMPORTANT_ANCIENT_ROBOT_OIL "iky01000350" // Quality: 0 Rarity: 0 +#define IMPORTANT_ANCIENT_ROBOT_PARTS "iky01000360" // Quality: 0 Rarity: 0 +#define IMPORTANT_TOUR_COIN "iky01000370" // Quality: 0 Rarity: 0 +#define IMPORTANT_EYE_CATALOG "iky01000380" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAIR_CATALOG "iky01000390" // Quality: 0 Rarity: 5 +#define IMPORTANT_CELESTIAS_GIFT "iky01000420" // Quality: 0 Rarity: 0 +#define IMPORTANT_GOLDEN_CELESTIAS_GIFT "iky01000430" // Quality: 0 Rarity: 0 +#define IMPORTANT_FORTUNA_TOPAZ "iky01000440" // Quality: 0 Rarity: 0 +#define IMPORTANT_DELISH_FISH "iky01000450" // Quality: 0 Rarity: 0 +#define IMPORTANT_FEATHERWEIGHT_INGOT "iky01000460" // Quality: 0 Rarity: 0 +#define IMPORTANT_TRAINEES_BRONZE_SWORD "iky01000470" // Quality: 0 Rarity: 0 +#define IMPORTANT_SOFT_WOOL "iky01000480" // Quality: 0 Rarity: 0 +#define IMPORTANT_FLOWY_CAPE "iky01000490" // Quality: 0 Rarity: 0 +#define IMPORTANT_DUBIOUS_OBJECT "iky01000500" // Quality: 0 Rarity: 0 +#define IMPORTANT_MEMORY_CHARM "iky01000510" // Quality: 0 Rarity: 0 +#define IMPORTANT_STURDY_PALM_LOG "iky01000520" // Quality: 0 Rarity: 0 +#define IMPORTANT_TIP_TOP_TOMATO "iky01000530" // Quality: 0 Rarity: 0 +#define IMPORTANT_GOURMET_FLUFFY_OMELET "iky01000540" // Quality: 0 Rarity: 0 +#define IMPORTANT_FLUTE_OF_FLIGHT "iky01000550" // Quality: 0 Rarity: 0 +#define IMPORTANT_STOLEN_GOODS "iky01000560" // Quality: 0 Rarity: 0 +#define IMPORTANT_HYPER_HEALTHY_HONEY "iky01000570" // Quality: 0 Rarity: 0 +#define IMPORTANT_FLUFFY_FABRIC "iky01000580" // Quality: 0 Rarity: 0 +#define IMPORTANT_BESPOKE_TROPICAL_SOFA "iky01000590" // Quality: 0 Rarity: 0 +#define IMPORTANT_SUPER_SWEET_ONION "iky01000600" // Quality: 0 Rarity: 0 +#define IMPORTANT_REMS_LOST_PAINTING "iky01000610" // Quality: 0 Rarity: 0 +#define IMPORTANT_SPIRIT_HOE "iky01000620" // Quality: 0 Rarity: 0 +#define IMPORTANT_GREATSWORD_OF_TIME "iky01000630" // Quality: 0 Rarity: 0 +#define IMPORTANT_INTERFERE_GEAR_RECIPE "iky01000640" // Quality: 0 Rarity: 0 +#define IMPORTANT_INTERFERE_GEAR_PLUS "iky01000650" // Quality: 0 Rarity: 0 +#define IMPORTANT_ETERNIA_GEM "iky01000660" // Quality: 0 Rarity: 0 +#define IMPORTANT_DRAGONUT "iky01000670" // Quality: 0 Rarity: 0 +#define IMPORTANT_SOOTHING_WATER "iky01000680" // Quality: 0 Rarity: 0 +#define IMPORTANT_CROW_FEATHER "iky01000690" // Quality: 0 Rarity: 0 +#define IMPORTANT_INTERFERE_GEAR "iky01000700" // Quality: 0 Rarity: 0 +#define IMPORTANT_STONE_GEAR_PART "iky01000710" // Quality: 0 Rarity: 0 +#define IMPORTANT_WOODEN_GEAR_PART "iky01000720" // Quality: 0 Rarity: 0 +#define IMPORTANT_CLOTH_GEAR_PART "iky01000730" // Quality: 0 Rarity: 0 +#define IMPORTANT_ETERNIAN_ENERGY_STEW "iky01000740" // Quality: 0 Rarity: 0 +#define IMPORTANT_ETERNIAN_LOG "iky01000750" // Quality: 0 Rarity: 0 +#define IMPORTANT_ETERNIA_FERN "iky01000760" // Quality: 0 Rarity: 0 +#define IMPORTANT_ETERNIAN_FLYING_FISH "iky01000770" // Quality: 0 Rarity: 0 +#define IMPORTANT_ETERNIAN_FLEECE "iky01000780" // Quality: 0 Rarity: 0 +#define IMPORTANT_ART_COMPETITION_PAINTING "iky01000830" // Quality: 0 Rarity: 0 +#define IMPORTANT_SWIMMERS_PRIDE "iky01000840" // Quality: 0 Rarity: 0 +#define IMPORTANT_FRAJEEL_FIGURE_1_8_SCALE "iky01000790" // Quality: 0 Rarity: 0 +#define IMPORTANT_FRAJEEL_COLLECTIBLE_PHOTOS "iky01000800" // Quality: 0 Rarity: 0 +#define IMPORTANT_MACHO_MUSCLE_BODY_PILLOW "iky01000810" // Quality: 0 Rarity: 0 +#define IMPORTANT_FRAJEELS_UPLIFTING_CALENDAR "iky01000820" // Quality: 0 Rarity: 0 +#define IMPORTANT_SURPRISE_BOX "iky04000010" // Quality: 0 Rarity: 2 +#define IMPORTANT_HAPPY_BOX "iky04000020" // Quality: 0 Rarity: 3 +#define IMPORTANT_DREAMY_BOX "iky04000030" // Quality: 0 Rarity: 4 +#define IMPORTANT_MAKEOVER_BOX "iky04000040" // Quality: 0 Rarity: 5 +#define IMPORTANT_WOO_HOOEXCL "iky02000100" // Quality: 0 Rarity: 0 +#define IMPORTANT_WAVE "iky02000110" // Quality: 0 Rarity: 0 +#define IMPORTANT_BOW "iky02000120" // Quality: 0 Rarity: 0 +#define IMPORTANT_CLAP "iky02000130" // Quality: 0 Rarity: 0 +#define IMPORTANT_UPSET "iky02000140" // Quality: 0 Rarity: 0 +#define IMPORTANT_ECSTATIC "iky02000150" // Quality: 0 Rarity: 0 +#define IMPORTANT_SUPPORTIVE "iky02000160" // Quality: 0 Rarity: 0 +#define IMPORTANT_BOASTING "iky02000170" // Quality: 0 Rarity: 0 +#define IMPORTANT_FRANTIC "iky02000180" // Quality: 0 Rarity: 0 +#define IMPORTANT_DEJECTED "iky02000190" // Quality: 0 Rarity: 0 +#define IMPORTANT_COMMAND "iky02000200" // Quality: 0 Rarity: 0 +#define IMPORTANT_SIT "iky02000210" // Quality: 0 Rarity: 0 +#define IMPORTANT_CHEERY "iky02000220" // Quality: 0 Rarity: 0 +#define IMPORTANT_LOOK_AROUND "iky02000230" // Quality: 0 Rarity: 0 +#define IMPORTANT_DOZE_OFF "iky02000240" // Quality: 0 Rarity: 0 +#define IMPORTANT_YAWN "iky02000250" // Quality: 0 Rarity: 0 +#define IMPORTANT_LAUGH "iky02000260" // Quality: 0 Rarity: 0 +#define IMPORTANT_ANGRY "iky02000270" // Quality: 0 Rarity: 0 +#define IMPORTANT_I_GET_ITEXCL "iky02000280" // Quality: 0 Rarity: 0 +#define IMPORTANT_VICTORY_POSE "iky02000290" // Quality: 0 Rarity: 0 +#define IMPORTANT_CROSS_ARMS "iky02000300" // Quality: 0 Rarity: 0 +#define IMPORTANT_HAPPY_POSE "iky02000310" // Quality: 0 Rarity: 0 +#define IMPORTANT_SUPERMODEL_POSE "iky02000320" // Quality: 0 Rarity: 0 +#define IMPORTANT_THANKSEXCL "iky03000100" // Quality: 0 Rarity: 0 +#define IMPORTANT_HOWDYEXCL "iky03000110" // Quality: 0 Rarity: 0 +#define IMPORTANT_NICEEXCL "iky03000120" // Quality: 0 Rarity: 0 +#define IMPORTANT_OKEXCL "iky03000130" // Quality: 0 Rarity: 0 +#define IMPORTANT_NOEXCL "iky03000140" // Quality: 0 Rarity: 0 +#define IMPORTANT_WAIT_UPEXCL "iky03000150" // Quality: 0 Rarity: 0 +#define IMPORTANT_INTEREXCL "iky03000160" // Quality: 0 Rarity: 0 +#define IMPORTANT_LETS_GO_HUNTINGEXCL "iky03000170" // Quality: 0 Rarity: 0 +#define IMPORTANT_LETS_GO_GATHEREXCL "iky03000180" // Quality: 0 Rarity: 0 +#define IMPORTANT_LETS_GO_CRAFTEXCL "iky03000190" // Quality: 0 Rarity: 0 +#define IMPORTANT_NEED_HEALINGEXCL "iky03000200" // Quality: 0 Rarity: 0 +#define IMPORTANT_TAKE_THISEXCL "iky03000210" // Quality: 0 Rarity: 0 +#define IMPORTANT_TOO_BAD "iky03000220" // Quality: 0 Rarity: 0 +#define IMPORTANT_OOF "iky03000230" // Quality: 0 Rarity: 0 +#define IMPORTANT_AWESOMEEXCL "iky03000240" // Quality: 0 Rarity: 0 +#define IMPORTANT_TIME_TO_GOEXCL "iky03000250" // Quality: 0 Rarity: 0 +#define IMPORTANT_YOU_READYINTER "iky03000260" // Quality: 0 Rarity: 0 +#define IMPORTANT_INTER "iky03000270" // Quality: 0 Rarity: 0 +#define IMPORTANT_EXCLEXCLEXCL "iky03000280" // Quality: 0 Rarity: 0 +#define IMPORTANT_CONGRATSEXCL "iky03000290" // Quality: 0 Rarity: 0 +#define IMPORTANT_ONE_MORE_TIMEEXCL "iky03000300" // Quality: 0 Rarity: 0 +#define IMPORTANT_SORRY "iky03000310" // Quality: 0 Rarity: 0 +#define IMPORTANT_WELL_DONEEXCL "iky03000320" // Quality: 0 Rarity: 0 +#define IMPORTANT_THAT_WAS_FUNEXCL "iky03000330" // Quality: 0 Rarity: 0 +#define IMPORTANT_EEP "iky03000340" // Quality: 0 Rarity: 0 +#define IMPORTANT_LETS_GOOOEXCL "iky03000350" // Quality: 0 Rarity: 0 +#define IMPORTANT_AW_SHUCKSEXCL "iky03000360" // Quality: 0 Rarity: 0 +#define IMPORTANT_MWA_HA_HA "iky03000370" // Quality: 0 Rarity: 0 +#define IMPORTANT_HEH_HEHEXCL "iky03000380" // Quality: 0 Rarity: 0 +#define IMPORTANT_EASY_PEASYEXCL "iky03000390" // Quality: 0 Rarity: 0 +#define IMPORTANT_LAURA_COLOR_1 "iky_chr000102" // Quality: 0 Rarity: 5 +#define IMPORTANT_LAURA_COLOR_2 "iky_chr000103" // Quality: 0 Rarity: 5 +#define IMPORTANT_LAURA_COLOR_3 "iky_chr000104" // Quality: 0 Rarity: 5 +#define IMPORTANT_GLENN_COLOR_1 "iky_chr000202" // Quality: 0 Rarity: 5 +#define IMPORTANT_GLENN_COLOR_2 "iky_chr000203" // Quality: 0 Rarity: 5 +#define IMPORTANT_GLENN_COLOR_3 "iky_chr000204" // Quality: 0 Rarity: 5 +#define IMPORTANT_LEILAH_COLOR_1 "iky_chr000302" // Quality: 0 Rarity: 5 +#define IMPORTANT_LEILAH_COLOR_2 "iky_chr000303" // Quality: 0 Rarity: 5 +#define IMPORTANT_LEILAH_COLOR_3 "iky_chr000304" // Quality: 0 Rarity: 5 +#define IMPORTANT_COLIN_COLOR_1 "iky_chr000402" // Quality: 0 Rarity: 5 +#define IMPORTANT_COLIN_COLOR_2 "iky_chr000403" // Quality: 0 Rarity: 5 +#define IMPORTANT_COLIN_COLOR_3 "iky_chr000404" // Quality: 0 Rarity: 5 +#define IMPORTANT_OLIVIA_COLOR_1 "iky_chr000502" // Quality: 0 Rarity: 5 +#define IMPORTANT_OLIVIA_COLOR_2 "iky_chr000503" // Quality: 0 Rarity: 5 +#define IMPORTANT_OLIVIA_COLOR_3 "iky_chr000504" // Quality: 0 Rarity: 5 +#define IMPORTANT_DAEMON_COLOR_1 "iky_chr000602" // Quality: 0 Rarity: 5 +#define IMPORTANT_DAEMON_COLOR_2 "iky_chr000603" // Quality: 0 Rarity: 5 +#define IMPORTANT_DAEMON_COLOR_3 "iky_chr000604" // Quality: 0 Rarity: 5 +#define IMPORTANT_ODIN_COLOR_1 "iky_chr000702" // Quality: 0 Rarity: 5 +#define IMPORTANT_ODIN_COLOR_2 "iky_chr000703" // Quality: 0 Rarity: 5 +#define IMPORTANT_ODIN_COLOR_3 "iky_chr000704" // Quality: 0 Rarity: 5 +#define IMPORTANT_YUELIA_COLOR_1 "iky_chr000802" // Quality: 0 Rarity: 5 +#define IMPORTANT_YUELIA_COLOR_2 "iky_chr000803" // Quality: 0 Rarity: 5 +#define IMPORTANT_YUELIA_COLOR_3 "iky_chr000804" // Quality: 0 Rarity: 5 +#define IMPORTANT_SHEA_COLOR_1 "iky_chr000902" // Quality: 0 Rarity: 5 +#define IMPORTANT_SHEA_COLOR_2 "iky_chr000903" // Quality: 0 Rarity: 5 +#define IMPORTANT_SHEA_COLOR_3 "iky_chr000904" // Quality: 0 Rarity: 5 +#define IMPORTANT_DUGLAS_COLOR_1 "iky_chr000a02" // Quality: 0 Rarity: 5 +#define IMPORTANT_DUGLAS_COLOR_2 "iky_chr000a03" // Quality: 0 Rarity: 5 +#define IMPORTANT_DUGLAS_COLOR_3 "iky_chr000a04" // Quality: 0 Rarity: 5 +#define IMPORTANT_ISAAC_COLOR_1 "iky_chr000b02" // Quality: 0 Rarity: 5 +#define IMPORTANT_ISAAC_COLOR_2 "iky_chr000b03" // Quality: 0 Rarity: 5 +#define IMPORTANT_ISAAC_COLOR_3 "iky_chr000b04" // Quality: 0 Rarity: 5 +#define IMPORTANT_MONIKA_COLOR_1 "iky_chr000c02" // Quality: 0 Rarity: 5 +#define IMPORTANT_MONIKA_COLOR_2 "iky_chr000c03" // Quality: 0 Rarity: 5 +#define IMPORTANT_MONIKA_COLOR_3 "iky_chr000c04" // Quality: 0 Rarity: 5 +#define IMPORTANT_CHAKPO_COLOR_1 "iky_chr000d02" // Quality: 0 Rarity: 5 +#define IMPORTANT_CHAKPO_COLOR_2 "iky_chr000d03" // Quality: 0 Rarity: 5 +#define IMPORTANT_CHAKPO_COLOR_3 "iky_chr000d04" // Quality: 0 Rarity: 5 +#define IMPORTANT_MUSTANG_COLOR_1 "iky_chr000e02" // Quality: 0 Rarity: 5 +#define IMPORTANT_MUSTANG_COLOR_2 "iky_chr000e03" // Quality: 0 Rarity: 5 +#define IMPORTANT_MUSTANG_COLOR_3 "iky_chr000e04" // Quality: 0 Rarity: 5 +#define IMPORTANT_JAKE_COLOR_1 "iky_chr000f02" // Quality: 0 Rarity: 5 +#define IMPORTANT_JAKE_COLOR_2 "iky_chr000f03" // Quality: 0 Rarity: 5 +#define IMPORTANT_JAKE_COLOR_3 "iky_chr000f04" // Quality: 0 Rarity: 5 +#define IMPORTANT_HILDA_COLOR_1 "iky_chr001002" // Quality: 0 Rarity: 5 +#define IMPORTANT_HILDA_COLOR_2 "iky_chr001003" // Quality: 0 Rarity: 5 +#define IMPORTANT_HILDA_COLOR_3 "iky_chr001004" // Quality: 0 Rarity: 5 +#define IMPORTANT_FANG_COLOR_1 "iky_chr001102" // Quality: 0 Rarity: 5 +#define IMPORTANT_FANG_COLOR_2 "iky_chr001103" // Quality: 0 Rarity: 5 +#define IMPORTANT_FANG_COLOR_3 "iky_chr001104" // Quality: 0 Rarity: 5 +#define IMPORTANT_SNOW_COLOR_1 "iky_chr001202" // Quality: 0 Rarity: 5 +#define IMPORTANT_SNOW_COLOR_2 "iky_chr001203" // Quality: 0 Rarity: 5 +#define IMPORTANT_SNOW_COLOR_3 "iky_chr001204" // Quality: 0 Rarity: 5 +#define IMPORTANT_ROUGE_COLOR_1 "iky_chr001302" // Quality: 0 Rarity: 5 +#define IMPORTANT_ROUGE_COLOR_2 "iky_chr001303" // Quality: 0 Rarity: 5 +#define IMPORTANT_ROUGE_COLOR_3 "iky_chr001304" // Quality: 0 Rarity: 5 +#define IMPORTANT_FERN_COLOR_1 "iky_chr001402" // Quality: 0 Rarity: 5 +#define IMPORTANT_FERN_COLOR_2 "iky_chr001403" // Quality: 0 Rarity: 5 +#define IMPORTANT_FERN_COLOR_3 "iky_chr001404" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAWKE_COLOR_1 "iky_chr001502" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAWKE_COLOR_2 "iky_chr001503" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAWKE_COLOR_3 "iky_chr001504" // Quality: 0 Rarity: 5 +#define IMPORTANT_JERRY_COLOR_1 "iky_chr001602" // Quality: 0 Rarity: 5 +#define IMPORTANT_JERRY_COLOR_2 "iky_chr001603" // Quality: 0 Rarity: 5 +#define IMPORTANT_JERRY_COLOR_3 "iky_chr001604" // Quality: 0 Rarity: 5 +#define IMPORTANT_CLIFF_COLOR_1 "iky_chr001702" // Quality: 0 Rarity: 5 +#define IMPORTANT_CLIFF_COLOR_2 "iky_chr001703" // Quality: 0 Rarity: 5 +#define IMPORTANT_CLIFF_COLOR_3 "iky_chr001704" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAZEL_COLOR_1 "iky_chr001802" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAZEL_COLOR_2 "iky_chr001803" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAZEL_COLOR_3 "iky_chr001804" // Quality: 0 Rarity: 5 +#define IMPORTANT_SLOANE_COLOR_1 "iky_chr001902" // Quality: 0 Rarity: 5 +#define IMPORTANT_SLOANE_COLOR_2 "iky_chr001903" // Quality: 0 Rarity: 5 +#define IMPORTANT_SLOANE_COLOR_3 "iky_chr001904" // Quality: 0 Rarity: 5 +#define IMPORTANT_GRANTZ_COLOR_1 "iky_chr001a02" // Quality: 0 Rarity: 5 +#define IMPORTANT_GRANTZ_COLOR_2 "iky_chr001a03" // Quality: 0 Rarity: 5 +#define IMPORTANT_GRANTZ_COLOR_3 "iky_chr001a04" // Quality: 0 Rarity: 5 +#define IMPORTANT_SYLVIA_COLOR_1 "iky_chr001b02" // Quality: 0 Rarity: 5 +#define IMPORTANT_SYLVIA_COLOR_2 "iky_chr001b03" // Quality: 0 Rarity: 5 +#define IMPORTANT_SYLVIA_COLOR_3 "iky_chr001b04" // Quality: 0 Rarity: 5 +#define IMPORTANT_BEARHART_COLOR_1 "iky_chr001c02" // Quality: 0 Rarity: 5 +#define IMPORTANT_BEARHART_COLOR_2 "iky_chr001c03" // Quality: 0 Rarity: 5 +#define IMPORTANT_BEARHART_COLOR_3 "iky_chr001c04" // Quality: 0 Rarity: 5 +#define IMPORTANT_ORLANDO_COLOR_1 "iky_chr001d02" // Quality: 0 Rarity: 5 +#define IMPORTANT_ORLANDO_COLOR_2 "iky_chr001d03" // Quality: 0 Rarity: 5 +#define IMPORTANT_ORLANDO_COLOR_3 "iky_chr001d04" // Quality: 0 Rarity: 5 +#define IMPORTANT_AHAB_COLOR_1 "iky_chr001e02" // Quality: 0 Rarity: 5 +#define IMPORTANT_AHAB_COLOR_2 "iky_chr001e03" // Quality: 0 Rarity: 5 +#define IMPORTANT_AHAB_COLOR_3 "iky_chr001e04" // Quality: 0 Rarity: 5 +#define IMPORTANT_TERUHA_COLOR_1 "iky_chr001f02" // Quality: 0 Rarity: 5 +#define IMPORTANT_TERUHA_COLOR_2 "iky_chr001f03" // Quality: 0 Rarity: 5 +#define IMPORTANT_TERUHA_COLOR_3 "iky_chr001f04" // Quality: 0 Rarity: 5 +#define IMPORTANT_BRAY_COLOR_1 "iky_chr002002" // Quality: 0 Rarity: 5 +#define IMPORTANT_BRAY_COLOR_2 "iky_chr002003" // Quality: 0 Rarity: 5 +#define IMPORTANT_BRAY_COLOR_3 "iky_chr002004" // Quality: 0 Rarity: 5 +#define IMPORTANT_MAGMIA_COLOR_1 "iky_chr002102" // Quality: 0 Rarity: 5 +#define IMPORTANT_MAGMIA_COLOR_2 "iky_chr002103" // Quality: 0 Rarity: 5 +#define IMPORTANT_MAGMIA_COLOR_3 "iky_chr002104" // Quality: 0 Rarity: 5 +#define IMPORTANT_IAN_COLOR_1 "iky_chr002202" // Quality: 0 Rarity: 5 +#define IMPORTANT_IAN_COLOR_2 "iky_chr002203" // Quality: 0 Rarity: 5 +#define IMPORTANT_IAN_COLOR_3 "iky_chr002204" // Quality: 0 Rarity: 5 +#define IMPORTANT_CORMELL_COLOR_1 "iky_chr002302" // Quality: 0 Rarity: 5 +#define IMPORTANT_CORMELL_COLOR_2 "iky_chr002303" // Quality: 0 Rarity: 5 +#define IMPORTANT_CORMELL_COLOR_3 "iky_chr002304" // Quality: 0 Rarity: 5 +#define IMPORTANT_CHERRY_COLOR_1 "iky_chr002402" // Quality: 0 Rarity: 5 +#define IMPORTANT_CHERRY_COLOR_2 "iky_chr002403" // Quality: 0 Rarity: 5 +#define IMPORTANT_CHERRY_COLOR_3 "iky_chr002404" // Quality: 0 Rarity: 5 +#define IMPORTANT_KUNUGI_COLOR_1 "iky_chr002502" // Quality: 0 Rarity: 5 +#define IMPORTANT_KUNUGI_COLOR_2 "iky_chr002503" // Quality: 0 Rarity: 5 +#define IMPORTANT_KUNUGI_COLOR_3 "iky_chr002504" // Quality: 0 Rarity: 5 +#define IMPORTANT_KLAUS_COLOR_1 "iky_chr002602" // Quality: 0 Rarity: 5 +#define IMPORTANT_KLAUS_COLOR_2 "iky_chr002603" // Quality: 0 Rarity: 5 +#define IMPORTANT_KLAUS_COLOR_3 "iky_chr002604" // Quality: 0 Rarity: 5 +#define IMPORTANT_TAYLOR_COLOR_1 "iky_chr002702" // Quality: 0 Rarity: 5 +#define IMPORTANT_TAYLOR_COLOR_2 "iky_chr002703" // Quality: 0 Rarity: 5 +#define IMPORTANT_TAYLOR_COLOR_3 "iky_chr002704" // Quality: 0 Rarity: 5 +#define IMPORTANT_ALLAN_COLOR_1 "iky_chr002802" // Quality: 0 Rarity: 5 +#define IMPORTANT_ALLAN_COLOR_2 "iky_chr002803" // Quality: 0 Rarity: 5 +#define IMPORTANT_ALLAN_COLOR_3 "iky_chr002804" // Quality: 0 Rarity: 5 +#define IMPORTANT_NOMMIE_COLOR_1 "iky_chr002902" // Quality: 0 Rarity: 5 +#define IMPORTANT_NOMMIE_COLOR_2 "iky_chr002903" // Quality: 0 Rarity: 5 +#define IMPORTANT_NOMMIE_COLOR_3 "iky_chr002904" // Quality: 0 Rarity: 5 +#define IMPORTANT_FLAMEL_COLOR_1 "iky_chr002a02" // Quality: 0 Rarity: 5 +#define IMPORTANT_FLAMEL_COLOR_2 "iky_chr002a03" // Quality: 0 Rarity: 5 +#define IMPORTANT_FLAMEL_COLOR_3 "iky_chr002a04" // Quality: 0 Rarity: 5 +#define IMPORTANT_SOPHIE_COLOR_1 "iky_chr002b02" // Quality: 0 Rarity: 5 +#define IMPORTANT_SOPHIE_COLOR_2 "iky_chr002b03" // Quality: 0 Rarity: 5 +#define IMPORTANT_SOPHIE_COLOR_3 "iky_chr002b04" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEMIEL_COLOR_1 "iky_chr002c02" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEMIEL_COLOR_2 "iky_chr002c03" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEMIEL_COLOR_3 "iky_chr002c04" // Quality: 0 Rarity: 5 +#define IMPORTANT_PINO_COLOR_1 "iky_chr002d02" // Quality: 0 Rarity: 5 +#define IMPORTANT_PINO_COLOR_2 "iky_chr002d03" // Quality: 0 Rarity: 5 +#define IMPORTANT_PINO_COLOR_3 "iky_chr002d04" // Quality: 0 Rarity: 5 +#define IMPORTANT_PIERRE_COLOR_1 "iky_chr002e02" // Quality: 0 Rarity: 5 +#define IMPORTANT_PIERRE_COLOR_2 "iky_chr002e03" // Quality: 0 Rarity: 5 +#define IMPORTANT_PIERRE_COLOR_3 "iky_chr002e04" // Quality: 0 Rarity: 5 +#define IMPORTANT_ROISIN_COLOR_1 "iky_chr002f02" // Quality: 0 Rarity: 5 +#define IMPORTANT_ROISIN_COLOR_2 "iky_chr002f03" // Quality: 0 Rarity: 5 +#define IMPORTANT_ROISIN_COLOR_3 "iky_chr002f04" // Quality: 0 Rarity: 5 +#define IMPORTANT_KIKYO_COLOR_1 "iky_chr003102" // Quality: 0 Rarity: 5 +#define IMPORTANT_KIKYO_COLOR_2 "iky_chr003103" // Quality: 0 Rarity: 5 +#define IMPORTANT_KIKYO_COLOR_3 "iky_chr003104" // Quality: 0 Rarity: 5 +#define IMPORTANT_MEIME_COLOR_1 "iky_chr003202" // Quality: 0 Rarity: 5 +#define IMPORTANT_MEIME_COLOR_2 "iky_chr003203" // Quality: 0 Rarity: 5 +#define IMPORTANT_MEIME_COLOR_3 "iky_chr003204" // Quality: 0 Rarity: 5 +#define IMPORTANT_BUTCH_COLOR_1 "iky_chr003402" // Quality: 0 Rarity: 5 +#define IMPORTANT_BUTCH_COLOR_2 "iky_chr003403" // Quality: 0 Rarity: 5 +#define IMPORTANT_BUTCH_COLOR_3 "iky_chr003404" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEVILISH_SQUARE "iky_test_00" // Quality: 0 Rarity: 0 +#define IMPORTANT_SEABREEZE_SQUARE "iky_icf01040030" // Quality: 0 Rarity: 5 +#define IMPORTANT_GRAFFITI_SQUARE_0 "iky_icf01040070" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEVILISH_SQUARE_1 "iky_icf01040080" // Quality: 0 Rarity: 5 +#define IMPORTANT_ANCIENT_SQUARE "iky_icf01040100" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEVILISH_HOUSE "iky_icf01020110" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEVILISH_HOUSE_A "iky_icf01020111" // Quality: 0 Rarity: 5 +#define IMPORTANT_DEVILISH_HOUSE_B "iky_icf01020112" // Quality: 0 Rarity: 5 +#define IMPORTANT_EYE_CATALOG_2 "iky01000381" // Quality: 0 Rarity: 5 +#define IMPORTANT_HAIR_CATALOG_2 "iky01000391" // Quality: 0 Rarity: 5 +#define IMPORTANT_GODDESS_SQUARE "iky_icf01040040" // Quality: 0 Rarity: 5 +#define IMPORTANT_DIVINE_SQUARE "iky_icf01040050" // Quality: 0 Rarity: 5 +#define WEAPON_TREE_BRANCH "iwp01000010" // Quality: 0 Rarity: 0 +#define WEAPON_TOUGH_TREE_BRANCH "iwp06000020" // Quality: 0 Rarity: 0 +#define WEAPON_CHERRY_STICK "iwp06000050" // Quality: 0 Rarity: 0 +#define WEAPON_FIRE_STICK "iwp06000060" // Quality: 0 Rarity: 0 +#define WEAPON_WIND_STICK "iwp06000070" // Quality: 0 Rarity: 0 +#define WEAPON_WATER_STICK "iwp06000080" // Quality: 0 Rarity: 0 +#define WEAPON_EARTH_STICK "iwp06000090" // Quality: 0 Rarity: 0 +#define WEAPON_EXCALIBRANCH "iwp06000030" // Quality: 0 Rarity: 0 +#define WEAPON_GIANT_STICK "iwp06000100" // Quality: 0 Rarity: 0 +#define WEAPON_DRAGON_STICK "iwp06000110" // Quality: 0 Rarity: 0 +#define WEAPON_ROASTED_CORN "iwp06000040" // Quality: 0 Rarity: 0 +#define WEAPON_LADLE "iwp01000012" // Quality: 0 Rarity: 0 +#define WEAPON_KITCHEN_KNIFE "iwp01000013" // Quality: 0 Rarity: 0 +#define WEAPON_WEIRD_PAD "iwp01000014" // Quality: 0 Rarity: 0 +#define WEAPON_OLD_GUYS_CANE "iwp01000015" // Quality: 0 Rarity: 0 +#define WEAPON_TONGS_HOT "iwp01000016" // Quality: 0 Rarity: 0 +#define WEAPON_TONGS "iwp01000017" // Quality: 0 Rarity: 0 +#define WEAPON_SPHERE_OF_MALETH "iwp01000018" // Quality: 0 Rarity: 0 +#define WEAPON_INTERFERE_GEAR_PLUS "iwp01000019" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_SWORD "iwp02000010" // Quality: 0 Rarity: 0 +#define WEAPON_SQUIRES_SWORD "iwp02000020" // Quality: 0 Rarity: 0 +#define WEAPON_BRONZE_SWORD "iwp02000030" // Quality: 0 Rarity: 0 +#define WEAPON_IRON_SWORD "iwp02000040" // Quality: 0 Rarity: 0 +#define WEAPON_SILVER_SWORD "iwp02000050" // Quality: 0 Rarity: 0 +#define WEAPON_FLAME_SABER "iwp02000130" // Quality: 0 Rarity: 0 +#define WEAPON_GALE_SABER "iwp02000150" // Quality: 0 Rarity: 0 +#define WEAPON_AQUA_SABER "iwp02000140" // Quality: 0 Rarity: 0 +#define WEAPON_LEAF_SABER "iwp02000120" // Quality: 0 Rarity: 0 +#define WEAPON_GOLD_SWORD "iwp02000060" // Quality: 0 Rarity: 0 +#define WEAPON_SWORD_OF_DARKNESS "iwp02000070" // Quality: 0 Rarity: 0 +#define WEAPON_STARFALL_SWORD "iwp02000170" // Quality: 0 Rarity: 0 +#define WEAPON_SWORD_OF_TIME "iwp02000190" // Quality: 0 Rarity: 0 +#define WEAPON_DRAGOONS_SWORD "iwp02000080" // Quality: 0 Rarity: 0 +#define WEAPON_VERDANT_BLADE "iwp02000180" // Quality: 0 Rarity: 0 +#define WEAPON_BOREAL_BLADE "iwp02000110" // Quality: 0 Rarity: 0 +#define WEAPON_FLORAL_SWORD "iwp02000100" // Quality: 0 Rarity: 0 +#define WEAPON_BLACK_DRAGON_SWORD "iwp02000160" // Quality: 0 Rarity: 0 +#define WEAPON_APPLE_SLICER "iwp02000090" // Quality: 0 Rarity: 0 +#define WEAPON_ARCANITE_SWORD "iwp02000200" // Quality: 0 Rarity: 0 +#define WEAPON_APOCALYPSE_SWORD "iwp02000210" // Quality: 0 Rarity: 0 +#define WEAPON_TRUE_SWORD_OF_TIME "iwp02000220" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_SWORD "iwp02000230" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_CLAYMORE "iwp03000010" // Quality: 0 Rarity: 0 +#define WEAPON_NOVICES_CLAYMORE "iwp03000020" // Quality: 0 Rarity: 0 +#define WEAPON_BRONZE_CLAYMORE "iwp03000030" // Quality: 0 Rarity: 0 +#define WEAPON_IRON_CLAYMORE "iwp03000040" // Quality: 0 Rarity: 0 +#define WEAPON_SILVER_CLAYMORE "iwp03000050" // Quality: 0 Rarity: 0 +#define WEAPON_FIRE_CLAYMORE "iwp03000150" // Quality: 0 Rarity: 0 +#define WEAPON_WIND_CLAYMORE "iwp03000130" // Quality: 0 Rarity: 0 +#define WEAPON_WATER_CLAYMORE "iwp03000160" // Quality: 0 Rarity: 0 +#define WEAPON_EARTH_CLAYMORE "iwp03000140" // Quality: 0 Rarity: 0 +#define WEAPON_GOLD_CLAYMORE "iwp03000060" // Quality: 0 Rarity: 0 +#define WEAPON_BLACK_DRAGON_BUSTER "iwp03000120" // Quality: 0 Rarity: 0 +#define WEAPON_SYLPHIDE "iwp03000170" // Quality: 0 Rarity: 0 +#define WEAPON_GREATSWORD_OF_TIME "iwp03000190" // Quality: 0 Rarity: 0 +#define WEAPON_SCARLET_SCOURGE "iwp03000100" // Quality: 0 Rarity: 0 +#define WEAPON_COBALT_DRAGONFANG "iwp03000180" // Quality: 0 Rarity: 0 +#define WEAPON_BLIZZARD_BUSTER "iwp03000110" // Quality: 0 Rarity: 0 +#define WEAPON_WOLFS_FANG "iwp03000090" // Quality: 0 Rarity: 0 +#define WEAPON_DRACONIC_GREATSWORD "iwp03000070" // Quality: 0 Rarity: 0 +#define WEAPON_DRAGONS_DESPAIR "iwp03000080" // Quality: 0 Rarity: 0 +#define WEAPON_TRUE_GREATSWORD_OF_TIME "iwp03000200" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_CLAYMORE "iwp03000210" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_BOW "iwp05000010" // Quality: 0 Rarity: 0 +#define WEAPON_HUNTERS_BOW "iwp05000160" // Quality: 0 Rarity: 0 +#define WEAPON_OAK_BOW "iwp05000020" // Quality: 0 Rarity: 0 +#define WEAPON_PINE_BOW "iwp05000030" // Quality: 0 Rarity: 0 +#define WEAPON_CHERRY_BOW "iwp05000040" // Quality: 0 Rarity: 0 +#define WEAPON_BLAZE_BOW "iwp05000140" // Quality: 0 Rarity: 0 +#define WEAPON_GALE_BOW "iwp05000120" // Quality: 0 Rarity: 0 +#define WEAPON_CRYSTAL_BOW "iwp05000150" // Quality: 0 Rarity: 0 +#define WEAPON_LEAF_BOW "iwp05000130" // Quality: 0 Rarity: 0 +#define WEAPON_SUGAR_BOW "iwp05000050" // Quality: 0 Rarity: 0 +#define WEAPON_BLACK_DRAGON_BOW "iwp05000070" // Quality: 0 Rarity: 0 +#define WEAPON_WARGODS_BOW "iwp05000170" // Quality: 0 Rarity: 0 +#define WEAPON_BOW_OF_TIME "iwp05000190" // Quality: 0 Rarity: 0 +#define WEAPON_PHOENIX_BOW "iwp05000060" // Quality: 0 Rarity: 0 +#define WEAPON_FALCONWING "iwp05000110" // Quality: 0 Rarity: 0 +#define WEAPON_POSEIDONS_BOW "iwp05000080" // Quality: 0 Rarity: 0 +#define WEAPON_SUNCATCHER "iwp05000100" // Quality: 0 Rarity: 0 +#define WEAPON_HEAVENLY_AEROSHOT "iwp05000090" // Quality: 0 Rarity: 0 +#define WEAPON_TENEBRION "iwp05000200" // Quality: 0 Rarity: 0 +#define WEAPON_TRUE_BOW_OF_TIME "iwp05000210" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_BOW "iwp05000220" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_STAFF "iwp04000010" // Quality: 0 Rarity: 0 +#define WEAPON_NOVICES_STAFF "iwp04000020" // Quality: 0 Rarity: 0 +#define WEAPON_OAK_STAFF "iwp04000030" // Quality: 0 Rarity: 0 +#define WEAPON_PINE_STAFF "iwp04000040" // Quality: 0 Rarity: 0 +#define WEAPON_CHERRY_STAFF "iwp04000050" // Quality: 0 Rarity: 0 +#define WEAPON_RED_DRAGON_STAFF "iwp04000090" // Quality: 0 Rarity: 0 +#define WEAPON_SPOOKY_STAFF "iwp04000100" // Quality: 0 Rarity: 0 +#define WEAPON_FROGGY_WAND "iwp04000110" // Quality: 0 Rarity: 0 +#define WEAPON_SAGE_STAFF "iwp04000150" // Quality: 0 Rarity: 0 +#define WEAPON_SUGAR_STAFF "iwp04000060" // Quality: 0 Rarity: 0 +#define WEAPON_MYSTICAL_STAFF "iwp04000070" // Quality: 0 Rarity: 0 +#define WEAPON_BLACK_DRAGON_STAFF "iwp04000080" // Quality: 0 Rarity: 0 +#define WEAPON_STAFF_OF_TIME "iwp04000190" // Quality: 0 Rarity: 0 +#define WEAPON_INFERNAL_STAFF "iwp04000180" // Quality: 0 Rarity: 0 +#define WEAPON_STAFF_OF_THE_ORACLE "iwp04000140" // Quality: 0 Rarity: 0 +#define WEAPON_COCYTUS_ICEWAND "iwp04000160" // Quality: 0 Rarity: 0 +#define WEAPON_HARVEST_SCEPTER "iwp04000170" // Quality: 0 Rarity: 0 +#define WEAPON_LUNA_INCANTA "iwp04000120" // Quality: 0 Rarity: 0 +#define WEAPON_CHAOS_SCEPTER "iwp04000130" // Quality: 0 Rarity: 0 +#define WEAPON_TRUE_STAFF_OF_TIME "iwp04000200" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_STAFF "iwp04000210" // Quality: 0 Rarity: 0 +#define WEAPON_TREE_BRANCH_0 "iwp00000000" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_SWORD_0 "iwp00000001" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_CLAYMORE_0 "iwp00000002" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_BOW_0 "iwp00000003" // Quality: 0 Rarity: 0 +#define WEAPON_BORROWED_STAFF_0 "iwp00000004" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_SWORD_0 "iwp02000230_BT" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_CLAYMORE_0 "iwp03000210_BT" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_BOW_0 "iwp05000220_BT" // Quality: 0 Rarity: 0 +#define WEAPON_NAPDRAGON_STAFF_0 "iwp04000210_BT" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_AXE "ilt01000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_OAK_AXE "ilt01000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_PINE_AXE "ilt01000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CHERRY_AXE "ilt01000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SUGAR_AXE "ilt01000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BEAR_CLEAVER "ilt01000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SQUIRREL_AXE "ilt01000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_VERDANT_AXE "ilt01000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_AXE_OF_TIME "ilt01000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BLOSSOM_AXE "ilt01000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_AVALANCHE_AXE "ilt01000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_AXE_OF_TIME "ilt01000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_PICKAXE "ilt02000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BRONZE_PICKAXE "ilt02000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_IRON_PICKAXE "ilt02000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SILVER_PICKAXE "ilt02000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_GOLD_PICKAXE "ilt02000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_MOUNTAIN_GOD_PICKAXE "ilt02000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CRYSTAL_PICKAXE "ilt02000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_EARTHLORDS_PICKAXE "ilt02000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_PICKAXE_OF_TIME "ilt02000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_WARRIORS_PICKAXE "ilt02000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_DRAGONBREAKER "ilt02000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_PICKAXE_OF_TIME "ilt02000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_ROD "ilt03000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_OAK_ROD "ilt03000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_PINE_ROD "ilt03000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CHERRY_ROD "ilt03000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SUGAR_ROD "ilt03000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_ANGLERS_OATH_ROD "ilt03000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_KOI_COLORED_ROD "ilt03000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_PLUM_BLOSSOM_ROD "ilt03000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_ROD_OF_TIME "ilt03000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_APPLE_ROD "ilt03000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_VIOLET_ROD "ilt03000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_ROD_OF_TIME "ilt03000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_HOE "ilt04000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BRONZE_HOE "ilt04000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_IRON_HOE "ilt04000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SILVER_HOE "ilt04000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_GOLD_HOE "ilt04000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_PLATINUM_HOE "ilt04000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_WAVECRASH_HOE "ilt04000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_MAGMA_HOE "ilt04000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_HOE_OF_TIME "ilt04000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_WIZARDS_HOE "ilt04000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_DIVINE_HOE "ilt04000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_HOE_OF_TIME "ilt04000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_HAMMER "ilt08000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BRONZE_HAMMER "ilt08000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_IRON_HAMMER "ilt08000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SILVER_HAMMER "ilt08000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_GOLD_HAMMER "ilt08000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CRYSTAL_HAMMER "ilt08000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BLUE_DEVILS_HAMMER "ilt08000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_RED_DEVILS_HAMMER "ilt08000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_HAMMER_OF_TIME "ilt08000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SWEET_HAMMER "ilt08000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_GREAT_HAMMER "ilt08000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_HAMMER_OF_TIME "ilt08000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_SAW "ilt06000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_OAK_SAW "ilt06000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_PINE_SAW "ilt06000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CHERRY_SAW "ilt06000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SUGAR_SAW "ilt06000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BEAVER_SAW "ilt06000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CORAL_SAW "ilt06000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CHIEFS_SAW "ilt06000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SAW_OF_TIME "ilt06000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BATTLE_CARPENTERS_SAW "ilt06000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_ALI_BABA_SAW "ilt06000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_SAW_OF_TIME "ilt06000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_NEEDLE "ilt07000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BRONZE_NEEDLE "ilt07000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_IRON_NEEDLE "ilt07000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SILVER_NEEDLE "ilt07000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_GOLD_NEEDLE "ilt07000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_DANDELION_NEEDLE "ilt07000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_WHITE_MOHAIRY_NEEDLE "ilt07000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_LULLABY_NEEDLE "ilt07000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_NEEDLE_OF_TIME "ilt07000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_ROYAL_NEEDLE "ilt07000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SHAHRAZAD_NEEDLE "ilt07000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_NEEDLE_OF_TIME "ilt07000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_FLASK "ilt11000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SCIENCE_FLASK "ilt11000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_INVENTORS_FLASK "ilt11000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BUBBLING_FLASK "ilt11000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_HAZARDOUS_FLASK "ilt11000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_FURIOUS_FLASK "ilt11000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_MOONLIGHT_FLASK "ilt11000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_LOVE_FLASK "ilt11000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_FLASK_OF_TIME "ilt11000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_EXPLOSIVE_FLASK "ilt11000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SUMMER_FLASK "ilt11000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_FLASK_OF_TIME "ilt11000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_FRYING_PAN "ilt10000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BRONZE_FRYING_PAN "ilt10000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_IRON_FRYING_PAN "ilt10000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SILVER_FRYING_PAN "ilt10000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_GOLD_FRYING_PAN "ilt10000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_FLUFFY_FRYING_PAN "ilt10000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_ROYAL_FRYING_PAN "ilt10000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_POMME_PAN "ilt10000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_FRYING_PAN_OF_TIME "ilt10000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_JACK_O_VEGGIE "ilt10000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_VENUS_FRYING_PAN "ilt10000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_FRYING_PAN_OF_TIME "ilt10000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_BRUSH "ilt09000010" // Quality: 0 Rarity: 0 +#define LIFETOOLS_OAK_BRUSH "ilt09000020" // Quality: 0 Rarity: 0 +#define LIFETOOLS_PINE_BRUSH "ilt09000030" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CHERRY_BRUSH "ilt09000040" // Quality: 0 Rarity: 0 +#define LIFETOOLS_SUGAR_BRUSH "ilt09000050" // Quality: 0 Rarity: 0 +#define LIFETOOLS_JET_BLACK_QUILL "ilt09000060" // Quality: 0 Rarity: 0 +#define LIFETOOLS_QUETZAL_QUILL "ilt09000070" // Quality: 0 Rarity: 0 +#define LIFETOOLS_ANGELWING_BRUSH "ilt09000080" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BRUSH_OF_TIME "ilt09000110" // Quality: 0 Rarity: 0 +#define LIFETOOLS_CELESTIAL_BRUSH "ilt09000090" // Quality: 0 Rarity: 0 +#define LIFETOOLS_DRAGONBONE_BRUSH "ilt09000100" // Quality: 0 Rarity: 0 +#define LIFETOOLS_TRUE_BRUSH_OF_TIME "ilt09000120" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_AXE "ilt00000000" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_PICKAXE "ilt00000001" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_ROD "ilt00000002" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_HOE "ilt00000003" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_FRYING_PAN "ilt00000004" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_HAMMER "ilt00000005" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_SAW "ilt00000006" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_NEEDLE "ilt00000007" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_FLASK "ilt00000008" // Quality: 0 Rarity: 0 +#define LIFETOOLS_BORROWED_BRUSH "ilt00000009" // Quality: 0 Rarity: 0 +#define ARMOR_INVISIBLE_HAT "iam00000000" // Quality: 0 Rarity: 0 +#define ARMOR_INVISIBLE_CLOTHES "iam00000001" // Quality: 0 Rarity: 0 +#define ARMOR_INVISIBLE_PANTS "iam00000002" // Quality: 0 Rarity: 0 +#define ARMOR_INVISIBLE_BANGLE "iam00000003" // Quality: 0 Rarity: 0 +#define ARMOR_INVISIBLE_SHOES "iam00000004" // Quality: 0 Rarity: 0 +#define ARMOR_INVISIBLE_CAPE "iam00000005" // Quality: 0 Rarity: 0 +#define ARMOR_INVISIBLE_SPECS "iam00000006" // Quality: 0 Rarity: 0 +#define ARMOR_BORROWED_SHIELD "iam00000007" // Quality: 0 Rarity: 0 +#define ARMOR_EXPLORERS_HAT "iam01007820" // Quality: 0 Rarity: 1 +#define ARMOR_EXPLORERS_CLOTHES "iam01007830" // Quality: 0 Rarity: 1 +#define ARMOR_EXPLORERS_SHOES "iam01007840" // Quality: 0 Rarity: 1 +#define ARMOR_EXPLORERS_BACKPACK "iam01007850" // Quality: 0 Rarity: 1 +#define ARMOR_BORROWED_SHIELD "iam01004950" // Quality: 0 Rarity: 0 +#define ARMOR_PALADINS_SHIELD "iam01003420" // Quality: 0 Rarity: 0 +#define ARMOR_BRONZE_SHIELD "iam01003430" // Quality: 0 Rarity: 0 +#define ARMOR_IRON_SHIELD "iam01003440" // Quality: 0 Rarity: 0 +#define ARMOR_SILVER_SHIELD "iam01003450" // Quality: 0 Rarity: 0 +#define ARMOR_BLOSSOM_BUCKLER "iam01003460" // Quality: 0 Rarity: 0 +#define ARMOR_GOLD_SHIELD "iam01003470" // Quality: 0 Rarity: 0 +#define ARMOR_CAPTAINS_SHIELD "iam01003480" // Quality: 0 Rarity: 0 +#define ARMOR_RED_DRAGON_SHIELD "iam01003510" // Quality: 0 Rarity: 0 +#define ARMOR_KNIGHTS_OATH "iam01003500" // Quality: 0 Rarity: 0 +#define ARMOR_SHIELD_OF_TIME "iam01007000" // Quality: 0 Rarity: 0 +#define ARMOR_POMME_PROTECTOR "iam01003490" // Quality: 0 Rarity: 0 +#define ARMOR_AZURE_WING_SHIELD "iam01007010" // Quality: 0 Rarity: 0 +#define ARMOR_ABYSSAL_GUARDIAN "iam01007020" // Quality: 0 Rarity: 0 +#define ARMOR_ARCANITE_SHIELD "iam01007030" // Quality: 0 Rarity: 0 +#define ARMOR_APOCALYPSE_SHIELD "iam01007040" // Quality: 0 Rarity: 0 +#define ARMOR_TRUE_SHIELD_OF_TIME "iam01007050" // Quality: 0 Rarity: 0 +#define ARMOR_LEATHER_CAP "iam01000600" // Quality: 0 Rarity: 1 +#define ARMOR_LEATHER_JERKIN "iam01000610" // Quality: 0 Rarity: 1 +#define ARMOR_LEATHER_LEGGINGS "iam01000620" // Quality: 0 Rarity: 1 +#define ARMOR_LEATHER_GAUNTLETS "iam01000630" // Quality: 0 Rarity: 1 +#define ARMOR_LEATHER_BOOTS "iam01000640" // Quality: 0 Rarity: 1 +#define ARMOR_IRON_HELM "iam01000900" // Quality: 0 Rarity: 2 +#define ARMOR_IRON_CUIRASS "iam01000910" // Quality: 0 Rarity: 2 +#define ARMOR_IRON_GREAVES "iam01000920" // Quality: 0 Rarity: 2 +#define ARMOR_IRON_GAUNTLETS "iam01000930" // Quality: 0 Rarity: 2 +#define ARMOR_IRON_BOOTS "iam01000940" // Quality: 0 Rarity: 2 +#define ARMOR_SNAKESKIN_HELM "iam01000750" // Quality: 0 Rarity: 2 +#define ARMOR_SNAKESKIN_MAIL "iam01000760" // Quality: 0 Rarity: 2 +#define ARMOR_SNAKESKIN_LEGGINGS "iam01000770" // Quality: 0 Rarity: 2 +#define ARMOR_SNAKESKIN_GLOVES "iam01000780" // Quality: 0 Rarity: 2 +#define ARMOR_SNAKESKIN_BOOTS "iam01000790" // Quality: 0 Rarity: 2 +#define ARMOR_RUGGED_CAP "iam01000650" // Quality: 0 Rarity: 3 +#define ARMOR_RUGGED_JERKIN "iam01000660" // Quality: 0 Rarity: 3 +#define ARMOR_RUGGED_LEGGINGS "iam01000670" // Quality: 0 Rarity: 3 +#define ARMOR_RUGGED_GAUNTLETS "iam01000680" // Quality: 0 Rarity: 3 +#define ARMOR_RUGGED_BOOTS "iam01000690" // Quality: 0 Rarity: 3 +#define ARMOR_MERFOLK_HELM "iam01000800" // Quality: 0 Rarity: 3 +#define ARMOR_MERFOLK_MAIL "iam01000810" // Quality: 0 Rarity: 3 +#define ARMOR_MERFOLK_LEGGINGS "iam01000820" // Quality: 0 Rarity: 3 +#define ARMOR_MERFOLK_GLOVES "iam01000830" // Quality: 0 Rarity: 3 +#define ARMOR_MERFOLK_BOOTS "iam01000840" // Quality: 0 Rarity: 3 +#define ARMOR_GOLD_HELM "iam01001050" // Quality: 0 Rarity: 4 +#define ARMOR_GOLD_CUIRASS "iam01001060" // Quality: 0 Rarity: 4 +#define ARMOR_GOLD_GREAVES "iam01001070" // Quality: 0 Rarity: 4 +#define ARMOR_GOLD_GAUNTLETS "iam01001080" // Quality: 0 Rarity: 4 +#define ARMOR_GOLD_BOOTS "iam01001090" // Quality: 0 Rarity: 4 +#define ARMOR_BEASTLY_CAP "iam01000700" // Quality: 0 Rarity: 4 +#define ARMOR_BEASTLY_JERKIN "iam01000710" // Quality: 0 Rarity: 4 +#define ARMOR_BEASTLY_LEGGINGS "iam01000720" // Quality: 0 Rarity: 4 +#define ARMOR_BEASTLY_GAUNTLETS "iam01000730" // Quality: 0 Rarity: 4 +#define ARMOR_BEASTLY_BOOTS "iam01000740" // Quality: 0 Rarity: 4 +#define ARMOR_TIDAL_HELM "iam01001200" // Quality: 0 Rarity: 4 +#define ARMOR_TIDAL_CUIRASS "iam01001210" // Quality: 0 Rarity: 4 +#define ARMOR_TIDAL_LEGGINGS "iam01001220" // Quality: 0 Rarity: 4 +#define ARMOR_TIDAL_GAUNTLETS "iam01001230" // Quality: 0 Rarity: 4 +#define ARMOR_TIDAL_BOOTS "iam01001240" // Quality: 0 Rarity: 4 +#define ARMOR_ARCANE_HELM "iam01001100" // Quality: 0 Rarity: 5 +#define ARMOR_ARCANE_CUIRASS "iam01001110" // Quality: 0 Rarity: 5 +#define ARMOR_ARCANE_GREAVES "iam01001120" // Quality: 0 Rarity: 5 +#define ARMOR_ARCANE_GAUNTLETS "iam01001130" // Quality: 0 Rarity: 5 +#define ARMOR_ARCANE_BOOTS "iam01001140" // Quality: 0 Rarity: 5 +#define ARMOR_PEGASUS_HELM "iam01002730" // Quality: 0 Rarity: 5 +#define ARMOR_PEGASUS_PLATE_ARMOR "iam01002740" // Quality: 0 Rarity: 5 +#define ARMOR_PEGASUS_GAUNTLETS "iam01002750" // Quality: 0 Rarity: 5 +#define ARMOR_PEGASUS_BOOTS "iam01002760" // Quality: 0 Rarity: 5 +#define ARMOR_PEGASUS_CAPE "iam01002770" // Quality: 0 Rarity: 5 +#define ARMOR_DIVINE_HELM "iam01006220" // Quality: 0 Rarity: 5 +#define ARMOR_DIVINE_PLATE_ARMOR "iam01006230" // Quality: 0 Rarity: 5 +#define ARMOR_DIVINE_GAUNTLETS "iam01006240" // Quality: 0 Rarity: 5 +#define ARMOR_DIVINE_BOOTS "iam01006250" // Quality: 0 Rarity: 5 +#define ARMOR_DIVINE_WINGS "iam01006260" // Quality: 0 Rarity: 5 +#define ARMOR_HUNTERS_HOOD "iam01000130" // Quality: 0 Rarity: 2 +#define ARMOR_HUNTERS_BOLERO "iam01000140" // Quality: 0 Rarity: 2 +#define ARMOR_HUNTERS_PANTS "iam01000150" // Quality: 0 Rarity: 2 +#define ARMOR_HUNTERS_SHOES "iam01000160" // Quality: 0 Rarity: 2 +#define ARMOR_COASTAL_HEADWEAR "iam01001440" // Quality: 0 Rarity: 2 +#define ARMOR_COASTAL_BRIGANDINE "iam01001450" // Quality: 0 Rarity: 2 +#define ARMOR_COASTAL_BOTTOMS "iam01001460" // Quality: 0 Rarity: 2 +#define ARMOR_COASTAL_GLOVES "iam01001470" // Quality: 0 Rarity: 2 +#define ARMOR_COASTAL_BOOTS "iam01001480" // Quality: 0 Rarity: 2 +#define ARMOR_DANCERS_VEIL "iam01002400" // Quality: 0 Rarity: 3 +#define ARMOR_DANCERS_GARB "iam01002410" // Quality: 0 Rarity: 3 +#define ARMOR_DANCERS_BANGLES "iam01002420" // Quality: 0 Rarity: 3 +#define ARMOR_DANCERS_SHOES "iam01002430" // Quality: 0 Rarity: 3 +#define ARMOR_FLAME_HOOD "iam01001300" // Quality: 0 Rarity: 4 +#define ARMOR_FLAME_ROBE "iam01001310" // Quality: 0 Rarity: 4 +#define ARMOR_AQUA_HOOD "iam01001320" // Quality: 0 Rarity: 4 +#define ARMOR_AQUA_ROBE "iam01001330" // Quality: 0 Rarity: 4 +#define ARMOR_BLUE_HIGHLAND_BERET "iam01006120" // Quality: 0 Rarity: 4 +#define ARMOR_BLUE_HIGHLAND_TOP "iam01006130" // Quality: 0 Rarity: 4 +#define ARMOR_BLUE_HIGHLAND_KILT "iam01006140" // Quality: 0 Rarity: 4 +#define ARMOR_SPELUNKER_HEADWEAR "iam01001590" // Quality: 0 Rarity: 4 +#define ARMOR_SPELUNKER_BRIGANDINE "iam01001600" // Quality: 0 Rarity: 4 +#define ARMOR_SPELUNKER_BOTTOMS "iam01001610" // Quality: 0 Rarity: 4 +#define ARMOR_SPELUNKER_GLOVES "iam01001620" // Quality: 0 Rarity: 4 +#define ARMOR_SPELUNKER_BOOTS "iam01001630" // Quality: 0 Rarity: 4 +#define ARMOR_EARTH_HOOD "iam01001340" // Quality: 0 Rarity: 4 +#define ARMOR_EARTH_ROBE "iam01001350" // Quality: 0 Rarity: 4 +#define ARMOR_GALE_HOOD "iam01001360" // Quality: 0 Rarity: 4 +#define ARMOR_GALE_ROBE "iam01001370" // Quality: 0 Rarity: 4 +#define ARMOR_ROYAL_MAKERS_CAP "iam01007910" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_MAKERS_TOP "iam01007920" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_MAKERS_APRON "iam01007930" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_MAKERS_GLOVES "iam01007940" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_MAKERS_SHOES "iam01007950" // Quality: 0 Rarity: 5 +#define ARMOR_ANGELIC_HAT "iam01002700" // Quality: 0 Rarity: 5 +#define ARMOR_ANGELIC_DRESS "iam01002710" // Quality: 0 Rarity: 5 +#define ARMOR_ANGELIC_SANDALS "iam01002720" // Quality: 0 Rarity: 5 +#define ARMOR_RADIANT_HOOD "iam01001400" // Quality: 0 Rarity: 5 +#define ARMOR_RADIANT_ROBE "iam01001410" // Quality: 0 Rarity: 5 +#define ARMOR_UMBRAL_HOOD "iam01001420" // Quality: 0 Rarity: 5 +#define ARMOR_UMBRAL_ROBE "iam01001430" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_HEADWRAP "iam01007760" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_TUNIC "iam01007770" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_BANGLES "iam01007780" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_SANDALS "iam01007790" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_CAPE "iam01007800" // Quality: 0 Rarity: 5 +#define ARMOR_GREEN_RIMMED_GLASSES "iam01003710" // Quality: 0 Rarity: 1 +#define ARMOR_TOPAZ_RING "iam01003950" // Quality: 0 Rarity: 2 +#define ARMOR_CHARM "iam01003990" // Quality: 0 Rarity: 1 +#define ARMOR_CORAL_NECKLACE "iam01004050" // Quality: 0 Rarity: 1 +#define ARMOR_SUNGLASSES "iam01003720" // Quality: 0 Rarity: 2 +#define ARMOR_AQUAMARINE_RING "iam01003930" // Quality: 0 Rarity: 2 +#define ARMOR_REINFORCED_CHARM "iam01004010" // Quality: 0 Rarity: 2 +#define ARMOR_CLAW_NECKLACE "iam01004020" // Quality: 0 Rarity: 2 +#define ARMOR_SILVER_ROUND_SPECS "iam01003670" // Quality: 0 Rarity: 3 +#define ARMOR_BLACK_RIMMED_GLASSES "iam01003730" // Quality: 0 Rarity: 4 +#define ARMOR_AMETHYST_RING "iam01003940" // Quality: 0 Rarity: 3 +#define ARMOR_RUGGED_NECKLACE "iam01004030" // Quality: 0 Rarity: 3 +#define ARMOR_MARINE_NECKLACE "iam01004060" // Quality: 0 Rarity: 3 +#define ARMOR_PROTECTIVE_GOGGLES "iam01003750" // Quality: 0 Rarity: 4 +#define ARMOR_GOLD_ROUND_SPECS "iam01003660" // Quality: 0 Rarity: 4 +#define ARMOR_COG_BROOCH "iam01009060" // Quality: 0 Rarity: 4 +#define ARMOR_RUBY_RING "iam01003960" // Quality: 0 Rarity: 4 +#define ARMOR_SAPPHIRE_RING "iam01003970" // Quality: 0 Rarity: 4 +#define ARMOR_EMERALD_RING "iam01003980" // Quality: 0 Rarity: 4 +#define ARMOR_BEASTLY_NECKLACE "iam01004040" // Quality: 0 Rarity: 4 +#define ARMOR_SWIRLY_SPECS "iam01003680" // Quality: 0 Rarity: 5 +#define ARMOR_BLOSSOM_CORSAGE "iam01009070" // Quality: 0 Rarity: 5 +#define ARMOR_BLACK_ONYX_RING "iam01003900" // Quality: 0 Rarity: 5 +#define ARMOR_SEA_NECKLACE "iam01004070" // Quality: 0 Rarity: 4 +#define ARMOR_UMBRAL_CHOKER "iam01009090" // Quality: 0 Rarity: 5 +#define ARMOR_BRONZE_BREASTPLATE "iam01000040" // Quality: 0 Rarity: 2 +#define ARMOR_BRONZE_LEGGINGS "iam01000050" // Quality: 0 Rarity: 2 +#define ARMOR_BRONZE_GAUNTLETS "iam01000060" // Quality: 0 Rarity: 2 +#define ARMOR_BRONZE_BOOTS "iam01000070" // Quality: 0 Rarity: 2 +#define ARMOR_BRONZE_HELM "iam01000080" // Quality: 0 Rarity: 2 +#define ARMOR_WANDERERS_JERKIN "iam01000090" // Quality: 0 Rarity: 2 +#define ARMOR_WANDERERS_GREAVES "iam01000100" // Quality: 0 Rarity: 2 +#define ARMOR_WANDERERS_GAUNTLETS "iam01000110" // Quality: 0 Rarity: 2 +#define ARMOR_WANDERERS_BOOTS "iam01000120" // Quality: 0 Rarity: 2 +#define ARMOR_HIGHLAND_BERET "iam01002360" // Quality: 0 Rarity: 2 +#define ARMOR_HIGHLAND_TOP "iam01002370" // Quality: 0 Rarity: 2 +#define ARMOR_HIGHLAND_KILT "iam01002380" // Quality: 0 Rarity: 2 +#define ARMOR_HIGHLAND_LOAFERS "iam01002390" // Quality: 0 Rarity: 2 +#define ARMOR_MAGIC_HAT "iam01006380" // Quality: 0 Rarity: 2 +#define ARMOR_MAGIC_DRESS "iam01006390" // Quality: 0 Rarity: 2 +#define ARMOR_MAGIC_BOOTS "iam01006420" // Quality: 0 Rarity: 2 +#define ARMOR_MERCHANTS_HEADWRAP "iam01008010" // Quality: 0 Rarity: 1 +#define ARMOR_MERCHANTS_VEST "iam01008020" // Quality: 0 Rarity: 1 +#define ARMOR_MERCHANTS_APRON "iam01008030" // Quality: 0 Rarity: 1 +#define ARMOR_MERCHANTS_BANGLES "iam01008040" // Quality: 0 Rarity: 1 +#define ARMOR_MERCHANTS_BACKPACK "iam01008050" // Quality: 0 Rarity: 1 +#define ARMOR_RED_RIMMED_GLASSES "iam01003770" // Quality: 0 Rarity: 1 +#define ARMOR_BLUE_RIMMED_GLASSES "iam01003700" // Quality: 0 Rarity: 1 +#define ARMOR_GREEN_HIGHLAND_BERET "iam01006080" // Quality: 0 Rarity: 3 +#define ARMOR_GREEN_HIGHLAND_TOP "iam01006090" // Quality: 0 Rarity: 3 +#define ARMOR_GREEN_HIGHLAND_KILT "iam01006100" // Quality: 0 Rarity: 3 +#define ARMOR_TRADITIONAL_VEST "iam01008140" // Quality: 0 Rarity: 2 +#define ARMOR_TRADITIONAL_SARONG "iam01008150" // Quality: 0 Rarity: 2 +#define ARMOR_MINI_SPECS "iam01003690" // Quality: 0 Rarity: 2 +#define ARMOR_DESERT_HEADWEAR "iam01001540" // Quality: 0 Rarity: 3 +#define ARMOR_DESERT_BRIGANDINE "iam01001550" // Quality: 0 Rarity: 3 +#define ARMOR_DESERT_BOTTOMS "iam01001560" // Quality: 0 Rarity: 3 +#define ARMOR_DESERT_GLOVES "iam01001570" // Quality: 0 Rarity: 3 +#define ARMOR_DESERT_BOOTS "iam01001580" // Quality: 0 Rarity: 3 +#define ARMOR_BLUE_MAGIC_HAT "iam01006480" // Quality: 0 Rarity: 3 +#define ARMOR_BLUE_MAGIC_DRESS "iam01006490" // Quality: 0 Rarity: 3 +#define ARMOR_BLUE_MAGIC_BOOTS "iam01006520" // Quality: 0 Rarity: 3 +#define ARMOR_TUNOCO_CAP "iam01004320" // Quality: 0 Rarity: 2 +#define ARMOR_TUNOCO_JERKIN "iam01004330" // Quality: 0 Rarity: 2 +#define ARMOR_TUNOCO_PANTS "iam01004340" // Quality: 0 Rarity: 2 +#define ARMOR_TUNOCO_GLOVES "iam01004350" // Quality: 0 Rarity: 2 +#define ARMOR_TUNOCO_BOOTS "iam01004360" // Quality: 0 Rarity: 2 +#define ARMOR_FOLK_DANCERS_FLOWER "iam01008060" // Quality: 0 Rarity: 3 +#define ARMOR_FOLK_DANCERS_VEST "iam01008070" // Quality: 0 Rarity: 3 +#define ARMOR_FOLK_DANCERS_SARONG "iam01008080" // Quality: 0 Rarity: 3 +#define ARMOR_FOLK_DANCERS_BANGLE "iam01008090" // Quality: 0 Rarity: 3 +#define ARMOR_BLACK_ROUND_SPECS "iam01003650" // Quality: 0 Rarity: 3 +#define ARMOR_PINK_MAGIC_HAT "iam01006530" // Quality: 0 Rarity: 4 +#define ARMOR_PINK_MAGIC_DRESS "iam01006540" // Quality: 0 Rarity: 4 +#define ARMOR_PINK_MAGIC_BOOTS "iam01006570" // Quality: 0 Rarity: 4 +#define ARMOR_BLUE_TUNOCO_CAP "iam01005900" // Quality: 0 Rarity: 3 +#define ARMOR_BLUE_TUNOCO_JERKIN "iam01005910" // Quality: 0 Rarity: 3 +#define ARMOR_BLUE_TUNOCO_PANTS "iam01005920" // Quality: 0 Rarity: 3 +#define ARMOR_BLUE_TUNOCO_GLOVES "iam01005930" // Quality: 0 Rarity: 3 +#define ARMOR_BLUE_TUNOCO_BOOTS "iam01005940" // Quality: 0 Rarity: 3 +#define ARMOR_SHAMANS_HEADDRESS "iam01008100" // Quality: 0 Rarity: 4 +#define ARMOR_SHAMANS_TOP "iam01008110" // Quality: 0 Rarity: 4 +#define ARMOR_SHAMANS_SARONG "iam01008120" // Quality: 0 Rarity: 4 +#define ARMOR_SHAMANS_BANGLES "iam01008130" // Quality: 0 Rarity: 4 +#define ARMOR_DIAMOND_RING "iam01003910" // Quality: 0 Rarity: 4 +#define ARMOR_COZY_HEADWEAR "iam01001490" // Quality: 0 Rarity: 5 +#define ARMOR_COZY_BRIGANDINE "iam01001500" // Quality: 0 Rarity: 5 +#define ARMOR_COZY_BOTTOMS "iam01001510" // Quality: 0 Rarity: 5 +#define ARMOR_COZY_GLOVES "iam01001520" // Quality: 0 Rarity: 5 +#define ARMOR_COZY_BOOTS "iam01001530" // Quality: 0 Rarity: 5 +#define ARMOR_WHITE_TUNOCO_CAP "iam01005950" // Quality: 0 Rarity: 4 +#define ARMOR_WHITE_TUNOCO_JERKIN "iam01005960" // Quality: 0 Rarity: 4 +#define ARMOR_WHITE_TUNOCO_PANTS "iam01005970" // Quality: 0 Rarity: 4 +#define ARMOR_WHITE_TUNOCO_GLOVES "iam01005980" // Quality: 0 Rarity: 4 +#define ARMOR_WHITE_TUNOCO_BOOTS "iam01005990" // Quality: 0 Rarity: 4 +#define ARMOR_SALAMANDER_HELM "iam01000850" // Quality: 0 Rarity: 5 +#define ARMOR_SALAMANDER_MAIL "iam01000860" // Quality: 0 Rarity: 5 +#define ARMOR_SALAMANDER_LEGGINGS "iam01000870" // Quality: 0 Rarity: 5 +#define ARMOR_SALAMANDER_GLOVES "iam01000880" // Quality: 0 Rarity: 5 +#define ARMOR_SALAMANDER_BOOTS "iam01000890" // Quality: 0 Rarity: 5 +#define ARMOR_INFERNO_HELM "iam01001150" // Quality: 0 Rarity: 5 +#define ARMOR_INFERNO_CUIRASS "iam01001160" // Quality: 0 Rarity: 5 +#define ARMOR_INFERNO_LEGGINGS "iam01001170" // Quality: 0 Rarity: 5 +#define ARMOR_INFERNO_GAUNTLETS "iam01001180" // Quality: 0 Rarity: 5 +#define ARMOR_INFERNO_BOOTS "iam01001190" // Quality: 0 Rarity: 5 +#define ARMOR_HOLY_HELM "iam01001250" // Quality: 0 Rarity: 5 +#define ARMOR_HOLY_CUIRASS "iam01001260" // Quality: 0 Rarity: 5 +#define ARMOR_HOLY_LEGGINGS "iam01001270" // Quality: 0 Rarity: 5 +#define ARMOR_HOLY_GAUNTLETS "iam01001280" // Quality: 0 Rarity: 5 +#define ARMOR_HOLY_BOOTS "iam01001290" // Quality: 0 Rarity: 5 +#define ARMOR_MAGES_HOOD "iam01001380" // Quality: 0 Rarity: 5 +#define ARMOR_MAGES_ROBE "iam01001390" // Quality: 0 Rarity: 5 +#define ARMOR_DURABLE_CHARM "iam01004000" // Quality: 0 Rarity: 4 +#define ARMOR_PALADINS_HELM "iam01004370" // Quality: 0 Rarity: 1 +#define ARMOR_PALADINS_CUIRASS "iam01004380" // Quality: 0 Rarity: 1 +#define ARMOR_PALADINS_SANDALS "iam01004390" // Quality: 0 Rarity: 1 +#define ARMOR_LEGIONARY_HELMET "iam01004960" // Quality: 0 Rarity: 3 +#define ARMOR_LEGIONARY_ARMOR "iam01004970" // Quality: 0 Rarity: 3 +#define ARMOR_LEGIONARY_SANDALS "iam01004980" // Quality: 0 Rarity: 3 +#define ARMOR_LEGIONARY_CAPE "iam01004985" // Quality: 0 Rarity: 3 +#define ARMOR_TEMPLARS_HELM "iam01002780" // Quality: 0 Rarity: 5 +#define ARMOR_TEMPLARS_CUIRASS "iam01002790" // Quality: 0 Rarity: 5 +#define ARMOR_TEMPLARS_PLATE_LEGS "iam01002800" // Quality: 0 Rarity: 5 +#define ARMOR_TEMPLARS_GAUNTLETS "iam01002810" // Quality: 0 Rarity: 5 +#define ARMOR_TEMPLARS_BOOTS "iam01002820" // Quality: 0 Rarity: 5 +#define ARMOR_TEMPLARS_CAPE "iam01002830" // Quality: 0 Rarity: 5 +#define ARMOR_MERCENARYS_HEADWRAP "iam01004400" // Quality: 0 Rarity: 1 +#define ARMOR_MERCENARYS_TOP "iam01004410" // Quality: 0 Rarity: 1 +#define ARMOR_MERCENARYS_TRUNKS "iam01004420" // Quality: 0 Rarity: 1 +#define ARMOR_MERCENARYS_GLOVES "iam01004430" // Quality: 0 Rarity: 1 +#define ARMOR_MERCENARYS_SANDALS "iam01004440" // Quality: 0 Rarity: 1 +#define ARMOR_MERCENARYS_SCARF "iam01004441" // Quality: 0 Rarity: 1 +#define ARMOR_BEAST_CAP "iam01004990" // Quality: 0 Rarity: 3 +#define ARMOR_BEAST_CLOTHES "iam01005000" // Quality: 0 Rarity: 3 +#define ARMOR_BEAST_GLOVES "iam01005020" // Quality: 0 Rarity: 3 +#define ARMOR_BEAST_SANDALS "iam01005030" // Quality: 0 Rarity: 3 +#define ARMOR_BATTLEBORN_HELM "iam01002900" // Quality: 0 Rarity: 5 +#define ARMOR_BATTLEBORN_CUIRASS "iam01002910" // Quality: 0 Rarity: 5 +#define ARMOR_BATTLEBORN_LEGGINGS "iam01002920" // Quality: 0 Rarity: 5 +#define ARMOR_BATTLEBORN_GLOVES "iam01002930" // Quality: 0 Rarity: 5 +#define ARMOR_BATTLEBORN_BOOTS "iam01002940" // Quality: 0 Rarity: 5 +#define ARMOR_BATTLEBORN_CAPE "iam01002950" // Quality: 0 Rarity: 5 +#define ARMOR_HUNTERS_HEADDRESS "iam01004450" // Quality: 0 Rarity: 1 +#define ARMOR_HUNTERS_VEST "iam01004460" // Quality: 0 Rarity: 1 +#define ARMOR_HUNTERS_TRUNKS "iam01004470" // Quality: 0 Rarity: 1 +#define ARMOR_HUNTERS_GLOVE "iam01004480" // Quality: 0 Rarity: 1 +#define ARMOR_HUNTERS_SANDALS "iam01004490" // Quality: 0 Rarity: 1 +#define ARMOR_MARKSMANS_HEADDRESS "iam01005040" // Quality: 0 Rarity: 3 +#define ARMOR_MARKSMANS_VEST "iam01005050" // Quality: 0 Rarity: 3 +#define ARMOR_MARKSMANS_PANTS "iam01005060" // Quality: 0 Rarity: 3 +#define ARMOR_MARKSMANS_GLOVE "iam01005070" // Quality: 0 Rarity: 3 +#define ARMOR_MARKSMANS_SANDALS "iam01005080" // Quality: 0 Rarity: 3 +#define ARMOR_FALCONERS_HAT "iam01002840" // Quality: 0 Rarity: 5 +#define ARMOR_FALCONERS_TUNIC "iam01002850" // Quality: 0 Rarity: 5 +#define ARMOR_FALCONERS_PANTS "iam01002860" // Quality: 0 Rarity: 5 +#define ARMOR_FALCONERS_GLOVES "iam01002870" // Quality: 0 Rarity: 5 +#define ARMOR_FALCONERS_BOOTS "iam01002880" // Quality: 0 Rarity: 5 +#define ARMOR_FALCONERS_CLOAK "iam01002890" // Quality: 0 Rarity: 5 +#define ARMOR_MAGICIANS_HEADWRAP "iam01004500" // Quality: 0 Rarity: 1 +#define ARMOR_MAGICIANS_ROBE "iam01004510" // Quality: 0 Rarity: 1 +#define ARMOR_MAGICIANS_SHOES "iam01004540" // Quality: 0 Rarity: 1 +#define ARMOR_CONJURERS_HOOD "iam01005090" // Quality: 0 Rarity: 3 +#define ARMOR_CONJURERS_ROBE "iam01005100" // Quality: 0 Rarity: 3 +#define ARMOR_CONJURERS_GLOVES "iam01005105" // Quality: 0 Rarity: 3 +#define ARMOR_CONJURERS_SHOES "iam01005110" // Quality: 0 Rarity: 3 +#define ARMOR_CONJURERS_CAPE "iam01005115" // Quality: 0 Rarity: 3 +#define ARMOR_SORCERERS_HAT "iam01002960" // Quality: 0 Rarity: 5 +#define ARMOR_SORCERERS_ROBE "iam01002970" // Quality: 0 Rarity: 5 +#define ARMOR_SORCERERS_SHOES "iam01002980" // Quality: 0 Rarity: 5 +#define ARMOR_MINERS_HELMET "iam01004550" // Quality: 0 Rarity: 1 +#define ARMOR_MINERS_CLOTHES "iam01004560" // Quality: 0 Rarity: 1 +#define ARMOR_MINERS_SHOES "iam01004590" // Quality: 0 Rarity: 1 +#define ARMOR_EXCAVATORS_HELMET "iam01005120" // Quality: 0 Rarity: 3 +#define ARMOR_EXCAVATORS_CLOTHES "iam01005130" // Quality: 0 Rarity: 3 +#define ARMOR_EXCAVATORS_GLOVES "iam01005140" // Quality: 0 Rarity: 3 +#define ARMOR_EXCAVATORS_BOOTS "iam01005150" // Quality: 0 Rarity: 3 +#define ARMOR_EXCAVATORS_SCARF "iam01005160" // Quality: 0 Rarity: 3 +#define ARMOR_GRAND_MINERS_HELMET "iam01003080" // Quality: 0 Rarity: 5 +#define ARMOR_GRAND_MINERS_OUTFIT "iam01003090" // Quality: 0 Rarity: 5 +#define ARMOR_GRAND_MINERS_GLOVES "iam01003100" // Quality: 0 Rarity: 5 +#define ARMOR_GRAND_MINERS_BOOTS "iam01003110" // Quality: 0 Rarity: 5 +#define ARMOR_WOODCUTTERS_CAP "iam01004600" // Quality: 0 Rarity: 1 +#define ARMOR_WOODCUTTERS_CLOTHES "iam01004610" // Quality: 0 Rarity: 1 +#define ARMOR_WOODCUTTERS_GLOVES "iam01004630" // Quality: 0 Rarity: 1 +#define ARMOR_WOODCUTTERS_SHOES "iam01004640" // Quality: 0 Rarity: 1 +#define ARMOR_LUSH_HAT "iam01005170" // Quality: 0 Rarity: 3 +#define ARMOR_LUSH_CLOTHES "iam01005180" // Quality: 0 Rarity: 3 +#define ARMOR_LUSH_GLOVES "iam01005190" // Quality: 0 Rarity: 3 +#define ARMOR_LUSH_SHOES "iam01005200" // Quality: 0 Rarity: 3 +#define ARMOR_FORESTERS_CAP "iam01003120" // Quality: 0 Rarity: 5 +#define ARMOR_FORESTERS_COAT "iam01003130" // Quality: 0 Rarity: 5 +#define ARMOR_FORESTERS_GLOVES "iam01003140" // Quality: 0 Rarity: 5 +#define ARMOR_FORESTERS_BOOTS "iam01003150" // Quality: 0 Rarity: 5 +#define ARMOR_ANGLERS_HAT "iam01004650" // Quality: 0 Rarity: 1 +#define ARMOR_ANGLERS_VEST "iam01004660" // Quality: 0 Rarity: 1 +#define ARMOR_ANGLERS_TRUNKS "iam01004670" // Quality: 0 Rarity: 1 +#define ARMOR_ANGLERS_SANDALS "iam01004690" // Quality: 0 Rarity: 1 +#define ARMOR_BIG_CATCH_CAP "iam01005210" // Quality: 0 Rarity: 3 +#define ARMOR_BIG_CATCH_VEST "iam01005220" // Quality: 0 Rarity: 3 +#define ARMOR_BIG_CATCH_PANTS "iam01005230" // Quality: 0 Rarity: 3 +#define ARMOR_BIG_CATCH_GLOVES "iam01005240" // Quality: 0 Rarity: 3 +#define ARMOR_BIG_CATCH_SANDALS "iam01005245" // Quality: 0 Rarity: 3 +#define ARMOR_MARINERS_CAP "iam01003020" // Quality: 0 Rarity: 5 +#define ARMOR_MARINERS_VEST "iam01003030" // Quality: 0 Rarity: 5 +#define ARMOR_MARINERS_PANTS "iam01003040" // Quality: 0 Rarity: 5 +#define ARMOR_MARINERS_GLOVES "iam01003050" // Quality: 0 Rarity: 5 +#define ARMOR_MARINERS_SANDALS "iam01003060" // Quality: 0 Rarity: 5 +#define ARMOR_MARINERS_SCARF "iam01003070" // Quality: 0 Rarity: 5 +#define ARMOR_FARMERS_HAT "iam01000480" // Quality: 0 Rarity: 1 +#define ARMOR_FARMERS_CLOTHES "iam01000490" // Quality: 0 Rarity: 1 +#define ARMOR_FARMERS_BOOTS "iam01000510" // Quality: 0 Rarity: 1 +#define ARMOR_PLANTERS_HAT "iam01005480" // Quality: 0 Rarity: 3 +#define ARMOR_PLANTERS_CLOTHES "iam01005490" // Quality: 0 Rarity: 3 +#define ARMOR_PLANTERS_GLOVES "iam01005510" // Quality: 0 Rarity: 3 +#define ARMOR_PLANTERS_SHOES "iam01005520" // Quality: 0 Rarity: 3 +#define ARMOR_PUMPKIN_HAT "iam01004140" // Quality: 0 Rarity: 5 +#define ARMOR_PUMPKIN_OVERALLS "iam01004150" // Quality: 0 Rarity: 5 +#define ARMOR_PUMPKIN_GLOVES "iam01004155" // Quality: 0 Rarity: 5 +#define ARMOR_PUMPKIN_SHOES "iam01004160" // Quality: 0 Rarity: 5 +#define ARMOR_COOKS_HAT "iam01004700" // Quality: 0 Rarity: 1 +#define ARMOR_COOKS_APRON "iam01004710" // Quality: 0 Rarity: 1 +#define ARMOR_COOKS_MITTENS "iam01004730" // Quality: 0 Rarity: 1 +#define ARMOR_COOKS_SHOES "iam01004740" // Quality: 0 Rarity: 1 +#define ARMOR_SOUS_CHEFS_HAT "iam01005250" // Quality: 0 Rarity: 3 +#define ARMOR_SOUS_CHEFS_OUTFIT "iam01005260" // Quality: 0 Rarity: 3 +#define ARMOR_SOUS_CHEFS_MITTENS "iam01005270" // Quality: 0 Rarity: 3 +#define ARMOR_SOUS_CHEFS_SHOES "iam01005280" // Quality: 0 Rarity: 3 +#define ARMOR_MASTER_CHEFS_HAT "iam01002990" // Quality: 0 Rarity: 5 +#define ARMOR_MASTER_CHEFS_OUTFIT "iam01003000" // Quality: 0 Rarity: 5 +#define ARMOR_MASTER_CHEFS_SHOES "iam01003010" // Quality: 0 Rarity: 5 +#define ARMOR_BLACKSMITHS_BANDANA "iam01004750" // Quality: 0 Rarity: 1 +#define ARMOR_BLACKSMITHS_APRON "iam01004760" // Quality: 0 Rarity: 1 +#define ARMOR_BLACKSMITHS_GLOVES "iam01004780" // Quality: 0 Rarity: 1 +#define ARMOR_BLACKSMITHS_SHOES "iam01004790" // Quality: 0 Rarity: 1 +#define ARMOR_ANCIENT_MECH_HELM "iam01005290" // Quality: 0 Rarity: 3 +#define ARMOR_ANCIENT_MECH_APRON "iam01005300" // Quality: 0 Rarity: 3 +#define ARMOR_ANCIENT_MECH_GLOVES "iam01005310" // Quality: 0 Rarity: 3 +#define ARMOR_ANCIENT_MECH_BOOTS "iam01005320" // Quality: 0 Rarity: 3 +#define ARMOR_FORGEMASTERS_HELM "iam01003280" // Quality: 0 Rarity: 5 +#define ARMOR_FORGEMASTERS_OUTFIT "iam01003290" // Quality: 0 Rarity: 5 +#define ARMOR_FORGEMASTERS_GLOVES "iam01003300" // Quality: 0 Rarity: 5 +#define ARMOR_FORGEMASTERS_BOOTS "iam01003310" // Quality: 0 Rarity: 5 +#define ARMOR_CARPENTERS_BANDANA "iam01004800" // Quality: 0 Rarity: 1 +#define ARMOR_CARPENTERS_TOP "iam01004810" // Quality: 0 Rarity: 1 +#define ARMOR_CARPENTERS_PANTS "iam01004820" // Quality: 0 Rarity: 1 +#define ARMOR_CARPENTERS_GLOVES "iam01004830" // Quality: 0 Rarity: 1 +#define ARMOR_CARPENTERS_SANDALS "iam01004840" // Quality: 0 Rarity: 1 +#define ARMOR_SAWYERS_HELMET "iam01005330" // Quality: 0 Rarity: 3 +#define ARMOR_SAWYERS_OUTFIT "iam01005340" // Quality: 0 Rarity: 3 +#define ARMOR_SAWYERS_GLOVES "iam01005360" // Quality: 0 Rarity: 3 +#define ARMOR_SAWYERS_SANDALS "iam01005370" // Quality: 0 Rarity: 3 +#define ARMOR_FOREMANS_BANDANA "iam01003240" // Quality: 0 Rarity: 5 +#define ARMOR_FOREMANS_OUTFIT "iam01003250" // Quality: 0 Rarity: 5 +#define ARMOR_FOREMANS_GLOVES "iam01003260" // Quality: 0 Rarity: 5 +#define ARMOR_FOREMANS_BOOTS "iam01003270" // Quality: 0 Rarity: 5 +#define ARMOR_TAILORS_CAP "iam01004850" // Quality: 0 Rarity: 1 +#define ARMOR_TAILORS_TOP "iam01004860" // Quality: 0 Rarity: 1 +#define ARMOR_TAILORS_SMOCK "iam01004870" // Quality: 0 Rarity: 1 +#define ARMOR_TAILORS_SANDALS "iam01004890" // Quality: 0 Rarity: 1 +#define ARMOR_FLUFFY_HAT "iam01005380" // Quality: 0 Rarity: 3 +#define ARMOR_FLUFFY_CLOTHES "iam01005390" // Quality: 0 Rarity: 3 +#define ARMOR_FLUFFY_SHOES "iam01005420" // Quality: 0 Rarity: 3 +#define ARMOR_COUTURIERS_CAP "iam01003200" // Quality: 0 Rarity: 5 +#define ARMOR_COUTURIERS_CLOTHES "iam01003210" // Quality: 0 Rarity: 5 +#define ARMOR_COUTURIERS_PINCUSHION "iam01003220" // Quality: 0 Rarity: 5 +#define ARMOR_COUTURIERS_LOAFERS "iam01003230" // Quality: 0 Rarity: 5 +#define ARMOR_ALCHEMISTS_MONOCLE "iam01004900" // Quality: 0 Rarity: 1 +#define ARMOR_ALCHEMISTS_LAB_COAT "iam01004910" // Quality: 0 Rarity: 1 +#define ARMOR_ALCHEMISTS_SHOES "iam01004940" // Quality: 0 Rarity: 1 +#define ARMOR_RESEARCHERS_HAT "iam01005430" // Quality: 0 Rarity: 3 +#define ARMOR_RESEARCHERS_CLOTHES "iam01005440" // Quality: 0 Rarity: 3 +#define ARMOR_RESEARCHERS_GLOVES "iam01005460" // Quality: 0 Rarity: 3 +#define ARMOR_RESEARCHERS_SHOES "iam01005470" // Quality: 0 Rarity: 3 +#define ARMOR_ARTIFICERS_HAT "iam01003160" // Quality: 0 Rarity: 5 +#define ARMOR_ARTIFICERS_COAT "iam01003170" // Quality: 0 Rarity: 5 +#define ARMOR_ARTIFICERS_SHOES "iam01003180" // Quality: 0 Rarity: 5 +#define ARMOR_ARTIFICERS_GOGGLES "iam01003190" // Quality: 0 Rarity: 5 +#define ARMOR_ARTISTS_BERET "iam01000560" // Quality: 0 Rarity: 1 +#define ARMOR_ARTISTS_TOP "iam01000570" // Quality: 0 Rarity: 1 +#define ARMOR_ARTISTS_APRON "iam01000580" // Quality: 0 Rarity: 1 +#define ARMOR_ARTISTS_GLOVE "iam01000581" // Quality: 0 Rarity: 1 +#define ARMOR_ARTISTS_SANDALS "iam01000590" // Quality: 0 Rarity: 1 +#define ARMOR_PALETTE_BERET "iam01005530" // Quality: 0 Rarity: 3 +#define ARMOR_PALETTE_CLOTHES "iam01005540" // Quality: 0 Rarity: 3 +#define ARMOR_PALETTE_GLOVE "iam01005560" // Quality: 0 Rarity: 3 +#define ARMOR_PALETTE_SANDALS "iam01005570" // Quality: 0 Rarity: 3 +#define ARMOR_OLD_MASTERS_BERET "iam01004110" // Quality: 0 Rarity: 5 +#define ARMOR_OLD_MASTERS_APRON "iam01004120" // Quality: 0 Rarity: 5 +#define ARMOR_OLD_MASTERS_GLOVE "iam01004125" // Quality: 0 Rarity: 5 +#define ARMOR_OLD_MASTERS_SHOES "iam01004130" // Quality: 0 Rarity: 5 +#define ARMOR_HEROS_HEADBAND "iam01007860" // Quality: 0 Rarity: 5 +#define ARMOR_HEROS_VEST "iam01007870" // Quality: 0 Rarity: 5 +#define ARMOR_HEROS_TROUSERS "iam01007880" // Quality: 0 Rarity: 5 +#define ARMOR_HEROS_BANGLES "iam01007885" // Quality: 0 Rarity: 5 +#define ARMOR_HEROS_SANDALS "iam01007890" // Quality: 0 Rarity: 5 +#define ARMOR_HEROS_SCARF "iam01007900" // Quality: 0 Rarity: 5 +#define ARMOR_FORAGER_KING_HELM "iam01007640" // Quality: 0 Rarity: 5 +#define ARMOR_FORAGER_KING_VEST "iam01007650" // Quality: 0 Rarity: 5 +#define ARMOR_FORAGER_KING_BANGLES "iam01007665" // Quality: 0 Rarity: 5 +#define ARMOR_FORAGER_KING_SANDALS "iam01007660" // Quality: 0 Rarity: 5 +#define ARMOR_FORAGER_KING_CAPE "iam01007670" // Quality: 0 Rarity: 5 +#define ARMOR_ARTISAN_KING_BANDANA "iam01007700" // Quality: 0 Rarity: 5 +#define ARMOR_ARTISAN_KING_SMOCK "iam01007710" // Quality: 0 Rarity: 5 +#define ARMOR_ARTISAN_KING_GLOVES "iam01007720" // Quality: 0 Rarity: 5 +#define ARMOR_ARTISAN_KING_SHOES "iam01007730" // Quality: 0 Rarity: 5 +#define ARMOR_BLACK_MAGIC_HAT "iam01006430" // Quality: 0 Rarity: 4 +#define ARMOR_BLACK_MAGIC_DRESS "iam01006440" // Quality: 0 Rarity: 4 +#define ARMOR_BLACK_MAGIC_BOOTS "iam01006470" // Quality: 0 Rarity: 4 +#define ARMOR_APOCALYPSE_HELM "iam01006270" // Quality: 0 Rarity: 5 +#define ARMOR_APOCALYPSE_ARMOR "iam01006280" // Quality: 0 Rarity: 5 +#define ARMOR_APOCALYPSE_GAUNTLETS "iam01006290" // Quality: 0 Rarity: 5 +#define ARMOR_APOCALYPSE_BOOTS "iam01006300" // Quality: 0 Rarity: 5 +#define ARMOR_APOCALYPSE_WINGS "iam01006310" // Quality: 0 Rarity: 5 +#define ARMOR_STEEL_BEASTS_HELM "iam01006830" // Quality: 0 Rarity: 5 +#define ARMOR_STEEL_BEASTS_OUTFIT "iam01006840" // Quality: 0 Rarity: 5 +#define ARMOR_STEEL_BEASTS_GLOVES "iam01006860" // Quality: 0 Rarity: 5 +#define ARMOR_STEEL_BEASTS_BOOTS "iam01006870" // Quality: 0 Rarity: 5 +#define ARMOR_STEEL_BEASTS_WINGS "iam01006880" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_BEASTS_HAT "iam01009100" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_BEASTS_CLOTHES "iam01009110" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_BEASTS_GLOVES "iam01009130" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_BEASTS_SHOES "iam01009140" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_BEASTS_SCARF "iam01009150" // Quality: 0 Rarity: 5 +#define ARMOR_PALADINS_PRIDE "iam01003780" // Quality: 0 Rarity: 5 +#define ARMOR_MERCENARYS_PRIDE "iam01003790" // Quality: 0 Rarity: 5 +#define ARMOR_HUNTERS_PRIDE "iam01003800" // Quality: 0 Rarity: 5 +#define ARMOR_MAGICIANS_PRIDE "iam01003810" // Quality: 0 Rarity: 5 +#define ARMOR_MINERS_PRIDE "iam01003820" // Quality: 0 Rarity: 5 +#define ARMOR_WOODCUTTERS_PRIDE "iam01003830" // Quality: 0 Rarity: 5 +#define ARMOR_ANGLERS_PRIDE "iam01003840" // Quality: 0 Rarity: 5 +#define ARMOR_FARMERS_PRIDE "iam01004090" // Quality: 0 Rarity: 5 +#define ARMOR_COOKS_PRIDE "iam01003850" // Quality: 0 Rarity: 5 +#define ARMOR_BLACKSMITHS_PRIDE "iam01003860" // Quality: 0 Rarity: 5 +#define ARMOR_CARPENTERS_PRIDE "iam01003870" // Quality: 0 Rarity: 5 +#define ARMOR_TAILORS_PRIDE "iam01003880" // Quality: 0 Rarity: 5 +#define ARMOR_ALCHEMISTS_PRIDE "iam01003890" // Quality: 0 Rarity: 5 +#define ARMOR_ARTISTS_PRIDE "iam01004080" // Quality: 0 Rarity: 5 +#define ARMOR_SAILORS_HAT "iam01000000" // Quality: 0 Rarity: 2 +#define ARMOR_SAILORS_TOP "iam01000010" // Quality: 0 Rarity: 2 +#define ARMOR_SAILORS_PANTS "iam01000020" // Quality: 0 Rarity: 2 +#define ARMOR_SAILORS_BOOTS "iam01000030" // Quality: 0 Rarity: 2 +#define ARMOR_CHIC_SAILORS_HAT "iam01006000" // Quality: 0 Rarity: 4 +#define ARMOR_CHIC_SAILORS_TOP "iam01006010" // Quality: 0 Rarity: 4 +#define ARMOR_CHIC_SAILORS_PANTS "iam01006020" // Quality: 0 Rarity: 4 +#define ARMOR_CHIC_SAILORS_BOOTS "iam01006030" // Quality: 0 Rarity: 4 +#define ARMOR_SWABBIES_HAT "iam01006040" // Quality: 0 Rarity: 4 +#define ARMOR_SWABBIES_TOP "iam01006050" // Quality: 0 Rarity: 4 +#define ARMOR_SWABBIES_PANTS "iam01006060" // Quality: 0 Rarity: 4 +#define ARMOR_SWABBIES_BOOTS "iam01006070" // Quality: 0 Rarity: 4 +#define ARMOR_PIRATE_BANDANA "iam01006160" // Quality: 0 Rarity: 4 +#define ARMOR_RED_PIRATE_BANDANA "iam01006170" // Quality: 0 Rarity: 4 +#define ARMOR_BLUE_PIRATE_BANDANA "iam01006180" // Quality: 0 Rarity: 4 +#define ARMOR_WOLF_EARS "iam01006190" // Quality: 0 Rarity: 4 +#define ARMOR_BLACK_CAT_EARS "iam01006200" // Quality: 0 Rarity: 4 +#define ARMOR_WHITE_CAT_EARS "iam01006210" // Quality: 0 Rarity: 4 +#define ARMOR_DRAGON_WHELP_HEAD "iam01002440" // Quality: 0 Rarity: 4 +#define ARMOR_DRAGON_SOUL "iam01002450" // Quality: 0 Rarity: 4 +#define ARMOR_DRAGON_SCRATCHERS "iam01002460" // Quality: 0 Rarity: 4 +#define ARMOR_DRAGON_STOMPERS "iam01002470" // Quality: 0 Rarity: 4 +#define ARMOR_CARROTELLA_HEAD "iam01002580" // Quality: 0 Rarity: 3 +#define ARMOR_CARROTELLA_COSTUME "iam01002590" // Quality: 0 Rarity: 3 +#define ARMOR_CARROTELLA_HANDS "iam01002600" // Quality: 0 Rarity: 3 +#define ARMOR_CARROTELLA_CLOGS "iam01002610" // Quality: 0 Rarity: 3 +#define ARMOR_CAPE "iam01003520" // Quality: 0 Rarity: 1 +#define ARMOR_WHITE_CAPE "iam01003540" // Quality: 0 Rarity: 2 +#define ARMOR_SHORT_CAPE "iam01003580" // Quality: 0 Rarity: 1 +#define ARMOR_SHORT_GREEN_CAPE "iam01003590" // Quality: 0 Rarity: 2 +#define ARMOR_SHORT_YELLOW_CAPE "iam01003600" // Quality: 0 Rarity: 3 +#define ARMOR_LONG_CAPE "iam01003550" // Quality: 0 Rarity: 1 +#define ARMOR_LONG_PINK_CAPE "iam01003560" // Quality: 0 Rarity: 2 +#define ARMOR_LONG_SKY_BLUE_CAPE "iam01003570" // Quality: 0 Rarity: 3 +#define ARMOR_SEA_CAPE "iam01003530" // Quality: 0 Rarity: 3 +#define ARMOR_ANGELIC_WINGS "iam01003610" // Quality: 0 Rarity: 4 +#define ARMOR_ADORABLE_EYEPATCH "iam01003760" // Quality: 0 Rarity: 5 +#define ARMOR_DEMON_WINGS "iam01003620" // Quality: 0 Rarity: 4 +#define ARMOR_DRAGON_WINGS "iam01003630" // Quality: 0 Rarity: 5 +#define ARMOR_TRIP_EARRINGS "iam01009030" // Quality: 0 Rarity: 5 +#define ARMOR_HAGRAM_STRAP "iam01009020" // Quality: 0 Rarity: 5 +#define ARMOR_SKELEGON_TALISMAN "iam01009040" // Quality: 0 Rarity: 5 +#define ARMOR_CORNY_EARRINGS "iam01009050" // Quality: 0 Rarity: 3 +#define ARMOR_EDWARDS_FOB_WATCH "iam01009010" // Quality: 0 Rarity: 5 +#define ARMOR_FRAJEEL_EMBLEM "iam01009080" // Quality: 0 Rarity: 4 +#define ARMOR_CORSAGE "iam01003410" // Quality: 0 Rarity: 1 +#define ARMOR_ANGLERS_GOGGLES "iam01003740" // Quality: 0 Rarity: 4 +#define ARMOR_DRAGONSLAYERS_ARMOR "iam01006590" // Quality: 0 Rarity: 5 +#define ARMOR_DRAGONSLAYERS_GAUNTLETS "iam01006600" // Quality: 0 Rarity: 5 +#define ARMOR_DRAGONSLAYERS_BOOTS "iam01006610" // Quality: 0 Rarity: 5 +#define ARMOR_DRAGONSLAYERS_CAPE "iam01006620" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_POMME_BARRETTE "iam01006630" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_POMME_CLOTHES "iam01006640" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_POMME_GLOVES "iam01006660" // Quality: 0 Rarity: 5 +#define ARMOR_ROYAL_POMME_BOOTS "iam01006670" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_SULTANS_OUTFIT "iam01006690" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_SULTANS_BANGLES "iam01006695" // Quality: 0 Rarity: 5 +#define ARMOR_DARK_SULTANS_BOOTS "iam01006700" // Quality: 0 Rarity: 5 +#define ARMOR_SEALING_ROBE "iam01006740" // Quality: 0 Rarity: 5 +#define ARMOR_SEALING_BOOTS "iam01006750" // Quality: 0 Rarity: 5 +#define ARMOR_MERC_IDOLS_BERET "iam01006780" // Quality: 0 Rarity: 5 +#define ARMOR_MERC_IDOLS_DRESS "iam01006790" // Quality: 0 Rarity: 5 +#define ARMOR_MERC_IDOLS_GLOVES "iam01006810" // Quality: 0 Rarity: 5 +#define ARMOR_MERC_IDOLS_BOOTS "iam01006820" // Quality: 0 Rarity: 5 +#define ARMOR_PIRATE_PRINCESS_HAT "iam01008160" // Quality: 0 Rarity: 5 +#define ARMOR_PIRATE_PRINCESS_DRESS "iam01008170" // Quality: 0 Rarity: 5 +#define ARMOR_PIRATE_PRINCESS_GLOVES "iam01008180" // Quality: 0 Rarity: 5 +#define ARMOR_PIRATE_PRINCESS_BOOTS "iam01008190" // Quality: 0 Rarity: 5 +#define ARMOR_PRINCESS_HAIR_ORNAMENT "iam01008200" // Quality: 0 Rarity: 5 +#define ARMOR_PRINCESS_TOP "iam01008210" // Quality: 0 Rarity: 5 +#define ARMOR_PRINCESS_SKIRT "iam01008220" // Quality: 0 Rarity: 5 +#define ARMOR_PRINCESS_BANGLES "iam01008230" // Quality: 0 Rarity: 5 +#define ARMOR_PRINCESS_SANDALS "iam01008240" // Quality: 0 Rarity: 5 +#define ARMOR_REMS_LUCKY_CHARM "iam01009000" // Quality: 0 Rarity: 5 +#define ARMOR_FLUTTER_CHARM "iam02000000" // Quality: 0 Rarity: 5 +#define ARMOR_ETHEREAL_GIRLS_DRESS "iam02000010" // Quality: 0 Rarity: 5 +#define ARMOR_ETHEREAL_GIRLS_SANDALS "iam02000020" // Quality: 0 Rarity: 5 +#define ARMOR_ARCHEOLOGISTS_HAT "iam02000030" // Quality: 0 Rarity: 5 +#define ARMOR_ARCHEOLOGISTS_COAT "iam02000040" // Quality: 0 Rarity: 5 +#define ARMOR_ARCHEOLOGISTS_BOOTS "iam02000050" // Quality: 0 Rarity: 5 +#define ARMOR_TRIPS_HELMET "iam02000060" // Quality: 0 Rarity: 5 +#define ARMOR_RACCOON_HEAD "iam02000070" // Quality: 0 Rarity: 5 +#define ARMOR_RACCOON_OUTFIT "iam02000080" // Quality: 0 Rarity: 5 +#define ARMOR_RACCOON_MITTENS "iam02000090" // Quality: 0 Rarity: 5 +#define ARMOR_RACCOON_SLIPPERS "iam02000100" // Quality: 0 Rarity: 5 +#define ARMOR_ELITE_GOGGLES "iam02000110" // Quality: 0 Rarity: 5 +#define ARMOR_EERIE_HOOD "iam02000120" // Quality: 0 Rarity: 5 +#define ARMOR_EERIE_ROBE "iam02000130" // Quality: 0 Rarity: 5 +#define ARMOR_MODERN_GIRLS_HAT "iam03000010" // Quality: 0 Rarity: 4 +#define ARMOR_MODERN_GIRLS_CLOTHES "iam03000020" // Quality: 0 Rarity: 4 +#define ARMOR_MODERN_GIRLS_BOOTS "iam03000030" // Quality: 0 Rarity: 4 +#define ARMOR_RETRO_BOYS_HAT "iam03000040" // Quality: 0 Rarity: 4 +#define ARMOR_RETRO_BOYS_CLOTHES "iam03000050" // Quality: 0 Rarity: 4 +#define ARMOR_RETRO_BOYS_SANDALS "iam03000060" // Quality: 0 Rarity: 4 +#define ARMOR_SWEET_HAIRBAND "iam03000070" // Quality: 0 Rarity: 4 +#define ARMOR_SWEET_RIBBON_DRESS "iam03000080" // Quality: 0 Rarity: 4 +#define ARMOR_SWEET_SHOES "iam03000090" // Quality: 0 Rarity: 4 +#define RECIPE_CARROT_FARM "ico06040010" // Quality: 0 Rarity: 1 +#define RECIPE_RADISH_FARM "ico06040020" // Quality: 0 Rarity: 1 +#define RECIPE_PUMPKIN_FARM "ico06040030" // Quality: 0 Rarity: 1 +#define RECIPE_POTATO_FARM "ico06040040" // Quality: 0 Rarity: 1 +#define RECIPE_ONION_FARM "ico06040050" // Quality: 0 Rarity: 1 +#define RECIPE_CABBAGE_FARM "ico06040060" // Quality: 0 Rarity: 1 +#define RECIPE_SHADOW_CARROT_FARM "ico06040070" // Quality: 0 Rarity: 1 +#define RECIPE_MYSTERIA_MINERAL_WATER "test_planned_construct" // Quality: 0 Rarity: 0 +#define RECIPE_BRICK_HOUSE "icf01020010" // Quality: 0 Rarity: 1 +#define RECIPE_BRICK_HOUSE "icf01020011" // Quality: 0 Rarity: 1 +#define RECIPE_BRICK_HOUSE "icf01020012" // Quality: 0 Rarity: 1 +#define RECIPE_BRICK_HOUSE "icf01020013" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_BRICK_HOUSE "icf01020020" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_BRICK_HOUSE "icf01020021" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_BRICK_HOUSE "icf01020022" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_BRICK_HOUSE "icf01020023" // Quality: 0 Rarity: 1 +#define RECIPE_THATCHED_HOUSE "icf01020030" // Quality: 0 Rarity: 1 +#define RECIPE_THATCHED_HOUSE "icf01020031" // Quality: 0 Rarity: 1 +#define RECIPE_THATCHED_HOUSE "icf01020032" // Quality: 0 Rarity: 1 +#define RECIPE_THATCHED_HOUSE "icf01020033" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_THATCHED_HOUSE "icf01020040" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_THATCHED_HOUSE "icf01020041" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_THATCHED_HOUSE "icf01020042" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_THATCHED_HOUSE "icf01020043" // Quality: 0 Rarity: 1 +#define RECIPE_PORT_TOWN_HOUSE "icf01020050" // Quality: 0 Rarity: 1 +#define RECIPE_PORT_TOWN_HOUSE "icf01020051" // Quality: 0 Rarity: 1 +#define RECIPE_PORT_TOWN_HOUSE "icf01020052" // Quality: 0 Rarity: 1 +#define RECIPE_PORT_TOWN_HOUSE "icf01020054" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_PORT_TOWN_HOUSE "icf01020060" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_PORT_TOWN_HOUSE "icf01020061" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_PORT_TOWN_HOUSE "icf01020062" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_PORT_TOWN_HOUSE "icf01020064" // Quality: 0 Rarity: 1 +#define RECIPE_STARRY_NIGHT_HOUSE "icf01020070" // Quality: 0 Rarity: 1 +#define RECIPE_STARRY_NIGHT_HOUSE "icf01020071" // Quality: 0 Rarity: 1 +#define RECIPE_STARRY_NIGHT_HOUSE "icf01020072" // Quality: 0 Rarity: 1 +#define RECIPE_STARRY_NIGHT_HOUSE "icf01020074" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_STARRY_NIGHT_HOUSE "icf01020080" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_STARRY_NIGHT_HOUSE "icf01020081" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_STARRY_NIGHT_HOUSE "icf01020082" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_STARRY_NIGHT_HOUSE "icf01020084" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_HOUSE "icf01020090" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_HOUSE "icf01020091" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_HOUSE "icf01020092" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_HOUSE "icf01020093" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_FOREST_HOUSE "icf01020100" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_FOREST_HOUSE "icf01020101" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_FOREST_HOUSE "icf01020102" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_FOREST_HOUSE "icf01020103" // Quality: 0 Rarity: 1 +#define RECIPE_DEVILISH_HOUSE "icf01020110" // Quality: 0 Rarity: 1 +#define RECIPE_DEVILISH_HOUSE "icf01020111" // Quality: 0 Rarity: 1 +#define RECIPE_DEVILISH_HOUSE "icf01020112" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_DEVILISH_HOUSE "icf01020120" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_DEVILISH_HOUSE "icf01020121" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_DEVILISH_HOUSE "icf01020122" // Quality: 0 Rarity: 1 +#define RECIPE_BRICK_HOUSE "icf01021010" // Quality: 0 Rarity: 3 +#define RECIPE_BRICK_HOUSE_A "icf01021011" // Quality: 0 Rarity: 3 +#define RECIPE_BRICK_HOUSE_B "icf01021012" // Quality: 0 Rarity: 3 +#define RECIPE_BRICK_HOUSE_C "icf01021013" // Quality: 0 Rarity: 5 +#define RECIPE_THATCHED_HOUSE "icf01021030" // Quality: 0 Rarity: 3 +#define RECIPE_THATCHED_HOUSE_A "icf01021031" // Quality: 0 Rarity: 3 +#define RECIPE_THATCHED_HOUSE_B "icf01021032" // Quality: 0 Rarity: 3 +#define RECIPE_THATCHED_HOUSE_C "icf01021033" // Quality: 0 Rarity: 5 +#define RECIPE_PORT_TOWN_HOUSE "icf01021050" // Quality: 0 Rarity: 3 +#define RECIPE_PORT_TOWN_HOUSE_A "icf01021051" // Quality: 0 Rarity: 3 +#define RECIPE_PORT_TOWN_HOUSE_B "icf01021052" // Quality: 0 Rarity: 3 +#define RECIPE_PORT_TOWN_HOUSE_C "icf01021054" // Quality: 0 Rarity: 5 +#define RECIPE_STARRY_NIGHT_HOUSE "icf01021070" // Quality: 0 Rarity: 4 +#define RECIPE_STARRY_NIGHT_HOUSE_A "icf01021071" // Quality: 0 Rarity: 4 +#define RECIPE_STARRY_NIGHT_HOUSE_B "icf01021072" // Quality: 0 Rarity: 4 +#define RECIPE_STARRY_NIGHT_HOUSE_C "icf01021074" // Quality: 0 Rarity: 5 +#define RECIPE_FOREST_HOUSE "icf01021090" // Quality: 0 Rarity: 3 +#define RECIPE_FOREST_HOUSE_A "icf01021091" // Quality: 0 Rarity: 3 +#define RECIPE_FOREST_HOUSE_B "icf01021092" // Quality: 0 Rarity: 3 +#define RECIPE_FOREST_HOUSE_C "icf01021093" // Quality: 0 Rarity: 5 +#define RECIPE_DEVILISH_HOUSE "icf01021110" // Quality: 0 Rarity: 5 +#define RECIPE_DEVILISH_HOUSE_A "icf01021111" // Quality: 0 Rarity: 5 +#define RECIPE_DEVILISH_HOUSE_B "icf01021112" // Quality: 0 Rarity: 5 +#define RECIPE_BRICK_GUILD_OFFICE "icf01010012" // Quality: 0 Rarity: 1 +#define RECIPE_THATCHED_GUILD_OFFICE "icf01010021" // Quality: 0 Rarity: 1 +#define RECIPE_STONE_SQUARE "icf01040010" // Quality: 0 Rarity: 2 +#define RECIPE_BRICK_SQUARE "icf01040020" // Quality: 0 Rarity: 3 +#define RECIPE_SEABREEZE_SQUARE "icf01040030" // Quality: 0 Rarity: 4 +#define RECIPE_PLUSHLING_SQUARE "icf01040060" // Quality: 0 Rarity: 5 +#define RECIPE_GRAFFITI_SQUARE "icf01040070" // Quality: 0 Rarity: 5 +#define RECIPE_DEVILISH_SQUARE "icf01040080" // Quality: 0 Rarity: 5 +#define RECIPE_GREEN_SQUARE "icf01040090" // Quality: 0 Rarity: 3 +#define RECIPE_ANCIENT_SQUARE "icf01040100" // Quality: 0 Rarity: 3 +#define RECIPE_STONE_STAIRS "icf02010010" // Quality: 0 Rarity: 1 +#define RECIPE_WOODEN_STAIRS "icf02020010" // Quality: 0 Rarity: 1 +#define RECIPE_BRICK_STAIRS "icf02020020" // Quality: 0 Rarity: 1 +#define RECIPE_PORT_TOWN_STAIRS "icf02030010" // Quality: 0 Rarity: 1 +#define RECIPE_STARRY_NIGHT_STAIRS "icf02040010" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_STAIRS "icf02050010" // Quality: 0 Rarity: 1 +#define RECIPE_DEVILISH_STAIRS "icf02040020" // Quality: 0 Rarity: 1 +#define RECIPE_PRAIRIE_SLOPE "icf04010010" // Quality: 0 Rarity: 1 +#define RECIPE_STONE_BRIDGE "icf03010010" // Quality: 0 Rarity: 1 +#define RECIPE_WOODEN_BRIDGE "icf03020010" // Quality: 0 Rarity: 1 +#define RECIPE_BRICK_BRIDGE "icf03020020" // Quality: 0 Rarity: 1 +#define RECIPE_PORT_TOWN_BRIDGE "icf03030010" // Quality: 0 Rarity: 1 +#define RECIPE_STARRY_NIGHT_BRIDGE "icf03040010" // Quality: 0 Rarity: 1 +#define RECIPE_DEVILISH_BRIDGE "icf03040020" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_BRIDGE "icf03050010" // Quality: 0 Rarity: 1 +#define RECIPE_GALLERY "icf01030010" // Quality: 0 Rarity: 5 +#define RECIPE_DIRT_ROAD "icf05010000" // Quality: 0 Rarity: 0 +#define RECIPE_MYSTERIAN_ROAD "icf05010010" // Quality: 0 Rarity: 0 +#define RECIPE_FARAWAY_ROAD "icf05010020" // Quality: 0 Rarity: 0 +#define RECIPE_TROPICA_ROAD "icf05010030" // Quality: 0 Rarity: 0 +#define RECIPE_SWOLEAN_ROAD "icf05010040" // Quality: 0 Rarity: 0 +#define RECIPE_DESERT_ROAD "icf05010050" // Quality: 0 Rarity: 0 +#define RECIPE_DEVILISH_ROAD "icf05010060" // Quality: 0 Rarity: 0 +#define RECIPE_BEACH_ROAD "icf05010070" // Quality: 0 Rarity: 0 +#define RECIPE_TROPICAL_SOFA "ico01020010" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_CHAIR "ico01020020" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_STONE_BENCH "ico01020030" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_WOODEN_BENCH "ico01020040" // Quality: 0 Rarity: 2 +#define RECIPE_ROUND_WOODEN_CHAIR "ico01020070" // Quality: 0 Rarity: 3 +#define RECIPE_CLASSIC_BENCH "ico01020080" // Quality: 0 Rarity: 3 +#define RECIPE_WOODEN_BENCH "ico01020090" // Quality: 0 Rarity: 2 +#define RECIPE_WHITE_BUTTERFLY_SOFA "ico01020100" // Quality: 0 Rarity: 4 +#define RECIPE_SULTANS_CHAIR "ico01020110" // Quality: 0 Rarity: 5 +#define RECIPE_WOODEN_SOFA "ico01020120" // Quality: 0 Rarity: 4 +#define RECIPE_PASTEL_SOFA "ico01020121" // Quality: 0 Rarity: 3 +#define RECIPE_WOODEN_CHAIR "ico01020130" // Quality: 0 Rarity: 4 +#define RECIPE_PASTEL_CHAIR "ico01020131" // Quality: 0 Rarity: 3 +#define RECIPE_PORT_TOWN_COUCH "ico01020140" // Quality: 0 Rarity: 4 +#define RECIPE_PORT_TOWN_CHAIR "ico01020150" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_BENCH "ico01020160" // Quality: 0 Rarity: 3 +#define RECIPE_PIRATE_CHAIR "ico01020170" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_NIGHT_SOFA "ico01020180" // Quality: 0 Rarity: 4 +#define RECIPE_STARRY_NIGHT_CHAIR "ico01020190" // Quality: 0 Rarity: 4 +#define RECIPE_TREACHEROUS_SOFA "ico01020200" // Quality: 0 Rarity: 5 +#define RECIPE_CHAIR_OF_ATONEMENT "ico01020210" // Quality: 0 Rarity: 5 +#define RECIPE_FOREST_SOFA "ico01020220" // Quality: 0 Rarity: 2 +#define RECIPE_FOREST_CHAIR "ico01020230" // Quality: 0 Rarity: 3 +#define RECIPE_BEACH_CHAIR "ico01020280" // Quality: 0 Rarity: 4 +#define RECIPE_SEABREEZE_BENCH "ico01020310" // Quality: 0 Rarity: 4 +#define RECIPE_DESERT_BENCH "ico01020330" // Quality: 0 Rarity: 5 +#define RECIPE_BENCH_OF_THE_CHOSEN "ico01020350" // Quality: 0 Rarity: 5 +#define RECIPE_BAMBOO_BENCH "ico01020370" // Quality: 0 Rarity: 2 +#define RECIPE_REGAL_SOFA "ico01020380" // Quality: 0 Rarity: 2 +#define RECIPE_REGAL_CHAIR "ico01020390" // Quality: 0 Rarity: 2 +#define RECIPE_RANOAHS_THRONE "ico01020400" // Quality: 0 Rarity: 5 +#define RECIPE_MUSEUM_CHAIR "ico01020410" // Quality: 0 Rarity: 5 +#define RECIPE_TROPICAL_TABLE "ico01030010" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_LOW_TABLE "ico01030020" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_CHEST "ico01030030" // Quality: 0 Rarity: 1 +#define RECIPE_WOODEN_RACK "ico01030090" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_STAND "ico01030100" // Quality: 0 Rarity: 2 +#define RECIPE_ROUND_WOODEN_TABLE "ico01030120" // Quality: 0 Rarity: 4 +#define RECIPE_WOODEN_DRAWER "ico01030130" // Quality: 0 Rarity: 3 +#define RECIPE_WOODEN_DINING_TABLE "ico01030140" // Quality: 0 Rarity: 3 +#define RECIPE_PASTEL_TABLE "ico01030141" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_LOW_TABLE "ico01030150" // Quality: 0 Rarity: 3 +#define RECIPE_PASTEL_LOW_TABLE "ico01030151" // Quality: 0 Rarity: 1 +#define RECIPE_WOODEN_CHEST "ico01030160" // Quality: 0 Rarity: 3 +#define RECIPE_PASTEL_CHEST "ico01030161" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_CABINET "ico01030170" // Quality: 0 Rarity: 4 +#define RECIPE_PASTEL_CABINET "ico01030171" // Quality: 0 Rarity: 1 +#define RECIPE_TILED_DINING_TABLE "ico01030180" // Quality: 0 Rarity: 3 +#define RECIPE_TILED_LOW_TABLE "ico01030190" // Quality: 0 Rarity: 3 +#define RECIPE_TILED_CHEST "ico01030200" // Quality: 0 Rarity: 4 +#define RECIPE_TILED_CABINET "ico01030210" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_DINING_TABLE "ico01030220" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_LOW_TABLE "ico01030230" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_NIGHT_TABLE "ico01030240" // Quality: 0 Rarity: 4 +#define RECIPE_STARRY_NIGHT_LOW_TABLE "ico01030250" // Quality: 0 Rarity: 4 +#define RECIPE_BLOODTHIRSTY_TABLE "ico01030260" // Quality: 0 Rarity: 5 +#define RECIPE_OCCULT_LOW_TABLE "ico01030270" // Quality: 0 Rarity: 5 +#define RECIPE_FOREST_DINING_TABLE "ico01030280" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_LOW_TABLE "ico01030290" // Quality: 0 Rarity: 1 +#define RECIPE_FOREST_CABINET "ico01030300" // Quality: 0 Rarity: 3 +#define RECIPE_PARASOL_TABLE "ico01030350" // Quality: 0 Rarity: 4 +#define RECIPE_STONE_COUNTERTOP "ico01030360" // Quality: 0 Rarity: 1 +#define RECIPE_LONG_STONE_COUNTERTOP "ico01030370" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_SHELF "ico01030380" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_WOODEN_DESK "ico01030390" // Quality: 0 Rarity: 2 +#define RECIPE_REGAL_TABLE "ico01030400" // Quality: 0 Rarity: 2 +#define RECIPE_REGAL_LOW_TABLE "ico01030410" // Quality: 0 Rarity: 2 +#define RECIPE_REGAL_CHEST "ico01030420" // Quality: 0 Rarity: 3 +#define RECIPE_REGAL_CABINET "ico01030430" // Quality: 0 Rarity: 1 +#define RECIPE_TEA_TABLE "ico01030440" // Quality: 0 Rarity: 4 +#define RECIPE_MUSEUM_TABLE "ico01030450" // Quality: 0 Rarity: 5 +#define RECIPE_TROPICAL_BED "ico01040010" // Quality: 0 Rarity: 1 +#define RECIPE_REGAL_BLUE_BED "ico01040040" // Quality: 0 Rarity: 4 +#define RECIPE_WOODEN_BED "ico01040050" // Quality: 0 Rarity: 4 +#define RECIPE_PASTEL_BED "ico01040051" // Quality: 0 Rarity: 3 +#define RECIPE_PORT_TOWN_BED "ico01040060" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_BERTH "ico01040070" // Quality: 0 Rarity: 4 +#define RECIPE_STARRY_NIGHT_BED "ico01040080" // Quality: 0 Rarity: 4 +#define RECIPE_NIGHTMARE_BED "ico01040090" // Quality: 0 Rarity: 5 +#define RECIPE_FOREST_BED "ico01040100" // Quality: 0 Rarity: 2 +#define RECIPE_HAMMOCK "ico01040130" // Quality: 0 Rarity: 3 +#define RECIPE_BEACH_BED "ico01040140" // Quality: 0 Rarity: 4 +#define RECIPE_BED_OF_TERROR "ico01040150" // Quality: 0 Rarity: 5 +#define RECIPE_REGAL_BED "ico01040160" // Quality: 0 Rarity: 3 +#define RECIPE_TROPICAL_RUG "ico01060010" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_MAT "ico01060020" // Quality: 0 Rarity: 1 +#define RECIPE_WHITE_WOOLIE_TROPHY "ico01060060" // Quality: 0 Rarity: 5 +#define RECIPE_TROPICAL_FLOWER_MAT "ico01060070" // Quality: 0 Rarity: 2 +#define RECIPE_CUTE_RUG "ico01060080" // Quality: 0 Rarity: 1 +#define RECIPE_FLEUR_DE_LIS_MAT "ico01060090" // Quality: 0 Rarity: 4 +#define RECIPE_PECULIAR_MAT "ico01060100" // Quality: 0 Rarity: 3 +#define RECIPE_WOVEN_CASTELE_RUG "ico01060110" // Quality: 0 Rarity: 2 +#define RECIPE_PASTEL_RUG "ico01060111" // Quality: 0 Rarity: 4 +#define RECIPE_WOVEN_CASTELE_MAT "ico01060120" // Quality: 0 Rarity: 2 +#define RECIPE_PASTEL_MAT "ico01060121" // Quality: 0 Rarity: 4 +#define RECIPE_PORT_TOWN_RUG "ico01060130" // Quality: 0 Rarity: 4 +#define RECIPE_PORT_TOWN_MAT "ico01060140" // Quality: 0 Rarity: 3 +#define RECIPE_SHIP_DECK_RUG "ico01060150" // Quality: 0 Rarity: 3 +#define RECIPE_PIRATE_MAT "ico01060160" // Quality: 0 Rarity: 4 +#define RECIPE_STARRY_NIGHT_RUG "ico01060170" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_NIGHT_MAT "ico01060180" // Quality: 0 Rarity: 3 +#define RECIPE_UNDERWORLD_RUG "ico01060190" // Quality: 0 Rarity: 4 +#define RECIPE_MAT_OF_DARKNESS "ico01060200" // Quality: 0 Rarity: 4 +#define RECIPE_CLOVER_RUG "ico01060210" // Quality: 0 Rarity: 2 +#define RECIPE_LEAF_MAT "ico01060220" // Quality: 0 Rarity: 2 +#define RECIPE_ANTIQUE_TROPICAL_MAT "ico01060280" // Quality: 0 Rarity: 1 +#define RECIPE_BLUE_PATTERN_RUG "ico01060290" // Quality: 0 Rarity: 3 +#define RECIPE_SPIRAL_MAT "ico01060300" // Quality: 0 Rarity: 2 +#define RECIPE_RED_PATTERN_RUG "ico01060310" // Quality: 0 Rarity: 2 +#define RECIPE_PASTEL_WOVEN_RUG "ico01060320" // Quality: 0 Rarity: 2 +#define RECIPE_PASTEL_WOVEN_MAT "ico01060330" // Quality: 0 Rarity: 2 +#define RECIPE_GREEN_RUG "ico01060340" // Quality: 0 Rarity: 1 +#define RECIPE_STRAW_MAT "ico01060350" // Quality: 0 Rarity: 2 +#define RECIPE_BIG_LEAF_RUG "ico01060360" // Quality: 0 Rarity: 2 +#define RECIPE_SWORD_PATTERN_RUG "ico01060370" // Quality: 0 Rarity: 3 +#define RECIPE_REGAL_RUG "ico01060380" // Quality: 0 Rarity: 2 +#define RECIPE_ROYAL_CAPITAL_MAT "ico01060390" // Quality: 0 Rarity: 2 +#define RECIPE_STARRY_EYED_RUG "ico01060400" // Quality: 0 Rarity: 4 +#define RECIPE_YOUNG_KINGS_RUG "ico01060410" // Quality: 0 Rarity: 4 +#define RECIPE_ORANGE_RUG "ico01060420" // Quality: 0 Rarity: 3 +#define RECIPE_STRAW_RUG "ico01060430" // Quality: 0 Rarity: 1 +#define RECIPE_SOFT_RUSH_RUG "ico01060440" // Quality: 0 Rarity: 2 +#define RECIPE_FLOWERY_RUG "ico01060450" // Quality: 0 Rarity: 4 +#define RECIPE_TROPICAL_WALL "ico01070010" // Quality: 0 Rarity: 1 +#define RECIPE_REED_SCREEN_WALL "ico01070011" // Quality: 0 Rarity: 2 +#define RECIPE_NATURAL_WALL "ico01070020" // Quality: 0 Rarity: 3 +#define RECIPE_OLD_CASTELE_WALL "ico01070030" // Quality: 0 Rarity: 3 +#define RECIPE_PASTEL_WALL "ico01070031" // Quality: 0 Rarity: 4 +#define RECIPE_PLASTER_WALL "ico01070040" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_SHIP_WALL "ico01070050" // Quality: 0 Rarity: 3 +#define RECIPE_AL_MAAJIKAN_WALL "ico01070060" // Quality: 0 Rarity: 4 +#define RECIPE_ENCHANTED_WALL "ico01070070" // Quality: 0 Rarity: 5 +#define RECIPE_FOREST_WALL "ico01070080" // Quality: 0 Rarity: 3 +#define RECIPE_SHORE_WALL "ico01070110" // Quality: 0 Rarity: 4 +#define RECIPE_LOG_WALL "ico01070140" // Quality: 0 Rarity: 2 +#define RECIPE_REGAL_WALLPAPER "ico01070150" // Quality: 0 Rarity: 2 +#define RECIPE_ROYAL_CAPITAL_WALL "ico01070160" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_GARDEN_WALL "ico01070170" // Quality: 0 Rarity: 5 +#define RECIPE_TEA_HOUSE_WALL "ico01070190" // Quality: 0 Rarity: 4 +#define RECIPE_SWEET_WALL "ico01070220" // Quality: 0 Rarity: 3 +#define RECIPE_JOINED_WOOD_FLOOR "ico01080010" // Quality: 0 Rarity: 1 +#define RECIPE_STONE_TILE_FLOOR "ico01080020" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_FLOOR "ico01080030" // Quality: 0 Rarity: 3 +#define RECIPE_PASTEL_FLOOR "ico01080031" // Quality: 0 Rarity: 4 +#define RECIPE_MARINE_FLOOR "ico01080040" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_SHIP_FLOOR "ico01080050" // Quality: 0 Rarity: 3 +#define RECIPE_DESERT_FLOOR "ico01080060" // Quality: 0 Rarity: 4 +#define RECIPE_UNSETTLING_STONE_FLOOR "ico01080070" // Quality: 0 Rarity: 5 +#define RECIPE_WOODLAND_FLOOR "ico01080080" // Quality: 0 Rarity: 3 +#define RECIPE_SHORE_FLOOR "ico01080110" // Quality: 0 Rarity: 3 +#define RECIPE_LOG_FLOOR "ico01080140" // Quality: 0 Rarity: 2 +#define RECIPE_REGAL_FLOOR "ico01080150" // Quality: 0 Rarity: 2 +#define RECIPE_ROYAL_CAPITAL_FLOOR "ico01080160" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_GARDEN_FLOOR "ico01080170" // Quality: 0 Rarity: 5 +#define RECIPE_TEA_HOUSE_FLOOR "ico01080190" // Quality: 0 Rarity: 4 +#define RECIPE_TROPICAL_DRESSER "ico01090010" // Quality: 0 Rarity: 1 +#define RECIPE_TROPICAL_CABINET "ico01090020" // Quality: 0 Rarity: 2 +#define RECIPE_BOUNTIFUL_HARVEST_RACK "ico01090050" // Quality: 0 Rarity: 3 +#define RECIPE_WOODEN_WATERING_CAN "ico01090070" // Quality: 0 Rarity: 1 +#define RECIPE_HAY "ico01090080" // Quality: 0 Rarity: 1 +#define RECIPE_WOODEN_BUCKET "ico01090090" // Quality: 0 Rarity: 1 +#define RECIPE_BLANK_CANVAS "ico01090110" // Quality: 0 Rarity: 2 +#define RECIPE_RUSTIC_STANDING_TORCH "ico01090150" // Quality: 0 Rarity: 1 +#define RECIPE_STACK_OF_FIREWOOD "ico01090160" // Quality: 0 Rarity: 1 +#define RECIPE_CRATE "ico01090170" // Quality: 0 Rarity: 1 +#define RECIPE_BARREL "ico01090180" // Quality: 0 Rarity: 2 +#define RECIPE_RUSTIC_JAR "ico01090190" // Quality: 0 Rarity: 1 +#define RECIPE_WOVEN_SACK "ico01090200" // Quality: 0 Rarity: 1 +#define RECIPE_ISLAND_SIGN "ico01090210" // Quality: 0 Rarity: 1 +#define RECIPE_MENU_BOARD "ico01090250" // Quality: 0 Rarity: 3 +#define RECIPE_WORKERS_DESK "ico01090270" // Quality: 0 Rarity: 3 +#define RECIPE_SURFBOARD "ico01090280" // Quality: 0 Rarity: 4 +#define RECIPE_SAWING_TABLE "ico01090290" // Quality: 0 Rarity: 3 +#define RECIPE_SANSEVIERIA_PLANT "ico01090320" // Quality: 0 Rarity: 3 +#define RECIPE_POTTED_COCONUT "ico01090330" // Quality: 0 Rarity: 2 +#define RECIPE_POTTED_CACTUS "ico01090340" // Quality: 0 Rarity: 4 +#define RECIPE_WHITE_FLOWER_VASE "ico01090350" // Quality: 0 Rarity: 3 +#define RECIPE_PINK_FLOWER_VASE "ico01090351" // Quality: 0 Rarity: 4 +#define RECIPE_CELESTIAS_GIFT_IN_VASE "ico01090360" // Quality: 0 Rarity: 5 +#define RECIPE_TREASURE_CHEST "ico01090380" // Quality: 0 Rarity: 2 +#define RECIPE_WOODCUTTERS_STUMP "ico01090420" // Quality: 0 Rarity: 2 +#define RECIPE_WHEELBARROW "ico01090430" // Quality: 0 Rarity: 3 +#define RECIPE_PALADINS_CREST "ico01090450" // Quality: 0 Rarity: 4 +#define RECIPE_MERCENARYS_BOUNTY "ico01090460" // Quality: 0 Rarity: 4 +#define RECIPE_MAGIC_CAULDRON "ico01090470" // Quality: 0 Rarity: 5 +#define RECIPE_MAGIC_BROOM "ico01090480" // Quality: 0 Rarity: 4 +#define RECIPE_MINERS_TOOLS "ico01090490" // Quality: 0 Rarity: 3 +#define RECIPE_FRESH_VEGETABLES "ico01090510" // Quality: 0 Rarity: 2 +#define RECIPE_FRESH_FISH "ico01090520" // Quality: 0 Rarity: 1 +#define RECIPE_FISHING_ROD_STAND "ico01090530" // Quality: 0 Rarity: 3 +#define RECIPE_STEWING_POT "ico01090540" // Quality: 0 Rarity: 3 +#define RECIPE_FARMING_TOOL_STAND "ico01090550" // Quality: 0 Rarity: 3 +#define RECIPE_ORE_COLLECTION "ico01090560" // Quality: 0 Rarity: 2 +#define RECIPE_SEWING_MACHINE "ico01090580" // Quality: 0 Rarity: 2 +#define RECIPE_TAILORS_MANNEQUIN "ico01090590" // Quality: 0 Rarity: 2 +#define RECIPE_MISPLACED_HAMMER "ico01090600" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_SIDE_TABLE "ico01090610" // Quality: 0 Rarity: 1 +#define RECIPE_COCONUT_PLANT "ico01090620" // Quality: 0 Rarity: 1 +#define RECIPE_PAINT_BUCKET "ico01090630" // Quality: 0 Rarity: 2 +#define RECIPE_DRAFTING_TABLE "ico01090640" // Quality: 0 Rarity: 2 +#define RECIPE_GRANDFATHER_CLOCK "ico01090650" // Quality: 0 Rarity: 4 +#define RECIPE_POTTED_PALM_TREE "ico01090660" // Quality: 0 Rarity: 3 +#define RECIPE_NOBLE_DRESS "ico01090670" // Quality: 0 Rarity: 5 +#define RECIPE_WOODEN_TRINKET_SHELF "ico01090680" // Quality: 0 Rarity: 4 +#define RECIPE_WOODEN_BOOKCASE "ico01090700" // Quality: 0 Rarity: 4 +#define RECIPE_DECORATIVE_EQUIPMENT "ico01090710" // Quality: 0 Rarity: 4 +#define RECIPE_ALCHEMY_TABLE "ico01090720" // Quality: 0 Rarity: 4 +#define RECIPE_ARTSY_DESK "ico01090730" // Quality: 0 Rarity: 2 +#define RECIPE_COUNTRY_SHELF "ico01090740" // Quality: 0 Rarity: 3 +#define RECIPE_CUPBOARD "ico01090750" // Quality: 0 Rarity: 3 +#define RECIPE_WOODEN_WARDROBE "ico01090760" // Quality: 0 Rarity: 4 +#define RECIPE_PASTEL_WARDROBE "ico01090761" // Quality: 0 Rarity: 2 +#define RECIPE_PORT_TOWN_WARDROBE "ico01090770" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_WARDROBE "ico01090780" // Quality: 0 Rarity: 4 +#define RECIPE_PIRATE_CHEST "ico01090790" // Quality: 0 Rarity: 3 +#define RECIPE_PIRATE_CABINET "ico01090800" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_NIGHT_WARDROBE "ico01090810" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_NIGHT_CHEST "ico01090820" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_NIGHT_CABINET "ico01090830" // Quality: 0 Rarity: 4 +#define RECIPE_OTHERWORLDLY_WARDROBE "ico01090840" // Quality: 0 Rarity: 4 +#define RECIPE_DARKNESS_EATING_CHEST "ico01090850" // Quality: 0 Rarity: 5 +#define RECIPE_OMINOUS_CABINET "ico01090860" // Quality: 0 Rarity: 3 +#define RECIPE_FOREST_WARDROBE "ico01090870" // Quality: 0 Rarity: 3 +#define RECIPE_FOREST_CHEST "ico01090880" // Quality: 0 Rarity: 3 +#define RECIPE_SULTANS_TOILET "ico01090920" // Quality: 0 Rarity: 5 +#define RECIPE_BEACH_BALL "ico01090960" // Quality: 0 Rarity: 2 +#define RECIPE_FLOATIE_RING "ico01090970" // Quality: 0 Rarity: 3 +#define RECIPE_STRANGERS_COFFIN "ico01091010" // Quality: 0 Rarity: 5 +#define RECIPE_PILE_OF_PIRATE_TREASURE "ico01091080" // Quality: 0 Rarity: 4 +#define RECIPE_TAIKO_DRUM "ico01091130" // Quality: 0 Rarity: 2 +#define RECIPE_TROPICAL_VASE "ico01091140" // Quality: 0 Rarity: 2 +#define RECIPE_CORN_DRYING_RACK "ico01091150" // Quality: 0 Rarity: 2 +#define RECIPE_BASKET_OF_CORN "ico01091160" // Quality: 0 Rarity: 2 +#define RECIPE_HEARTH_WITH_CORN "ico01091170" // Quality: 0 Rarity: 2 +#define RECIPE_FISH_DRYING_RACK "ico01091180" // Quality: 0 Rarity: 1 +#define RECIPE_HEARTH_WITH_FISH "ico01091190" // Quality: 0 Rarity: 2 +#define RECIPE_BEAKER_SET "ico01091200" // Quality: 0 Rarity: 4 +#define RECIPE_CHALKBOARD "ico01091210" // Quality: 0 Rarity: 4 +#define RECIPE_SWORDFISH_TAPESTRY "ico01091220" // Quality: 0 Rarity: 3 +#define RECIPE_SPINNING_WHEEL "ico01091230" // Quality: 0 Rarity: 2 +#define RECIPE_TAILORED_CLOTHES "ico01091231" // Quality: 0 Rarity: 4 +#define RECIPE_ORE_NAMENT "ico01091232" // Quality: 0 Rarity: 4 +#define RECIPE_BOXES_OF_ORE "ico01091233" // Quality: 0 Rarity: 3 +#define RECIPE_HALF_SAWED_LOG "ico01091234" // Quality: 0 Rarity: 2 +#define RECIPE_EGG_SHELF "ico01091235" // Quality: 0 Rarity: 2 +#define RECIPE_STOVE "ico01091236" // Quality: 0 Rarity: 2 +#define RECIPE_STONE_OVEN "ico01091237" // Quality: 0 Rarity: 3 +#define RECIPE_SMELTER "ico01091238" // Quality: 0 Rarity: 4 +#define RECIPE_GRINDSTONE "ico01091239" // Quality: 0 Rarity: 1 +#define RECIPE_INGOT_PILE "ico01091240" // Quality: 0 Rarity: 2 +#define RECIPE_LOG_FLOWER_BOX "ico01091250" // Quality: 0 Rarity: 3 +#define RECIPE_BARRELS_OF_WHEAT_JUICE "ico01091260" // Quality: 0 Rarity: 3 +#define RECIPE_NOTICE_BOARD "ico01091270" // Quality: 0 Rarity: 2 +#define RECIPE_BIBLIOPHILES_BOOKCASE "ico01091280" // Quality: 0 Rarity: 2 +#define RECIPE_ROCK_COLLECTION "ico01091290" // Quality: 0 Rarity: 1 +#define RECIPE_NATURAL_CHAIR "ico01091300" // Quality: 0 Rarity: 1 +#define RECIPE_FISH_TRAP "ico01091310" // Quality: 0 Rarity: 1 +#define RECIPE_LIDDED_JAR "ico01091320" // Quality: 0 Rarity: 1 +#define RECIPE_STACKED_CRATES "ico01091330" // Quality: 0 Rarity: 2 +#define RECIPE_BOUNTIFUL_HARVEST_BOX "ico01091340" // Quality: 0 Rarity: 3 +#define RECIPE_SWORDFIGHTERS_BARREL "ico01091350" // Quality: 0 Rarity: 1 +#define RECIPE_LANCERS_BARREL "ico01091360" // Quality: 0 Rarity: 2 +#define RECIPE_MYSTERIOUS_DOOR "ico01091370" // Quality: 0 Rarity: 5 +#define RECIPE_HAY_BALE "ico01091390" // Quality: 0 Rarity: 2 +#define RECIPE_HAY_TROUGH "ico01091400" // Quality: 0 Rarity: 2 +#define RECIPE_PALADINS_MANNEQUIN "ico01091410" // Quality: 0 Rarity: 2 +#define RECIPE_HEROS_MANNEQUIN "ico01091420" // Quality: 0 Rarity: 4 +#define RECIPE_BALLOON_ART "ico01091430" // Quality: 0 Rarity: 5 +#define RECIPE_DECORATIVE_CURTAIN "ico01091440" // Quality: 0 Rarity: 4 +#define RECIPE_BLUE_BANNER "ico01091450" // Quality: 0 Rarity: 3 +#define RECIPE_WEAPON_STAND "ico01091460" // Quality: 0 Rarity: 4 +#define RECIPE_GRAND_STANDING_TORCH "ico01091470" // Quality: 0 Rarity: 2 +#define RECIPE_WHEAT_JUICE_ON_TAP "ico01091480" // Quality: 0 Rarity: 2 +#define RECIPE_GUITAR "ico01091490" // Quality: 0 Rarity: 2 +#define RECIPE_HARP "ico01091500" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_PARTITION "ico01091510" // Quality: 0 Rarity: 1 +#define RECIPE_TROPHY "ico01091520" // Quality: 0 Rarity: 4 +#define RECIPE_FLOWER_PAINTING "ico01091530" // Quality: 0 Rarity: 3 +#define RECIPE_NIGHTTIME_PAINTING "ico01091540" // Quality: 0 Rarity: 3 +#define RECIPE_PLUSHLING_TREE_POT "ico01091550" // Quality: 0 Rarity: 2 +#define RECIPE_SPOOKY_LAMP "ico01091560" // Quality: 0 Rarity: 4 +#define RECIPE_BLUE_SPOOKY_LAMP "ico01091561" // Quality: 0 Rarity: 5 +#define RECIPE_GREEN_SPOOKY_LAMP "ico01091562" // Quality: 0 Rarity: 5 +#define RECIPE_RED_SPOOKY_LAMP "ico01091563" // Quality: 0 Rarity: 5 +#define RECIPE_STATUE_OF_FRAJEEL "ico01091570" // Quality: 0 Rarity: 5 +#define RECIPE_ARCHED_GATE "ico01091580" // Quality: 0 Rarity: 5 +#define RECIPE_SURFING_LEAFE_STATUE "ico01091590" // Quality: 0 Rarity: 4 +#define RECIPE_PLUSHLING_STATUE "ico01091600" // Quality: 0 Rarity: 3 +#define RECIPE_TURTLE_AND_LEAFE_STATUE "ico01091610" // Quality: 0 Rarity: 4 +#define RECIPE_MERMAID_STATUE "ico01091620" // Quality: 0 Rarity: 4 +#define RECIPE_OWL_STATUE "ico01091630" // Quality: 0 Rarity: 4 +#define RECIPE_ANCIENT_ROBOT_MODEL "ico01091650" // Quality: 0 Rarity: 5 +#define RECIPE_LEAFE_TOPIARY "ico01091660" // Quality: 0 Rarity: 4 +#define RECIPE_STANDING_TORCH_WITH_FLAG "ico01091670" // Quality: 0 Rarity: 3 +#define RECIPE_TRIPS_PERCH "ico01091680" // Quality: 0 Rarity: 5 +#define RECIPE_TRIPS_COOL_PORTRAIT "ico01091690" // Quality: 0 Rarity: 2 +#define RECIPE_TRIPS_ARTSY_PORTRAIT "ico01091700" // Quality: 0 Rarity: 1 +#define RECIPE_STONE_WORKBENCH "ico01100010" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_WORKBENCH "ico01100020" // Quality: 0 Rarity: 1 +#define RECIPE_ISLAND_MAP_BOARD "ico02010060" // Quality: 0 Rarity: 2 +#define RECIPE_SHIPWHEEL_TAPESTRY "ico02010070" // Quality: 0 Rarity: 3 +#define RECIPE_TOOL_HOOK "ico02010080" // Quality: 0 Rarity: 2 +#define RECIPE_FRESHLY_PICKED_WREATH "ico02010100" // Quality: 0 Rarity: 4 +#define RECIPE_TROPICAL_FLOWER_WREATH "ico02010110" // Quality: 0 Rarity: 3 +#define RECIPE_PORTRAIT_OF_ERIK "ico02010120" // Quality: 0 Rarity: 5 +#define RECIPE_ROYAL_FAMILY_PORTRAIT "ico02010130" // Quality: 0 Rarity: 5 +#define RECIPE_FISH_FOR_LIFE_FLAG "ico02010200" // Quality: 0 Rarity: 4 +#define RECIPE_GREATSWORD_OF_YORE "ico02010210" // Quality: 0 Rarity: 5 +#define RECIPE_HUNTERS_GEAR "ico02010220" // Quality: 0 Rarity: 3 +#define RECIPE_WOODCUTTERS_TOOLS "ico02010230" // Quality: 0 Rarity: 3 +#define RECIPE_KITCHEN_UTENSILS "ico02010240" // Quality: 0 Rarity: 3 +#define RECIPE_SIGN_BOARD "ico02010260" // Quality: 0 Rarity: 1 +#define RECIPE_RED_FLOWER_ORNAMENT "ico02010280" // Quality: 0 Rarity: 1 +#define RECIPE_LIGHT_BLUE_TAPESTRY "ico02010290" // Quality: 0 Rarity: 2 +#define RECIPE_DARTBOARD "ico02010300" // Quality: 0 Rarity: 3 +#define RECIPE_LUMINOUS_PAINTING "ico02010310" // Quality: 0 Rarity: 5 +#define RECIPE_SWORDFISH_PRINT "ico02010320" // Quality: 0 Rarity: 4 +#define RECIPE_GOLDEN_SWORDFISH_PRINT "ico02010340" // Quality: 0 Rarity: 5 +#define RECIPE_BASS_OF_DARKNESS_PRINT "ico02010360" // Quality: 0 Rarity: 4 +#define RECIPE_BEELZEBUB_TUNA_PRINT "ico02010370" // Quality: 0 Rarity: 5 +#define RECIPE_POSEIDON_SWORDFISH_PRINT "ico02010380" // Quality: 0 Rarity: 4 +#define RECIPE_FOREST_LORDFISH_PRINT "ico02010400" // Quality: 0 Rarity: 4 +#define RECIPE_COLDWATER_TUNA_PRINT "ico02010410" // Quality: 0 Rarity: 4 +#define RECIPE_DEEP_SEA_LORDFISH_PRINT "ico02010430" // Quality: 0 Rarity: 4 +#define RECIPE_GODFISH_PRINT "ico02010440" // Quality: 0 Rarity: 5 +#define RECIPE_BLUESCALE_LORDFISH_PRINT "ico02010450" // Quality: 0 Rarity: 4 +#define RECIPE_FAMILY_PORTRAIT "ico02010460" // Quality: 0 Rarity: 5 +#define RECIPE_UNFAMILIAR_MAP "ico02010470" // Quality: 0 Rarity: 5 +#define RECIPE_FEATHER_ORNAMENT "ico02010480" // Quality: 0 Rarity: 2 +#define RECIPE_FISHING_ROD_RACK "ico02010490" // Quality: 0 Rarity: 1 +#define RECIPE_RUSTIC_WOVEN_TAPESTRY "ico02010500" // Quality: 0 Rarity: 1 +#define RECIPE_BIG_FISHING_HOOK "ico02010510" // Quality: 0 Rarity: 2 +#define RECIPE_FISHING_NET "ico02010520" // Quality: 0 Rarity: 2 +#define RECIPE_SWORDFISH_SKELETON "ico02010530" // Quality: 0 Rarity: 5 +#define RECIPE_FISH_SKELETON "ico02010540" // Quality: 0 Rarity: 2 +#define RECIPE_DRIED_FISH_RESERVE "ico02010550" // Quality: 0 Rarity: 1 +#define RECIPE_BLUE_TAPESTRY "ico02010560" // Quality: 0 Rarity: 2 +#define RECIPE_BLUE_DECORATIVE_FEATHER "ico02010570" // Quality: 0 Rarity: 2 +#define RECIPE_PASTEL_GARLAND "ico02010580" // Quality: 0 Rarity: 3 +#define RECIPE_MODEST_GARLAND "ico02010590" // Quality: 0 Rarity: 3 +#define RECIPE_DECORATIVE_SHIELDS "ico02010600" // Quality: 0 Rarity: 3 +#define RECIPE_GREEN_WREATH "ico02010610" // Quality: 0 Rarity: 2 +#define RECIPE_CROWN_WALL_DECORATION "ico02010620" // Quality: 0 Rarity: 3 +#define RECIPE_HANGING_DRIED_FISH "ico02010630" // Quality: 0 Rarity: 1 +#define RECIPE_DECORATIVE_FOLDING_FAN "ico02010650" // Quality: 0 Rarity: 4 +#define RECIPE_FANCY_WALL_ART "ico02010660" // Quality: 0 Rarity: 3 +#define RECIPE_HANGING_SCROLL "ico02010670" // Quality: 0 Rarity: 3 +#define RECIPE_NOSTALGIC_PAINTING "ico02010680" // Quality: 0 Rarity: 5 +#define RECIPE_BLACK_DRAGON_PAINTING "ico02010690" // Quality: 0 Rarity: 5 +#define RECIPE_WEIRD_MONITOR "ico02010700" // Quality: 0 Rarity: 4 +#define RECIPE_DRIED_LEAF_ART "ico02010710" // Quality: 0 Rarity: 2 +#define RECIPE_PLAINS_LORDFISH_PRINT "ico02010720" // Quality: 0 Rarity: 4 +#define RECIPE_CHERRY_LORDFISH_PRINT "ico02010730" // Quality: 0 Rarity: 4 +#define RECIPE_GREAT_LUCKY_BREAM_PRINT "ico02010740" // Quality: 0 Rarity: 4 +#define RECIPE_RAINBOW_FLYING_FISH_PRINT "ico02010750" // Quality: 0 Rarity: 4 +#define RECIPE_CRYSTALLINE_BASS_PRINT "ico02010760" // Quality: 0 Rarity: 4 +#define RECIPE_HIGH_FLYING_FISH_PRINT "ico02010770" // Quality: 0 Rarity: 4 +#define RECIPE_JOVIAL_MASK "ico02020010" // Quality: 0 Rarity: 1 +#define RECIPE_WALL_LAMP "ico02020050" // Quality: 0 Rarity: 2 +#define RECIPE_HAT_HOOK "ico02020060" // Quality: 0 Rarity: 2 +#define RECIPE_DOVE_PENDULUM_CLOCK "ico02020080" // Quality: 0 Rarity: 3 +#define RECIPE_MEMORY_BOARD "ico02020100" // Quality: 0 Rarity: 5 +#define RECIPE_CORN_RESERVE "ico02020110" // Quality: 0 Rarity: 2 +#define RECIPE_WALL_CANDLE "ico02020120" // Quality: 0 Rarity: 3 +#define RECIPE_MOUNTED_SHELF "ico02020130" // Quality: 0 Rarity: 2 +#define RECIPE_BREAKFAST_SET "ico03010010" // Quality: 0 Rarity: 3 +#define RECIPE_WOODEN_DINING_SET "ico03010020" // Quality: 0 Rarity: 1 +#define RECIPE_PLATE_OF_ROASTED_BIRD "ico03010030" // Quality: 0 Rarity: 2 +#define RECIPE_BOWL_OF_ASSORTED_FRUIT "ico03010040" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_PALETTE "ico03010060" // Quality: 0 Rarity: 3 +#define RECIPE_GOLD_CANDLESTICK "ico03010070" // Quality: 0 Rarity: 4 +#define RECIPE_COPPER_CANDLESTICK "ico03010071" // Quality: 0 Rarity: 1 +#define RECIPE_DIG_IN_DINING_SET "ico03010090" // Quality: 0 Rarity: 2 +#define RECIPE_FULL_COURSE_DINNER "ico03010100" // Quality: 0 Rarity: 4 +#define RECIPE_TEA_SET "ico03010110" // Quality: 0 Rarity: 1 +#define RECIPE_LETTER_SET "ico03010120" // Quality: 0 Rarity: 2 +#define RECIPE_CANDLE "ico03010130" // Quality: 0 Rarity: 1 +#define RECIPE_CARPENTERS_TOOLS "ico03010140" // Quality: 0 Rarity: 2 +#define RECIPE_PEN_AND_RULER "ico03010150" // Quality: 0 Rarity: 1 +#define RECIPE_ENCYCLOPEDIA "ico03010160" // Quality: 0 Rarity: 1 +#define RECIPE_THICK_NOVEL "ico03010161" // Quality: 0 Rarity: 4 +#define RECIPE_CLASSIC_LAMP "ico03010170" // Quality: 0 Rarity: 3 +#define RECIPE_STANDING_LAMP "ico03010180" // Quality: 0 Rarity: 2 +#define RECIPE_HAGRAM_DOLL "ico03010190" // Quality: 0 Rarity: 5 +#define RECIPE_TRIP_DOLL "ico03010200" // Quality: 0 Rarity: 5 +#define RECIPE_PLUSHLING_DOLL "ico03010220" // Quality: 0 Rarity: 4 +#define RECIPE_HOURGLASS "ico03010230" // Quality: 0 Rarity: 1 +#define RECIPE_AFTERNOON_TEA_SET "ico03010270" // Quality: 0 Rarity: 4 +#define RECIPE_SEAFOOD_BANQUET "ico03010280" // Quality: 0 Rarity: 5 +#define RECIPE_FRUIT_BUFFET "ico03010290" // Quality: 0 Rarity: 2 +#define RECIPE_TRAY_OF_APPLES "ico03010300" // Quality: 0 Rarity: 2 +#define RECIPE_BOTTLE_SET "ico03010310" // Quality: 0 Rarity: 1 +#define RECIPE_SEWING_SET "ico03010320" // Quality: 0 Rarity: 1 +#define RECIPE_SCIENCE_EQUIPMENT "ico03010330" // Quality: 0 Rarity: 2 +#define RECIPE_PHONOGRAPH "ico03010340" // Quality: 0 Rarity: 5 +#define RECIPE_MENU_STAND "ico03010350" // Quality: 0 Rarity: 3 +#define RECIPE_ELEGANT_CLOTH "ico03010360" // Quality: 0 Rarity: 3 +#define RECIPE_SALUD_GLASS "ico03010370" // Quality: 0 Rarity: 2 +#define RECIPE_BENCH_PRESS "ico03010390" // Quality: 0 Rarity: 5 +#define RECIPE_NOSTALGIC_ORNAMENT "ico03010400" // Quality: 0 Rarity: 5 +#define RECIPE_LEAFE_ORNAMENT "ico03010410" // Quality: 0 Rarity: 5 +#define RECIPE_CELESTIAL_GLOBE "ico03010420" // Quality: 0 Rarity: 5 +#define RECIPE_PALADINS_TROPHY "ico03010430" // Quality: 0 Rarity: 5 +#define RECIPE_MERCENARYS_TROPHY "ico03010440" // Quality: 0 Rarity: 5 +#define RECIPE_MAGICIANS_TROPHY "ico03010450" // Quality: 0 Rarity: 5 +#define RECIPE_HUNTERS_TROPHY "ico03010460" // Quality: 0 Rarity: 5 +#define RECIPE_MINERS_TROPHY "ico03010470" // Quality: 0 Rarity: 5 +#define RECIPE_WOODCUTTERS_TROPHY "ico03010480" // Quality: 0 Rarity: 5 +#define RECIPE_FARMERS_TROPHY "ico03010490" // Quality: 0 Rarity: 5 +#define RECIPE_ANGLERS_TROPHY "ico03010500" // Quality: 0 Rarity: 5 +#define RECIPE_COOKS_TROPHY "ico03010510" // Quality: 0 Rarity: 5 +#define RECIPE_BLACKSMITHS_TROPHY "ico03010520" // Quality: 0 Rarity: 5 +#define RECIPE_CARPENTERS_TROPHY "ico03010530" // Quality: 0 Rarity: 5 +#define RECIPE_TAILORS_TROPHY "ico03010540" // Quality: 0 Rarity: 5 +#define RECIPE_ALCHEMISTS_TROPHY "ico03010550" // Quality: 0 Rarity: 5 +#define RECIPE_ARTISTS_TROPHY "ico03010560" // Quality: 0 Rarity: 5 +#define RECIPE_BIG_CACTUS "ico03010570" // Quality: 0 Rarity: 4 +#define RECIPE_STACKED_STONE_SLABS "ico03010580" // Quality: 0 Rarity: 2 +#define RECIPE_ANTIQUE_ABACUS "ico03010590" // Quality: 0 Rarity: 3 +#define RECIPE_FLOWER_BASKET "ico03010600" // Quality: 0 Rarity: 3 +#define RECIPE_PLATE_OF_APPLES "ico03010610" // Quality: 0 Rarity: 3 +#define RECIPE_PLATE_OF_ROASTED_FISH "ico03010620" // Quality: 0 Rarity: 2 +#define RECIPE_PLATE_OF_ROASTED_CORN "ico03010630" // Quality: 0 Rarity: 1 +#define RECIPE_PLATE_OF_POPCORN "ico03010640" // Quality: 0 Rarity: 1 +#define RECIPE_BOWL_OF_BUTTERED_CORN "ico03010650" // Quality: 0 Rarity: 2 +#define RECIPE_PINT_OF_WHEAT_JUICE "ico03010660" // Quality: 0 Rarity: 2 +#define RECIPE_KNIFE_AND_CUTTING_BOARD "ico03010670" // Quality: 0 Rarity: 2 +#define RECIPE_FRESH_FISH_ON_A_TRAY "ico03010680" // Quality: 0 Rarity: 2 +#define RECIPE_MILLSTONE "ico03010700" // Quality: 0 Rarity: 1 +#define RECIPE_ARTISANS_TOOLBOX "ico03010710" // Quality: 0 Rarity: 1 +#define RECIPE_COLORFUL_CLOTH "ico03010720" // Quality: 0 Rarity: 2 +#define RECIPE_INCENSE_BURNER "ico03010740" // Quality: 0 Rarity: 3 +#define RECIPE_SPOOL_SET "ico03010750" // Quality: 0 Rarity: 2 +#define RECIPE_STACKED_BOOKS "ico03010760" // Quality: 0 Rarity: 2 +#define RECIPE_FLASK_SET "ico03010770" // Quality: 0 Rarity: 1 +#define RECIPE_PILE_OF_CORN "ico03010780" // Quality: 0 Rarity: 2 +#define RECIPE_HAND_WOVEN_BASKET "ico03010800" // Quality: 0 Rarity: 1 +#define RECIPE_BIRDY_HELMET "ico03010810" // Quality: 0 Rarity: 3 +#define RECIPE_BIRDY_ARMOR_SET "ico03010820" // Quality: 0 Rarity: 3 +#define RECIPE_BOX_OF_SHIELDS "ico03010830" // Quality: 0 Rarity: 4 +#define RECIPE_DECORATIVE_SWORDS "ico03010840" // Quality: 0 Rarity: 3 +#define RECIPE_HAGRAM_PARTS "ico03010850" // Quality: 0 Rarity: 4 +#define RECIPE_DRAGON_DOLL "ico03010860" // Quality: 0 Rarity: 5 +#define RECIPE_BIRD_CAGE "ico03010870" // Quality: 0 Rarity: 2 +#define RECIPE_YARN_BALL "ico03010890" // Quality: 0 Rarity: 1 +#define RECIPE_GLASS_FLOAT "ico03010900" // Quality: 0 Rarity: 2 +#define RECIPE_LEANING_SLAB "ico03010920" // Quality: 0 Rarity: 2 +#define RECIPE_POT_OF_WATER "ico03010930" // Quality: 0 Rarity: 1 +#define RECIPE_PLATE_OF_SPIRIT_SALAD "ico03010940" // Quality: 0 Rarity: 5 +#define RECIPE_GLASS_OF_TROPICAL_JUICE "ico03010950" // Quality: 0 Rarity: 5 +#define RECIPE_MIGHTY_MEAT_BOARD "ico03010960" // Quality: 0 Rarity: 5 +#define RECIPE_PLATE_OF_ROYAL_RICE "ico03010970" // Quality: 0 Rarity: 5 +#define RECIPE_PLATE_OF_TRIP_CAKE "ico03010980" // Quality: 0 Rarity: 5 +#define RECIPE_COLMS_LEFTOVER_DONUTS "ico03010990" // Quality: 0 Rarity: 3 +#define RECIPE_CUP_OF_COCONUT_JUICE "ico03011000" // Quality: 0 Rarity: 3 +#define RECIPE_IKEBANA "ico03011010" // Quality: 0 Rarity: 5 +#define RECIPE_FRAJEELS_PROTEIN "ico03011020" // Quality: 0 Rarity: 3 +#define RECIPE_REMS_COCONUT_BENTO_BOX "ico03011030" // Quality: 0 Rarity: 5 +#define RECIPE_STONE_TORCH "ico04010010" // Quality: 0 Rarity: 2 +#define RECIPE_CLASSIC_STREETLAMP "ico04010020" // Quality: 0 Rarity: 4 +#define RECIPE_PORT_TOWN_STREETLAMP "ico04010030" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_NIGHT_STREETLAMP "ico04010050" // Quality: 0 Rarity: 4 +#define RECIPE_BECKONING_STREETLAMP "ico04010060" // Quality: 0 Rarity: 5 +#define RECIPE_FOREST_LILY_LIGHT "ico04010070" // Quality: 0 Rarity: 2 +#define RECIPE_TROPICAL_FENCE "ico04040010" // Quality: 0 Rarity: 2 +#define RECIPE_STONE_BLOCK_WALL "ico04040020" // Quality: 0 Rarity: 1 +#define RECIPE_SIMPLE_HEDGE "ico04040030" // Quality: 0 Rarity: 1 +#define RECIPE_WOODEN_FENCE "ico04040040" // Quality: 0 Rarity: 3 +#define RECIPE_PORT_TOWN_FENCE "ico04040060" // Quality: 0 Rarity: 3 +#define RECIPE_PALACE_WALL "ico04040080" // Quality: 0 Rarity: 3 +#define RECIPE_CURSED_FENCE "ico04040090" // Quality: 0 Rarity: 5 +#define RECIPE_FOREST_FENCE "ico04040100" // Quality: 0 Rarity: 1 +#define RECIPE_PORT_TOWN_WALL "ico04040110" // Quality: 0 Rarity: 3 +#define RECIPE_TROPICAL_FLOWER_POT "ico04050030" // Quality: 0 Rarity: 1 +#define RECIPE_RED_FLOWER_POT "ico04050040" // Quality: 0 Rarity: 2 +#define RECIPE_STONE_FLOWER_BED "ico04050050" // Quality: 0 Rarity: 2 +#define RECIPE_WELL "ico04050060" // Quality: 0 Rarity: 2 +#define RECIPE_CAMPFIRE "ico04050070" // Quality: 0 Rarity: 1 +#define RECIPE_FISH_ROASTING_CAMPFIRE "ico04050080" // Quality: 0 Rarity: 2 +#define RECIPE_MEAT_ROASTING_CAMPFIRE "ico04050090" // Quality: 0 Rarity: 2 +#define RECIPE_WOODEN_CLOTHESLINE "ico04050110" // Quality: 0 Rarity: 1 +#define RECIPE_ETERNIA_WINDMILL "ico04050120" // Quality: 0 Rarity: 2 +#define RECIPE_STONE_PILLAR "ico04050130" // Quality: 0 Rarity: 2 +#define RECIPE_BRICK_LINED_SHRUB "ico04050170" // Quality: 0 Rarity: 3 +#define RECIPE_WOODEN_FLOWER_BED "ico04050180" // Quality: 0 Rarity: 4 +#define RECIPE_PLUSHLING_FOUNTAIN "ico04050190" // Quality: 0 Rarity: 5 +#define RECIPE_TRAINING_DUMMY "ico04050200" // Quality: 0 Rarity: 3 +#define RECIPE_ARCHERY_TARGETINTER "ico04050210" // Quality: 0 Rarity: 3 +#define RECIPE_STRANGERS_GRAVE "ico04050330" // Quality: 0 Rarity: 4 +#define RECIPE_RED_FLOWER_SHRUB "ico04050430" // Quality: 0 Rarity: 2 +#define RECIPE_SEASIDE_SHRUB "ico04050440" // Quality: 0 Rarity: 2 +#define RECIPE_DESERT_CACTUS "ico04050450" // Quality: 0 Rarity: 3 +#define RECIPE_GLORIOUS_SHRUB "ico04050460" // Quality: 0 Rarity: 5 +#define RECIPE_DESERT_TOWER "ico04050470" // Quality: 0 Rarity: 3 +#define RECIPE_RELAXING_SWINGSET "ico04060010" // Quality: 0 Rarity: 4 +#define RECIPE_IVY_SWINGSET "ico04060020" // Quality: 0 Rarity: 5 +#define RECIPE_GREEN_GRASS "ico04080010" // Quality: 0 Rarity: 1 +#define RECIPE_TALL_GRASS "ico04080020" // Quality: 0 Rarity: 1 +#define RECIPE_SMALL_TREE "ico04080030" // Quality: 0 Rarity: 1 +#define RECIPE_SAPLING "ico04080040" // Quality: 0 Rarity: 1 +#define RECIPE_YOUNG_TREE "ico04080050" // Quality: 0 Rarity: 1 +#define RECIPE_ERUPTUNA_PRINT "ico02010780" // Quality: 0 Rarity: 4 +#define RECIPE_POSTER_OF_FRAJEEL "ico02010790" // Quality: 0 Rarity: 4 +#define RECIPE_PLATE_OF_HOMEMADE_CAKE "ico03011040" // Quality: 0 Rarity: 5 +#define RECIPE_SPIRIT_CLOCK "ico02010800" // Quality: 0 Rarity: 3 +#define RECIPE_RED_LEAFE_LANTERN "ico03011050" // Quality: 0 Rarity: 3 +#define RECIPE_YELLOW_LEAFE_LANTERN "ico03011051" // Quality: 0 Rarity: 3 +#define RECIPE_BLUE_LEAFE_LANTERN "ico03011052" // Quality: 0 Rarity: 3 +#define RECIPE_HONEWORT_CHAIR "ico01020420" // Quality: 0 Rarity: 5 +#define RECIPE_GINKGO_CHAIR "ico01020421" // Quality: 0 Rarity: 5 +#define RECIPE_DICOT_CHAIR "ico01020422" // Quality: 0 Rarity: 5 +#define RECIPE_PLUSHLING_LOUNGE_CHAIR "ico01020430" // Quality: 0 Rarity: 5 +#define RECIPE_MEMORY_OF_TROPICA_PANEL "ico01091720" // Quality: 0 Rarity: 0 +#define RECIPE_CHILLY_TABLE "ico01030460" // Quality: 0 Rarity: 4 +#define RECIPE_GINGKO_TOPIARY_FLOWER_POT "ico01091661" // Quality: 0 Rarity: 4 +#define RECIPE_DICOT_TOPIARY_FLOWER_POT "ico01091662" // Quality: 0 Rarity: 4 +#define RECIPE_PASTEL_FLOWER_PAINTING "ico02010811" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_BED "ico01040052" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_SOFA "ico01020122" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_TABLE "ico01030142" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_LOW_TABLE "ico01030152" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_CHAIR "ico01020132" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_WARDROBE "ico01090762" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_CHEST "ico01030162" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_CABINET "ico01030172" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_RUG "ico01060112" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_MAT "ico01060122" // Quality: 0 Rarity: 0 +#define RECIPE_SKY_BLUE_WALL "ico01070032" // Quality: 0 Rarity: 0 +#define RECIPE_BLUE_FLOWER_PAINTING "ico02010812" // Quality: 0 Rarity: 0 +#define RECIPE_BLUE_FLOWER_VASE "ico01090352" // Quality: 0 Rarity: 0 +#define RECIPE_DIFFICULT_WORKBOOKS "ico03010162" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_BED "ico01040053" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_SOFA "ico01020123" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_TABLE "ico01030143" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_LOW_TABLE "ico01030153" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_CHAIR "ico01020133" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_WARDROBE "ico01090763" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_CHEST "ico01030163" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_CABINET "ico01030173" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_RUG "ico01060113" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_MAT "ico01060123" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_WALL "ico01070033" // Quality: 0 Rarity: 0 +#define RECIPE_MINT_FLOWER_PAINTING "ico02010813" // Quality: 0 Rarity: 0 +#define RECIPE_GREEN_FLOWER_VASE "ico01090353" // Quality: 0 Rarity: 0 +#define RECIPE_EXCELLENT_GUIDEBOOKS "ico03010163" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_BED "ico01040054" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_SOFA "ico01020124" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_TABLE "ico01030144" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_LOW_TABLE "ico01030154" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_CHAIR "ico01020134" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_WARDROBE "ico01090764" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_CHEST "ico01030164" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_CABINET "ico01030174" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_RUG "ico01060114" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_MAT "ico01060124" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_WALL "ico01070034" // Quality: 0 Rarity: 0 +#define RECIPE_CITRUS_FLOWER_PAINTING "ico02010814" // Quality: 0 Rarity: 0 +#define RECIPE_YELLOW_FLOWER_VASE "ico01090354" // Quality: 0 Rarity: 0 +#define RECIPE_HEAVY_LOGBOOKS "ico03010164" // Quality: 0 Rarity: 0 +#define RECIPE_GODDESS_SQUARE "icf01040040" // Quality: 0 Rarity: 5 +#define RECIPE_DIVINE_SQUARE "icf01040050" // Quality: 0 Rarity: 5 +#define RECIPE_FREE_SPIRITED_CAP "ico05010010" // Quality: 0 Rarity: 0 +#define RECIPE_PIRATE_PRINCESS_FLAG "ico05010020" // Quality: 0 Rarity: 0 +#define RECIPE_MAAJIK_DAEMON_STATUE "ico05010030" // Quality: 0 Rarity: 0 +#define RECIPE_BLACK_KNIGHTS_SWORD "ico05010040" // Quality: 0 Rarity: 0 +#define RECIPE_HOMELY_FLOWER_BASKET "ico05010050" // Quality: 0 Rarity: 0 +#define RECIPE_DRAGONSLAYERS_SWORD "ico05010060" // Quality: 0 Rarity: 0 +#define RECIPE_FORTUNE_CAT_DOLL "ico05010070" // Quality: 0 Rarity: 0 +#define RECIPE_MUSTACHIOED_HELMET "ico05010080" // Quality: 0 Rarity: 0 +#define RECIPE_KNIGHT_FLAN "ico05010090" // Quality: 0 Rarity: 0 +#define RECIPE_EASY_GOING_SHIELD "ico05010100" // Quality: 0 Rarity: 0 +#define RECIPE_BLACK_WOLF_DOLL "ico05010110" // Quality: 0 Rarity: 0 +#define RECIPE_SNOWY_IDOL "ico05010120" // Quality: 0 Rarity: 0 +#define RECIPE_PLUSHLING_LADY_DOLL "ico05010130" // Quality: 0 Rarity: 0 +#define RECIPE_BERETED_TARGET "ico05010140" // Quality: 0 Rarity: 0 +#define RECIPE_BREEZY_WEATHERVANE "ico05010150" // Quality: 0 Rarity: 0 +#define RECIPE_CORNY_BOTTLE "ico05010160" // Quality: 0 Rarity: 0 +#define RECIPE_ELEGANT_ICEWOLF_STATUE "ico05010170" // Quality: 0 Rarity: 0 +#define RECIPE_WITCHS_BROOM "ico05010180" // Quality: 0 Rarity: 0 +#define RECIPE_SLEEPY_PILLOW "ico05010190" // Quality: 0 Rarity: 0 +#define RECIPE_STURDY_WHEELBARROW "ico05010200" // Quality: 0 Rarity: 0 +#define RECIPE_CHEERY_WHEAT_JUICE "ico05010210" // Quality: 0 Rarity: 0 +#define RECIPE_COLD_CRYSTAL "ico05010220" // Quality: 0 Rarity: 0 +#define RECIPE_HEFTY_BEAR_CARVING "ico05010230" // Quality: 0 Rarity: 0 +#define RECIPE_SOOTHING_BASKET "ico05010240" // Quality: 0 Rarity: 0 +#define RECIPE_COUNTRY_WOOD_POT "ico05010250" // Quality: 0 Rarity: 0 +#define RECIPE_OLD_MAN_ANCHOR "ico05010260" // Quality: 0 Rarity: 0 +#define RECIPE_ANGLERS_HOOD "ico05010270" // Quality: 0 Rarity: 0 +#define RECIPE_GRACEFUL_CARP_BANNER "ico05010280" // Quality: 0 Rarity: 0 +#define RECIPE_BLUE_DEMONS_TILE "ico05010290" // Quality: 0 Rarity: 0 +#define RECIPE_QUIRKY_HAMMER "ico05010300" // Quality: 0 Rarity: 0 +#define RECIPE_FRESH_FACED_HELM "ico05010310" // Quality: 0 Rarity: 0 +#define RECIPE_CASH_CAT "ico05010320" // Quality: 0 Rarity: 0 +#define RECIPE_FLUFFY_BEAVER_DOLL "ico05010330" // Quality: 0 Rarity: 0 +#define RECIPE_ODD_DRESSER "ico05010340" // Quality: 0 Rarity: 0 +#define RECIPE_DANDY_BAT_HAT "ico05010350" // Quality: 0 Rarity: 0 +#define RECIPE_WHOLESOME_YARN_BASKET "ico05010360" // Quality: 0 Rarity: 0 +#define RECIPE_WOOLY_CHAIR "ico05010370" // Quality: 0 Rarity: 0 +#define RECIPE_COOK_OLANTERN "ico05010380" // Quality: 0 Rarity: 0 +#define RECIPE_ROYAL_YUMMY_STEW "ico05010390" // Quality: 0 Rarity: 0 +#define RECIPE_SNACKY_PIE "ico05010400" // Quality: 0 Rarity: 0 +#define RECIPE_BIG_OL_BOMB "ico05010410" // Quality: 0 Rarity: 0 +#define RECIPE_SECRETIVE_MASK "ico05010420" // Quality: 0 Rarity: 0 +#define RECIPE_LOVEY_DOVEY_LAMP "ico05010430" // Quality: 0 Rarity: 0 +#define RECIPE_LEAFY_WATERING_CAN "ico05010440" // Quality: 0 Rarity: 0 +#define RECIPE_BIG_BROTHER_BUST "ico05010450" // Quality: 0 Rarity: 0 +#define RECIPE_SCARECORN "ico05010460" // Quality: 0 Rarity: 0 +#define RECIPE_SHAMANS_PAINTING "ico05010480" // Quality: 0 Rarity: 0 +#define RECIPE_LITTLE_BROTHER_BUST "ico05010490" // Quality: 0 Rarity: 0 +#define RECIPE_GRACEFUL_FAN "ico05010500" // Quality: 0 Rarity: 0 +#define RECIPE_OAK_TREE "ico06010010" // Quality: 0 Rarity: 1 +#define RECIPE_APPLE_TREE "ico06010020" // Quality: 0 Rarity: 2 +#define RECIPE_CHERRY_FRUIT_TREE "ico06010030" // Quality: 0 Rarity: 4 +#define RECIPE_PEAR_TREE "ico06010040" // Quality: 0 Rarity: 3 +#define RECIPE_PINE_TREE "ico06010050" // Quality: 0 Rarity: 2 +#define RECIPE_CHERRY_TREE "ico06010060" // Quality: 0 Rarity: 3 +#define RECIPE_SUGAR_TREE "ico06010070" // Quality: 0 Rarity: 3 +#define RECIPE_STARRY_TREE "ico06010080" // Quality: 0 Rarity: 4 +#define RECIPE_DARKWOOD_TREE "ico06010090" // Quality: 0 Rarity: 5 +#define RECIPE_PALM_TREE "ico06010110" // Quality: 0 Rarity: 1 +#define RECIPE_PALM_FRUIT_TREE "ico06010120" // Quality: 0 Rarity: 2 +#define RECIPE_COPPER_DEPOSIT "ico06020010" // Quality: 0 Rarity: 1 +#define RECIPE_IRON_ORE_DEPOSIT "ico06020020" // Quality: 0 Rarity: 2 +#define RECIPE_SILVER_ORE_DEPOSIT "ico06020030" // Quality: 0 Rarity: 3 +#define RECIPE_GOLD_DEPOSIT "ico06020040" // Quality: 0 Rarity: 4 +#define RECIPE_PLATINUM_DEPOSIT "ico06020050" // Quality: 0 Rarity: 4 +#define RECIPE_MAGIC_ORE_DEPOSIT "ico06020060" // Quality: 0 Rarity: 5 +#define RECIPE_TROPICAL_SOFA "ico01020010_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_CHAIR "ico01020020_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_STONE_BENCH "ico01020030_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_WOODEN_BENCH "ico01020040_01" // Quality: 3 Rarity: 2 +#define RECIPE_ROUND_WOODEN_CHAIR "ico01020070_01" // Quality: 3 Rarity: 3 +#define RECIPE_CLASSIC_BENCH "ico01020080_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODEN_BENCH "ico01020090_01" // Quality: 3 Rarity: 2 +#define RECIPE_WHITE_BUTTERFLY_SOFA "ico01020100_01" // Quality: 3 Rarity: 4 +#define RECIPE_SULTANS_CHAIR "ico01020110_01" // Quality: 3 Rarity: 5 +#define RECIPE_WOODEN_SOFA "ico01020120_01" // Quality: 3 Rarity: 4 +#define RECIPE_PASTEL_SOFA "ico01020121_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODEN_CHAIR "ico01020130_01" // Quality: 3 Rarity: 4 +#define RECIPE_PASTEL_CHAIR "ico01020131_01" // Quality: 3 Rarity: 3 +#define RECIPE_PORT_TOWN_COUCH "ico01020140_01" // Quality: 3 Rarity: 4 +#define RECIPE_PORT_TOWN_CHAIR "ico01020150_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_BENCH "ico01020160_01" // Quality: 3 Rarity: 3 +#define RECIPE_PIRATE_CHAIR "ico01020170_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_NIGHT_SOFA "ico01020180_01" // Quality: 3 Rarity: 4 +#define RECIPE_STARRY_NIGHT_CHAIR "ico01020190_01" // Quality: 3 Rarity: 4 +#define RECIPE_TREACHEROUS_SOFA "ico01020200_01" // Quality: 3 Rarity: 5 +#define RECIPE_CHAIR_OF_ATONEMENT "ico01020210_01" // Quality: 3 Rarity: 5 +#define RECIPE_FOREST_SOFA "ico01020220_01" // Quality: 3 Rarity: 2 +#define RECIPE_FOREST_CHAIR "ico01020230_01" // Quality: 3 Rarity: 3 +#define RECIPE_BEACH_CHAIR "ico01020280_01" // Quality: 3 Rarity: 4 +#define RECIPE_SEABREEZE_BENCH "ico01020310_01" // Quality: 3 Rarity: 4 +#define RECIPE_DESERT_BENCH "ico01020330_01" // Quality: 3 Rarity: 5 +#define RECIPE_BENCH_OF_THE_CHOSEN "ico01020350_01" // Quality: 3 Rarity: 5 +#define RECIPE_BAMBOO_BENCH "ico01020370_01" // Quality: 3 Rarity: 2 +#define RECIPE_REGAL_SOFA "ico01020380_01" // Quality: 3 Rarity: 2 +#define RECIPE_REGAL_CHAIR "ico01020390_01" // Quality: 3 Rarity: 2 +#define RECIPE_RANOAHS_THRONE "ico01020400_01" // Quality: 3 Rarity: 5 +#define RECIPE_MUSEUM_CHAIR "ico01020410_01" // Quality: 3 Rarity: 5 +#define RECIPE_TROPICAL_TABLE "ico01030010_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_LOW_TABLE "ico01030020_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_CHEST "ico01030030_01" // Quality: 3 Rarity: 1 +#define RECIPE_WOODEN_RACK "ico01030090_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_STAND "ico01030100_01" // Quality: 3 Rarity: 2 +#define RECIPE_ROUND_WOODEN_TABLE "ico01030120_01" // Quality: 3 Rarity: 4 +#define RECIPE_WOODEN_DRAWER "ico01030130_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODEN_DINING_TABLE "ico01030140_01" // Quality: 3 Rarity: 3 +#define RECIPE_PASTEL_TABLE "ico01030141_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_LOW_TABLE "ico01030150_01" // Quality: 3 Rarity: 3 +#define RECIPE_PASTEL_LOW_TABLE "ico01030151_01" // Quality: 3 Rarity: 1 +#define RECIPE_WOODEN_CHEST "ico01030160_01" // Quality: 3 Rarity: 3 +#define RECIPE_PASTEL_CHEST "ico01030161_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_CABINET "ico01030170_01" // Quality: 3 Rarity: 4 +#define RECIPE_PASTEL_CABINET "ico01030171_01" // Quality: 3 Rarity: 1 +#define RECIPE_TILED_DINING_TABLE "ico01030180_01" // Quality: 3 Rarity: 3 +#define RECIPE_TILED_LOW_TABLE "ico01030190_01" // Quality: 3 Rarity: 3 +#define RECIPE_TILED_CHEST "ico01030200_01" // Quality: 3 Rarity: 4 +#define RECIPE_TILED_CABINET "ico01030210_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_DINING_TABLE "ico01030220_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_LOW_TABLE "ico01030230_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_NIGHT_TABLE "ico01030240_01" // Quality: 3 Rarity: 4 +#define RECIPE_STARRY_NIGHT_LOW_TABLE "ico01030250_01" // Quality: 3 Rarity: 4 +#define RECIPE_BLOODTHIRSTY_TABLE "ico01030260_01" // Quality: 3 Rarity: 5 +#define RECIPE_OCCULT_LOW_TABLE "ico01030270_01" // Quality: 3 Rarity: 5 +#define RECIPE_FOREST_DINING_TABLE "ico01030280_01" // Quality: 3 Rarity: 1 +#define RECIPE_FOREST_LOW_TABLE "ico01030290_01" // Quality: 3 Rarity: 1 +#define RECIPE_FOREST_CABINET "ico01030300_01" // Quality: 3 Rarity: 3 +#define RECIPE_PARASOL_TABLE "ico01030350_01" // Quality: 3 Rarity: 4 +#define RECIPE_STONE_COUNTERTOP "ico01030360_01" // Quality: 3 Rarity: 1 +#define RECIPE_LONG_STONE_COUNTERTOP "ico01030370_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_SHELF "ico01030380_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_WOODEN_DESK "ico01030390_01" // Quality: 3 Rarity: 2 +#define RECIPE_REGAL_TABLE "ico01030400_01" // Quality: 3 Rarity: 2 +#define RECIPE_REGAL_LOW_TABLE "ico01030410_01" // Quality: 3 Rarity: 2 +#define RECIPE_REGAL_CHEST "ico01030420_01" // Quality: 3 Rarity: 3 +#define RECIPE_REGAL_CABINET "ico01030430_01" // Quality: 3 Rarity: 1 +#define RECIPE_TEA_TABLE "ico01030440_01" // Quality: 3 Rarity: 4 +#define RECIPE_MUSEUM_TABLE "ico01030450_01" // Quality: 3 Rarity: 5 +#define RECIPE_TROPICAL_BED "ico01040010_01" // Quality: 3 Rarity: 1 +#define RECIPE_REGAL_BLUE_BED "ico01040040_01" // Quality: 3 Rarity: 4 +#define RECIPE_WOODEN_BED "ico01040050_01" // Quality: 3 Rarity: 4 +#define RECIPE_PASTEL_BED "ico01040051_01" // Quality: 3 Rarity: 3 +#define RECIPE_PORT_TOWN_BED "ico01040060_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_BERTH "ico01040070_01" // Quality: 3 Rarity: 4 +#define RECIPE_STARRY_NIGHT_BED "ico01040080_01" // Quality: 3 Rarity: 4 +#define RECIPE_NIGHTMARE_BED "ico01040090_01" // Quality: 3 Rarity: 5 +#define RECIPE_FOREST_BED "ico01040100_01" // Quality: 3 Rarity: 2 +#define RECIPE_HAMMOCK "ico01040130_01" // Quality: 3 Rarity: 3 +#define RECIPE_BEACH_BED "ico01040140_01" // Quality: 3 Rarity: 4 +#define RECIPE_BED_OF_TERROR "ico01040150_01" // Quality: 3 Rarity: 5 +#define RECIPE_REGAL_BED "ico01040160_01" // Quality: 3 Rarity: 3 +#define RECIPE_TROPICAL_RUG "ico01060010_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_MAT "ico01060020_01" // Quality: 3 Rarity: 1 +#define RECIPE_WHITE_WOOLIE_TROPHY "ico01060060_01" // Quality: 3 Rarity: 5 +#define RECIPE_TROPICAL_FLOWER_MAT "ico01060070_01" // Quality: 3 Rarity: 2 +#define RECIPE_CUTE_RUG "ico01060080_01" // Quality: 3 Rarity: 1 +#define RECIPE_FLEUR_DE_LIS_MAT "ico01060090_01" // Quality: 3 Rarity: 4 +#define RECIPE_PECULIAR_MAT "ico01060100_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOVEN_CASTELE_RUG "ico01060110_01" // Quality: 3 Rarity: 2 +#define RECIPE_PASTEL_RUG "ico01060111_01" // Quality: 3 Rarity: 4 +#define RECIPE_WOVEN_CASTELE_MAT "ico01060120_01" // Quality: 3 Rarity: 2 +#define RECIPE_PASTEL_MAT "ico01060121_01" // Quality: 3 Rarity: 4 +#define RECIPE_PORT_TOWN_RUG "ico01060130_01" // Quality: 3 Rarity: 4 +#define RECIPE_PORT_TOWN_MAT "ico01060140_01" // Quality: 3 Rarity: 3 +#define RECIPE_SHIP_DECK_RUG "ico01060150_01" // Quality: 3 Rarity: 3 +#define RECIPE_PIRATE_MAT "ico01060160_01" // Quality: 3 Rarity: 4 +#define RECIPE_STARRY_NIGHT_RUG "ico01060170_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_NIGHT_MAT "ico01060180_01" // Quality: 3 Rarity: 3 +#define RECIPE_UNDERWORLD_RUG "ico01060190_01" // Quality: 3 Rarity: 4 +#define RECIPE_MAT_OF_DARKNESS "ico01060200_01" // Quality: 3 Rarity: 4 +#define RECIPE_CLOVER_RUG "ico01060210_01" // Quality: 3 Rarity: 2 +#define RECIPE_LEAF_MAT "ico01060220_01" // Quality: 3 Rarity: 2 +#define RECIPE_ANTIQUE_TROPICAL_MAT "ico01060280_01" // Quality: 3 Rarity: 1 +#define RECIPE_BLUE_PATTERN_RUG "ico01060290_01" // Quality: 3 Rarity: 3 +#define RECIPE_SPIRAL_MAT "ico01060300_01" // Quality: 3 Rarity: 2 +#define RECIPE_RED_PATTERN_RUG "ico01060310_01" // Quality: 3 Rarity: 2 +#define RECIPE_PASTEL_WOVEN_RUG "ico01060320_01" // Quality: 3 Rarity: 2 +#define RECIPE_PASTEL_WOVEN_MAT "ico01060330_01" // Quality: 3 Rarity: 2 +#define RECIPE_GREEN_RUG "ico01060340_01" // Quality: 3 Rarity: 1 +#define RECIPE_STRAW_MAT "ico01060350_01" // Quality: 3 Rarity: 2 +#define RECIPE_BIG_LEAF_RUG "ico01060360_01" // Quality: 3 Rarity: 2 +#define RECIPE_SWORD_PATTERN_RUG "ico01060370_01" // Quality: 3 Rarity: 3 +#define RECIPE_REGAL_RUG "ico01060380_01" // Quality: 3 Rarity: 2 +#define RECIPE_ROYAL_CAPITAL_MAT "ico01060390_01" // Quality: 3 Rarity: 2 +#define RECIPE_STARRY_EYED_RUG "ico01060400_01" // Quality: 3 Rarity: 4 +#define RECIPE_YOUNG_KINGS_RUG "ico01060410_01" // Quality: 3 Rarity: 4 +#define RECIPE_ORANGE_RUG "ico01060420_01" // Quality: 3 Rarity: 3 +#define RECIPE_STRAW_RUG "ico01060430_01" // Quality: 3 Rarity: 1 +#define RECIPE_SOFT_RUSH_RUG "ico01060440_01" // Quality: 3 Rarity: 2 +#define RECIPE_FLOWERY_RUG "ico01060450_01" // Quality: 3 Rarity: 4 +#define RECIPE_TROPICAL_WALL "ico01070010_01" // Quality: 3 Rarity: 1 +#define RECIPE_REED_SCREEN_WALL "ico01070011_01" // Quality: 3 Rarity: 2 +#define RECIPE_NATURAL_WALL "ico01070020_01" // Quality: 3 Rarity: 3 +#define RECIPE_OLD_CASTELE_WALL "ico01070030_01" // Quality: 3 Rarity: 3 +#define RECIPE_PASTEL_WALL "ico01070031_01" // Quality: 3 Rarity: 4 +#define RECIPE_PLASTER_WALL "ico01070040_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_SHIP_WALL "ico01070050_01" // Quality: 3 Rarity: 3 +#define RECIPE_AL_MAAJIKAN_WALL "ico01070060_01" // Quality: 3 Rarity: 4 +#define RECIPE_ENCHANTED_WALL "ico01070070_01" // Quality: 3 Rarity: 5 +#define RECIPE_FOREST_WALL "ico01070080_01" // Quality: 3 Rarity: 3 +#define RECIPE_SHORE_WALL "ico01070110_01" // Quality: 3 Rarity: 4 +#define RECIPE_LOG_WALL "ico01070140_01" // Quality: 3 Rarity: 2 +#define RECIPE_REGAL_WALLPAPER "ico01070150_01" // Quality: 3 Rarity: 2 +#define RECIPE_ROYAL_CAPITAL_WALL "ico01070160_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_GARDEN_WALL "ico01070170_01" // Quality: 3 Rarity: 5 +#define RECIPE_TEA_HOUSE_WALL "ico01070190_01" // Quality: 3 Rarity: 4 +#define RECIPE_SWEET_WALL "ico01070220_01" // Quality: 3 Rarity: 3 +#define RECIPE_JOINED_WOOD_FLOOR "ico01080010_01" // Quality: 3 Rarity: 1 +#define RECIPE_STONE_TILE_FLOOR "ico01080020_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_FLOOR "ico01080030_01" // Quality: 3 Rarity: 3 +#define RECIPE_PASTEL_FLOOR "ico01080031_01" // Quality: 3 Rarity: 4 +#define RECIPE_MARINE_FLOOR "ico01080040_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_SHIP_FLOOR "ico01080050_01" // Quality: 3 Rarity: 3 +#define RECIPE_DESERT_FLOOR "ico01080060_01" // Quality: 3 Rarity: 4 +#define RECIPE_UNSETTLING_STONE_FLOOR "ico01080070_01" // Quality: 3 Rarity: 5 +#define RECIPE_WOODLAND_FLOOR "ico01080080_01" // Quality: 3 Rarity: 3 +#define RECIPE_SHORE_FLOOR "ico01080110_01" // Quality: 3 Rarity: 3 +#define RECIPE_LOG_FLOOR "ico01080140_01" // Quality: 3 Rarity: 2 +#define RECIPE_REGAL_FLOOR "ico01080150_01" // Quality: 3 Rarity: 2 +#define RECIPE_ROYAL_CAPITAL_FLOOR "ico01080160_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_GARDEN_FLOOR "ico01080170_01" // Quality: 3 Rarity: 5 +#define RECIPE_TEA_HOUSE_FLOOR "ico01080190_01" // Quality: 3 Rarity: 4 +#define RECIPE_TROPICAL_DRESSER "ico01090010_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPICAL_CABINET "ico01090020_01" // Quality: 3 Rarity: 2 +#define RECIPE_BOUNTIFUL_HARVEST_RACK "ico01090050_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODEN_WATERING_CAN "ico01090070_01" // Quality: 3 Rarity: 1 +#define RECIPE_HAY "ico01090080_01" // Quality: 3 Rarity: 1 +#define RECIPE_WOODEN_BUCKET "ico01090090_01" // Quality: 3 Rarity: 1 +#define RECIPE_BLANK_CANVAS "ico01090110_01" // Quality: 3 Rarity: 2 +#define RECIPE_RUSTIC_STANDING_TORCH "ico01090150_01" // Quality: 3 Rarity: 1 +#define RECIPE_STACK_OF_FIREWOOD "ico01090160_01" // Quality: 3 Rarity: 1 +#define RECIPE_CRATE "ico01090170_01" // Quality: 3 Rarity: 1 +#define RECIPE_BARREL "ico01090180_01" // Quality: 3 Rarity: 2 +#define RECIPE_RUSTIC_JAR "ico01090190_01" // Quality: 3 Rarity: 1 +#define RECIPE_WOVEN_SACK "ico01090200_01" // Quality: 3 Rarity: 1 +#define RECIPE_ISLAND_SIGN "ico01090210_01" // Quality: 3 Rarity: 1 +#define RECIPE_MENU_BOARD "ico01090250_01" // Quality: 3 Rarity: 3 +#define RECIPE_WORKERS_DESK "ico01090270_01" // Quality: 3 Rarity: 3 +#define RECIPE_SURFBOARD "ico01090280_01" // Quality: 3 Rarity: 4 +#define RECIPE_SAWING_TABLE "ico01090290_01" // Quality: 3 Rarity: 3 +#define RECIPE_SANSEVIERIA_PLANT "ico01090320_01" // Quality: 3 Rarity: 3 +#define RECIPE_POTTED_COCONUT "ico01090330_01" // Quality: 3 Rarity: 2 +#define RECIPE_POTTED_CACTUS "ico01090340_01" // Quality: 3 Rarity: 4 +#define RECIPE_WHITE_FLOWER_VASE "ico01090350_01" // Quality: 3 Rarity: 3 +#define RECIPE_PINK_FLOWER_VASE "ico01090351_01" // Quality: 3 Rarity: 4 +#define RECIPE_CELESTIAS_GIFT_IN_VASE "ico01090360_01" // Quality: 3 Rarity: 5 +#define RECIPE_TREASURE_CHEST "ico01090380_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODCUTTERS_STUMP "ico01090420_01" // Quality: 3 Rarity: 2 +#define RECIPE_WHEELBARROW "ico01090430_01" // Quality: 3 Rarity: 3 +#define RECIPE_PALADINS_CREST "ico01090450_01" // Quality: 3 Rarity: 4 +#define RECIPE_MERCENARYS_BOUNTY "ico01090460_01" // Quality: 3 Rarity: 4 +#define RECIPE_MAGIC_CAULDRON "ico01090470_01" // Quality: 3 Rarity: 5 +#define RECIPE_MAGIC_BROOM "ico01090480_01" // Quality: 3 Rarity: 4 +#define RECIPE_MINERS_TOOLS "ico01090490_01" // Quality: 3 Rarity: 3 +#define RECIPE_FRESH_VEGETABLES "ico01090510_01" // Quality: 3 Rarity: 2 +#define RECIPE_FRESH_FISH "ico01090520_01" // Quality: 3 Rarity: 1 +#define RECIPE_FISHING_ROD_STAND "ico01090530_01" // Quality: 3 Rarity: 3 +#define RECIPE_STEWING_POT "ico01090540_01" // Quality: 3 Rarity: 3 +#define RECIPE_FARMING_TOOL_STAND "ico01090550_01" // Quality: 3 Rarity: 3 +#define RECIPE_ORE_COLLECTION "ico01090560_01" // Quality: 3 Rarity: 2 +#define RECIPE_SEWING_MACHINE "ico01090580_01" // Quality: 3 Rarity: 2 +#define RECIPE_TAILORS_MANNEQUIN "ico01090590_01" // Quality: 3 Rarity: 2 +#define RECIPE_MISPLACED_HAMMER "ico01090600_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_SIDE_TABLE "ico01090610_01" // Quality: 3 Rarity: 1 +#define RECIPE_COCONUT_PLANT "ico01090620_01" // Quality: 3 Rarity: 1 +#define RECIPE_PAINT_BUCKET "ico01090630_01" // Quality: 3 Rarity: 2 +#define RECIPE_DRAFTING_TABLE "ico01090640_01" // Quality: 3 Rarity: 2 +#define RECIPE_GRANDFATHER_CLOCK "ico01090650_01" // Quality: 3 Rarity: 4 +#define RECIPE_POTTED_PALM_TREE "ico01090660_01" // Quality: 3 Rarity: 3 +#define RECIPE_NOBLE_DRESS "ico01090670_01" // Quality: 3 Rarity: 5 +#define RECIPE_WOODEN_TRINKET_SHELF "ico01090680_01" // Quality: 3 Rarity: 4 +#define RECIPE_WOODEN_BOOKCASE "ico01090700_01" // Quality: 3 Rarity: 4 +#define RECIPE_DECORATIVE_EQUIPMENT "ico01090710_01" // Quality: 3 Rarity: 4 +#define RECIPE_ALCHEMY_TABLE "ico01090720_01" // Quality: 3 Rarity: 4 +#define RECIPE_ARTSY_DESK "ico01090730_01" // Quality: 3 Rarity: 2 +#define RECIPE_COUNTRY_SHELF "ico01090740_01" // Quality: 3 Rarity: 3 +#define RECIPE_CUPBOARD "ico01090750_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODEN_WARDROBE "ico01090760_01" // Quality: 3 Rarity: 4 +#define RECIPE_PASTEL_WARDROBE "ico01090761_01" // Quality: 3 Rarity: 2 +#define RECIPE_PORT_TOWN_WARDROBE "ico01090770_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_WARDROBE "ico01090780_01" // Quality: 3 Rarity: 4 +#define RECIPE_PIRATE_CHEST "ico01090790_01" // Quality: 3 Rarity: 3 +#define RECIPE_PIRATE_CABINET "ico01090800_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_NIGHT_WARDROBE "ico01090810_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_NIGHT_CHEST "ico01090820_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_NIGHT_CABINET "ico01090830_01" // Quality: 3 Rarity: 4 +#define RECIPE_OTHERWORLDLY_WARDROBE "ico01090840_01" // Quality: 3 Rarity: 4 +#define RECIPE_DARKNESS_EATING_CHEST "ico01090850_01" // Quality: 3 Rarity: 5 +#define RECIPE_OMINOUS_CABINET "ico01090860_01" // Quality: 3 Rarity: 3 +#define RECIPE_FOREST_WARDROBE "ico01090870_01" // Quality: 3 Rarity: 3 +#define RECIPE_FOREST_CHEST "ico01090880_01" // Quality: 3 Rarity: 3 +#define RECIPE_SULTANS_TOILET "ico01090920_01" // Quality: 3 Rarity: 5 +#define RECIPE_BEACH_BALL "ico01090960_01" // Quality: 3 Rarity: 2 +#define RECIPE_FLOATIE_RING "ico01090970_01" // Quality: 3 Rarity: 3 +#define RECIPE_STRANGERS_COFFIN "ico01091010_01" // Quality: 3 Rarity: 5 +#define RECIPE_PILE_OF_PIRATE_TREASURE "ico01091080_01" // Quality: 3 Rarity: 4 +#define RECIPE_TAIKO_DRUM "ico01091130_01" // Quality: 3 Rarity: 2 +#define RECIPE_TROPICAL_VASE "ico01091140_01" // Quality: 3 Rarity: 2 +#define RECIPE_CORN_DRYING_RACK "ico01091150_01" // Quality: 3 Rarity: 2 +#define RECIPE_BASKET_OF_CORN "ico01091160_01" // Quality: 3 Rarity: 2 +#define RECIPE_HEARTH_WITH_CORN "ico01091170_01" // Quality: 3 Rarity: 2 +#define RECIPE_FISH_DRYING_RACK "ico01091180_01" // Quality: 3 Rarity: 1 +#define RECIPE_HEARTH_WITH_FISH "ico01091190_01" // Quality: 3 Rarity: 2 +#define RECIPE_BEAKER_SET "ico01091200_01" // Quality: 3 Rarity: 4 +#define RECIPE_CHALKBOARD "ico01091210_01" // Quality: 3 Rarity: 4 +#define RECIPE_SWORDFISH_TAPESTRY "ico01091220_01" // Quality: 3 Rarity: 3 +#define RECIPE_SPINNING_WHEEL "ico01091230_01" // Quality: 3 Rarity: 2 +#define RECIPE_TAILORED_CLOTHES "ico01091231_01" // Quality: 3 Rarity: 4 +#define RECIPE_ORE_NAMENT "ico01091232_01" // Quality: 3 Rarity: 4 +#define RECIPE_BOXES_OF_ORE "ico01091233_01" // Quality: 3 Rarity: 3 +#define RECIPE_HALF_SAWED_LOG "ico01091234_01" // Quality: 3 Rarity: 2 +#define RECIPE_EGG_SHELF "ico01091235_01" // Quality: 3 Rarity: 2 +#define RECIPE_STOVE "ico01091236_01" // Quality: 3 Rarity: 2 +#define RECIPE_STONE_OVEN "ico01091237_01" // Quality: 3 Rarity: 3 +#define RECIPE_SMELTER "ico01091238_01" // Quality: 3 Rarity: 4 +#define RECIPE_GRINDSTONE "ico01091239_01" // Quality: 3 Rarity: 1 +#define RECIPE_INGOT_PILE "ico01091240_01" // Quality: 3 Rarity: 2 +#define RECIPE_LOG_FLOWER_BOX "ico01091250_01" // Quality: 3 Rarity: 3 +#define RECIPE_BARRELS_OF_WHEAT_JUICE "ico01091260_01" // Quality: 3 Rarity: 3 +#define RECIPE_NOTICE_BOARD "ico01091270_01" // Quality: 3 Rarity: 2 +#define RECIPE_BIBLIOPHILES_BOOKCASE "ico01091280_01" // Quality: 3 Rarity: 2 +#define RECIPE_ROCK_COLLECTION "ico01091290_01" // Quality: 3 Rarity: 1 +#define RECIPE_NATURAL_CHAIR "ico01091300_01" // Quality: 3 Rarity: 1 +#define RECIPE_FISH_TRAP "ico01091310_01" // Quality: 3 Rarity: 1 +#define RECIPE_LIDDED_JAR "ico01091320_01" // Quality: 3 Rarity: 1 +#define RECIPE_STACKED_CRATES "ico01091330_01" // Quality: 3 Rarity: 2 +#define RECIPE_BOUNTIFUL_HARVEST_BOX "ico01091340_01" // Quality: 3 Rarity: 3 +#define RECIPE_SWORDFIGHTERS_BARREL "ico01091350_01" // Quality: 3 Rarity: 1 +#define RECIPE_LANCERS_BARREL "ico01091360_01" // Quality: 3 Rarity: 2 +#define RECIPE_MYSTERIOUS_DOOR "ico01091370_01" // Quality: 3 Rarity: 5 +#define RECIPE_HAY_BALE "ico01091390_01" // Quality: 3 Rarity: 2 +#define RECIPE_HAY_TROUGH "ico01091400_01" // Quality: 3 Rarity: 2 +#define RECIPE_PALADINS_MANNEQUIN "ico01091410_01" // Quality: 3 Rarity: 2 +#define RECIPE_HEROS_MANNEQUIN "ico01091420_01" // Quality: 3 Rarity: 4 +#define RECIPE_BALLOON_ART "ico01091430_01" // Quality: 3 Rarity: 5 +#define RECIPE_DECORATIVE_CURTAIN "ico01091440_01" // Quality: 3 Rarity: 4 +#define RECIPE_BLUE_BANNER "ico01091450_01" // Quality: 3 Rarity: 3 +#define RECIPE_WEAPON_STAND "ico01091460_01" // Quality: 3 Rarity: 4 +#define RECIPE_GRAND_STANDING_TORCH "ico01091470_01" // Quality: 3 Rarity: 2 +#define RECIPE_WHEAT_JUICE_ON_TAP "ico01091480_01" // Quality: 3 Rarity: 2 +#define RECIPE_GUITAR "ico01091490_01" // Quality: 3 Rarity: 2 +#define RECIPE_HARP "ico01091500_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_PARTITION "ico01091510_01" // Quality: 3 Rarity: 1 +#define RECIPE_TROPHY "ico01091520_01" // Quality: 3 Rarity: 4 +#define RECIPE_FLOWER_PAINTING "ico01091530_01" // Quality: 3 Rarity: 3 +#define RECIPE_NIGHTTIME_PAINTING "ico01091540_01" // Quality: 3 Rarity: 3 +#define RECIPE_PLUSHLING_TREE_POT "ico01091550_01" // Quality: 3 Rarity: 2 +#define RECIPE_SPOOKY_LAMP "ico01091560_01" // Quality: 3 Rarity: 4 +#define RECIPE_BLUE_SPOOKY_LAMP "ico01091561_01" // Quality: 3 Rarity: 5 +#define RECIPE_GREEN_SPOOKY_LAMP "ico01091562_01" // Quality: 3 Rarity: 5 +#define RECIPE_RED_SPOOKY_LAMP "ico01091563_01" // Quality: 3 Rarity: 5 +#define RECIPE_STATUE_OF_FRAJEEL "ico01091570_01" // Quality: 3 Rarity: 5 +#define RECIPE_ARCHED_GATE "ico01091580_01" // Quality: 3 Rarity: 5 +#define RECIPE_SURFING_LEAFE_STATUE "ico01091590_01" // Quality: 3 Rarity: 4 +#define RECIPE_PLUSHLING_STATUE "ico01091600_01" // Quality: 3 Rarity: 3 +#define RECIPE_TURTLE_AND_LEAFE_STATUE "ico01091610_01" // Quality: 3 Rarity: 4 +#define RECIPE_MERMAID_STATUE "ico01091620_01" // Quality: 3 Rarity: 4 +#define RECIPE_OWL_STATUE "ico01091630_01" // Quality: 3 Rarity: 4 +#define RECIPE_ANCIENT_ROBOT_MODEL "ico01091650_01" // Quality: 3 Rarity: 5 +#define RECIPE_LEAFE_TOPIARY "ico01091660_01" // Quality: 3 Rarity: 4 +#define RECIPE_STANDING_TORCH_WITH_FLAG "ico01091670_01" // Quality: 3 Rarity: 3 +#define RECIPE_TRIPS_PERCH "ico01091680_01" // Quality: 3 Rarity: 5 +#define RECIPE_TRIPS_COOL_PORTRAIT "ico01091690_01" // Quality: 3 Rarity: 2 +#define RECIPE_TRIPS_ARTSY_PORTRAIT "ico01091700_01" // Quality: 3 Rarity: 1 +#define RECIPE_STONE_WORKBENCH "ico01100010_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_WORKBENCH "ico01100020_01" // Quality: 3 Rarity: 1 +#define RECIPE_ISLAND_MAP_BOARD "ico02010060_01" // Quality: 3 Rarity: 2 +#define RECIPE_SHIPWHEEL_TAPESTRY "ico02010070_01" // Quality: 3 Rarity: 3 +#define RECIPE_TOOL_HOOK "ico02010080_01" // Quality: 3 Rarity: 2 +#define RECIPE_FRESHLY_PICKED_WREATH "ico02010100_01" // Quality: 3 Rarity: 4 +#define RECIPE_TROPICAL_FLOWER_WREATH "ico02010110_01" // Quality: 3 Rarity: 3 +#define RECIPE_PORTRAIT_OF_ERIK "ico02010120_01" // Quality: 3 Rarity: 5 +#define RECIPE_ROYAL_FAMILY_PORTRAIT "ico02010130_01" // Quality: 3 Rarity: 5 +#define RECIPE_FISH_FOR_LIFE_FLAG "ico02010200_01" // Quality: 3 Rarity: 4 +#define RECIPE_GREATSWORD_OF_YORE "ico02010210_01" // Quality: 3 Rarity: 5 +#define RECIPE_HUNTERS_GEAR "ico02010220_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODCUTTERS_TOOLS "ico02010230_01" // Quality: 3 Rarity: 3 +#define RECIPE_KITCHEN_UTENSILS "ico02010240_01" // Quality: 3 Rarity: 3 +#define RECIPE_SIGN_BOARD "ico02010260_01" // Quality: 3 Rarity: 1 +#define RECIPE_RED_FLOWER_ORNAMENT "ico02010280_01" // Quality: 3 Rarity: 1 +#define RECIPE_LIGHT_BLUE_TAPESTRY "ico02010290_01" // Quality: 3 Rarity: 2 +#define RECIPE_DARTBOARD "ico02010300_01" // Quality: 3 Rarity: 3 +#define RECIPE_LUMINOUS_PAINTING "ico02010310_01" // Quality: 3 Rarity: 5 +#define RECIPE_SWORDFISH_PRINT "ico02010320_01" // Quality: 3 Rarity: 4 +#define RECIPE_GOLDEN_SWORDFISH_PRINT "ico02010340_01" // Quality: 3 Rarity: 5 +#define RECIPE_BASS_OF_DARKNESS_PRINT "ico02010360_01" // Quality: 3 Rarity: 4 +#define RECIPE_BEELZEBUB_TUNA_PRINT "ico02010370_01" // Quality: 3 Rarity: 5 +#define RECIPE_POSEIDON_SWORDFISH_PRINT "ico02010380_01" // Quality: 3 Rarity: 4 +#define RECIPE_FOREST_LORDFISH_PRINT "ico02010400_01" // Quality: 3 Rarity: 4 +#define RECIPE_COLDWATER_TUNA_PRINT "ico02010410_01" // Quality: 3 Rarity: 4 +#define RECIPE_DEEP_SEA_LORDFISH_PRINT "ico02010430_01" // Quality: 3 Rarity: 4 +#define RECIPE_GODFISH_PRINT "ico02010440_01" // Quality: 3 Rarity: 5 +#define RECIPE_BLUESCALE_LORDFISH_PRINT "ico02010450_01" // Quality: 3 Rarity: 4 +#define RECIPE_FAMILY_PORTRAIT "ico02010460_01" // Quality: 3 Rarity: 5 +#define RECIPE_UNFAMILIAR_MAP "ico02010470_01" // Quality: 3 Rarity: 5 +#define RECIPE_FEATHER_ORNAMENT "ico02010480_01" // Quality: 3 Rarity: 2 +#define RECIPE_FISHING_ROD_RACK "ico02010490_01" // Quality: 3 Rarity: 1 +#define RECIPE_RUSTIC_WOVEN_TAPESTRY "ico02010500_01" // Quality: 3 Rarity: 1 +#define RECIPE_BIG_FISHING_HOOK "ico02010510_01" // Quality: 3 Rarity: 2 +#define RECIPE_FISHING_NET "ico02010520_01" // Quality: 3 Rarity: 2 +#define RECIPE_SWORDFISH_SKELETON "ico02010530_01" // Quality: 3 Rarity: 5 +#define RECIPE_FISH_SKELETON "ico02010540_01" // Quality: 3 Rarity: 2 +#define RECIPE_DRIED_FISH_RESERVE "ico02010550_01" // Quality: 3 Rarity: 1 +#define RECIPE_BLUE_TAPESTRY "ico02010560_01" // Quality: 3 Rarity: 2 +#define RECIPE_BLUE_DECORATIVE_FEATHER "ico02010570_01" // Quality: 3 Rarity: 2 +#define RECIPE_PASTEL_GARLAND "ico02010580_01" // Quality: 3 Rarity: 3 +#define RECIPE_MODEST_GARLAND "ico02010590_01" // Quality: 3 Rarity: 3 +#define RECIPE_DECORATIVE_SHIELDS "ico02010600_01" // Quality: 3 Rarity: 3 +#define RECIPE_GREEN_WREATH "ico02010610_01" // Quality: 3 Rarity: 2 +#define RECIPE_CROWN_WALL_DECORATION "ico02010620_01" // Quality: 3 Rarity: 3 +#define RECIPE_HANGING_DRIED_FISH "ico02010630_01" // Quality: 3 Rarity: 1 +#define RECIPE_DECORATIVE_FOLDING_FAN "ico02010650_01" // Quality: 3 Rarity: 4 +#define RECIPE_FANCY_WALL_ART "ico02010660_01" // Quality: 3 Rarity: 3 +#define RECIPE_HANGING_SCROLL "ico02010670_01" // Quality: 3 Rarity: 3 +#define RECIPE_NOSTALGIC_PAINTING "ico02010680_01" // Quality: 3 Rarity: 5 +#define RECIPE_BLACK_DRAGON_PAINTING "ico02010690_01" // Quality: 3 Rarity: 5 +#define RECIPE_WEIRD_MONITOR "ico02010700_01" // Quality: 3 Rarity: 4 +#define RECIPE_DRIED_LEAF_ART "ico02010710_01" // Quality: 3 Rarity: 2 +#define RECIPE_PLAINS_LORDFISH_PRINT "ico02010720_01" // Quality: 3 Rarity: 4 +#define RECIPE_CHERRY_LORDFISH_PRINT "ico02010730_01" // Quality: 3 Rarity: 4 +#define RECIPE_GREAT_LUCKY_BREAM_PRINT "ico02010740_01" // Quality: 3 Rarity: 4 +#define RECIPE_RAINBOW_FLYING_FISH_PRINT "ico02010750_01" // Quality: 3 Rarity: 4 +#define RECIPE_CRYSTALLINE_BASS_PRINT "ico02010760_01" // Quality: 3 Rarity: 4 +#define RECIPE_HIGH_FLYING_FISH_PRINT "ico02010770_01" // Quality: 3 Rarity: 4 +#define RECIPE_JOVIAL_MASK "ico02020010_01" // Quality: 3 Rarity: 1 +#define RECIPE_WALL_LAMP "ico02020050_01" // Quality: 3 Rarity: 2 +#define RECIPE_HAT_HOOK "ico02020060_01" // Quality: 3 Rarity: 2 +#define RECIPE_DOVE_PENDULUM_CLOCK "ico02020080_01" // Quality: 3 Rarity: 3 +#define RECIPE_MEMORY_BOARD "ico02020100_01" // Quality: 3 Rarity: 5 +#define RECIPE_CORN_RESERVE "ico02020110_01" // Quality: 3 Rarity: 2 +#define RECIPE_WALL_CANDLE "ico02020120_01" // Quality: 3 Rarity: 3 +#define RECIPE_MOUNTED_SHELF "ico02020130_01" // Quality: 3 Rarity: 2 +#define RECIPE_BREAKFAST_SET "ico03010010_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODEN_DINING_SET "ico03010020_01" // Quality: 3 Rarity: 1 +#define RECIPE_PLATE_OF_ROASTED_BIRD "ico03010030_01" // Quality: 3 Rarity: 2 +#define RECIPE_BOWL_OF_ASSORTED_FRUIT "ico03010040_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_PALETTE "ico03010060_01" // Quality: 3 Rarity: 3 +#define RECIPE_GOLD_CANDLESTICK "ico03010070_01" // Quality: 3 Rarity: 4 +#define RECIPE_COPPER_CANDLESTICK "ico03010071_01" // Quality: 3 Rarity: 1 +#define RECIPE_DIG_IN_DINING_SET "ico03010090_01" // Quality: 3 Rarity: 2 +#define RECIPE_FULL_COURSE_DINNER "ico03010100_01" // Quality: 3 Rarity: 4 +#define RECIPE_TEA_SET "ico03010110_01" // Quality: 3 Rarity: 1 +#define RECIPE_LETTER_SET "ico03010120_01" // Quality: 3 Rarity: 2 +#define RECIPE_CANDLE "ico03010130_01" // Quality: 3 Rarity: 1 +#define RECIPE_CARPENTERS_TOOLS "ico03010140_01" // Quality: 3 Rarity: 2 +#define RECIPE_PEN_AND_RULER "ico03010150_01" // Quality: 3 Rarity: 1 +#define RECIPE_ENCYCLOPEDIA "ico03010160_01" // Quality: 3 Rarity: 1 +#define RECIPE_THICK_NOVEL "ico03010161_01" // Quality: 3 Rarity: 4 +#define RECIPE_CLASSIC_LAMP "ico03010170_01" // Quality: 3 Rarity: 3 +#define RECIPE_STANDING_LAMP "ico03010180_01" // Quality: 3 Rarity: 2 +#define RECIPE_HAGRAM_DOLL "ico03010190_01" // Quality: 3 Rarity: 5 +#define RECIPE_TRIP_DOLL "ico03010200_01" // Quality: 3 Rarity: 5 +#define RECIPE_PLUSHLING_DOLL "ico03010220_01" // Quality: 3 Rarity: 4 +#define RECIPE_HOURGLASS "ico03010230_01" // Quality: 3 Rarity: 1 +#define RECIPE_AFTERNOON_TEA_SET "ico03010270_01" // Quality: 3 Rarity: 4 +#define RECIPE_SEAFOOD_BANQUET "ico03010280_01" // Quality: 3 Rarity: 5 +#define RECIPE_FRUIT_BUFFET "ico03010290_01" // Quality: 3 Rarity: 2 +#define RECIPE_TRAY_OF_APPLES "ico03010300_01" // Quality: 3 Rarity: 2 +#define RECIPE_BOTTLE_SET "ico03010310_01" // Quality: 3 Rarity: 1 +#define RECIPE_SEWING_SET "ico03010320_01" // Quality: 3 Rarity: 1 +#define RECIPE_SCIENCE_EQUIPMENT "ico03010330_01" // Quality: 3 Rarity: 2 +#define RECIPE_PHONOGRAPH "ico03010340_01" // Quality: 3 Rarity: 5 +#define RECIPE_MENU_STAND "ico03010350_01" // Quality: 3 Rarity: 3 +#define RECIPE_ELEGANT_CLOTH "ico03010360_01" // Quality: 3 Rarity: 3 +#define RECIPE_SALUD_GLASS "ico03010370_01" // Quality: 3 Rarity: 2 +#define RECIPE_BENCH_PRESS "ico03010390_01" // Quality: 3 Rarity: 5 +#define RECIPE_NOSTALGIC_ORNAMENT "ico03010400_01" // Quality: 3 Rarity: 5 +#define RECIPE_LEAFE_ORNAMENT "ico03010410_01" // Quality: 3 Rarity: 5 +#define RECIPE_CELESTIAL_GLOBE "ico03010420_01" // Quality: 3 Rarity: 5 +#define RECIPE_PALADINS_TROPHY "ico03010430_01" // Quality: 3 Rarity: 5 +#define RECIPE_MERCENARYS_TROPHY "ico03010440_01" // Quality: 3 Rarity: 5 +#define RECIPE_MAGICIANS_TROPHY "ico03010450_01" // Quality: 3 Rarity: 5 +#define RECIPE_HUNTERS_TROPHY "ico03010460_01" // Quality: 3 Rarity: 5 +#define RECIPE_MINERS_TROPHY "ico03010470_01" // Quality: 3 Rarity: 5 +#define RECIPE_WOODCUTTERS_TROPHY "ico03010480_01" // Quality: 3 Rarity: 5 +#define RECIPE_FARMERS_TROPHY "ico03010490_01" // Quality: 3 Rarity: 5 +#define RECIPE_ANGLERS_TROPHY "ico03010500_01" // Quality: 3 Rarity: 5 +#define RECIPE_COOKS_TROPHY "ico03010510_01" // Quality: 3 Rarity: 5 +#define RECIPE_BLACKSMITHS_TROPHY "ico03010520_01" // Quality: 3 Rarity: 5 +#define RECIPE_CARPENTERS_TROPHY "ico03010530_01" // Quality: 3 Rarity: 5 +#define RECIPE_TAILORS_TROPHY "ico03010540_01" // Quality: 3 Rarity: 5 +#define RECIPE_ALCHEMISTS_TROPHY "ico03010550_01" // Quality: 3 Rarity: 5 +#define RECIPE_ARTISTS_TROPHY "ico03010560_01" // Quality: 3 Rarity: 5 +#define RECIPE_BIG_CACTUS "ico03010570_01" // Quality: 3 Rarity: 4 +#define RECIPE_STACKED_STONE_SLABS "ico03010580_01" // Quality: 3 Rarity: 2 +#define RECIPE_ANTIQUE_ABACUS "ico03010590_01" // Quality: 3 Rarity: 3 +#define RECIPE_FLOWER_BASKET "ico03010600_01" // Quality: 3 Rarity: 3 +#define RECIPE_PLATE_OF_APPLES "ico03010610_01" // Quality: 3 Rarity: 3 +#define RECIPE_PLATE_OF_ROASTED_FISH "ico03010620_01" // Quality: 3 Rarity: 2 +#define RECIPE_PLATE_OF_ROASTED_CORN "ico03010630_01" // Quality: 3 Rarity: 1 +#define RECIPE_PLATE_OF_POPCORN "ico03010640_01" // Quality: 3 Rarity: 1 +#define RECIPE_BOWL_OF_BUTTERED_CORN "ico03010650_01" // Quality: 3 Rarity: 2 +#define RECIPE_PINT_OF_WHEAT_JUICE "ico03010660_01" // Quality: 3 Rarity: 2 +#define RECIPE_KNIFE_AND_CUTTING_BOARD "ico03010670_01" // Quality: 3 Rarity: 2 +#define RECIPE_FRESH_FISH_ON_A_TRAY "ico03010680_01" // Quality: 3 Rarity: 2 +#define RECIPE_MILLSTONE "ico03010700_01" // Quality: 3 Rarity: 1 +#define RECIPE_ARTISANS_TOOLBOX "ico03010710_01" // Quality: 3 Rarity: 1 +#define RECIPE_COLORFUL_CLOTH "ico03010720_01" // Quality: 3 Rarity: 2 +#define RECIPE_INCENSE_BURNER "ico03010740_01" // Quality: 3 Rarity: 3 +#define RECIPE_SPOOL_SET "ico03010750_01" // Quality: 3 Rarity: 2 +#define RECIPE_STACKED_BOOKS "ico03010760_01" // Quality: 3 Rarity: 2 +#define RECIPE_FLASK_SET "ico03010770_01" // Quality: 3 Rarity: 1 +#define RECIPE_PILE_OF_CORN "ico03010780_01" // Quality: 3 Rarity: 2 +#define RECIPE_HAND_WOVEN_BASKET "ico03010800_01" // Quality: 3 Rarity: 1 +#define RECIPE_BIRDY_HELMET "ico03010810_01" // Quality: 3 Rarity: 3 +#define RECIPE_BIRDY_ARMOR_SET "ico03010820_01" // Quality: 3 Rarity: 3 +#define RECIPE_BOX_OF_SHIELDS "ico03010830_01" // Quality: 3 Rarity: 4 +#define RECIPE_DECORATIVE_SWORDS "ico03010840_01" // Quality: 3 Rarity: 3 +#define RECIPE_HAGRAM_PARTS "ico03010850_01" // Quality: 3 Rarity: 4 +#define RECIPE_DRAGON_DOLL "ico03010860_01" // Quality: 3 Rarity: 5 +#define RECIPE_BIRD_CAGE "ico03010870_01" // Quality: 3 Rarity: 2 +#define RECIPE_YARN_BALL "ico03010890_01" // Quality: 3 Rarity: 1 +#define RECIPE_GLASS_FLOAT "ico03010900_01" // Quality: 3 Rarity: 2 +#define RECIPE_LEANING_SLAB "ico03010920_01" // Quality: 3 Rarity: 2 +#define RECIPE_POT_OF_WATER "ico03010930_01" // Quality: 3 Rarity: 1 +#define RECIPE_PLATE_OF_SPIRIT_SALAD "ico03010940_01" // Quality: 3 Rarity: 5 +#define RECIPE_GLASS_OF_TROPICAL_JUICE "ico03010950_01" // Quality: 3 Rarity: 5 +#define RECIPE_MIGHTY_MEAT_BOARD "ico03010960_01" // Quality: 3 Rarity: 5 +#define RECIPE_PLATE_OF_ROYAL_RICE "ico03010970_01" // Quality: 3 Rarity: 5 +#define RECIPE_PLATE_OF_TRIP_CAKE "ico03010980_01" // Quality: 3 Rarity: 5 +#define RECIPE_COLMS_LEFTOVER_DONUTS "ico03010990_01" // Quality: 3 Rarity: 3 +#define RECIPE_CUP_OF_COCONUT_JUICE "ico03011000_01" // Quality: 3 Rarity: 3 +#define RECIPE_IKEBANA "ico03011010_01" // Quality: 3 Rarity: 5 +#define RECIPE_FRAJEELS_PROTEIN "ico03011020_01" // Quality: 3 Rarity: 3 +#define RECIPE_REMS_COCONUT_BENTO_BOX "ico03011030_01" // Quality: 3 Rarity: 5 +#define RECIPE_STONE_TORCH "ico04010010_01" // Quality: 3 Rarity: 2 +#define RECIPE_CLASSIC_STREETLAMP "ico04010020_01" // Quality: 3 Rarity: 4 +#define RECIPE_PORT_TOWN_STREETLAMP "ico04010030_01" // Quality: 3 Rarity: 3 +#define RECIPE_STARRY_NIGHT_STREETLAMP "ico04010050_01" // Quality: 3 Rarity: 4 +#define RECIPE_BECKONING_STREETLAMP "ico04010060_01" // Quality: 3 Rarity: 5 +#define RECIPE_FOREST_LILY_LIGHT "ico04010070_01" // Quality: 3 Rarity: 2 +#define RECIPE_TROPICAL_FENCE "ico04040010_01" // Quality: 3 Rarity: 2 +#define RECIPE_STONE_BLOCK_WALL "ico04040020_01" // Quality: 3 Rarity: 1 +#define RECIPE_SIMPLE_HEDGE "ico04040030_01" // Quality: 3 Rarity: 1 +#define RECIPE_WOODEN_FENCE "ico04040040_01" // Quality: 3 Rarity: 3 +#define RECIPE_PORT_TOWN_FENCE "ico04040060_01" // Quality: 3 Rarity: 3 +#define RECIPE_PALACE_WALL "ico04040080_01" // Quality: 3 Rarity: 3 +#define RECIPE_CURSED_FENCE "ico04040090_01" // Quality: 3 Rarity: 5 +#define RECIPE_FOREST_FENCE "ico04040100_01" // Quality: 3 Rarity: 1 +#define RECIPE_PORT_TOWN_WALL "ico04040110_01" // Quality: 3 Rarity: 3 +#define RECIPE_TROPICAL_FLOWER_POT "ico04050030_01" // Quality: 3 Rarity: 1 +#define RECIPE_RED_FLOWER_POT "ico04050040_01" // Quality: 3 Rarity: 2 +#define RECIPE_STONE_FLOWER_BED "ico04050050_01" // Quality: 3 Rarity: 2 +#define RECIPE_WELL "ico04050060_01" // Quality: 3 Rarity: 2 +#define RECIPE_CAMPFIRE "ico04050070_01" // Quality: 3 Rarity: 1 +#define RECIPE_FISH_ROASTING_CAMPFIRE "ico04050080_01" // Quality: 3 Rarity: 2 +#define RECIPE_MEAT_ROASTING_CAMPFIRE "ico04050090_01" // Quality: 3 Rarity: 2 +#define RECIPE_WOODEN_CLOTHESLINE "ico04050110_01" // Quality: 3 Rarity: 1 +#define RECIPE_ETERNIA_WINDMILL "ico04050120_01" // Quality: 3 Rarity: 2 +#define RECIPE_STONE_PILLAR "ico04050130_01" // Quality: 3 Rarity: 2 +#define RECIPE_BRICK_LINED_SHRUB "ico04050170_01" // Quality: 3 Rarity: 3 +#define RECIPE_WOODEN_FLOWER_BED "ico04050180_01" // Quality: 3 Rarity: 4 +#define RECIPE_PLUSHLING_FOUNTAIN "ico04050190_01" // Quality: 3 Rarity: 5 +#define RECIPE_TRAINING_DUMMY "ico04050200_01" // Quality: 3 Rarity: 3 +#define RECIPE_ARCHERY_TARGETINTER "ico04050210_01" // Quality: 3 Rarity: 3 +#define RECIPE_STRANGERS_GRAVE "ico04050330_01" // Quality: 3 Rarity: 4 +#define RECIPE_RED_FLOWER_SHRUB "ico04050430_01" // Quality: 3 Rarity: 2 +#define RECIPE_SEASIDE_SHRUB "ico04050440_01" // Quality: 3 Rarity: 2 +#define RECIPE_DESERT_CACTUS "ico04050450_01" // Quality: 3 Rarity: 3 +#define RECIPE_GLORIOUS_SHRUB "ico04050460_01" // Quality: 3 Rarity: 5 +#define RECIPE_DESERT_TOWER "ico04050470_01" // Quality: 3 Rarity: 3 +#define RECIPE_RELAXING_SWINGSET "ico04060010_01" // Quality: 3 Rarity: 4 +#define RECIPE_IVY_SWINGSET "ico04060020_01" // Quality: 3 Rarity: 5 +#define RECIPE_GREEN_GRASS "ico04080010_01" // Quality: 3 Rarity: 1 +#define RECIPE_TALL_GRASS "ico04080020_01" // Quality: 3 Rarity: 1 +#define RECIPE_SMALL_TREE "ico04080030_01" // Quality: 3 Rarity: 1 +#define RECIPE_SAPLING "ico04080040_01" // Quality: 3 Rarity: 1 +#define RECIPE_YOUNG_TREE "ico04080050_01" // Quality: 3 Rarity: 1 +#define RECIPE_ERUPTUNA_PRINT "ico02010780_01" // Quality: 3 Rarity: 4 +#define RECIPE_POSTER_OF_FRAJEEL "ico02010790_01" // Quality: 3 Rarity: 4 +#define RECIPE_PLATE_OF_HOMEMADE_CAKE "ico03011040_01" // Quality: 3 Rarity: 5 +#define RECIPE_SPIRIT_CLOCK "ico02010800_01" // Quality: 3 Rarity: 3 +#define RECIPE_RED_LEAFE_LANTERN "ico03011050_01" // Quality: 3 Rarity: 3 +#define RECIPE_YELLOW_LEAFE_LANTERN "ico03011051_01" // Quality: 3 Rarity: 3 +#define RECIPE_BLUE_LEAFE_LANTERN "ico03011052_01" // Quality: 3 Rarity: 3 +#define RECIPE_HONEWORT_CHAIR "ico01020420_01" // Quality: 3 Rarity: 5 +#define RECIPE_GINKGO_CHAIR "ico01020421_01" // Quality: 3 Rarity: 5 +#define RECIPE_DICOT_CHAIR "ico01020422_01" // Quality: 3 Rarity: 5 +#define RECIPE_PLUSHLING_LOUNGE_CHAIR "ico01020430_01" // Quality: 3 Rarity: 5 +#define RECIPE_MEMORY_OF_TROPICA_PANEL "ico01091720_01" // Quality: 3 Rarity: 0 +#define RECIPE_CHILLY_TABLE "ico01030460_01" // Quality: 3 Rarity: 4 +#define RECIPE_GINGKO_TOPIARY_FLOWER_POT "ico01091661_01" // Quality: 3 Rarity: 4 +#define RECIPE_DICOT_TOPIARY_FLOWER_POT "ico01091662_01" // Quality: 3 Rarity: 4 +#define RECIPE_PASTEL_FLOWER_PAINTING "ico02010811_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_BED "ico01040052_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_SOFA "ico01020122_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_TABLE "ico01030142_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_LOW_TABLE "ico01030152_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_CHAIR "ico01020132_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_WARDROBE "ico01090762_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_CHEST "ico01030162_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_CABINET "ico01030172_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_RUG "ico01060112_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_MAT "ico01060122_01" // Quality: 3 Rarity: 0 +#define RECIPE_SKY_BLUE_WALL "ico01070032_01" // Quality: 3 Rarity: 0 +#define RECIPE_BLUE_FLOWER_PAINTING "ico02010812_01" // Quality: 3 Rarity: 0 +#define RECIPE_BLUE_FLOWER_VASE "ico01090352_01" // Quality: 3 Rarity: 0 +#define RECIPE_DIFFICULT_WORKBOOKS "ico03010162_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_BED "ico01040053_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_SOFA "ico01020123_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_TABLE "ico01030143_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_LOW_TABLE "ico01030153_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_CHAIR "ico01020133_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_WARDROBE "ico01090763_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_CHEST "ico01030163_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_CABINET "ico01030173_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_RUG "ico01060113_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_MAT "ico01060123_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_WALL "ico01070033_01" // Quality: 3 Rarity: 0 +#define RECIPE_MINT_FLOWER_PAINTING "ico02010813_01" // Quality: 3 Rarity: 0 +#define RECIPE_GREEN_FLOWER_VASE "ico01090353_01" // Quality: 3 Rarity: 0 +#define RECIPE_EXCELLENT_GUIDEBOOKS "ico03010163_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_BED "ico01040054_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_SOFA "ico01020124_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_TABLE "ico01030144_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_LOW_TABLE "ico01030154_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_CHAIR "ico01020134_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_WARDROBE "ico01090764_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_CHEST "ico01030164_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_CABINET "ico01030174_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_RUG "ico01060114_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_MAT "ico01060124_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_WALL "ico01070034_01" // Quality: 3 Rarity: 0 +#define RECIPE_CITRUS_FLOWER_PAINTING "ico02010814_01" // Quality: 3 Rarity: 0 +#define RECIPE_YELLOW_FLOWER_VASE "ico01090354_01" // Quality: 3 Rarity: 0 +#define RECIPE_HEAVY_LOGBOOKS "ico03010164_01" // Quality: 3 Rarity: 0 +#define KIT_BUILDING_KIT "kit001010" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001020" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001030" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001040" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001050" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001060" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001070" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001080" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001090" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001100" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001110" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001120" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001130" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001140" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001150" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001160" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001170" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001180" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001190" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001200" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001210" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001220" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit001230" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002010" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002020" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002030" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002040" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002050" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002060" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002070" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002080" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002090" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002100" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002110" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002120" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002130" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002140" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit002150" // Quality: 0 Rarity: 0 +#define KIT_BUILDING_KIT "kit003010" // Quality: 0 Rarity: 0 +#define KIT_CARROT_FARM_KIT "kit004010" // Quality: 0 Rarity: 0 +#define KIT_RADISH_FARM_KIT "kit004020" // Quality: 0 Rarity: 0 +#define KIT_PUMPKIN_FARM_KIT "kit004030" // Quality: 0 Rarity: 0 +#define KIT_POTATO_FARM_KIT "kit004040" // Quality: 0 Rarity: 0 +#define KIT_ONION_FARM_KIT "kit004050" // Quality: 0 Rarity: 0 +#define KIT_CABBAGE_FARM_KIT "kit004060" // Quality: 0 Rarity: 0 +#define KIT_SHADOW_CARROT_FARM_KIT "kit004070" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100010" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100020" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100030" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100040" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100050" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100060" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100070" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100080" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100090" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100100" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100110" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100120" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100130" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100140" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100150" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100160" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100170" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100180" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100190" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100200" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100210" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100220" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100230" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100240" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100250" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100260" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100270" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100280" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100290" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100300" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100310" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100320" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100330" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100340" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100350" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100360" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100370" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100380" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100390" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100400" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100410" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100420" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100430" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100440" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100450" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit100460" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101010" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101020" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101030" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101040" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101050" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101060" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101070" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101080" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101090" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101100" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101110" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101120" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101130" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101140" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101150" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101160" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101170" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101180" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101190" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101200" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101210" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101220" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit101230" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102010" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102020" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102030" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102040" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102050" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102060" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102070" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102080" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102090" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102100" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102110" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102120" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102130" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102140" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit102150" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit103010" // Quality: 0 Rarity: 0 +#define KIT_FARM_RELOCATION_KIT "kit104010" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit105010" // Quality: 0 Rarity: 0 +#define KIT_RELOCATION_KIT "kit105020" // Quality: 0 Rarity: 0 +#define VEHICLE_TORTORTOISE_SADDLE "ive000101" // Quality: 0 Rarity: 0 +#define VEHICLE_TURTLE_SADDLE "ive000102" // Quality: 0 Rarity: 0 +#define VEHICLE_BROWN_HORSE_SADDLE "ive000201" // Quality: 0 Rarity: 0 +#define VEHICLE_BLACK_HORSE_SADDLE "ive000202" // Quality: 0 Rarity: 0 +#define VEHICLE_WHITE_HORSE_SADDLE "ive000203" // Quality: 0 Rarity: 0 +#define VEHICLE_BLACK_PANTHER_SADDLE "ive000301" // Quality: 0 Rarity: 0 +#define VEHICLE_FOREST_PANTHER_SADDLE "ive000302" // Quality: 0 Rarity: 0 +#define VEHICLE_CAMEL "ive000401" // Quality: 0 Rarity: 0 +#define VEHICLE_WHITE_WOOLIE_SADDLE "ive000501" // Quality: 0 Rarity: 0 +#define VEHICLE_KING_WOOLIE_SADDLE "ive000502" // Quality: 0 Rarity: 0 +#define VEHICLE_CASHMEER_SADDLE "ive000503" // Quality: 0 Rarity: 0 +#define VEHICLE_WHITE_RUNNER_SADDLE "ive000601" // Quality: 0 Rarity: 0 +#define VEHICLE_TAURUS_SADDLE "ive000701" // Quality: 0 Rarity: 0 +#define VEHICLE_NAPDRAGON_CRUISER_RED "ive000801" // Quality: 0 Rarity: 0 +#define VEHICLE_NAPDRAGON_CRUISER_BLK "ive000802" // Quality: 0 Rarity: 0 +#define VEHICLE_FLYING_SHIP "ive000901" // Quality: 0 Rarity: 0 +#define VEHICLE_MINI_NAPDRAGON "ive000702" // Quality: 0 Rarity: 0 +#define VEHICLE_UNICORN "ive000204" // Quality: 0 Rarity: 0 +#define VEHICLE_PEGASUS "ive000205" // Quality: 0 Rarity: 0 +#define VEHICLE_UNICORN "ive000206" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000100" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000200" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000300" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000400" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000500" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000600" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000700" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000800" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000900" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000a00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000b00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000c00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000d00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000e00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr000f00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001000" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001100" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001200" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001300" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001400" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001500" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001600" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001700" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001800" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001900" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001a00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001b00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001c00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001d00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001e00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr001f00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002000" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002100" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002200" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002300" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002400" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002500" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002600" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002700" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002800" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002900" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002a00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002b00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002c00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002d00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002e00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr002f00" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr003100" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr003200" // Quality: 0 Rarity: 0 +#define POWERUP_SOUPED_UP_STRANGELING "ipu_chr003400" // Quality: 0 Rarity: 0 \ No newline at end of file diff --git a/include/API/Identifier/MapIdentifier.hpp b/include/API/Identifier/MapIdentifier.hpp new file mode 100644 index 0000000..eaaa4de --- /dev/null +++ b/include/API/Identifier/MapIdentifier.hpp @@ -0,0 +1,550 @@ +#pragma once + +#define Map "name_Map_200000_001" // Ginormosia + name_Map_200000_001 +// /Game/Level/Map/Map_200000/Map +#define Map "name_Map_200000_012" // Fort Gardhart + name_Map_200000_012 +// /Game/Level/Map/Map_200001/Map +#define Map "name_Map_200000_012_2F" // Fort Gardhart 2F + name_Map_200000_012_2F +// /Game/Level/Map/Map_200002/Map +#define Map "name_Map_200000_012_3F" // Fort Gardhart 3F + name_Map_200000_012_3F +// /Game/Level/Map/Map_200003/Map +#define Map "name_Map_200000_003" // Wyrm Maw Cave + name_Map_200000_003 +// /Game/Level/Map/Map_200004/Map +#define Map "name_Map_200000_004" // Nostruul Cave + name_Map_200000_004 +// /Game/Level/Map/Map_200005/Map +#define Map "name_Map_200000_007" // Agekara Cave + name_Map_200000_007 +// /Game/Level/Map/Map_200006/Map +#define Map "name_Map_200000_008" // Pettlewing Forest + name_Map_200000_008 +// /Game/Level/Map/Map_200007/Map +#define Map "name_Map_200000_008" // Pettlewing Forest + name_Map_200000_008 +// /Game/Level/Map/Map_200010/Map +#define Map "name_Map_200000_010" // Great Nayvel Cave + name_Map_200000_010 +// /Game/Level/Map/Map_200008/Map +#define Map "name_Map_200000_011" // Wyrmtail Cave + name_Map_200000_011 +// /Game/Level/Map/Map_200009/Map +#define Map "name_WorldMap_unexposed" // ??? + name_WorldMap_unexposed +// /Game/Level/Map/Map_210000/Map +#define Map_TGS "name_Map_TGS" // Ginormosia + name_Map_TGS +// /Game/Level/Map/Map_TGS_2024/Map_TGS +#define Charamake "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_900000/Map +#define Map "name_WorldMap_unexposed_01" // Reveria + name_WorldMap_unexposed_01 +// /Game/Level/Map/Map_910000/Map +#define Map "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_950000/Map +#define Map "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_960000/Map +#define Map "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_970000/Map +#define Map "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_980000/Map +#define Map "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_990000/Map +#define Map_9a0000 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_9a0000/Map_9a0000 +#define Map_9b0000 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_9b0000/Map_9b0000 +#define Map_9c0000 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_9c0000/Map_9c0000 +#define Map_9d0000 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_9d0000/Map_9d0000 +#define Map_000100 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Map/Map_000100/Map_000100 +#define Map_MyHouse "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Map/Map_MyHouse/Map_MyHouse +#define Map_000101 "name_Map_000101_000" // Depths Entrance + name_Map_000101_000 +// /Game/Level/Map/Map_000101/Map_000101 +#define Map_000200 "name_Map_000200_000" // Depths ? B1 Entrance + name_Map_000200_000 +// /Game/Level/Map/Map_000200/Map_000200 +#define Map_000201 "name_Map_000201_000" // Hover Platform ? B1 + name_Map_000201_000 +// /Game/Level/Map/Map_000201/Map_000201 +#define Map_000202 "name_Map_000202_000" // Depths ? B1 + name_Map_000202_000 +// /Game/Level/Map/Map_000202/Map_000202 +#define Map_000203 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_000203/Map_000203 +#define Map_000210 "name_Map_000210_000" // Depths ? B2 Hall + name_Map_000210_000 +// /Game/Level/Map/Map_000210/Map_000210 +#define Map_000211 "name_Map_000211_000" // Hover Platform ? B2 + name_Map_000211_000 +// /Game/Level/Map/Map_000211/Map_000211 +#define Map_000212 "name_Map_000212_000" // Depths ? B2 + name_Map_000212_000 +// /Game/Level/Map/Map_000212/Map_000212 +#define Map_000213 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_000213/Map_000213 +#define Map_000220 "name_Map_000220_000" // Depths ? B3 Hall + name_Map_000220_000 +// /Game/Level/Map/Map_000220/Map_000220 +#define Map_000221 "name_Map_000221_000" // Hover Platform ? B3 + name_Map_000221_000 +// /Game/Level/Map/Map_000221/Map_000221 +#define Map_000222 "name_Map_000222_000" // Depths ? B3 + name_Map_000222_000 +// /Game/Level/Map/Map_000222/Map_000222 +#define Map_000223 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_000223/Map_000223 +#define Map_000230 "name_Map_000230_000" // Hover Platform ? B4 + name_Map_000230_000 +// /Game/Level/Map/Map_000230/Map_000230 +#define Map_000235 "name_Map_000235_000" // Depths ? B4 Gear Hall + name_Map_000235_000 +// /Game/Level/Map/Map_000235/Map_000235 +#define Map_000236 "name_Map_000235_000" // Depths ? B4 Gear Hall + name_Map_000235_000 +// /Game/Level/Map/Map_000236/Map_000236 +#define Map_000232 "name_Map_000235_000" // Depths ? B4 Gear Hall + name_Map_000235_000 +// /Game/Level/Map/Map_000232/Map_000232 +#define Map_000300 "name_WorldMap_unexposed" // ??? + name_WorldMap_unexposed +// /Game/Level/Map/Map_000300/Map_000300 +#define Map_000301 "name_WorldMap_unexposed" // ??? + name_WorldMap_unexposed +// /Game/Level/Map/Map_000301/Map_000301 +#define Map "name_WorldMap" // Eternia Village + name_WorldMap +// /Game/Level/Map/Map_100100/Map +#define Map "name_Map_100101_000" // Capital of Mysteria + name_Map_100101_000 +// /Game/Level/Map/Map_100101/Map +#define Map "name_Map_100102_000" // Banaan Cave + name_Map_100102_000 +// /Game/Level/Map/Map_100102/Map +#define Map "name_Map_100103_000" // Warren Willow Hollow + name_Map_100103_000 +// /Game/Level/Map/Map_100103/Map +#define Map "name_Map_100103_001" // Warren Willow Hollow B1 + name_Map_100103_001 +// /Game/Level/Map/Map_100104/Map +#define Map "name_Map_100300_000" // Faraway Island + name_Map_100300_000 +// /Game/Level/Map/Map_100300/Map +#define Map "name_Map_100301_000" // Lulab Forest + name_Map_100301_000 +// /Game/Level/Map/Map_100301/Map +#define Map "name_Map_100301_000" // Lulab Forest + name_Map_100301_000 +// /Game/Level/Map/Map_100302/Map +#define Map "name_Map_100303_000" // Spirit Road + name_Map_100303_000 +// /Game/Level/Map/Map_100303/Map +#define Map "name_Map_100310_000" // Elder Tree + name_Map_100310_000 +// /Game/Level/Map/Map_100310/Map +#define Map "name_Map_100301_000" // Lulab Forest + name_Map_100301_000 +// /Game/Level/Map/Map_100320/Map +#define Map "name_Map_100400_000" // Tropica Isles + name_Map_100400_000 +// /Game/Level/Map/Map_100400/Map +#define Map "name_Map_100401_001" // Cove of Time + name_Map_100401_001 +// /Game/Level/Map/Map_100401/Map +#define Map "name_Map_100401_000" // Yohoho Cavern + name_Map_100401_000 +// /Game/Level/Map/Map_100402/Map +#define Map "name_Map_100403_000" // Profunda Cave + name_Map_100403_000 +// /Game/Level/Map/Map_100403/Map +#define Map "name_Map_100404_000" // Da Finci Cave + name_Map_100404_000 +// /Game/Level/Map/Map_100404/Map +#define Map "name_Map_100404_001" // Da Finci Cave B1 + name_Map_100404_001 +// /Game/Level/Map/Map_100405/Map +#define Map "name_Map_100404_002" // Da Finci Cave B2 + name_Map_100404_002 +// /Game/Level/Map/Map_100406/Map +#define Map "name_Map_100500_000" // Swolean Island + name_Map_100500_000 +// /Game/Level/Map/Map_100500/Map +#define Map "name_Map_100501_000" // Swolean Colosseum + name_Map_100501_000 +// /Game/Level/Map/Map_100501/Map +#define Map "name_Map_100502_000" // Cave of Trials + name_Map_100502_000 +// /Game/Level/Map/Map_100502/Map +#define Map "name_Map_100502_001" // Cave of Trials B1 + name_Map_100502_001 +// /Game/Level/Map/Map_100503/Map +#define Map "name_Map_100502_002" // Cave of Trials B2 + name_Map_100502_002 +// /Game/Level/Map/Map_100504/Map +#define Map "name_Map_100502_003" // Cave of Trials B3 + name_Map_100502_003 +// /Game/Level/Map/Map_100505/Map +#define Map "name_Map_100502_004" // Cave of Trials B4 + name_Map_100502_004 +// /Game/Level/Map/Map_100506/Map +#define Map "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Map/Map_500001/Map +#define Map "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Map/Map_500002/Map +#define Map "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Map/Map_500011/Map +#define Map "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Map/Map_500012/Map +#define Map "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Map/Map_500101/Map +#define Map_100100_room_ff "name_Map_100100_Room_ff" // Novice Miner's Pit + name_Map_100100_Room_ff +// /Game/Level/Map/Map_100100/Room/Map_100100_room_ff +#define Map_100100_room_fe "name_Map_100100_room_fe" // Mira's Cave + name_Map_100100_room_fe +// /Game/Level/Map/Map_100100/Room/Map_100100_room_fe +#define Map_100101_room_00 "name_Map_100101_room_00" // Quetzal Nest + name_Map_100101_room_00 +// /Game/Level/Map/Map_100101/Room/Map_100101_room_00 +#define Map_100101_room_01 "name_Map_100101_room_00" // Quetzal Nest + name_Map_100101_room_00 +// /Game/Level/Map/Map_100101/Room/Map_100101_room_01 +#define Map_100101_Room_f3 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100101/Room/Map_100101_room_f3 +#define PlantDungeon_000000_Floor_01 "name_labyrinthtree_000" // Treasure Grove + name_labyrinthtree_000 +// /Game/Level/Mapdk/Common +#define PlantDungeon_000000_Floor_02 "name_labyrinthtree_000" // Treasure Grove + name_labyrinthtree_000 +// /Game/Level/Mapdk/Common +#define PlantDungeon_000000_Floor_03 "name_labyrinthtree_000" // Treasure Grove + name_labyrinthtree_000 +// /Game/Level/Mapdk/Common +#define PlantDungeon_000000_Floor_04 "name_labyrinthtree_000" // Treasure Grove + name_labyrinthtree_000 +// /Game/Level/Mapdk/Common +#define PlantDungeon_000000_Floor_05 "name_labyrinthtree_000" // Treasure Grove + name_labyrinthtree_000 +// /Game/Level/Mapdk/Common +#define PlantDungeon_000000_Floor_06 "name_labyrinthtree_000" // Treasure Grove + name_labyrinthtree_000 +// /Game/Level/Mapdk/Common +#define PlantDungeon "name_labyrinthtree_000" // Treasure Grove + name_labyrinthtree_000 +// /Game/Level/Mapdk/Common +#define PlantDungeon_BossRoom "name_BossRoom_000" // Warren Willow of Devildom + name_BossRoom_000 +// /Game/Level/Mapdk/Common +#define WillowOfDevildom "name_BossRoom_000" // Warren Willow of Devildom + name_BossRoom_000 +// /Game/Level/Mapdk/Common +#define NPCEmptyRoom_00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCEmptyRoom/NPCEmptyRoom_00 +#define NPCEmptyRoom_01 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCEmptyRoom/NPCEmptyRoom_01 +#define NPCEmptyRoom_02 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCEmptyRoom/NPCEmptyRoom_02 +#define NPCEmptyRoom_03 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCEmptyRoom/NPCEmptyRoom_03 +#define NPCEmptyRoom_04 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCEmptyRoom/NPCEmptyRoom_04 +#define NPCEmptyRoom_05 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCEmptyRoom/NPCEmptyRoom_05 +#define NPCRoom_000100 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000100 +#define NPCRoom_000200 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000200 +#define NPCRoom_000300 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000300 +#define NPCRoom_000400 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000400 +#define NPCRoom_000500 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000500 +#define NPCRoom_000600 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000600 +#define NPCRoom_000700 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000700 +#define NPCRoom_000800 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000800 +#define NPCRoom_000900 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000900 +#define NPCRoom_000a00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000a00 +#define NPCRoom_000b00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000b00 +#define NPCRoom_000c00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000c00 +#define NPCRoom_000d00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000d00 +#define NPCRoom_000e00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000e00 +#define NPCRoom_000f00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_000f00 +#define NPCRoom_001000 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001000 +#define NPCRoom_001100 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001100 +#define NPCRoom_001200 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001200 +#define NPCRoom_001300 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001300 +#define NPCRoom_001400 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001400 +#define NPCRoom_001500 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001500 +#define NPCRoom_001600 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001600 +#define NPCRoom_001700 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001700 +#define NPCRoom_001800 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001800 +#define NPCRoom_001900 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001900 +#define NPCRoom_001a00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001a00 +#define NPCRoom_001b00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001b00 +#define NPCRoom_001c00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001c00 +#define NPCRoom_001d00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001d00 +#define NPCRoom_001e00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001e00 +#define NPCRoom_001f00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_001f00 +#define NPCRoom_002000 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002000 +#define NPCRoom_002100 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002100 +#define NPCRoom_002200 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002200 +#define NPCRoom_002300 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002300 +#define NPCRoom_002400 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002400 +#define NPCRoom_002500 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002500 +#define NPCRoom_002600 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002600 +#define NPCRoom_002700 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002700 +#define NPCRoom_002800 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002800 +#define NPCRoom_002900 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002900 +#define NPCRoom_002a00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002a00 +#define NPCRoom_002b00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002b00 +#define NPCRoom_002c00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002c00 +#define NPCRoom_002d00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002d00 +#define NPCRoom_002e00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002e00 +#define NPCRoom_002f00 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_002f00 +#define NPCRoom_003100 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_003100 +#define NPCRoom_003200 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_003200 +#define NPCRoom_003400 "name_Map_000100_000" // Base Camp + name_Map_000100_000 +// /Game/Level/Craft/NPCRoom/NPCRoom_003400 +#define Blank "None" // NOT_DEFINED + None +// /Game/Level/Blank/Blank +#define Map_PG_Sandbox_001 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/PG/Map_PG_Sandbox_001/Map_PG_Sandbox_001 +#define Map_PG_Sandbox_002 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/PG/Map_PG_Sandbox_002/Map_PG_Sandbox_002 +#define DebugMap "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Map_Sample/Land_Craft_Test_00 +#define z01_debug "None" // NOT_DEFINED + None +// /Game/Level/_Debug/env/z/z01_debug/z01_debug +#define Map_3D_Sandbox "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map_3D_Sandbox +#define Map_3D_Sandbox_chara "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map_3D_Sandbox_chara +#define Map_3D_Sandbox_enemy "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map_3D_Sandbox_enemy +#define Map_3D_Sandbox_Object "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map_3D_Sandbox_Object +#define Map_Effect_Sandbox "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Effect/Map_3D_Sandbox_Effect +#define Map_Map_Sandbox "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Map_3D_Sandbox_Map +#define Mapdk100100_Test "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Mapdk100100_Test +#define Mapdk100200_Test "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Mapdk100200_Test +#define Mapdk100300_Test "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Mapdk100300_Test +#define Mapdk100400_Test "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Mapdk100400_Test +#define Mapdk100500_Test "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Mapdk100500_Test +#define Mapow100000_Test "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Mapow100000_Test +#define Map200000_desert "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Map200000_desert +#define Map200000_iland "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Map200000_iland +#define Map200000_forest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Map200000_forest +#define Map200000_castle "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Map200000_castle +#define Map200000_mountain "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Sandbox/3D/Map/Map200000_mountain +#define MapView "None" // NOT_DEFINED + None +// /Game/Level/_View/MapView/MapView +#define CharaModelView "None" // NOT_DEFINED + None +// /Game/Level/_View/CharaModelView/CharaModelView +#define AvatarModelView "None" // NOT_DEFINED + None +// /Game/Level/_View/AvatarModelView/AvatarModelView +#define MotionView "None" // NOT_DEFINED + None +// /Game/Level/_View/MotionView/MotionView +#define ImageView "None" // NOT_DEFINED + None +// /Game/Level/_View/ImageView/ImageView +#define CaptureView "None" // NOT_DEFINED + None +// /Game/Level/_View/CaptureView/CaptureView +#define EventView "None" // NOT_DEFINED + None +// /Game/Level/_View/EventView/EventView +#define CraftView "None" // NOT_DEFINED + None +// /Game/Level/_View/CraftView/CraftView +#define PlantDungeonView "None" // NOT_DEFINED + None +// /Game/Level/_View/PlantDungeonView/PlantDungeonView +#define EffectView "None" // NOT_DEFINED + None +// /Game/Level/_View/EffectView/EffectView +#define MenuView "None" // NOT_DEFINED + None +// /Game/Level/_View/MenuView/MenuView +#define AutoAvatarTestView "None" // NOT_DEFINED + None +// /Game/Level/_View/AutoAvatarTestView/AutoAvatarTestView +#define CraftTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftTest +#define NPCRoomTest_000100 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/NPCRoom/NPCRoomTest_000100 +#define NPCRoomTest_000200 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/NPCRoom/NPCRoomTest_000200 +#define NetworkTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/NetworkTest/NetworkTest +#define NetworkTestLand1 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/NetworkTest/NetworkTestLand1 +#define NetworkTestLand2 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/NetworkTest/NetworkTestLand2 +#define PerformanceTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/PerformanceTest/PerdormanceTest_01 +#define NoPlacementTestMap "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BattleTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BattleTest_01 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BattleTest_02 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_01 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_02 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_03 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_04 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_05 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_06 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_N010101 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N010201 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N010202 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N010301 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_N020101 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N020102 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N020111 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N020112 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N020201 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N030101 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N030102 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N030201 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_N040101 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N040102 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N040201 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_N050101 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N050102 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N050201 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_N060101 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060102 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060201 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060202 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060301 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060302 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060401 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060402 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060501 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060502 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N060601 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define BalanceTest_N070101 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N070102 "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_100501/Map +#define BalanceTest_N070201 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/BattleTest/BattleTest +#define EventTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/PV/EventTest/EventTest +#define ActionTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/ActionTest/ActionTestMap +#define KabuTest_00 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Dungeon_kabu/Dungeon_kabu00 +#define KabuTest_01 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/Dungeon_kabu/Dungeon_kabu01 +#define AiTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/AiTest/AiTest +#define PartyAiTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/AiTest/AiTest +#define MinigameTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/MinigameTest/MinigameTest +#define TamagemonoTest "None" // NOT_DEFINED + None +// /Game/Level/_Debug/MinigameTest/TamagemonoTest +#define MinigameAdjustment "None" // NOT_DEFINED + None +// /Game/Level/_Debug/MinigameAdjustment/MinigameAdjustment +#define Map "None" // NOT_DEFINED + None +// /Game/Level/Map/Map_500010/Map +#define TestMap_CraftStaticSample_01 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftStaticField/TestMap_CraftStaticSample_01 +#define FastCheck_CraftStaticMap "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftStaticField/FastCheck_CraftStaticMap +#define TestMap_CraftStaticField_01 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftStaticField/TestMap_CraftStaticField_01 +#define TestMap_CraftStaticField_02 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftStaticField/TestMap_CraftStaticField_02 +#define TestMap_CraftStaticField_03 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftStaticField/TestMap_CraftStaticField_03 +#define TestMap_CraftStaticField_04 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftStaticField/TestMap_CraftStaticField_04 +#define CraftStaticField_001 "None" // NOT_DEFINED + None +// /Game/Level/_Debug/CraftTest/CraftStaticField/CraftStaticField_001 +#define Map_100101_PV "name_Map_100101_000" // Capital of Mysteria + name_Map_100101_000 +// /Game/Level/Map/Map_100101/Map +#define MapOnly "name_Map_100100_000" // Tunoco Coast + name_Map_100100_000 +// /Game/Level/Map/Map_100100/Map +#define MapOnly "name_Map_100101_000" // Capital of Mysteria + name_Map_100101_000 +// /Game/Level/Map/Map_100101/Map +#define MapOnly "name_Map_100300_000" // Faraway Island + name_Map_100300_000 +// /Game/Level/Map/Map_100300/Map +#define MapOnly "name_Map_100400_000" // Tropica Isles + name_Map_100400_000 +// /Game/Level/Map/Map_100400/Map +#define MapOnly "name_Map_100500_000" // Swolean Island + name_Map_100500_000 +// /Game/Level/Map/Map_100500/Map +#define VoxelBlockTest "None" // NOT_DEFINED + None +// /Game/TestData/VoxelBlock/VoxelBlockTest +#define VoxelBlockView "None" // NOT_DEFINED + None +// /Game/TestData/VoxelBlock/VoxelBlockView + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/include/API/Identifier/MenuIconIdentifier.hpp b/include/API/Identifier/MenuIconIdentifier.hpp new file mode 100644 index 0000000..44d1bbd --- /dev/null +++ b/include/API/Identifier/MenuIconIdentifier.hpp @@ -0,0 +1,3452 @@ +#pragma once + +#define Normal "Normal" // /Game/menu/00_btl/btl06/tex/emo_face00_01.emo_face00_01 +#define angry "angry" // /Game/menu/00_btl/btl06/tex/emo_face02_03.emo_face02_03 +#define sad "sad" // /Game/menu/00_btl/btl06/tex/emo_face04_03.emo_face04_03 +#define FEAR "FEAR" // /Game/menu/00_btl/btl06/tex/emo_face03_03.emo_face03_03 +#define ANXIETY "ANXIETY" // /Game/menu/00_btl/btl06/tex/emo_face01_03.emo_face01_03 +#define EMO_GRAPH00 "EMO_GRAPH00" // /Game/menu/00_btl/btl06/tex/emo_graph00.emo_graph00 +#define EMO_GRAPH01 "EMO_GRAPH01" // /Game/menu/00_btl/btl06/tex/emo_graph01.emo_graph01 +#define EMO_GRAPH02 "EMO_GRAPH02" // /Game/menu/00_btl/btl06/tex/emo_graph02.emo_graph02 +#define EMO_GRAPH03 "EMO_GRAPH03" // /Game/menu/00_btl/btl06/tex/emo_graph03.emo_graph03 +#define ICON_FACE_AVATAR_TGS "ICON_FACE_AVATAR_TGS" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_tgs_chr000000.tex_icon_tgs_chr000000 +#define ICON_FACE_AVATAR_TGS_CHARAMAKE "ICON_FACE_AVATAR_TGS_CHARAMAKE" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_tgs_chr000001.tex_icon_tgs_chr000001 +#define ICON_DUMMY "ICON_DUMMY" // /Game/Graphics/2D/UI/Icon/Dummy/tex_icon_dummy.tex_icon_dummy +#define ICON_DUMMY "ICON_DUMMY" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000000.tex_icon_life_b01_000000 +#define ICON_PLATFORM_PS "ICON_PLATFORM_PS" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_000000.tex_icon_platform_000000 +#define ICON_PLATFORM_STEAM "ICON_PLATFORM_STEAM" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_000100.tex_icon_platform_000100 +#define ICON_PLATFORM_SWITCH "ICON_PLATFORM_SWITCH" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_000200.tex_icon_platform_000200 +#define ICON_PLATFORM_XBOX "ICON_PLATFORM_XBOX" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_000300.tex_icon_platform_000300 +#define ICON_PLATFORM_PS_ANOTHER "ICON_PLATFORM_PS_ANOTHER" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_001000.tex_icon_platform_001000 +#define ICON_PLATFORM_STEAM_ANOTHER "ICON_PLATFORM_STEAM_ANOTHER" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_001100.tex_icon_platform_001100 +#define ICON_PLATFORM_SWITCH_ANOTHER "ICON_PLATFORM_SWITCH_ANOTHER" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_001200.tex_icon_platform_001200 +#define ICON_PLATFORM_XBOX_ANOTHER "ICON_PLATFORM_XBOX_ANOTHER" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_001300.tex_icon_platform_001300 +#define ICON_PLATFORM_CPU "ICON_PLATFORM_CPU" // /Game/Graphics/2D/UI/Icon/Platform/tex_icon_platform_002000.tex_icon_platform_002000 +#define ICON_LIFE_00 "ICON_LIFE_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000000.tex_icon_life_b00_000000 +#define ICON_LIFE_01 "ICON_LIFE_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000000.tex_icon_life_b01_000000 +#define ICON_LIFE_02 "ICON_LIFE_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000000.tex_icon_life_b02_000000 +#define ICON_LIFE_03 "ICON_LIFE_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000000.tex_icon_life_b03_000000 +#define ICON_LIFE_04 "ICON_LIFE_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000000.tex_icon_life_b04_000000 +#define ICON_LIFE_05 "ICON_LIFE_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000000.tex_icon_life_c01_000000 +#define ICON_LIFE_06 "ICON_LIFE_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000000.tex_icon_life_c02_000000 +#define ICON_LIFE_07 "ICON_LIFE_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000000.tex_icon_life_c03_000000 +#define ICON_LIFE_08 "ICON_LIFE_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000000.tex_icon_life_g01_000000 +#define ICON_LIFE_09 "ICON_LIFE_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000000.tex_icon_life_g01_000000 +#define ICON_LIFE "ICON_LIFE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000000.tex_icon_life_w01_000000 +#define ICON_LIFE "ICON_LIFE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000000.tex_icon_life_w02_000000 +#define ICON_LIFE "ICON_LIFE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000000.tex_icon_life_w03_000000 +#define ICON_LIFE "ICON_LIFE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000000.tex_icon_life_w04_000000 +#define ICON_LIFE "ICON_LIFE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000000.tex_icon_life_w05_000000 +#define ICON_LIFE "ICON_LIFE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000000.tex_icon_life_w06_000000 +#define ICON_LIFE_HQ_00 "ICON_LIFE_HQ_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000001.tex_icon_life_b00_000001 +#define ICON_LIFE_HQ_01 "ICON_LIFE_HQ_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000001.tex_icon_life_b01_000001 +#define ICON_LIFE_HQ_02 "ICON_LIFE_HQ_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000001.tex_icon_life_b02_000001 +#define ICON_LIFE_HQ_03 "ICON_LIFE_HQ_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000001.tex_icon_life_b03_000001 +#define ICON_LIFE_HQ_04 "ICON_LIFE_HQ_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000001.tex_icon_life_b04_000001 +#define ICON_LIFE_HQ_05 "ICON_LIFE_HQ_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000001.tex_icon_life_c01_000001 +#define ICON_LIFE_HQ_06 "ICON_LIFE_HQ_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000001.tex_icon_life_c02_000001 +#define ICON_LIFE_HQ_07 "ICON_LIFE_HQ_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000001.tex_icon_life_c03_000001 +#define ICON_LIFE_HQ_08 "ICON_LIFE_HQ_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000001.tex_icon_life_g01_000001 +#define ICON_LIFE_HQ_09 "ICON_LIFE_HQ_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000001.tex_icon_life_g01_000001 +#define ICON_LIFE_HQ "ICON_LIFE_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000001.tex_icon_life_w01_000001 +#define ICON_LIFE_HQ "ICON_LIFE_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000001.tex_icon_life_w02_000001 +#define ICON_LIFE_HQ "ICON_LIFE_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000001.tex_icon_life_w03_000001 +#define ICON_LIFE_HQ "ICON_LIFE_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000001.tex_icon_life_w04_000001 +#define ICON_LIFE_HQ "ICON_LIFE_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000001.tex_icon_life_w05_000001 +#define ICON_LIFE_HQ "ICON_LIFE_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000001.tex_icon_life_w06_000001 +#define ICON_LIFE_EMBLEM_HQ_00 "ICON_LIFE_EMBLEM_HQ_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000011.tex_icon_life_b00_000011 +#define ICON_LIFE_EMBLEM_HQ_01 "ICON_LIFE_EMBLEM_HQ_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000011.tex_icon_life_b01_000011 +#define ICON_LIFE_EMBLEM_HQ_02 "ICON_LIFE_EMBLEM_HQ_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000011.tex_icon_life_b02_000011 +#define ICON_LIFE_EMBLEM_HQ_03 "ICON_LIFE_EMBLEM_HQ_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000011.tex_icon_life_b03_000011 +#define ICON_LIFE_EMBLEM_HQ_04 "ICON_LIFE_EMBLEM_HQ_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000011.tex_icon_life_b04_000011 +#define ICON_LIFE_EMBLEM_HQ_05 "ICON_LIFE_EMBLEM_HQ_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000011.tex_icon_life_c01_000011 +#define ICON_LIFE_EMBLEM_HQ_06 "ICON_LIFE_EMBLEM_HQ_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000011.tex_icon_life_c02_000011 +#define ICON_LIFE_EMBLEM_HQ_07 "ICON_LIFE_EMBLEM_HQ_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000011.tex_icon_life_c03_000011 +#define ICON_LIFE_EMBLEM_HQ_08 "ICON_LIFE_EMBLEM_HQ_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000011.tex_icon_life_g01_000011 +#define ICON_LIFE_EMBLEM_HQ_09 "ICON_LIFE_EMBLEM_HQ_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000011.tex_icon_life_g01_000011 +#define ICON_LIFE_EMBLEM_HQ "ICON_LIFE_EMBLEM_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000011.tex_icon_life_w01_000011 +#define ICON_LIFE_EMBLEM_HQ "ICON_LIFE_EMBLEM_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000011.tex_icon_life_w02_000011 +#define ICON_LIFE_EMBLEM_HQ "ICON_LIFE_EMBLEM_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000011.tex_icon_life_w03_000011 +#define ICON_LIFE_EMBLEM_HQ "ICON_LIFE_EMBLEM_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000011.tex_icon_life_w04_000011 +#define ICON_LIFE_EMBLEM_HQ "ICON_LIFE_EMBLEM_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000011.tex_icon_life_w05_000011 +#define ICON_LIFE_EMBLEM_HQ "ICON_LIFE_EMBLEM_HQ" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000011.tex_icon_life_w06_000011 +#define ICON_LIFE_TAB_00 "ICON_LIFE_TAB_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000020.tex_icon_life_b00_000020 +#define ICON_LIFE_TAB_01 "ICON_LIFE_TAB_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000020.tex_icon_life_b01_000020 +#define ICON_LIFE_TAB_02 "ICON_LIFE_TAB_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000020.tex_icon_life_b02_000020 +#define ICON_LIFE_TAB_03 "ICON_LIFE_TAB_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000020.tex_icon_life_b03_000020 +#define ICON_LIFE_TAB_04 "ICON_LIFE_TAB_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000020.tex_icon_life_b04_000020 +#define ICON_LIFE_TAB_05 "ICON_LIFE_TAB_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000020.tex_icon_life_c01_000020 +#define ICON_LIFE_TAB_06 "ICON_LIFE_TAB_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000020.tex_icon_life_c02_000020 +#define ICON_LIFE_TAB_07 "ICON_LIFE_TAB_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000020.tex_icon_life_c03_000020 +#define ICON_LIFE_TAB_08 "ICON_LIFE_TAB_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000020.tex_icon_life_g01_000020 +#define ICON_LIFE_TAB_09 "ICON_LIFE_TAB_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000020.tex_icon_life_g01_000020 +#define ICON_LIFE_TAB "ICON_LIFE_TAB" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000020.tex_icon_life_w01_000020 +#define ICON_LIFE_TAB "ICON_LIFE_TAB" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000020.tex_icon_life_w02_000020 +#define ICON_LIFE_TAB "ICON_LIFE_TAB" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000020.tex_icon_life_w03_000020 +#define ICON_LIFE_TAB "ICON_LIFE_TAB" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000020.tex_icon_life_w04_000020 +#define ICON_LIFE_TAB "ICON_LIFE_TAB" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000020.tex_icon_life_w05_000020 +#define ICON_LIFE_TAB "ICON_LIFE_TAB" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000020.tex_icon_life_w06_000020 +#define ICON_LIFE_TAB_EMBLEM_00 "ICON_LIFE_TAB_EMBLEM_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000021.tex_icon_life_b00_000021 +#define ICON_LIFE_TAB_EMBLEM_01 "ICON_LIFE_TAB_EMBLEM_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000021.tex_icon_life_b01_000021 +#define ICON_LIFE_TAB_EMBLEM_02 "ICON_LIFE_TAB_EMBLEM_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000021.tex_icon_life_b02_000021 +#define ICON_LIFE_TAB_EMBLEM_03 "ICON_LIFE_TAB_EMBLEM_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000021.tex_icon_life_b03_000021 +#define ICON_LIFE_TAB_EMBLEM_04 "ICON_LIFE_TAB_EMBLEM_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000021.tex_icon_life_b04_000021 +#define ICON_LIFE_TAB_EMBLEM_05 "ICON_LIFE_TAB_EMBLEM_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000021.tex_icon_life_c01_000021 +#define ICON_LIFE_TAB_EMBLEM_06 "ICON_LIFE_TAB_EMBLEM_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000021.tex_icon_life_c02_000021 +#define ICON_LIFE_TAB_EMBLEM_07 "ICON_LIFE_TAB_EMBLEM_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000021.tex_icon_life_c03_000021 +#define ICON_LIFE_TAB_EMBLEM_08 "ICON_LIFE_TAB_EMBLEM_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000021.tex_icon_life_g01_000021 +#define ICON_LIFE_TAB_EMBLEM_09 "ICON_LIFE_TAB_EMBLEM_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000021.tex_icon_life_g01_000021 +#define ICON_LIFE_TAB_EMBLEM "ICON_LIFE_TAB_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000021.tex_icon_life_w01_000021 +#define ICON_LIFE_TAB_EMBLEM "ICON_LIFE_TAB_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000021.tex_icon_life_w02_000021 +#define ICON_LIFE_TAB_EMBLEM "ICON_LIFE_TAB_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000021.tex_icon_life_w03_000021 +#define ICON_LIFE_TAB_EMBLEM "ICON_LIFE_TAB_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000021.tex_icon_life_w04_000021 +#define ICON_LIFE_TAB_EMBLEM "ICON_LIFE_TAB_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000021.tex_icon_life_w05_000021 +#define ICON_LIFE_TAB_EMBLEM "ICON_LIFE_TAB_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000021.tex_icon_life_w06_000021 +#define ICON_LIFE_VISUAL_00 "ICON_LIFE_VISUAL_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000500.tex_icon_life_b00_000500 +#define ICON_LIFE_VISUAL_01 "ICON_LIFE_VISUAL_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000500.tex_icon_life_b01_000500 +#define ICON_LIFE_VISUAL_02 "ICON_LIFE_VISUAL_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000500.tex_icon_life_b02_000500 +#define ICON_LIFE_VISUAL_03 "ICON_LIFE_VISUAL_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000500.tex_icon_life_b03_000500 +#define ICON_LIFE_VISUAL_04 "ICON_LIFE_VISUAL_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000500.tex_icon_life_b04_000500 +#define ICON_LIFE_VISUAL_05 "ICON_LIFE_VISUAL_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000500.tex_icon_life_c01_000500 +#define ICON_LIFE_VISUAL_06 "ICON_LIFE_VISUAL_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000500.tex_icon_life_c02_000500 +#define ICON_LIFE_VISUAL_07 "ICON_LIFE_VISUAL_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000500.tex_icon_life_c03_000500 +#define ICON_LIFE_VISUAL_08 "ICON_LIFE_VISUAL_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000500.tex_icon_life_g01_000500 +#define ICON_LIFE_VISUAL_09 "ICON_LIFE_VISUAL_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c04_000500.tex_icon_life_c04_000500 +#define ICON_LIFE_VISUAL "ICON_LIFE_VISUAL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000500.tex_icon_life_w01_000500 +#define ICON_LIFE_VISUAL "ICON_LIFE_VISUAL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000500.tex_icon_life_w02_000500 +#define ICON_LIFE_VISUAL "ICON_LIFE_VISUAL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000500.tex_icon_life_w03_000500 +#define ICON_LIFE_VISUAL "ICON_LIFE_VISUAL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000500.tex_icon_life_w04_000500 +#define ICON_LIFE_VISUAL "ICON_LIFE_VISUAL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000500.tex_icon_life_w05_000500 +#define ICON_LIFE_VISUAL "ICON_LIFE_VISUAL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000500.tex_icon_life_w06_000500 +#define ICON_LIFE_VISUAL_OUTLINE_00 "ICON_LIFE_VISUAL_OUTLINE_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000501.tex_icon_life_b00_000501 +#define ICON_LIFE_VISUAL_OUTLINE_01 "ICON_LIFE_VISUAL_OUTLINE_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000501.tex_icon_life_b01_000501 +#define ICON_LIFE_VISUAL_OUTLINE_02 "ICON_LIFE_VISUAL_OUTLINE_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000501.tex_icon_life_b02_000501 +#define ICON_LIFE_VISUAL_OUTLINE_03 "ICON_LIFE_VISUAL_OUTLINE_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000501.tex_icon_life_b03_000501 +#define ICON_LIFE_VISUAL_OUTLINE_04 "ICON_LIFE_VISUAL_OUTLINE_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000501.tex_icon_life_b04_000501 +#define ICON_LIFE_VISUAL_OUTLINE_05 "ICON_LIFE_VISUAL_OUTLINE_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000501.tex_icon_life_c01_000501 +#define ICON_LIFE_VISUAL_OUTLINE_06 "ICON_LIFE_VISUAL_OUTLINE_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000501.tex_icon_life_c02_000501 +#define ICON_LIFE_VISUAL_OUTLINE_07 "ICON_LIFE_VISUAL_OUTLINE_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000501.tex_icon_life_c03_000501 +#define ICON_LIFE_VISUAL_OUTLINE_08 "ICON_LIFE_VISUAL_OUTLINE_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000501.tex_icon_life_g01_000501 +#define ICON_LIFE_VISUAL_OUTLINE_09 "ICON_LIFE_VISUAL_OUTLINE_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c04_000501.tex_icon_life_c04_000501 +#define ICON_LIFE_VISUAL_OUTLINE "ICON_LIFE_VISUAL_OUTLINE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000501.tex_icon_life_w01_000501 +#define ICON_LIFE_VISUAL_OUTLINE "ICON_LIFE_VISUAL_OUTLINE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000501.tex_icon_life_w02_000501 +#define ICON_LIFE_VISUAL_OUTLINE "ICON_LIFE_VISUAL_OUTLINE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000501.tex_icon_life_w03_000501 +#define ICON_LIFE_VISUAL_OUTLINE "ICON_LIFE_VISUAL_OUTLINE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000501.tex_icon_life_w04_000501 +#define ICON_LIFE_VISUAL_OUTLINE "ICON_LIFE_VISUAL_OUTLINE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000501.tex_icon_life_w05_000501 +#define ICON_LIFE_VISUAL_OUTLINE "ICON_LIFE_VISUAL_OUTLINE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000501.tex_icon_life_w06_000501 +#define ICON_LIFE_SILHOUETTE_EMBLEM_00 "ICON_LIFE_SILHOUETTE_EMBLEM_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000030.tex_icon_life_b00_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_01 "ICON_LIFE_SILHOUETTE_EMBLEM_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000030.tex_icon_life_b01_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_02 "ICON_LIFE_SILHOUETTE_EMBLEM_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000030.tex_icon_life_b02_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_03 "ICON_LIFE_SILHOUETTE_EMBLEM_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000030.tex_icon_life_b03_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_04 "ICON_LIFE_SILHOUETTE_EMBLEM_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000030.tex_icon_life_b04_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_05 "ICON_LIFE_SILHOUETTE_EMBLEM_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000030.tex_icon_life_c01_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_06 "ICON_LIFE_SILHOUETTE_EMBLEM_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000030.tex_icon_life_c02_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_07 "ICON_LIFE_SILHOUETTE_EMBLEM_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000030.tex_icon_life_c03_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_08 "ICON_LIFE_SILHOUETTE_EMBLEM_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000030.tex_icon_life_g01_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_09 "ICON_LIFE_SILHOUETTE_EMBLEM_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000030.tex_icon_life_w01_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM "ICON_LIFE_SILHOUETTE_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000030.tex_icon_life_w01_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM "ICON_LIFE_SILHOUETTE_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000030.tex_icon_life_w02_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM "ICON_LIFE_SILHOUETTE_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000030.tex_icon_life_w03_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM "ICON_LIFE_SILHOUETTE_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000030.tex_icon_life_w04_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM "ICON_LIFE_SILHOUETTE_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000030.tex_icon_life_w05_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM "ICON_LIFE_SILHOUETTE_EMBLEM" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000030.tex_icon_life_w06_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_ALL "ICON_LIFE_SILHOUETTE_EMBLEM_ALL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_all_000030.tex_icon_life_all_000030 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_00 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000031.tex_icon_life_b00_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_01 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000031.tex_icon_life_b01_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_02 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000031.tex_icon_life_b02_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_03 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000031.tex_icon_life_b03_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_04 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000031.tex_icon_life_b04_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_05 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000031.tex_icon_life_c01_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_06 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000031.tex_icon_life_c02_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_07 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000031.tex_icon_life_c03_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_08 "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000031.tex_icon_life_g01_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000031.tex_icon_life_w01_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000031.tex_icon_life_w02_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000031.tex_icon_life_w03_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000031.tex_icon_life_w04_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000031.tex_icon_life_w05_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000031.tex_icon_life_w06_000031 +#define ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_ALL "ICON_LIFE_SILHOUETTE_EMBLEM_LARGE_ALL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_all_000031.tex_icon_life_all_000031 +#define ICON_LIFE_SKILLPOINT_00 "ICON_LIFE_SKILLPOINT_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000040.tex_icon_life_b00_000040 +#define ICON_LIFE_SKILLPOINT_01 "ICON_LIFE_SKILLPOINT_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000040.tex_icon_life_b01_000040 +#define ICON_LIFE_SKILLPOINT_02 "ICON_LIFE_SKILLPOINT_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000040.tex_icon_life_b02_000040 +#define ICON_LIFE_SKILLPOINT_03 "ICON_LIFE_SKILLPOINT_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000040.tex_icon_life_b03_000040 +#define ICON_LIFE_SKILLPOINT_04 "ICON_LIFE_SKILLPOINT_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000040.tex_icon_life_b04_000040 +#define ICON_LIFE_SKILLPOINT_05 "ICON_LIFE_SKILLPOINT_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000040.tex_icon_life_c01_000040 +#define ICON_LIFE_SKILLPOINT_06 "ICON_LIFE_SKILLPOINT_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000040.tex_icon_life_c02_000040 +#define ICON_LIFE_SKILLPOINT_07 "ICON_LIFE_SKILLPOINT_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000040.tex_icon_life_c03_000040 +#define ICON_LIFE_SKILLPOINT_08 "ICON_LIFE_SKILLPOINT_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000040.tex_icon_life_g01_000040 +#define ICON_LIFE_SKILLPOINT_09 "ICON_LIFE_SKILLPOINT_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000040.tex_icon_life_w01_000040 +#define ICON_LIFE_SKILLPOINT "ICON_LIFE_SKILLPOINT" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000040.tex_icon_life_w01_000040 +#define ICON_LIFE_SKILLPOINT "ICON_LIFE_SKILLPOINT" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000040.tex_icon_life_w02_000040 +#define ICON_LIFE_SKILLPOINT "ICON_LIFE_SKILLPOINT" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000040.tex_icon_life_w03_000040 +#define ICON_LIFE_SKILLPOINT "ICON_LIFE_SKILLPOINT" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000040.tex_icon_life_w04_000040 +#define ICON_LIFE_SKILLPOINT "ICON_LIFE_SKILLPOINT" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000040.tex_icon_life_w05_000040 +#define ICON_LIFE_SKILLPOINT "ICON_LIFE_SKILLPOINT" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000040.tex_icon_life_w06_000040 +#define ICON_LIFE_SKILLPANEL_00 "ICON_LIFE_SKILLPANEL_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b00_000050.tex_icon_life_b00_000050 +#define ICON_LIFE_SKILLPANEL_01 "ICON_LIFE_SKILLPANEL_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000050.tex_icon_life_b01_000050 +#define ICON_LIFE_SKILLPANEL_02 "ICON_LIFE_SKILLPANEL_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000050.tex_icon_life_b02_000050 +#define ICON_LIFE_SKILLPANEL_03 "ICON_LIFE_SKILLPANEL_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000050.tex_icon_life_b03_000050 +#define ICON_LIFE_SKILLPANEL_04 "ICON_LIFE_SKILLPANEL_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000050.tex_icon_life_b04_000050 +#define ICON_LIFE_SKILLPANEL_05 "ICON_LIFE_SKILLPANEL_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000050.tex_icon_life_c01_000050 +#define ICON_LIFE_SKILLPANEL_06 "ICON_LIFE_SKILLPANEL_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000050.tex_icon_life_c02_000050 +#define ICON_LIFE_SKILLPANEL_07 "ICON_LIFE_SKILLPANEL_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000050.tex_icon_life_c03_000050 +#define ICON_LIFE_SKILLPANEL_08 "ICON_LIFE_SKILLPANEL_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000050.tex_icon_life_g01_000050 +#define ICON_LIFE_SKILLPANEL_09 "ICON_LIFE_SKILLPANEL_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000050.tex_icon_life_w01_000050 +#define ICON_LIFE_SKILLPANEL "ICON_LIFE_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000050.tex_icon_life_w01_000050 +#define ICON_LIFE_SKILLPANEL "ICON_LIFE_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000050.tex_icon_life_w02_000050 +#define ICON_LIFE_SKILLPANEL "ICON_LIFE_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000050.tex_icon_life_w03_000050 +#define ICON_LIFE_SKILLPANEL "ICON_LIFE_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000050.tex_icon_life_w04_000050 +#define ICON_LIFE_SKILLPANEL "ICON_LIFE_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000050.tex_icon_life_w05_000050 +#define ICON_LIFE_SKILLPANEL "ICON_LIFE_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000050.tex_icon_life_w06_000050 +#define ICON_LIFE_MATCH_00 "ICON_LIFE_MATCH_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_900000.tex_icon_life_b01_900000 +#define ICON_LIFE_MATCH_01 "ICON_LIFE_MATCH_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_900000.tex_icon_life_b01_900000 +#define ICON_LIFE_MATCH_05 "ICON_LIFE_MATCH_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_900000.tex_icon_life_c01_900000 +#define ICON_LIFE_MATCH_06 "ICON_LIFE_MATCH_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_900000.tex_icon_life_c02_900000 +#define ICON_LIFE_MATCH_07 "ICON_LIFE_MATCH_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_900000.tex_icon_life_c03_900000 +#define ICON_LIFE_MATCH_09 "ICON_LIFE_MATCH_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_900000.tex_icon_life_w01_900000 +#define ICON_LIFE_QUEST_00 "ICON_LIFE_QUEST_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000060.tex_icon_life_b01_000060 +#define ICON_LIFE_QUEST_01 "ICON_LIFE_QUEST_01" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000060.tex_icon_life_b01_000060 +#define ICON_LIFE_QUEST_02 "ICON_LIFE_QUEST_02" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b02_000060.tex_icon_life_b02_000060 +#define ICON_LIFE_QUEST_03 "ICON_LIFE_QUEST_03" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b03_000060.tex_icon_life_b03_000060 +#define ICON_LIFE_QUEST_04 "ICON_LIFE_QUEST_04" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b04_000060.tex_icon_life_b04_000060 +#define ICON_LIFE_QUEST_05 "ICON_LIFE_QUEST_05" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c01_000060.tex_icon_life_c01_000060 +#define ICON_LIFE_QUEST_06 "ICON_LIFE_QUEST_06" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c02_000060.tex_icon_life_c02_000060 +#define ICON_LIFE_QUEST_07 "ICON_LIFE_QUEST_07" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_c03_000060.tex_icon_life_c03_000060 +#define ICON_LIFE_QUEST_08 "ICON_LIFE_QUEST_08" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_g01_000060.tex_icon_life_g01_000060 +#define ICON_LIFE_QUEST_09 "ICON_LIFE_QUEST_09" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000060.tex_icon_life_w01_000060 +#define ICON_LIFE_QUEST "ICON_LIFE_QUEST" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w01_000060.tex_icon_life_w01_000060 +#define ICON_LIFE_QUEST "ICON_LIFE_QUEST" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w02_000060.tex_icon_life_w02_000060 +#define ICON_LIFE_QUEST "ICON_LIFE_QUEST" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w03_000060.tex_icon_life_w03_000060 +#define ICON_LIFE_QUEST "ICON_LIFE_QUEST" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w04_000060.tex_icon_life_w04_000060 +#define ICON_LIFE_QUEST "ICON_LIFE_QUEST" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w05_000060.tex_icon_life_w05_000060 +#define ICON_LIFE_QUEST "ICON_LIFE_QUEST" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_w06_000060.tex_icon_life_w06_000060 +#define ICON_LIFE_QUEST_ADD_00 "ICON_LIFE_QUEST_ADD_00" // /Game/Graphics/2D/UI/Icon/Life/tex_icon_life_b01_000070.tex_icon_life_b01_000070 +#define ICON_SCREENTITLE_00 "ICON_SCREENTITLE_00" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000000.tex_icon_screentitle_000000 +#define ICON_SCREENTITLE_01 "ICON_SCREENTITLE_01" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000010.tex_icon_screentitle_000010 +#define ICON_SCREENTITLE_02 "ICON_SCREENTITLE_02" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000020.tex_icon_screentitle_000020 +#define ICON_SCREENTITLE_03 "ICON_SCREENTITLE_03" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000030.tex_icon_screentitle_000030 +#define ICON_SCREENTITLE_04 "ICON_SCREENTITLE_04" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000040.tex_icon_screentitle_000040 +#define ICON_SCREENTITLE_05 "ICON_SCREENTITLE_05" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000050.tex_icon_screentitle_000050 +#define ICON_SCREENTITLE_06 "ICON_SCREENTITLE_06" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000070.tex_icon_screentitle_000070 +#define ICON_SCREENTITLE_07 "ICON_SCREENTITLE_07" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000060.tex_icon_screentitle_000060 +#define ICON_SCREENTITLE_08 "ICON_SCREENTITLE_08" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000080.tex_icon_screentitle_000080 +#define ICON_SCREENTITLE_09 "ICON_SCREENTITLE_09" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010140.tex_icon_screentitle_010140 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000100.tex_icon_screentitle_000100 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000110.tex_icon_screentitle_000110 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000120.tex_icon_screentitle_000120 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000130.tex_icon_screentitle_000130 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000140.tex_icon_screentitle_000140 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010000.tex_icon_screentitle_010000 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000150.tex_icon_screentitle_000150 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000160.tex_icon_screentitle_000160 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000170.tex_icon_screentitle_000170 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000180.tex_icon_screentitle_000180 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000190.tex_icon_screentitle_000190 +#define ICON_SCREENTITLE "ICON_SCREENTITLE" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_000200.tex_icon_screentitle_000200 +#define ICON_SCREENTITLE_SUB_00 "ICON_SCREENTITLE_SUB_00" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010010.tex_icon_screentitle_010010 +#define ICON_SCREENTITLE_SUB_01 "ICON_SCREENTITLE_SUB_01" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010010.tex_icon_screentitle_010010 +#define ICON_SCREENTITLE_SUB_02 "ICON_SCREENTITLE_SUB_02" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010020.tex_icon_screentitle_010020 +#define ICON_SCREENTITLE_SUB_03 "ICON_SCREENTITLE_SUB_03" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010030.tex_icon_screentitle_010030 +#define ICON_SCREENTITLE_SUB_04 "ICON_SCREENTITLE_SUB_04" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010040.tex_icon_screentitle_010040 +#define ICON_SCREENTITLE_SUB_05 "ICON_SCREENTITLE_SUB_05" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010050.tex_icon_screentitle_010050 +#define ICON_SCREENTITLE_SUB_06 "ICON_SCREENTITLE_SUB_06" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010060.tex_icon_screentitle_010060 +#define ICON_SCREENTITLE_SUB_07 "ICON_SCREENTITLE_SUB_07" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010070.tex_icon_screentitle_010070 +#define ICON_SCREENTITLE_SUB_08 "ICON_SCREENTITLE_SUB_08" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010080.tex_icon_screentitle_010080 +#define ICON_SCREENTITLE_SUB_09 "ICON_SCREENTITLE_SUB_09" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010090.tex_icon_screentitle_010090 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010100.tex_icon_screentitle_010100 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010120.tex_icon_screentitle_010120 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010130.tex_icon_screentitle_010130 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010140.tex_icon_screentitle_010140 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010150.tex_icon_screentitle_010150 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010160.tex_icon_screentitle_010160 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010121.tex_icon_screentitle_010121 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010122.tex_icon_screentitle_010122 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010123.tex_icon_screentitle_010123 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010124.tex_icon_screentitle_010124 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010125.tex_icon_screentitle_010125 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010126.tex_icon_screentitle_010126 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010127.tex_icon_screentitle_010127 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010170.tex_icon_screentitle_010170 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010180.tex_icon_screentitle_010180 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010190.tex_icon_screentitle_010190 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010200.tex_icon_screentitle_010200 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010210.tex_icon_screentitle_010210 +#define ICON_SCREENTITLE_SUB "ICON_SCREENTITLE_SUB" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010220.tex_icon_screentitle_010220 +#define ICON_SCREENTITLE_SUB_SHOP_00 "ICON_SCREENTITLE_SUB_SHOP_00" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_020000.tex_icon_screentitle_020000 +#define ICON_SCREENTITLE_SUB_SHOP_01 "ICON_SCREENTITLE_SUB_SHOP_01" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_020010.tex_icon_screentitle_020010 +#define ICON_SCREENTITLE_SUB_SHOP_02 "ICON_SCREENTITLE_SUB_SHOP_02" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_020020.tex_icon_screentitle_020020 +#define ICON_SCREENTITLE_SUB_SHOP_03 "ICON_SCREENTITLE_SUB_SHOP_03" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_020030.tex_icon_screentitle_020030 +#define ICON_SCREENTITLE_SUB_SHOP_04 "ICON_SCREENTITLE_SUB_SHOP_04" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_020040.tex_icon_screentitle_020040 +#define ICON_SCREENTITLE_SUB_SHOP_05 "ICON_SCREENTITLE_SUB_SHOP_05" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_020050.tex_icon_screentitle_020050 +#define ICON_SCREENTITLE_SUB_SHOP_06 "ICON_SCREENTITLE_SUB_SHOP_06" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_020060.tex_icon_screentitle_020060 +#define ICON_SCREENTITLE_SUB_SHOP_07 "ICON_SCREENTITLE_SUB_SHOP_07" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_021000.tex_icon_screentitle_021000 +#define ICON_SCREENTITLE_SUB_SHOP_08 "ICON_SCREENTITLE_SUB_SHOP_08" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_021010.tex_icon_screentitle_021010 +#define ICON_SCREENTITLE_SUB_SHOP_09 "ICON_SCREENTITLE_SUB_SHOP_09" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_021020.tex_icon_screentitle_021020 +#define ICON_SCREENTITLE_SUB_SHOP "ICON_SCREENTITLE_SUB_SHOP" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_021030.tex_icon_screentitle_021030 +#define ICON_SCREENTITLE_SUB_SHOP "ICON_SCREENTITLE_SUB_SHOP" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_021040.tex_icon_screentitle_021040 +#define ICON_SCREENTITLE_SUB_SHOP "ICON_SCREENTITLE_SUB_SHOP" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_021050.tex_icon_screentitle_021050 +#define ICON_SCREENTITLE_SUB_SHOP "ICON_SCREENTITLE_SUB_SHOP" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_021060.tex_icon_screentitle_021060 +#define ICON_SCREENTITLE_SUB_SHOP "ICON_SCREENTITLE_SUB_SHOP" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_022010.tex_icon_screentitle_022010 +#define ICON_SCREENTITLE_SUB_MULTI_00 "ICON_SCREENTITLE_SUB_MULTI_00" // /Game/Graphics/2D/UI/Icon/ScreenTitle/tex_icon_screentitle_010110.tex_icon_screentitle_010110 +#define ICON_MONEYTYPE_00 "ICON_MONEYTYPE_00" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000100.tex_icon_moneytype_000100 +#define ICON_MONEYTYPE_01 "ICON_MONEYTYPE_01" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000110.tex_icon_moneytype_000110 +#define ICON_MONEYTYPE_02 "ICON_MONEYTYPE_02" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000120.tex_icon_moneytype_000120 +#define ICON_MONEYTYPE_03 "ICON_MONEYTYPE_03" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000130.tex_icon_moneytype_000130 +#define ICON_MONEYTYPE_04 "ICON_MONEYTYPE_04" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000102.tex_icon_moneytype_000102 +#define ICON_MONEYTYPE_05 "ICON_MONEYTYPE_05" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000140.tex_icon_moneytype_000140 +#define ICON_MONEYTYPE_06 "ICON_MONEYTYPE_06" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000500.tex_icon_moneytype_000500 +#define ICON_MONEYTYPE_07 "ICON_MONEYTYPE_07" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000510.tex_icon_moneytype_000510 +#define ICON_MONEYTYPE_08 "ICON_MONEYTYPE_08" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000600.tex_icon_moneytype_000600 +#define ICON_MONEYTYPE_09 "ICON_MONEYTYPE_09" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000100.tex_icon_moneytype_000100 +#define ICON_CURRENCY_01 "ICON_CURRENCY_01" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000110.tex_icon_moneytype_000110 +#define ICON_CURRENCY_02 "ICON_CURRENCY_02" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000120.tex_icon_moneytype_000120 +#define ICON_CURRENCY_03 "ICON_CURRENCY_03" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000130.tex_icon_moneytype_000130 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000200.tex_icon_moneytype_000200 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000300.tex_icon_moneytype_000300 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000310.tex_icon_moneytype_000310 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000320.tex_icon_moneytype_000320 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000400.tex_icon_moneytype_000400 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000410.tex_icon_moneytype_000410 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000420.tex_icon_moneytype_000420 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000430.tex_icon_moneytype_000430 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000440.tex_icon_moneytype_000440 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000450.tex_icon_moneytype_000450 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000460.tex_icon_moneytype_000460 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000800.tex_icon_moneytype_000800 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_000900.tex_icon_moneytype_000900 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_001000.tex_icon_moneytype_001000 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_001010.tex_icon_moneytype_001010 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_001020.tex_icon_moneytype_001020 +#define ICON_MONEYTYPE "ICON_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/MoneyType/tex_icon_moneytype_001100.tex_icon_moneytype_001100 +#define ICON_AREAPOINT_000 "ICON_AREAPOINT_000" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000000.tex_icon_hugemap_000000 +#define ICON_AREAPOINT_001 "ICON_AREAPOINT_001" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000001.tex_icon_hugemap_000001 +#define ICON_AREAPOINT_002 "ICON_AREAPOINT_002" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000002.tex_icon_hugemap_000002 +#define ICON_AREAPOINT_003 "ICON_AREAPOINT_003" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000003.tex_icon_hugemap_000003 +#define ICON_AREAPOINT_004 "ICON_AREAPOINT_004" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000004.tex_icon_hugemap_000004 +#define ICON_AREAPOINT_005 "ICON_AREAPOINT_005" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000005.tex_icon_hugemap_000005 +#define ICON_AREAPOINT_006 "ICON_AREAPOINT_006" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000006.tex_icon_hugemap_000006 +#define ICON_AREAPOINT_007 "ICON_AREAPOINT_007" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000007.tex_icon_hugemap_000007 +#define ICON_AREAPOINT_008 "ICON_AREAPOINT_008" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000008.tex_icon_hugemap_000008 +#define ICON_AREAPOINT_009 "ICON_AREAPOINT_009" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000009.tex_icon_hugemap_000009 +#define ICON_AREAPOINT_010 "ICON_AREAPOINT_010" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000010.tex_icon_hugemap_000010 +#define ICON_AREAPOINT_011 "ICON_AREAPOINT_011" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000011.tex_icon_hugemap_000011 +#define ICON_AREAPOINT_012 "ICON_AREAPOINT_012" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000012.tex_icon_hugemap_000012 +#define ICON_AREAPOINT_013 "ICON_AREAPOINT_013" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000013.tex_icon_hugemap_000013 +#define ICON_AREAPOINT_014 "ICON_AREAPOINT_014" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000014.tex_icon_hugemap_000014 +#define ICON_GOTWINDOW_QUALITY_00 "ICON_GOTWINDOW_QUALITY_00" // /Game/Graphics/2D/UI/Window/Tex/tex_window_002020.tex_window_002020 +#define ICON_GOTWINDOW_QUALITY_01 "ICON_GOTWINDOW_QUALITY_01" // /Game/Graphics/2D/UI/Window/Tex/tex_window_002021.tex_window_002021 +#define ICON_GOTWINDOW_QUALITY_02 "ICON_GOTWINDOW_QUALITY_02" // /Game/Graphics/2D/UI/Window/Tex/tex_window_002022.tex_window_002022 +#define ICON_DIALOG_SYSTEM_00 "ICON_DIALOG_SYSTEM_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000000.tex_icon_dialog_000000 +#define ICON_DIALOG_MONEYTYPE_00 "ICON_DIALOG_MONEYTYPE_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000100.tex_icon_dialog_000100 +#define ICON_DIALOG_MONEYTYPE_01 "ICON_DIALOG_MONEYTYPE_01" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000110.tex_icon_dialog_000110 +#define ICON_DIALOG_MONEY_00 "ICON_DIALOG_MONEY_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000100.tex_icon_dialog_000100 +#define ICON_DIALOG_MONEY_01 "ICON_DIALOG_MONEY_01" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000110.tex_icon_dialog_000110 +#define ICON_DIALOG_MONEYTYPE "ICON_DIALOG_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000200.tex_icon_dialog_000200 +#define ICON_DIALOG_MONEY "ICON_DIALOG_MONEY" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000200.tex_icon_dialog_000200 +#define ICON_DIALOG_MONEYTYPE "ICON_DIALOG_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000300.tex_icon_dialog_000300 +#define ICON_DIALOG_MONEYTYPE "ICON_DIALOG_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000310.tex_icon_dialog_000310 +#define ICON_DIALOG_MONEYTYPE "ICON_DIALOG_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000320.tex_icon_dialog_000320 +#define ICON_DIALOG_MONEY "ICON_DIALOG_MONEY" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000300.tex_icon_dialog_000300 +#define ICON_DIALOG_MONEY "ICON_DIALOG_MONEY" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000310.tex_icon_dialog_000310 +#define ICON_DIALOG_MONEY "ICON_DIALOG_MONEY" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000320.tex_icon_dialog_000320 +#define ICON_DIALOG_MONEYTYPE "ICON_DIALOG_MONEYTYPE" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000500.tex_icon_dialog_000500 +#define ICON_DIALOG_MAPCRAFT_00 "ICON_DIALOG_MAPCRAFT_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_001000.tex_icon_dialog_001000 +#define ICON_DIALOG_MAPCRAFT_01 "ICON_DIALOG_MAPCRAFT_01" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_001010.tex_icon_dialog_001010 +#define ICON_DIALOG_MAPCRAFT_02 "ICON_DIALOG_MAPCRAFT_02" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_001020.tex_icon_dialog_001020 +#define ICON_DIALOG_RECIPE_00 "ICON_DIALOG_RECIPE_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_002000.tex_icon_dialog_002000 +#define ICON_DIALOG_POSSESSION_00 "ICON_DIALOG_POSSESSION_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_003000.tex_icon_dialog_003000 +#define ICON_DIALOG_POSSESSION_01 "ICON_DIALOG_POSSESSION_01" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_007000.tex_icon_dialog_007000 +#define ICON_DIALOG_SKILLPANEL_00 "ICON_DIALOG_SKILLPANEL_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004000.tex_icon_dialog_004000 +#define ICON_DIALOG_SKILLPANEL_01 "ICON_DIALOG_SKILLPANEL_01" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004010.tex_icon_dialog_004010 +#define ICON_DIALOG_SKILLPANEL_02 "ICON_DIALOG_SKILLPANEL_02" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004020.tex_icon_dialog_004020 +#define ICON_DIALOG_SKILLPANEL_03 "ICON_DIALOG_SKILLPANEL_03" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004030.tex_icon_dialog_004030 +#define ICON_DIALOG_SKILLPANEL "ICON_DIALOG_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004100.tex_icon_dialog_004100 +#define ICON_DIALOG_SKILLPANEL "ICON_DIALOG_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004110.tex_icon_dialog_004110 +#define ICON_DIALOG_SKILLPANEL "ICON_DIALOG_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004120.tex_icon_dialog_004120 +#define ICON_DIALOG_SKILLPANEL "ICON_DIALOG_SKILLPANEL" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_004130.tex_icon_dialog_004130 +#define ICON_DIALOG_MONEYTYPE_08 "ICON_DIALOG_MONEYTYPE_08" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_000600.tex_icon_dialog_000600 +#define ICON_DIALOG_HONEGON_00 "ICON_DIALOG_HONEGON_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_005000.tex_icon_dialog_005000 +#define ICON_DIALOG_PLANTDUNGEON_00 "ICON_DIALOG_PLANTDUNGEON_00" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_006000.tex_icon_dialog_006000 +#define ICON_DIALOG_PLANTDUNGEON_01 "ICON_DIALOG_PLANTDUNGEON_01" // /Game/Graphics/2D/UI/Icon/Dialog/tex_icon_dialog_008000.tex_icon_dialog_008000 +#define ICON_STATUS_00 "ICON_STATUS_00" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_000000.tex_icon_status_000000 +#define ICON_STATUS_01 "ICON_STATUS_01" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_000010.tex_icon_status_000010 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_000100.tex_icon_status_000100 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_000110.tex_icon_status_000110 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_000200.tex_icon_status_000200 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_000210.tex_icon_status_000210 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001100.tex_icon_status_001100 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001110.tex_icon_status_001110 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001120.tex_icon_status_001120 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001130.tex_icon_status_001130 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001140.tex_icon_status_001140 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001200.tex_icon_status_001200 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001210.tex_icon_status_001210 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001220.tex_icon_status_001220 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001230.tex_icon_status_001230 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001240.tex_icon_status_001240 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_001250.tex_icon_status_001250 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_005000.tex_icon_status_005000 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_005010.tex_icon_status_005010 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_005020.tex_icon_status_005020 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_005030.tex_icon_status_005030 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_005040.tex_icon_status_005040 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_005050.tex_icon_status_005050 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_006000.tex_icon_status_006000 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_006010.tex_icon_status_006010 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_006020.tex_icon_status_006020 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_006030.tex_icon_status_006030 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_006040.tex_icon_status_006040 +#define ICON_STATUS "ICON_STATUS" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_006050.tex_icon_status_006050 +#define ICON_ADD_BUFF_00 "ICON_ADD_BUFF_00" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100000.tex_icon_status_100000 +#define ICON_ADD_BUFF_01 "ICON_ADD_BUFF_01" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100010.tex_icon_status_100010 +#define ICON_ADD_BUFF_02 "ICON_ADD_BUFF_02" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100020.tex_icon_status_100020 +#define ICON_ADD_BUFF_03 "ICON_ADD_BUFF_03" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100030.tex_icon_status_100030 +#define ICON_ADD_BUFF_04 "ICON_ADD_BUFF_04" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100040.tex_icon_status_100040 +#define ICON_ADD_BUFF_05 "ICON_ADD_BUFF_05" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100050.tex_icon_status_100050 +#define ICON_ADD_BUFF_06 "ICON_ADD_BUFF_06" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100060.tex_icon_status_100060 +#define ICON_ADD_BUFF_07 "ICON_ADD_BUFF_07" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100070.tex_icon_status_100070 +#define ICON_ADD_BUFF_08 "ICON_ADD_BUFF_08" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100080.tex_icon_status_100080 +#define ICON_ADD_BUFF_09 "ICON_ADD_BUFF_09" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100090.tex_icon_status_100090 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100100.tex_icon_status_100100 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100110.tex_icon_status_100110 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100120.tex_icon_status_100120 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100130.tex_icon_status_100130 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100140.tex_icon_status_100140 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100150.tex_icon_status_100150 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100160.tex_icon_status_100160 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100170.tex_icon_status_100170 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100180.tex_icon_status_100180 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100190.tex_icon_status_100190 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100200.tex_icon_status_100200 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100210.tex_icon_status_100210 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100220.tex_icon_status_100220 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100230.tex_icon_status_100230 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100240.tex_icon_status_100240 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100250.tex_icon_status_100250 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100260.tex_icon_status_100260 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100270.tex_icon_status_100270 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100280.tex_icon_status_100280 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100290.tex_icon_status_100290 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100300.tex_icon_status_100300 +#define ICON_ADD_BUFF "ICON_ADD_BUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_100310.tex_icon_status_100310 +#define ICON_ADD_DEBUFF_00 "ICON_ADD_DEBUFF_00" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200000.tex_icon_status_200000 +#define ICON_ADD_DEBUFF_01 "ICON_ADD_DEBUFF_01" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200010.tex_icon_status_200010 +#define ICON_ADD_DEBUFF_02 "ICON_ADD_DEBUFF_02" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200020.tex_icon_status_200020 +#define ICON_ADD_DEBUFF_03 "ICON_ADD_DEBUFF_03" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200030.tex_icon_status_200030 +#define ICON_ADD_DEBUFF_04 "ICON_ADD_DEBUFF_04" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200040.tex_icon_status_200040 +#define ICON_ADD_DEBUFF_05 "ICON_ADD_DEBUFF_05" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200050.tex_icon_status_200050 +#define ICON_ADD_DEBUFF_06 "ICON_ADD_DEBUFF_06" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200060.tex_icon_status_200060 +#define ICON_ADD_DEBUFF_07 "ICON_ADD_DEBUFF_07" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200070.tex_icon_status_200070 +#define ICON_ADD_DEBUFF_08 "ICON_ADD_DEBUFF_08" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200080.tex_icon_status_200080 +#define ICON_ADD_DEBUFF_09 "ICON_ADD_DEBUFF_09" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200090.tex_icon_status_200090 +#define ICON_ADD_DEBUFF "ICON_ADD_DEBUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200100.tex_icon_status_200100 +#define ICON_ADD_DEBUFF "ICON_ADD_DEBUFF" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_200110.tex_icon_status_200110 +#define ICON_ADD_PARAMETERSYNC_00 "ICON_ADD_PARAMETERSYNC_00" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_500000.tex_icon_status_500000 +#define ICON_ADD_PARAMETERSYNC_01 "ICON_ADD_PARAMETERSYNC_01" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_510000.tex_icon_status_510000 +#define ICON_STATUS_MEAL_00 "ICON_STATUS_MEAL_00" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_300000.tex_icon_status_300000 +#define ICON_STATUS_MEAL_01 "ICON_STATUS_MEAL_01" // /Game/Graphics/2D/UI/Icon/Status/tex_icon_status_300010.tex_icon_status_300010 +#define ICON_NAMEPLATE_LIFE_00 "ICON_NAMEPLATE_LIFE_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000000.tex_icon_nameplate_000000 +#define ICON_NAMEPLATE_LIFE_01 "ICON_NAMEPLATE_LIFE_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000010.tex_icon_nameplate_000010 +#define ICON_NAMEPLATE_LIFE_02 "ICON_NAMEPLATE_LIFE_02" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000020.tex_icon_nameplate_000020 +#define ICON_NAMEPLATE_LIFE_03 "ICON_NAMEPLATE_LIFE_03" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000030.tex_icon_nameplate_000030 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000040.tex_icon_nameplate_000040 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000050.tex_icon_nameplate_000050 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000060.tex_icon_nameplate_000060 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000070.tex_icon_nameplate_000070 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000080.tex_icon_nameplate_000080 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000090.tex_icon_nameplate_000090 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000100.tex_icon_nameplate_000100 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000110.tex_icon_nameplate_000110 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000120.tex_icon_nameplate_000120 +#define ICON_NAMEPLATE_LIFE "ICON_NAMEPLATE_LIFE" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_000130.tex_icon_nameplate_000130 +#define ICON_NAMEPLATE_SHOP_00 "ICON_NAMEPLATE_SHOP_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001500.tex_icon_nameplate_001500 +#define ICON_NAMEPLATE_SHOP_01 "ICON_NAMEPLATE_SHOP_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001600.tex_icon_nameplate_001600 +#define ICON_NAMEPLATE_SHOP_02 "ICON_NAMEPLATE_SHOP_02" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001700.tex_icon_nameplate_001700 +#define ICON_NAMEPLATE_SHOP_03 "ICON_NAMEPLATE_SHOP_03" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001800.tex_icon_nameplate_001800 +#define ICON_NAMEPLATE_MYHOME_00 "ICON_NAMEPLATE_MYHOME_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001000.tex_icon_nameplate_001000 +#define ICON_NAMEPLATE_RESIDENT_00 "ICON_NAMEPLATE_RESIDENT_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001100.tex_icon_nameplate_001100 +#define ICON_NAMEPLATE_GALLERY_00 "ICON_NAMEPLATE_GALLERY_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001200.tex_icon_nameplate_001200 +#define ICON_NAMEPLATE_RESTLANT_00 "ICON_NAMEPLATE_RESTLANT_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001300.tex_icon_nameplate_001300 +#define ICON_NAMEPLATE_INN_00 "ICON_NAMEPLATE_INN_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001400.tex_icon_nameplate_001400 +#define ICON_NAMEPLATE_GUILDHOUSE_00 "ICON_NAMEPLATE_GUILDHOUSE_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_001900.tex_icon_nameplate_001900 +#define ICON_NAMEPLATE_INHABITANTHOUSE_00 "ICON_NAMEPLATE_INHABITANTHOUSE_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_002100.tex_icon_nameplate_002100 +#define ICON_NAMEPLATE_GUILD_00 "ICON_NAMEPLATE_GUILD_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_003000.tex_icon_nameplate_003000 +#define ICON_NAMEPLATE_GUILD_01 "ICON_NAMEPLATE_GUILD_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_003100.tex_icon_nameplate_003100 +#define ICON_NAMEPLATE_GUILD_02 "ICON_NAMEPLATE_GUILD_02" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_003200.tex_icon_nameplate_003200 +#define ICON_NAMEPLATE_GUILD_03 "ICON_NAMEPLATE_GUILD_03" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_003300.tex_icon_nameplate_003300 +#define ICON_NAMEPLATE_GUILD_04 "ICON_NAMEPLATE_GUILD_04" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_003400.tex_icon_nameplate_003400 +#define ICON_NAMEPLATE_DUNGEON_00 "ICON_NAMEPLATE_DUNGEON_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_002000.tex_icon_nameplate_002000 +#define ICON_NAMEPLATE_DUNGEON_01 "ICON_NAMEPLATE_DUNGEON_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_002200.tex_icon_nameplate_002200 +#define ICON_NAMEPLATE_GROUPING_00 "ICON_NAMEPLATE_GROUPING_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010000.tex_icon_nameplate_010000 +#define ICON_NAMEPLATE_GROUPING_01 "ICON_NAMEPLATE_GROUPING_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010010.tex_icon_nameplate_010010 +#define ICON_NAMEPLATE_GROUPING_02 "ICON_NAMEPLATE_GROUPING_02" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010020.tex_icon_nameplate_010020 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010100.tex_icon_nameplate_010100 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010110.tex_icon_nameplate_010110 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010120.tex_icon_nameplate_010120 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010200.tex_icon_nameplate_010200 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010210.tex_icon_nameplate_010210 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010220.tex_icon_nameplate_010220 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010300.tex_icon_nameplate_010300 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010310.tex_icon_nameplate_010310 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010320.tex_icon_nameplate_010320 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010400.tex_icon_nameplate_010400 +#define ICON_NAMEPLATE_GROUPING "ICON_NAMEPLATE_GROUPING" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_010410.tex_icon_nameplate_010410 +#define ICON_NAMEPLATE_LIFEMASTER_00 "ICON_NAMEPLATE_LIFEMASTER_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100000.tex_icon_nameplate_100000 +#define ICON_NAMEPLATE_LIFEMASTER_01 "ICON_NAMEPLATE_LIFEMASTER_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100010.tex_icon_nameplate_100010 +#define ICON_NAMEPLATE_LIFEMASTER_02 "ICON_NAMEPLATE_LIFEMASTER_02" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100020.tex_icon_nameplate_100020 +#define ICON_NAMEPLATE_LIFEMASTER_03 "ICON_NAMEPLATE_LIFEMASTER_03" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100030.tex_icon_nameplate_100030 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100040.tex_icon_nameplate_100040 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100050.tex_icon_nameplate_100050 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100060.tex_icon_nameplate_100060 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100070.tex_icon_nameplate_100070 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100080.tex_icon_nameplate_100080 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100090.tex_icon_nameplate_100090 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100100.tex_icon_nameplate_100100 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100110.tex_icon_nameplate_100110 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100120.tex_icon_nameplate_100120 +#define ICON_NAMEPLATE_LIFEMASTER "ICON_NAMEPLATE_LIFEMASTER" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_100130.tex_icon_nameplate_100130 +#define ICON_NAMEPLATE_NPC_00 "ICON_NAMEPLATE_NPC_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_102000.tex_icon_nameplate_102000 +#define ICON_NAMEPLATE_NPC_01 "ICON_NAMEPLATE_NPC_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_102010.tex_icon_nameplate_102010 +#define ICON_NAMEPLATE_NPC_02 "ICON_NAMEPLATE_NPC_02" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_102020.tex_icon_nameplate_102020 +#define ICON_NAMEPLATE_NPC_03 "ICON_NAMEPLATE_NPC_03" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_102030.tex_icon_nameplate_102030 +#define ICON_NAMEPLATE_ATTRIBUTE_00 "ICON_NAMEPLATE_ATTRIBUTE_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_200000.tex_icon_nameplate_200000 +#define ICON_NAMEPLATE_ATTRIBUTE_01 "ICON_NAMEPLATE_ATTRIBUTE_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_200010.tex_icon_nameplate_200010 +#define ICON_NAMEPLATE_ATTRIBUTE_02 "ICON_NAMEPLATE_ATTRIBUTE_02" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_200020.tex_icon_nameplate_200020 +#define ICON_NAMEPLATE_ATTRIBUTE_03 "ICON_NAMEPLATE_ATTRIBUTE_03" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_200030.tex_icon_nameplate_200030 +#define ICON_NAMEPLATE_ATTRIBUTE_04 "ICON_NAMEPLATE_ATTRIBUTE_04" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_200040.tex_icon_nameplate_200040 +#define ICON_NAMEPLATE_ATTRIBUTE_05 "ICON_NAMEPLATE_ATTRIBUTE_05" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_200050.tex_icon_nameplate_200050 +#define ICON_NAMEPLATE_ACTIVEEVENT_00 "ICON_NAMEPLATE_ACTIVEEVENT_00" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_300000.tex_icon_nameplate_300000 +#define ICON_NAMEPLATE_ACTIVEEVENT_01 "ICON_NAMEPLATE_ACTIVEEVENT_01" // /Game/Graphics/2D/UI/Icon/NamePlate/tex_icon_nameplate_300010.tex_icon_nameplate_300010 +#define ICON_ITEMEFFECT_HEAL_00 "ICON_ITEMEFFECT_HEAL_00" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000000.tex_icon_itemeffect_000000 +#define ICON_ITEMEFFECT_HEAL_01 "ICON_ITEMEFFECT_HEAL_01" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000001.tex_icon_itemeffect_000001 +#define ICON_ITEMEFFECT_HEAL_02 "ICON_ITEMEFFECT_HEAL_02" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000002.tex_icon_itemeffect_000002 +#define ICON_ITEMEFFECT_HEAL_03 "ICON_ITEMEFFECT_HEAL_03" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000003.tex_icon_itemeffect_000003 +#define ICON_ITEMEFFECT_HEAL_04 "ICON_ITEMEFFECT_HEAL_04" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000004.tex_icon_itemeffect_000004 +#define ICON_ITEMEFFECT_HEAL_05 "ICON_ITEMEFFECT_HEAL_05" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000005.tex_icon_itemeffect_000005 +#define ICON_ITEMEFFECT_HEAL_06 "ICON_ITEMEFFECT_HEAL_06" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000006.tex_icon_itemeffect_000006 +#define ICON_ITEMEFFECT_HEAL_07 "ICON_ITEMEFFECT_HEAL_07" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000007.tex_icon_itemeffect_000007 +#define ICON_ITEMEFFECT_HEAL_08 "ICON_ITEMEFFECT_HEAL_08" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000008.tex_icon_itemeffect_000008 +#define ICON_ITEMEFFECT_DAMAGE_00 "ICON_ITEMEFFECT_DAMAGE_00" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000100.tex_icon_itemeffect_000100 +#define ICON_ITEMEFFECT_BUFF_00 "ICON_ITEMEFFECT_BUFF_00" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000200.tex_icon_itemeffect_000200 +#define ICON_ITEMEFFECT_BUFF_01 "ICON_ITEMEFFECT_BUFF_01" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000201.tex_icon_itemeffect_000201 +#define ICON_ITEMEFFECT_BUFF_02 "ICON_ITEMEFFECT_BUFF_02" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000202.tex_icon_itemeffect_000202 +#define ICON_ITEMEFFECT_BUFF_03 "ICON_ITEMEFFECT_BUFF_03" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000203.tex_icon_itemeffect_000203 +#define ICON_ITEMEFFECT_BUFF_04 "ICON_ITEMEFFECT_BUFF_04" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000204.tex_icon_itemeffect_000204 +#define ICON_ITEMEFFECT_BUFF_05 "ICON_ITEMEFFECT_BUFF_05" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000205.tex_icon_itemeffect_000205 +#define ICON_ITEMEFFECT_BUFF_06 "ICON_ITEMEFFECT_BUFF_06" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000206.tex_icon_itemeffect_000206 +#define ICON_ITEMEFFECT_BUFF_07 "ICON_ITEMEFFECT_BUFF_07" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000207.tex_icon_itemeffect_000207 +#define ICON_ITEMEFFECT_BUFF_08 "ICON_ITEMEFFECT_BUFF_08" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000208.tex_icon_itemeffect_000208 +#define ICON_ITEMEFFECT_BUFF_09 "ICON_ITEMEFFECT_BUFF_09" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000209.tex_icon_itemeffect_000209 +#define ICON_ITEMEFFECT_BUFF "ICON_ITEMEFFECT_BUFF" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000210.tex_icon_itemeffect_000210 +#define ICON_ITEMEFFECT_DEBUFF_00 "ICON_ITEMEFFECT_DEBUFF_00" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000300.tex_icon_itemeffect_000300 +#define ICON_ITEMEFFECT_DEBUFF_01 "ICON_ITEMEFFECT_DEBUFF_01" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000301.tex_icon_itemeffect_000301 +#define ICON_ITEMEFFECT_DEBUFF_02 "ICON_ITEMEFFECT_DEBUFF_02" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000302.tex_icon_itemeffect_000302 +#define ICON_ITEMEFFECT_SPECIAL_00 "ICON_ITEMEFFECT_SPECIAL_00" // /Game/Graphics/2D/UI/Icon/ItemEffect/tex_icon_itemeffect_000400.tex_icon_itemeffect_000400 +#define ICON_TAB_FAVORITE "ICON_TAB_FAVORITE" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000000.tex_icon_category_000000 +#define ICON_TAB_ALL "ICON_TAB_ALL" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000001.tex_icon_category_000001 +#define ICON_TAB_ITEM_00 "ICON_TAB_ITEM_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000010.tex_icon_category_000010 +#define ICON_TAB_ITEM_01 "ICON_TAB_ITEM_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000011.tex_icon_category_000011 +#define ICON_TAB_ITEM_02 "ICON_TAB_ITEM_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000012.tex_icon_category_000012 +#define ICON_TAB_ITEM_03 "ICON_TAB_ITEM_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000013.tex_icon_category_000013 +#define ICON_TAB_ITEM_04 "ICON_TAB_ITEM_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000014.tex_icon_category_000014 +#define ICON_TAB_ITEM_05 "ICON_TAB_ITEM_05" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000015.tex_icon_category_000015 +#define ICON_TAB_ITEM_06 "ICON_TAB_ITEM_06" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000016.tex_icon_category_000016 +#define ICON_TAB_ITEM_07 "ICON_TAB_ITEM_07" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000017.tex_icon_category_000017 +#define ICON_TAB_ITEM_08 "ICON_TAB_ITEM_08" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000018.tex_icon_category_000018 +#define ICON_TAB_CRAFT_COMMON_00 "ICON_TAB_CRAFT_COMMON_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000300.tex_icon_category_000300 +#define ICON_TAB_CRAFT_COMMON_01 "ICON_TAB_CRAFT_COMMON_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000301.tex_icon_category_000301 +#define ICON_TAB_CRAFT_OUT_00 "ICON_TAB_CRAFT_OUT_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000310.tex_icon_category_000310 +#define ICON_TAB_CRAFT_OUT_01 "ICON_TAB_CRAFT_OUT_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000311.tex_icon_category_000311 +#define ICON_TAB_CRAFT_OUT_02 "ICON_TAB_CRAFT_OUT_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000312.tex_icon_category_000312 +#define ICON_TAB_CRAFT_IN_00 "ICON_TAB_CRAFT_IN_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000320.tex_icon_category_000320 +#define ICON_TAB_CRAFT_IN_01 "ICON_TAB_CRAFT_IN_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000321.tex_icon_category_000321 +#define ICON_TAB_CRAFT_IN_02 "ICON_TAB_CRAFT_IN_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000322.tex_icon_category_000322 +#define ICON_TAB_EQUIP_00 "ICON_TAB_EQUIP_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_00100a.tex_icon_category_00100a +#define ICON_TAB_EQUIP_01 "ICON_TAB_EQUIP_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001300.tex_icon_category_001300 +#define ICON_TAB_EQUIP_02 "ICON_TAB_EQUIP_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001310.tex_icon_category_001310 +#define ICON_TAB_EQUIP_03 "ICON_TAB_EQUIP_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001320.tex_icon_category_001320 +#define ICON_TAB_EQUIP_04 "ICON_TAB_EQUIP_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001330.tex_icon_category_001330 +#define ICON_TAB_EQUIP_05 "ICON_TAB_EQUIP_05" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001340.tex_icon_category_001340 +#define ICON_TAB_EQUIP_06 "ICON_TAB_EQUIP_06" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001350.tex_icon_category_001350 +#define ICON_TAB_EQUIP_07 "ICON_TAB_EQUIP_07" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001420.tex_icon_category_001420 +#define ICON_TAB_EQUIP_08 "ICON_TAB_EQUIP_08" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001400.tex_icon_category_001400 +#define ICON_TAB_EQUIP_09 "ICON_TAB_EQUIP_09" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001410.tex_icon_category_001410 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001100.tex_icon_category_001100 +#define ICON_TAB_EQUIP_HQ_00 "ICON_TAB_EQUIP_HQ_00" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001000.tex_icon_category_hq_001000 +#define ICON_TAB_EQUIP_HQ_01 "ICON_TAB_EQUIP_HQ_01" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001300.tex_icon_category_hq_001300 +#define ICON_TAB_EQUIP_HQ_02 "ICON_TAB_EQUIP_HQ_02" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001310.tex_icon_category_hq_001310 +#define ICON_TAB_EQUIP_HQ_03 "ICON_TAB_EQUIP_HQ_03" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001320.tex_icon_category_hq_001320 +#define ICON_TAB_EQUIP_HQ_04 "ICON_TAB_EQUIP_HQ_04" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001330.tex_icon_category_hq_001330 +#define ICON_TAB_EQUIP_HQ_05 "ICON_TAB_EQUIP_HQ_05" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001340.tex_icon_category_hq_001340 +#define ICON_TAB_EQUIP_HQ_06 "ICON_TAB_EQUIP_HQ_06" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001350.tex_icon_category_hq_001350 +#define ICON_TAB_EQUIP_HQ_07 "ICON_TAB_EQUIP_HQ_07" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001420.tex_icon_category_hq_001420 +#define ICON_TAB_EQUIP_HQ_08 "ICON_TAB_EQUIP_HQ_08" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001400.tex_icon_category_hq_001400 +#define ICON_TAB_EQUIP_HQ_09 "ICON_TAB_EQUIP_HQ_09" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001410.tex_icon_category_hq_001410 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001010.tex_icon_category_hq_001010 +#define ICON_TAB_EQUIP_EMPTY_00 "ICON_TAB_EQUIP_EMPTY_00" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001001.tex_icon_category_hq_001001 +#define ICON_TAB_EQUIP_EMPTY_01 "ICON_TAB_EQUIP_EMPTY_01" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001301.tex_icon_category_hq_001301 +#define ICON_TAB_EQUIP_EMPTY_02 "ICON_TAB_EQUIP_EMPTY_02" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001311.tex_icon_category_hq_001311 +#define ICON_TAB_EQUIP_EMPTY_03 "ICON_TAB_EQUIP_EMPTY_03" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001321.tex_icon_category_hq_001321 +#define ICON_TAB_EQUIP_EMPTY_04 "ICON_TAB_EQUIP_EMPTY_04" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001331.tex_icon_category_hq_001331 +#define ICON_TAB_EQUIP_EMPTY_05 "ICON_TAB_EQUIP_EMPTY_05" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001341.tex_icon_category_hq_001341 +#define ICON_TAB_EQUIP_EMPTY_06 "ICON_TAB_EQUIP_EMPTY_06" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001351.tex_icon_category_hq_001351 +#define ICON_TAB_EQUIP_EMPTY_07 "ICON_TAB_EQUIP_EMPTY_07" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001421.tex_icon_category_hq_001421 +#define ICON_TAB_EQUIP_EMPTY_08 "ICON_TAB_EQUIP_EMPTY_08" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001401.tex_icon_category_hq_001401 +#define ICON_TAB_EQUIP_EMPTY_09 "ICON_TAB_EQUIP_EMPTY_09" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001411.tex_icon_category_hq_001411 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001011.tex_icon_category_hq_001011 +#define ICON_TAB_EQUIP_VIEW_00 "ICON_TAB_EQUIP_VIEW_00" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001012.tex_icon_category_hq_001012 +#define ICON_TAB_EQUIP_VIEW_01 "ICON_TAB_EQUIP_VIEW_01" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001302.tex_icon_category_hq_001302 +#define ICON_TAB_EQUIP_VIEW_02 "ICON_TAB_EQUIP_VIEW_02" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001312.tex_icon_category_hq_001312 +#define ICON_TAB_EQUIP_VIEW_03 "ICON_TAB_EQUIP_VIEW_03" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001322.tex_icon_category_hq_001322 +#define ICON_TAB_EQUIP_VIEW_04 "ICON_TAB_EQUIP_VIEW_04" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001332.tex_icon_category_hq_001332 +#define ICON_TAB_EQUIP_VIEW_05 "ICON_TAB_EQUIP_VIEW_05" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001342.tex_icon_category_hq_001342 +#define ICON_TAB_EQUIP_VIEW_06 "ICON_TAB_EQUIP_VIEW_06" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001352.tex_icon_category_hq_001352 +#define ICON_TAB_EQUIP_VIEW_07 "ICON_TAB_EQUIP_VIEW_07" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001422.tex_icon_category_hq_001422 +#define ICON_TAB_EQUIP_VIEW_08 "ICON_TAB_EQUIP_VIEW_08" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001402.tex_icon_category_hq_001402 +#define ICON_TAB_EQUIP_VIEW_09 "ICON_TAB_EQUIP_VIEW_09" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001412.tex_icon_category_hq_001412 +#define ICON_TAB_EQUIP_VIEW "ICON_TAB_EQUIP_VIEW" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001012.tex_icon_category_hq_001012 +#define ICON_TAB_EQUIP_VIEW "ICON_TAB_EQUIP_VIEW" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_100002.tex_icon_category_hq_100002 +#define ICON_TAB_EQUIP_MYSET_00 "ICON_TAB_EQUIP_MYSET_00" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001003.tex_icon_category_hq_001003 +#define ICON_TAB_EQUIP_MYSET_01 "ICON_TAB_EQUIP_MYSET_01" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001303.tex_icon_category_hq_001303 +#define ICON_TAB_EQUIP_MYSET_02 "ICON_TAB_EQUIP_MYSET_02" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001313.tex_icon_category_hq_001313 +#define ICON_TAB_EQUIP_MYSET_03 "ICON_TAB_EQUIP_MYSET_03" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001323.tex_icon_category_hq_001323 +#define ICON_TAB_EQUIP_MYSET_04 "ICON_TAB_EQUIP_MYSET_04" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001333.tex_icon_category_hq_001333 +#define ICON_TAB_EQUIP_MYSET_05 "ICON_TAB_EQUIP_MYSET_05" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001343.tex_icon_category_hq_001343 +#define ICON_TAB_EQUIP_MYSET_06 "ICON_TAB_EQUIP_MYSET_06" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001353.tex_icon_category_hq_001353 +#define ICON_TAB_EQUIP_MYSET_07 "ICON_TAB_EQUIP_MYSET_07" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001423.tex_icon_category_hq_001423 +#define ICON_TAB_EQUIP_MYSET_08 "ICON_TAB_EQUIP_MYSET_08" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001403.tex_icon_category_hq_001403 +#define ICON_TAB_EQUIP_MYSET_09 "ICON_TAB_EQUIP_MYSET_09" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001413.tex_icon_category_hq_001413 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001013.tex_icon_category_hq_001013 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001004.tex_icon_category_hq_001004 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001005.tex_icon_category_hq_001005 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001103.tex_icon_category_hq_001103 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001113.tex_icon_category_hq_001113 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001123.tex_icon_category_hq_001123 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001133.tex_icon_category_hq_001133 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001203.tex_icon_category_hq_001203 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001213.tex_icon_category_hq_001213 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001223.tex_icon_category_hq_001223 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001233.tex_icon_category_hq_001233 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001243.tex_icon_category_hq_001243 +#define ICON_TAB_EQUIP_MYSET "ICON_TAB_EQUIP_MYSET" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001253.tex_icon_category_hq_001253 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001100.tex_icon_category_001100 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001110.tex_icon_category_001110 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001120.tex_icon_category_001120 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001130.tex_icon_category_001130 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001200.tex_icon_category_001200 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001210.tex_icon_category_001210 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001220.tex_icon_category_001220 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001230.tex_icon_category_001230 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001240.tex_icon_category_001240 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001250.tex_icon_category_001250 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001100.tex_icon_category_hq_001100 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001110.tex_icon_category_hq_001110 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001120.tex_icon_category_hq_001120 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001130.tex_icon_category_hq_001130 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001200.tex_icon_category_hq_001200 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001210.tex_icon_category_hq_001210 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001220.tex_icon_category_hq_001220 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001230.tex_icon_category_hq_001230 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001240.tex_icon_category_hq_001240 +#define ICON_TAB_EQUIP_HQ "ICON_TAB_EQUIP_HQ" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001250.tex_icon_category_hq_001250 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001101.tex_icon_category_hq_001101 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001111.tex_icon_category_hq_001111 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001121.tex_icon_category_hq_001121 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001131.tex_icon_category_hq_001131 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001201.tex_icon_category_hq_001201 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001211.tex_icon_category_hq_001211 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001221.tex_icon_category_hq_001221 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001231.tex_icon_category_hq_001231 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001241.tex_icon_category_hq_001241 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_001251.tex_icon_category_hq_001251 +#define ICON_TAB_EQUIP_EMPTY "ICON_TAB_EQUIP_EMPTY" // /Game/Graphics/2D/UI/Icon/CategoryHQ/tex_icon_category_hq_100001.tex_icon_category_hq_100001 +#define ICON_TAB_CHARAMAKE_00 "ICON_TAB_CHARAMAKE_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000600.tex_icon_category_000600 +#define ICON_TAB_CHARAMAKE_01 "ICON_TAB_CHARAMAKE_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000601.tex_icon_category_000601 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_010000.tex_icon_category_010000 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_010001.tex_icon_category_010001 +#define ICON_TAB_EQUIP "ICON_TAB_EQUIP" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_010002.tex_icon_category_010002 +#define ICON_TAB_RECIPE_00 "ICON_TAB_RECIPE_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000010.tex_icon_category_000010 +#define ICON_TAB_RECIPE_01 "ICON_TAB_RECIPE_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000011.tex_icon_category_000011 +#define ICON_TAB_RECIPE_02 "ICON_TAB_RECIPE_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000012.tex_icon_category_000012 +#define ICON_TAB_RECIPE_03 "ICON_TAB_RECIPE_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001240.tex_icon_category_001240 +#define ICON_TAB_RECIPE_04 "ICON_TAB_RECIPE_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001200.tex_icon_category_001200 +#define ICON_TAB_RECIPE_05 "ICON_TAB_RECIPE_05" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001220.tex_icon_category_001220 +#define ICON_TAB_RECIPE_06 "ICON_TAB_RECIPE_06" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000311.tex_icon_category_000311 +#define ICON_TAB_RECIPE_07 "ICON_TAB_RECIPE_07" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000300.tex_icon_category_000300 +#define ICON_TAB_RECIPE_08 "ICON_TAB_RECIPE_08" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000321.tex_icon_category_000321 +#define ICON_TAB_RECIPE_09 "ICON_TAB_RECIPE_09" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000323.tex_icon_category_000323 +#define ICON_TAB_RECIPE "ICON_TAB_RECIPE" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_001130.tex_icon_category_001130 +#define ICON_TAB_RECIPE "ICON_TAB_RECIPE" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000000.tex_icon_category_000000 +#define ICON_TAB_PLANTDUNGEON_00 "ICON_TAB_PLANTDUNGEON_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000800.tex_icon_category_000800 +#define ICON_TAB_QUEST_00 "ICON_TAB_QUEST_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000400.tex_icon_category_000400 +#define ICON_TAB_QUEST_01 "ICON_TAB_QUEST_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000401.tex_icon_category_000401 +#define ICON_TAB_QUEST_02 "ICON_TAB_QUEST_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000402.tex_icon_category_000402 +#define ICON_TAB_QUEST_HQ_00 "ICON_TAB_QUEST_HQ_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000410.tex_icon_category_000410 +#define ICON_TAB_RESIDENT_00 "ICON_TAB_RESIDENT_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000510.tex_icon_category_000510 +#define ICON_TAB_RESIDENT_01 "ICON_TAB_RESIDENT_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000511.tex_icon_category_000511 +#define ICON_TAB_RESIDENCELIST_00 "ICON_TAB_RESIDENCELIST_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000500.tex_icon_category_000500 +#define ICON_TAB_RESIDENCELIST_01 "ICON_TAB_RESIDENCELIST_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000501.tex_icon_category_000501 +#define ICON_TAB_RESIDENCELIST_02 "ICON_TAB_RESIDENCELIST_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000502.tex_icon_category_000502 +#define ICON_TAB_SKILLBOARD_00 "ICON_TAB_SKILLBOARD_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000700.tex_icon_category_000700 +#define ICON_TAB_SKILLBOARD_01 "ICON_TAB_SKILLBOARD_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000701.tex_icon_category_000701 +#define ICON_TAB_SKILLBOARD_02 "ICON_TAB_SKILLBOARD_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000702.tex_icon_category_000702 +#define ICON_TAB_SKILLBOARD_03 "ICON_TAB_SKILLBOARD_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000703.tex_icon_category_000703 +#define ICON_TAB_INFRASTRUCTURE_00 "ICON_TAB_INFRASTRUCTURE_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_030000.tex_icon_category_030000 +#define ICON_TAB_INFRASTRUCTURE_01 "ICON_TAB_INFRASTRUCTURE_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_030010.tex_icon_category_030010 +#define ICON_TAB_INFRASTRUCTURE_02 "ICON_TAB_INFRASTRUCTURE_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_030020.tex_icon_category_030020 +#define ICON_TAB_INFRASTRUCTURE_03 "ICON_TAB_INFRASTRUCTURE_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_030030.tex_icon_category_030030 +#define ICON_TAB_INFRASTRUCTURE_04 "ICON_TAB_INFRASTRUCTURE_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_030040.tex_icon_category_030040 +#define ICON_TAB_INFRASTRUCTURE_05 "ICON_TAB_INFRASTRUCTURE_05" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_030050.tex_icon_category_030050 +#define ICON_TAB_COMMUNICATION_00 "ICON_TAB_COMMUNICATION_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040001.tex_icon_category_040001 +#define ICON_TAB_COMMUNICATION_01 "ICON_TAB_COMMUNICATION_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040001.tex_icon_category_040001 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040010.tex_icon_category_040010 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040011.tex_icon_category_040011 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040020.tex_icon_category_040020 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040021.tex_icon_category_040021 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040030.tex_icon_category_040030 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040031.tex_icon_category_040031 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040040.tex_icon_category_040040 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040041.tex_icon_category_040041 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040050.tex_icon_category_040050 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040051.tex_icon_category_040051 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040060.tex_icon_category_040060 +#define ICON_TAB_COMMUNICATION "ICON_TAB_COMMUNICATION" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_040061.tex_icon_category_040061 +#define ICON_TAB_ACTIVITY_00 "ICON_TAB_ACTIVITY_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050000.tex_icon_category_050000 +#define ICON_TAB_ACTIVITY_01 "ICON_TAB_ACTIVITY_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050010.tex_icon_category_050010 +#define ICON_TAB_ACTIVITY_02 "ICON_TAB_ACTIVITY_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050020.tex_icon_category_050020 +#define ICON_TAB_ACTIVITY_03 "ICON_TAB_ACTIVITY_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050030.tex_icon_category_050030 +#define ICON_TAB_ACTIVITY_04 "ICON_TAB_ACTIVITY_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050040.tex_icon_category_050040 +#define ICON_TAB_ACHIEVEMENT_00 "ICON_TAB_ACHIEVEMENT_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051100.tex_icon_category_051100 +#define ICON_TAB_ACHIEVEMENT_01 "ICON_TAB_ACHIEVEMENT_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051110.tex_icon_category_051110 +#define ICON_TAB_ACHIEVEMENT_02 "ICON_TAB_ACHIEVEMENT_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051120.tex_icon_category_051120 +#define ICON_TAB_ACHIEVEMENT_03 "ICON_TAB_ACHIEVEMENT_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051130.tex_icon_category_051130 +#define ICON_TAB_ACHIEVEMENT_04 "ICON_TAB_ACHIEVEMENT_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051140.tex_icon_category_051140 +#define ICON_TAB_LIBRARY_00 "ICON_TAB_LIBRARY_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051200.tex_icon_category_051200 +#define ICON_TAB_LIBRARY_01 "ICON_TAB_LIBRARY_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051210.tex_icon_category_051210 +#define ICON_TAB_LIBRARY_02 "ICON_TAB_LIBRARY_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051220.tex_icon_category_051220 +#define ICON_TAB_LIBRARY_03 "ICON_TAB_LIBRARY_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000014.tex_icon_category_000014 +#define ICON_TAB_LIBRARY_04 "ICON_TAB_LIBRARY_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051230.tex_icon_category_051230 +#define ICON_TAB_LIBRARY_CHARACTER_00 "ICON_TAB_LIBRARY_CHARACTER_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051000.tex_icon_category_051000 +#define ICON_TAB_LIBRARY_CHARACTER_01 "ICON_TAB_LIBRARY_CHARACTER_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051010.tex_icon_category_051010 +#define ICON_TAB_LIBRARY_CHARACTER_02 "ICON_TAB_LIBRARY_CHARACTER_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051020.tex_icon_category_051020 +#define ICON_TAB_LIBRARY_CHARACTER_03 "ICON_TAB_LIBRARY_CHARACTER_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000601.tex_icon_category_000601 +#define ICON_TAB_GUIDE_00 "ICON_TAB_GUIDE_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051300.tex_icon_category_051300 +#define ICON_TAB_GUIDE_01 "ICON_TAB_GUIDE_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051310.tex_icon_category_051310 +#define ICON_TAB_GUIDE_03 "ICON_TAB_GUIDE_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051320.tex_icon_category_051320 +#define ICON_TAB_GUIDE_04 "ICON_TAB_GUIDE_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051330.tex_icon_category_051330 +#define ICON_TAB_GUIDE_05 "ICON_TAB_GUIDE_05" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051340.tex_icon_category_051340 +#define ICON_TAB_GUIDE_06 "ICON_TAB_GUIDE_06" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051350.tex_icon_category_051350 +#define ICON_TAB_GUIDE_07 "ICON_TAB_GUIDE_07" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051360.tex_icon_category_051360 +#define ICON_TAB_GUIDE_08 "ICON_TAB_GUIDE_08" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051370.tex_icon_category_051370 +#define ICON_TAB_GUIDE_09 "ICON_TAB_GUIDE_09" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051380.tex_icon_category_051380 +#define ICON_TAB_GUIDE "ICON_TAB_GUIDE" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051390.tex_icon_category_051390 +#define ICON_TAB_GUIDE "ICON_TAB_GUIDE" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051391.tex_icon_category_051391 +#define ICON_TAB_GUIDE "ICON_TAB_GUIDE" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051392.tex_icon_category_051392 +#define ICON_TAB_BOARD_00 "ICON_TAB_BOARD_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051400.tex_icon_category_051400 +#define ICON_TAB_BOARD_01 "ICON_TAB_BOARD_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051410.tex_icon_category_051410 +#define ICON_TAB_BOARD_02 "ICON_TAB_BOARD_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051420.tex_icon_category_051420 +#define ICON_TAB_BOARD_03 "ICON_TAB_BOARD_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051430.tex_icon_category_051430 +#define ICON_TAB_BOARD_04 "ICON_TAB_BOARD_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051440.tex_icon_category_051440 +#define ICON_TAB_BOARD_05 "ICON_TAB_BOARD_05" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051450.tex_icon_category_051450 +#define ICON_TAB_BOARD_06 "ICON_TAB_BOARD_06" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051460.tex_icon_category_051460 +#define ICON_TAB_BOARD_07 "ICON_TAB_BOARD_07" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051470.tex_icon_category_051470 +#define ICON_TAB_BOARD_08 "ICON_TAB_BOARD_08" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051480.tex_icon_category_051480 +#define ICON_TAB_BOARD_09 "ICON_TAB_BOARD_09" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051490.tex_icon_category_051490 +#define ICON_TAB_BOARD "ICON_TAB_BOARD" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051500.tex_icon_category_051500 +#define ICON_TAB_SHOP_00 "ICON_TAB_SHOP_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_070000.tex_icon_category_070000 +#define ICON_TAB_SHOP_01 "ICON_TAB_SHOP_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_070010.tex_icon_category_070010 +#define ICON_TAB_SECONDHAND_SHOP_01 "ICON_TAB_SECONDHAND_SHOP_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_070100.tex_icon_category_070100 +#define ICON_TAB_HONEGON_00 "ICON_TAB_HONEGON_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_080000.tex_icon_category_080000 +#define ICON_TAB_HONEGON_01 "ICON_TAB_HONEGON_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_100000.tex_icon_category_100000 +#define ICON_TAB_HONEGON_02 "ICON_TAB_HONEGON_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_100010.tex_icon_category_100010 +#define ICON_TAB_HONEGON_03 "ICON_TAB_HONEGON_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_100020.tex_icon_category_100020 +#define ICON_TAB_MAPPIN_00 "ICON_TAB_MAPPIN_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_100030.tex_icon_category_100030 +#define ICON_TAB_SELECTSTRANGELING_00 "ICON_TAB_SELECTSTRANGELING_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_000016.tex_icon_category_000016 +#define ICON_TAB_SELECTSTRANGELING_01 "ICON_TAB_SELECTSTRANGELING_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_091010.tex_icon_category_091010 +#define ICON_TAB_MAPCRAFT_00 "ICON_TAB_MAPCRAFT_00" // /Game/Graphics/2D/UI/MapCraft/Tex/tex_mapcraft_000030.tex_mapcraft_000030 +#define ICON_TAB_MAPCRAFT_01 "ICON_TAB_MAPCRAFT_01" // /Game/Graphics/2D/UI/MapCraft/Tex/tex_mapcraft_000031.tex_mapcraft_000031 +#define ICON_TAB_MAPCRAFT_02 "ICON_TAB_MAPCRAFT_02" // /Game/Graphics/2D/UI/MapCraft/Tex/tex_mapcraft_000032.tex_mapcraft_000032 +#define ICON_TAB_MAPCRAFT_03 "ICON_TAB_MAPCRAFT_03" // /Game/Graphics/2D/UI/MapCraft/Tex/tex_mapcraft_000033.tex_mapcraft_000033 +#define ICON_TAB_MAPCRAFT_04 "ICON_TAB_MAPCRAFT_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_051340.tex_icon_category_051340 +#define ICON_HEADER_ITEMDETAIL_00 "ICON_HEADER_ITEMDETAIL_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020000.tex_icon_category_020000 +#define ICON_HEADER_ITEMDETAIL_01 "ICON_HEADER_ITEMDETAIL_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020010.tex_icon_category_020010 +#define ICON_HEADER_ITEMDETAIL_02 "ICON_HEADER_ITEMDETAIL_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020020.tex_icon_category_020020 +#define ICON_HEADER_ITEMDETAIL_EQUIP_00 "ICON_HEADER_ITEMDETAIL_EQUIP_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_021000.tex_icon_category_021000 +#define ICON_HEADER_ITEMDETAIL_EQUIP_01 "ICON_HEADER_ITEMDETAIL_EQUIP_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_021010.tex_icon_category_021010 +#define ICON_HEADER_ITEMDETAIL_EQUIP_02 "ICON_HEADER_ITEMDETAIL_EQUIP_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_021020.tex_icon_category_021020 +#define ICON_TAB_SORT_00 "ICON_TAB_SORT_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050100.tex_icon_category_050100 +#define ICON_TAB_SORT_01 "ICON_TAB_SORT_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050101.tex_icon_category_050101 +#define ICON_TAB_SORT_02 "ICON_TAB_SORT_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050102.tex_icon_category_050102 +#define ICON_TAB_SORT_03 "ICON_TAB_SORT_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050103.tex_icon_category_050103 +#define ICON_TAB_SORT_04 "ICON_TAB_SORT_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_050104.tex_icon_category_050104 +#define ICON_QUEST_00 "ICON_QUEST_00" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040101.tex_icon_map_mui040101 +#define ICON_QUEST_01 "ICON_QUEST_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_000010.tex_icon_quest_000010 +#define ICON_QUEST_02 "ICON_QUEST_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_000020.tex_icon_quest_000020 +#define ICON_QUEST_03 "ICON_QUEST_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_000030.tex_icon_quest_000030 +#define ICON_QUEST "ICON_QUEST" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_000040.tex_icon_quest_000040 +#define ICON_QUEST_04 "ICON_QUEST_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_000050.tex_icon_quest_000050 +#define ICON_QUEST_05 "ICON_QUEST_05" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_000060.tex_icon_quest_000060 +#define ICON_DESTINATION_00 "ICON_DESTINATION_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_001010.tex_icon_quest_001010 +#define ICON_DESTINATION_01 "ICON_DESTINATION_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_001000.tex_icon_quest_001000 +#define ICON_QUEST_ITEM_SILHOUETTE_00 "ICON_QUEST_ITEM_SILHOUETTE_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002000.tex_icon_quest_002000 +#define ICON_QUEST_ITEM_SILHOUETTE_01 "ICON_QUEST_ITEM_SILHOUETTE_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002010.tex_icon_quest_002010 +#define ICON_QUEST_ITEM_SILHOUETTE_02 "ICON_QUEST_ITEM_SILHOUETTE_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002020.tex_icon_quest_002020 +#define ICON_QUEST_ITEM_SILHOUETTE_03 "ICON_QUEST_ITEM_SILHOUETTE_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002030.tex_icon_quest_002030 +#define ICON_QUEST_ITEM_SILHOUETTE_04 "ICON_QUEST_ITEM_SILHOUETTE_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002040.tex_icon_quest_002040 +#define ICON_QUEST_ITEM_UNCOVER_00 "ICON_QUEST_ITEM_UNCOVER_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002001.tex_icon_quest_002001 +#define ICON_QUEST_ITEM_UNCOVER_01 "ICON_QUEST_ITEM_UNCOVER_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002011.tex_icon_quest_002011 +#define ICON_QUEST_ITEM_UNCOVER_02 "ICON_QUEST_ITEM_UNCOVER_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002021.tex_icon_quest_002021 +#define ICON_QUEST_ITEM_UNCOVER_03 "ICON_QUEST_ITEM_UNCOVER_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002031.tex_icon_quest_002031 +#define ICON_QUEST_ITEM_UNCOVER_04 "ICON_QUEST_ITEM_UNCOVER_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_002041.tex_icon_quest_002041 +#define ICON_QUEST_LIFE_00 "ICON_QUEST_LIFE_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020100.tex_icon_category_020100 +#define ICON_QUEST_LIFE_01 "ICON_QUEST_LIFE_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020110.tex_icon_category_020110 +#define ICON_QUEST_LIFE_02 "ICON_QUEST_LIFE_02" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020120.tex_icon_category_020120 +#define ICON_QUEST_LIFE_03 "ICON_QUEST_LIFE_03" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020130.tex_icon_category_020130 +#define ICON_QUEST_LIFE_04 "ICON_QUEST_LIFE_04" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_020140.tex_icon_category_020140 +#define ICON_QUEST_ENEMY_00 "ICON_QUEST_ENEMY_00" // /Game/Graphics/2D/UI/Quest/Tex/Dummy/tex_questdummy_000010.tex_questdummy_000010 +#define ICON_QUEST_ENEMY_01 "ICON_QUEST_ENEMY_01" // /Game/Graphics/2D/UI/Quest/Tex/Dummy/tex_questdummy_000011.tex_questdummy_000011 +#define ICON_QUEST_CATEGORY_SILHOUETTE_00 "ICON_QUEST_CATEGORY_SILHOUETTE_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005000.tex_icon_quest_005000 +#define ICON_QUEST_CATEGORY_SILHOUETTE_01 "ICON_QUEST_CATEGORY_SILHOUETTE_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005010.tex_icon_quest_005010 +#define ICON_QUEST_CATEGORY_SILHOUETTE_02 "ICON_QUEST_CATEGORY_SILHOUETTE_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005020.tex_icon_quest_005020 +#define ICON_QUEST_CATEGORY_SILHOUETTE_03 "ICON_QUEST_CATEGORY_SILHOUETTE_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005030.tex_icon_quest_005030 +#define ICON_QUEST_CATEGORY_SILHOUETTE_04 "ICON_QUEST_CATEGORY_SILHOUETTE_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005040.tex_icon_quest_005040 +#define ICON_QUEST_CATEGORY_SILHOUETTE_05 "ICON_QUEST_CATEGORY_SILHOUETTE_05" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005050.tex_icon_quest_005050 +#define ICON_QUEST_CATEGORY_SILHOUETTE_06 "ICON_QUEST_CATEGORY_SILHOUETTE_06" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005060.tex_icon_quest_005060 +#define ICON_QUEST_CATEGORY_SILHOUETTE_07 "ICON_QUEST_CATEGORY_SILHOUETTE_07" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005070.tex_icon_quest_005070 +#define ICON_QUEST_CATEGORY_SILHOUETTE_08 "ICON_QUEST_CATEGORY_SILHOUETTE_08" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005080.tex_icon_quest_005080 +#define ICON_QUEST_CATEGORY_SILHOUETTE_09 "ICON_QUEST_CATEGORY_SILHOUETTE_09" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005090.tex_icon_quest_005090 +#define ICON_QUEST_CATEGORY_SILHOUETTE "ICON_QUEST_CATEGORY_SILHOUETTE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005100.tex_icon_quest_005100 +#define ICON_QUEST_CATEGORY_SILHOUETTE "ICON_QUEST_CATEGORY_SILHOUETTE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005110.tex_icon_quest_005110 +#define ICON_QUEST_CATEGORY_SILHOUETTE "ICON_QUEST_CATEGORY_SILHOUETTE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005120.tex_icon_quest_005120 +#define ICON_QUEST_CATEGORY_SILHOUETTE "ICON_QUEST_CATEGORY_SILHOUETTE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005130.tex_icon_quest_005130 +#define ICON_QUEST_CATEGORY_SILHOUETTE "ICON_QUEST_CATEGORY_SILHOUETTE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005140.tex_icon_quest_005140 +#define ICON_QUEST_CATEGORY_SILHOUETTE "ICON_QUEST_CATEGORY_SILHOUETTE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005150.tex_icon_quest_005150 +#define ICON_QUEST_CATEGORY_SILHOUETTE "ICON_QUEST_CATEGORY_SILHOUETTE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005160.tex_icon_quest_005160 +#define ICON_QUEST_CATEGORY_OUTLINE_00 "ICON_QUEST_CATEGORY_OUTLINE_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005001.tex_icon_quest_005001 +#define ICON_QUEST_CATEGORY_OUTLINE_01 "ICON_QUEST_CATEGORY_OUTLINE_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005011.tex_icon_quest_005011 +#define ICON_QUEST_CATEGORY_OUTLINE_02 "ICON_QUEST_CATEGORY_OUTLINE_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005021.tex_icon_quest_005021 +#define ICON_QUEST_CATEGORY_OUTLINE_03 "ICON_QUEST_CATEGORY_OUTLINE_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005031.tex_icon_quest_005031 +#define ICON_QUEST_CATEGORY_OUTLINE_04 "ICON_QUEST_CATEGORY_OUTLINE_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005041.tex_icon_quest_005041 +#define ICON_QUEST_CATEGORY_OUTLINE_05 "ICON_QUEST_CATEGORY_OUTLINE_05" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005051.tex_icon_quest_005051 +#define ICON_QUEST_CATEGORY_OUTLINE_06 "ICON_QUEST_CATEGORY_OUTLINE_06" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005061.tex_icon_quest_005061 +#define ICON_QUEST_CATEGORY_OUTLINE_07 "ICON_QUEST_CATEGORY_OUTLINE_07" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005071.tex_icon_quest_005071 +#define ICON_QUEST_CATEGORY_OUTLINE_08 "ICON_QUEST_CATEGORY_OUTLINE_08" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005081.tex_icon_quest_005081 +#define ICON_QUEST_CATEGORY_OUTLINE_09 "ICON_QUEST_CATEGORY_OUTLINE_09" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005091.tex_icon_quest_005091 +#define ICON_QUEST_CATEGORY_OUTLINE "ICON_QUEST_CATEGORY_OUTLINE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005101.tex_icon_quest_005101 +#define ICON_QUEST_CATEGORY_OUTLINE "ICON_QUEST_CATEGORY_OUTLINE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005111.tex_icon_quest_005111 +#define ICON_QUEST_CATEGORY_OUTLINE "ICON_QUEST_CATEGORY_OUTLINE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005121.tex_icon_quest_005121 +#define ICON_QUEST_CATEGORY_OUTLINE "ICON_QUEST_CATEGORY_OUTLINE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005131.tex_icon_quest_005131 +#define ICON_QUEST_CATEGORY_OUTLINE "ICON_QUEST_CATEGORY_OUTLINE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005141.tex_icon_quest_005141 +#define ICON_QUEST_CATEGORY_OUTLINE "ICON_QUEST_CATEGORY_OUTLINE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005151.tex_icon_quest_005151 +#define ICON_QUEST_CATEGORY_OUTLINE "ICON_QUEST_CATEGORY_OUTLINE" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005161.tex_icon_quest_005161 +#define ICON_QUEST_REQUEST_HABITAT "ICON_QUEST_REQUEST_HABITAT" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_006000.tex_icon_quest_006000 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005172.tex_icon_quest_005172 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005182.tex_icon_quest_005182 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005192.tex_icon_quest_005192 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005202.tex_icon_quest_005202 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005212.tex_icon_quest_005212 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005222.tex_icon_quest_005222 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005232.tex_icon_quest_005232 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005242.tex_icon_quest_005242 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005252.tex_icon_quest_005252 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005262.tex_icon_quest_005262 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005272.tex_icon_quest_005272 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005282.tex_icon_quest_005282 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005292.tex_icon_quest_005292 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005302.tex_icon_quest_005302 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005312.tex_icon_quest_005312 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005322.tex_icon_quest_005322 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005332.tex_icon_quest_005332 +#define ICON_QUEST_CATEGORY_FULLCOLOR "ICON_QUEST_CATEGORY_FULLCOLOR" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_005272.tex_icon_quest_005272 +#define ICON_QUEST_TELOP_QUESTSTART_00 "ICON_QUEST_TELOP_QUESTSTART_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010000.tex_icon_quest_010000 +#define ICON_QUEST_TELOP_QUESTCLEAR_00 "ICON_QUEST_TELOP_QUESTCLEAR_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010100.tex_icon_quest_010100 +#define ICON_QUEST_TELOP_QUESTCLEAR_01 "ICON_QUEST_TELOP_QUESTCLEAR_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010110.tex_icon_quest_010110 +#define ICON_QUEST_TELOP_RANKUP_00 "ICON_QUEST_TELOP_RANKUP_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010200.tex_icon_quest_010200 +#define ICON_QUEST_TELOP_RANKUP_ADD_00 "ICON_QUEST_TELOP_RANKUP_ADD_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010210.tex_icon_quest_010210 +#define ICON_QUEST_TELOP_QUESTCOMPLETE_00 "ICON_QUEST_TELOP_QUESTCOMPLETE_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_011000.tex_icon_quest_011000 +#define ICON_QUEST_DETAIL_BG_FIELD_00 "ICON_QUEST_DETAIL_BG_FIELD_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110000.tex_icon_quest_110000 +#define ICON_QUEST_DETAIL_BG_FIELD_01 "ICON_QUEST_DETAIL_BG_FIELD_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110001.tex_icon_quest_110001 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110010.tex_icon_quest_110010 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110011.tex_icon_quest_110011 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110020.tex_icon_quest_110020 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110021.tex_icon_quest_110021 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110030.tex_icon_quest_110030 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110031.tex_icon_quest_110031 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110040.tex_icon_quest_110040 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110041.tex_icon_quest_110041 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110050.tex_icon_quest_110050 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110051.tex_icon_quest_110051 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110060.tex_icon_quest_110060 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110061.tex_icon_quest_110061 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110070.tex_icon_quest_110070 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110071.tex_icon_quest_110071 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110080.tex_icon_quest_110080 +#define ICON_QUEST_DETAIL_BG_FIELD "ICON_QUEST_DETAIL_BG_FIELD" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_110081.tex_icon_quest_110081 +#define ICON_QUEST_DETAIL_BG_DUNGEON_00 "ICON_QUEST_DETAIL_BG_DUNGEON_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111000.tex_icon_quest_111000 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111010.tex_icon_quest_111010 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111020.tex_icon_quest_111020 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111030.tex_icon_quest_111030 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111040.tex_icon_quest_111040 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111050.tex_icon_quest_111050 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111060.tex_icon_quest_111060 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111070.tex_icon_quest_111070 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111080.tex_icon_quest_111080 +#define ICON_QUEST_DETAIL_BG_DUNGEON "ICON_QUEST_DETAIL_BG_DUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111090.tex_icon_quest_111090 +#define ICON_QUEST_DETAIL_BG_DUNGEON_a0 "ICON_QUEST_DETAIL_BG_DUNGEON_a0" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111100.tex_icon_quest_111100 +#define ICON_QUEST_DETAIL_BG_DUNGEON_b0 "ICON_QUEST_DETAIL_BG_DUNGEON_b0" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111110.tex_icon_quest_111110 +#define ICON_QUEST_DETAIL_BG_DUNGEON_c0 "ICON_QUEST_DETAIL_BG_DUNGEON_c0" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111120.tex_icon_quest_111120 +#define ICON_QUEST_DETAIL_BG_DUNGEON_d0 "ICON_QUEST_DETAIL_BG_DUNGEON_d0" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111130.tex_icon_quest_111130 +#define ICON_QUEST_DETAIL_BG_DUNGEON_e0 "ICON_QUEST_DETAIL_BG_DUNGEON_e0" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111140.tex_icon_quest_111140 +#define ICON_QUEST_DETAIL_BG_DUNGEON_f0 "ICON_QUEST_DETAIL_BG_DUNGEON_f0" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111150.tex_icon_quest_111150 +#define ICON_QUEST_DETAIL_BG_DUNGEON_g0 "ICON_QUEST_DETAIL_BG_DUNGEON_g0" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_111160.tex_icon_quest_111160 +#define ICON_QUEST_DETAIL_BG_CRAFT "ICON_QUEST_DETAIL_BG_CRAFT" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_113099.tex_icon_quest_113099 +#define ICON_QUEST_DETAIL_BG_PLANTDUNGEON_00 "ICON_QUEST_DETAIL_BG_PLANTDUNGEON_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_114000.tex_icon_quest_114000 +#define ICON_QUEST_DETAIL_BG_PLANTDUNGEON "ICON_QUEST_DETAIL_BG_PLANTDUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_114010.tex_icon_quest_114010 +#define ICON_QUEST_DETAIL_BG_PLANTDUNGEON "ICON_QUEST_DETAIL_BG_PLANTDUNGEON" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_114020.tex_icon_quest_114020 +#define ICON_QUEST_DETAIL_BG_COMMON_00 "ICON_QUEST_DETAIL_BG_COMMON_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_112000.tex_icon_quest_112000 +#define ICON_QUEST_DETAIL_BG_STORY_00 "ICON_QUEST_DETAIL_BG_STORY_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120000.tex_icon_quest_120000 +#define ICON_QUEST_DETAIL_BG_STORY_01 "ICON_QUEST_DETAIL_BG_STORY_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120001.tex_icon_quest_120001 +#define ICON_QUEST_DETAIL_BG_STORY_02 "ICON_QUEST_DETAIL_BG_STORY_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120002.tex_icon_quest_120002 +#define ICON_QUEST_DETAIL_BG_STORY_03 "ICON_QUEST_DETAIL_BG_STORY_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120003.tex_icon_quest_120003 +#define ICON_QUEST_DETAIL_BG_STORY_04 "ICON_QUEST_DETAIL_BG_STORY_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120004.tex_icon_quest_120004 +#define ICON_QUEST_DETAIL_BG_STORY_05 "ICON_QUEST_DETAIL_BG_STORY_05" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120005.tex_icon_quest_120005 +#define ICON_QUEST_DETAIL_BG_STORY_06 "ICON_QUEST_DETAIL_BG_STORY_06" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120006.tex_icon_quest_120006 +#define ICON_QUEST_DETAIL_BG_STORY_07 "ICON_QUEST_DETAIL_BG_STORY_07" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120007.tex_icon_quest_120007 +#define ICON_QUEST_DETAIL_BG_STORY_08 "ICON_QUEST_DETAIL_BG_STORY_08" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120008.tex_icon_quest_120008 +#define ICON_QUEST_DETAIL_BG_STORY_09 "ICON_QUEST_DETAIL_BG_STORY_09" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120009.tex_icon_quest_120009 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120010.tex_icon_quest_120010 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120011.tex_icon_quest_120011 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120012.tex_icon_quest_120012 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120013.tex_icon_quest_120013 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120014.tex_icon_quest_120014 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120015.tex_icon_quest_120015 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120016.tex_icon_quest_120016 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120017.tex_icon_quest_120017 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120018.tex_icon_quest_120018 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120019.tex_icon_quest_120019 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120020.tex_icon_quest_120020 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120021.tex_icon_quest_120021 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120022.tex_icon_quest_120022 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120023.tex_icon_quest_120023 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120024.tex_icon_quest_120024 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120025.tex_icon_quest_120025 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120026.tex_icon_quest_120026 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120027.tex_icon_quest_120027 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120028.tex_icon_quest_120028 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120029.tex_icon_quest_120029 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120030.tex_icon_quest_120030 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120031.tex_icon_quest_120031 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120032.tex_icon_quest_120032 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120033.tex_icon_quest_120033 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120034.tex_icon_quest_120034 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120035.tex_icon_quest_120035 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120036.tex_icon_quest_120036 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120037.tex_icon_quest_120037 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120038.tex_icon_quest_120038 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120039.tex_icon_quest_120039 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120040.tex_icon_quest_120040 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120041.tex_icon_quest_120041 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120042.tex_icon_quest_120042 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120043.tex_icon_quest_120043 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120044.tex_icon_quest_120044 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120045.tex_icon_quest_120045 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120046.tex_icon_quest_120046 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120047.tex_icon_quest_120047 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120048.tex_icon_quest_120048 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120049.tex_icon_quest_120049 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120050.tex_icon_quest_120050 +#define ICON_QUEST_DETAIL_BG_STORY "ICON_QUEST_DETAIL_BG_STORY" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_120051.tex_icon_quest_120051 +#define ICON_QUEST_DETAIL_BOARD_0_00 "ICON_QUEST_DETAIL_BOARD_0_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130000.tex_icon_quest_130000 +#define ICON_QUEST_DETAIL_BOARD_0_01 "ICON_QUEST_DETAIL_BOARD_0_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130001.tex_icon_quest_130001 +#define ICON_QUEST_DETAIL_BOARD_1_00 "ICON_QUEST_DETAIL_BOARD_1_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130100.tex_icon_quest_130100 +#define ICON_QUEST_DETAIL_BOARD_1_01 "ICON_QUEST_DETAIL_BOARD_1_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130110.tex_icon_quest_130110 +#define ICON_QUEST_DETAIL_BOARD_1_02 "ICON_QUEST_DETAIL_BOARD_1_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130120.tex_icon_quest_130120 +#define ICON_QUEST_DETAIL_BOARD_1_03 "ICON_QUEST_DETAIL_BOARD_1_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130130.tex_icon_quest_130130 +#define ICON_QUEST_DETAIL_BOARD_1_04 "ICON_QUEST_DETAIL_BOARD_1_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130140.tex_icon_quest_130140 +#define ICON_QUEST_DETAIL_BOARD_1_05 "ICON_QUEST_DETAIL_BOARD_1_05" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_130150.tex_icon_quest_130150 +#define ICON_QUEST_MAP_SEARCH_PICTURE_00 "ICON_QUEST_MAP_SEARCH_PICTURE_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_200000.tex_icon_quest_200000 +#define ICON_QUEST_MAP_SEARCH_PICTURE_01 "ICON_QUEST_MAP_SEARCH_PICTURE_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_200010.tex_icon_quest_200010 +#define ICON_QUEST_MAP_SEARCH_PICTURE_02 "ICON_QUEST_MAP_SEARCH_PICTURE_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_200020.tex_icon_quest_200020 +#define ICON_QUEST_MAP_SEARCH_PICTURE_03 "ICON_QUEST_MAP_SEARCH_PICTURE_03" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_200030.tex_icon_quest_200030 +#define ICON_QUEST_MAP_SEARCH_PICTURE_04 "ICON_QUEST_MAP_SEARCH_PICTURE_04" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_200040.tex_icon_quest_200040 +#define ICON_QUEST_PURPOSEGUIDE_00 "ICON_QUEST_PURPOSEGUIDE_00" // /Game/Graphics/2D/UI/AttachIcon/Tex/tex_attachicon_005130.tex_attachicon_005130 +#define ICON_QUEST_PURPOSEGUIDE_01 "ICON_QUEST_PURPOSEGUIDE_01" // /Game/Graphics/2D/UI/AttachIcon/Tex/tex_attachicon_005131.tex_attachicon_005131 +#define ICON_QUEST_PURPOSEGUIDE "ICON_QUEST_PURPOSEGUIDE" // /Game/Graphics/2D/UI/AttachIcon/Tex/tex_attachicon_005140.tex_attachicon_005140 +#define ICON_QUEST_COLOSSEUM_RANK_00 "ICON_QUEST_COLOSSEUM_RANK_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_020000.tex_icon_quest_020000 +#define ICON_QUEST_COLOSSEUM_RANK_01 "ICON_QUEST_COLOSSEUM_RANK_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_020001.tex_icon_quest_020001 +#define ICON_QUEST_COLOSSEUM_RANK_02 "ICON_QUEST_COLOSSEUM_RANK_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_020002.tex_icon_quest_020002 +#define ICON_SORT_ASCENDING "ICON_SORT_ASCENDING" // /Game/Graphics/2D/UI/Com/Tex/tex_com_sort_000001.tex_com_sort_000001 +#define ICON_SORT_DESCENDING "ICON_SORT_DESCENDING" // /Game/Graphics/2D/UI/Com/Tex/tex_com_sort_000002.tex_com_sort_000002 +#define ICON_ITEM_PAGE_OFF "ICON_ITEM_PAGE_OFF" // /Game/Graphics/2D/UI/Com/Tex/tex_com_page_000001.tex_com_page_000001 +#define ICON_ITEM_PAGE_ON "ICON_ITEM_PAGE_ON" // /Game/Graphics/2D/UI/Com/Tex/tex_com_page_000002.tex_com_page_000002 +#define ICON_RARITY_00 "ICON_RARITY_00" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_999999.tex_icon_rarity_999999 +#define ICON_RARITY_TOWERSELECT_00 "ICON_RARITY_TOWERSELECT_00" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000000.tex_icon_rarity_000000 +#define ICON_RARITY_01 "ICON_RARITY_01" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000010.tex_icon_rarity_000010 +#define ICON_RARITY_02 "ICON_RARITY_02" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000020.tex_icon_rarity_000020 +#define ICON_RARITY_03 "ICON_RARITY_03" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000030.tex_icon_rarity_000030 +#define ICON_RARITY_04 "ICON_RARITY_04" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000040.tex_icon_rarity_000040 +#define ICON_RARITY_05 "ICON_RARITY_05" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000050.tex_icon_rarity_000050 +#define ICON_RARITY_SMALL_01 "ICON_RARITY_SMALL_01" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000110.tex_icon_rarity_000110 +#define ICON_RARITY_SMALL_02 "ICON_RARITY_SMALL_02" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000120.tex_icon_rarity_000120 +#define ICON_RARITY_SMALL_03 "ICON_RARITY_SMALL_03" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000130.tex_icon_rarity_000130 +#define ICON_RARITY_SMALL_04 "ICON_RARITY_SMALL_04" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000140.tex_icon_rarity_000140 +#define ICON_RARITY_SMALL_05 "ICON_RARITY_SMALL_05" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000150.tex_icon_rarity_000150 +#define ICON_RARITY_LARGE_00 "ICON_RARITY_LARGE_00" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_999999.tex_icon_rarity_999999 +#define ICON_RARITY_LARGE_01 "ICON_RARITY_LARGE_01" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000210.tex_icon_rarity_000210 +#define ICON_RARITY_LARGE_02 "ICON_RARITY_LARGE_02" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000220.tex_icon_rarity_000220 +#define ICON_RARITY_LARGE_03 "ICON_RARITY_LARGE_03" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000230.tex_icon_rarity_000230 +#define ICON_RARITY_LARGE_04 "ICON_RARITY_LARGE_04" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000240.tex_icon_rarity_000240 +#define ICON_RARITY_LARGE_05 "ICON_RARITY_LARGE_05" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_000250.tex_icon_rarity_000250 +#define ICON_RARITY_HEADER_01 "ICON_RARITY_HEADER_01" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_001010.tex_icon_rarity_001010 +#define ICON_RARITY_HEADER_02 "ICON_RARITY_HEADER_02" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_001020.tex_icon_rarity_001020 +#define ICON_RARITY_HEADER_03 "ICON_RARITY_HEADER_03" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_001030.tex_icon_rarity_001030 +#define ICON_RARITY_HEADER_04 "ICON_RARITY_HEADER_04" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_001040.tex_icon_rarity_001040 +#define ICON_RARITY_HEADER_05 "ICON_RARITY_HEADER_05" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_001050.tex_icon_rarity_001050 +#define ICON_RANK_01 "ICON_RANK_01" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_010000.tex_icon_rarity_010000 +#define ICON_RANK_02 "ICON_RANK_02" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_010010.tex_icon_rarity_010010 +#define ICON_RANK_03 "ICON_RANK_03" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_010020.tex_icon_rarity_010020 +#define ICON_RANK_04 "ICON_RANK_04" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_010030.tex_icon_rarity_010030 +#define ICON_RANK_05 "ICON_RANK_05" // /Game/Graphics/2D/UI/Icon/Rarity/tex_icon_rarity_010040.tex_icon_rarity_010040 +#define ICON_QUALITY_00 "ICON_QUALITY_00" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000000.tex_icon_tier_000000 +#define ICON_QUALITY_01 "ICON_QUALITY_01" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000010.tex_icon_tier_000010 +#define ICON_QUALITY_02 "ICON_QUALITY_02" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000020.tex_icon_tier_000020 +#define ICON_QUALITY_03 "ICON_QUALITY_03" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000030.tex_icon_tier_000030 +#define ICON_QUALITY_04 "ICON_QUALITY_04" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000040.tex_icon_tier_000040 +#define ICON_QUALITY_05 "ICON_QUALITY_05" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000050.tex_icon_tier_000050 +#define ICON_TIER_00 "ICON_TIER_00" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000000.tex_icon_tier_000000 +#define ICON_TIER_01 "ICON_TIER_01" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000010.tex_icon_tier_000010 +#define ICON_TIER_02 "ICON_TIER_02" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000020.tex_icon_tier_000020 +#define ICON_TIER_03 "ICON_TIER_03" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000030.tex_icon_tier_000030 +#define ICON_TIER_04 "ICON_TIER_04" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000040.tex_icon_tier_000040 +#define ICON_TIER_05 "ICON_TIER_05" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000050.tex_icon_tier_000050 +#define ICON_TIER_ITEMLIST_00 "ICON_TIER_ITEMLIST_00" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000001.tex_icon_tier_000001 +#define ICON_TIER_ITEMLIST_01 "ICON_TIER_ITEMLIST_01" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000011.tex_icon_tier_000011 +#define ICON_TIER_ITEMLIST_02 "ICON_TIER_ITEMLIST_02" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000021.tex_icon_tier_000021 +#define ICON_TIER_ITEMLIST_03 "ICON_TIER_ITEMLIST_03" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000031.tex_icon_tier_000031 +#define ICON_TIER_ITEMLIST_04 "ICON_TIER_ITEMLIST_04" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000041.tex_icon_tier_000041 +#define ICON_TIER_ITEMLIST_05 "ICON_TIER_ITEMLIST_05" // /Game/Graphics/2D/UI/Icon/Tier/tex_icon_tier_000051.tex_icon_tier_000051 +#define ICON_STRAGELING_ITEMLIST_00 "ICON_STRAGELING_ITEMLIST_00" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_090000.tex_icon_category_090000 +#define ICON_STRAGELING_ITEMLIST_01 "ICON_STRAGELING_ITEMLIST_01" // /Game/Graphics/2D/UI/Icon/Category/tex_icon_category_090010.tex_icon_category_090010 +#define ICON_GRID_00 "ICON_GRID_00" // /Game/Graphics/2D/UI/Icon/Grid/tex_icon_grid_000000.tex_icon_grid_000000 +#define ICON_GOTWINDOW_HEADER_00 "ICON_GOTWINDOW_HEADER_00" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000000.tex_icon_window_000000 +#define ICON_GOTWINDOW_HEADER_01 "ICON_GOTWINDOW_HEADER_01" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000010.tex_icon_window_000010 +#define ICON_GOTWINDOW_HEADER_02 "ICON_GOTWINDOW_HEADER_02" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000020.tex_icon_window_000020 +#define ICON_GOTWINDOW_HEADER_03 "ICON_GOTWINDOW_HEADER_03" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000030.tex_icon_window_000030 +#define ICON_GOTWINDOW_HEADER_04 "ICON_GOTWINDOW_HEADER_04" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000040.tex_icon_window_000040 +#define ICON_GOTWINDOW_HEADER_05 "ICON_GOTWINDOW_HEADER_05" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000050.tex_icon_window_000050 +#define ICON_GOTWINDOW_BANNER_00 "ICON_GOTWINDOW_BANNER_00" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000100.tex_icon_window_000100 +#define ICON_MINIGAME_RHYTHM_TELOP_COMPLETE "ICON_MINIGAME_RHYTHM_TELOP_COMPLETE" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000000.tex_icon_window_000000 +#define ICON_MINIGAME_RHYTHM_BANNER_RARITY_00 "ICON_MINIGAME_RHYTHM_BANNER_RARITY_00" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000100.tex_icon_window_000100 +#define ICON_MINIGAME_RHYTHM_BANNER_RARITY_01 "ICON_MINIGAME_RHYTHM_BANNER_RARITY_01" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_000100.tex_icon_window_000100 +#define ICON_TITLE_ATTENTION_00 "ICON_TITLE_ATTENTION_00" // /Game/Graphics/2D/UI/Icon/Title/tex_icon_title_000000.tex_icon_title_000000 +#define ICON_TITLE_LOGO_00 "ICON_TITLE_LOGO_00" // /Game/Graphics/2D/UI/Icon/Logo/tex_icon_logo_000000.tex_icon_logo_000000 +#define ICON_TITLE_LOGO_01 "ICON_TITLE_LOGO_01" // /Game/Graphics/2D/UI/Icon/Logo/tex_icon_logo_000001.tex_icon_logo_000001 +#define ICON_TITLE_LOGO "ICON_TITLE_LOGO" // /Game/Graphics/2D/UI/Icon/Logo/tex_icon_logo_000100.tex_icon_logo_000100 +#define ICON_TITLE_COPYRIGHT_00 "ICON_TITLE_COPYRIGHT_00" // /Game/Graphics/2D/UI/Icon/Title/tex_icon_title_001000.tex_icon_title_001000 +#define ICON_TITLE_BG_00 "ICON_TITLE_BG_00" // /Game/Graphics/2D/UI/Icon/Title/tex_icon_title_000100.tex_icon_title_000100 +#define ICON_TITLE_QR_QUESTIONARY "ICON_TITLE_QR_QUESTIONARY" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_100000.tex_icon_window_100000 +#define ICON_TITLE_QR_PRIVACYPOLICY "ICON_TITLE_QR_PRIVACYPOLICY" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_100100.tex_icon_window_100100 +#define ICON_TITLE_QR_TERMS "ICON_TITLE_QR_TERMS" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_100200.tex_icon_window_100200 +#define ICON_TITLE_QR_ACCOUNT_CANCEL "ICON_TITLE_QR_ACCOUNT_CANCEL" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_100300.tex_icon_window_100300 +#define ICON_EVENT_PRESENTS_00 "ICON_EVENT_PRESENTS_00" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_ev01_10100.tex_icon_event_ev01_10100 +#define ICON_EVENT_MAPTELOP_00 "ICON_EVENT_MAPTELOP_00" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_ev50_00100.tex_icon_event_ev50_00100 +#define ICON_EVENT_MAPTELOP_01 "ICON_EVENT_MAPTELOP_01" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_ev50_00300.tex_icon_event_ev50_00300 +#define ICON_EVENT_MAPTELOP_02 "ICON_EVENT_MAPTELOP_02" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_ev50_00400.tex_icon_event_ev50_00400 +#define ICON_EVENT_MAPTELOP_03 "ICON_EVENT_MAPTELOP_03" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_ev50_00500.tex_icon_event_ev50_00500 +#define ICON_EVENT_ENDCREDITS_00 "ICON_EVENT_ENDCREDITS_00" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_ev07_12000.tex_icon_event_ev07_12000 +#define ICON_CHARAMAKE_CATEGORY_00 "ICON_CHARAMAKE_CATEGORY_00" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000000.tex_icon_charamake_000000 +#define ICON_CHARAMAKE_CATEGORY_01 "ICON_CHARAMAKE_CATEGORY_01" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000001.tex_icon_charamake_000001 +#define ICON_CHARAMAKE_CATEGORY_02 "ICON_CHARAMAKE_CATEGORY_02" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000002.tex_icon_charamake_000002 +#define ICON_CHARAMAKE_CATEGORY_03 "ICON_CHARAMAKE_CATEGORY_03" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000003.tex_icon_charamake_000003 +#define ICON_CHARAMAKE_CATEGORY_04 "ICON_CHARAMAKE_CATEGORY_04" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000004.tex_icon_charamake_000004 +#define ICON_CHARAMAKE_CATEGORY_05 "ICON_CHARAMAKE_CATEGORY_05" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000005.tex_icon_charamake_000005 +#define ICON_CHARAMAKE_CATEGORY_06 "ICON_CHARAMAKE_CATEGORY_06" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000006.tex_icon_charamake_000006 +#define ICON_CHARAMAKE_CATEGORY_07 "ICON_CHARAMAKE_CATEGORY_07" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000007.tex_icon_charamake_000007 +#define ICON_CHARAMAKE_CATEGORY_08 "ICON_CHARAMAKE_CATEGORY_08" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000008.tex_icon_charamake_000008 +#define ICON_CHARAMAKE_CATEGORY_FACEPARTS_00 "ICON_CHARAMAKE_CATEGORY_FACEPARTS_00" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000100.tex_icon_charamake_000100 +#define ICON_CHARAMAKE_CATEGORY_FACEPARTS_01 "ICON_CHARAMAKE_CATEGORY_FACEPARTS_01" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000101.tex_icon_charamake_000101 +#define ICON_CHARAMAKE_CATEGORY_FACEPARTS_02 "ICON_CHARAMAKE_CATEGORY_FACEPARTS_02" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000102.tex_icon_charamake_000102 +#define ICON_CHARAMAKE_CATEGORY_FACEPARTS_03 "ICON_CHARAMAKE_CATEGORY_FACEPARTS_03" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000103.tex_icon_charamake_000103 +#define ICON_CHARAMAKE_CATEGORY_FACEPARTS_04 "ICON_CHARAMAKE_CATEGORY_FACEPARTS_04" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000104.tex_icon_charamake_000104 +#define ICON_CHARAMAKE_CATEGORY_FACEPARTS_05 "ICON_CHARAMAKE_CATEGORY_FACEPARTS_05" // /Game/Graphics/2D/UI/Icon/CharaMake/tex_icon_charamake_000105.tex_icon_charamake_000105 +#define ICON_MAIN_MENU_00 "ICON_MAIN_MENU_00" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000000.tex_icon_main_000000 +#define ICON_MAIN_MENU_01 "ICON_MAIN_MENU_01" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000010.tex_icon_main_000010 +#define ICON_MAIN_MENU_02 "ICON_MAIN_MENU_02" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000020.tex_icon_main_000020 +#define ICON_MAIN_MENU_03 "ICON_MAIN_MENU_03" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000030.tex_icon_main_000030 +#define ICON_MAIN_MENU_04 "ICON_MAIN_MENU_04" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000040.tex_icon_main_000040 +#define ICON_MAIN_MENU_05 "ICON_MAIN_MENU_05" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000050.tex_icon_main_000050 +#define ICON_MAIN_MENU_06 "ICON_MAIN_MENU_06" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000060.tex_icon_main_000060 +#define ICON_MAIN_MENU_07 "ICON_MAIN_MENU_07" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000070.tex_icon_main_000070 +#define ICON_MAIN_MENU_08 "ICON_MAIN_MENU_08" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000080.tex_icon_main_000080 +#define ICON_MAIN_MENU_09 "ICON_MAIN_MENU_09" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000090.tex_icon_main_000090 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000100.tex_icon_main_000100 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000110.tex_icon_main_000110 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000120.tex_icon_main_000120 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000130.tex_icon_main_000130 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000140.tex_icon_main_000140 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000150.tex_icon_main_000150 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000160.tex_icon_main_000160 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000170.tex_icon_main_000170 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000180.tex_icon_main_000180 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000190.tex_icon_main_000190 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_010000.tex_icon_main_010000 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_010010.tex_icon_main_010010 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_010020.tex_icon_main_010020 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_010030.tex_icon_main_010030 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_000200.tex_icon_main_000200 +#define ICON_MAIN_MENU "ICON_MAIN_MENU" // /Game/Graphics/2D/UI/Icon/Main/tex_icon_main_999999.tex_icon_main_999999 +#define ICON_CHARACTER_NUM_00 "ICON_CHARACTER_NUM_00" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000010.tex_icon_character_000010 +#define ICON_CHARACTER_NUM_01 "ICON_CHARACTER_NUM_01" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000010.tex_icon_character_000010 +#define ICON_CHARACTER_NUM_02 "ICON_CHARACTER_NUM_02" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000020.tex_icon_character_000020 +#define ICON_CHARACTER_NUM_03 "ICON_CHARACTER_NUM_03" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000030.tex_icon_character_000030 +#define ICON_CHARACTER_MYSET_01 "ICON_CHARACTER_MYSET_01" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000110.tex_icon_character_000110 +#define ICON_CHARACTER_MYSET_02 "ICON_CHARACTER_MYSET_02" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000120.tex_icon_character_000120 +#define ICON_CHARACTER_MYSET_03 "ICON_CHARACTER_MYSET_03" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000130.tex_icon_character_000130 +#define ICON_CHARACTER_MYSET_04 "ICON_CHARACTER_MYSET_04" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000140.tex_icon_character_000140 +#define ICON_CHARACTER_MYSET_05 "ICON_CHARACTER_MYSET_05" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000150.tex_icon_character_000150 +#define ICON_CHARACTER_MYSET_06 "ICON_CHARACTER_MYSET_06" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000160.tex_icon_character_000160 +#define ICON_CHARACTER_MYSET_07 "ICON_CHARACTER_MYSET_07" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000170.tex_icon_character_000170 +#define ICON_CHARACTER_MYSET_08 "ICON_CHARACTER_MYSET_08" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_000180.tex_icon_character_000180 +#define ICON_CHARACTER_SKILL_NUMBER_00 "ICON_CHARACTER_SKILL_NUMBER_00" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_001000.tex_icon_character_001000 +#define ICON_CHARACTER_SKILL_NUMBER_01 "ICON_CHARACTER_SKILL_NUMBER_01" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_001001.tex_icon_character_001001 +#define ICON_CHARACTER_SKILL_00 "ICON_CHARACTER_SKILL_00" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_001100.tex_icon_character_001100 +#define ICON_CHARACTER_SKILL_01 "ICON_CHARACTER_SKILL_01" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_001200.tex_icon_character_001200 +#define ICON_CHARACTER_SKILL_02 "ICON_CHARACTER_SKILL_02" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_001101.tex_icon_character_001101 +#define ICON_CHARACTER_SKILL_03 "ICON_CHARACTER_SKILL_03" // /Game/Graphics/2D/UI/Icon/Character/tex_icon_character_001102.tex_icon_character_001102 +#define ICON_POSSESSIONSELECT_POWERUP_TELOP_00 "ICON_POSSESSIONSELECT_POWERUP_TELOP_00" // /Game/Graphics/2D/UI/Icon/PossessionSelect/tex_icon_possessionselect_000000.tex_icon_possessionselect_000000 +#define ICON_POSSESSIONSELECT_STORY "ICON_POSSESSIONSELECT_STORY" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_010000.tex_icon_rpg_010000 +#define ICON_RESIDENCE_CHARA_STATUS_AT_HOME "ICON_RESIDENCE_CHARA_STATUS_AT_HOME" // /Game/Graphics/2D/UI/Icon/Resident/Management/tex_icon_resident_management_000000.tex_icon_resident_management_000000 +#define ICON_RESIDENCE_CHARA_STATUS_OUT "ICON_RESIDENCE_CHARA_STATUS_OUT" // /Game/Graphics/2D/UI/Icon/Resident/Management/tex_icon_resident_management_000001.tex_icon_resident_management_000001 +#define ICON_RESIDENCE_CHARA_STATUS_SLEEPING "ICON_RESIDENCE_CHARA_STATUS_SLEEPING" // /Game/Graphics/2D/UI/Icon/Resident/Management/tex_icon_resident_management_000001.tex_icon_resident_management_000001 +#define ICON_RESIDENT_CHARA_STATUS_AT_HOME "ICON_RESIDENT_CHARA_STATUS_AT_HOME" // /Game/Graphics/2D/UI/Icon/Resident/Management/tex_icon_resident_management_000000.tex_icon_resident_management_000000 +#define ICON_RESIDENT_CHARA_STATUS_OUT "ICON_RESIDENT_CHARA_STATUS_OUT" // /Game/Graphics/2D/UI/Icon/Resident/Management/tex_icon_resident_management_000001.tex_icon_resident_management_000001 +#define ICON_RESIDENT_TAB_HEADAR_CHANGESCREEN_00 "ICON_RESIDENT_TAB_HEADAR_CHANGESCREEN_00" // /Game/Graphics/2D/UI/Icon/Resident/ChangeScreen/tex_icon_resident_changescreen_000000.tex_icon_resident_changescreen_000000 +#define ICON_RESIDENT_TAB_HEADAR_CHANGESCREEN_01 "ICON_RESIDENT_TAB_HEADAR_CHANGESCREEN_01" // /Game/Graphics/2D/UI/Icon/Resident/ChangeScreen/tex_icon_resident_changescreen_000000.tex_icon_resident_changescreen_000010 +#define ICON_INFRASTRUCTURE_TEST_00 "ICON_INFRASTRUCTURE_TEST_00" // /Game/Graphics/2D/UI/Infrastructure/Tex/Image/tex_sample_infrastructure_000003.tex_sample_infrastructure_000003 +#define ICON_INFRASTRUCTURE_TEST_01 "ICON_INFRASTRUCTURE_TEST_01" // /Game/Graphics/2D/UI/Infrastructure/Tex/Image/tex_sample_infrastructure_000004.tex_sample_infrastructure_000004 +#define ICON_BOARD_TELOP_00 "ICON_BOARD_TELOP_00" // /Game/Graphics/2D/UI/Icon/Board/tex_icon_board_000000.tex_icon_board_000000 +#define ICON_ACTIVITY_LIBRARY_00 "ICON_ACTIVITY_LIBRARY_00" // /Game/Graphics/2D/UI/Icon/Activity/tex_icon_activity_000000.tex_icon_activity_000000 +#define ICON_ACTIVITY_LIBRARY_01 "ICON_ACTIVITY_LIBRARY_01" // /Game/Graphics/2D/UI/Icon/Activity/tex_icon_activity_000010.tex_icon_activity_000010 +#define ICON_ACTIVITY_LIBRARY_02 "ICON_ACTIVITY_LIBRARY_02" // /Game/Graphics/2D/UI/Icon/Activity/tex_icon_activity_000020.tex_icon_activity_000020 +#define ICON_ACTIVITY_LIBRARY_03 "ICON_ACTIVITY_LIBRARY_03" // /Game/Graphics/2D/UI/Icon/Activity/tex_icon_activity_000030.tex_icon_activity_000030 +#define ICON_BOARD_GUILD_00 "ICON_BOARD_GUILD_00" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000190.tex_board_000190 +#define ICON_BOARD_CATEGORY_00 "ICON_BOARD_CATEGORY_00" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000030.tex_board_000030 +#define ICON_BOARD_CATEGORY_01 "ICON_BOARD_CATEGORY_01" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000031.tex_board_000031 +#define ICON_BOARD_CATEGORY_02 "ICON_BOARD_CATEGORY_02" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000032.tex_board_000032 +#define ICON_BOARD_CATEGORY_03 "ICON_BOARD_CATEGORY_03" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000033.tex_board_000033 +#define ICON_BOARD_CATEGORY_04 "ICON_BOARD_CATEGORY_04" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000034.tex_board_000034 +#define ICON_BOARD_STAMP_00 "ICON_BOARD_STAMP_00" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000050.tex_board_000050 +#define ICON_BOARD_STAMP_01 "ICON_BOARD_STAMP_01" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000051.tex_board_000051 +#define ICON_BOARD_STAMP_02 "ICON_BOARD_STAMP_02" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000052.tex_board_000052 +#define ICON_BOARD_STAMP_03 "ICON_BOARD_STAMP_03" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000053.tex_board_000053 +#define ICON_BOARD_STAMP_04 "ICON_BOARD_STAMP_04" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000054.tex_board_000054 +#define ICON_BOARD_STAMP_05 "ICON_BOARD_STAMP_05" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000055.tex_board_000055 +#define ICON_BOARD_STAMP_COMPLETE_00 "ICON_BOARD_STAMP_COMPLETE_00" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000060.tex_board_000060 +#define ICON_BOARD_STAMP_COMPLETE_01 "ICON_BOARD_STAMP_COMPLETE_01" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000061.tex_board_000061 +#define ICON_BOARD_STAMP_COMPLETE_02 "ICON_BOARD_STAMP_COMPLETE_02" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000062.tex_board_000062 +#define ICON_BOARD_STAMP_COMPLETE_03 "ICON_BOARD_STAMP_COMPLETE_03" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000063.tex_board_000063 +#define ICON_BOARD_STAMP_COMPLETE_04 "ICON_BOARD_STAMP_COMPLETE_04" // /Game/Graphics/2D/UI/Board/Tex/tex_board_000064.tex_board_000064 +#define ICON_PARTYFORMATION_NUM_00 "ICON_PARTYFORMATION_NUM_00" // /Game/Graphics/2D/UI/Icon/PartyFormation/tex_icon_partyformation_000000.tex_icon_partyformation_000000 +#define ICON_PARTYFORMATION_NUM_01 "ICON_PARTYFORMATION_NUM_01" // /Game/Graphics/2D/UI/Icon/PartyFormation/tex_icon_partyformation_000001.tex_icon_partyformation_000001 +#define ICON_PARTYFORMATION_NUM_02 "ICON_PARTYFORMATION_NUM_02" // /Game/Graphics/2D/UI/Icon/PartyFormation/tex_icon_partyformation_000002.tex_icon_partyformation_000002 +#define ICON_HUGEMAP_SUDDENLYEVENT_00 "ICON_HUGEMAP_SUDDENLYEVENT_00" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000100.tex_icon_hugemap_000100 +#define ICON_HUGEMAP_SUDDENLYEVENT_01 "ICON_HUGEMAP_SUDDENLYEVENT_01" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000101.tex_icon_hugemap_000101 +#define ICON_HUGEMAP_SUDDENLYEVENT_02 "ICON_HUGEMAP_SUDDENLYEVENT_02" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000102.tex_icon_hugemap_000102 +#define ICON_HUGEMAP_SUDDENLYEVENT_REWARD_00 "ICON_HUGEMAP_SUDDENLYEVENT_REWARD_00" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_000110.tex_icon_hugemap_000110 +#define ICON_HUGEMAP_TOWER_RANKSELECT_00 "ICON_HUGEMAP_TOWER_RANKSELECT_00" // /Game/Graphics/2D/UI/HugeMap/Tex/tex_hugemap_000200.tex_hugemap_000200 +#define ICON_HUGEMAP_TOWER_AREARANKOPEN_00 "ICON_HUGEMAP_TOWER_AREARANKOPEN_00" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020020.tex_icon_hugemap_020020 +#define ICON_HUGEMAP_SUDDENLYEVENT_03 "ICON_HUGEMAP_SUDDENLYEVENT_03" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020000.tex_icon_hugemap_020000 +#define ICON_HUGEMAP_SUDDENLYEVENT_04 "ICON_HUGEMAP_SUDDENLYEVENT_04" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020001.tex_icon_hugemap_020001 +#define ICON_HUGEMAP_POSSESSIONSHRINE_00 "ICON_HUGEMAP_POSSESSIONSHRINE_00" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020010.tex_icon_hugemap_020010 +#define ICON_HUGEMAP_POSSESSIONSHRINE_01 "ICON_HUGEMAP_POSSESSIONSHRINE_01" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020011.tex_icon_hugemap_020011 +#define ICON_HUGEMAP_POSSESSIONSHRINE_02 "ICON_HUGEMAP_POSSESSIONSHRINE_02" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020012.tex_icon_hugemap_020012 +#define ICON_HUGEMAP_POSSESSIONSHRINE_03 "ICON_HUGEMAP_POSSESSIONSHRINE_03" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020013.tex_icon_hugemap_020013 +#define ICON_HUGEMAP_POSSESSIONSHRINE_CHALLENGE_01 "ICON_HUGEMAP_POSSESSIONSHRINE_CHALLENGE_01" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020030.tex_icon_hugemap_020030 +#define ICON_HUGEMAP_POSSESSIONSHRINE_CHALLENGE_02 "ICON_HUGEMAP_POSSESSIONSHRINE_CHALLENGE_02" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020031.tex_icon_hugemap_020031 +#define ICON_HUGEMAP_POSSESSIONSHRINE_CHALLENGE_03 "ICON_HUGEMAP_POSSESSIONSHRINE_CHALLENGE_03" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_020032.tex_icon_hugemap_020032 +#define ICON_HUGEMAP_TOWER_RANK_00 "ICON_HUGEMAP_TOWER_RANK_00" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030000.tex_icon_hugemap_030000 +#define ICON_HUGEMAP_TOWER_RANK_01 "ICON_HUGEMAP_TOWER_RANK_01" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030010.tex_icon_hugemap_030010 +#define ICON_HUGEMAP_TOWER_RANK_02 "ICON_HUGEMAP_TOWER_RANK_02" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030020.tex_icon_hugemap_030020 +#define ICON_HUGEMAP_TOWER_RANK_03 "ICON_HUGEMAP_TOWER_RANK_03" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030030.tex_icon_hugemap_030030 +#define ICON_HUGEMAP_TOWER_RANK_04 "ICON_HUGEMAP_TOWER_RANK_04" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030040.tex_icon_hugemap_030040 +#define ICON_HUGEMAP_TOWER_RANK_05 "ICON_HUGEMAP_TOWER_RANK_05" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030050.tex_icon_hugemap_030050 +#define ICON_HUGEMAP_TOWER_RANK_06 "ICON_HUGEMAP_TOWER_RANK_06" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030060.tex_icon_hugemap_030060 +#define ICON_HUGEMAP_MINIGAME_SCARECROW "ICON_HUGEMAP_MINIGAME_SCARECROW" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_040000.tex_icon_hugemap_040000 +#define ICON_HUGEMAP_MINIGAME_MISS "ICON_HUGEMAP_MINIGAME_MISS" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_040010.tex_icon_hugemap_040010 +#define ICON_HUGEMAP_FARMSTAND_MESSAGE_00 "ICON_HUGEMAP_FARMSTAND_MESSAGE_00" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_002000.tex_icon_window_002000 +#define ICON_HUGEMAP_FARMSTAND_MESSAGE_01 "ICON_HUGEMAP_FARMSTAND_MESSAGE_01" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_002010.tex_icon_window_002010 +#define ICON_HUGEMAP_FARMSTAND_MESSAGE_02 "ICON_HUGEMAP_FARMSTAND_MESSAGE_02" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_002020.tex_icon_window_002020 +#define ICON_HUGEMAP_FARMSTAND_MESSAGE_03 "ICON_HUGEMAP_FARMSTAND_MESSAGE_03" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_002030.tex_icon_window_002030 +#define ICON_SKILLBOARD_STARTPANEL_00 "ICON_SKILLBOARD_STARTPANEL_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000000.tex_icon_skillboard_000000 +#define ICON_SKILLBOARD_STARTPANEL_01 "ICON_SKILLBOARD_STARTPANEL_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000001.tex_icon_skillboard_000001 +#define ICON_SKILLBOARD_STARTPANEL_02 "ICON_SKILLBOARD_STARTPANEL_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000002.tex_icon_skillboard_000002 +#define ICON_SKILLBOARD_STARTPANEL_03 "ICON_SKILLBOARD_STARTPANEL_03" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000003.tex_icon_skillboard_000003 +#define ICON_SKILLBOARD_PANEL_00 "ICON_SKILLBOARD_PANEL_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000010.tex_icon_skillboard_000010 +#define ICON_SKILLBOARD_PANEL_01 "ICON_SKILLBOARD_PANEL_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000011.tex_icon_skillboard_000011 +#define ICON_SKILLBOARD_PANEL_02 "ICON_SKILLBOARD_PANEL_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000012.tex_icon_skillboard_000012 +#define ICON_SKILLBOARD_PANEL_03 "ICON_SKILLBOARD_PANEL_03" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000013.tex_icon_skillboard_000013 +#define ICON_SKILLBOARD_PANEL "ICON_SKILLBOARD_PANEL" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000100.tex_icon_skillboard_000100 +#define ICON_SKILLBOARD_PANEL "ICON_SKILLBOARD_PANEL" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000101.tex_icon_skillboard_000101 +#define ICON_SKILLBOARD_PANEL "ICON_SKILLBOARD_PANEL" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000102.tex_icon_skillboard_000102 +#define ICON_SKILLBOARD_PANEL "ICON_SKILLBOARD_PANEL" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000103.tex_icon_skillboard_000103 +#define ICON_SKILLBOARD_POINT_00 "ICON_SKILLBOARD_POINT_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_001000.tex_icon_skillboard_001000 +#define ICON_SKILLBOARD_LINE_00 "ICON_SKILLBOARD_LINE_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000300.tex_icon_skillboard_000300 +#define ICON_SKILLBOARD_LINE_01 "ICON_SKILLBOARD_LINE_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000301.tex_icon_skillboard_000301 +#define ICON_SKILLBOARD_LINE_02 "ICON_SKILLBOARD_LINE_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000302.tex_icon_skillboard_000302 +#define ICON_SKILLBOARD_LINE_03 "ICON_SKILLBOARD_LINE_03" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000303.tex_icon_skillboard_000303 +#define ICON_SKILLBOARD_LINE_04 "ICON_SKILLBOARD_LINE_04" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000304.tex_icon_skillboard_000304 +#define ICON_SKILLBOARD_LINE_05 "ICON_SKILLBOARD_LINE_05" // /Game/Graphics/2D/UI/Icon/SkillBoard/_old/tex_icon_skillboard_000305.tex_icon_skillboard_000305 +#define ICON_SKILLBOARD_PANEL_IMPOSSIBLE_00 "ICON_SKILLBOARD_PANEL_IMPOSSIBLE_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000000.tex_icon_skillboard_000000 +#define ICON_SKILLBOARD_PANEL_IMPOSSIBLE_01 "ICON_SKILLBOARD_PANEL_IMPOSSIBLE_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000001.tex_icon_skillboard_000001 +#define ICON_SKILLBOARD_PANEL_IMPOSSIBLE_02 "ICON_SKILLBOARD_PANEL_IMPOSSIBLE_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000002.tex_icon_skillboard_000002 +#define ICON_SKILLBOARD_PANEL_IMPOSSIBLE_03 "ICON_SKILLBOARD_PANEL_IMPOSSIBLE_03" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000003.tex_icon_skillboard_000003 +#define ICON_SKILLBOARD_PANEL_CONDITIONS_00 "ICON_SKILLBOARD_PANEL_CONDITIONS_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000010.tex_icon_skillboard_000010 +#define ICON_SKILLBOARD_PANEL_CONDITIONS_01 "ICON_SKILLBOARD_PANEL_CONDITIONS_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000011.tex_icon_skillboard_000011 +#define ICON_SKILLBOARD_PANEL_BATTLE_UNRELEASED_00 "ICON_SKILLBOARD_PANEL_BATTLE_UNRELEASED_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000020.tex_icon_skillboard_000020 +#define ICON_SKILLBOARD_PANEL_BATTLE_UNRELEASED_01 "ICON_SKILLBOARD_PANEL_BATTLE_UNRELEASED_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000021.tex_icon_skillboard_000021 +#define ICON_SKILLBOARD_PANEL_BATTLE_UNRELEASED_02 "ICON_SKILLBOARD_PANEL_BATTLE_UNRELEASED_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000022.tex_icon_skillboard_000022 +#define ICON_SKILLBOARD_PANEL_BATTLE_RELEASE_00 "ICON_SKILLBOARD_PANEL_BATTLE_RELEASE_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000030.tex_icon_skillboard_000030 +#define ICON_SKILLBOARD_PANEL_BATTLE_RELEASE_01 "ICON_SKILLBOARD_PANEL_BATTLE_RELEASE_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000031.tex_icon_skillboard_000031 +#define ICON_SKILLBOARD_PANEL_BATTLE_RELEASE_02 "ICON_SKILLBOARD_PANEL_BATTLE_RELEASE_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000032.tex_icon_skillboard_000032 +#define ICON_SKILLBOARD_PANEL_PICK_UNRELEASED_00 "ICON_SKILLBOARD_PANEL_PICK_UNRELEASED_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000040.tex_icon_skillboard_000040 +#define ICON_SKILLBOARD_PANEL_PICK_UNRELEASED_01 "ICON_SKILLBOARD_PANEL_PICK_UNRELEASED_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000041.tex_icon_skillboard_000041 +#define ICON_SKILLBOARD_PANEL_PICK_UNRELEASED_02 "ICON_SKILLBOARD_PANEL_PICK_UNRELEASED_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000042.tex_icon_skillboard_000042 +#define ICON_SKILLBOARD_PANEL_PICK_RELEASE_00 "ICON_SKILLBOARD_PANEL_PICK_RELEASE_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000050.tex_icon_skillboard_000050 +#define ICON_SKILLBOARD_PANEL_PICK_RELEASE_01 "ICON_SKILLBOARD_PANEL_PICK_RELEASE_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000051.tex_icon_skillboard_000051 +#define ICON_SKILLBOARD_PANEL_PICK_RELEASE_02 "ICON_SKILLBOARD_PANEL_PICK_RELEASE_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000052.tex_icon_skillboard_000052 +#define ICON_SKILLBOARD_PANEL_CRAFT_UNRELEASED_00 "ICON_SKILLBOARD_PANEL_CRAFT_UNRELEASED_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000060.tex_icon_skillboard_000060 +#define ICON_SKILLBOARD_PANEL_CRAFT_UNRELEASED_01 "ICON_SKILLBOARD_PANEL_CRAFT_UNRELEASED_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000061.tex_icon_skillboard_000061 +#define ICON_SKILLBOARD_PANEL_CRAFT_UNRELEASED_02 "ICON_SKILLBOARD_PANEL_CRAFT_UNRELEASED_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000062.tex_icon_skillboard_000062 +#define ICON_SKILLBOARD_PANEL_CRAFT_RELEASE_00 "ICON_SKILLBOARD_PANEL_CRAFT_RELEASE_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000070.tex_icon_skillboard_000070 +#define ICON_SKILLBOARD_PANEL_CRAFT_RELEASE_01 "ICON_SKILLBOARD_PANEL_CRAFT_RELEASE_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000071.tex_icon_skillboard_000071 +#define ICON_SKILLBOARD_PANEL_CRAFT_RELEASE_02 "ICON_SKILLBOARD_PANEL_CRAFT_RELEASE_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000072.tex_icon_skillboard_000072 +#define ICON_SKILLBOARD_LINE_IMPOSSIBLE_00 "ICON_SKILLBOARD_LINE_IMPOSSIBLE_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000100.tex_icon_skillboard_000100 +#define ICON_SKILLBOARD_LINE_UNRELEASED_00 "ICON_SKILLBOARD_LINE_UNRELEASED_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000101.tex_icon_skillboard_000101 +#define ICON_SKILLBOARD_LINE_UNRELEASED_01 "ICON_SKILLBOARD_LINE_UNRELEASED_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000102.tex_icon_skillboard_000102 +#define ICON_SKILLBOARD_LINE_UNRELEASED_02 "ICON_SKILLBOARD_LINE_UNRELEASED_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000103.tex_icon_skillboard_000103 +#define ICON_SKILLBOARD_LINE_RELEASE_00 "ICON_SKILLBOARD_LINE_RELEASE_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000110.tex_icon_skillboard_000110 +#define ICON_SKILLBOARD_LINE_RELEASE_01 "ICON_SKILLBOARD_LINE_RELEASE_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000111.tex_icon_skillboard_000111 +#define ICON_SKILLBOARD_LINE_RELEASE_02 "ICON_SKILLBOARD_LINE_RELEASE_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000112.tex_icon_skillboard_000112 +#define ICON_SKILLBOARD_EFFECT_STARTPANEL_00 "ICON_SKILLBOARD_EFFECT_STARTPANEL_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000200.tex_icon_skillboard_000200 +#define ICON_SKILLBOARD_EFFECT_STARTPANEL_01 "ICON_SKILLBOARD_EFFECT_STARTPANEL_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000201.tex_icon_skillboard_000201 +#define ICON_SKILLBOARD_EFFECT_STARTPANEL_02 "ICON_SKILLBOARD_EFFECT_STARTPANEL_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000202.tex_icon_skillboard_000202 +#define ICON_SKILLBOARD_EFFECT_UNRELEASED_00 "ICON_SKILLBOARD_EFFECT_UNRELEASED_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000300.tex_icon_skillboard_000300 +#define ICON_SKILLBOARD_EFFECT_UNRELEASED_01 "ICON_SKILLBOARD_EFFECT_UNRELEASED_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000301.tex_icon_skillboard_000301 +#define ICON_SKILLBOARD_EFFECT_UNRELEASED_02 "ICON_SKILLBOARD_EFFECT_UNRELEASED_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000302.tex_icon_skillboard_000302 +#define ICON_SKILLBOARD_EFFECT_PANEL_00 "ICON_SKILLBOARD_EFFECT_PANEL_00" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000400.tex_icon_skillboard_000400 +#define ICON_SKILLBOARD_EFFECT_PANEL_01 "ICON_SKILLBOARD_EFFECT_PANEL_01" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000401.tex_icon_skillboard_000401 +#define ICON_SKILLBOARD_EFFECT_PANEL_02 "ICON_SKILLBOARD_EFFECT_PANEL_02" // /Game/Graphics/2D/UI/Icon/SkillBoard/tex_icon_skillboard_000402.tex_icon_skillboard_000402 +#define ICON_REPAIR_MATERIAL_SELECT_CHECK "ICON_REPAIR_MATERIAL_SELECT_CHECK" // /Game/Graphics/2D/UI/Reclamation/Tex/tex_reclamation_000010.tex_reclamation_000010 +#define ICON_RPG_TIMEZONE_GAUGE_01 "ICON_RPG_TIMEZONE_GAUGE_01" // /Game/Graphics/2D/UI/RPG/Tex/tex_rpg_001011.tex_rpg_001011 +#define ICON_RPG_TIMEZONE_GAUGE_02 "ICON_RPG_TIMEZONE_GAUGE_02" // /Game/Graphics/2D/UI/RPG/Tex/tex_rpg_001012.tex_rpg_001012 +#define ICON_RPG_TIMEZONE_01 "ICON_RPG_TIMEZONE_01" // /Game/Graphics/2D/UI/RPG/Tex/tex_rpg_001015.tex_rpg_001015 +#define ICON_RPG_TIMEZONE_02 "ICON_RPG_TIMEZONE_02" // /Game/Graphics/2D/UI/RPG/Tex/tex_rpg_001016.tex_rpg_001016 +#define ICON_RPG_TIMEZONE_04 "ICON_RPG_TIMEZONE_04" // /Game/Graphics/2D/UI/RPG/Tex/tex_rpg_002240.tex_rpg_002240 +#define ICON_RPG_NOTIFICATION_CHECKED "ICON_RPG_NOTIFICATION_CHECKED" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_000000.tex_icon_rpg_000000 +#define ICON_RPG_NOTIFICATION_INFO "ICON_RPG_NOTIFICATION_INFO" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_000010.tex_icon_rpg_000010 +#define ICON_RPG_NOTIFICATION_PRESENT "ICON_RPG_NOTIFICATION_PRESENT" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_000020.tex_icon_rpg_000020 +#define ICON_RPG_NOTIFICATION_TIMELIMIT "ICON_RPG_NOTIFICATION_TIMELIMIT" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_000030.tex_icon_rpg_000030 +#define ICON_RPG_NOTIFICATION_MONEYTYPE_00 "ICON_RPG_NOTIFICATION_MONEYTYPE_00" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_000040.tex_icon_rpg_000040 +#define ICON_RPG_NOTIFICATION_HONEGON "ICON_RPG_NOTIFICATION_HONEGON" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_000050.tex_icon_rpg_000050 +#define ICON_RPG_NOTIFICATION_MONEYTYPE_08 "ICON_RPG_NOTIFICATION_MONEYTYPE_08" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_000060.tex_icon_rpg_000060 +#define ICON_RPG_NOTIFICATION_AREAPOINT_000 "ICON_RPG_NOTIFICATION_AREAPOINT_000" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010000.tex_icon_hugemap_010000 +#define ICON_RPG_NOTIFICATION_AREAPOINT_001 "ICON_RPG_NOTIFICATION_AREAPOINT_001" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010001.tex_icon_hugemap_010001 +#define ICON_RPG_NOTIFICATION_AREAPOINT_002 "ICON_RPG_NOTIFICATION_AREAPOINT_002" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010002.tex_icon_hugemap_010002 +#define ICON_RPG_NOTIFICATION_AREAPOINT_003 "ICON_RPG_NOTIFICATION_AREAPOINT_003" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010003.tex_icon_hugemap_010003 +#define ICON_RPG_NOTIFICATION_AREAPOINT_004 "ICON_RPG_NOTIFICATION_AREAPOINT_004" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010004.tex_icon_hugemap_010004 +#define ICON_RPG_NOTIFICATION_AREAPOINT_005 "ICON_RPG_NOTIFICATION_AREAPOINT_005" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010005.tex_icon_hugemap_010005 +#define ICON_RPG_NOTIFICATION_AREAPOINT_006 "ICON_RPG_NOTIFICATION_AREAPOINT_006" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010006.tex_icon_hugemap_010006 +#define ICON_RPG_NOTIFICATION_AREAPOINT_007 "ICON_RPG_NOTIFICATION_AREAPOINT_007" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010007.tex_icon_hugemap_010007 +#define ICON_RPG_NOTIFICATION_AREAPOINT_008 "ICON_RPG_NOTIFICATION_AREAPOINT_008" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010008.tex_icon_hugemap_010008 +#define ICON_RPG_NOTIFICATION_AREAPOINT_009 "ICON_RPG_NOTIFICATION_AREAPOINT_009" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010009.tex_icon_hugemap_010009 +#define ICON_RPG_NOTIFICATION_AREAPOINT_010 "ICON_RPG_NOTIFICATION_AREAPOINT_010" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010010.tex_icon_hugemap_010010 +#define ICON_RPG_NOTIFICATION_AREAPOINT_011 "ICON_RPG_NOTIFICATION_AREAPOINT_011" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010011.tex_icon_hugemap_010011 +#define ICON_RPG_NOTIFICATION_AREAPOINT_012 "ICON_RPG_NOTIFICATION_AREAPOINT_012" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010012.tex_icon_hugemap_010012 +#define ICON_RPG_NOTIFICATION_AREAPOINT_013 "ICON_RPG_NOTIFICATION_AREAPOINT_013" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010013.tex_icon_hugemap_010013 +#define ICON_RPG_NOTIFICATION_AREAPOINT_014 "ICON_RPG_NOTIFICATION_AREAPOINT_014" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_010014.tex_icon_hugemap_010014 +#define ICON_RPG_NOTIFICATION_ACTIVEEVENT_00 "ICON_RPG_NOTIFICATION_ACTIVEEVENT_00" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_050000.tex_icon_hugemap_050000 +#define ICON_RPG_NOTIFICATION_ACTIVEEVENT_01 "ICON_RPG_NOTIFICATION_ACTIVEEVENT_01" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_050010.tex_icon_hugemap_050010 +#define ICON_RPG_NOTIFICATION_STORY "ICON_RPG_NOTIFICATION_STORY" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_010000.tex_icon_rpg_010000 +#define ICON_RPG_NOTIFICATION_STORY_PURPOSE "ICON_RPG_NOTIFICATION_STORY_PURPOSE" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_010010.tex_icon_rpg_010010 +#define ICON_RPG_NOTIFICATION_PURPOSE "ICON_RPG_NOTIFICATION_PURPOSE" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_010020.tex_icon_rpg_010020 +#define ICON_RPG_POSSESSIONSHRINE_00 "ICON_RPG_POSSESSIONSHRINE_00" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_010080.tex_icon_rpg_010080 +#define ICON_RPG_RESTRICTION_00 "ICON_RPG_RESTRICTION_00" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_020000.tex_icon_rpg_020000 +#define ICON_RPG_RESTRICTION_01 "ICON_RPG_RESTRICTION_01" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_020010.tex_icon_rpg_020010 +#define ICON_RPG_BATTLE_00 "ICON_RPG_BATTLE_00" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_002000.tex_icon_battle_002000 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_000000.tex_icon_battle_000000 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_000010.tex_icon_battle_000010 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_000100.tex_icon_battle_000100 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_000110.tex_icon_battle_000110 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_003000.tex_icon_battle_003000 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_003010.tex_icon_battle_003010 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_003020.tex_icon_battle_003020 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_003030.tex_icon_battle_003030 +#define ICON_RPG_BATTLE "ICON_RPG_BATTLE" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_003031.tex_icon_battle_003031 +#define ICON_RPG_BOSSBATTLE_00 "ICON_RPG_BOSSBATTLE_00" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_002000.tex_icon_battle_002000 +#define ICON_RPG_BOSSBATTLE_01 "ICON_RPG_BOSSBATTLE_01" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_001100.tex_icon_battle_001100 +#define ICON_RPG_BOSSBATTLE_02 "ICON_RPG_BOSSBATTLE_02" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_001110.tex_icon_battle_001110 +#define ICON_RPG_BOSSBATTLE_03 "ICON_RPG_BOSSBATTLE_03" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_001200.tex_icon_battle_001200 +#define ICON_RPG_BOSSBATTLE_04 "ICON_RPG_BOSSBATTLE_04" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_001300.tex_icon_battle_001300 +#define ICON_RPG_ARENABATTLE_00 "ICON_RPG_ARENABATTLE_00" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_002010.tex_icon_battle_002010 +#define ICON_RPG_ARENABATTLE_01 "ICON_RPG_ARENABATTLE_01" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_002020.tex_icon_battle_002020 +#define ICON_RPG_ARENABATTLE_02 "ICON_RPG_ARENABATTLE_02" // /Game/Graphics/2D/UI/Icon/Battle/tex_icon_battle_002030.tex_icon_battle_002030 +#define ICON_RPG_MUTE_00 "ICON_RPG_MUTE_00" // /Game/Graphics/2D/UI/icon/RPG/tex_icon_rpg_021000.tex_icon_rpg_021000 +#define ICON_RPG_MUTE_01 "ICON_RPG_MUTE_01" // /Game/Graphics/2D/UI/icon/RPG/tex_icon_rpg_021010.tex_icon_rpg_021010 +#define ICON_RPG_REPOP_00 "ICON_RPG_REPOP_00" // /Game/Graphics/2D/UI/Icon/RPG/tex_icon_rpg_022000.tex_icon_rpg_022000 +#define ICON_ACTIONBUTTON_TARGET_00 "ICON_ACTIONBUTTON_TARGET_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000000.tex_icon_actionbutton_000000 +#define ICON_ACTIONBUTTON_CRAFTAREA_00 "ICON_ACTIONBUTTON_CRAFTAREA_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000010.tex_icon_actionbutton_000010 +#define ICON_ACTIONBUTTON_CRAFTAREA_01 "ICON_ACTIONBUTTON_CRAFTAREA_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000011.tex_icon_actionbutton_000011 +#define ICON_ACTIONBUTTON_MOVE_00 "ICON_ACTIONBUTTON_MOVE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000020.tex_icon_actionbutton_000020 +#define ICON_ACTIONBUTTON_MOVE_01 "ICON_ACTIONBUTTON_MOVE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000021.tex_icon_actionbutton_000021 +#define ICON_ACTIONBUTTON_FISHING_00 "ICON_ACTIONBUTTON_FISHING_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000022.tex_icon_actionbutton_000022 +#define ICON_ACTIONBUTTON_BACK_00 "ICON_ACTIONBUTTON_BACK_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000050.tex_icon_actionbutton_000050 +#define ICON_ACTIONBUTTON_MAPCRAFT_00 "ICON_ACTIONBUTTON_MAPCRAFT_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000060.tex_icon_actionbutton_000060 +#define ICON_ACTIONBUTTON_MAPCRAFT_01 "ICON_ACTIONBUTTON_MAPCRAFT_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000061.tex_icon_actionbutton_000061 +#define ICON_ACTIONBUTTON_MAPCRAFT_02 "ICON_ACTIONBUTTON_MAPCRAFT_02" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000062.tex_icon_actionbutton_000062 +#define ICON_ACTIONBUTTON_MAPCRAFT_03 "ICON_ACTIONBUTTON_MAPCRAFT_03" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000063.tex_icon_actionbutton_000063 +#define ICON_ACTIONBUTTON_CRAFTGUIDE_00 "ICON_ACTIONBUTTON_CRAFTGUIDE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_300000.tex_icon_actionbutton_300000 +#define ICON_ACTIONBUTTON_CRAFTGUIDE_01 "ICON_ACTIONBUTTON_CRAFTGUIDE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_300001.tex_icon_actionbutton_300001 +#define ICON_ACTIONBUTTON_CRAFTGUIDE_02 "ICON_ACTIONBUTTON_CRAFTGUIDE_02" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_300100.tex_icon_actionbutton_300100 +#define ICON_ACTIONBUTTON_CRAFTGUIDE_03 "ICON_ACTIONBUTTON_CRAFTGUIDE_03" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_300101.tex_icon_actionbutton_300101 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE_00 "ICON_ACTIONBUTTON_WEAPONSHEATHE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000100.tex_icon_actionbutton_000100 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000110.tex_icon_actionbutton_000110 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000111.tex_icon_actionbutton_000111 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000112.tex_icon_actionbutton_000112 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000113.tex_icon_actionbutton_000113 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000114.tex_icon_actionbutton_000114 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000115.tex_icon_actionbutton_000115 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000116.tex_icon_actionbutton_000116 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000117.tex_icon_actionbutton_000117 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000100.tex_icon_actionbutton_000100 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000100.tex_icon_actionbutton_000100 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000100.tex_icon_actionbutton_000100 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000100.tex_icon_actionbutton_000100 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000100.tex_icon_actionbutton_000100 +#define ICON_ACTIONBUTTON_WEAPONSHEATHE "ICON_ACTIONBUTTON_WEAPONSHEATHE" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000100.tex_icon_actionbutton_000100 +#define ICON_ACTIONBUTTON_WEAPONDRAW_00 "ICON_ACTIONBUTTON_WEAPONDRAW_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000210.tex_icon_actionbutton_000210 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000211.tex_icon_actionbutton_000211 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000212.tex_icon_actionbutton_000212 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000213.tex_icon_actionbutton_000213 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_WEAPONDRAW "ICON_ACTIONBUTTON_WEAPONDRAW" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000200.tex_icon_actionbutton_000200 +#define ICON_ACTIONBUTTON_NORMALATTACK_STICK_00 "ICON_ACTIONBUTTON_NORMALATTACK_STICK_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000300.tex_icon_actionbutton_000300 +#define ICON_ACTIONBUTTON_NORMALATTACK_STICK_01 "ICON_ACTIONBUTTON_NORMALATTACK_STICK_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000301.tex_icon_actionbutton_000301 +#define ICON_ACTIONBUTTON_NORMALATTACK_SWORD_00 "ICON_ACTIONBUTTON_NORMALATTACK_SWORD_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000400.tex_icon_actionbutton_000400 +#define ICON_ACTIONBUTTON_NORMALATTACK_SWORD_01 "ICON_ACTIONBUTTON_NORMALATTACK_SWORD_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000401.tex_icon_actionbutton_000401 +#define ICON_ACTIONBUTTON_NORMALATTACK_BLADE_00 "ICON_ACTIONBUTTON_NORMALATTACK_BLADE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000500.tex_icon_actionbutton_000500 +#define ICON_ACTIONBUTTON_NORMALATTACK_BLADE_01 "ICON_ACTIONBUTTON_NORMALATTACK_BLADE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000501.tex_icon_actionbutton_000501 +#define ICON_ACTIONBUTTON_NORMALATTACK_BOW_00 "ICON_ACTIONBUTTON_NORMALATTACK_BOW_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000600.tex_icon_actionbutton_000600 +#define ICON_ACTIONBUTTON_NORMALATTACK_BOW_01 "ICON_ACTIONBUTTON_NORMALATTACK_BOW_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000601.tex_icon_actionbutton_000601 +#define ICON_ACTIONBUTTON_NORMALATTACK_STAFF_00 "ICON_ACTIONBUTTON_NORMALATTACK_STAFF_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000700.tex_icon_actionbutton_000700 +#define ICON_ACTIONBUTTON_NORMALATTACK_STAFF_01 "ICON_ACTIONBUTTON_NORMALATTACK_STAFF_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000701.tex_icon_actionbutton_000701 +#define ICON_ACTIONBUTTON_NORMALATTACK_PICKEL_00 "ICON_ACTIONBUTTON_NORMALATTACK_PICKEL_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000800.tex_icon_actionbutton_000800 +#define ICON_ACTIONBUTTON_NORMALATTACK_PICKEL_01 "ICON_ACTIONBUTTON_NORMALATTACK_PICKEL_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000801.tex_icon_actionbutton_000801 +#define ICON_ACTIONBUTTON_NORMALATTACK_AXE_00 "ICON_ACTIONBUTTON_NORMALATTACK_AXE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000900.tex_icon_actionbutton_000900 +#define ICON_ACTIONBUTTON_NORMALATTACK_AXE_01 "ICON_ACTIONBUTTON_NORMALATTACK_AXE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000901.tex_icon_actionbutton_000901 +#define ICON_ACTIONBUTTON_NORMALATTACK_ROD_00 "ICON_ACTIONBUTTON_NORMALATTACK_ROD_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001000.tex_icon_actionbutton_001000 +#define ICON_ACTIONBUTTON_NORMALATTACK_ROD_01 "ICON_ACTIONBUTTON_NORMALATTACK_ROD_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001001.tex_icon_actionbutton_001001 +#define ICON_ACTIONBUTTON_NORMALATTACK_HOE_00 "ICON_ACTIONBUTTON_NORMALATTACK_HOE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001100.tex_icon_actionbutton_001100 +#define ICON_ACTIONBUTTON_NORMALATTACK_HOE_01 "ICON_ACTIONBUTTON_NORMALATTACK_HOE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001101.tex_icon_actionbutton_001101 +#define ICON_ACTIONBUTTON_STRONG_DUMMY_00 "ICON_ACTIONBUTTON_STRONG_DUMMY_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_999999.tex_icon_actionbutton_999999 +#define ICON_ACTIONBUTTON_STRONG_STICK_00 "ICON_ACTIONBUTTON_STRONG_STICK_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000310.tex_icon_actionbutton_000310 +#define ICON_ACTIONBUTTON_STRONG_STICK_01 "ICON_ACTIONBUTTON_STRONG_STICK_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000311.tex_icon_actionbutton_000311 +#define ICON_ACTIONBUTTON_STRONG_SWORD_00 "ICON_ACTIONBUTTON_STRONG_SWORD_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000410.tex_icon_actionbutton_000410 +#define ICON_ACTIONBUTTON_STRONG_SWORD_01 "ICON_ACTIONBUTTON_STRONG_SWORD_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000411.tex_icon_actionbutton_000411 +#define ICON_ACTIONBUTTON_STRONG_BLADE_00 "ICON_ACTIONBUTTON_STRONG_BLADE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000510.tex_icon_actionbutton_000510 +#define ICON_ACTIONBUTTON_STRONG_BLADE_01 "ICON_ACTIONBUTTON_STRONG_BLADE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000511.tex_icon_actionbutton_000511 +#define ICON_ACTIONBUTTON_STRONG_BOW_00 "ICON_ACTIONBUTTON_STRONG_BOW_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000610.tex_icon_actionbutton_000610 +#define ICON_ACTIONBUTTON_STRONG_BOW_01 "ICON_ACTIONBUTTON_STRONG_BOW_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000611.tex_icon_actionbutton_000611 +#define ICON_ACTIONBUTTON_STRONG_STAFF_00 "ICON_ACTIONBUTTON_STRONG_STAFF_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000710.tex_icon_actionbutton_000710 +#define ICON_ACTIONBUTTON_STRONG_STAFF_01 "ICON_ACTIONBUTTON_STRONG_STAFF_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000711.tex_icon_actionbutton_000711 +#define ICON_ACTIONBUTTON_STRONG_PICKEL_00 "ICON_ACTIONBUTTON_STRONG_PICKEL_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000810.tex_icon_actionbutton_000810 +#define ICON_ACTIONBUTTON_STRONG_PICKEL_01 "ICON_ACTIONBUTTON_STRONG_PICKEL_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000811.tex_icon_actionbutton_000811 +#define ICON_ACTIONBUTTON_STRONG_AXE_00 "ICON_ACTIONBUTTON_STRONG_AXE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000910.tex_icon_actionbutton_000910 +#define ICON_ACTIONBUTTON_STRONG_AXE_01 "ICON_ACTIONBUTTON_STRONG_AXE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_000911.tex_icon_actionbutton_000911 +#define ICON_ACTIONBUTTON_STRONG_ROD_00 "ICON_ACTIONBUTTON_STRONG_ROD_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001010.tex_icon_actionbutton_001010 +#define ICON_ACTIONBUTTON_STRONG_ROD_01 "ICON_ACTIONBUTTON_STRONG_ROD_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001011.tex_icon_actionbutton_001011 +#define ICON_ACTIONBUTTON_STRONG_HOE_00 "ICON_ACTIONBUTTON_STRONG_HOE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001110.tex_icon_actionbutton_001110 +#define ICON_ACTIONBUTTON_STRONG_HOE_01 "ICON_ACTIONBUTTON_STRONG_HOE_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_001111.tex_icon_actionbutton_001111 +#define ICON_ACTIONBUTTON_SKILL_STICK_00 "ICON_ACTIONBUTTON_SKILL_STICK_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100300.tex_icon_actionbutton_100300 +#define ICON_ACTIONBUTTON_SKILL_SWORD_00 "ICON_ACTIONBUTTON_SKILL_SWORD_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100400.tex_icon_actionbutton_100400 +#define ICON_ACTIONBUTTON_SKILL_BLADE_00 "ICON_ACTIONBUTTON_SKILL_BLADE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100500.tex_icon_actionbutton_100500 +#define ICON_ACTIONBUTTON_SKILL_ARROW_00 "ICON_ACTIONBUTTON_SKILL_ARROW_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100600.tex_icon_actionbutton_100600 +#define ICON_ACTIONBUTTON_SKILL_ARROW_01 "ICON_ACTIONBUTTON_SKILL_ARROW_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100610.tex_icon_actionbutton_100610 +#define ICON_ACTIONBUTTON_SKILL_ARROW_02 "ICON_ACTIONBUTTON_SKILL_ARROW_02" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100620.tex_icon_actionbutton_100620 +#define ICON_ACTIONBUTTON_SKILL_ARROW_03 "ICON_ACTIONBUTTON_SKILL_ARROW_03" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100630.tex_icon_actionbutton_100630 +#define ICON_ACTIONBUTTON_SKILL_ARROW_04 "ICON_ACTIONBUTTON_SKILL_ARROW_04" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100640.tex_icon_actionbutton_100640 +#define ICON_ACTIONBUTTON_SKILL_SPIRIT_00 "ICON_ACTIONBUTTON_SKILL_SPIRIT_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100700.tex_icon_actionbutton_100700 +#define ICON_ACTIONBUTTON_SKILL_SPIRIT_01 "ICON_ACTIONBUTTON_SKILL_SPIRIT_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100710.tex_icon_actionbutton_100710 +#define ICON_ACTIONBUTTON_SKILL_SPIRIT_02 "ICON_ACTIONBUTTON_SKILL_SPIRIT_02" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100720.tex_icon_actionbutton_100720 +#define ICON_ACTIONBUTTON_SKILL_SPIRIT_03 "ICON_ACTIONBUTTON_SKILL_SPIRIT_03" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_100730.tex_icon_actionbutton_100730 +#define ICON_ACTIONBUTTON_SKILL_GATHERER_00 "ICON_ACTIONBUTTON_SKILL_GATHERER_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_110000.tex_icon_actionbutton_110000 +#define ICON_ACTIONBUTTON_SKILL_PICKEL_00 "ICON_ACTIONBUTTON_SKILL_PICKEL_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_110800.tex_icon_actionbutton_100800 +#define ICON_ACTIONBUTTON_SKILL_AXE_00 "ICON_ACTIONBUTTON_SKILL_AXE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_110900.tex_icon_actionbutton_100900 +#define ICON_ACTIONBUTTON_SKILL_ROD_00 "ICON_ACTIONBUTTON_SKILL_ROD_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_111000.tex_icon_actionbutton_111000 +#define ICON_ACTIONBUTTON_SKILL_HOE_00 "ICON_ACTIONBUTTON_SKILL_HOE_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_111100.tex_icon_actionbutton_111100 +#define ICON_ACTIONBUTTON_SKILL_CONDITION_00 "ICON_ACTIONBUTTON_SKILL_CONDITION_00" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_200000.tex_icon_actionbutton_200000 +#define ICON_ACTIONBUTTON_SKILL_CONDITION_01 "ICON_ACTIONBUTTON_SKILL_CONDITION_01" // /Game/Graphics/2D/UI/Icon/ActionButton/tex_icon_actionbutton_200001.tex_icon_actionbutton_200001 +#define ICON_ACTIONBUTTON_BOSS_CONDITION_00 "ICON_ACTIONBUTTON_BOSS_CONDITION_00" // /Game/Graphics/2D/UI/RPG/Tex/tex_rpg_000433.tex_rpg_000433 +#define ICON_ACTIONBUTTON_BOSS_CONDITION_01 "ICON_ACTIONBUTTON_BOSS_CONDITION_01" // /Game/Graphics/2D/UI/RPG/Tex/tex_rpg_000434.tex_rpg_000434 +#define ICON_PICKREQUEST_PICKEL_00 "ICON_PICKREQUEST_PICKEL_00" // /Game/Graphics/2D/UI/Icon/PickRequest/tex_icon_pickrequest_000000.tex_icon_pickrequest_000000 +#define ICON_PICKREQUEST_AXE_00 "ICON_PICKREQUEST_AXE_00" // /Game/Graphics/2D/UI/Icon/PickRequest/tex_icon_pickrequest_000010.tex_icon_pickrequest_000010 +#define ICON_PICKREQUEST_ROD_00 "ICON_PICKREQUEST_ROD_00" // /Game/Graphics/2D/UI/Icon/PickRequest/tex_icon_pickrequest_000020.tex_icon_pickrequest_000020 +#define ICON_PICKREQUEST_HOE_00 "ICON_PICKREQUEST_HOE_00" // /Game/Graphics/2D/UI/Icon/PickRequest/tex_icon_pickrequest_000030.tex_icon_pickrequest_000030 +#define ICON_ITEMSELECT_RECIPETYPE_BASE_00 "ICON_ITEMSELECT_RECIPETYPE_BASE_00" // /Game/Graphics/2D/UI/Minigame/ItemCraft/ItemSelect/Tex/tex_itemselect_000110.tex_itemselect_000110 +#define ICON_ITEMSELECT_RECIPETYPE_BASE_01 "ICON_ITEMSELECT_RECIPETYPE_BASE_01" // /Game/Graphics/2D/UI/Minigame/ItemCraft/ItemSelect/Tex/tex_itemselect_000111.tex_itemselect_000111 +#define ICON_ITEMSELECT_RECIPETYPE_BASE_02 "ICON_ITEMSELECT_RECIPETYPE_BASE_02" // /Game/Graphics/2D/UI/Minigame/ItemCraft/ItemSelect/Tex/tex_itemselect_000112.tex_itemselect_000112 +#define ICON_ITEMSELECT_RECIPETYPE_BASE_03 "ICON_ITEMSELECT_RECIPETYPE_BASE_03" // /Game/Graphics/2D/UI/Minigame/ItemCraft/ItemSelect/Tex/tex_itemselect_000113.tex_itemselect_000113 +#define ICON_ITEMSELECT_RECIPETYPE_00 "ICON_ITEMSELECT_RECIPETYPE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_000000.tex_icon_itemcraftselect_000000 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_00 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_001000.tex_icon_itemcraftselect_001000 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_01 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_001001.tex_icon_itemcraftselect_001001 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_02 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_001002.tex_icon_itemcraftselect_001002 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_03 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_001003.tex_icon_itemcraftselect_001003 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_04 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_04" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_001004.tex_icon_itemcraftselect_001004 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_00 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_004000.tex_icon_itemcraftselect_004000 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_01 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_004001.tex_icon_itemcraftselect_004001 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_02 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_004002.tex_icon_itemcraftselect_004002 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_03 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_004003.tex_icon_itemcraftselect_004003 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_04 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_04" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_004004.tex_icon_itemcraftselect_004004 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_00 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_005000.tex_icon_itemcraftselect_005000 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_01 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_005001.tex_icon_itemcraftselect_005001 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_02 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_005002.tex_icon_itemcraftselect_005002 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_03 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_005003.tex_icon_itemcraftselect_005003 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_04 "ICON_ITEMSELECT_RECIPETYPE_RARITY_BASE_04" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_005004.tex_icon_itemcraftselect_005004 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_00 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_002000.tex_icon_itemcraftselect_002000 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_01 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_002001.tex_icon_itemcraftselect_002001 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_02 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_002002.tex_icon_itemcraftselect_002002 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_03 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_002003.tex_icon_itemcraftselect_002003 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_04 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_04" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_002004.tex_icon_itemcraftselect_002004 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_00 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_006000.tex_icon_itemcraftselect_006000 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_01 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_006001.tex_icon_itemcraftselect_006001 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_02 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_006002.tex_icon_itemcraftselect_006002 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_03 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_006003.tex_icon_itemcraftselect_006003 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_04 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_04" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_006004.tex_icon_itemcraftselect_006004 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_00 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_007000.tex_icon_itemcraftselect_007000 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_01 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_007001.tex_icon_itemcraftselect_007001 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_02 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_007002.tex_icon_itemcraftselect_007002 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_03 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_007003.tex_icon_itemcraftselect_007003 +#define ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_04 "ICON_ITEMSELECT_RECIPETYPE_RARITY_STAR_BASE_04" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_007004.tex_icon_itemcraftselect_007004 +#define ICON_ITEMSELECT_REBUILD_SKILLSELECT_NMBER_00 "ICON_ITEMSELECT_REBUILD_SKILLSELECT_NMBER_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_003000.tex_icon_itemcraftselect_003000 +#define ICON_ITEMSELECT_REBUILD_SKILLSELECT_NMBER_01 "ICON_ITEMSELECT_REBUILD_SKILLSELECT_NMBER_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_003001.tex_icon_itemcraftselect_003001 +#define ICON_ITEMSELECT_REBUILD_SKILLSELECT_NMBER_02 "ICON_ITEMSELECT_REBUILD_SKILLSELECT_NMBER_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/ItemSelect/tex_icon_itemcraftselect_003002.tex_icon_itemcraftselect_003002 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_0_00 "ICON_MINIGAME_ITEMCRAFT_MARKER_0_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000000.tex_icon_itemcraftgame_000000 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_0_01 "ICON_MINIGAME_ITEMCRAFT_MARKER_0_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000001.tex_icon_itemcraftgame_000001 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_0 "ICON_MINIGAME_ITEMCRAFT_MARKER_0" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000010.tex_icon_itemcraftgame_000010 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_0 "ICON_MINIGAME_ITEMCRAFT_MARKER_0" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000011.tex_icon_itemcraftgame_000011 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_0 "ICON_MINIGAME_ITEMCRAFT_MARKER_0" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000020.tex_icon_itemcraftgame_000020 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_0 "ICON_MINIGAME_ITEMCRAFT_MARKER_0" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000021.tex_icon_itemcraftgame_000021 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_1_00 "ICON_MINIGAME_ITEMCRAFT_MARKER_1_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000100.tex_icon_itemcraftgame_000100 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_1_01 "ICON_MINIGAME_ITEMCRAFT_MARKER_1_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000101.tex_icon_itemcraftgame_000101 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_1 "ICON_MINIGAME_ITEMCRAFT_MARKER_1" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000110.tex_icon_itemcraftgame_000110 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_1 "ICON_MINIGAME_ITEMCRAFT_MARKER_1" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000111.tex_icon_itemcraftgame_000111 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_1 "ICON_MINIGAME_ITEMCRAFT_MARKER_1" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000120.tex_icon_itemcraftgame_000120 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_1 "ICON_MINIGAME_ITEMCRAFT_MARKER_1" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000121.tex_icon_itemcraftgame_000121 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_2_00 "ICON_MINIGAME_ITEMCRAFT_MARKER_2_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000200.tex_icon_itemcraftgame_000200 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_2_01 "ICON_MINIGAME_ITEMCRAFT_MARKER_2_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000201.tex_icon_itemcraftgame_000201 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_2 "ICON_MINIGAME_ITEMCRAFT_MARKER_2" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000210.tex_icon_itemcraftgame_000210 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_2 "ICON_MINIGAME_ITEMCRAFT_MARKER_2" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000211.tex_icon_itemcraftgame_000211 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_2 "ICON_MINIGAME_ITEMCRAFT_MARKER_2" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000220.tex_icon_itemcraftgame_000220 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_2 "ICON_MINIGAME_ITEMCRAFT_MARKER_2" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000221.tex_icon_itemcraftgame_000221 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_3_00 "ICON_MINIGAME_ITEMCRAFT_MARKER_3_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000300.tex_icon_itemcraftgame_000300 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_3_01 "ICON_MINIGAME_ITEMCRAFT_MARKER_3_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000301.tex_icon_itemcraftgame_000301 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_3 "ICON_MINIGAME_ITEMCRAFT_MARKER_3" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000310.tex_icon_itemcraftgame_000310 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_3 "ICON_MINIGAME_ITEMCRAFT_MARKER_3" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000311.tex_icon_itemcraftgame_000311 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_3 "ICON_MINIGAME_ITEMCRAFT_MARKER_3" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000320.tex_icon_itemcraftgame_000320 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_3 "ICON_MINIGAME_ITEMCRAFT_MARKER_3" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000321.tex_icon_itemcraftgame_000321 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_4_00 "ICON_MINIGAME_ITEMCRAFT_MARKER_4_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000400.tex_icon_itemcraftgame_000400 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_4_01 "ICON_MINIGAME_ITEMCRAFT_MARKER_4_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000401.tex_icon_itemcraftgame_000401 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_4 "ICON_MINIGAME_ITEMCRAFT_MARKER_4" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000410.tex_icon_itemcraftgame_000410 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_4 "ICON_MINIGAME_ITEMCRAFT_MARKER_4" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000411.tex_icon_itemcraftgame_000411 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_4 "ICON_MINIGAME_ITEMCRAFT_MARKER_4" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000420.tex_icon_itemcraftgame_000420 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_4 "ICON_MINIGAME_ITEMCRAFT_MARKER_4" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000421.tex_icon_itemcraftgame_000421 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_5_00 "ICON_MINIGAME_ITEMCRAFT_MARKER_5_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000500.tex_icon_itemcraftgame_000500 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_5_01 "ICON_MINIGAME_ITEMCRAFT_MARKER_5_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000501.tex_icon_itemcraftgame_000501 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_5 "ICON_MINIGAME_ITEMCRAFT_MARKER_5" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000510.tex_icon_itemcraftgame_000510 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_5 "ICON_MINIGAME_ITEMCRAFT_MARKER_5" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000511.tex_icon_itemcraftgame_000511 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_5 "ICON_MINIGAME_ITEMCRAFT_MARKER_5" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000520.tex_icon_itemcraftgame_000520 +#define ICON_MINIGAME_ITEMCRAFT_MARKER_5 "ICON_MINIGAME_ITEMCRAFT_MARKER_5" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_000521.tex_icon_itemcraftgame_000521 +#define ICON_MINIGAME_ITEMCRAFT_MARKERGUIDE_00 "ICON_MINIGAME_ITEMCRAFT_MARKERGUIDE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_003000.tex_icon_itemcraftgame_003000 +#define ICON_MINIGAME_ITEMCRAFT_MARKERGUIDE_01 "ICON_MINIGAME_ITEMCRAFT_MARKERGUIDE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_003010.tex_icon_itemcraftgame_003010 +#define ICON_MINIGAME_ITEMCRAFT_MARKERGUIDE_02 "ICON_MINIGAME_ITEMCRAFT_MARKERGUIDE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_003020.tex_icon_itemcraftgame_003020 +#define ICON_MINIGAME_ITEMCRAFT_TELOP_00 "ICON_MINIGAME_ITEMCRAFT_TELOP_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_001000.tex_icon_itemcraftgame_001000 +#define ICON_MINIGAME_ITEMCRAFT_TELOP_01 "ICON_MINIGAME_ITEMCRAFT_TELOP_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_001001.tex_icon_itemcraftgame_001001 +#define ICON_MINIGAME_ITEMCRAFT_TELOP_02 "ICON_MINIGAME_ITEMCRAFT_TELOP_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_001002.tex_icon_itemcraftgame_001002 +#define ICON_MINIGAME_ITEMCRAFT_TELOP_03 "ICON_MINIGAME_ITEMCRAFT_TELOP_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_001003.tex_icon_itemcraftgame_001003 +#define ICON_MINIGAME_ITEMCRAFT_TELOP_START "ICON_MINIGAME_ITEMCRAFT_TELOP_START" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_002000.tex_icon_itemcraftgame_002000 +#define ICON_MINIGAME_ITEMCRAFT_TELOP_RENOVATION "ICON_MINIGAME_ITEMCRAFT_TELOP_RENOVATION" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_002001.tex_icon_itemcraftgame_002001 +#define ICON_MINIGAME_ITEMCRAFT_TELOP_FAILED "ICON_MINIGAME_ITEMCRAFT_TELOP_FAILED" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_002100.tex_icon_itemcraftgame_002100 +#define ICON_MINIGAME_ITEMCRAFT_COMPLETE_00 "ICON_MINIGAME_ITEMCRAFT_COMPLETE_00" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_002110.tex_icon_itemcraftgame_002110 +#define ICON_MINIGAME_ITEMCRAFT_COMPLETE_01 "ICON_MINIGAME_ITEMCRAFT_COMPLETE_01" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_002120.tex_icon_itemcraftgame_002120 +#define ICON_MINIGAME_ITEMCRAFT_COMPLETE_02 "ICON_MINIGAME_ITEMCRAFT_COMPLETE_02" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_002130.tex_icon_itemcraftgame_002130 +#define ICON_MINIGAME_ITEMCRAFT_COMPLETE_03 "ICON_MINIGAME_ITEMCRAFT_COMPLETE_03" // /Game/Graphics/2D/UI/Icon/Minigame/ItemCraft/tex_icon_itemcraftgame_002140.tex_icon_itemcraftgame_002140 +#define ICON_MINIGAME_FISHING_ACTION_00 "ICON_MINIGAME_FISHING_ACTION_00" // /Game/Graphics/2D/UI/Minigame/Fishing/Tex/Dummy/tex_minigame_fishing_dummy_000000.tex_minigame_fishing_dummy_000000 +#define ICON_MINIGAME_FISHING_ACTION_01 "ICON_MINIGAME_FISHING_ACTION_01" // /Game/Graphics/2D/UI/Minigame/Fishing/Tex/Dummy/tex_minigame_fishing_dummy_000001.tex_minigame_fishing_dummy_000001 +#define ICON_MINIGAME_FISHING_01 "ICON_MINIGAME_FISHING_01" // /Game/Graphics/2D/UI/Minigame/Fishing/Tex/tex_minigame_fishing_000001.tex_minigame_fishing_000001 +#define ICON_MINIGAME_FISHING_02 "ICON_MINIGAME_FISHING_02" // /Game/Graphics/2D/UI/Minigame/Fishing/Tex/tex_minigame_fishing_000002.tex_minigame_fishing_000002 +#define ICON_MINIGAME_HARVESTING_TELOP_00 "ICON_MINIGAME_HARVESTING_TELOP_00" // /Game/Graphics/2D/UI/Icon/Minigame/Harvesting/tex_icon_minigame_harvesting_000000.tex_icon_minigame_harvesting_000000 +#define ICON_MINIGAME_HARVESTING_TELOP_01 "ICON_MINIGAME_HARVESTING_TELOP_01" // /Game/Graphics/2D/UI/Icon/Minigame/Harvesting/tex_icon_minigame_harvesting_000001.tex_icon_minigame_harvesting_000001 +#define ICON_MINIGAME_HARVESTING_TELOP_02 "ICON_MINIGAME_HARVESTING_TELOP_02" // /Game/Graphics/2D/UI/Icon/Minigame/Harvesting/tex_icon_minigame_harvesting_000002.tex_icon_minigame_harvesting_000002 +#define ICON_MINIGAME_HARVESTING_TELOP_03 "ICON_MINIGAME_HARVESTING_TELOP_03" // /Game/Graphics/2D/UI/Icon/Minigame/Harvesting/tex_icon_minigame_harvesting_000003.tex_icon_minigame_harvesting_000003 +#define ICON_MINIGAME_HARVESTING_TELOP_04 "ICON_MINIGAME_HARVESTING_TELOP_04" // /Game/Graphics/2D/UI/Icon/Minigame/Harvesting/tex_icon_minigame_harvesting_000004.tex_icon_minigame_harvesting_000004 +#define ICON_MINIGAME_TIDYINGUP_TELOP_00 "ICON_MINIGAME_TIDYINGUP_TELOP_00" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010300.tex_icon_quest_010300 +#define ICON_MINIGAME_TIDYINGUP_TELOP_01 "ICON_MINIGAME_TIDYINGUP_TELOP_01" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010310.tex_icon_quest_010310 +#define ICON_MINIGAME_TIDYINGUP_TELOP_02 "ICON_MINIGAME_TIDYINGUP_TELOP_02" // /Game/Graphics/2D/UI/Icon/Quest/tex_icon_quest_010320.tex_icon_quest_010320 +#define ICON_PLANTDUNGEON_GROW_00 "ICON_PLANTDUNGEON_GROW_00" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030000.tex_icon_hugemap_030000 +#define ICON_PLANTDUNGEON_GROW_01 "ICON_PLANTDUNGEON_GROW_01" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030010.tex_icon_hugemap_030010 +#define ICON_PLANTDUNGEON_GROW_02 "ICON_PLANTDUNGEON_GROW_02" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030020.tex_icon_hugemap_030020 +#define ICON_PLANTDUNGEON_GROW_03 "ICON_PLANTDUNGEON_GROW_03" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030030.tex_icon_hugemap_030030 +#define ICON_PLANTDUNGEON_GROW_04 "ICON_PLANTDUNGEON_GROW_04" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030040.tex_icon_hugemap_030040 +#define ICON_PLANTDUNGEON_GROW_05 "ICON_PLANTDUNGEON_GROW_05" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030050.tex_icon_hugemap_030050 +#define ICON_PLANTDUNGEON_COUNT_01 "ICON_PLANTDUNGEON_COUNT_01" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250001.tex_icon_map_mui250001 +#define ICON_PLANTDUNGEON_COUNT_02 "ICON_PLANTDUNGEON_COUNT_02" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250101.tex_icon_map_mui250101 +#define ICON_PLANTDUNGEON_TIMELIMIT_01 "ICON_PLANTDUNGEON_TIMELIMIT_01" // /Game/Graphics/2D/UI/Com/Tex/tex_com_timer_001000.tex_com_timer_001000 +#define ICON_PLANTDUNGEON_PORTRAIT_00 "ICON_PLANTDUNGEON_PORTRAIT_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_000400.tex_icon_plantdungeon_000400 +#define ICON_PLANTDUNGEON_PORTRAIT "ICON_PLANTDUNGEON_PORTRAIT" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_000410.tex_icon_plantdungeon_000410 +#define ICON_PLANTDUNGEON_PICKBOSS_1_00 "ICON_PLANTDUNGEON_PICKBOSS_1_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001000.tex_icon_plantdungeon_001000 +#define ICON_PLANTDUNGEON_PICKBOSS_1_01 "ICON_PLANTDUNGEON_PICKBOSS_1_01" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001010.tex_icon_plantdungeon_001010 +#define ICON_PLANTDUNGEON_PICKBOSS_1_02 "ICON_PLANTDUNGEON_PICKBOSS_1_02" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001020.tex_icon_plantdungeon_001020 +#define ICON_PLANTDUNGEON_PICKBOSS_1_03 "ICON_PLANTDUNGEON_PICKBOSS_1_03" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001030.tex_icon_plantdungeon_001030 +#define ICON_PLANTDUNGEON_PICKBOSS_1_04 "ICON_PLANTDUNGEON_PICKBOSS_1_04" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001040.tex_icon_plantdungeon_001040 +#define ICON_PLANTDUNGEON_PICKBOSS_1_05 "ICON_PLANTDUNGEON_PICKBOSS_1_05" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001050.tex_icon_plantdungeon_001050 +#define ICON_PLANTDUNGEON_PICKBOSS_1_06 "ICON_PLANTDUNGEON_PICKBOSS_1_06" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001060.tex_icon_plantdungeon_001060 +#define ICON_PLANTDUNGEON_PICKBOSS_1_07 "ICON_PLANTDUNGEON_PICKBOSS_1_07" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001070.tex_icon_plantdungeon_001070 +#define ICON_PLANTDUNGEON_PICKBOSS_1_08 "ICON_PLANTDUNGEON_PICKBOSS_1_08" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_001080.tex_icon_plantdungeon_001080 +#define ICON_PLANTDUNGEON_PICKBOSS_2_00 "ICON_PLANTDUNGEON_PICKBOSS_2_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_002000.tex_icon_plantdungeon_002000 +#define ICON_PLANTDUNGEON_PICKBOSS_2_01 "ICON_PLANTDUNGEON_PICKBOSS_2_01" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_002010.tex_icon_plantdungeon_002010 +#define ICON_PLANTDUNGEON_PICKBOSS_2_02 "ICON_PLANTDUNGEON_PICKBOSS_2_02" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_002020.tex_icon_plantdungeon_002020 +#define ICON_PLANTDUNGEON_PICKBOSS_2_03 "ICON_PLANTDUNGEON_PICKBOSS_2_03" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_002030.tex_icon_plantdungeon_002030 +#define ICON_PLANTDUNGEON_PICKBOSS_2_04 "ICON_PLANTDUNGEON_PICKBOSS_2_04" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_002040.tex_icon_plantdungeon_002040 +#define ICON_PLANTDUNGEON_PICKBOSS_2_05 "ICON_PLANTDUNGEON_PICKBOSS_2_05" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_002050.tex_icon_plantdungeon_002050 +#define ICON_PLANTDUNGEON_PICKBOSS_2_06 "ICON_PLANTDUNGEON_PICKBOSS_2_06" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_002060.tex_icon_plantdungeon_002060 +#define ICON_PLANTDUNGEON_PICKBOSS_3_00 "ICON_PLANTDUNGEON_PICKBOSS_3_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_003000.tex_icon_plantdungeon_003000 +#define ICON_PLANTDUNGEON_PICKBOSS_3_01 "ICON_PLANTDUNGEON_PICKBOSS_3_01" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_003010.tex_icon_plantdungeon_003010 +#define ICON_PLANTDUNGEON_PICKBOSS_3_02 "ICON_PLANTDUNGEON_PICKBOSS_3_02" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_003020.tex_icon_plantdungeon_003020 +#define ICON_PLANTDUNGEON_PICKBOSS_3_03 "ICON_PLANTDUNGEON_PICKBOSS_3_03" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_003030.tex_icon_plantdungeon_003030 +#define ICON_PLANTDUNGEON_PICKBOSS_3_04 "ICON_PLANTDUNGEON_PICKBOSS_3_04" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_003040.tex_icon_plantdungeon_003040 +#define ICON_PLANTDUNGEON_PICKBOSS_3_05 "ICON_PLANTDUNGEON_PICKBOSS_3_05" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_003050.tex_icon_plantdungeon_003050 +#define ICON_PLANTDUNGEON_PICKBOSS_3_06 "ICON_PLANTDUNGEON_PICKBOSS_3_06" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_003060.tex_icon_plantdungeon_003060 +#define ICON_PLANTDUNGEON_PICKBOSS_4_00 "ICON_PLANTDUNGEON_PICKBOSS_4_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004000.tex_icon_plantdungeon_004000 +#define ICON_PLANTDUNGEON_PICKBOSS_4_01 "ICON_PLANTDUNGEON_PICKBOSS_4_01" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004010.tex_icon_plantdungeon_004010 +#define ICON_PLANTDUNGEON_PICKBOSS_4_02 "ICON_PLANTDUNGEON_PICKBOSS_4_02" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004020.tex_icon_plantdungeon_004020 +#define ICON_PLANTDUNGEON_PICKBOSS_4_03 "ICON_PLANTDUNGEON_PICKBOSS_4_03" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004030.tex_icon_plantdungeon_004030 +#define ICON_PLANTDUNGEON_PICKBOSS_4_04 "ICON_PLANTDUNGEON_PICKBOSS_4_04" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004040.tex_icon_plantdungeon_004040 +#define ICON_PLANTDUNGEON_PICKBOSS_4_05 "ICON_PLANTDUNGEON_PICKBOSS_4_05" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004050.tex_icon_plantdungeon_004050 +#define ICON_PLANTDUNGEON_PICKBOSS_4_06 "ICON_PLANTDUNGEON_PICKBOSS_4_06" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004060.tex_icon_plantdungeon_004060 +#define ICON_PLANTDUNGEON_PICKBOSS_4_07 "ICON_PLANTDUNGEON_PICKBOSS_4_07" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004070.tex_icon_plantdungeon_004070 +#define ICON_PLANTDUNGEON_PICKBOSS_4_08 "ICON_PLANTDUNGEON_PICKBOSS_4_08" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004080.tex_icon_plantdungeon_004080 +#define ICON_PLANTDUNGEON_PICKBOSS_4_09 "ICON_PLANTDUNGEON_PICKBOSS_4_09" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004090.tex_icon_plantdungeon_004090 +#define ICON_PLANTDUNGEON_PICKBOSS_4 "ICON_PLANTDUNGEON_PICKBOSS_4" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004100.tex_icon_plantdungeon_004100 +#define ICON_PLANTDUNGEON_PICKBOSS_4 "ICON_PLANTDUNGEON_PICKBOSS_4" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004110.tex_icon_plantdungeon_004110 +#define ICON_PLANTDUNGEON_PICKBOSS_4 "ICON_PLANTDUNGEON_PICKBOSS_4" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004120.tex_icon_plantdungeon_004120 +#define ICON_PLANTDUNGEON_PICKBOSS_4 "ICON_PLANTDUNGEON_PICKBOSS_4" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004130.tex_icon_plantdungeon_004130 +#define ICON_PLANTDUNGEON_PICKBOSS_4 "ICON_PLANTDUNGEON_PICKBOSS_4" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004140.tex_icon_plantdungeon_004140 +#define ICON_PLANTDUNGEON_PICKBOSS_4 "ICON_PLANTDUNGEON_PICKBOSS_4" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004150.tex_icon_plantdungeon_004150 +#define ICON_PLANTDUNGEON_PICKBOSS_4 "ICON_PLANTDUNGEON_PICKBOSS_4" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_004160.tex_icon_plantdungeon_004160 +#define ICON_PLANTDUNGEON_FLOORTYPE_01 "ICON_PLANTDUNGEON_FLOORTYPE_01" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010010.tex_icon_plantdungeon_010010 +#define ICON_PLANTDUNGEON_FLOORTYPE_01_BOSS "ICON_PLANTDUNGEON_FLOORTYPE_01_BOSS" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010011.tex_icon_plantdungeon_010011 +#define ICON_PLANTDUNGEON_FLOORTYPE_02 "ICON_PLANTDUNGEON_FLOORTYPE_02" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010020.tex_icon_plantdungeon_010020 +#define ICON_PLANTDUNGEON_FLOORTYPE_02_BOSS "ICON_PLANTDUNGEON_FLOORTYPE_02_BOSS" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010021.tex_icon_plantdungeon_010021 +#define ICON_PLANTDUNGEON_FLOORTYPE_03 "ICON_PLANTDUNGEON_FLOORTYPE_03" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010030.tex_icon_plantdungeon_010030 +#define ICON_PLANTDUNGEON_FLOORTYPE_03_BOSS "ICON_PLANTDUNGEON_FLOORTYPE_03_BOSS" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010031.tex_icon_plantdungeon_010031 +#define ICON_PLANTDUNGEON_FLOORTYPE_04 "ICON_PLANTDUNGEON_FLOORTYPE_04" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010040.tex_icon_plantdungeon_010040 +#define ICON_PLANTDUNGEON_FLOORTYPE_04_BOSS "ICON_PLANTDUNGEON_FLOORTYPE_04_BOSS" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010041.tex_icon_plantdungeon_010041 +#define ICON_PLANTDUNGEON_FLOORTYPE_05 "ICON_PLANTDUNGEON_FLOORTYPE_05" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010050.tex_icon_plantdungeon_010050 +#define ICON_PLANTDUNGEON_FLOORTYPE_05_BOSS "ICON_PLANTDUNGEON_FLOORTYPE_05_BOSS" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010051.tex_icon_plantdungeon_010051 +#define ICON_PLANTDUNGEON_FLOORTYPE_06 "ICON_PLANTDUNGEON_FLOORTYPE_06" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010060.tex_icon_plantdungeon_010060 +#define ICON_PLANTDUNGEON_FLOORTYPE_07 "ICON_PLANTDUNGEON_FLOORTYPE_07" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010070.tex_icon_plantdungeon_010070 +#define ICON_PLANTDUNGEON_FLOORTYPE_08 "ICON_PLANTDUNGEON_FLOORTYPE_08" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010080.tex_icon_plantdungeon_010080 +#define ICON_PLANTDUNGEON_FLOORTYPE_09 "ICON_PLANTDUNGEON_FLOORTYPE_09" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010090.tex_icon_plantdungeon_010090 +#define ICON_PLANTDUNGEON_FLOORTYPE "ICON_PLANTDUNGEON_FLOORTYPE" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010100.tex_icon_plantdungeon_010100 +#define ICON_PLANTDUNGEON_FLOORTYPE "ICON_PLANTDUNGEON_FLOORTYPE" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010110.tex_icon_plantdungeon_010110 +#define ICON_PLANTDUNGEON_FLOORTYPE "ICON_PLANTDUNGEON_FLOORTYPE" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_010011.tex_icon_plantdungeon_010011 +#define ICON_PLANTDUNGEON_FLOORTYPE "ICON_PLANTDUNGEON_FLOORTYPE" // /Game/Graphics/2D/UI/Icon/HugeMap/tex_icon_hugemap_030060.tex_icon_hugemap_030060 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_01 "ICON_PLANTDUNGEON_RIPENINGALTAR_01" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_020000.tex_icon_plantdungeon_020000 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_02 "ICON_PLANTDUNGEON_RIPENINGALTAR_02" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_020010.tex_icon_plantdungeon_020010 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_03 "ICON_PLANTDUNGEON_RIPENINGALTAR_03" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_020020.tex_icon_plantdungeon_020020 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_04 "ICON_PLANTDUNGEON_RIPENINGALTAR_04" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_020030.tex_icon_plantdungeon_020030 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_NONE_00 "ICON_PLANTDUNGEON_RIPENINGALTAR_NONE_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_021000.tex_icon_plantdungeon_021000 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_TAB_01 "ICON_PLANTDUNGEON_RIPENINGALTAR_TAB_01" // /Game/Graphics/2D/UI/PlantDungeon/Tex/tex_plantdungeon_004300.tex_plantdungeon_004300 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_TAB_02 "ICON_PLANTDUNGEON_RIPENINGALTAR_TAB_02" // /Game/Graphics/2D/UI/PlantDungeon/Tex/tex_plantdungeon_004400.tex_plantdungeon_004400 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_01 "ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_01" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_040000.tex_icon_plantdungeon_040000 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_02 "ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_02" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_040010.tex_icon_plantdungeon_040010 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_03 "ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_03" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_040020.tex_icon_plantdungeon_040020 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_04 "ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_04" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_040030.tex_icon_plantdungeon_040030 +#define ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_NONE_00 "ICON_PLANTDUNGEON_RIPENINGALTAR_SKILL_NONE_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_041000.tex_icon_plantdungeon_041000 +#define ICON_PLANTDUNGEON_NOTIFICATION_00 "ICON_PLANTDUNGEON_NOTIFICATION_00" // /Game/Graphics/2D/UI/Icon/PlantDungeon/tex_icon_plantdungeon_030000.tex_icon_plantdungeon_030000 +#define ICON_MULTI_TOP_00 "ICON_MULTI_TOP_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_000000.tex_icon_multi_000000 +#define ICON_MULTI_TOP_01 "ICON_MULTI_TOP_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_000010.tex_icon_multi_000010 +#define ICON_MULTI_TOP "ICON_MULTI_TOP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_000100.tex_icon_multi_000100 +#define ICON_MULTI_TOP "ICON_MULTI_TOP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_000101.tex_icon_multi_000101 +#define ICON_MULTI_SEARCH_00 "ICON_MULTI_SEARCH_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001000.tex_icon_multi_001000 +#define ICON_MULTI_SEARCH_01 "ICON_MULTI_SEARCH_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001001.tex_icon_multi_001001 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001010.tex_icon_multi_001010 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001011.tex_icon_multi_001011 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001020.tex_icon_multi_001020 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001021.tex_icon_multi_001021 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001030.tex_icon_multi_001030 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001031.tex_icon_multi_001031 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001040.tex_icon_multi_001040 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001041.tex_icon_multi_001041 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001050.tex_icon_multi_001050 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001051.tex_icon_multi_001051 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001060.tex_icon_multi_001060 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001061.tex_icon_multi_001061 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001070.tex_icon_multi_001070 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001071.tex_icon_multi_001071 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001080.tex_icon_multi_001080 +#define ICON_MULTI_SEARCH "ICON_MULTI_SEARCH" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001081.tex_icon_multi_001081 +#define ICON_MULTI_TIMEZONE_00 "ICON_MULTI_TIMEZONE_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001100.tex_icon_multi_001100 +#define ICON_MULTI_TIMEZONE_01 "ICON_MULTI_TIMEZONE_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001101.tex_icon_multi_001101 +#define ICON_MULTI_TIMEZONE "ICON_MULTI_TIMEZONE" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001110.tex_icon_multi_001110 +#define ICON_MULTI_TIMEZONE "ICON_MULTI_TIMEZONE" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001111.tex_icon_multi_001111 +#define ICON_MULTI_TIMEZONE "ICON_MULTI_TIMEZONE" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001120.tex_icon_multi_001120 +#define ICON_MULTI_TIMEZONE "ICON_MULTI_TIMEZONE" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001121.tex_icon_multi_001121 +#define ICON_MULTI_FREEWORD_00 "ICON_MULTI_FREEWORD_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001200.tex_icon_multi_001200 +#define ICON_MULTI_PASSWORD_00 "ICON_MULTI_PASSWORD_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001210.tex_icon_multi_001210 +#define ICON_MULTI_PASSWORD_01 "ICON_MULTI_PASSWORD_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001250.tex_icon_multi_001250 +#define ICON_MULTI_TIMELIMIT_00 "ICON_MULTI_TIMELIMIT_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001220.tex_icon_multi_001220 +#define ICON_MULTI_NAMEINPUT_00 "ICON_MULTI_NAMEINPUT_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001230.tex_icon_multi_001230 +#define ICON_MULTI_LEVEL_00 "ICON_MULTI_LEVEL_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001240.tex_icon_multi_001240 +#define ICON_MULTI_ISLAND_00 "ICON_MULTI_ISLAND_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001240.tex_icon_multi_001240 +#define ICON_MULTI_CROSSPLAY_00 "ICON_MULTI_CROSSPLAY_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001260.tex_icon_multi_001260 +#define ICON_MULTI_FLAG_00 "ICON_MULTI_FLAG_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_005000.tex_icon_multi_005000 +#define ICON_MULTI_HUGEMAP_01 "ICON_MULTI_HUGEMAP_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001301.tex_icon_multi_001301 +#define ICON_MULTI_HUGEMAP_02 "ICON_MULTI_HUGEMAP_02" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001302.tex_icon_multi_001302 +#define ICON_MULTI_HUGEMAP_03 "ICON_MULTI_HUGEMAP_03" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001303.tex_icon_multi_001303 +#define ICON_MULTI_HUGEMAP_04 "ICON_MULTI_HUGEMAP_04" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001304.tex_icon_multi_001304 +#define ICON_MULTI_HUGEMAP_05 "ICON_MULTI_HUGEMAP_05" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001305.tex_icon_multi_001305 +#define ICON_MULTI_HUGEMAP_06 "ICON_MULTI_HUGEMAP_06" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001306.tex_icon_multi_001306 +#define ICON_MULTI_HUGEMAP_07 "ICON_MULTI_HUGEMAP_07" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001307.tex_icon_multi_001307 +#define ICON_MULTI_HUGEMAP_08 "ICON_MULTI_HUGEMAP_08" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001308.tex_icon_multi_001308 +#define ICON_MULTI_HUGEMAP_09 "ICON_MULTI_HUGEMAP_09" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001309.tex_icon_multi_001309 +#define ICON_MULTI_HUGEMAP "ICON_MULTI_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001310.tex_icon_multi_001310 +#define ICON_MULTI_HUGEMAP "ICON_MULTI_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001311.tex_icon_multi_001311 +#define ICON_MULTI_HUGEMAP "ICON_MULTI_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001312.tex_icon_multi_001312 +#define ICON_MULTI_HUGEMAP "ICON_MULTI_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001313.tex_icon_multi_001313 +#define ICON_MULTI_HUGEMAP "ICON_MULTI_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001314.tex_icon_multi_001314 +#define ICON_MULTI_HUGEMAP "ICON_MULTI_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001315.tex_icon_multi_001315 +#define ICON_MULTI_DETAIL_HEADER_FIELD_00 "ICON_MULTI_DETAIL_HEADER_FIELD_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110000.tex_icon_multi_110000 +#define ICON_MULTI_DETAIL_HEADER_FIELD_01 "ICON_MULTI_DETAIL_HEADER_FIELD_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110001.tex_icon_multi_110001 +#define ICON_MULTI_DETAIL_HEADER_FIELD "ICON_MULTI_DETAIL_HEADER_FIELD" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110010.tex_icon_multi_110010 +#define ICON_MULTI_DETAIL_HEADER_FIELD "ICON_MULTI_DETAIL_HEADER_FIELD" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110011.tex_icon_multi_110011 +#define ICON_MULTI_DETAIL_HEADER_FIELD "ICON_MULTI_DETAIL_HEADER_FIELD" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110020.tex_icon_multi_110020 +#define ICON_MULTI_DETAIL_HEADER_FIELD "ICON_MULTI_DETAIL_HEADER_FIELD" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110021.tex_icon_multi_110021 +#define ICON_MULTI_DETAIL_HEADER_FIELD "ICON_MULTI_DETAIL_HEADER_FIELD" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110030.tex_icon_multi_110030 +#define ICON_MULTI_DETAIL_HEADER_FIELD "ICON_MULTI_DETAIL_HEADER_FIELD" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_110031.tex_icon_multi_110031 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_00 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113000.tex_icon_multi_113000 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_01 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113001.tex_icon_multi_113001 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_02 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_02" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113002.tex_icon_multi_113002 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_03 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_03" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113003.tex_icon_multi_113003 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_04 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_04" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113004.tex_icon_multi_113004 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_05 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_05" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113005.tex_icon_multi_113005 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_06 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_06" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113006.tex_icon_multi_113006 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_07 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_07" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113007.tex_icon_multi_113007 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_08 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_08" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113008.tex_icon_multi_113008 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP_09 "ICON_MULTI_DETAIL_HEADER_HUGEMAP_09" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113009.tex_icon_multi_113009 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113010.tex_icon_multi_113010 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113011.tex_icon_multi_113011 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113012.tex_icon_multi_113012 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113013.tex_icon_multi_113013 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113014.tex_icon_multi_113014 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113015.tex_icon_multi_113015 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113016.tex_icon_multi_113016 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113017.tex_icon_multi_113017 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113018.tex_icon_multi_113018 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113019.tex_icon_multi_113019 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113020.tex_icon_multi_113020 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113021.tex_icon_multi_113021 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113022.tex_icon_multi_113022 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113023.tex_icon_multi_113023 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113024.tex_icon_multi_113024 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113025.tex_icon_multi_113025 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113026.tex_icon_multi_113026 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113027.tex_icon_multi_113027 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113028.tex_icon_multi_113028 +#define ICON_MULTI_DETAIL_HEADER_HUGEMAP "ICON_MULTI_DETAIL_HEADER_HUGEMAP" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_113029.tex_icon_multi_113029 +#define ICON_MULTI_DETAIL_HEADER_DUNGEON_00 "ICON_MULTI_DETAIL_HEADER_DUNGEON_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_111000.tex_icon_multi_111000 +#define ICON_MULTI_DETAIL_HEADER_DUNGEON "ICON_MULTI_DETAIL_HEADER_DUNGEON" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_111010.tex_icon_multi_111010 +#define ICON_MULTI_DETAIL_HEADER_NONE_00 "ICON_MULTI_DETAIL_HEADER_NONE_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_112000.tex_icon_multi_112000 +#define ICON_MULTI_STATUS_PREPARING "ICON_MULTI_STATUS_PREPARING" // /Game/Graphics/2D/UI/Multi/Tex/tex_multi_100000.tex_multi_100000 +#define ICON_MULTI_STATUS_READY "ICON_MULTI_STATUS_READY" // /Game/Graphics/2D/UI/Multi/Tex/tex_multi_100001.tex_multi_100001 +#define ICON_MULTI_STATUS_TAKE_ALL_PREPARING "ICON_MULTI_STATUS_TAKE_ALL_PREPARING" // /Game/Graphics/2D/UI/Multi/Tex/tex_multi_100010.tex_multi_100010 +#define ICON_MULTI_STATUS_TALE_ALL_READY "ICON_MULTI_STATUS_TALE_ALL_READY" // /Game/Graphics/2D/UI/Multi/Tex/tex_multi_100011.tex_multi_100011 +#define ICON_MULTI_TELOP_START_00 "ICON_MULTI_TELOP_START_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_200000.tex_icon_multi_200000 +#define ICON_MULTI_TELOP_END_00 "ICON_MULTI_TELOP_END_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_200100.tex_icon_multi_200100 +#define ICON_MULTI_TELOP_END_01 "ICON_MULTI_TELOP_END_01" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_200110.tex_icon_multi_200110 +#define ICON_MULTI_TELOP_CLEAR_00 "ICON_MULTI_TELOP_CLEAR_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_200200.tex_icon_multi_200200 +#define ICON_MULTI_TELOP_SUCCESS_00 "ICON_MULTI_TELOP_SUCCESS_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_200300.tex_icon_multi_200300 +#define ICON_MULTI_TELOP_FAILED_00 "ICON_MULTI_TELOP_FAILED_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_200400.tex_icon_multi_200400 +#define ICON_MULTI_TELOP_RETIRE_00 "ICON_MULTI_TELOP_RETIRE_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_200500.tex_icon_multi_200500 +#define ICON_INTERLOCKDELIVERY_00 "ICON_INTERLOCKDELIVERY_00" // /Game/Graphics/2D/UI/Icon/InterLockDelivery/tex_icon_interlockdelivery_000000.tex_icon_interlockdelivery_000000 +#define ICON_INTERLOCKDELIVERY_01 "ICON_INTERLOCKDELIVERY_01" // /Game/Graphics/2D/UI/Icon/InterLockDelivery/tex_icon_interlockdelivery_000001.tex_icon_interlockdelivery_000001 +#define ICON_INTERLOCKDELIVERY_02 "ICON_INTERLOCKDELIVERY_02" // /Game/Graphics/2D/UI/Icon/InterLockDelivery/tex_icon_interlockdelivery_000002.tex_icon_interlockdelivery_000002 +#define ICON_BENEFITRECEIVE_00 "ICON_BENEFITRECEIVE_00" // /Game/Graphics/2D/UI/Icon/BenefitReceive/tex_icon_benefitreceive_000000.tex_icon_benefitreceive_000000 +#define ICON_BENEFITRECEIVE_01 "ICON_BENEFITRECEIVE_01" // /Game/Graphics/2D/UI/Icon/BenefitReceive/tex_icon_benefitreceive_000001.tex_icon_benefitreceive_000001 +#define ICON_SHOP_CAFE_REPUTATION_00 "ICON_SHOP_CAFE_REPUTATION_00" // /Game/Graphics/2D/UI/Icon/Shop/tex_icon_shop_000000.tex_icon_shop_000000 +#define ICON_SHOP_CAFE_REPUTATION_01 "ICON_SHOP_CAFE_REPUTATION_01" // /Game/Graphics/2D/UI/Icon/Shop/tex_icon_shop_000010.tex_icon_shop_000010 +#define ICON_SHOP_CAFE_REPUTATION "ICON_SHOP_CAFE_REPUTATION" // /Game/Graphics/2D/UI/Icon/Shop/tex_icon_shop_000100.tex_icon_shop_000100 +#define ICON_SHOP_ITEM_00 "ICON_SHOP_ITEM_00" // /Game/Graphics/2D/UI/Icon/Shop/tex_icon_shop_001000.tex_icon_shop_001000 +#define ICON_SHOP_ITEM_01 "ICON_SHOP_ITEM_01" // /Game/Graphics/2D/UI/Icon/Shop/tex_icon_shop_001001.tex_icon_shop_001001 +#define ICON_SHOP_ITEM_02 "ICON_SHOP_ITEM_02" // /Game/Graphics/2D/UI/Icon/Shop/tex_icon_shop_001002.tex_icon_shop_001002 +#define ICON_CAFE_REPUTATION_00 "ICON_CAFE_REPUTATION_00" // /Game/Graphics/2D/UI/Icon/Cafe/tex_icon_cafe_000000.tex_icon_cafe_000000 +#define ICON_CAFE_REPUTATION_01 "ICON_CAFE_REPUTATION_01" // /Game/Graphics/2D/UI/Icon/Cafe/tex_icon_cafe_000010.tex_icon_cafe_000010 +#define ICON_CAFE_REPUTATION "ICON_CAFE_REPUTATION" // /Game/Graphics/2D/UI/Icon/Cafe/tex_icon_cafe_000100.tex_icon_cafe_000100 +#define ICON_VILLAGENAMEEDIT_00 "ICON_VILLAGENAMEEDIT_00" // /Game/Graphics/2D/UI/Icon/VillageNameEdit/tex_icon_villagenameedit_000000.tex_icon_villagenameedit_000000 +#define ICON_PLAYERKNOCKOUTWINDOW_CATEGOPY_00 "ICON_PLAYERKNOCKOUTWINDOW_CATEGOPY_00" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_001000.tex_icon_window_001000 +#define ICON_PLAYERKNOCKOUTWINDOW_CATEGOPY_01 "ICON_PLAYERKNOCKOUTWINDOW_CATEGOPY_01" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_001010.tex_icon_window_001010 +#define ICON_PLAYERKNOCKOUTWINDOW_CATEGOPY_02 "ICON_PLAYERKNOCKOUTWINDOW_CATEGOPY_02" // /Game/Graphics/2D/UI/Icon/Window/tex_icon_window_001020.tex_icon_window_001020 +#define ICON_COMMUNICATION_EMOTE_000010 "ICON_COMMUNICATION_EMOTE_000010" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000010.tex_icon_emote_000010 +#define ICON_COMMUNICATION_EMOTE_000020 "ICON_COMMUNICATION_EMOTE_000020" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000020.tex_icon_emote_000020 +#define ICON_COMMUNICATION_EMOTE_000030 "ICON_COMMUNICATION_EMOTE_000030" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000030.tex_icon_emote_000030 +#define ICON_COMMUNICATION_EMOTE_000040 "ICON_COMMUNICATION_EMOTE_000040" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000040.tex_icon_emote_000040 +#define ICON_COMMUNICATION_EMOTE_000050 "ICON_COMMUNICATION_EMOTE_000050" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000050.tex_icon_emote_000050 +#define ICON_COMMUNICATION_EMOTE_000060 "ICON_COMMUNICATION_EMOTE_000060" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000060.tex_icon_emote_000060 +#define ICON_COMMUNICATION_EMOTE_000070 "ICON_COMMUNICATION_EMOTE_000070" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000070.tex_icon_emote_000070 +#define ICON_COMMUNICATION_EMOTE_000080 "ICON_COMMUNICATION_EMOTE_000080" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000080.tex_icon_emote_000080 +#define ICON_COMMUNICATION_EMOTE_000090 "ICON_COMMUNICATION_EMOTE_000090" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000090.tex_icon_emote_000090 +#define ICON_COMMUNICATION_EMOTE_000100 "ICON_COMMUNICATION_EMOTE_000100" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000100.tex_icon_emote_000100 +#define ICON_COMMUNICATION_EMOTE_000110 "ICON_COMMUNICATION_EMOTE_000110" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000110.tex_icon_emote_000110 +#define ICON_COMMUNICATION_EMOTE_000120 "ICON_COMMUNICATION_EMOTE_000120" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000120.tex_icon_emote_000120 +#define ICON_COMMUNICATION_EMOTE_000130 "ICON_COMMUNICATION_EMOTE_000130" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000130.tex_icon_emote_000130 +#define ICON_COMMUNICATION_EMOTE_000140 "ICON_COMMUNICATION_EMOTE_000140" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000140.tex_icon_emote_000140 +#define ICON_COMMUNICATION_EMOTE_000150 "ICON_COMMUNICATION_EMOTE_000150" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000150.tex_icon_emote_000150 +#define ICON_COMMUNICATION_EMOTE_000160 "ICON_COMMUNICATION_EMOTE_000160" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000160.tex_icon_emote_000160 +#define ICON_COMMUNICATION_EMOTE_000170 "ICON_COMMUNICATION_EMOTE_000170" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000170.tex_icon_emote_000170 +#define ICON_COMMUNICATION_EMOTE_000180 "ICON_COMMUNICATION_EMOTE_000180" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000180.tex_icon_emote_000180 +#define ICON_COMMUNICATION_EMOTE_000190 "ICON_COMMUNICATION_EMOTE_000190" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000190.tex_icon_emote_000190 +#define ICON_COMMUNICATION_EMOTE_000200 "ICON_COMMUNICATION_EMOTE_000200" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000200.tex_icon_emote_000200 +#define ICON_COMMUNICATION_EMOTE_000210 "ICON_COMMUNICATION_EMOTE_000210" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000210.tex_icon_emote_000210 +#define ICON_COMMUNICATION_EMOTE_000220 "ICON_COMMUNICATION_EMOTE_000220" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000220.tex_icon_emote_000220 +#define ICON_COMMUNICATION_EMOTE_000230 "ICON_COMMUNICATION_EMOTE_000230" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000230.tex_icon_emote_000230 +#define ICON_COMMUNICATION_EMOTE_000240 "ICON_COMMUNICATION_EMOTE_000240" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000240.tex_icon_emote_000240 +#define ICON_COMMUNICATION_EMOTE_000250 "ICON_COMMUNICATION_EMOTE_000250" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000250.tex_icon_emote_000250 +#define ICON_COMMUNICATION_EMOTE_000260 "ICON_COMMUNICATION_EMOTE_000260" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000260.tex_icon_emote_000260 +#define ICON_COMMUNICATION_EMOTE_000270 "ICON_COMMUNICATION_EMOTE_000270" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000270.tex_icon_emote_000270 +#define ICON_COMMUNICATION_EMOTE_000280 "ICON_COMMUNICATION_EMOTE_000280" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000280.tex_icon_emote_000280 +#define ICON_COMMUNICATION_EMOTE_000290 "ICON_COMMUNICATION_EMOTE_000290" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000290.tex_icon_emote_000290 +#define ICON_COMMUNICATION_EMOTE_000300 "ICON_COMMUNICATION_EMOTE_000300" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000300.tex_icon_emote_000300 +#define ICON_COMMUNICATION_EMOTE_000310 "ICON_COMMUNICATION_EMOTE_000310" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000310.tex_icon_emote_000310 +#define ICON_COMMUNICATION_EMOTE_000320 "ICON_COMMUNICATION_EMOTE_000320" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000320.tex_icon_emote_000320 +#define ICON_COMMUNICATION_EMOTE_000330 "ICON_COMMUNICATION_EMOTE_000330" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000330.tex_icon_emote_000330 +#define ICON_COMMUNICATION_EMOTE_000340 "ICON_COMMUNICATION_EMOTE_000340" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000340.tex_icon_emote_000340 +#define ICON_COMMUNICATION_EMOTE_000350 "ICON_COMMUNICATION_EMOTE_000350" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000350.tex_icon_emote_000350 +#define ICON_COMMUNICATION_EMOTE_000360 "ICON_COMMUNICATION_EMOTE_000360" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000360.tex_icon_emote_000360 +#define ICON_COMMUNICATION_EMOTE_000370 "ICON_COMMUNICATION_EMOTE_000370" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000370.tex_icon_emote_000370 +#define ICON_COMMUNICATION_EMOTE_000380 "ICON_COMMUNICATION_EMOTE_000380" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000380.tex_icon_emote_000380 +#define ICON_COMMUNICATION_EMOTE_000390 "ICON_COMMUNICATION_EMOTE_000390" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000390.tex_icon_emote_000390 +#define ICON_COMMUNICATION_EMOTE_000400 "ICON_COMMUNICATION_EMOTE_000400" // /Game/Graphics/2D/UI/Icon/Emote/tex_icon_emote_000400.tex_icon_emote_000400 +#define ICON_COMMUNICATION_STAMP_000010 "ICON_COMMUNICATION_STAMP_000010" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000010.tex_icon_stamp_000010 +#define ICON_COMMUNICATION_STAMP_000020 "ICON_COMMUNICATION_STAMP_000020" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000020.tex_icon_stamp_000020 +#define ICON_COMMUNICATION_STAMP_000030 "ICON_COMMUNICATION_STAMP_000030" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000030.tex_icon_stamp_000030 +#define ICON_COMMUNICATION_STAMP_000040 "ICON_COMMUNICATION_STAMP_000040" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000040.tex_icon_stamp_000040 +#define ICON_COMMUNICATION_STAMP_000050 "ICON_COMMUNICATION_STAMP_000050" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000050.tex_icon_stamp_000050 +#define ICON_COMMUNICATION_STAMP_000060 "ICON_COMMUNICATION_STAMP_000060" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000060.tex_icon_stamp_000060 +#define ICON_COMMUNICATION_STAMP_000070 "ICON_COMMUNICATION_STAMP_000070" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000070.tex_icon_stamp_000070 +#define ICON_COMMUNICATION_STAMP_000080 "ICON_COMMUNICATION_STAMP_000080" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000080.tex_icon_stamp_000080 +#define ICON_COMMUNICATION_STAMP_000090 "ICON_COMMUNICATION_STAMP_000090" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000090.tex_icon_stamp_000090 +#define ICON_COMMUNICATION_STAMP_000100 "ICON_COMMUNICATION_STAMP_000100" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000100.tex_icon_stamp_000100 +#define ICON_COMMUNICATION_STAMP_000110 "ICON_COMMUNICATION_STAMP_000110" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000110.tex_icon_stamp_000110 +#define ICON_COMMUNICATION_STAMP_000120 "ICON_COMMUNICATION_STAMP_000120" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000120.tex_icon_stamp_000120 +#define ICON_COMMUNICATION_STAMP_000130 "ICON_COMMUNICATION_STAMP_000130" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000130.tex_icon_stamp_000130 +#define ICON_COMMUNICATION_STAMP_000140 "ICON_COMMUNICATION_STAMP_000140" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000140.tex_icon_stamp_000140 +#define ICON_COMMUNICATION_STAMP_000150 "ICON_COMMUNICATION_STAMP_000150" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000150.tex_icon_stamp_000150 +#define ICON_COMMUNICATION_STAMP_000160 "ICON_COMMUNICATION_STAMP_000160" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000160.tex_icon_stamp_000160 +#define ICON_COMMUNICATION_STAMP_000170 "ICON_COMMUNICATION_STAMP_000170" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000170.tex_icon_stamp_000170 +#define ICON_COMMUNICATION_STAMP_000180 "ICON_COMMUNICATION_STAMP_000180" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000180.tex_icon_stamp_000180 +#define ICON_COMMUNICATION_STAMP_000190 "ICON_COMMUNICATION_STAMP_000190" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000190.tex_icon_stamp_000190 +#define ICON_COMMUNICATION_STAMP_000200 "ICON_COMMUNICATION_STAMP_000200" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000200.tex_icon_stamp_000200 +#define ICON_COMMUNICATION_STAMP_000210 "ICON_COMMUNICATION_STAMP_000210" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000210.tex_icon_stamp_000210 +#define ICON_COMMUNICATION_STAMP_000220 "ICON_COMMUNICATION_STAMP_000220" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000220.tex_icon_stamp_000220 +#define ICON_COMMUNICATION_STAMP_000230 "ICON_COMMUNICATION_STAMP_000230" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000230.tex_icon_stamp_000230 +#define ICON_COMMUNICATION_STAMP_000240 "ICON_COMMUNICATION_STAMP_000240" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000240.tex_icon_stamp_000240 +#define ICON_COMMUNICATION_STAMP_000250 "ICON_COMMUNICATION_STAMP_000250" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000250.tex_icon_stamp_000250 +#define ICON_COMMUNICATION_STAMP_000260 "ICON_COMMUNICATION_STAMP_000260" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000260.tex_icon_stamp_000260 +#define ICON_COMMUNICATION_STAMP_000270 "ICON_COMMUNICATION_STAMP_000270" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000270.tex_icon_stamp_000270 +#define ICON_COMMUNICATION_STAMP_000280 "ICON_COMMUNICATION_STAMP_000280" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000280.tex_icon_stamp_000280 +#define ICON_COMMUNICATION_STAMP_000290 "ICON_COMMUNICATION_STAMP_000290" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000290.tex_icon_stamp_000290 +#define ICON_COMMUNICATION_STAMP_000300 "ICON_COMMUNICATION_STAMP_000300" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000300.tex_icon_stamp_000300 +#define ICON_COMMUNICATION_STAMP_000310 "ICON_COMMUNICATION_STAMP_000310" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000310.tex_icon_stamp_000310 +#define ICON_COMMUNICATION_STAMP_000320 "ICON_COMMUNICATION_STAMP_000320" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000320.tex_icon_stamp_000320 +#define ICON_COMMUNICATION_STAMP_000330 "ICON_COMMUNICATION_STAMP_000330" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000330.tex_icon_stamp_000330 +#define ICON_COMMUNICATION_STAMP_000340 "ICON_COMMUNICATION_STAMP_000340" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000340.tex_icon_stamp_000340 +#define ICON_COMMUNICATION_STAMP_000350 "ICON_COMMUNICATION_STAMP_000350" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000350.tex_icon_stamp_000350 +#define ICON_COMMUNICATION_STAMP_000360 "ICON_COMMUNICATION_STAMP_000360" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000360.tex_icon_stamp_000360 +#define ICON_COMMUNICATION_STAMP_000370 "ICON_COMMUNICATION_STAMP_000370" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000370.tex_icon_stamp_000370 +#define ICON_COMMUNICATION_STAMP_000380 "ICON_COMMUNICATION_STAMP_000380" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000380.tex_icon_stamp_000380 +#define ICON_COMMUNICATION_STAMP_000390 "ICON_COMMUNICATION_STAMP_000390" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000390.tex_icon_stamp_000390 +#define ICON_COMMUNICATION_STAMP_000400 "ICON_COMMUNICATION_STAMP_000400" // /Game/Graphics/2D/UI/Icon/Stamp/tex_icon_stamp_000400.tex_icon_stamp_000400 +#define shp00000000 "shp00000000" // /Game/Graphics/2D/UI/Icon/Board/tex_icon_board_shp00000000.tex_icon_board_shp00000000 +#define shp00000010 "shp00000010" // /Game/Graphics/2D/UI/Icon/Board/tex_icon_board_shp00000010.tex_icon_board_shp00000010 +#define shp00000020 "shp00000020" // /Game/Graphics/2D/UI/Icon/Board/tex_icon_board_shp00000020.tex_icon_board_shp00000020 +#define ICON_CHECK_000008 "ICON_CHECK_000008" // /Game/Graphics/2D/UI/com/tex_com_check_000008.tex_com_check_000008 +#define ICON_THANKS_HEADER_000000 "ICON_THANKS_HEADER_000000" // /Game/Graphics/2D/UI/Icon/Promotion/Trial/tex_icon_Promotion_Trial_000000.tex_icon_Promotion_Trial_000000 +#define ICON_SIGN_NONE_000000 "ICON_SIGN_NONE_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000000.tex_icon_sign000000 +#define ICON_SIGN_ALPHABET_000000 "ICON_SIGN_ALPHABET_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000010.tex_icon_sign000010 +#define ICON_SIGN_ALPHABET_000001 "ICON_SIGN_ALPHABET_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000020.tex_icon_sign000020 +#define ICON_SIGN_ALPHABET_000002 "ICON_SIGN_ALPHABET_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000030.tex_icon_sign000030 +#define ICON_SIGN_ALPHABET_000003 "ICON_SIGN_ALPHABET_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000040.tex_icon_sign000040 +#define ICON_SIGN_ALPHABET_000004 "ICON_SIGN_ALPHABET_000004" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000050.tex_icon_sign000050 +#define ICON_SIGN_ALPHABET_000005 "ICON_SIGN_ALPHABET_000005" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000060.tex_icon_sign000060 +#define ICON_SIGN_ALPHABET_000006 "ICON_SIGN_ALPHABET_000006" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000070.tex_icon_sign000070 +#define ICON_SIGN_ALPHABET_000007 "ICON_SIGN_ALPHABET_000007" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000080.tex_icon_sign000080 +#define ICON_SIGN_ALPHABET_000008 "ICON_SIGN_ALPHABET_000008" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000090.tex_icon_sign000090 +#define ICON_SIGN_ALPHABET_000009 "ICON_SIGN_ALPHABET_000009" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000100.tex_icon_sign000100 +#define ICON_SIGN_ALPHABET_000010 "ICON_SIGN_ALPHABET_000010" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000110.tex_icon_sign000110 +#define ICON_SIGN_ALPHABET_000011 "ICON_SIGN_ALPHABET_000011" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000120.tex_icon_sign000120 +#define ICON_SIGN_ALPHABET_000012 "ICON_SIGN_ALPHABET_000012" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000130.tex_icon_sign000130 +#define ICON_SIGN_ALPHABET_000013 "ICON_SIGN_ALPHABET_000013" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000140.tex_icon_sign000140 +#define ICON_SIGN_ALPHABET_000014 "ICON_SIGN_ALPHABET_000014" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000150.tex_icon_sign000150 +#define ICON_SIGN_ALPHABET_000015 "ICON_SIGN_ALPHABET_000015" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000160.tex_icon_sign000160 +#define ICON_SIGN_ALPHABET_000016 "ICON_SIGN_ALPHABET_000016" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000170.tex_icon_sign000170 +#define ICON_SIGN_ALPHABET_000017 "ICON_SIGN_ALPHABET_000017" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000180.tex_icon_sign000180 +#define ICON_SIGN_ALPHABET_000018 "ICON_SIGN_ALPHABET_000018" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000190.tex_icon_sign000190 +#define ICON_SIGN_ALPHABET_000019 "ICON_SIGN_ALPHABET_000019" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000200.tex_icon_sign000200 +#define ICON_SIGN_ALPHABET_000020 "ICON_SIGN_ALPHABET_000020" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000210.tex_icon_sign000210 +#define ICON_SIGN_ALPHABET_000021 "ICON_SIGN_ALPHABET_000021" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000220.tex_icon_sign000220 +#define ICON_SIGN_ALPHABET_000022 "ICON_SIGN_ALPHABET_000022" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000230.tex_icon_sign000230 +#define ICON_SIGN_ALPHABET_000023 "ICON_SIGN_ALPHABET_000023" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000240.tex_icon_sign000240 +#define ICON_SIGN_ALPHABET_000024 "ICON_SIGN_ALPHABET_000024" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000250.tex_icon_sign000250 +#define ICON_SIGN_ALPHABET_000025 "ICON_SIGN_ALPHABET_000025" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000260.tex_icon_sign000260 +#define ICON_SIGN_NUMBER_000000 "ICON_SIGN_NUMBER_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000270.tex_icon_sign000270 +#define ICON_SIGN_NUMBER_000001 "ICON_SIGN_NUMBER_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000280.tex_icon_sign000280 +#define ICON_SIGN_NUMBER_000002 "ICON_SIGN_NUMBER_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000290.tex_icon_sign000290 +#define ICON_SIGN_NUMBER_000003 "ICON_SIGN_NUMBER_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000300.tex_icon_sign000300 +#define ICON_SIGN_NUMBER_000004 "ICON_SIGN_NUMBER_000004" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000310.tex_icon_sign000310 +#define ICON_SIGN_NUMBER_000005 "ICON_SIGN_NUMBER_000005" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000320.tex_icon_sign000320 +#define ICON_SIGN_NUMBER_000006 "ICON_SIGN_NUMBER_000006" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000330.tex_icon_sign000330 +#define ICON_SIGN_NUMBER_000007 "ICON_SIGN_NUMBER_000007" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000340.tex_icon_sign000340 +#define ICON_SIGN_NUMBER_000008 "ICON_SIGN_NUMBER_000008" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000350.tex_icon_sign000350 +#define ICON_SIGN_NUMBER_000009 "ICON_SIGN_NUMBER_000009" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign000360.tex_icon_sign000360 +#define ICON_SIGN_MARK_000000 "ICON_SIGN_MARK_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010010.tex_icon_sign010010 +#define ICON_SIGN_MARK_000001 "ICON_SIGN_MARK_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010020.tex_icon_sign010020 +#define ICON_SIGN_MARK_000002 "ICON_SIGN_MARK_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010030.tex_icon_sign010030 +#define ICON_SIGN_MARK_000003 "ICON_SIGN_MARK_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010040.tex_icon_sign010040 +#define ICON_SIGN_MARK_000004 "ICON_SIGN_MARK_000004" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010050.tex_icon_sign010050 +#define ICON_SIGN_MARK_000005 "ICON_SIGN_MARK_000005" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010060.tex_icon_sign010060 +#define ICON_SIGN_MARK_000006 "ICON_SIGN_MARK_000006" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010070.tex_icon_sign010070 +#define ICON_SIGN_MARK_000007 "ICON_SIGN_MARK_000007" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010080.tex_icon_sign010080 +#define ICON_SIGN_MARK_000008 "ICON_SIGN_MARK_000008" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign010090.tex_icon_sign010090 +#define ICON_SIGN_NATURE_000000 "ICON_SIGN_NATURE_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020010.tex_icon_sign020010 +#define ICON_SIGN_NATURE_000001 "ICON_SIGN_NATURE_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020020.tex_icon_sign020020 +#define ICON_SIGN_NATURE_000002 "ICON_SIGN_NATURE_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020030.tex_icon_sign020030 +#define ICON_SIGN_NATURE_000003 "ICON_SIGN_NATURE_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020040.tex_icon_sign020040 +#define ICON_SIGN_NATURE_000004 "ICON_SIGN_NATURE_000004" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020050.tex_icon_sign020050 +#define ICON_SIGN_NATURE_000005 "ICON_SIGN_NATURE_000005" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020060.tex_icon_sign020060 +#define ICON_SIGN_NATURE_000006 "ICON_SIGN_NATURE_000006" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020070.tex_icon_sign020070 +#define ICON_SIGN_NATURE_000007 "ICON_SIGN_NATURE_000007" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020080.tex_icon_sign020080 +#define ICON_SIGN_NATURE_000008 "ICON_SIGN_NATURE_000008" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020090.tex_icon_sign020090 +#define ICON_SIGN_NATURE_000009 "ICON_SIGN_NATURE_000009" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020100.tex_icon_sign020100 +#define ICON_SIGN_NATURE_000010 "ICON_SIGN_NATURE_000010" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020110.tex_icon_sign020110 +#define ICON_SIGN_NATURE_000011 "ICON_SIGN_NATURE_000011" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020120.tex_icon_sign020120 +#define ICON_SIGN_NATURE_000012 "ICON_SIGN_NATURE_000012" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign020130.tex_icon_sign020130 +#define ICON_SIGN_ANIMAL_000000 "ICON_SIGN_ANIMAL_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030010.tex_icon_sign030010 +#define ICON_SIGN_ANIMAL_000001 "ICON_SIGN_ANIMAL_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030020.tex_icon_sign030020 +#define ICON_SIGN_ANIMAL_000002 "ICON_SIGN_ANIMAL_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030030.tex_icon_sign030030 +#define ICON_SIGN_ANIMAL_000003 "ICON_SIGN_ANIMAL_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030040.tex_icon_sign030040 +#define ICON_SIGN_ANIMAL_000004 "ICON_SIGN_ANIMAL_000004" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030050.tex_icon_sign030050 +#define ICON_SIGN_ANIMAL_000005 "ICON_SIGN_ANIMAL_000005" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030060.tex_icon_sign030060 +#define ICON_SIGN_ANIMAL_000006 "ICON_SIGN_ANIMAL_000006" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030070.tex_icon_sign030070 +#define ICON_SIGN_ANIMAL_000007 "ICON_SIGN_ANIMAL_000007" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030080.tex_icon_sign030080 +#define ICON_SIGN_ANIMAL_000008 "ICON_SIGN_ANIMAL_000008" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030090.tex_icon_sign030090 +#define ICON_SIGN_ANIMAL_000009 "ICON_SIGN_ANIMAL_000009" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030100.tex_icon_sign030100 +#define ICON_SIGN_ANIMAL_000010 "ICON_SIGN_ANIMAL_000010" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030110.tex_icon_sign030110 +#define ICON_SIGN_ANIMAL_000011 "ICON_SIGN_ANIMAL_000011" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030120.tex_icon_sign030120 +#define ICON_SIGN_ANIMAL_000012 "ICON_SIGN_ANIMAL_000012" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030130.tex_icon_sign030130 +#define ICON_SIGN_ANIMAL_000013 "ICON_SIGN_ANIMAL_000013" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030140.tex_icon_sign030140 +#define ICON_SIGN_ANIMAL_000014 "ICON_SIGN_ANIMAL_000014" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030150.tex_icon_sign030150 +#define ICON_SIGN_ANIMAL_000015 "ICON_SIGN_ANIMAL_000015" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030160.tex_icon_sign030160 +#define ICON_SIGN_ANIMAL_000016 "ICON_SIGN_ANIMAL_000016" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign030170.tex_icon_sign030170 +#define ICON_SIGN_FOOD_000000 "ICON_SIGN_FOOD_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040010.tex_icon_sign040010 +#define ICON_SIGN_FOOD_000001 "ICON_SIGN_FOOD_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040020.tex_icon_sign040020 +#define ICON_SIGN_FOOD_000002 "ICON_SIGN_FOOD_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040030.tex_icon_sign040030 +#define ICON_SIGN_FOOD_000003 "ICON_SIGN_FOOD_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040040.tex_icon_sign040040 +#define ICON_SIGN_FOOD_000004 "ICON_SIGN_FOOD_000004" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040050.tex_icon_sign040050 +#define ICON_SIGN_FOOD_000005 "ICON_SIGN_FOOD_000005" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040060.tex_icon_sign040060 +#define ICON_SIGN_FOOD_000006 "ICON_SIGN_FOOD_000006" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040070.tex_icon_sign040070 +#define ICON_SIGN_FOOD_000007 "ICON_SIGN_FOOD_000007" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040080.tex_icon_sign040080 +#define ICON_SIGN_FOOD_000008 "ICON_SIGN_FOOD_000008" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign040090.tex_icon_sign040090 +#define ICON_SIGN_OBJECT_000000 "ICON_SIGN_OBJECT_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050010.tex_icon_sign050010 +#define ICON_SIGN_OBJECT_000001 "ICON_SIGN_OBJECT_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050020.tex_icon_sign050020 +#define ICON_SIGN_OBJECT_000002 "ICON_SIGN_OBJECT_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050030.tex_icon_sign050030 +#define ICON_SIGN_OBJECT_000003 "ICON_SIGN_OBJECT_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050040.tex_icon_sign050040 +#define ICON_SIGN_OBJECT_000004 "ICON_SIGN_OBJECT_000004" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050050.tex_icon_sign050050 +#define ICON_SIGN_OBJECT_000005 "ICON_SIGN_OBJECT_000005" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050060.tex_icon_sign050060 +#define ICON_SIGN_OBJECT_000006 "ICON_SIGN_OBJECT_000006" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050070.tex_icon_sign050070 +#define ICON_SIGN_OBJECT_000007 "ICON_SIGN_OBJECT_000007" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050080.tex_icon_sign050080 +#define ICON_SIGN_OBJECT_000008 "ICON_SIGN_OBJECT_000008" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050090.tex_icon_sign050090 +#define ICON_SIGN_OBJECT_000009 "ICON_SIGN_OBJECT_000009" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign050100.tex_icon_sign050100 +#define ICON_SIGN_OTHER_000000 "ICON_SIGN_OTHER_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign060010.tex_icon_sign060010 +#define ICON_SIGN_OTHER_000001 "ICON_SIGN_OTHER_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign060020.tex_icon_sign060020 +#define ICON_SIGN_OTHER_000002 "ICON_SIGN_OTHER_000002" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign060030.tex_icon_sign060030 +#define ICON_SIGN_OTHER_000003 "ICON_SIGN_OTHER_000003" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign060040.tex_icon_sign060040 +#define ICON_SIGN_FLI_000000 "ICON_SIGN_FLI_000000" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign070010.tex_icon_sign070010 +#define ICON_SIGN_FLI_000001 "ICON_SIGN_FLI_000001" // /Game/Graphics/2D/UI/Icon/Sign/tex_icon_sign070020.tex_icon_sign070020 +#define ICON_AVT000105_00 "ICON_AVT000105_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt000105_00_0000.tex_icon_avt000105_00_0000 +#define ICON_AVT000106_00 "ICON_AVT000106_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt000106_00_0000.tex_icon_avt000106_00_0000 +#define ICON_AVT000107_00 "ICON_AVT000107_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt000107_00_0000.tex_icon_avt000107_00_0000 +#define ICON_AVT100100_00 "ICON_AVT100100_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100100_00_0000.tex_icon_avt100100_00_0000 +#define ICON_AVT100101_00 "ICON_AVT100101_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100101_00_0000.tex_icon_avt100101_00_0000 +#define ICON_AVT100102_00 "ICON_AVT100102_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100102_00_0000.tex_icon_avt100102_00_0000 +#define ICON_AVT100103_00 "ICON_AVT100103_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100103_00_0000.tex_icon_avt100103_00_0000 +#define ICON_AVT100104_00 "ICON_AVT100104_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100104_00_0000.tex_icon_avt100104_00_0000 +#define ICON_AVT100105_00 "ICON_AVT100105_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100105_00_0000.tex_icon_avt100105_00_0000 +#define ICON_AVT100106_00 "ICON_AVT100106_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100106_00_0000.tex_icon_avt100106_00_0000 +#define ICON_AVT100107_00 "ICON_AVT100107_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100107_00_0000.tex_icon_avt100107_00_0000 +#define ICON_AVT100108_00 "ICON_AVT100108_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100108_00_0000.tex_icon_avt100108_00_0000 +#define ICON_AVT100109_00 "ICON_AVT100109_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100109_00_0000.tex_icon_avt100109_00_0000 +#define ICON_AVT10010a_00 "ICON_AVT10010a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10010a_00_0000.tex_icon_avt10010a_00_0000 +#define ICON_AVT10010b_00 "ICON_AVT10010b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10010b_00_0000.tex_icon_avt10010b_00_0000 +#define ICON_AVT10010c_00 "ICON_AVT10010c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10010c_00_0000.tex_icon_avt10010c_00_0000 +#define ICON_AVT10010d_00 "ICON_AVT10010d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10010d_00_0000.tex_icon_avt10010d_00_0000 +#define ICON_AVT10010e_00 "ICON_AVT10010e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10010e_00_0000.tex_icon_avt10010e_00_0000 +#define ICON_AVT10010f_00 "ICON_AVT10010f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10010f_00_0000.tex_icon_avt10010f_00_0000 +#define ICON_AVT100110_00 "ICON_AVT100110_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100110_00_0000.tex_icon_avt100110_00_0000 +#define ICON_AVT100111_00 "ICON_AVT100111_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100111_00_0000.tex_icon_avt100111_00_0000 +#define ICON_AVT100112_00 "ICON_AVT100112_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100112_00_0000.tex_icon_avt100112_00_0000 +#define ICON_AVT100113_00 "ICON_AVT100113_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100113_00_0000.tex_icon_avt100113_00_0000 +#define ICON_AVT100114_00 "ICON_AVT100114_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100114_00_0000.tex_icon_avt100114_00_0000 +#define ICON_AVT100115_00 "ICON_AVT100115_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100115_00_0000.tex_icon_avt100115_00_0000 +#define ICON_AVT100116_00 "ICON_AVT100116_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100116_00_0000.tex_icon_avt100116_00_0000 +#define ICON_AVT100117_00 "ICON_AVT100117_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100117_00_0000.tex_icon_avt100117_00_0000 +#define ICON_AVT100118_00 "ICON_AVT100118_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100118_00_0000.tex_icon_avt100118_00_0000 +#define ICON_AVT100119_00 "ICON_AVT100119_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100119_00_0000.tex_icon_avt100119_00_0000 +#define ICON_AVT10011a_00 "ICON_AVT10011a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10011a_00_0000.tex_icon_avt10011a_00_0000 +#define ICON_AVT10011b_00 "ICON_AVT10011b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10011b_00_0000.tex_icon_avt10011b_00_0000 +#define ICON_AVT10011c_00 "ICON_AVT10011c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10011c_00_0000.tex_icon_avt10011c_00_0000 +#define ICON_AVT10011d_00 "ICON_AVT10011d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10011d_00_0000.tex_icon_avt10011d_00_0000 +#define ICON_AVT10011e_00 "ICON_AVT10011e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10011e_00_0000.tex_icon_avt10011e_00_0000 +#define ICON_AVT10011f_00 "ICON_AVT10011f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10011f_00_0000.tex_icon_avt10011f_00_0000 +#define ICON_AVT100120_00 "ICON_AVT100120_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100120_00_0000.tex_icon_avt100120_00_0000 +#define ICON_AVT100121_00 "ICON_AVT100121_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100121_00_0000.tex_icon_avt100121_00_0000 +#define ICON_AVT100122_00 "ICON_AVT100122_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100122_00_0000.tex_icon_avt100122_00_0000 +#define ICON_AVT100123_00 "ICON_AVT100123_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100123_00_0000.tex_icon_avt100123_00_0000 +#define ICON_AVT100124_00 "ICON_AVT100124_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100124_00_0000.tex_icon_avt100124_00_0000 +#define ICON_AVT100125_00 "ICON_AVT100125_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100125_00_0000.tex_icon_avt100125_00_0000 +#define ICON_AVT100126_00 "ICON_AVT100126_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100126_00_0000.tex_icon_avt100126_00_0000 +#define ICON_AVT100127_00 "ICON_AVT100127_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100127_00_0000.tex_icon_avt100127_00_0000 +#define ICON_AVT100128_00 "ICON_AVT100128_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100128_00_0000.tex_icon_avt100128_00_0000 +#define ICON_AVT100129_00 "ICON_AVT100129_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100129_00_0000.tex_icon_avt100129_00_0000 +#define ICON_AVT10012a_00 "ICON_AVT10012a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10012a_00_0000.tex_icon_avt10012a_00_0000 +#define ICON_AVT10012b_00 "ICON_AVT10012b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10012b_00_0000.tex_icon_avt10012b_00_0000 +#define ICON_AVT10012c_00 "ICON_AVT10012c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10012c_00_0000.tex_icon_avt10012c_00_0000 +#define ICON_AVT10012d_00 "ICON_AVT10012d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10012d_00_0000.tex_icon_avt10012d_00_0000 +#define ICON_AVT10012e_00 "ICON_AVT10012e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10012e_00_0000.tex_icon_avt10012e_00_0000 +#define ICON_AVT10012f_00 "ICON_AVT10012f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10012f_00_0000.tex_icon_avt10012f_00_0000 +#define ICON_AVT100130_00 "ICON_AVT100130_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100130_00_0000.tex_icon_avt100130_00_0000 +#define ICON_AVT100131_00 "ICON_AVT100131_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100131_00_0000.tex_icon_avt100131_00_0000 +#define ICON_AVT100132_00 "ICON_AVT100132_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100132_00_0000.tex_icon_avt100132_00_0000 +#define ICON_AVT100133_00 "ICON_AVT100133_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100133_00_0000.tex_icon_avt100133_00_0000 +#define ICON_AVT100134_00 "ICON_AVT100134_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100134_00_0000.tex_icon_avt100134_00_0000 +#define ICON_AVT100135_00 "ICON_AVT100135_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100135_00_0000.tex_icon_avt100135_00_0000 +#define ICON_AVT100136_00 "ICON_AVT100136_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100136_00_0000.tex_icon_avt100136_00_0000 +#define ICON_AVT100137_00 "ICON_AVT100137_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100137_00_0000.tex_icon_avt100137_00_0000 +#define ICON_AVT100138_00 "ICON_AVT100138_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100138_00_0000.tex_icon_avt100138_00_0000 +#define ICON_AVT100139_00 "ICON_AVT100139_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100139_00_0000.tex_icon_avt100139_00_0000 +#define ICON_AVT10013a_00 "ICON_AVT10013a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10013a_00_0000.tex_icon_avt10013a_00_0000 +#define ICON_AVT10013b_00 "ICON_AVT10013b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10013b_00_0000.tex_icon_avt10013b_00_0000 +#define ICON_AVT10013c_00 "ICON_AVT10013c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10013c_00_0000.tex_icon_avt10013c_00_0000 +#define ICON_AVT10013d_00 "ICON_AVT10013d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10013d_00_0000.tex_icon_avt10013d_00_0000 +#define ICON_AVT10013e_00 "ICON_AVT10013e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10013e_00_0000.tex_icon_avt10013e_00_0000 +#define ICON_AVT10013f_00 "ICON_AVT10013f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10013f_00_0000.tex_icon_avt10013f_00_0000 +#define ICON_AVT100140_00 "ICON_AVT100140_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100140_00_0000.tex_icon_avt100140_00_0000 +#define ICON_AVT100141_00 "ICON_AVT100141_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100141_00_0000.tex_icon_avt100141_00_0000 +#define ICON_AVT100142_00 "ICON_AVT100142_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100142_00_0000.tex_icon_avt100142_00_0000 +#define ICON_AVT100143_00 "ICON_AVT100143_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100143_00_0000.tex_icon_avt100143_00_0000 +#define ICON_AVT100144_00 "ICON_AVT100144_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100144_00_0000.tex_icon_avt100144_00_0000 +#define ICON_AVT100145_00 "ICON_AVT100145_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100145_00_0000.tex_icon_avt100145_00_0000 +#define ICON_AVT100146_00 "ICON_AVT100146_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100146_00_0000.tex_icon_avt100146_00_0000 +#define ICON_AVT100147_00 "ICON_AVT100147_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100147_00_0000.tex_icon_avt100147_00_0000 +#define ICON_AVT100148_00 "ICON_AVT100148_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100148_00_0000.tex_icon_avt100148_00_0000 +#define ICON_AVT100149_00 "ICON_AVT100149_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100149_00_0000.tex_icon_avt100149_00_0000 +#define ICON_AVT10014a_00 "ICON_AVT10014a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10014a_00_0000.tex_icon_avt10014a_00_0000 +#define ICON_AVT10014b_00 "ICON_AVT10014b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10014b_00_0000.tex_icon_avt10014b_00_0000 +#define ICON_AVT10014c_00 "ICON_AVT10014c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10014c_00_0000.tex_icon_avt10014c_00_0000 +#define ICON_AVT10014d_00 "ICON_AVT10014d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10014d_00_0000.tex_icon_avt10014d_00_0000 +#define ICON_AVT10014e_00 "ICON_AVT10014e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10014e_00_0000.tex_icon_avt10014e_00_0000 +#define ICON_AVT100200_00 "ICON_AVT100200_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100200_00_0000.tex_icon_avt100200_00_0000 +#define ICON_AVT100201_00 "ICON_AVT100201_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100201_00_0000.tex_icon_avt100201_00_0000 +#define ICON_AVT100202_00 "ICON_AVT100202_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100202_00_0000.tex_icon_avt100202_00_0000 +#define ICON_AVT100203_00 "ICON_AVT100203_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100203_00_0000.tex_icon_avt100203_00_0000 +#define ICON_AVT100204_00 "ICON_AVT100204_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100204_00_0000.tex_icon_avt100204_00_0000 +#define ICON_AVT100205_00 "ICON_AVT100205_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100205_00_0000.tex_icon_avt100205_00_0000 +#define ICON_AVT100206_00 "ICON_AVT100206_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100206_00_0000.tex_icon_avt100206_00_0000 +#define ICON_AVT100207_00 "ICON_AVT100207_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100207_00_0000.tex_icon_avt100207_00_0000 +#define ICON_AVT100208_00 "ICON_AVT100208_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100208_00_0000.tex_icon_avt100208_00_0000 +#define ICON_AVT100209_00 "ICON_AVT100209_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100209_00_0000.tex_icon_avt100209_00_0000 +#define ICON_AVT10020a_00 "ICON_AVT10020a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10020a_00_0000.tex_icon_avt10020a_00_0000 +#define ICON_AVT10020b_00 "ICON_AVT10020b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10020b_00_0000.tex_icon_avt10020b_00_0000 +#define ICON_AVT10020c_00 "ICON_AVT10020c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10020c_00_0000.tex_icon_avt10020c_00_0000 +#define ICON_AVT10020d_00 "ICON_AVT10020d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10020d_00_0000.tex_icon_avt10020d_00_0000 +#define ICON_AVT10020e_00 "ICON_AVT10020e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10020e_00_0000.tex_icon_avt10020e_00_0000 +#define ICON_AVT10020f_00 "ICON_AVT10020f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10020f_00_0000.tex_icon_avt10020f_00_0000 +#define ICON_AVT100210_00 "ICON_AVT100210_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100210_00_0000.tex_icon_avt100210_00_0000 +#define ICON_AVT100211_00 "ICON_AVT100211_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100211_00_0000.tex_icon_avt100211_00_0000 +#define ICON_AVT100212_00 "ICON_AVT100212_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100212_00_0000.tex_icon_avt100212_00_0000 +#define ICON_AVT100213_00 "ICON_AVT100213_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100213_00_0000.tex_icon_avt100213_00_0000 +#define ICON_AVT100214_00 "ICON_AVT100214_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100214_00_0000.tex_icon_avt100214_00_0000 +#define ICON_AVT100215_00 "ICON_AVT100215_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100215_00_0000.tex_icon_avt100215_00_0000 +#define ICON_AVT100216_00 "ICON_AVT100216_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100216_00_0000.tex_icon_avt100216_00_0000 +#define ICON_AVT100217_00 "ICON_AVT100217_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100217_00_0000.tex_icon_avt100217_00_0000 +#define ICON_AVT100218_00 "ICON_AVT100218_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100218_00_0000.tex_icon_avt100218_00_0000 +#define ICON_AVT100300_00 "ICON_AVT100300_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100300_00_0000.tex_icon_avt100300_00_0000 +#define ICON_AVT100301_00 "ICON_AVT100301_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100301_00_0000.tex_icon_avt100301_00_0000 +#define ICON_AVT100302_00 "ICON_AVT100302_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100302_00_0000.tex_icon_avt100302_00_0000 +#define ICON_AVT100303_00 "ICON_AVT100303_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100303_00_0000.tex_icon_avt100303_00_0000 +#define ICON_AVT100304_00 "ICON_AVT100304_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100304_00_0000.tex_icon_avt100304_00_0000 +#define ICON_AVT100305_00 "ICON_AVT100305_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100305_00_0000.tex_icon_avt100305_00_0000 +#define ICON_AVT100306_00 "ICON_AVT100306_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100306_00_0000.tex_icon_avt100306_00_0000 +#define ICON_AVT100307_00 "ICON_AVT100307_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100307_00_0000.tex_icon_avt100307_00_0000 +#define ICON_AVT100308_00 "ICON_AVT100308_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100308_00_0000.tex_icon_avt100308_00_0000 +#define ICON_AVT100309_00 "ICON_AVT100309_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100309_00_0000.tex_icon_avt100309_00_0000 +#define ICON_AVT10030a_00 "ICON_AVT10030a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10030a_00_0000.tex_icon_avt10030a_00_0000 +#define ICON_AVT10030b_00 "ICON_AVT10030b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10030b_00_0000.tex_icon_avt10030b_00_0000 +#define ICON_AVT10030c_00 "ICON_AVT10030c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10030c_00_0000.tex_icon_avt10030c_00_0000 +#define ICON_AVT10030d_00 "ICON_AVT10030d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10030d_00_0000.tex_icon_avt10030d_00_0000 +#define ICON_AVT10030e_00 "ICON_AVT10030e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10030e_00_0000.tex_icon_avt10030e_00_0000 +#define ICON_AVT10030f_00 "ICON_AVT10030f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10030f_00_0000.tex_icon_avt10030f_00_0000 +#define ICON_AVT100310_00 "ICON_AVT100310_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100310_00_0000.tex_icon_avt100310_00_0000 +#define ICON_AVT100311_00 "ICON_AVT100311_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100311_00_0000.tex_icon_avt100311_00_0000 +#define ICON_AVT100312_00 "ICON_AVT100312_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100312_00_0000.tex_icon_avt100312_00_0000 +#define ICON_AVT100313_00 "ICON_AVT100313_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100313_00_0000.tex_icon_avt100313_00_0000 +#define ICON_AVT100314_00 "ICON_AVT100314_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100314_00_0000.tex_icon_avt100314_00_0000 +#define ICON_AVT100315_00 "ICON_AVT100315_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100315_00_0000.tex_icon_avt100315_00_0000 +#define ICON_AVT100316_00 "ICON_AVT100316_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100316_00_0000.tex_icon_avt100316_00_0000 +#define ICON_AVT100317_00 "ICON_AVT100317_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100317_00_0000.tex_icon_avt100317_00_0000 +#define ICON_AVT100318_00 "ICON_AVT100318_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100318_00_0000.tex_icon_avt100318_00_0000 +#define ICON_AVT100319_00 "ICON_AVT100319_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100319_00_0000.tex_icon_avt100319_00_0000 +#define ICON_AVT10031a_00 "ICON_AVT10031a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10031a_00_0000.tex_icon_avt10031a_00_0000 +#define ICON_AVT10031b_00 "ICON_AVT10031b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10031b_00_0000.tex_icon_avt10031b_00_0000 +#define ICON_AVT10031c_00 "ICON_AVT10031c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10031c_00_0000.tex_icon_avt10031c_00_0000 +#define ICON_AVT10031d_00 "ICON_AVT10031d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10031d_00_0000.tex_icon_avt10031d_00_0000 +#define ICON_AVT10031e_00 "ICON_AVT10031e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10031e_00_0000.tex_icon_avt10031e_00_0000 +#define ICON_AVT10031f_00 "ICON_AVT10031f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10031f_00_0000.tex_icon_avt10031f_00_0000 +#define ICON_AVT100320_00 "ICON_AVT100320_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100320_00_0000.tex_icon_avt100320_00_0000 +#define ICON_AVT100321_00 "ICON_AVT100321_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100321_00_0000.tex_icon_avt100321_00_0000 +#define ICON_AVT100322_00 "ICON_AVT100322_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100322_00_0000.tex_icon_avt100322_00_0000 +#define ICON_AVT100323_00 "ICON_AVT100323_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100323_00_0000.tex_icon_avt100323_00_0000 +#define ICON_AVT100324_00 "ICON_AVT100324_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100324_00_0000.tex_icon_avt100324_00_0000 +#define ICON_AVT100325_00 "ICON_AVT100325_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100325_00_0000.tex_icon_avt100325_00_0000 +#define ICON_AVT100326_00 "ICON_AVT100326_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100326_00_0000.tex_icon_avt100326_00_0000 +#define ICON_AVT100327_00 "ICON_AVT100327_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100327_00_0000.tex_icon_avt100327_00_0000 +#define ICON_AVT100328_00 "ICON_AVT100328_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100328_00_0000.tex_icon_avt100328_00_0000 +#define ICON_AVT100329_00 "ICON_AVT100329_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100329_00_0000.tex_icon_avt100329_00_0000 +#define ICON_AVT10032a_00 "ICON_AVT10032a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10032a_00_0000.tex_icon_avt10032a_00_0000 +#define ICON_AVT10032b_00 "ICON_AVT10032b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10032b_00_0000.tex_icon_avt10032b_00_0000 +#define ICON_AVT10032c_00 "ICON_AVT10032c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10032c_00_0000.tex_icon_avt10032c_00_0000 +#define ICON_AVT10032d_00 "ICON_AVT10032d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10032d_00_0000.tex_icon_avt10032d_00_0000 +#define ICON_AVT10032e_00 "ICON_AVT10032e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10032e_00_0000.tex_icon_avt10032e_00_0000 +#define ICON_AVT10032f_00 "ICON_AVT10032f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10032f_00_0000.tex_icon_avt10032f_00_0000 +#define ICON_AVT100330_00 "ICON_AVT100330_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100330_00_0000.tex_icon_avt100330_00_0000 +#define ICON_AVT100331_00 "ICON_AVT100331_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100331_00_0000.tex_icon_avt100331_00_0000 +#define ICON_AVT100332_00 "ICON_AVT100332_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100332_00_0000.tex_icon_avt100332_00_0000 +#define ICON_AVT100333_00 "ICON_AVT100333_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100333_00_0000.tex_icon_avt100333_00_0000 +#define ICON_AVT100334_00 "ICON_AVT100334_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100334_00_0000.tex_icon_avt100334_00_0000 +#define ICON_AVT100335_00 "ICON_AVT100335_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100335_00_0000.tex_icon_avt100335_00_0000 +#define ICON_AVT100336_00 "ICON_AVT100336_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100336_00_0000.tex_icon_avt100336_00_0000 +#define ICON_AVT100337_00 "ICON_AVT100337_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100337_00_0000.tex_icon_avt100337_00_0000 +#define ICON_AVT100338_00 "ICON_AVT100338_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100338_00_0000.tex_icon_avt100338_00_0000 +#define ICON_AVT100339_00 "ICON_AVT100339_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100339_00_0000.tex_icon_avt100339_00_0000 +#define ICON_AVT10033a_00 "ICON_AVT10033a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10033a_00_0000.tex_icon_avt10033a_00_0000 +#define ICON_AVT10033b_00 "ICON_AVT10033b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10033b_00_0000.tex_icon_avt10033b_00_0000 +#define ICON_AVT10033c_00 "ICON_AVT10033c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10033c_00_0000.tex_icon_avt10033c_00_0000 +#define ICON_AVT10033d_00 "ICON_AVT10033d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10033d_00_0000.tex_icon_avt10033d_00_0000 +#define ICON_AVT10033e_00 "ICON_AVT10033e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10033e_00_0000.tex_icon_avt10033e_00_0000 +#define ICON_AVT10033f_00 "ICON_AVT10033f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10033f_00_0000.tex_icon_avt10033f_00_0000 +#define ICON_AVT100340_00 "ICON_AVT100340_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100340_00_0000.tex_icon_avt100340_00_0000 +#define ICON_AVT100341_00 "ICON_AVT100341_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100341_00_0000.tex_icon_avt100341_00_0000 +#define ICON_AVT100342_00 "ICON_AVT100342_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100342_00_0000.tex_icon_avt100342_00_0000 +#define ICON_AVT100343_00 "ICON_AVT100343_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100343_00_0000.tex_icon_avt100343_00_0000 +#define ICON_AVT100344_00 "ICON_AVT100344_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100344_00_0000.tex_icon_avt100344_00_0000 +#define ICON_AVT100345_00 "ICON_AVT100345_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100345_00_0000.tex_icon_avt100345_00_0000 +#define ICON_AVT100346_00 "ICON_AVT100346_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100346_00_0000.tex_icon_avt100346_00_0000 +#define ICON_AVT100347_00 "ICON_AVT100347_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100347_00_0000.tex_icon_avt100347_00_0000 +#define ICON_AVT100400_00 "ICON_AVT100400_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100400_00_0000.tex_icon_avt100400_00_0000 +#define ICON_AVT100401_00 "ICON_AVT100401_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100401_00_0000.tex_icon_avt100401_00_0000 +#define ICON_AVT100402_00 "ICON_AVT100402_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100402_00_0000.tex_icon_avt100402_00_0000 +#define ICON_AVT100403_00 "ICON_AVT100403_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100403_00_0000.tex_icon_avt100403_00_0000 +#define ICON_AVT100404_00 "ICON_AVT100404_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100404_00_0000.tex_icon_avt100404_00_0000 +#define ICON_AVT100405_00 "ICON_AVT100405_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100405_00_0000.tex_icon_avt100405_00_0000 +#define ICON_AVT100406_00 "ICON_AVT100406_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100406_00_0000.tex_icon_avt100406_00_0000 +#define ICON_AVT100407_00 "ICON_AVT100407_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100407_00_0000.tex_icon_avt100407_00_0000 +#define ICON_AVT100408_00 "ICON_AVT100408_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100408_00_0000.tex_icon_avt100408_00_0000 +#define ICON_AVT100409_00 "ICON_AVT100409_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100409_00_0000.tex_icon_avt100409_00_0000 +#define ICON_AVT10040a_00 "ICON_AVT10040a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10040a_00_0000.tex_icon_avt10040a_00_0000 +#define ICON_AVT10040b_00 "ICON_AVT10040b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10040b_00_0000.tex_icon_avt10040b_00_0000 +#define ICON_AVT10040c_00 "ICON_AVT10040c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10040c_00_0000.tex_icon_avt10040c_00_0000 +#define ICON_AVT10040d_00 "ICON_AVT10040d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10040d_00_0000.tex_icon_avt10040d_00_0000 +#define ICON_AVT10040e_00 "ICON_AVT10040e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10040e_00_0000.tex_icon_avt10040e_00_0000 +#define ICON_AVT10040f_00 "ICON_AVT10040f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10040f_00_0000.tex_icon_avt10040f_00_0000 +#define ICON_AVT100410_00 "ICON_AVT100410_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100410_00_0000.tex_icon_avt100410_00_0000 +#define ICON_AVT100411_00 "ICON_AVT100411_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100411_00_0000.tex_icon_avt100411_00_0000 +#define ICON_AVT100412_00 "ICON_AVT100412_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100412_00_0000.tex_icon_avt100412_00_0000 +#define ICON_AVT100413_00 "ICON_AVT100413_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100413_00_0000.tex_icon_avt100413_00_0000 +#define ICON_AVT100414_00 "ICON_AVT100414_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100414_00_0000.tex_icon_avt100414_00_0000 +#define ICON_AVT100415_00 "ICON_AVT100415_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100415_00_0000.tex_icon_avt100415_00_0000 +#define ICON_AVT100416_00 "ICON_AVT100416_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100416_00_0000.tex_icon_avt100416_00_0000 +#define ICON_AVT100417_00 "ICON_AVT100417_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100417_00_0000.tex_icon_avt100417_00_0000 +#define ICON_AVT100500_00 "ICON_AVT100500_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100500_00_0000.tex_icon_avt100500_00_0000 +#define ICON_AVT100501_00 "ICON_AVT100501_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100501_00_0000.tex_icon_avt100501_00_0000 +#define ICON_AVT100502_00 "ICON_AVT100502_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100502_00_0000.tex_icon_avt100502_00_0000 +#define ICON_AVT100503_00 "ICON_AVT100503_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100503_00_0000.tex_icon_avt100503_00_0000 +#define ICON_AVT100504_00 "ICON_AVT100504_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100504_00_0000.tex_icon_avt100504_00_0000 +#define ICON_AVT100505_00 "ICON_AVT100505_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100505_00_0000.tex_icon_avt100505_00_0000 +#define ICON_AVT100506_00 "ICON_AVT100506_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100506_00_0000.tex_icon_avt100506_00_0000 +#define ICON_AVT100507_00 "ICON_AVT100507_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100507_00_0000.tex_icon_avt100507_00_0000 +#define ICON_AVT100508_00 "ICON_AVT100508_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100508_00_0000.tex_icon_avt100508_00_0000 +#define ICON_AVT100509_00 "ICON_AVT100509_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100509_00_0000.tex_icon_avt100509_00_0000 +#define ICON_AVT10050a_00 "ICON_AVT10050a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10050a_00_0000.tex_icon_avt10050a_00_0000 +#define ICON_AVT10050b_00 "ICON_AVT10050b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10050b_00_0000.tex_icon_avt10050b_00_0000 +#define ICON_AVT10050c_00 "ICON_AVT10050c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10050c_00_0000.tex_icon_avt10050c_00_0000 +#define ICON_AVT10050d_00 "ICON_AVT10050d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10050d_00_0000.tex_icon_avt10050d_00_0000 +#define ICON_AVT10050e_00 "ICON_AVT10050e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10050e_00_0000.tex_icon_avt10050e_00_0000 +#define ICON_AVT10050f_00 "ICON_AVT10050f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10050f_00_0000.tex_icon_avt10050f_00_0000 +#define ICON_AVT100510_00 "ICON_AVT100510_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100510_00_0000.tex_icon_avt100510_00_0000 +#define ICON_AVT100511_00 "ICON_AVT100511_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100511_00_0000.tex_icon_avt100511_00_0000 +#define ICON_AVT100512_00 "ICON_AVT100512_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100512_00_0000.tex_icon_avt100512_00_0000 +#define ICON_AVT100513_00 "ICON_AVT100513_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100513_00_0000.tex_icon_avt100513_00_0000 +#define ICON_AVT100514_00 "ICON_AVT100514_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100514_00_0000.tex_icon_avt100514_00_0000 +#define ICON_AVT100515_00 "ICON_AVT100515_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100515_00_0000.tex_icon_avt100515_00_0000 +#define ICON_AVT100516_00 "ICON_AVT100516_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100516_00_0000.tex_icon_avt100516_00_0000 +#define ICON_AVT100517_00 "ICON_AVT100517_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100517_00_0000.tex_icon_avt100517_00_0000 +#define ICON_AVT100518_00 "ICON_AVT100518_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100518_00_0000.tex_icon_avt100518_00_0000 +#define ICON_AVT100519_00 "ICON_AVT100519_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100519_00_0000.tex_icon_avt100519_00_0000 +#define ICON_AVT10051a_00 "ICON_AVT10051a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10051a_00_0000.tex_icon_avt10051a_00_0000 +#define ICON_AVT10051b_00 "ICON_AVT10051b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10051b_00_0000.tex_icon_avt10051b_00_0000 +#define ICON_AVT10051c_00 "ICON_AVT10051c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10051c_00_0000.tex_icon_avt10051c_00_0000 +#define ICON_AVT10051d_00 "ICON_AVT10051d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10051d_00_0000.tex_icon_avt10051d_00_0000 +#define ICON_AVT10051e_00 "ICON_AVT10051e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10051e_00_0000.tex_icon_avt10051e_00_0000 +#define ICON_AVT10051f_00 "ICON_AVT10051f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10051f_00_0000.tex_icon_avt10051f_00_0000 +#define ICON_AVT100520_00 "ICON_AVT100520_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100520_00_0000.tex_icon_avt100520_00_0000 +#define ICON_AVT100521_00 "ICON_AVT100521_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100521_00_0000.tex_icon_avt100521_00_0000 +#define ICON_AVT100522_00 "ICON_AVT100522_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100522_00_0000.tex_icon_avt100522_00_0000 +#define ICON_AVT100523_00 "ICON_AVT100523_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100523_00_0000.tex_icon_avt100523_00_0000 +#define ICON_AVT100524_00 "ICON_AVT100524_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100524_00_0000.tex_icon_avt100524_00_0000 +#define ICON_AVT100525_00 "ICON_AVT100525_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100525_00_0000.tex_icon_avt100525_00_0000 +#define ICON_AVT100526_00 "ICON_AVT100526_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100526_00_0000.tex_icon_avt100526_00_0000 +#define ICON_AVT100527_00 "ICON_AVT100527_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100527_00_0000.tex_icon_avt100527_00_0000 +#define ICON_AVT100528_00 "ICON_AVT100528_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100528_00_0000.tex_icon_avt100528_00_0000 +#define ICON_AVT100529_00 "ICON_AVT100529_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100529_00_0000.tex_icon_avt100529_00_0000 +#define ICON_AVT100600_00 "ICON_AVT100600_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100600_00_0000.tex_icon_avt100600_00_0000 +#define ICON_AVT100601_00 "ICON_AVT100601_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100601_00_0000.tex_icon_avt100601_00_0000 +#define ICON_AVT100602_00 "ICON_AVT100602_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100602_00_0000.tex_icon_avt100602_00_0000 +#define ICON_AVT100603_00 "ICON_AVT100603_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100603_00_0000.tex_icon_avt100603_00_0000 +#define ICON_AVT100604_00 "ICON_AVT100604_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100604_00_0000.tex_icon_avt100604_00_0000 +#define ICON_AVT100605_00 "ICON_AVT100605_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100605_00_0000.tex_icon_avt100605_00_0000 +#define ICON_AVT100700_00 "ICON_AVT100700_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100700_00_0000.tex_icon_avt100700_00_0000 +#define ICON_AVT100701_00 "ICON_AVT100701_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100701_00_0000.tex_icon_avt100701_00_0000 +#define ICON_AVT100702_00 "ICON_AVT100702_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100702_00_0000.tex_icon_avt100702_00_0000 +#define ICON_AVT100703_00 "ICON_AVT100703_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100703_00_0000.tex_icon_avt100703_00_0000 +#define ICON_AVT100704_00 "ICON_AVT100704_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100704_00_0000.tex_icon_avt100704_00_0000 +#define ICON_AVT100705_00 "ICON_AVT100705_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100705_00_0000.tex_icon_avt100705_00_0000 +#define ICON_AVT100706_00 "ICON_AVT100706_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100706_00_0000.tex_icon_avt100706_00_0000 +#define ICON_AVT100707_00 "ICON_AVT100707_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100707_00_0000.tex_icon_avt100707_00_0000 +#define ICON_AVT100708_00 "ICON_AVT100708_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100708_00_0000.tex_icon_avt100708_00_0000 +#define ICON_AVT100709_00 "ICON_AVT100709_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100709_00_0000.tex_icon_avt100709_00_0000 +#define ICON_AVT10070a_00 "ICON_AVT10070a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10070a_00_0000.tex_icon_avt10070a_00_0000 +#define ICON_AVT10070b_00 "ICON_AVT10070b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10070b_00_0000.tex_icon_avt10070b_00_0000 +#define ICON_AVT10070c_00 "ICON_AVT10070c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10070c_00_0000.tex_icon_avt10070c_00_0000 +#define ICON_AVT10070d_00 "ICON_AVT10070d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10070d_00_0000.tex_icon_avt10070d_00_0000 +#define ICON_AVT10070e_00 "ICON_AVT10070e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10070e_00_0000.tex_icon_avt10070e_00_0000 +#define ICON_AVT10070f_00 "ICON_AVT10070f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10070f_00_0000.tex_icon_avt10070f_00_0000 +#define ICON_AVT100710_00 "ICON_AVT100710_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100710_00_0000.tex_icon_avt100710_00_0000 +#define ICON_AVT100711_00 "ICON_AVT100711_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100711_00_0000.tex_icon_avt100711_00_0000 +#define ICON_AVT100712_00 "ICON_AVT100712_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100712_00_0000.tex_icon_avt100712_00_0000 +#define ICON_AVT100713_00 "ICON_AVT100713_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100713_00_0000.tex_icon_avt100713_00_0000 +#define ICON_AVT100714_00 "ICON_AVT100714_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100714_00_0000.tex_icon_avt100714_00_0000 +#define ICON_AVT100715_00 "ICON_AVT100715_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100715_00_0000.tex_icon_avt100715_00_0000 +#define ICON_AVT100716_00 "ICON_AVT100716_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100716_00_0000.tex_icon_avt100716_00_0000 +#define ICON_AVT100717_00 "ICON_AVT100717_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100717_00_0000.tex_icon_avt100717_00_0000 +#define ICON_AVT100718_00 "ICON_AVT100718_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100718_00_0000.tex_icon_avt100718_00_0000 +#define ICON_AVT100719_00 "ICON_AVT100719_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100719_00_0000.tex_icon_avt100719_00_0000 +#define ICON_AVT10071a_00 "ICON_AVT10071a_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10071a_00_0000.tex_icon_avt10071a_00_0000 +#define ICON_AVT10071b_00 "ICON_AVT10071b_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10071b_00_0000.tex_icon_avt10071b_00_0000 +#define ICON_AVT10071c_00 "ICON_AVT10071c_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10071c_00_0000.tex_icon_avt10071c_00_0000 +#define ICON_AVT10071d_00 "ICON_AVT10071d_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10071d_00_0000.tex_icon_avt10071d_00_0000 +#define ICON_AVT10071e_00 "ICON_AVT10071e_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10071e_00_0000.tex_icon_avt10071e_00_0000 +#define ICON_AVT10071f_00 "ICON_AVT10071f_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt10071f_00_0000.tex_icon_avt10071f_00_0000 +#define ICON_AVT100720_00 "ICON_AVT100720_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100720_00_0000.tex_icon_avt100720_00_0000 +#define ICON_AVT100721_00 "ICON_AVT100721_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100721_00_0000.tex_icon_avt100721_00_0000 +#define ICON_AVT100722_00 "ICON_AVT100722_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100722_00_0000.tex_icon_avt100722_00_0000 +#define ICON_AVT100723_00 "ICON_AVT100723_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100723_00_0000.tex_icon_avt100723_00_0000 +#define ICON_AVT100724_00 "ICON_AVT100724_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_avt100724_00_0000.tex_icon_avt100724_00_0000 +#define ICON_HEAD000000_00 "ICON_HEAD000000_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_head000000_00_0000.tex_icon_head000000_00_0000 +#define ICON_HEAD000001_00 "ICON_HEAD000001_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_head000001_00_0000.tex_icon_head000001_00_0000 +#define ICON_HEAD000002_00 "ICON_HEAD000002_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_head000002_00_0000.tex_icon_head000002_00_0000 +#define ICON_HEAD000003_00 "ICON_HEAD000003_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_head000003_00_0000.tex_icon_head000003_00_0000 +#define ICON_HEAD000004_00 "ICON_HEAD000004_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_head000004_00_0000.tex_icon_head000004_00_0000 +#define ICON_HEAD000005_00 "ICON_HEAD000005_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_head000005_00_0000.tex_icon_head000005_00_0000 +#define ICON_PRE000000_00 "ICON_PRE000000_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000000_00_0000.tex_icon_pre000000_00_0000 +#define ICON_PRE000001_00 "ICON_PRE000001_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000001_00_0000.tex_icon_pre000001_00_0000 +#define ICON_PRE000002_00 "ICON_PRE000002_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000002_00_0000.tex_icon_pre000002_00_0000 +#define ICON_PRE000003_00 "ICON_PRE000003_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000003_00_0000.tex_icon_pre000003_00_0000 +#define ICON_PRE000004_00 "ICON_PRE000004_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000004_00_0000.tex_icon_pre000004_00_0000 +#define ICON_PRE000005_00 "ICON_PRE000005_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000005_00_0000.tex_icon_pre000005_00_0000 +#define ICON_PRE000006_00 "ICON_PRE000006_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000006_00_0000.tex_icon_pre000006_00_0000 +#define ICON_PRE000007_00 "ICON_PRE000007_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000007_00_0000.tex_icon_pre000007_00_0000 +#define ICON_PRE000008_00 "ICON_PRE000008_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000008_00_0000.tex_icon_pre000008_00_0000 +#define ICON_PRE000009_00 "ICON_PRE000009_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000009_00_0000.tex_icon_pre000009_00_0000 +#define ICON_PRE000010_00 "ICON_PRE000010_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000010_00_0000.tex_icon_pre000010_00_0000 +#define ICON_PRE000011_00 "ICON_PRE000011_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000011_00_0000.tex_icon_pre000011_00_0000 +#define ICON_PRE000012_00 "ICON_PRE000012_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000012_00_0000.tex_icon_pre000012_00_0000 +#define ICON_PRE000013_00 "ICON_PRE000013_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000013_00_0000.tex_icon_pre000013_00_0000 +#define ICON_PRE000014_00 "ICON_PRE000014_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000014_00_0000.tex_icon_pre000014_00_0000 +#define ICON_PRE000015_00 "ICON_PRE000015_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000015_00_0000.tex_icon_pre000015_00_0000 +#define ICON_PRE000016_00 "ICON_PRE000016_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000016_00_0000.tex_icon_pre000016_00_0000 +#define ICON_PRE000017_00 "ICON_PRE000017_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_pre000017_00_0000.tex_icon_pre000017_00_0000 +#define ICON_BOD000000_00 "ICON_BOD000000_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_bod000000_00_0000.tex_icon_bod000000_00_0000 +#define ICON_BOD000001_00 "ICON_BOD000001_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_bod000001_00_0000.tex_icon_bod000001_00_0000 +#define ICON_BOD000002_00 "ICON_BOD000002_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_bod000002_00_0000.tex_icon_bod000002_00_0000 +#define ICON_BOD000003_00 "ICON_BOD000003_00" // /Game/Graphics/2D/UI/Icon/Avt/tex_icon_bod000003_00_0000.tex_icon_bod000003_00_0000 +#define ICON_CHR999999_00 "ICON_CHR999999_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr999999.tex_icon_chr999999 +#define ICON_CHR000100_00 "ICON_CHR000100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000100.tex_icon_chr000100 +#define ICON_CHR000102_00 "ICON_CHR000102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000102.tex_icon_chr000102 +#define ICON_CHR000103_00 "ICON_CHR000103_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000103.tex_icon_chr000103 +#define ICON_CHR000104_00 "ICON_CHR000104_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000104.tex_icon_chr000104 +#define ICON_CHR000101_00 "ICON_CHR000101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000101.tex_icon_chr000101 +#define ICON_CHR000200_00 "ICON_CHR000200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000200.tex_icon_chr000200 +#define ICON_CHR000202_00 "ICON_CHR000202_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000202.tex_icon_chr000202 +#define ICON_CHR000203_00 "ICON_CHR000203_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000203.tex_icon_chr000203 +#define ICON_CHR000204_00 "ICON_CHR000204_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000204.tex_icon_chr000204 +#define ICON_CHR000201_00 "ICON_CHR000201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000201.tex_icon_chr000201 +#define ICON_CHR000300_00 "ICON_CHR000300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000300.tex_icon_chr000300 +#define ICON_CHR000302_00 "ICON_CHR000302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000302.tex_icon_chr000302 +#define ICON_CHR000303_00 "ICON_CHR000303_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000303.tex_icon_chr000303 +#define ICON_CHR000304_00 "ICON_CHR000304_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000304.tex_icon_chr000304 +#define ICON_CHR000301_00 "ICON_CHR000301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000301.tex_icon_chr000301 +#define ICON_CHR000400_00 "ICON_CHR000400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000400.tex_icon_chr000400 +#define ICON_CHR000402_00 "ICON_CHR000402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000402.tex_icon_chr000402 +#define ICON_CHR000403_00 "ICON_CHR000403_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000403.tex_icon_chr000403 +#define ICON_CHR000404_00 "ICON_CHR000404_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000404.tex_icon_chr000404 +#define ICON_CHR000401_00 "ICON_CHR000401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000401.tex_icon_chr000401 +#define ICON_CHR000500_00 "ICON_CHR000500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000500.tex_icon_chr000500 +#define ICON_CHR000502_00 "ICON_CHR000502_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000502.tex_icon_chr000502 +#define ICON_CHR000503_00 "ICON_CHR000503_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000503.tex_icon_chr000503 +#define ICON_CHR000504_00 "ICON_CHR000504_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000504.tex_icon_chr000504 +#define ICON_CHR000501_00 "ICON_CHR000501_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000501.tex_icon_chr000501 +#define ICON_CHR000600_00 "ICON_CHR000600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000600.tex_icon_chr000600 +#define ICON_CHR000602_00 "ICON_CHR000602_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000602.tex_icon_chr000602 +#define ICON_CHR000603_00 "ICON_CHR000603_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000603.tex_icon_chr000603 +#define ICON_CHR000604_00 "ICON_CHR000604_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000604.tex_icon_chr000604 +#define ICON_CHR000601_00 "ICON_CHR000601_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000601.tex_icon_chr000601 +#define ICON_CHR000700_00 "ICON_CHR000700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000700.tex_icon_chr000700 +#define ICON_CHR000702_00 "ICON_CHR000702_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000702.tex_icon_chr000702 +#define ICON_CHR000703_00 "ICON_CHR000703_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000703.tex_icon_chr000703 +#define ICON_CHR000704_00 "ICON_CHR000704_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000704.tex_icon_chr000704 +#define ICON_CHR000701_00 "ICON_CHR000701_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000701.tex_icon_chr000701 +#define ICON_CHR000800_00 "ICON_CHR000800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000800.tex_icon_chr000800 +#define ICON_CHR000802_00 "ICON_CHR000802_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000802.tex_icon_chr000802 +#define ICON_CHR000803_00 "ICON_CHR000803_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000803.tex_icon_chr000803 +#define ICON_CHR000804_00 "ICON_CHR000804_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000804.tex_icon_chr000804 +#define ICON_CHR000801_00 "ICON_CHR000801_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000801.tex_icon_chr000801 +#define ICON_CHR000900_00 "ICON_CHR000900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000900.tex_icon_chr000900 +#define ICON_CHR000902_00 "ICON_CHR000902_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000902.tex_icon_chr000902 +#define ICON_CHR000903_00 "ICON_CHR000903_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000903.tex_icon_chr000903 +#define ICON_CHR000904_00 "ICON_CHR000904_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000904.tex_icon_chr000904 +#define ICON_CHR000901_00 "ICON_CHR000901_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000901.tex_icon_chr000901 +#define ICON_CHR000A00_00 "ICON_CHR000A00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000a00.tex_icon_chr000a00 +#define ICON_CHR000A02_00 "ICON_CHR000A02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000a02.tex_icon_chr000a02 +#define ICON_CHR000A03_00 "ICON_CHR000A03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000a03.tex_icon_chr000a03 +#define ICON_CHR000A04_00 "ICON_CHR000A04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000a04.tex_icon_chr000a04 +#define ICON_CHR000A01_00 "ICON_CHR000A01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000a01.tex_icon_chr000a01 +#define ICON_CHR000B00_00 "ICON_CHR000B00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000b00.tex_icon_chr000b00 +#define ICON_CHR000B02_00 "ICON_CHR000B02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000b02.tex_icon_chr000b02 +#define ICON_CHR000B03_00 "ICON_CHR000B03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000b03.tex_icon_chr000b03 +#define ICON_CHR000B04_00 "ICON_CHR000B04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000b04.tex_icon_chr000b04 +#define ICON_CHR000B01_00 "ICON_CHR000B01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000b01.tex_icon_chr000b01 +#define ICON_CHR000C00_00 "ICON_CHR000C00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000c00.tex_icon_chr000c00 +#define ICON_CHR000C02_00 "ICON_CHR000C02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000c02.tex_icon_chr000c02 +#define ICON_CHR000C03_00 "ICON_CHR000C03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000c03.tex_icon_chr000c03 +#define ICON_CHR000C04_00 "ICON_CHR000C04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000c04.tex_icon_chr000c04 +#define ICON_CHR000C01_00 "ICON_CHR000C01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000c01.tex_icon_chr000c01 +#define ICON_CHR000D00_00 "ICON_CHR000D00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000d00.tex_icon_chr000d00 +#define ICON_CHR000D02_00 "ICON_CHR000D02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000d02.tex_icon_chr000d02 +#define ICON_CHR000D03_00 "ICON_CHR000D03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000d03.tex_icon_chr000d03 +#define ICON_CHR000D04_00 "ICON_CHR000D04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000d04.tex_icon_chr000d04 +#define ICON_CHR000D01_00 "ICON_CHR000D01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000d01.tex_icon_chr000d01 +#define ICON_CHR000E00_00 "ICON_CHR000E00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000e00.tex_icon_chr000e00 +#define ICON_CHR000E02_00 "ICON_CHR000E02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000e02.tex_icon_chr000e02 +#define ICON_CHR000E03_00 "ICON_CHR000E03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000e03.tex_icon_chr000e03 +#define ICON_CHR000E04_00 "ICON_CHR000E04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000e04.tex_icon_chr000e04 +#define ICON_CHR000E01_00 "ICON_CHR000E01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000e01.tex_icon_chr000e01 +#define ICON_CHR000F00_00 "ICON_CHR000F00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000f00.tex_icon_chr000f00 +#define ICON_CHR000F02_00 "ICON_CHR000F02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000f02.tex_icon_chr000f02 +#define ICON_CHR000F03_00 "ICON_CHR000F03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000f03.tex_icon_chr000f03 +#define ICON_CHR000F04_00 "ICON_CHR000F04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000f04.tex_icon_chr000f04 +#define ICON_CHR000F01_00 "ICON_CHR000F01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr000f01.tex_icon_chr000f01 +#define ICON_CHR001000_00 "ICON_CHR001000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001000.tex_icon_chr001000 +#define ICON_CHR001002_00 "ICON_CHR001002_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001002.tex_icon_chr001002 +#define ICON_CHR001003_00 "ICON_CHR001003_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001003.tex_icon_chr001003 +#define ICON_CHR001004_00 "ICON_CHR001004_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001004.tex_icon_chr001004 +#define ICON_CHR001001_00 "ICON_CHR001001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001001.tex_icon_chr001001 +#define ICON_CHR001100_00 "ICON_CHR001100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001100.tex_icon_chr001100 +#define ICON_CHR001102_00 "ICON_CHR001102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001102.tex_icon_chr001102 +#define ICON_CHR001103_00 "ICON_CHR001103_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001103.tex_icon_chr001103 +#define ICON_CHR001104_00 "ICON_CHR001104_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001104.tex_icon_chr001104 +#define ICON_CHR001101_00 "ICON_CHR001101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001101.tex_icon_chr001101 +#define ICON_CHR001200_00 "ICON_CHR001200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001200.tex_icon_chr001200 +#define ICON_CHR001202_00 "ICON_CHR001202_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001202.tex_icon_chr001202 +#define ICON_CHR001203_00 "ICON_CHR001203_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001203.tex_icon_chr001203 +#define ICON_CHR001204_00 "ICON_CHR001204_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001204.tex_icon_chr001204 +#define ICON_CHR001201_00 "ICON_CHR001201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001201.tex_icon_chr001201 +#define ICON_CHR001300_00 "ICON_CHR001300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001300.tex_icon_chr001300 +#define ICON_CHR001302_00 "ICON_CHR001302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001302.tex_icon_chr001302 +#define ICON_CHR001303_00 "ICON_CHR001303_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001303.tex_icon_chr001303 +#define ICON_CHR001304_00 "ICON_CHR001304_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001304.tex_icon_chr001304 +#define ICON_CHR001301_00 "ICON_CHR001301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001301.tex_icon_chr001301 +#define ICON_CHR001400_00 "ICON_CHR001400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001400.tex_icon_chr001400 +#define ICON_CHR001402_00 "ICON_CHR001402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001402.tex_icon_chr001402 +#define ICON_CHR001403_00 "ICON_CHR001403_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001403.tex_icon_chr001403 +#define ICON_CHR001404_00 "ICON_CHR001404_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001404.tex_icon_chr001404 +#define ICON_CHR001401_00 "ICON_CHR001401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001401.tex_icon_chr001401 +#define ICON_CHR001500_00 "ICON_CHR001500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001500.tex_icon_chr001500 +#define ICON_CHR001502_00 "ICON_CHR001502_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001502.tex_icon_chr001502 +#define ICON_CHR001503_00 "ICON_CHR001503_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001503.tex_icon_chr001503 +#define ICON_CHR001504_00 "ICON_CHR001504_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001504.tex_icon_chr001504 +#define ICON_CHR001501_00 "ICON_CHR001501_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001501.tex_icon_chr001501 +#define ICON_CHR001600_00 "ICON_CHR001600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001600.tex_icon_chr001600 +#define ICON_CHR001602_00 "ICON_CHR001602_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001602.tex_icon_chr001602 +#define ICON_CHR001603_00 "ICON_CHR001603_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001603.tex_icon_chr001603 +#define ICON_CHR001604_00 "ICON_CHR001604_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001604.tex_icon_chr001604 +#define ICON_CHR001601_00 "ICON_CHR001601_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001601.tex_icon_chr001601 +#define ICON_CHR001700_00 "ICON_CHR001700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001700.tex_icon_chr001700 +#define ICON_CHR001702_00 "ICON_CHR001702_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001702.tex_icon_chr001702 +#define ICON_CHR001703_00 "ICON_CHR001703_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001703.tex_icon_chr001703 +#define ICON_CHR001704_00 "ICON_CHR001704_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001704.tex_icon_chr001704 +#define ICON_CHR001701_00 "ICON_CHR001701_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001701.tex_icon_chr001701 +#define ICON_CHR001800_00 "ICON_CHR001800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001800.tex_icon_chr001800 +#define ICON_CHR001802_00 "ICON_CHR001802_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001802.tex_icon_chr001802 +#define ICON_CHR001803_00 "ICON_CHR001803_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001803.tex_icon_chr001803 +#define ICON_CHR001804_00 "ICON_CHR001804_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001804.tex_icon_chr001804 +#define ICON_CHR001801_00 "ICON_CHR001801_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001801.tex_icon_chr001801 +#define ICON_CHR001900_00 "ICON_CHR001900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001900.tex_icon_chr001900 +#define ICON_CHR001902_00 "ICON_CHR001902_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001902.tex_icon_chr001902 +#define ICON_CHR001903_00 "ICON_CHR001903_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001903.tex_icon_chr001903 +#define ICON_CHR001904_00 "ICON_CHR001904_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001904.tex_icon_chr001904 +#define ICON_CHR001901_00 "ICON_CHR001901_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001901.tex_icon_chr001901 +#define ICON_CHR001A00_00 "ICON_CHR001A00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001a00.tex_icon_chr001a00 +#define ICON_CHR001A02_00 "ICON_CHR001A02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001a02.tex_icon_chr001a02 +#define ICON_CHR001A03_00 "ICON_CHR001A03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001a03.tex_icon_chr001a03 +#define ICON_CHR001A04_00 "ICON_CHR001A04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001a04.tex_icon_chr001a04 +#define ICON_CHR001A01_00 "ICON_CHR001A01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001a01.tex_icon_chr001a01 +#define ICON_CHR001B00_00 "ICON_CHR001B00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001b00.tex_icon_chr001b00 +#define ICON_CHR001B02_00 "ICON_CHR001B02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001b02.tex_icon_chr001b02 +#define ICON_CHR001B03_00 "ICON_CHR001B03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001b03.tex_icon_chr001b03 +#define ICON_CHR001B04_00 "ICON_CHR001B04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001b04.tex_icon_chr001b04 +#define ICON_CHR001B01_00 "ICON_CHR001B01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001b01.tex_icon_chr001b01 +#define ICON_CHR001C00_00 "ICON_CHR001C00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001c00.tex_icon_chr001c00 +#define ICON_CHR001C02_00 "ICON_CHR001C02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001c02.tex_icon_chr001c02 +#define ICON_CHR001C03_00 "ICON_CHR001C03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001c03.tex_icon_chr001c03 +#define ICON_CHR001C04_00 "ICON_CHR001C04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001c04.tex_icon_chr001c04 +#define ICON_CHR001C01_00 "ICON_CHR001C01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001c01.tex_icon_chr001c01 +#define ICON_CHR001D00_00 "ICON_CHR001D00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001d00.tex_icon_chr001d00 +#define ICON_CHR001D02_00 "ICON_CHR001D02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001d02.tex_icon_chr001d02 +#define ICON_CHR001D03_00 "ICON_CHR001D03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001d03.tex_icon_chr001d03 +#define ICON_CHR001D04_00 "ICON_CHR001D04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001d04.tex_icon_chr001d04 +#define ICON_CHR001D01_00 "ICON_CHR001D01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001d01.tex_icon_chr001d01 +#define ICON_CHR001E00_00 "ICON_CHR001E00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001e00.tex_icon_chr001e00 +#define ICON_CHR001E02_00 "ICON_CHR001E02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001e02.tex_icon_chr001e02 +#define ICON_CHR001E03_00 "ICON_CHR001E03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001e03.tex_icon_chr001e03 +#define ICON_CHR001E04_00 "ICON_CHR001E04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001e04.tex_icon_chr001e04 +#define ICON_CHR001E01_00 "ICON_CHR001E01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001e01.tex_icon_chr001e01 +#define ICON_CHR001F00_00 "ICON_CHR001F00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001f00.tex_icon_chr001f00 +#define ICON_CHR001F02_00 "ICON_CHR001F02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001f02.tex_icon_chr001f02 +#define ICON_CHR001F03_00 "ICON_CHR001F03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001f03.tex_icon_chr001f03 +#define ICON_CHR001F04_00 "ICON_CHR001F04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001f04.tex_icon_chr001f04 +#define ICON_CHR001F01_00 "ICON_CHR001F01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr001f01.tex_icon_chr001f01 +#define ICON_CHR002000_00 "ICON_CHR002000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002000.tex_icon_chr002000 +#define ICON_CHR002002_00 "ICON_CHR002002_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002002.tex_icon_chr002002 +#define ICON_CHR002003_00 "ICON_CHR002003_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002003.tex_icon_chr002003 +#define ICON_CHR002004_00 "ICON_CHR002004_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002004.tex_icon_chr002004 +#define ICON_CHR002001_00 "ICON_CHR002001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002001.tex_icon_chr002001 +#define ICON_CHR002100_00 "ICON_CHR002100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002100.tex_icon_chr002100 +#define ICON_CHR002102_00 "ICON_CHR002102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002102.tex_icon_chr002102 +#define ICON_CHR002103_00 "ICON_CHR002103_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002103.tex_icon_chr002103 +#define ICON_CHR002104_00 "ICON_CHR002104_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002104.tex_icon_chr002104 +#define ICON_CHR002101_00 "ICON_CHR002101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002101.tex_icon_chr002101 +#define ICON_CHR002200_00 "ICON_CHR002200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002200.tex_icon_chr002200 +#define ICON_CHR002202_00 "ICON_CHR002202_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002202.tex_icon_chr002202 +#define ICON_CHR002203_00 "ICON_CHR002203_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002203.tex_icon_chr002203 +#define ICON_CHR002204_00 "ICON_CHR002204_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002204.tex_icon_chr002204 +#define ICON_CHR002201_00 "ICON_CHR002201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002201.tex_icon_chr002201 +#define ICON_CHR002300_00 "ICON_CHR002300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002300.tex_icon_chr002300 +#define ICON_CHR002302_00 "ICON_CHR002302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002302.tex_icon_chr002302 +#define ICON_CHR002303_00 "ICON_CHR002303_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002303.tex_icon_chr002303 +#define ICON_CHR002304_00 "ICON_CHR002304_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002304.tex_icon_chr002304 +#define ICON_CHR002301_00 "ICON_CHR002301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002301.tex_icon_chr002301 +#define ICON_CHR002400_00 "ICON_CHR002400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002400.tex_icon_chr002400 +#define ICON_CHR002402_00 "ICON_CHR002402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002402.tex_icon_chr002402 +#define ICON_CHR002403_00 "ICON_CHR002403_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002403.tex_icon_chr002403 +#define ICON_CHR002404_00 "ICON_CHR002404_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002404.tex_icon_chr002404 +#define ICON_CHR002401_00 "ICON_CHR002401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002401.tex_icon_chr002401 +#define ICON_CHR002500_00 "ICON_CHR002500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002500.tex_icon_chr002500 +#define ICON_CHR002502_00 "ICON_CHR002502_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002502.tex_icon_chr002502 +#define ICON_CHR002503_00 "ICON_CHR002503_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002503.tex_icon_chr002503 +#define ICON_CHR002504_00 "ICON_CHR002504_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002504.tex_icon_chr002504 +#define ICON_CHR002501_00 "ICON_CHR002501_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002501.tex_icon_chr002501 +#define ICON_CHR002600_00 "ICON_CHR002600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002600.tex_icon_chr002600 +#define ICON_CHR002602_00 "ICON_CHR002602_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002602.tex_icon_chr002602 +#define ICON_CHR002603_00 "ICON_CHR002603_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002603.tex_icon_chr002603 +#define ICON_CHR002604_00 "ICON_CHR002604_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002604.tex_icon_chr002604 +#define ICON_CHR002601_00 "ICON_CHR002601_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002601.tex_icon_chr002601 +#define ICON_CHR002700_00 "ICON_CHR002700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002700.tex_icon_chr002700 +#define ICON_CHR002702_00 "ICON_CHR002702_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002702.tex_icon_chr002702 +#define ICON_CHR002703_00 "ICON_CHR002703_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002703.tex_icon_chr002703 +#define ICON_CHR002704_00 "ICON_CHR002704_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002704.tex_icon_chr002704 +#define ICON_CHR002701_00 "ICON_CHR002701_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002701.tex_icon_chr002701 +#define ICON_CHR002800_00 "ICON_CHR002800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002800.tex_icon_chr002800 +#define ICON_CHR002802_00 "ICON_CHR002802_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002802.tex_icon_chr002802 +#define ICON_CHR002803_00 "ICON_CHR002803_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002803.tex_icon_chr002803 +#define ICON_CHR002804_00 "ICON_CHR002804_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002804.tex_icon_chr002804 +#define ICON_CHR002801_00 "ICON_CHR002801_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002801.tex_icon_chr002801 +#define ICON_CHR002900_00 "ICON_CHR002900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002900.tex_icon_chr002900 +#define ICON_CHR002902_00 "ICON_CHR002902_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002902.tex_icon_chr002902 +#define ICON_CHR002903_00 "ICON_CHR002903_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002903.tex_icon_chr002903 +#define ICON_CHR002904_00 "ICON_CHR002904_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002904.tex_icon_chr002904 +#define ICON_CHR002901_00 "ICON_CHR002901_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002901.tex_icon_chr002901 +#define ICON_CHR002a00_00 "ICON_CHR002a00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002a00.tex_icon_chr002a00 +#define ICON_CHR002a02_00 "ICON_CHR002a02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002a02.tex_icon_chr002a02 +#define ICON_CHR002a03_00 "ICON_CHR002a03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002a03.tex_icon_chr002a03 +#define ICON_CHR002a04_00 "ICON_CHR002a04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002a04.tex_icon_chr002a04 +#define ICON_CHR002a01_00 "ICON_CHR002a01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002a01.tex_icon_chr002a01 +#define ICON_CHR002b00_00 "ICON_CHR002b00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002b00.tex_icon_chr002b00 +#define ICON_CHR002b02_00 "ICON_CHR002b02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002b02.tex_icon_chr002b02 +#define ICON_CHR002b03_00 "ICON_CHR002b03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002b03.tex_icon_chr002b03 +#define ICON_CHR002b04_00 "ICON_CHR002b04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002b04.tex_icon_chr002b04 +#define ICON_CHR002b01_00 "ICON_CHR002b01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002b01.tex_icon_chr002b01 +#define ICON_CHR002c00_00 "ICON_CHR002c00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002c00.tex_icon_chr002c00 +#define ICON_CHR002c02_00 "ICON_CHR002c02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002c02.tex_icon_chr002c02 +#define ICON_CHR002c03_00 "ICON_CHR002c03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002c03.tex_icon_chr002c03 +#define ICON_CHR002c04_00 "ICON_CHR002c04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002c04.tex_icon_chr002c04 +#define ICON_CHR002c01_00 "ICON_CHR002c01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002c01.tex_icon_chr002c01 +#define ICON_CHR002d00_00 "ICON_CHR002d00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002d00.tex_icon_chr002d00 +#define ICON_CHR002d02_00 "ICON_CHR002d02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002d02.tex_icon_chr002d02 +#define ICON_CHR002d03_00 "ICON_CHR002d03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002d03.tex_icon_chr002d03 +#define ICON_CHR002d04_00 "ICON_CHR002d04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002d04.tex_icon_chr002d04 +#define ICON_CHR002d01_00 "ICON_CHR002d01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002d01.tex_icon_chr002d01 +#define ICON_CHR002e00_00 "ICON_CHR002e00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002e00.tex_icon_chr002e00 +#define ICON_CHR002e02_00 "ICON_CHR002e02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002e02.tex_icon_chr002e02 +#define ICON_CHR002e03_00 "ICON_CHR002e03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002e03.tex_icon_chr002e03 +#define ICON_CHR002e04_00 "ICON_CHR002e04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002e04.tex_icon_chr002e04 +#define ICON_CHR002e01_00 "ICON_CHR002e01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002e01.tex_icon_chr002e01 +#define ICON_CHR002f00_00 "ICON_CHR002f00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002f00.tex_icon_chr002f00 +#define ICON_CHR002f02_00 "ICON_CHR002f02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002f02.tex_icon_chr002f02 +#define ICON_CHR002f03_00 "ICON_CHR002f03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002f03.tex_icon_chr002f03 +#define ICON_CHR002f04_00 "ICON_CHR002f04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002f04.tex_icon_chr002f04 +#define ICON_CHR002f01_00 "ICON_CHR002f01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr002f01.tex_icon_chr002f01 +#define ICON_CHR003100_00 "ICON_CHR003100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003100.tex_icon_chr003100 +#define ICON_CHR003102_00 "ICON_CHR003102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003102.tex_icon_chr003102 +#define ICON_CHR003103_00 "ICON_CHR003103_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003103.tex_icon_chr003103 +#define ICON_CHR003104_00 "ICON_CHR003104_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003104.tex_icon_chr003104 +#define ICON_CHR003101_00 "ICON_CHR003101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003101.tex_icon_chr003101 +#define ICON_CHR003200_00 "ICON_CHR003200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003200.tex_icon_chr003200 +#define ICON_CHR003202_00 "ICON_CHR003202_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003202.tex_icon_chr003202 +#define ICON_CHR003203_00 "ICON_CHR003203_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003203.tex_icon_chr003203 +#define ICON_CHR003204_00 "ICON_CHR003204_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003204.tex_icon_chr003204 +#define ICON_CHR003201_00 "ICON_CHR003201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003201.tex_icon_chr003201 +#define ICON_CHR003300_00 "ICON_CHR003300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003300.tex_icon_chr003300 +#define ICON_CHR003400_00 "ICON_CHR003400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003400.tex_icon_chr003400 +#define ICON_CHR003402_00 "ICON_CHR003402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003402.tex_icon_chr003402 +#define ICON_CHR003403_00 "ICON_CHR003403_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003403.tex_icon_chr003403 +#define ICON_CHR003404_00 "ICON_CHR003404_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003404.tex_icon_chr003404 +#define ICON_CHR003401_00 "ICON_CHR003401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr003401.tex_icon_chr003401 +#define ICON_CHR100100_00 "ICON_CHR100100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100100.tex_icon_chr100100 +#define ICON_CHR100101_00 "ICON_CHR100101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100101.tex_icon_chr100101 +#define ICON_CHR100102_00 "ICON_CHR100102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100102.tex_icon_chr100102 +#define ICON_CHR100103_00 "ICON_CHR100103_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100103.tex_icon_chr100103 +#define ICON_CHR100200_00 "ICON_CHR100200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100200.tex_icon_chr100200 +#define ICON_CHR100201_00 "ICON_CHR100201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100201.tex_icon_chr100201 +#define ICON_CHR100300_00 "ICON_CHR100300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100300.tex_icon_chr100300 +#define ICON_CHR100301_00 "ICON_CHR100301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100301.tex_icon_chr100301 +#define ICON_CHR100302_00 "ICON_CHR100302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100302.tex_icon_chr100302 +#define ICON_CHR100400_00 "ICON_CHR100400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100400.tex_icon_chr100400 +#define ICON_CHR100401_00 "ICON_CHR100401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100401.tex_icon_chr100401 +#define ICON_CHR100402_00 "ICON_CHR100402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100402.tex_icon_chr100402 +#define ICON_CHR100403_00 "ICON_CHR100403_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100403.tex_icon_chr100403 +#define ICON_CHR100405_00 "ICON_CHR100405_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100405.tex_icon_chr100405 +#define ICON_CHR100406_00 "ICON_CHR100406_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100406.tex_icon_chr100406 +#define ICON_CHR100500_00 "ICON_CHR100500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100500.tex_icon_chr100500 +#define ICON_CHR100501_00 "ICON_CHR100501_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100501.tex_icon_chr100501 +#define ICON_CHR100502_00 "ICON_CHR100502_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100502.tex_icon_chr100502 +#define ICON_CHR100503_00 "ICON_CHR100503_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100503.tex_icon_chr100503 +#define ICON_CHR100504_00 "ICON_CHR100504_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100504.tex_icon_chr100504 +#define ICON_CHR100600_00 "ICON_CHR100600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100600.tex_icon_chr100600 +#define ICON_CHR100601_00 "ICON_CHR100601_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100601.tex_icon_chr100601 +#define ICON_CHR100602_00 "ICON_CHR100602_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100602.tex_icon_chr100602 +#define ICON_CHR100700_00 "ICON_CHR100700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100700.tex_icon_chr100700 +#define ICON_CHR100701_00 "ICON_CHR100701_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100701.tex_icon_chr100701 +#define ICON_CHR100702_00 "ICON_CHR100702_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100702.tex_icon_chr100702 +#define ICON_CHR100800_00 "ICON_CHR100800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100800.tex_icon_chr100800 +#define ICON_CHR100801_00 "ICON_CHR100801_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100801.tex_icon_chr100801 +#define ICON_CHR100802_00 "ICON_CHR100802_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100802.tex_icon_chr100802 +#define ICON_CHR100900_00 "ICON_CHR100900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100900.tex_icon_chr100900 +#define ICON_CHR100901_00 "ICON_CHR100901_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100901.tex_icon_chr100901 +#define ICON_CHR100a00_00 "ICON_CHR100a00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100a00.tex_icon_chr100a00 +#define ICON_CHR100b00_00 "ICON_CHR100b00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100b00.tex_icon_chr100b00 +#define ICON_CHR100c00_00 "ICON_CHR100c00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100c00.tex_icon_chr100c00 +#define ICON_CHR100d00_00 "ICON_CHR100d00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100d00.tex_icon_chr100d00 +#define ICON_CHR100e00_00 "ICON_CHR100e00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100e00.tex_icon_chr100e00 +#define ICON_CHR100f00_00 "ICON_CHR100f00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr100f00.tex_icon_chr100f00 +#define ICON_CHR101000_00 "ICON_CHR101000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101000.tex_icon_chr101000 +#define ICON_CHR101001_00 "ICON_CHR101001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101001.tex_icon_chr101001 +#define ICON_CHR101100_00 "ICON_CHR101100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101100.tex_icon_chr101100 +#define ICON_CHR101101_00 "ICON_CHR101101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101101.tex_icon_chr101101 +#define ICON_CHR101102_00 "ICON_CHR101102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101102.tex_icon_chr101102 +#define ICON_CHR101103_00 "ICON_CHR101103_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101103.tex_icon_chr101103 +#define ICON_CHR101200_00 "ICON_CHR101200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101200.tex_icon_chr101200 +#define ICON_CHR101201_00 "ICON_CHR101201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101201.tex_icon_chr101201 +#define ICON_CHR101202_00 "ICON_CHR101202_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101202.tex_icon_chr101202 +#define ICON_CHR101203_00 "ICON_CHR101203_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101203.tex_icon_chr101203 +#define ICON_CHR101300_00 "ICON_CHR101300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101300.tex_icon_chr101300 +#define ICON_CHR101301_00 "ICON_CHR101301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101301.tex_icon_chr101301 +#define ICON_CHR101302_00 "ICON_CHR101302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101302.tex_icon_chr101302 +#define ICON_CHR101400_00 "ICON_CHR101400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101400.tex_icon_chr101400 +#define ICON_CHR101401_00 "ICON_CHR101401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101401.tex_icon_chr101401 +#define ICON_CHR101402_00 "ICON_CHR101402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101402.tex_icon_chr101402 +#define ICON_CHR101403_00 "ICON_CHR101403_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101403.tex_icon_chr101403 +#define ICON_CHR101500_00 "ICON_CHR101500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101500.tex_icon_chr101500 +#define ICON_CHR101501_00 "ICON_CHR101501_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101501.tex_icon_chr101501 +#define ICON_CHR101502_00 "ICON_CHR101502_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101502.tex_icon_chr101502 +#define ICON_CHR101503_00 "ICON_CHR101503_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101503.tex_icon_chr101503 +#define ICON_CHR101504_00 "ICON_CHR101504_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101504.tex_icon_chr101504 +#define ICON_CHR101505_00 "ICON_CHR101505_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101505.tex_icon_chr101505 +#define ICON_CHR101600_00 "ICON_CHR101600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101600.tex_icon_chr101600 +#define ICON_CHR101700_00 "ICON_CHR101700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr101700.tex_icon_chr101700 +#define ICON_CHR900100_00 "ICON_CHR900100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900100.tex_icon_chr900100 +#define ICON_CHR900101_00 "ICON_CHR900101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900101.tex_icon_chr900101 +#define ICON_CHR900102_00 "ICON_CHR900102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900102.tex_icon_chr900102 +#define ICON_CHR900200_00 "ICON_CHR900200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900200.tex_icon_chr900200 +#define ICON_CHR900201_00 "ICON_CHR900201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900201.tex_icon_chr900201 +#define ICON_CHR900202_00 "ICON_CHR900202_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900202.tex_icon_chr900202 +#define ICON_CHR900300_00 "ICON_CHR900300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900300.tex_icon_chr900300 +#define ICON_CHR900301_00 "ICON_CHR900301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900301.tex_icon_chr900301 +#define ICON_CHR900302_00 "ICON_CHR900302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900302.tex_icon_chr900302 +#define ICON_CHR900400_00 "ICON_CHR900400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900400.tex_icon_chr900400 +#define ICON_CHR900401_00 "ICON_CHR900401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900401.tex_icon_chr900401 +#define ICON_CHR900402_00 "ICON_CHR900402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900402.tex_icon_chr900402 +#define ICON_CHR900500_00 "ICON_CHR900500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900500.tex_icon_chr900500 +#define ICON_CHR900501_00 "ICON_CHR900501_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900501.tex_icon_chr900501 +#define ICON_CHR900502_00 "ICON_CHR900502_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900502.tex_icon_chr900502 +#define ICON_CHR900600_00 "ICON_CHR900600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900600.tex_icon_chr900600 +#define ICON_CHR900601_00 "ICON_CHR900601_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900601.tex_icon_chr900601 +#define ICON_CHR900602_00 "ICON_CHR900602_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900602.tex_icon_chr900602 +#define ICON_CHR900700_00 "ICON_CHR900700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900700.tex_icon_chr900700 +#define ICON_CHR900800_00 "ICON_CHR900800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900800.tex_icon_chr900800 +#define ICON_CHR900900_00 "ICON_CHR900900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900900.tex_icon_chr900900 +#define ICON_CHR900901_00 "ICON_CHR900901_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900901.tex_icon_chr900901 +#define ICON_CHR900902_00 "ICON_CHR900902_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900902.tex_icon_chr900902 +#define ICON_CHR900903_00 "ICON_CHR900903_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900903.tex_icon_chr900903 +#define ICON_CHR900904_00 "ICON_CHR900904_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900904.tex_icon_chr900904 +#define ICON_CHR900B00_00 "ICON_CHR900B00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900B00.tex_icon_chr900B00 +#define ICON_CHR900B01_00 "ICON_CHR900B01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900B01.tex_icon_chr900B01 +#define ICON_CHR900B02_00 "ICON_CHR900B02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900B02.tex_icon_chr900B02 +#define ICON_CHR900C00_00 "ICON_CHR900C00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900C00.tex_icon_chr900C00 +#define ICON_CHR900F00_00 "ICON_CHR900F00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr900F00.tex_icon_chr900F00 +#define ICON_CHR901000_00 "ICON_CHR901000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901000.tex_icon_chr901000 +#define ICON_CHR901100_00 "ICON_CHR901100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901100.tex_icon_chr901100 +#define ICON_CHR901101_00 "ICON_CHR901101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901101.tex_icon_chr901101 +#define ICON_CHR901102_00 "ICON_CHR901102_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901102.tex_icon_chr901102 +#define ICON_CHR901200_00 "ICON_CHR901200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901200.tex_icon_chr901200 +#define ICON_CHR901201_00 "ICON_CHR901201_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901201.tex_icon_chr901201 +#define ICON_CHR901202_00 "ICON_CHR901202_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901202.tex_icon_chr901202 +#define ICON_CHR901300_00 "ICON_CHR901300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901300.tex_icon_chr901300 +#define ICON_CHR901301_00 "ICON_CHR901301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901301.tex_icon_chr901301 +#define ICON_CHR901302_00 "ICON_CHR901302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901302.tex_icon_chr901302 +#define ICON_CHR901400_00 "ICON_CHR901400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901400.tex_icon_chr901400 +#define ICON_CHR901401_00 "ICON_CHR901401_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901401.tex_icon_chr901401 +#define ICON_CHR901402_00 "ICON_CHR901402_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901402.tex_icon_chr901402 +#define ICON_CHR901500_00 "ICON_CHR901500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901500.tex_icon_chr901500 +#define ICON_CHR901501_00 "ICON_CHR901501_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901501.tex_icon_chr901501 +#define ICON_CHR901502_00 "ICON_CHR901502_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901502.tex_icon_chr901502 +#define ICON_CHR901600_00 "ICON_CHR901600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901600.tex_icon_chr901600 +#define ICON_CHR901601_00 "ICON_CHR901601_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901601.tex_icon_chr901601 +#define ICON_CHR901602_00 "ICON_CHR901602_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901602.tex_icon_chr901602 +#define ICON_CHR901700_00 "ICON_CHR901700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901700.tex_icon_chr901700 +#define ICON_CHR901900_00 "ICON_CHR901900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901900.tex_icon_chr901900 +#define ICON_CHR901901_00 "ICON_CHR901901_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901901.tex_icon_chr901901 +#define ICON_CHR901902_00 "ICON_CHR901902_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901902.tex_icon_chr901902 +#define ICON_CHR901a00_00 "ICON_CHR901a00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901a00.tex_icon_chr901a00 +#define ICON_CHR901a01_00 "ICON_CHR901a01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901a01.tex_icon_chr901a01 +#define ICON_CHR901a02_00 "ICON_CHR901a02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901a02.tex_icon_chr901a02 +#define ICON_CHR901b00_00 "ICON_CHR901b00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901b00.tex_icon_chr901b00 +#define ICON_CHR901c00_00 "ICON_CHR901c00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901c00.tex_icon_chr901c00 +#define ICON_CHR901e00_00 "ICON_CHR901e00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901e00.tex_icon_chr901e00 +#define ICON_CHR901f00_00 "ICON_CHR901f00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr901f00.tex_icon_chr901f00 +#define ICON_CHR902000_00 "ICON_CHR902000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902000.tex_icon_chr902000 +#define ICON_CHR902100_00 "ICON_CHR902100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902100.tex_icon_chr902100 +#define ICON_CHR902200_00 "ICON_CHR902200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902200.tex_icon_chr902200 +#define ICON_CHR902300_00 "ICON_CHR902300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902300.tex_icon_chr902300 +#define ICON_CHR902400_00 "ICON_CHR902400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902400.tex_icon_chr902400 +#define ICON_CHR902500_00 "ICON_CHR902500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902500.tex_icon_chr902500 +#define ICON_CHR902600_00 "ICON_CHR902600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902600.tex_icon_chr902600 +#define ICON_CHR902700_00 "ICON_CHR902700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902700.tex_icon_chr902700 +#define ICON_CHR902800_00 "ICON_CHR902800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902800.tex_icon_chr902800 +#define ICON_CHR902900_00 "ICON_CHR902900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902900.tex_icon_chr902900 +#define ICON_CHR902a00_00 "ICON_CHR902a00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902a00.tex_icon_chr902a00 +#define ICON_CHR902b00_00 "ICON_CHR902b00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902b00.tex_icon_chr902b00 +#define ICON_CHR902c00_00 "ICON_CHR902c00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr902c00.tex_icon_chr902c00 +#define ICON_CHR903000_00 "ICON_CHR903000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903000.tex_icon_chr903000 +#define ICON_CHR903001_00 "ICON_CHR903001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903001.tex_icon_chr903001 +#define ICON_CHR903100_00 "ICON_CHR903100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903100.tex_icon_chr903100 +#define ICON_CHR903101_00 "ICON_CHR903101_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903101.tex_icon_chr903101 +#define ICON_CHR903200_00 "ICON_CHR903200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903200.tex_icon_chr903200 +#define ICON_CHR903300_00 "ICON_CHR903300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903300.tex_icon_chr903300 +#define ICON_CHR903301_00 "ICON_CHR903301_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903301.tex_icon_chr903301 +#define ICON_CHR903302_00 "ICON_CHR903302_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903302.tex_icon_chr903302 +#define ICON_CHR903400_00 "ICON_CHR903400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903400.tex_icon_chr903400 +#define ICON_CHR903500_00 "ICON_CHR903500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903500.tex_icon_chr903500 +#define ICON_CHR903600_00 "ICON_CHR903600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903600.tex_icon_chr903600 +#define ICON_CHR903700_00 "ICON_CHR903700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903700.tex_icon_chr903700 +#define ICON_CHR903800_00 "ICON_CHR903800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903800.tex_icon_chr903800 +#define ICON_CHR903900_00 "ICON_CHR903900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903900.tex_icon_chr903900 +#define ICON_CHR903a00_00 "ICON_CHR903a00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903a00.tex_icon_chr903a00 +#define ICON_CHR903b00_00 "ICON_CHR903b00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903b00.tex_icon_chr903b00 +#define ICON_CHR903e00_00 "ICON_CHR903e00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903e00.tex_icon_chr903e00 +#define ICON_CHR903e01_00 "ICON_CHR903e01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903e01.tex_icon_chr903e01 +#define ICON_CHR903e02_00 "ICON_CHR903e02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903e02.tex_icon_chr903e02 +#define ICON_CHR903e03_00 "ICON_CHR903e03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr903e03.tex_icon_chr903e03 +#define ICON_CHR904300_00 "ICON_CHR904300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904300.tex_icon_chr904300 +#define ICON_CHR904400_00 "ICON_CHR904400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904400.tex_icon_chr904400 +#define ICON_CHR904500_00 "ICON_CHR904500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904500.tex_icon_chr904500 +#define ICON_CHR904600_00 "ICON_CHR904600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904600.tex_icon_chr904600 +#define ICON_CHR904700_00 "ICON_CHR904700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904700.tex_icon_chr904700 +#define ICON_CHR904800_00 "ICON_CHR904800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904800.tex_icon_chr904800 +#define ICON_CHR904900_00 "ICON_CHR904900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904900.tex_icon_chr904900 +#define ICON_CHR904a00_00 "ICON_CHR904a00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904a00.tex_icon_chr904a00 +#define ICON_CHR904b00_00 "ICON_CHR904b00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904b00.tex_icon_chr904b00 +#define ICON_CHR904c00_00 "ICON_CHR904c00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904c00.tex_icon_chr904c00 +#define ICON_CHR904d00_00 "ICON_CHR904d00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904d00.tex_icon_chr904d00 +#define ICON_CHR904e00_00 "ICON_CHR904e00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904e00.tex_icon_chr904e00 +#define ICON_CHR904f00_00 "ICON_CHR904f00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr904f00.tex_icon_chr904f00 +#define ICON_CHR905000_00 "ICON_CHR905000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905000.tex_icon_chr905000 +#define ICON_CHR905100_00 "ICON_CHR905100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905100.tex_icon_chr905100 +#define ICON_CHR905200_00 "ICON_CHR905200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905200.tex_icon_chr905200 +#define ICON_CHR905300_00 "ICON_CHR905300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905300.tex_icon_chr905300 +#define ICON_CHR905400_00 "ICON_CHR905400_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905400.tex_icon_chr905400 +#define ICON_CHR905500_00 "ICON_CHR905500_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905500.tex_icon_chr905500 +#define ICON_CHR905600_00 "ICON_CHR905600_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905600.tex_icon_chr905600 +#define ICON_CHR905700_00 "ICON_CHR905700_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905700.tex_icon_chr905700 +#define ICON_CHR905800_00 "ICON_CHR905800_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905800.tex_icon_chr905800 +#define ICON_CHR905900_00 "ICON_CHR905900_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905900.tex_icon_chr905900 +#define ICON_CHR905a00_00 "ICON_CHR905a00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr905a00.tex_icon_chr905a00 +#define ICON_CHR906000_00 "ICON_CHR906000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906000.tex_icon_chr906000 +#define ICON_CHR906001_00 "ICON_CHR906001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906001.tex_icon_chr906001 +#define ICON_CHR906002_00 "ICON_CHR906002_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906002.tex_icon_chr906002 +#define ICON_CHR906003_00 "ICON_CHR906003_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906003.tex_icon_chr906003 +#define ICON_CHR906004_00 "ICON_CHR906004_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906004.tex_icon_chr906004 +#define ICON_CHR906005_00 "ICON_CHR906005_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906005.tex_icon_chr906005 +#define ICON_CHR906006_00 "ICON_CHR906006_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906006.tex_icon_chr906006 +#define ICON_CHR906007_00 "ICON_CHR906007_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906007.tex_icon_chr906007 +#define ICON_CHR906008_00 "ICON_CHR906008_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906008.tex_icon_chr906008 +#define ICON_CHR906009_00 "ICON_CHR906009_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906009.tex_icon_chr906009 +#define ICON_CHR90600a_00 "ICON_CHR90600a_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr90600a.tex_icon_chr90600a +#define ICON_CHR90600b_00 "ICON_CHR90600b_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr90600b.tex_icon_chr90600b +#define ICON_CHR90600c_00 "ICON_CHR90600c_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr90600c.tex_icon_chr90600c +#define ICON_CHR90600d_00 "ICON_CHR90600d_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr90600d.tex_icon_chr90600d +#define ICON_CHR906100_00 "ICON_CHR906100_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906100.tex_icon_chr906100 +#define ICON_CHR906200_00 "ICON_CHR906200_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906200.tex_icon_chr906200 +#define ICON_CHR906300_00 "ICON_CHR906300_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr906300.tex_icon_chr906300 +#define ICON_CHR_CAMEL_00_00 "ICON_CHR_CAMEL_00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_camel_00.tex_icon_chr_camel_00 +#define ICON_CHR_ENM103002_00 "ICON_CHR_ENM103002_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm103002.tex_icon_chr_enm103002 +#define ICON_CHR_ENM103007_00 "ICON_CHR_ENM103007_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm103007.tex_icon_chr_enm103007 +#define ICON_CHR_ENM103009_00 "ICON_CHR_ENM103009_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm103009.tex_icon_chr_enm103009 +#define ICON_CHR_ENM10300a_00 "ICON_CHR_ENM10300a_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm10300a.tex_icon_chr_enm10300a +#define ICON_CHR_ENM104001_00 "ICON_CHR_ENM104001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm104001.tex_icon_chr_enm104001 +#define ICON_CHR_ENM104004_00 "ICON_CHR_ENM104004_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm104004.tex_icon_chr_enm104004 +#define ICON_CHR_ENM104005_00 "ICON_CHR_ENM104005_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm104005.tex_icon_chr_enm104005 +#define ICON_CHR_ENM105007_00 "ICON_CHR_ENM105007_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm105007.tex_icon_chr_enm105007 +#define ICON_CHR_ENM105008_00 "ICON_CHR_ENM105008_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm105008.tex_icon_chr_enm105008 +#define ICON_CHR_ENM107002_00 "ICON_CHR_ENM107002_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm107002.tex_icon_chr_enm107002 +#define ICON_CHR_ENM107003_00 "ICON_CHR_ENM107003_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm107003.tex_icon_chr_enm107003 +#define ICON_CHR_ENM108001_00 "ICON_CHR_ENM108001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm108001.tex_icon_chr_enm108001 +#define ICON_CHR_ENM108003_00 "ICON_CHR_ENM108003_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm108003.tex_icon_chr_enm108003 +#define ICON_CHR_ENM10a001_00 "ICON_CHR_ENM10a001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm10a001.tex_icon_chr_enm10a001 +#define ICON_CHR_ENM10e001_00 "ICON_CHR_ENM10e001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm10e001.tex_icon_chr_enm10e001 +#define ICON_CHR_ENM10e002_00 "ICON_CHR_ENM10e002_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm10e002.tex_icon_chr_enm10e002 +#define ICON_CHR_ENM111001_00 "ICON_CHR_ENM111001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm111001.tex_icon_chr_enm111001 +#define ICON_CHR_ENM11a001_00 "ICON_CHR_ENM11a001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm11a001.tex_icon_chr_enm11a001 +#define ICON_CHR_ENM126001_00 "ICON_CHR_ENM126001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm126001.tex_icon_chr_enm126001 +#define ICON_CHR_ENM126002_00 "ICON_CHR_ENM126002_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm126002.tex_icon_chr_enm126002 +#define ICON_CHR_ENM113003_00 "ICON_CHR_ENM113003_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm113003.tex_icon_chr_enm113003 +#define ICON_CHR_ENM113005_00 "ICON_CHR_ENM113005_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm113005.tex_icon_chr_enm113005 +#define ICON_CHR_ENM117001_00 "ICON_CHR_ENM117001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm117001.tex_icon_chr_enm117001 +#define ICON_CHR_ENM118004_00 "ICON_CHR_ENM118004_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm118004.tex_icon_chr_enm118004 +#define ICON_CHR_ENM119001_00 "ICON_CHR_ENM119001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm119001.tex_icon_chr_enm119001 +#define ICON_CHR_ENM11e001_00 "ICON_CHR_ENM11e001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm11e001.tex_icon_chr_enm11e001 +#define ICON_CHR_ENM102004_00 "ICON_CHR_ENM102004_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm102004.tex_icon_chr_enm102004 +#define ICON_CHR_ENM107001_00 "ICON_CHR_ENM107001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm107001.tex_icon_chr_enm107001 +#define ICON_CHR_ENM128001_00 "ICON_CHR_ENM128001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_enm128001.tex_icon_chr_enm128001 +#define ICON_CHR_OBJ0c0005_00_00 "ICON_CHR_OBJ0c0005_00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_00.tex_icon_chr_obj0c0005_00 +#define ICON_CHR_OBJ0c0005_01_00 "ICON_CHR_OBJ0c0005_01_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_01.tex_icon_chr_obj0c0005_01 +#define ICON_CHR_OBJ0c0005_02_00 "ICON_CHR_OBJ0c0005_02_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_02.tex_icon_chr_obj0c0005_02 +#define ICON_CHR_OBJ0c0005_03_00 "ICON_CHR_OBJ0c0005_03_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_03.tex_icon_chr_obj0c0005_03 +#define ICON_CHR_OBJ0c0005_04_00 "ICON_CHR_OBJ0c0005_04_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_04.tex_icon_chr_obj0c0005_04 +#define ICON_CHR_OBJ0c0005_05_00 "ICON_CHR_OBJ0c0005_05_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_05.tex_icon_chr_obj0c0005_05 +#define ICON_CHR_OBJ0c0005_06_00 "ICON_CHR_OBJ0c0005_06_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_06.tex_icon_chr_obj0c0005_06 +#define ICON_CHR_OBJ0c0005_07_00 "ICON_CHR_OBJ0c0005_07_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_07.tex_icon_chr_obj0c0005_07 +#define ICON_CHR_OBJ0c0005_08_00 "ICON_CHR_OBJ0c0005_08_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_08.tex_icon_chr_obj0c0005_08 +#define ICON_CHR_OBJ0c0005_09_00 "ICON_CHR_OBJ0c0005_09_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_09.tex_icon_chr_obj0c0005_09 +#define ICON_CHR_OBJ0c0005_10_00 "ICON_CHR_OBJ0c0005_10_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_10.tex_icon_chr_obj0c0005_10 +#define ICON_CHR_OBJ0c0005_11_00 "ICON_CHR_OBJ0c0005_11_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_11.tex_icon_chr_obj0c0005_11 +#define ICON_CHR_OBJ0c0005_12_00 "ICON_CHR_OBJ0c0005_12_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_12.tex_icon_chr_obj0c0005_12 +#define ICON_CHR_OBJ0c0005_13_00 "ICON_CHR_OBJ0c0005_13_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_13.tex_icon_chr_obj0c0005_13 +#define ICON_CHR_OBJ0c0005_14_00 "ICON_CHR_OBJ0c0005_14_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj0c0005_14.tex_icon_chr_obj0c0005_14 +#define ICON_CHR_OBJ001108_00_00 "ICON_CHR_OBJ001108_00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_obj001108_00.tex_icon_chr_obj001108_00 +#define ICON_CHR_VEGETABLES_0001_00 "ICON_CHR_VEGETABLES_0001_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_vegetables_0001.tex_icon_chr_vegetables_0001 +#define ICON_CHR_STORY_003300_00_00 "ICON_CHR_STORY_003300_00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_story_003300_00.tex_icon_chr_story_003300_00 +#define ICON_CHR_STORY_004500_00_00 "ICON_CHR_STORY_004500_00_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_story_004500_00.tex_icon_chr_story_004500_00 +#define ICON_CHR_STORY_100503_00 "ICON_CHR_STORY_100503_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_story_100503.tex_icon_chr_story_100503 +#define ICON_CHR_STORY_101000_00 "ICON_CHR_STORY_101000_00" // /Game/Graphics/2D/UI/Icon/Chr/tex_icon_chr_story_101000.tex_icon_chr_story_101000 +#define ICON_CHRBODY_000100_00 "ICON_CHRBODY_000100_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000100.tex_icon_chr_body000100 +#define ICON_CHRBODY_000200_00 "ICON_CHRBODY_000200_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000200.tex_icon_chr_body000200 +#define ICON_CHRBODY_000300_00 "ICON_CHRBODY_000300_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000300.tex_icon_chr_body000300 +#define ICON_CHRBODY_000400_00 "ICON_CHRBODY_000400_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000400.tex_icon_chr_body000400 +#define ICON_CHRBODY_000500_00 "ICON_CHRBODY_000500_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000500.tex_icon_chr_body000500 +#define ICON_CHRBODY_000600_00 "ICON_CHRBODY_000600_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000600.tex_icon_chr_body000600 +#define ICON_CHRBODY_000700_00 "ICON_CHRBODY_000700_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000700.tex_icon_chr_body000700 +#define ICON_CHRBODY_000800_00 "ICON_CHRBODY_000800_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000800.tex_icon_chr_body000800 +#define ICON_CHRBODY_000900_00 "ICON_CHRBODY_000900_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000900.tex_icon_chr_body000900 +#define ICON_CHRBODY_000a00_00 "ICON_CHRBODY_000a00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000a00.tex_icon_chr_body000a00 +#define ICON_CHRBODY_000b00_00 "ICON_CHRBODY_000b00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000b00.tex_icon_chr_body000b00 +#define ICON_CHRBODY_000c00_00 "ICON_CHRBODY_000c00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000c00.tex_icon_chr_body000c00 +#define ICON_CHRBODY_000d00_00 "ICON_CHRBODY_000d00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000d00.tex_icon_chr_body000d00 +#define ICON_CHRBODY_000e00_00 "ICON_CHRBODY_000e00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000e00.tex_icon_chr_body000e00 +#define ICON_CHRBODY_000f00_00 "ICON_CHRBODY_000f00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body000f00.tex_icon_chr_body000f00 +#define ICON_CHRBODY_001000_00 "ICON_CHRBODY_001000_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001000.tex_icon_chr_body001000 +#define ICON_CHRBODY_001100_00 "ICON_CHRBODY_001100_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001100.tex_icon_chr_body001100 +#define ICON_CHRBODY_001200_00 "ICON_CHRBODY_001200_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001200.tex_icon_chr_body001200 +#define ICON_CHRBODY_001300_00 "ICON_CHRBODY_001300_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001300.tex_icon_chr_body001300 +#define ICON_CHRBODY_001400_00 "ICON_CHRBODY_001400_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001400.tex_icon_chr_body001400 +#define ICON_CHRBODY_001500_00 "ICON_CHRBODY_001500_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001500.tex_icon_chr_body001500 +#define ICON_CHRBODY_001600_00 "ICON_CHRBODY_001600_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001600.tex_icon_chr_body001600 +#define ICON_CHRBODY_001700_00 "ICON_CHRBODY_001700_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001700.tex_icon_chr_body001700 +#define ICON_CHRBODY_001800_00 "ICON_CHRBODY_001800_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001800.tex_icon_chr_body001800 +#define ICON_CHRBODY_001900_00 "ICON_CHRBODY_001900_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001900.tex_icon_chr_body001900 +#define ICON_CHRBODY_001a00_00 "ICON_CHRBODY_001a00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001a00.tex_icon_chr_body001a00 +#define ICON_CHRBODY_001b00_00 "ICON_CHRBODY_001b00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001b00.tex_icon_chr_body001b00 +#define ICON_CHRBODY_001c00_00 "ICON_CHRBODY_001c00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001c00.tex_icon_chr_body001c00 +#define ICON_CHRBODY_001d00_00 "ICON_CHRBODY_001d00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001d00.tex_icon_chr_body001d00 +#define ICON_CHRBODY_001e00_00 "ICON_CHRBODY_001e00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001e00.tex_icon_chr_body001e00 +#define ICON_CHRBODY_001f00_00 "ICON_CHRBODY_001f00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body001f00.tex_icon_chr_body001f00 +#define ICON_CHRBODY_002000_00 "ICON_CHRBODY_002000_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002000.tex_icon_chr_body002000 +#define ICON_CHRBODY_002100_00 "ICON_CHRBODY_002100_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002100.tex_icon_chr_body002100 +#define ICON_CHRBODY_002200_00 "ICON_CHRBODY_002200_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002200.tex_icon_chr_body002200 +#define ICON_CHRBODY_002300_00 "ICON_CHRBODY_002300_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002300.tex_icon_chr_body002300 +#define ICON_CHRBODY_002400_00 "ICON_CHRBODY_002400_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002400.tex_icon_chr_body002400 +#define ICON_CHRBODY_002500_00 "ICON_CHRBODY_002500_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002500.tex_icon_chr_body002500 +#define ICON_CHRBODY_002600_00 "ICON_CHRBODY_002600_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002600.tex_icon_chr_body002600 +#define ICON_CHRBODY_002700_00 "ICON_CHRBODY_002700_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002700.tex_icon_chr_body002700 +#define ICON_CHRBODY_002800_00 "ICON_CHRBODY_002800_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002800.tex_icon_chr_body002800 +#define ICON_CHRBODY_002900_00 "ICON_CHRBODY_002900_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002900.tex_icon_chr_body002900 +#define ICON_CHRBODY_002a00_00 "ICON_CHRBODY_002a00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002a00.tex_icon_chr_body002a00 +#define ICON_CHRBODY_002b00_00 "ICON_CHRBODY_002b00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002b00.tex_icon_chr_body002b00 +#define ICON_CHRBODY_002c00_00 "ICON_CHRBODY_002c00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002c00.tex_icon_chr_body002c00 +#define ICON_CHRBODY_002d00_00 "ICON_CHRBODY_002d00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002d00.tex_icon_chr_body002d00 +#define ICON_CHRBODY_002e00_00 "ICON_CHRBODY_002e00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002e00.tex_icon_chr_body002e00 +#define ICON_CHRBODY_002f00_00 "ICON_CHRBODY_002f00_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body002f00.tex_icon_chr_body002f00 +#define ICON_CHRBODY_003100_00 "ICON_CHRBODY_003100_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body003100.tex_icon_chr_body003100 +#define ICON_CHRBODY_003200_00 "ICON_CHRBODY_003200_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body003200.tex_icon_chr_body003200 +#define ICON_CHRBODY_003400_00 "ICON_CHRBODY_003400_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body003400.tex_icon_chr_body003400 +#define ICON_CHRBODY_100310_00 "ICON_CHRBODY_100310_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body100310.tex_icon_chr_body100310 +#define ICON_CHRBODY_903210_00 "ICON_CHRBODY_903210_00" // /Game/Graphics/2D/UI/Icon/Chr_Body/tex_icon_chr_body903210.tex_icon_chr_body903210 +#define ICON_ENM100600_00 "ICON_ENM100600_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm100600.tex_icon_enm100600 +#define ICON_ENM101001_00 "ICON_ENM101001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm101001.tex_icon_enm101001 +#define ICON_ENM101003_00 "ICON_ENM101003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm101003.tex_icon_enm101003 +#define ICON_ENM101004_00 "ICON_ENM101004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm101004.tex_icon_enm101004 +#define ICON_ENM102001_00 "ICON_ENM102001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102001.tex_icon_enm102001 +#define ICON_ENM102002_00 "ICON_ENM102002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102002.tex_icon_enm102002 +#define ICON_ENM102003_00 "ICON_ENM102003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102003.tex_icon_enm102003 +#define ICON_ENM102005_00 "ICON_ENM102005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102005.tex_icon_enm102005 +#define ICON_ENM102006_00 "ICON_ENM102006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102006.tex_icon_enm102006 +#define ICON_ENM102007_00 "ICON_ENM102007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102007.tex_icon_enm102007 +#define ICON_ENM102008_00 "ICON_ENM102008_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102008.tex_icon_enm102008 +#define ICON_ENM102009_00 "ICON_ENM102009_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102009.tex_icon_enm102009 +#define ICON_ENM103002_00 "ICON_ENM103002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm103002.tex_icon_enm103002 +#define ICON_ENM103003_00 "ICON_ENM103003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm103003.tex_icon_enm103003 +#define ICON_ENM103005_00 "ICON_ENM103005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm103005.tex_icon_enm103005 +#define ICON_ENM103006_00 "ICON_ENM103006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm103006.tex_icon_enm103006 +#define ICON_ENM103007_00 "ICON_ENM103007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm103007.tex_icon_enm103007 +#define ICON_ENM103009_00 "ICON_ENM103009_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm103009.tex_icon_enm103009 +#define ICON_ENM10300a_00 "ICON_ENM10300a_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10300a.tex_icon_enm10300a +#define ICON_ENM104001_00 "ICON_ENM104001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm104001.tex_icon_enm104001 +#define ICON_ENM104003_00 "ICON_ENM104003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm104003.tex_icon_enm104003 +#define ICON_ENM104004_00 "ICON_ENM104004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm104004.tex_icon_enm104004 +#define ICON_ENM104005_00 "ICON_ENM104005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm104005.tex_icon_enm104005 +#define ICON_ENM104006_00 "ICON_ENM104006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm104006.tex_icon_enm104006 +#define ICON_ENM104007_00 "ICON_ENM104007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm104007.tex_icon_enm104007 +#define ICON_ENM104008_00 "ICON_ENM104008_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm104008.tex_icon_enm104008 +#define ICON_ENM105002_00 "ICON_ENM105002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm105002.tex_icon_enm105002 +#define ICON_ENM105004_00 "ICON_ENM105004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm105004.tex_icon_enm105004 +#define ICON_ENM105005_00 "ICON_ENM105005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm105005.tex_icon_enm105005 +#define ICON_ENM105006_00 "ICON_ENM105006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm105006.tex_icon_enm105006 +#define ICON_ENM105007_00 "ICON_ENM105007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm105007.tex_icon_enm105007 +#define ICON_ENM105008_00 "ICON_ENM105008_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm105008.tex_icon_enm105008 +#define ICON_ENM107002_00 "ICON_ENM107002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm107002.tex_icon_enm107002 +#define ICON_ENM107003_00 "ICON_ENM107003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm107003.tex_icon_enm107003 +#define ICON_ENM107004_00 "ICON_ENM107004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm107004.tex_icon_enm107004 +#define ICON_ENM108001_00 "ICON_ENM108001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm108001.tex_icon_enm108001 +#define ICON_ENM108002_00 "ICON_ENM108002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm108002.tex_icon_enm108002 +#define ICON_ENM108003_00 "ICON_ENM108003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm108003.tex_icon_enm108003 +#define ICON_ENM108004_00 "ICON_ENM108004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm108004.tex_icon_enm108004 +#define ICON_ENM109001_00 "ICON_ENM109001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm109001.tex_icon_enm109001 +#define ICON_ENM109002_00 "ICON_ENM109002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm109002.tex_icon_enm109002 +#define ICON_ENM109003_00 "ICON_ENM109003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm109003.tex_icon_enm109003 +#define ICON_ENM10a001_00 "ICON_ENM10a001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10a001.tex_icon_enm10a001 +#define ICON_ENM10a002_00 "ICON_ENM10a002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10a002.tex_icon_enm10a002 +#define ICON_ENM10a004_00 "ICON_ENM10a004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10a004.tex_icon_enm10a004 +#define ICON_ENM10a005_00 "ICON_ENM10a005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10a005.tex_icon_enm10a005 +#define ICON_ENM10a006_00 "ICON_ENM10a006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10a006.tex_icon_enm10a006 +#define ICON_ENM10a007_00 "ICON_ENM10a007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10a007.tex_icon_enm10a007 +#define ICON_ENM10b001_00 "ICON_ENM10b001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10b001.tex_icon_enm10b001 +#define ICON_ENM10b002_00 "ICON_ENM10b002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10b002.tex_icon_enm10b002 +#define ICON_ENM10c001_00 "ICON_ENM10c001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10c001.tex_icon_enm10c001 +#define ICON_ENM10c002_00 "ICON_ENM10c002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10c002.tex_icon_enm10c002 +#define ICON_ENM10c003_00 "ICON_ENM10c003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10c003.tex_icon_enm10c003 +#define ICON_ENM10c004_00 "ICON_ENM10c004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10c004.tex_icon_enm10c004 +#define ICON_ENM10d001_00 "ICON_ENM10d001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10d001.tex_icon_enm10d001 +#define ICON_ENM10d002_00 "ICON_ENM10d002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10d002.tex_icon_enm10d002 +#define ICON_ENM10d003_00 "ICON_ENM10d003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10d003.tex_icon_enm10d003 +#define ICON_ENM10d004_00 "ICON_ENM10d004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10d004.tex_icon_enm10d004 +#define ICON_ENM10d005_00 "ICON_ENM10d005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10d005.tex_icon_enm10d005 +#define ICON_ENM10d006_00 "ICON_ENM10d006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10d006.tex_icon_enm10d006 +#define ICON_ENM10d007_00 "ICON_ENM10d007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10d007.tex_icon_enm10d007 +#define ICON_ENM10e001_00 "ICON_ENM10e001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10e001.tex_icon_enm10e001 +#define ICON_ENM10e002_00 "ICON_ENM10e002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10e002.tex_icon_enm10e002 +#define ICON_ENM10e003_00 "ICON_ENM10e003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10e003.tex_icon_enm10e003 +#define ICON_ENM10e004_00 "ICON_ENM10e004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10e004.tex_icon_enm10e004 +#define ICON_ENM10f001_00 "ICON_ENM10f001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10f001.tex_icon_enm10f001 +#define ICON_ENM10f002_00 "ICON_ENM10f002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10f002.tex_icon_enm10f002 +#define ICON_ENM111001_00 "ICON_ENM111001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm111001.tex_icon_enm111001 +#define ICON_ENM111002_00 "ICON_ENM111002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm111002.tex_icon_enm111002 +#define ICON_ENM111003_00 "ICON_ENM111003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm111003.tex_icon_enm111003 +#define ICON_ENM113001_00 "ICON_ENM113001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113001.tex_icon_enm113001 +#define ICON_ENM113002_00 "ICON_ENM113002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113002.tex_icon_enm113002 +#define ICON_ENM113003_00 "ICON_ENM113003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113003.tex_icon_enm113003 +#define ICON_ENM113004_00 "ICON_ENM113004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113004.tex_icon_enm113004 +#define ICON_ENM113005_00 "ICON_ENM113005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113005.tex_icon_enm113005 +#define ICON_ENM113006_00 "ICON_ENM113006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113006.tex_icon_enm113006 +#define ICON_ENM113008_00 "ICON_ENM113008_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113008.tex_icon_enm113008 +#define ICON_ENM113009_00 "ICON_ENM113009_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113009.tex_icon_enm113009 +#define ICON_ENM113010_00 "ICON_ENM113010_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113010.tex_icon_enm113010 +#define ICON_ENM113011_00 "ICON_ENM113011_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm113011.tex_icon_enm113011 +#define ICON_ENM115001_00 "ICON_ENM115001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm115001.tex_icon_enm115001 +#define ICON_ENM115003_00 "ICON_ENM115003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm115003.tex_icon_enm115003 +#define ICON_ENM117001_00 "ICON_ENM117001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm117001.tex_icon_enm117001 +#define ICON_ENM117002_00 "ICON_ENM117002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm117002.tex_icon_enm117002 +#define ICON_ENM118001_00 "ICON_ENM118001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm118001.tex_icon_enm118001 +#define ICON_ENM118002_00 "ICON_ENM118002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm118002.tex_icon_enm118002 +#define ICON_ENM118003_00 "ICON_ENM118003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm118003.tex_icon_enm118003 +#define ICON_ENM118004_00 "ICON_ENM118004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm118004.tex_icon_enm118004 +#define ICON_ENM118005_00 "ICON_ENM118005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm118005.tex_icon_enm118005 +#define ICON_ENM118006_00 "ICON_ENM118006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm118006.tex_icon_enm118006 +#define ICON_ENM118007_00 "ICON_ENM118007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm118007.tex_icon_enm118007 +#define ICON_ENM119001_00 "ICON_ENM119001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm119001.tex_icon_enm119001 +#define ICON_ENM119002_00 "ICON_ENM119002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm119002.tex_icon_enm119002 +#define ICON_ENM119003_00 "ICON_ENM119003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm119003.tex_icon_enm119003 +#define ICON_ENM119004_00 "ICON_ENM119004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm119004.tex_icon_enm119004 +#define ICON_ENM119005_00 "ICON_ENM119005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm119005.tex_icon_enm119005 +#define ICON_ENM119006_00 "ICON_ENM119006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm119006.tex_icon_enm119006 +#define ICON_ENM11a001_00 "ICON_ENM11a001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11a001.tex_icon_enm11a001 +#define ICON_ENM11a002_00 "ICON_ENM11a002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11a002.tex_icon_enm11a002 +#define ICON_ENM11a003_00 "ICON_ENM11a003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11a003.tex_icon_enm11a003 +#define ICON_ENM11a004_00 "ICON_ENM11a004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11a004.tex_icon_enm11a004 +#define ICON_ENM11a005_00 "ICON_ENM11a005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11a005.tex_icon_enm11a005 +#define ICON_ENM11a006_00 "ICON_ENM11a006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11a006.tex_icon_enm11a006 +#define ICON_ENM11b001_00 "ICON_ENM11b001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11b001.tex_icon_enm11b001 +#define ICON_ENM11b002_00 "ICON_ENM11b002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11b002.tex_icon_enm11b002 +#define ICON_ENM11b003_00 "ICON_ENM11b003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11b003.tex_icon_enm11b003 +#define ICON_ENM11b004_00 "ICON_ENM11b004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11b004.tex_icon_enm11b004 +#define ICON_ENM11d001_00 "ICON_ENM11d001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11d001.tex_icon_enm11d001 +#define ICON_ENM11d002_00 "ICON_ENM11d002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11d002.tex_icon_enm11d002 +#define ICON_ENM11d005_00 "ICON_ENM11d005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11d005.tex_icon_enm11d005 +#define ICON_ENM11d006_00 "ICON_ENM11d006_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11d006.tex_icon_enm11d006 +#define ICON_ENM11e002_00 "ICON_ENM11e002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11e002.tex_icon_enm11e002 +#define ICON_ENM11e004_00 "ICON_ENM11e004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11e004.tex_icon_enm11e004 +#define ICON_ENM11f001_00 "ICON_ENM11f001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11f001.tex_icon_enm11f001 +#define ICON_ENM11f002_00 "ICON_ENM11f002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11f002.tex_icon_enm11f002 +#define ICON_ENM11f003_00 "ICON_ENM11f003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11f003.tex_icon_enm11f003 +#define ICON_ENM123001_00 "ICON_ENM123001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm123001.tex_icon_enm123001 +#define ICON_ENM123003_00 "ICON_ENM123003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm123003.tex_icon_enm123003 +#define ICON_ENM124001_00 "ICON_ENM124001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm124001.tex_icon_enm124001 +#define ICON_ENM124002_00 "ICON_ENM124002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm124002.tex_icon_enm124002 +#define ICON_ENM125001_00 "ICON_ENM125001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm125001.tex_icon_enm125001 +#define ICON_ENM125003_00 "ICON_ENM125003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm125003.tex_icon_enm125003 +#define ICON_ENM125004_00 "ICON_ENM125004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm125004.tex_icon_enm125004 +#define ICON_ENM126001_00 "ICON_ENM126001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm126001.tex_icon_enm126001 +#define ICON_ENM126002_00 "ICON_ENM126002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm126002.tex_icon_enm126002 +#define ICON_ENM127001_00 "ICON_ENM127001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm127001.tex_icon_enm127001 +#define ICON_ENM127002_00 "ICON_ENM127002_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm127002.tex_icon_enm127002 +#define ICON_ENM127003_00 "ICON_ENM127003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm127003.tex_icon_enm127003 +#define ICON_ENM127004_00 "ICON_ENM127004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm127004.tex_icon_enm127004 +#define ICON_ENM101000_00 "ICON_ENM101000_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm101000.tex_icon_enm101000 +#define ICON_ENM128001_00 "ICON_ENM128001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm128001.tex_icon_enm128001 +#define ICON_ENM129001_00 "ICON_ENM129001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm129001.tex_icon_enm129001 +#define ICON_ENM100503_00 "ICON_ENM100503_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm100503.tex_icon_enm100503 +#define ICON_ENM100502_00 "ICON_ENM100502_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm100502.tex_icon_enm100502 +#define ICON_ENM102004_00 "ICON_ENM102004_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm102004.tex_icon_enm102004 +#define ICON_ENM11e001_00 "ICON_ENM11e001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11e001.tex_icon_enm11e001 +#define ICON_ENM107001_00 "ICON_ENM107001_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm107001.tex_icon_enm107001 +#define ICON_ENM11d003_00 "ICON_ENM11d003_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm11d003.tex_icon_enm11d003 +#define ICON_ENM10e005_00 "ICON_ENM10e005_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm10e005.tex_icon_enm10e005 +#define ICON_ENM119007_00 "ICON_ENM119007_00" // /Game/Graphics/2D/UI/Icon/Enm/tex_icon_enm119007.tex_icon_enm119007 +#define ICON_ENMBODY100600_00 "ICON_ENMBODY100600_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body100600.tex_icon_enm_body100600 +#define ICON_ENMBODY101001_00 "ICON_ENMBODY101001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body101001.tex_icon_enm_body101001 +#define ICON_ENMBODY101003_00 "ICON_ENMBODY101003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body101003.tex_icon_enm_body101003 +#define ICON_ENMBODY101004_00 "ICON_ENMBODY101004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body101004.tex_icon_enm_body101004 +#define ICON_ENMBODY102001_00 "ICON_ENMBODY102001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102001.tex_icon_enm_body102001 +#define ICON_ENMBODY102002_00 "ICON_ENMBODY102002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102002.tex_icon_enm_body102002 +#define ICON_ENMBODY102005_00 "ICON_ENMBODY102005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102005.tex_icon_enm_body102005 +#define ICON_ENMBODY102006_00 "ICON_ENMBODY102006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102006.tex_icon_enm_body102006 +#define ICON_ENMBODY102007_00 "ICON_ENMBODY102007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102007.tex_icon_enm_body102007 +#define ICON_ENMBODY102008_00 "ICON_ENMBODY102008_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102008.tex_icon_enm_body102008 +#define ICON_ENMBODY102009_00 "ICON_ENMBODY102009_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102009.tex_icon_enm_body102009 +#define ICON_ENMBODY103002_00 "ICON_ENMBODY103002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body103002.tex_icon_enm_body103002 +#define ICON_ENMBODY103003_00 "ICON_ENMBODY103003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body103003.tex_icon_enm_body103003 +#define ICON_ENMBODY103005_00 "ICON_ENMBODY103005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body103005.tex_icon_enm_body103005 +#define ICON_ENMBODY103006_00 "ICON_ENMBODY103006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body103006.tex_icon_enm_body103006 +#define ICON_ENMBODY103007_00 "ICON_ENMBODY103007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body103007.tex_icon_enm_body103007 +#define ICON_ENMBODY103009_00 "ICON_ENMBODY103009_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body103009.tex_icon_enm_body103009 +#define ICON_ENMBODY10300a_00 "ICON_ENMBODY10300a_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10300a.tex_icon_enm_body10300a +#define ICON_ENMBODY104001_00 "ICON_ENMBODY104001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body104001.tex_icon_enm_body104001 +#define ICON_ENMBODY104003_00 "ICON_ENMBODY104003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body104003.tex_icon_enm_body104003 +#define ICON_ENMBODY104004_00 "ICON_ENMBODY104004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body104004.tex_icon_enm_body104004 +#define ICON_ENMBODY104005_00 "ICON_ENMBODY104005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body104005.tex_icon_enm_body104005 +#define ICON_ENMBODY104006_00 "ICON_ENMBODY104006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body104006.tex_icon_enm_body104006 +#define ICON_ENMBODY104007_00 "ICON_ENMBODY104007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body104007.tex_icon_enm_body104007 +#define ICON_ENMBODY104008_00 "ICON_ENMBODY104008_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body104008.tex_icon_enm_body104008 +#define ICON_ENMBODY105002_00 "ICON_ENMBODY105002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body105002.tex_icon_enm_body105002 +#define ICON_ENMBODY105004_00 "ICON_ENMBODY105004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body105004.tex_icon_enm_body105004 +#define ICON_ENMBODY105005_00 "ICON_ENMBODY105005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body105005.tex_icon_enm_body105005 +#define ICON_ENMBODY105006_00 "ICON_ENMBODY105006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body105006.tex_icon_enm_body105006 +#define ICON_ENMBODY105007_00 "ICON_ENMBODY105007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body105007.tex_icon_enm_body105007 +#define ICON_ENMBODY105008_00 "ICON_ENMBODY105008_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body105008.tex_icon_enm_body105008 +#define ICON_ENMBODY107002_00 "ICON_ENMBODY107002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body107002.tex_icon_enm_body107002 +#define ICON_ENMBODY107003_00 "ICON_ENMBODY107003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body107003.tex_icon_enm_body107003 +#define ICON_ENMBODY107004_00 "ICON_ENMBODY107004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body107004.tex_icon_enm_body107004 +#define ICON_ENMBODY108001_00 "ICON_ENMBODY108001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body108001.tex_icon_enm_body108001 +#define ICON_ENMBODY108002_00 "ICON_ENMBODY108002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body108002.tex_icon_enm_body108002 +#define ICON_ENMBODY108003_00 "ICON_ENMBODY108003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body108003.tex_icon_enm_body108003 +#define ICON_ENMBODY108004_00 "ICON_ENMBODY108004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body108004.tex_icon_enm_body108004 +#define ICON_ENMBODY109001_00 "ICON_ENMBODY109001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body109001.tex_icon_enm_body109001 +#define ICON_ENMBODY109002_00 "ICON_ENMBODY109002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body109002.tex_icon_enm_body109002 +#define ICON_ENMBODY109003_00 "ICON_ENMBODY109003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body109003.tex_icon_enm_body109003 +#define ICON_ENMBODY10a001_00 "ICON_ENMBODY10a001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10a001.tex_icon_enm_body10a001 +#define ICON_ENMBODY10a002_00 "ICON_ENMBODY10a002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10a002.tex_icon_enm_body10a002 +#define ICON_ENMBODY10a004_00 "ICON_ENMBODY10a004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10a004.tex_icon_enm_body10a004 +#define ICON_ENMBODY10a005_00 "ICON_ENMBODY10a005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10a005.tex_icon_enm_body10a005 +#define ICON_ENMBODY10a006_00 "ICON_ENMBODY10a006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10a006.tex_icon_enm_body10a006 +#define ICON_ENMBODY10a007_00 "ICON_ENMBODY10a007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10a007.tex_icon_enm_body10a007 +#define ICON_ENMBODY10b001_00 "ICON_ENMBODY10b001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10b001.tex_icon_enm_body10b001 +#define ICON_ENMBODY10b002_00 "ICON_ENMBODY10b002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10b002.tex_icon_enm_body10b002 +#define ICON_ENMBODY10c001_00 "ICON_ENMBODY10c001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10c001.tex_icon_enm_body10c001 +#define ICON_ENMBODY10c002_00 "ICON_ENMBODY10c002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10c002.tex_icon_enm_body10c002 +#define ICON_ENMBODY10c003_00 "ICON_ENMBODY10c003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10c003.tex_icon_enm_body10c003 +#define ICON_ENMBODY10c004_00 "ICON_ENMBODY10c004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10c004.tex_icon_enm_body10c004 +#define ICON_ENMBODY10d001_00 "ICON_ENMBODY10d001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10d001.tex_icon_enm_body10d001 +#define ICON_ENMBODY10d002_00 "ICON_ENMBODY10d002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10d002.tex_icon_enm_body10d002 +#define ICON_ENMBODY10d003_00 "ICON_ENMBODY10d003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10d003.tex_icon_enm_body10d003 +#define ICON_ENMBODY10d004_00 "ICON_ENMBODY10d004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10d004.tex_icon_enm_body10d004 +#define ICON_ENMBODY10d005_00 "ICON_ENMBODY10d005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10d005.tex_icon_enm_body10d005 +#define ICON_ENMBODY10d006_00 "ICON_ENMBODY10d006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10d006.tex_icon_enm_body10d006 +#define ICON_ENMBODY10d007_00 "ICON_ENMBODY10d007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10d007.tex_icon_enm_body10d007 +#define ICON_ENMBODY10e001_00 "ICON_ENMBODY10e001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10e001.tex_icon_enm_body10e001 +#define ICON_ENMBODY10e002_00 "ICON_ENMBODY10e002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10e002.tex_icon_enm_body10e002 +#define ICON_ENMBODY10e003_00 "ICON_ENMBODY10e003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10e003.tex_icon_enm_body10e003 +#define ICON_ENMBODY10e004_00 "ICON_ENMBODY10e004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10e004.tex_icon_enm_body10e004 +#define ICON_ENMBODY10f001_00 "ICON_ENMBODY10f001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10f001.tex_icon_enm_body10f001 +#define ICON_ENMBODY10f002_00 "ICON_ENMBODY10f002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10f002.tex_icon_enm_body10f002 +#define ICON_ENMBODY111001_00 "ICON_ENMBODY111001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body111001.tex_icon_enm_body111001 +#define ICON_ENMBODY111002_00 "ICON_ENMBODY111002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body111002.tex_icon_enm_body111002 +#define ICON_ENMBODY111003_00 "ICON_ENMBODY111003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body111003.tex_icon_enm_body111003 +#define ICON_ENMBODY113001_00 "ICON_ENMBODY113001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113001.tex_icon_enm_body113001 +#define ICON_ENMBODY113002_00 "ICON_ENMBODY113002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113002.tex_icon_enm_body113002 +#define ICON_ENMBODY113003_00 "ICON_ENMBODY113003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113003.tex_icon_enm_body113003 +#define ICON_ENMBODY113004_00 "ICON_ENMBODY113004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113004.tex_icon_enm_body113004 +#define ICON_ENMBODY113005_00 "ICON_ENMBODY113005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113005.tex_icon_enm_body113005 +#define ICON_ENMBODY113006_00 "ICON_ENMBODY113006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113006.tex_icon_enm_body113006 +#define ICON_ENMBODY113008_00 "ICON_ENMBODY113008_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113008.tex_icon_enm_body113008 +#define ICON_ENMBODY113009_00 "ICON_ENMBODY113009_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113009.tex_icon_enm_body113009 +#define ICON_ENMBODY113010_00 "ICON_ENMBODY113010_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113010.tex_icon_enm_body113010 +#define ICON_ENMBODY113011_00 "ICON_ENMBODY113011_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body113011.tex_icon_enm_body113011 +#define ICON_ENMBODY115001_00 "ICON_ENMBODY115001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body115001.tex_icon_enm_body115001 +#define ICON_ENMBODY115003_00 "ICON_ENMBODY115003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body115003.tex_icon_enm_body115003 +#define ICON_ENMBODY117001_00 "ICON_ENMBODY117001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body117001.tex_icon_enm_body117001 +#define ICON_ENMBODY117002_00 "ICON_ENMBODY117002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body117002.tex_icon_enm_body117002 +#define ICON_ENMBODY118001_00 "ICON_ENMBODY118001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body118001.tex_icon_enm_body118001 +#define ICON_ENMBODY118002_00 "ICON_ENMBODY118002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body118002.tex_icon_enm_body118002 +#define ICON_ENMBODY118003_00 "ICON_ENMBODY118003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body118003.tex_icon_enm_body118003 +#define ICON_ENMBODY118004_00 "ICON_ENMBODY118004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body118004.tex_icon_enm_body118004 +#define ICON_ENMBODY118005_00 "ICON_ENMBODY118005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body118005.tex_icon_enm_body118005 +#define ICON_ENMBODY118006_00 "ICON_ENMBODY118006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body118006.tex_icon_enm_body118006 +#define ICON_ENMBODY118007_00 "ICON_ENMBODY118007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body118007.tex_icon_enm_body118007 +#define ICON_ENMBODY119001_00 "ICON_ENMBODY119001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body119001.tex_icon_enm_body119001 +#define ICON_ENMBODY119002_00 "ICON_ENMBODY119002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body119002.tex_icon_enm_body119002 +#define ICON_ENMBODY119003_00 "ICON_ENMBODY119003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body119003.tex_icon_enm_body119003 +#define ICON_ENMBODY119004_00 "ICON_ENMBODY119004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body119004.tex_icon_enm_body119004 +#define ICON_ENMBODY119005_00 "ICON_ENMBODY119005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body119005.tex_icon_enm_body119005 +#define ICON_ENMBODY119006_00 "ICON_ENMBODY119006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body119006.tex_icon_enm_body119006 +#define ICON_ENMBODY11a001_00 "ICON_ENMBODY11a001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11a001.tex_icon_enm_body11a001 +#define ICON_ENMBODY11a002_00 "ICON_ENMBODY11a002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11a002.tex_icon_enm_body11a002 +#define ICON_ENMBODY11a003_00 "ICON_ENMBODY11a003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11a003.tex_icon_enm_body11a003 +#define ICON_ENMBODY11a004_00 "ICON_ENMBODY11a004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11a004.tex_icon_enm_body11a004 +#define ICON_ENMBODY11a005_00 "ICON_ENMBODY11a005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11a005.tex_icon_enm_body11a005 +#define ICON_ENMBODY11a006_00 "ICON_ENMBODY11a006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11a006.tex_icon_enm_body11a006 +#define ICON_ENMBODY11b001_00 "ICON_ENMBODY11b001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11b001.tex_icon_enm_body11b001 +#define ICON_ENMBODY11b002_00 "ICON_ENMBODY11b002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11b002.tex_icon_enm_body11b002 +#define ICON_ENMBODY11b003_00 "ICON_ENMBODY11b003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11b003.tex_icon_enm_body11b003 +#define ICON_ENMBODY11b004_00 "ICON_ENMBODY11b004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11b004.tex_icon_enm_body11b004 +#define ICON_ENMBODY11d001_00 "ICON_ENMBODY11d001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11d001.tex_icon_enm_body11d001 +#define ICON_ENMBODY11d002_00 "ICON_ENMBODY11d002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11d002.tex_icon_enm_body11d002 +#define ICON_ENMBODY11d005_00 "ICON_ENMBODY11d005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11d005.tex_icon_enm_body11d005 +#define ICON_ENMBODY11d006_00 "ICON_ENMBODY11d006_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11d006.tex_icon_enm_body11d006 +#define ICON_ENMBODY11e002_00 "ICON_ENMBODY11e002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11e002.tex_icon_enm_body11e002 +#define ICON_ENMBODY11e004_00 "ICON_ENMBODY11e004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11e004.tex_icon_enm_body11e004 +#define ICON_ENMBODY11f001_00 "ICON_ENMBODY11f001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11f001.tex_icon_enm_body11f001 +#define ICON_ENMBODY11f002_00 "ICON_ENMBODY11f002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11f002.tex_icon_enm_body11f002 +#define ICON_ENMBODY11f003_00 "ICON_ENMBODY11f003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11f003.tex_icon_enm_body11f003 +#define ICON_ENMBODY123001_00 "ICON_ENMBODY123001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body123001.tex_icon_enm_body123001 +#define ICON_ENMBODY123003_00 "ICON_ENMBODY123003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body123003.tex_icon_enm_body123003 +#define ICON_ENMBODY124001_00 "ICON_ENMBODY124001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body124001.tex_icon_enm_body124001 +#define ICON_ENMBODY124002_00 "ICON_ENMBODY124002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body124002.tex_icon_enm_body124002 +#define ICON_ENMBODY125001_00 "ICON_ENMBODY125001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body125001.tex_icon_enm_body125001 +#define ICON_ENMBODY125003_00 "ICON_ENMBODY125003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body125003.tex_icon_enm_body125003 +#define ICON_ENMBODY125004_00 "ICON_ENMBODY125004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body125004.tex_icon_enm_body125004 +#define ICON_ENMBODY126001_00 "ICON_ENMBODY126001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body126001.tex_icon_enm_body126001 +#define ICON_ENMBODY126002_00 "ICON_ENMBODY126002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body126002.tex_icon_enm_body126002 +#define ICON_ENMBODY127001_00 "ICON_ENMBODY127001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body127001.tex_icon_enm_body127001 +#define ICON_ENMBODY127002_00 "ICON_ENMBODY127002_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body127002.tex_icon_enm_body127002 +#define ICON_ENMBODY127003_00 "ICON_ENMBODY127003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body127003.tex_icon_enm_body127003 +#define ICON_ENMBODY127004_00 "ICON_ENMBODY127004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body127004.tex_icon_enm_body127004 +#define ICON_ENMBODY101000_00 "ICON_ENMBODY101000_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body101000.tex_icon_enm_body101000 +#define ICON_ENMBODY128001_00 "ICON_ENMBODY128001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body128001.tex_icon_enm_body128001 +#define ICON_ENMBODY129001_00 "ICON_ENMBODY129001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body129001.tex_icon_enm_body129001 +#define ICON_ENMBODY100503_00 "ICON_ENMBODY100503_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body100503.tex_icon_enm_body100503 +#define ICON_ENMBODY100502_00 "ICON_ENMBODY100502_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body100502.tex_icon_enm_body100502 +#define ICON_ENMBODY102004_00 "ICON_ENMBODY102004_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body102004.tex_icon_enm_body102004 +#define ICON_ENMBODY11e001_00 "ICON_ENMBODY11e001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11e001.tex_icon_enm_body11e001 +#define ICON_ENMBODY107001_00 "ICON_ENMBODY107001_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body107001.tex_icon_enm_body107001 +#define ICON_ENMBODY11d003_00 "ICON_ENMBODY11d003_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body11d003.tex_icon_enm_body11d003 +#define ICON_ENMBODY10e005_00 "ICON_ENMBODY10e005_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body10e005.tex_icon_enm_body10e005 +#define ICON_ENMBODY119007_00 "ICON_ENMBODY119007_00" // /Game/Graphics/2D/UI/Icon/Enm_Body/tex_icon_enm_body119007.tex_icon_enm_body119007 +#define ICON_MAP000000 "ICON_MAP000000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000000.tex_icon_map_mui000000 +#define ICON_MAP000100 "ICON_MAP000100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000100.tex_icon_map_mui000100 +#define ICON_MAP000200 "ICON_MAP000200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000200.tex_icon_map_mui000200 +#define ICON_MAP000300 "ICON_MAP000300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000300.tex_icon_map_mui000300 +#define ICON_MAP000400 "ICON_MAP000400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000400.tex_icon_map_mui000400 +#define ICON_MAP010000 "ICON_MAP010000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui010000.tex_icon_map_mui010000 +#define ICON_MAP010100 "ICON_MAP010100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui010100.tex_icon_map_mui010100 +#define ICON_MAP010200 "ICON_MAP010200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui010200.tex_icon_map_mui010200 +#define ICON_MAP010300 "ICON_MAP010300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui010300.tex_icon_map_mui010300 +#define ICON_MAP010400 "ICON_MAP010400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui010400.tex_icon_map_mui010400 +#define ICON_MAP020000 "ICON_MAP020000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui020000.tex_icon_map_mui020000 +#define ICON_MAP040000 "ICON_MAP040000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040000.tex_icon_map_mui040000 +#define ICON_MAP040010 "ICON_MAP040010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040010.tex_icon_map_mui040010 +#define ICON_MAP040100 "ICON_MAP040100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040100.tex_icon_map_mui040100 +#define ICON_MAP040110 "ICON_MAP040110" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040110.tex_icon_map_mui040110 +#define ICON_MAP040200 "ICON_MAP040200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040200.tex_icon_map_mui040200 +#define ICON_MAP040210 "ICON_MAP040210" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040210.tex_icon_map_mui040210 +#define ICON_MAP040220 "ICON_MAP040220" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040220.tex_icon_map_mui040220 +#define ICON_MAP040230 "ICON_MAP040230" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040230.tex_icon_map_mui040230 +#define ICON_MAP040310 "ICON_MAP040310" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040310.tex_icon_map_mui040310 +#define ICON_MAP040300 "ICON_MAP040300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040300.tex_icon_map_mui040300 +#define ICON_MAP040320 "ICON_MAP040320" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040320.tex_icon_map_mui040320 +#define ICON_MAP040330 "ICON_MAP040330" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040330.tex_icon_map_mui040330 +#define ICON_MAP040400 "ICON_MAP040400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui230000.tex_icon_map_mui230000 +#define ICON_MAP050000 "ICON_MAP050000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui050000.tex_icon_map_mui050000 +#define ICON_MAP060000 "ICON_MAP060000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui060000.tex_icon_map_mui060000 +#define ICON_MAP060100 "ICON_MAP060100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui060100.tex_icon_map_mui060100 +#define ICON_MAP061000 "ICON_MAP061000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui061000.tex_icon_map_mui061000 +#define ICON_MAP070000 "ICON_MAP070000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui070000.tex_icon_map_mui070000 +#define ICON_MAP080000 "ICON_MAP080000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui080000.tex_icon_map_mui080000 +#define ICON_MAP090000 "ICON_MAP090000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui090000.tex_icon_map_mui090000 +#define ICON_MAP100000 "ICON_MAP100000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui100000.tex_icon_map_mui100000 +#define ICON_MAP100100 "ICON_MAP100100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui100100.tex_icon_map_mui100100 +#define ICON_MAP100200 "ICON_MAP100200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui100200.tex_icon_map_mui100200 +#define ICON_MAP110000 "ICON_MAP110000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui110000.tex_icon_map_mui110000 +#define ICON_MAP120000 "ICON_MAP120000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui120000.tex_icon_map_mui120000 +#define ICON_MAP120100 "ICON_MAP120100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui120100.tex_icon_map_mui120100 +#define ICON_MAP130000 "ICON_MAP130000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui130000.tex_icon_map_mui130000 +#define ICON_MAP130100 "ICON_MAP130100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui130100.tex_icon_map_mui130100 +#define ICON_MAP140000 "ICON_MAP140000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui140000.tex_icon_map_mui140000 +#define ICON_MAP140100 "ICON_MAP140100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui140100.tex_icon_map_mui140100 +#define ICON_MAP150000 "ICON_MAP150000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150000.tex_icon_map_mui150000 +#define ICON_MAP150100 "ICON_MAP150100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150100.tex_icon_map_mui150100 +#define ICON_MAP150200 "ICON_MAP150200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150200.tex_icon_map_mui150200 +#define ICON_MAP150300 "ICON_MAP150300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150300.tex_icon_map_mui150300 +#define ICON_MAP160000 "ICON_MAP160000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160000.tex_icon_map_mui160000 +#define ICON_MAP160100 "ICON_MAP160100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160100.tex_icon_map_mui160100 +#define ICON_MAP160200 "ICON_MAP160200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160200.tex_icon_map_mui160200 +#define ICON_MAP160300 "ICON_MAP160300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160300.tex_icon_map_mui160300 +#define ICON_MAP170000 "ICON_MAP170000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170000.tex_icon_map_mui170000 +#define ICON_MAP170100 "ICON_MAP170100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170100.tex_icon_map_mui170100 +#define ICON_MAP170200 "ICON_MAP170200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170200.tex_icon_map_mui170200 +#define ICON_MAP170300 "ICON_MAP170300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170300.tex_icon_map_mui170300 +#define ICON_MAP180000 "ICON_MAP180000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180000.tex_icon_map_mui180000 +#define ICON_MAP180100 "ICON_MAP180100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180100.tex_icon_map_mui180100 +#define ICON_MAP180200 "ICON_MAP180200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180200.tex_icon_map_mui180200 +#define ICON_MAP180300 "ICON_MAP180300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180300.tex_icon_map_mui180300 +#define ICON_MAP200000 "ICON_MAP200000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui200000.tex_icon_map_mui200000 +#define ICON_MAP210000 "ICON_MAP210000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui210000.tex_icon_map_mui210000 +#define ICON_MAP210100 "ICON_MAP210100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui210100.tex_icon_map_mui210100 +#define ICON_MAP220000 "ICON_MAP220000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui220000.tex_icon_map_mui220000 +#define ICON_MAP220100 "ICON_MAP220100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui220100.tex_icon_map_mui220100 +#define ICON_MAP230000 "ICON_MAP230000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui230000.tex_icon_map_mui230000 +#define ICON_MAP240000 "ICON_MAP240000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui240000.tex_icon_map_mui240000 +#define ICON_MAP250000 "ICON_MAP250000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250000.tex_icon_map_mui250000 +#define ICON_MAP250100 "ICON_MAP250100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250100.tex_icon_map_mui250100 +#define ICON_MAP250200 "ICON_MAP250200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250200.tex_icon_map_mui250200 +#define ICON_MAP260000 "ICON_MAP260000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui260000.tex_icon_map_mui260000 +#define ICON_MAP260100 "ICON_MAP260100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui260100.tex_icon_map_mui260100 +#define ICON_MAP270100 "ICON_MAP270100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270100.tex_icon_map_mui270100 +#define ICON_MAP270200 "ICON_MAP270200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270200.tex_icon_map_mui270200 +#define ICON_MAP270300 "ICON_MAP270300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270300.tex_icon_map_mui270300 +#define ICON_MAP270400 "ICON_MAP270400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270400.tex_icon_map_mui270400 +#define ICON_MAP270102 "ICON_MAP270102" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270102.tex_icon_map_mui270102 +#define ICON_MAP270202 "ICON_MAP270202" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270202.tex_icon_map_mui270202 +#define ICON_MAP270302 "ICON_MAP270302" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270302.tex_icon_map_mui270302 +#define ICON_MAP270402 "ICON_MAP270402" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270402.tex_icon_map_mui270402 +#define ICON_MAP271000 "ICON_MAP271000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui271000.tex_icon_map_mui271000 +#define ICON_MAP290000 "ICON_MAP290000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290000.tex_icon_map_mui290000 +#define ICON_MAP290100 "ICON_MAP290100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290100.tex_icon_map_mui290100 +#define ICON_MAP290200 "ICON_MAP290200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290200.tex_icon_map_mui290200 +#define ICON_MAP290300 "ICON_MAP290300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290300.tex_icon_map_mui290300 +#define ICON_MAP290400 "ICON_MAP290400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290400.tex_icon_map_mui290400 +#define ICON_MAP300000 "ICON_MAP300000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300000.tex_icon_map_mui300000 +#define ICON_MAP300100 "ICON_MAP300100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300100.tex_icon_map_mui300100 +#define ICON_MAP300200 "ICON_MAP300200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300200.tex_icon_map_mui300200 +#define ICON_MAP300300 "ICON_MAP300300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300300.tex_icon_map_mui300300 +#define ICON_MAP300400 "ICON_MAP300400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300400.tex_icon_map_mui300400 +#define ICON_MAP300500 "ICON_MAP300500" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300500.tex_icon_map_mui300500 +#define ICON_MAP300600 "ICON_MAP300600" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300600.tex_icon_map_mui300600 +#define ICON_MAP300700 "ICON_MAP300700" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300700.tex_icon_map_mui300700 +#define ICON_MAP300800 "ICON_MAP300800" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300800.tex_icon_map_mui300800 +#define ICON_MAP300900 "ICON_MAP300900" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300900.tex_icon_map_mui300900 +#define ICON_MAP301000 "ICON_MAP301000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301000.tex_icon_map_mui301000 +#define ICON_MAP301100 "ICON_MAP301100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301100.tex_icon_map_mui301100 +#define ICON_MAP301200 "ICON_MAP301200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301200.tex_icon_map_mui301200 +#define ICON_MAP301300 "ICON_MAP301300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301300.tex_icon_map_mui301300 +#define ICON_MAP300010 "ICON_MAP300010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300010.tex_icon_map_mui300010 +#define ICON_MAP300110 "ICON_MAP300110" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300110.tex_icon_map_mui300110 +#define ICON_MAP300210 "ICON_MAP300210" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300210.tex_icon_map_mui300210 +#define ICON_MAP300310 "ICON_MAP300310" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300310.tex_icon_map_mui300310 +#define ICON_MAP300410 "ICON_MAP300410" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300410.tex_icon_map_mui300410 +#define ICON_MAP300510 "ICON_MAP300510" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300510.tex_icon_map_mui300510 +#define ICON_MAP300610 "ICON_MAP300610" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300610.tex_icon_map_mui300610 +#define ICON_MAP300710 "ICON_MAP300710" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300710.tex_icon_map_mui300710 +#define ICON_MAP300810 "ICON_MAP300810" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300810.tex_icon_map_mui300810 +#define ICON_MAP300910 "ICON_MAP300910" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300910.tex_icon_map_mui300910 +#define ICON_MAP301010 "ICON_MAP301010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301010.tex_icon_map_mui301010 +#define ICON_MAP301110 "ICON_MAP301110" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301110.tex_icon_map_mui301110 +#define ICON_MAP301210 "ICON_MAP301210" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301210.tex_icon_map_mui301210 +#define ICON_MAP301310 "ICON_MAP301310" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301310.tex_icon_map_mui301310 +#define ICON_MAP310000 "ICON_MAP310000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui310000.tex_icon_map_mui310000 +#define ICON_MAP320000 "ICON_MAP320000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui320000.tex_icon_map_mui320000 +#define ICON_MAP330000 "ICON_MAP330000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui330000.tex_icon_map_mui330000 +#define ICON_MAP330100 "ICON_MAP330100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui330100.tex_icon_map_mui330100 +#define ICON_MAP340000 "ICON_MAP340000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340000.tex_icon_map_mui340000 +#define ICON_MAP340100 "ICON_MAP340100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340100.tex_icon_map_mui340100 +#define ICON_MAP340200 "ICON_MAP340200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340200.tex_icon_map_mui340200 +#define ICON_MAP340300 "ICON_MAP340300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340300.tex_icon_map_mui340300 +#define ICON_MAP340400 "ICON_MAP340400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340400.tex_icon_map_mui340400 +#define ICON_MAP341000 "ICON_MAP341000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui341000.tex_icon_map_mui341000 +#define ICON_MAP350000 "ICON_MAP350000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui350000.tex_icon_map_mui350000 +#define ICON_MAP350100 "ICON_MAP350100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui350100.tex_icon_map_mui350100 +#define ICON_MAP360000 "ICON_MAP360000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui360000.tex_icon_map_mui360000 +#define ICON_MAP370000 "ICON_MAP370000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui370000.tex_icon_map_mui370000 +#define ICON_MAP380000 "ICON_MAP380000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui380000.tex_icon_map_mui380000 +#define ICON_MAP390000 "ICON_MAP390000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui390000.tex_icon_map_mui390000 +#define ICON_MAP410000 "ICON_MAP410000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui410000.tex_icon_map_mui410000 +#define ICON_MAP420000 "ICON_MAP420000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui420000.tex_icon_map_mui420000 +#define ICON_MAP430000 "ICON_MAP430000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui430000.tex_icon_map_mui430000 +#define ICON_MAP440000 "ICON_MAP440000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui440000.tex_icon_map_mui440000 +#define ICON_MAP450000 "ICON_MAP450000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui450000.tex_icon_map_mui450000 +#define ICON_MAP460000 "ICON_MAP460000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui460000.tex_icon_map_mui460000 +#define ICON_MAP700100 "ICON_MAP700100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700100.tex_icon_map_mui700100 +#define ICON_MAP700110 "ICON_MAP700110" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700110.tex_icon_map_mui700110 +#define ICON_MAP700200 "ICON_MAP700200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700200.tex_icon_map_mui700200 +#define ICON_MAP700210 "ICON_MAP700210" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700210.tex_icon_map_mui700210 +#define ICON_MAP700300 "ICON_MAP700300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700300.tex_icon_map_mui700300 +#define ICON_MAP700400 "ICON_MAP700400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700400.tex_icon_map_mui700400 +#define ICON_MAP700500 "ICON_MAP700500" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700500.tex_icon_map_mui700500 +#define ICON_MAP700600 "ICON_MAP700600" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700600.tex_icon_map_mui700600 +#define ICON_MAP600000 "ICON_MAP600000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui600000.tex_icon_map_mui600000 +#define ICON_MAP610000 "ICON_MAP610000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui610000.tex_icon_map_mui610000 +#define ICON_MAP620000 "ICON_MAP620000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui620000.tex_icon_map_mui620000 +#define ICON_MAP630000 "ICON_MAP630000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui630000.tex_icon_map_mui630000 +#define ICON_MAP640000 "ICON_MAP640000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui640000.tex_icon_map_mui640000 +#define ICON_MAP650000 "ICON_MAP650000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui650000.tex_icon_map_mui650000 +#define ICON_MAP610010 "ICON_MAP610010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui610010.tex_icon_map_mui610010 +#define ICON_MAP620010 "ICON_MAP620010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui620010.tex_icon_map_mui620010 +#define ICON_MAP630010 "ICON_MAP630010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui630010.tex_icon_map_mui630010 +#define ICON_MAP640010 "ICON_MAP640010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui640010.tex_icon_map_mui640010 +#define ICON_MAP710100 "ICON_MAP710100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui710100.tex_icon_map_mui710100 +#define ICON_MAP710200 "ICON_MAP710200" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170000.tex_icon_map_mui170000 +#define ICON_MAP710300 "ICON_MAP710300" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150000.tex_icon_map_mui150000 +#define ICON_MAP710400 "ICON_MAP710400" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160000.tex_icon_map_mui160000 +#define ICON_MAP710500 "ICON_MAP710500" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180000.tex_icon_map_mui180000 +#define ICON_MAP710600 "ICON_MAP710600" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui710600.tex_icon_map_mui710600 +#define ICON_MAP710700 "ICON_MAP710700" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui140000.tex_icon_map_mui140000 +#define ICON_MAP710800 "ICON_MAP710800" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170100.tex_icon_map_mui170100 +#define ICON_MAP710900 "ICON_MAP710900" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150100.tex_icon_map_mui150100 +#define ICON_MAP711000 "ICON_MAP711000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160100.tex_icon_map_mui160100 +#define ICON_MAP711100 "ICON_MAP711100" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180100.tex_icon_map_mui180100 +#define ICON_MAP000001 "ICON_MAP000001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000001.tex_icon_map_mui000001 +#define ICON_MAP000101 "ICON_MAP000101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000101.tex_icon_map_mui000101 +#define ICON_MAP000201 "ICON_MAP000201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000201.tex_icon_map_mui000201 +#define ICON_MAP000301 "ICON_MAP000301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000301.tex_icon_map_mui000301 +#define ICON_MAP000401 "ICON_MAP000401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui000401.tex_icon_map_mui000401 +#define ICON_MAP020001 "ICON_MAP020001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui020001.tex_icon_map_mui020001 +#define ICON_MAP040001 "ICON_MAP040001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040001.tex_icon_map_mui040001 +#define ICON_MAP040011 "ICON_MAP040011" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040011.tex_icon_map_mui040011 +#define ICON_MAP040101 "ICON_MAP040101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040101.tex_icon_map_mui040101 +#define ICON_MAP040111 "ICON_MAP040111" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040111.tex_icon_map_mui040111 +#define ICON_MAP040201 "ICON_MAP040201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040201.tex_icon_map_mui040201 +#define ICON_MAP040211 "ICON_MAP040211" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040211.tex_icon_map_mui040211 +#define ICON_MAP040221 "ICON_MAP040221" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040221.tex_icon_map_mui040221 +#define ICON_MAP040231 "ICON_MAP040231" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040231.tex_icon_map_mui040231 +#define ICON_MAP040311 "ICON_MAP040311" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040311.tex_icon_map_mui040311 +#define ICON_MAP040301 "ICON_MAP040301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040301.tex_icon_map_mui040301 +#define ICON_MAP040321 "ICON_MAP040321" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040321.tex_icon_map_mui040321 +#define ICON_MAP040331 "ICON_MAP040331" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui040331.tex_icon_map_mui040331 +#define ICON_MAP040401 "ICON_MAP040401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui230001.tex_icon_map_mui230001 +#define ICON_MAP060001 "ICON_MAP060001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui060001.tex_icon_map_mui060001 +#define ICON_MAP060101 "ICON_MAP060101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui060101.tex_icon_map_mui060101 +#define ICON_MAP061001 "ICON_MAP061001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui061001.tex_icon_map_mui061001 +#define ICON_MAP070001 "ICON_MAP070001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui070001.tex_icon_map_mui070001 +#define ICON_MAP080001 "ICON_MAP080001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui080001.tex_icon_map_mui080001 +#define ICON_MAP090001 "ICON_MAP090001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui090001.tex_icon_map_mui090001 +#define ICON_MAP100001 "ICON_MAP100001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui100001.tex_icon_map_mui100001 +#define ICON_MAP100101 "ICON_MAP100101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui100101.tex_icon_map_mui100101 +#define ICON_MAP100201 "ICON_MAP100201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui100201.tex_icon_map_mui100201 +#define ICON_MAP110001 "ICON_MAP110001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui110001.tex_icon_map_mui110001 +#define ICON_MAP120001 "ICON_MAP120001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui120001.tex_icon_map_mui120001 +#define ICON_MAP120101 "ICON_MAP120101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui120101.tex_icon_map_mui120101 +#define ICON_MAP130001 "ICON_MAP130001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui130001.tex_icon_map_mui130001 +#define ICON_MAP130101 "ICON_MAP130101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui130101.tex_icon_map_mui130101 +#define ICON_MAP140001 "ICON_MAP140001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui140001.tex_icon_map_mui140001 +#define ICON_MAP140101 "ICON_MAP140101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui140101.tex_icon_map_mui140101 +#define ICON_MAP150001 "ICON_MAP150001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150001.tex_icon_map_mui150001 +#define ICON_MAP150101 "ICON_MAP150101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150101.tex_icon_map_mui150101 +#define ICON_MAP150201 "ICON_MAP150201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150201.tex_icon_map_mui150201 +#define ICON_MAP150301 "ICON_MAP150301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150301.tex_icon_map_mui150301 +#define ICON_MAP160001 "ICON_MAP160001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160001.tex_icon_map_mui160001 +#define ICON_MAP160101 "ICON_MAP160101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160101.tex_icon_map_mui160101 +#define ICON_MAP160201 "ICON_MAP160201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160201.tex_icon_map_mui160201 +#define ICON_MAP160301 "ICON_MAP160301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160301.tex_icon_map_mui160301 +#define ICON_MAP170001 "ICON_MAP170001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170001.tex_icon_map_mui170001 +#define ICON_MAP170101 "ICON_MAP170101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170101.tex_icon_map_mui170101 +#define ICON_MAP170201 "ICON_MAP170201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170201.tex_icon_map_mui170201 +#define ICON_MAP170301 "ICON_MAP170301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170301.tex_icon_map_mui170301 +#define ICON_MAP180001 "ICON_MAP180001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180001.tex_icon_map_mui180001 +#define ICON_MAP180101 "ICON_MAP180101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180101.tex_icon_map_mui180101 +#define ICON_MAP180201 "ICON_MAP180201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180201.tex_icon_map_mui180201 +#define ICON_MAP180301 "ICON_MAP180301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180301.tex_icon_map_mui180301 +#define ICON_MAP190001 "ICON_MAP190001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui190001.tex_icon_map_mui190001 +#define ICON_MAP210001 "ICON_MAP210001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui210001.tex_icon_map_mui210001 +#define ICON_MAP210101 "ICON_MAP210101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui210101.tex_icon_map_mui210101 +#define ICON_MAP220001 "ICON_MAP220001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui220001.tex_icon_map_mui220001 +#define ICON_MAP220101 "ICON_MAP220101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui220101.tex_icon_map_mui220101 +#define ICON_MAP230001 "ICON_MAP230001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui230001.tex_icon_map_mui230001 +#define ICON_MAP240001 "ICON_MAP240001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui240001.tex_icon_map_mui240001 +#define ICON_MAP250001 "ICON_MAP250001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250001.tex_icon_map_mui250001 +#define ICON_MAP250101 "ICON_MAP250101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250101.tex_icon_map_mui250101 +#define ICON_MAP250201 "ICON_MAP250201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui250201.tex_icon_map_mui250201 +#define ICON_MAP260001 "ICON_MAP260001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui260001.tex_icon_map_mui260001 +#define ICON_MAP260101 "ICON_MAP260101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui260101.tex_icon_map_mui260101 +#define ICON_MAP270101 "ICON_MAP270101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270101.tex_icon_map_mui270101 +#define ICON_MAP270201 "ICON_MAP270201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270201.tex_icon_map_mui270201 +#define ICON_MAP270301 "ICON_MAP270301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270301.tex_icon_map_mui270301 +#define ICON_MAP270401 "ICON_MAP270401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui270401.tex_icon_map_mui270401 +#define ICON_MAP290001 "ICON_MAP290001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290001.tex_icon_map_mui290001 +#define ICON_MAP290101 "ICON_MAP290101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290101.tex_icon_map_mui290101 +#define ICON_MAP290201 "ICON_MAP290201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290201.tex_icon_map_mui290201 +#define ICON_MAP290301 "ICON_MAP290301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290301.tex_icon_map_mui290301 +#define ICON_MAP290401 "ICON_MAP290401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui290401.tex_icon_map_mui290401 +#define ICON_MAP300001 "ICON_MAP300001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300001.tex_icon_map_mui300001 +#define ICON_MAP300101 "ICON_MAP300101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300101.tex_icon_map_mui300101 +#define ICON_MAP300201 "ICON_MAP300201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300201.tex_icon_map_mui300201 +#define ICON_MAP300301 "ICON_MAP300301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300301.tex_icon_map_mui300301 +#define ICON_MAP300401 "ICON_MAP300401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300401.tex_icon_map_mui300401 +#define ICON_MAP300501 "ICON_MAP300501" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300501.tex_icon_map_mui300501 +#define ICON_MAP300601 "ICON_MAP300601" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300601.tex_icon_map_mui300601 +#define ICON_MAP300701 "ICON_MAP300701" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300701.tex_icon_map_mui300701 +#define ICON_MAP300801 "ICON_MAP300801" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300801.tex_icon_map_mui300801 +#define ICON_MAP300901 "ICON_MAP300901" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300901.tex_icon_map_mui300901 +#define ICON_MAP301001 "ICON_MAP301001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301001.tex_icon_map_mui301001 +#define ICON_MAP301101 "ICON_MAP301101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301101.tex_icon_map_mui301101 +#define ICON_MAP301201 "ICON_MAP301201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301201.tex_icon_map_mui301201 +#define ICON_MAP301301 "ICON_MAP301301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301301.tex_icon_map_mui301301 +#define ICON_MAP300011 "ICON_MAP300011" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300011.tex_icon_map_mui300011 +#define ICON_MAP300111 "ICON_MAP300111" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300111.tex_icon_map_mui300111 +#define ICON_MAP300211 "ICON_MAP300211" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300211.tex_icon_map_mui300211 +#define ICON_MAP300311 "ICON_MAP300311" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300311.tex_icon_map_mui300311 +#define ICON_MAP300411 "ICON_MAP300411" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300411.tex_icon_map_mui300411 +#define ICON_MAP300511 "ICON_MAP300511" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300511.tex_icon_map_mui300511 +#define ICON_MAP300611 "ICON_MAP300611" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300611.tex_icon_map_mui300611 +#define ICON_MAP300711 "ICON_MAP300711" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300711.tex_icon_map_mui300711 +#define ICON_MAP300811 "ICON_MAP300811" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300811.tex_icon_map_mui300811 +#define ICON_MAP300911 "ICON_MAP300911" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui300911.tex_icon_map_mui300911 +#define ICON_MAP301011 "ICON_MAP301011" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301011.tex_icon_map_mui301011 +#define ICON_MAP301111 "ICON_MAP301111" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301111.tex_icon_map_mui301111 +#define ICON_MAP301211 "ICON_MAP301211" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301211.tex_icon_map_mui301211 +#define ICON_MAP301311 "ICON_MAP301311" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui301311.tex_icon_map_mui301311 +#define ICON_MAP310001 "ICON_MAP310001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui310001.tex_icon_map_mui310001 +#define ICON_MAP320001 "ICON_MAP320001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui320001.tex_icon_map_mui320001 +#define ICON_MAP330001 "ICON_MAP330001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui330001.tex_icon_map_mui330001 +#define ICON_MAP330101 "ICON_MAP330101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui330101.tex_icon_map_mui330101 +#define ICON_MAP340001 "ICON_MAP340001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340001.tex_icon_map_mui340001 +#define ICON_MAP340101 "ICON_MAP340101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340101.tex_icon_map_mui340101 +#define ICON_MAP340201 "ICON_MAP340201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340201.tex_icon_map_mui340201 +#define ICON_MAP340301 "ICON_MAP340301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340301.tex_icon_map_mui340301 +#define ICON_MAP340401 "ICON_MAP340401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui340401.tex_icon_map_mui340401 +#define ICON_MAP350001 "ICON_MAP350001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui350001.tex_icon_map_mui350001 +#define ICON_MAP350101 "ICON_MAP350101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui350101.tex_icon_map_mui350101 +#define ICON_MAP360001 "ICON_MAP360001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui360001.tex_icon_map_mui360001 +#define ICON_MAP370001 "ICON_MAP370001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui370001.tex_icon_map_mui370001 +#define ICON_MAP380001 "ICON_MAP380001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui380001.tex_icon_map_mui380001 +#define ICON_MAP390001 "ICON_MAP390001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui390001.tex_icon_map_mui390001 +#define ICON_MAP410001 "ICON_MAP410001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui410001.tex_icon_map_mui410001 +#define ICON_MAP420001 "ICON_MAP420001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui420001.tex_icon_map_mui420001 +#define ICON_MAP430001 "ICON_MAP430001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui430001.tex_icon_map_mui430001 +#define ICON_MAP440001 "ICON_MAP440001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui440001.tex_icon_map_mui440001 +#define ICON_MAP450001 "ICON_MAP450001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui450001.tex_icon_map_mui450001 +#define ICON_MAP460001 "ICON_MAP460001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui460001.tex_icon_map_mui460001 +#define ICON_MAP700101 "ICON_MAP700101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700101.tex_icon_map_mui700101 +#define ICON_MAP700111 "ICON_MAP700111" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700111.tex_icon_map_mui700111 +#define ICON_MAP700201 "ICON_MAP700201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700201.tex_icon_map_mui700201 +#define ICON_MAP700211 "ICON_MAP700211" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700211.tex_icon_map_mui700211 +#define ICON_MAP700301 "ICON_MAP700301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700301.tex_icon_map_mui700301 +#define ICON_MAP700401 "ICON_MAP700401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700401.tex_icon_map_mui700401 +#define ICON_MAP700501 "ICON_MAP700501" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700501.tex_icon_map_mui700501 +#define ICON_MAP700601 "ICON_MAP700601" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui700601.tex_icon_map_mui700601 +#define ICON_MAP600001 "ICON_MAP600001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui600001.tex_icon_map_mui600001 +#define ICON_MAP610001 "ICON_MAP610001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui610001.tex_icon_map_mui610001 +#define ICON_MAP620001 "ICON_MAP620001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui620001.tex_icon_map_mui620001 +#define ICON_MAP630001 "ICON_MAP630001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui630001.tex_icon_map_mui630001 +#define ICON_MAP640001 "ICON_MAP640001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui640001.tex_icon_map_mui640001 +#define ICON_MAP650001 "ICON_MAP650001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui650001.tex_icon_map_mui650001 +#define ICON_MAP610011 "ICON_MAP610011" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui610011.tex_icon_map_mui610011 +#define ICON_MAP620011 "ICON_MAP620011" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui620011.tex_icon_map_mui620011 +#define ICON_MAP630011 "ICON_MAP630011" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui630011.tex_icon_map_mui630011 +#define ICON_MAP640011 "ICON_MAP640011" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui640011.tex_icon_map_mui640011 +#define ICON_MAP710101 "ICON_MAP710101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui710101.tex_icon_map_mui710101 +#define ICON_MAP710201 "ICON_MAP710201" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170001.tex_icon_map_mui170001 +#define ICON_MAP710301 "ICON_MAP710301" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150001.tex_icon_map_mui150001 +#define ICON_MAP710401 "ICON_MAP710401" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160001.tex_icon_map_mui160001 +#define ICON_MAP710501 "ICON_MAP710501" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180001.tex_icon_map_mui180001 +#define ICON_MAP710601 "ICON_MAP710601" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui710601.tex_icon_map_mui710601 +#define ICON_MAP710701 "ICON_MAP710701" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui140001.tex_icon_map_mui140001 +#define ICON_MAP710801 "ICON_MAP710801" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui170101.tex_icon_map_mui170101 +#define ICON_MAP710901 "ICON_MAP710901" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui150101.tex_icon_map_mui150101 +#define ICON_MAP711001 "ICON_MAP711001" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui160101.tex_icon_map_mui160101 +#define ICON_MAP711101 "ICON_MAP711101" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui180101.tex_icon_map_mui180101 +#define ICON_MAP280002 "ICON_MAP280002" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui280002.tex_icon_map_mui280002 +#define ICON_MAP280102 "ICON_MAP280102" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui280102.tex_icon_map_mui280102 +#define ICON_MAP400002 "ICON_MAP400002" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui400002.tex_icon_map_mui400002 +#define ICON_MAP400102 "ICON_MAP400102" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui400102.tex_icon_map_mui400102 +#define ICON_MAP400202 "ICON_MAP400202" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui400202.tex_icon_map_mui400202 +#define ICON_MAP401002 "ICON_MAP401002" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui401002.tex_icon_map_mui401002 +#define ICON_MAP401102 "ICON_MAP401102" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui401102.tex_icon_map_mui401102 +#define ICON_MAP401202 "ICON_MAP401202" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui401202.tex_icon_map_mui401202 +#define ICON_MAP401302 "ICON_MAP401302" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui401302.tex_icon_map_mui401302 +#define ICON_MAP401402 "ICON_MAP401402" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui401402.tex_icon_map_mui401402 +#define ICON_MAP800102 "ICON_MAP800102" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800102.tex_icon_map_mui800102 +#define ICON_MAP800202 "ICON_MAP800202" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800202.tex_icon_map_mui800202 +#define ICON_MAP800302 "ICON_MAP800302" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800302.tex_icon_map_mui800302 +#define ICON_MAP800402 "ICON_MAP800402" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800402.tex_icon_map_mui800402 +#define ICON_MAP800502 "ICON_MAP800502" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800502.tex_icon_map_mui800502 +#define ICON_MAP800602 "ICON_MAP800602" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800602.tex_icon_map_mui800602 +#define ICON_MAP800702 "ICON_MAP800702" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800702.tex_icon_map_mui800702 +#define ICON_MAP800802 "ICON_MAP800802" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800802.tex_icon_map_mui800802 +#define ICON_MAP800902 "ICON_MAP800902" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui800902.tex_icon_map_mui800902 +#define ICON_MAP801002 "ICON_MAP801002" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui801002.tex_icon_map_mui801002 +#define ICON_MAP801102 "ICON_MAP801102" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui801102.tex_icon_map_mui801102 +#define ICON_MAP801202 "ICON_MAP801202" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui801202.tex_icon_map_mui801202 +#define ICON_MAP801302 "ICON_MAP801302" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui801302.tex_icon_map_mui801302 +#define ICON_MAP801402 "ICON_MAP801402" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui801402.tex_icon_map_mui801402 +#define ICON_MAP801502 "ICON_MAP801502" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui801502.tex_icon_map_mui801502 +#define ICON_MAP900000 "ICON_MAP900000" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui900000.tex_icon_map_mui900000 +#define ICON_MAP900010 "ICON_MAP900010" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui900010.tex_icon_map_mui900010 +#define ICON_MAP900020 "ICON_MAP900020" // /Game/Graphics/2D/UI/Icon/Map/tex_icon_map_mui900020.tex_icon_map_mui900020 +#define ICON_MAPICONGUIDE_00 "ICON_MAPICONGUIDE_00" // /Game/Graphics/2D/UI/Map/Com/Tex/tex_map_120000.tex_map_120000 +#define ICON_MAPICONGUIDE_01 "ICON_MAPICONGUIDE_01" // /Game/Graphics/2D/UI/Map/Com/Tex/tex_map_120010.tex_map_120010 +#define ICON_CURSORSPEED_00 "ICON_CURSORSPEED_00" // /Game/Graphics/2D/UI/Map/tex_icon_map_120000.tex_icon_map_120000 +#define ICON_SC_ROOTMAP_00 "ICON_SC_ROOTMAP_00" // /Game/Graphics/2D/UI/Icon/Multi/tex_icon_multi_001061.tex_icon_multi_001061 +#define ICON_PIC000001_00 "ICON_PIC000001_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000001.tex_icon_pic000001 +#define ICON_PIC000101_00 "ICON_PIC000101_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000101.tex_icon_pic000101 +#define ICON_PIC000301_00 "ICON_PIC000301_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000301.tex_icon_pic000301 +#define ICON_PIC000201_00 "ICON_PIC000201_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000201.tex_icon_pic000201 +#define ICON_PIC100003_00 "ICON_PIC100003_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100003.tex_icon_pic100003 +#define ICON_PIC000002_00 "ICON_PIC000002_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000002.tex_icon_pic000002 +#define ICON_PIC000102_00 "ICON_PIC000102_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000102.tex_icon_pic000102 +#define ICON_PIC000207_00 "ICON_PIC000207_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000207.tex_icon_pic000207 +#define ICON_PIC100001_00 "ICON_PIC100001_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100001.tex_icon_pic100001 +#define ICON_PIC000307_00 "ICON_PIC000307_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000307.tex_icon_pic000307 +#define ICON_PIC000003_00 "ICON_PIC000003_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000003.tex_icon_pic000003 +#define ICON_PIC000103_00 "ICON_PIC000103_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000103.tex_icon_pic000103 +#define ICON_PIC100002_00 "ICON_PIC100002_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100002.tex_icon_pic100002 +#define ICON_PIC000309_00 "ICON_PIC000309_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000309.tex_icon_pic000309 +#define ICON_PIC000209_00 "ICON_PIC000209_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000209.tex_icon_pic000209 +#define ICON_PIC000004_00 "ICON_PIC000004_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000004.tex_icon_pic000004 +#define ICON_PIC000104_00 "ICON_PIC000104_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000104.tex_icon_pic000104 +#define ICON_PIC000204_00 "ICON_PIC000204_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000204.tex_icon_pic000204 +#define ICON_PIC100004_00 "ICON_PIC100004_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100004.tex_icon_pic100004 +#define ICON_PIC000208_00 "ICON_PIC000208_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000208.tex_icon_pic000208 +#define ICON_PIC000308_00 "ICON_PIC000308_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000308.tex_icon_pic000308 +#define ICON_PIC000304_00 "ICON_PIC000304_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000304.tex_icon_pic000304 +#define ICON_PIC000501_00 "ICON_PIC000501_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000501.tex_icon_pic000501 +#define ICON_PIC000105_00 "ICON_PIC000105_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000105.tex_icon_pic000105 +#define ICON_PIC000005_00 "ICON_PIC000005_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000005.tex_icon_pic000005 +#define ICON_PIC100005_00 "ICON_PIC100005_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100005.tex_icon_pic100005 +#define ICON_PIC100006_00 "ICON_PIC100006_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100006.tex_icon_pic100006 +#define ICON_PIC100008_00 "ICON_PIC100008_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100008.tex_icon_pic100008 +#define ICON_PIC000006_00 "ICON_PIC000006_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000006.tex_icon_pic000006 +#define ICON_PIC000106_00 "ICON_PIC000106_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000106.tex_icon_pic000106 +#define ICON_PIC100007_00 "ICON_PIC100007_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100007.tex_icon_pic100007 +#define ICON_PIC000502_00 "ICON_PIC000502_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000502.tex_icon_pic000502 +#define ICON_PIC000011_00 "ICON_PIC000011_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000011.tex_icon_pic000011 +#define ICON_PIC000111_00 "ICON_PIC000111_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000111.tex_icon_pic000111 +#define ICON_PIC000012_00 "ICON_PIC000012_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic000012.tex_icon_pic000012 +#define ICON_PIC100504_00 "ICON_PIC100504_00" // /Game/Graphics/2D/UI/Icon/Pic/tex_icon_pic100504.tex_icon_pic100504 +#define ICON_TRE000001_00 "ICON_TRE000001_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000001.tex_icon_tre000001 +#define ICON_TRE000011_00 "ICON_TRE000011_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000011.tex_icon_tre000011 +#define ICON_TRE000101_00 "ICON_TRE000101_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000101.tex_icon_tre000101 +#define ICON_TRE000111_00 "ICON_TRE000111_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000111.tex_icon_tre000111 +#define ICON_TRE100003_00 "ICON_TRE100003_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100003.tex_icon_tre100003 +#define ICON_TRE000021_00 "ICON_TRE000021_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000021.tex_icon_tre000021 +#define ICON_TRE000121_00 "ICON_TRE000121_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000121.tex_icon_tre000121 +#define ICON_TRE000002_00 "ICON_TRE000002_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000002.tex_icon_tre000002 +#define ICON_TRE000102_00 "ICON_TRE000102_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000102.tex_icon_tre000102 +#define ICON_TRE100001_00 "ICON_TRE100001_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100001.tex_icon_tre100001 +#define ICON_TRE100002_00 "ICON_TRE100002_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100002.tex_icon_tre100002 +#define ICON_TRE000012_00 "ICON_TRE000012_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000012.tex_icon_tre000012 +#define ICON_TRE000112_00 "ICON_TRE000112_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000112.tex_icon_tre000112 +#define ICON_TRE100004_00 "ICON_TRE100004_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100004.tex_icon_tre100004 +#define ICON_TRE100005_00 "ICON_TRE100005_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100005.tex_icon_tre100005 +#define ICON_TRE000004_00 "ICON_TRE000004_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000004.tex_icon_tre000004 +#define ICON_TRE000104_00 "ICON_TRE000104_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000104.tex_icon_tre000104 +#define ICON_TRE000022_00 "ICON_TRE000022_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000022.tex_icon_tre000022 +#define ICON_TRE000122_00 "ICON_TRE000122_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000122.tex_icon_tre000122 +#define ICON_TRE000003_00 "ICON_TRE000003_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000003.tex_icon_tre000003 +#define ICON_TRE000103_00 "ICON_TRE000103_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000103.tex_icon_tre000103 +#define ICON_TRE100006_00 "ICON_TRE100006_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100006.tex_icon_tre100006 +#define ICON_TRE100007_00 "ICON_TRE100007_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100007.tex_icon_tre100007 +#define ICON_TRE000005_00 "ICON_TRE000005_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000005.tex_icon_tre000005 +#define ICON_TRE000031_00 "ICON_TRE000031_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000031.tex_icon_tre000031 +#define ICON_TRE000131_00 "ICON_TRE000131_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000131.tex_icon_tre000131 +#define ICON_TRE000013_00 "ICON_TRE000013_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000013.tex_icon_tre000013 +#define ICON_TRE000113_00 "ICON_TRE000113_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000113.tex_icon_tre000113 +#define ICON_TRE000041_00 "ICON_TRE000041_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre000041.tex_icon_tre000041 +#define ICON_TRE100041_00 "ICON_TRE100041_00" // /Game/Graphics/2D/UI/Icon/Tre/tex_icon_tre100041.tex_icon_tre100041 +#define ICON_LICENCE_CRI "ICON_LICENCE_CRI" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_end000000.tex_icon_event_end000000 +#define ICON_LICENCE_UE "ICON_LICENCE_UE" // /Game/Graphics/2D/UI/Icon/Event/tex_icon_event_end000010.tex_icon_event_end000010 +//#define /Game/Graphics/2D/UI/Icon/ "/Game/Graphics/2D/UI/Icon/" // No Path diff --git a/include/API/Identifier/RecipeIdentifier.hpp b/include/API/Identifier/RecipeIdentifier.hpp new file mode 100644 index 0000000..a2bd04e --- /dev/null +++ b/include/API/Identifier/RecipeIdentifier.hpp @@ -0,0 +1,1790 @@ +#pragma once + +#define RECIPE_NO_NAME "recipe_life14_flash01" // NONE +#define RECIPE_SILVER_PICKAXE_1 "recipe_life10_ilt02000040_01" // Silver Pickaxe +#define RECIPE_BOILED_EGG "recipe_life09_ics01002540" // Boiled Egg +#define RECIPE_BRUSH_OF_TIME "recipe_life11_ilt09000110" // Brush of Time +#define RECIPE_HIGH_FLYING_FISH_PRINT "recipe_life14_ico02010770" // High-Flying Fish Print +#define RECIPE_GOLD_HOE_3 "recipe_life10_ilt04000050_03" // Gold Hoe +#define RECIPE_AVALANCHE_AXE_1 "recipe_life11_ilt01000100_01" // Avalanche Axe +#define RECIPE_APPLE_SLICER_2 "recipe_life10_iwp02000090_02" // Apple Slicer +#define RECIPE_STEAK "recipe_life09_ics01001360" // Steak +#define RECIPE_TILED_CHEST "recipe_life11_ico01030200" // Tiled Chest +#define RECIPE_CRATE "recipe_life11_ico01090170" // Crate +#define RECIPE_BEASTLY_BOOTS "recipe_life10_iam01000740" // Beastly Boots +#define RECIPE_HALLOWEEN_CAKE "recipe_life09_ics01002920" // Halloween Cake +#define RECIPE_FAIRY_APPLIQUE "recipe_life12_imt01003870" // Fairy AppliquE +#define RECIPE_WORKERS_DESK "recipe_life11_ico01090270" // Worker's Desk +#define RECIPE_BLUE_TUNOCO_GLOVES "recipe_life10_iam01005930" // Blue Tunoco Gloves +#define RECIPE_FLUFFY_OMELET "recipe_life09_ics01002300" // Fluffy Omelet +#define RECIPE_DRIED_TUNOCO_FISH "recipe_life09_ics01000940" // Dried Tunoco Fish +#define RECIPE_ANGLERS_OATH_ROD_1 "recipe_life11_ilt03000060_01" // Angler's Oath Rod +#define RECIPE_FIRE_STICK_1 "recipe_life11_iwp06000060_01" // Fire Stick +#define RECIPE_GOLD_NEEDLE_1 "recipe_life10_ilt07000050_01" // Gold Needle +#define RECIPE_DIVINE_HOE_2 "recipe_life10_ilt04000100_02" // Divine Hoe +#define RECIPE_DIVINE_AMBROSIA "recipe_life09_ics01002740" // Divine Ambrosia +#define RECIPE_INFERNO_LEGGINGS "recipe_life10_iam01001170" // Inferno Leggings +#define RECIPE_HAMBURG_STEAK "recipe_life09_ics01001420" // Hamburg Steak +#define RECIPE_FARMING_TOOL_STAND "recipe_life11_ico01090550" // Farming Tool Stand +#define RECIPE_GRILLED_CRUCIAN "recipe_life09_ics01001740" // Grilled Crucian +#define RECIPE_STACKED_BOOKS "recipe_life14_ico03010760" // Stacked Books +#define RECIPE_FRYING_PAN_OF_TIME "recipe_life10_ilt10000110" // Frying Pan of Time +#define RECIPE_FLASK_SET "recipe_life13_ico03010770" // Flask Set +#define RECIPE_YAKITORI "recipe_life09_ics01001380" // Yakitori +#define RECIPE_SYLPHIDE_2 "recipe_life10_iwp03000170_02" // Sylphide +#define RECIPE_WHITE_CAPE "recipe_life12_iam01003540" // White Cape +#define RECIPE_SUGAR_BRUSH_1 "recipe_life11_ilt09000050_01" // Sugar Brush +#define RECIPE_MUSHROOM_QUICHE "recipe_life09_ics01002420" // Mushroom Quiche +#define RECIPE_AXE_OF_TIME "recipe_life11_ilt01000110" // Axe of Time +#define RECIPE_YUELIA_FIREWORKS "recipe_life13_ics01000550" // Yuelia Fireworks +#define RECIPE_KNIGHTS_OATH_2 "recipe_life10_iam01003500_02" // Knight's Oath +#define RECIPE_MOONLIGHT_FLASK_3 "recipe_life13_ilt11000070_03" // Moonlight Flask +#define RECIPE_APPLE_JUICE "recipe_life09_ics01002760" // Apple Juice +#define RECIPE_IRON_SHIELD_1 "recipe_life10_iam01003440_01" // Iron Shield +#define RECIPE_DRAGON_CURRY "recipe_life09_ics01002980" // Dragon Curry +#define RECIPE_INFERNO_HELM "recipe_life10_iam01001150" // Inferno Helm +#define RECIPE_ROAST_MUTTON "recipe_life09_ics01001400" // Roast Mutton +#define RECIPE_FISHING_ROD_STAND "recipe_life11_ico01090530" // Fishing Rod Stand +#define RECIPE_GRILLED_TUNA_HEAD "recipe_life09_ics01001720" // Grilled Tuna Head +#define RECIPE_APOCALYPSE_WINGS "recipe_life12_iam01006310" // Apocalypse Wings +#define RECIPE_JACK_O__VEGGIE_2 "recipe_life10_ilt10000090_02" // Jack-O'-Veggie +#define RECIPE_FIRE_CLAYMORE_1 "recipe_life10_iwp03000150_01" // Fire Claymore +#define RECIPE_ARCANITE_SWORD_2 "recipe_life10_iwp02000200_02" // Arcanite Sword +#define RECIPE_CARROT_SOUP "recipe_life09_ics01002560" // Carrot Soup +#define RECIPE_CAPTAINS_SHIELD_1 "recipe_life10_iam01003480_01" // Captain's Shield +#define RECIPE_FOREST_WARDROBE "recipe_life11_ico01090870" // Forest Wardrobe +#define RECIPE_STONE_WORKBENCH "recipe_life11_ico01100010" // Stone Workbench +#define RECIPE_PLUSHLING_DOLL "recipe_life12_ico03010220" // Plushling Doll +#define RECIPE_TUNA_SASHIMI "recipe_life09_ics01001800" // Tuna Sashimi +#define RECIPE_EDWARDS_FOB_WATCH "recipe_life13_iam01009010" // Edward's Fob Watch +#define RECIPE_PALADINS_CUIRASS "recipe_life10_iam01004380" // Paladin's Cuirass +#define RECIPE_ROYAL_CAPE "recipe_life12_iam01007800" // Royal Cape +#define RECIPE_NOMADS_STEW "recipe_life09_ics01003440" // Nomad's Stew +#define RECIPE_TRIP_DOLL "recipe_life12_ico03010200" // Trip Doll +#define RECIPE_PUFFERFISH_SASHIMI "recipe_life09_ics01001820" // Pufferfish Sashimi +#define RECIPE_HUNTERS_GEAR "recipe_life11_ico02010220" // Hunter's Gear +#define RECIPE_BRONZE_NEEDLE_2 "recipe_life10_ilt07000020_02" // Bronze Needle +#define RECIPE_SUMMER_NECTAR "recipe_life09_ics01002780" // Summer Nectar +#define RECIPE_ROCK_COLLECTION "recipe_life14_ico01091290" // Rock Collection +#define RECIPE_ADORABLE_EYEPATCH "recipe_life13_iam01003760" // Adorable Eyepatch +#define RECIPE_ONION_SOUP "recipe_life09_ics01003000" // Onion Soup +#define RECIPE_MAGICAL_OMELET "recipe_life09_ics01002340" // Magical Omelet +#define RECIPE_SPECIAL_OMELET "recipe_life09_ics01002360" // Special Omelet +#define RECIPE_GRAND_MINERS_HELMET "recipe_life10_iam01003080" // Grand Miner's Helmet +#define RECIPE_ANGLERS_GOGGLES "recipe_life13_iam01003740" // Angler's Goggles +#define RECIPE_SIMMERED_TUNA "recipe_life09_ics01003020" // Simmered Tuna +#define RECIPE_CAMPFIRE "recipe_life10_ico04050070" // Campfire +#define RECIPE_JUICY_HAMBURG_STEAK "recipe_life09_ics01001440" // Juicy Hamburg Steak +#define RECIPE_CHIEFS_SAW_2 "recipe_life11_ilt06000080_02" // Chief's Saw +#define RECIPE_WOODEN_PALETTE "recipe_life14_ico03010060" // Wooden Palette +#define RECIPE_ARCANE_CUIRASS "recipe_life10_iam01001110" // Arcane Cuirass +#define RECIPE_APOCALYPSE_SWORD_3 "recipe_life10_iwp02000210_03" // Apocalypse Sword +#define RECIPE_TASTY_YAKITORI "recipe_life09_ics01001600" // Tasty Yakitori +#define RECIPE_CHERRY_ROD_3 "recipe_life11_ilt03000040_03" // Cherry Rod +#define RECIPE_SILVER_SWORD_1 "recipe_life10_iwp02000050_01" // Silver Sword +#define RECIPE_BLACK_DRAGON_BOW_1 "recipe_life11_iwp05000070_01" // Black Dragon Bow +#define RECIPE_EXPLORERS_SHOES "recipe_life12_iam01007840" // Explorer's Shoes +#define RECIPE_VOLCANIC_STEW "recipe_life09_ics01003400" // Volcanic Stew +#define RECIPE_CHERRY_STICK_2 "recipe_life11_iwp06000050_02" // Cherry Stick +#define RECIPE_CORNY_EARRINGS "recipe_life13_iam01009050" // Corny Earrings +#define RECIPE_DANDELION_NEEDLE_2 "recipe_life10_ilt07000060_02" // Dandelion Needle +#define RECIPE_FORAGER_KING_HELM "recipe_life10_iam01007640" // Forager King Helm +#define RECIPE_SILVER_PICKAXE_3 "recipe_life10_ilt02000040_03" // Silver Pickaxe +#define RECIPE_GRILLED_CATFISH "recipe_life09_ics01001680" // Grilled Catfish +#define RECIPE_FRESH_VEGETABLES "recipe_life09_ico01090510" // Fresh Vegetables +#define RECIPE_HONEY_FLAN "recipe_life09_ics01002500" // Honey Flan +#define RECIPE_GOLD_HOE_2 "recipe_life10_ilt04000050_02" // Gold Hoe +#define RECIPE_TOMATO_SOUP "recipe_life09_ics01002580" // Tomato Soup +#define RECIPE_APPLE_SLICER_3 "recipe_life10_iwp02000090_03" // Apple Slicer +#define RECIPE_BREAM_SASHIMI "recipe_life09_ics01001840" // Bream Sashimi +#define RECIPE_HAMMER_OF_TIME "recipe_life10_ilt08000110" // Hammer of Time +#define RECIPE_RED_SOUP "recipe_life09_ics01003420" // Red Soup +#define RECIPE_CORN_ON_THE_COB "recipe_life09_ics01002620" // Corn on the Cob +#define RECIPE_CHERRY_STICK_1 "recipe_life11_iwp06000050_01" // Cherry Stick +#define RECIPE_DANDELION_NEEDLE_1 "recipe_life10_ilt07000060_01" // Dandelion Needle +#define RECIPE_WOODEN_DINING_SET "recipe_life11_ico03010020" // Wooden Dining Set +#define RECIPE_GOLDEN_APPLE_PIE "recipe_life09_ics01002880" // Golden Apple Pie +#define RECIPE_SOUTHERN_STEW "recipe_life09_ics01001500" // Southern Stew +#define RECIPE_INCENSE_BURNER "recipe_life14_ico03010740" // Incense Burner +#define RECIPE_IRON_SWORD_3 "recipe_life10_iwp02000040_03" // Iron Sword +#define RECIPE_PHOENIX_BOW_3 "recipe_life11_iwp05000060_03" // Phoenix Bow +#define RECIPE_QUETZAL_QUILL_1 "recipe_life11_ilt09000070_01" // Quetzal Quill +#define RECIPE_TROUT_MEUNIERE "recipe_life09_ics01001760" // Trout MeuniEre +#define RECIPE_FLOATIE_RING "recipe_life14_ico01090970" // Floatie Ring +#define RECIPE_MOUNTAIN_GOD_PICKAXE_3 "recipe_life10_ilt02000060_03" // Mountain God Pickaxe +#define RECIPE_BLUE_RIMMED_GLASSES "recipe_life13_iam01003700" // Blue-Rimmed Glasses +#define RECIPE_BAKED_POTATO "recipe_life09_ics01003060" // Baked Potato +#define RECIPE_SNAKESKIN_MAIL "recipe_life10_iam01000760" // Snakeskin Mail +#define RECIPE_APPLE_PIE "recipe_life09_ics01002900" // Apple Pie +#define RECIPE_BEAR_CLEAVER_1 "recipe_life11_ilt01000060_01" // Bear Cleaver +#define RECIPE_SAWYERS_SANDALS "recipe_life10_iam01005370" // Sawyer's Sandals +#define RECIPE_WINTER_STEW "recipe_life09_ics01001480" // Winter Stew +#define RECIPE_MENU_BOARD "recipe_life11_ico01090250" // Menu Board +#define RECIPE_BLUE_TUNOCO_JERKIN "recipe_life10_iam01005910" // Blue Tunoco Jerkin +#define RECIPE_CONJURERS_GLOVES "recipe_life12_iam01005105" // Conjurer's Gloves +#define RECIPE_ROYAL_OMELET "recipe_life09_ics01002320" // Royal Omelet +#define RECIPE_SPARKLY_SUSHI_RICE "recipe_life09_ics01003300" // Sparkly Sushi Rice +#define RECIPE_BLUE_DEVILS_HAMMER_2 "recipe_life10_ilt08000080_02" // Blue Devil's Hammer +#define RECIPE_PASTEL_FLOOR "recipe_life14_ico01080031" // Pastel Floor +#define RECIPE_ANGELIC_DRESS "recipe_life12_iam01002710" // Angelic Dress +#define RECIPE_FISHING_NET "recipe_life11_ico02010520" // Fishing Net +#define RECIPE_MAGICAL_FLAN "recipe_life09_ics01002480" // Magical Flan +#define RECIPE_SUNCATCHER_3 "recipe_life11_iwp05000100_03" // Suncatcher +#define RECIPE_CAMPFIRE_ROAST "recipe_life09_ics01001660" // Campfire Roast +#define RECIPE_FISH_SOUP "recipe_life09_ics01001880" // Fish Soup +#define RECIPE_LEATHER_LEGGINGS "recipe_life10_iam01000620" // Leather Leggings +#define RECIPE_MAGICAL_MILKSHAKE "recipe_life09_ics01002800" // Magical Milkshake +#define RECIPE_THICK_STEAK "recipe_life09_ics01001580" // Thick Steak +#define RECIPE_WOODEN_SOFA "recipe_life11_ico01020120" // Wooden Sofa +#define RECIPE_BRONZE_HOE_1 "recipe_life10_ilt04000020_01" // Bronze Hoe +#define RECIPE_JUICY_MUTTON "recipe_life09_ics01001620" // Juicy Mutton +#define RECIPE_PLUM_BLOSSOM_FIREWORKS "recipe_life13_ics01000530" // Plum Blossom Fireworks +#define RECIPE_INVENTORS_FLASK_1 "recipe_life13_ilt11000030_01" // Inventor's Flask +#define RECIPE_ROYAL_POTATO_STEW "recipe_life09_ics01003080" // Royal Potato Stew +#define RECIPE_PASTEL_BED "recipe_life11_ico01040051" // Pastel Bed +#define RECIPE_PUMPKIN_SOUP "recipe_life09_ics01002700" // Pumpkin Soup +#define RECIPE_SNAKESKIN_GLOVES "recipe_life10_iam01000780" // Snakeskin Gloves +#define RECIPE_ROYAL_HAMBURG_STEAK "recipe_life09_ics01001460" // Royal Hamburg Steak +#define RECIPE_CLASSIC_BENCH "recipe_life11_ico01020080" // Classic Bench +#define RECIPE_ARCANE_GAUNTLETS "recipe_life10_iam01001130" // Arcane Gauntlets +#define RECIPE_NIGHTMARE_BED "recipe_life11_ico01040090" // Nightmare Bed +#define RECIPE_PORT_TOWN_GRATIN "recipe_life09_ics01002060" // Port Town Gratin +#define RECIPE_OAK_AXE_2 "recipe_life11_ilt01000020_02" // Oak Axe +#define RECIPE_HONEY_QUICHE "recipe_life09_ics01002460" // Honey Quiche +#define RECIPE_SUNCATCHER_2 "recipe_life11_iwp05000100_02" // Suncatcher +#define RECIPE_FLASK_OF_TIME "recipe_life13_ilt11000110" // Flask of Time +#define RECIPE_MARKSMANS_GLOVE "recipe_life12_iam01005070" // Marksman's Glove +#define RECIPE_TUNOCO_GLOVES "recipe_life10_iam01004350" // Tunoco Gloves +#define RECIPE_SEAFOOD_STEW "recipe_life09_ics01001900" // Seafood Stew +#define RECIPE_BEACH_BED "recipe_life11_ico01040140" // Beach Bed +#define RECIPE_HOLY_LEGGINGS "recipe_life10_iam01001270" // Holy Leggings +#define RECIPE_RUGGED_JERKIN "recipe_life10_iam01000660" // Rugged Jerkin +#define RECIPE_RAINBOW_GELATO "recipe_life09_ics01002840" // Rainbow Gelato +#define RECIPE_WOODEN_CHEST "recipe_life11_ico01030160" // Wooden Chest +#define RECIPE_VERDANT_BLADE_1 "recipe_life10_iwp02000180_01" // Verdant Blade +#define RECIPE_GREAT_PRAIRIE_STEW "recipe_life09_ics01002100" // Great Prairie Stew +#define RECIPE_SWORD_OF_DARKNESS_1 "recipe_life10_iwp02000070_01" // Sword of Darkness +#define RECIPE_SUGAR_BOW_1 "recipe_life11_iwp05000050_01" // Sugar Bow +#define RECIPE_DRAGON_STOMPERS "recipe_life12_iam01002470" // Dragon Stompers +#define RECIPE_GOLD_CUIRASS "recipe_life10_iam01001060" // Gold Cuirass +#define RECIPE_PINT_OF_WHEAT_JUICE "recipe_life09_ico03010660" // Pint of Wheat Juice +#define RECIPE_SNEAKY_SUPPER "recipe_life09_ics01003240" // Sneaky Supper +#define RECIPE_LETTER_SET "recipe_life14_ico03010120" // Letter Set +#define RECIPE_BLUE_HIGHLAND_TOP "recipe_life12_iam01006130" // Blue Highland Top +#define RECIPE_TOUGH_TREE_BRANCH_2 "recipe_life11_iwp06000020_02" // Tough Tree Branch +#define RECIPE_HEARTH_WITH_CORN "recipe_life09_ico01091170" // Hearth With Corn +#define RECIPE_MONSTROGANOFF "recipe_life09_ics01001540" // Monstroganoff +#define RECIPE_POSEIDONS_BOW_1 "recipe_life11_iwp05000080_01" // Poseidon's Bow +#define RECIPE_DARK_BEASTS_SHOES_1 "recipe_life12_iam01009140" // Dark Beast's Shoes +#define RECIPE_STARFALL_SWORD_3 "recipe_life10_iwp02000170_03" // Starfall Sword +#define RECIPE_BRONZE_FRYING_PAN_1 "recipe_life10_ilt10000020_01" // Bronze Frying Pan +#define RECIPE_PIRATE_GUMBO "recipe_life09_ics01002660" // Pirate Gumbo +#define RECIPE_DARTBOARD "recipe_life11_ico02010300" // Dartboard +#define RECIPE_SWEET_HAMMER_1 "recipe_life10_ilt08000090_01" // Sweet Hammer +#define RECIPE_SMOOTHIE "recipe_life09_ics01003360" // Smoothie +#define RECIPE_GRILLED_EEL "recipe_life09_ics01001700" // Grilled Eel +#define RECIPE_MINERS_TOOLS "recipe_life10_ico01090490" // Miner's Tools +#define RECIPE_BIG_CATCH_SANDALS "recipe_life12_iam01005245" // Big Catch Sandals +#define RECIPE_BOILED_VEGGIES "recipe_life09_ics01002600" // Boiled Veggies +#define RECIPE_INFERNAL_STAFF_3 "recipe_life11_iwp04000180_03" // Infernal Staff +#define RECIPE_AZURE_WING_SHIELD_3 "recipe_life10_iam01007010_03" // Azure Wing Shield +#define RECIPE_HEARTY_SEAFOOD_SOUP "recipe_life09_ics01003180" // Hearty Seafood Soup +#define RECIPE_RUGGED_GAUNTLETS "recipe_life10_iam01000680" // Rugged Gauntlets +#define RECIPE_ARCANITE_SHIELD_1 "recipe_life10_iam01007030_01" // Arcanite Shield +#define RECIPE_AROMATIC_STEW "recipe_life09_ics01001520" // Aromatic Stew +#define RECIPE_PLUM_BLOSSOM_ROD_2 "recipe_life11_ilt03000080_02" // Plum Blossom Rod +#define RECIPE_STARRY_NIGHT_SOFA "recipe_life11_ico01020180" // Starry Night Sofa +#define RECIPE_ROAST_OF_LEGEND "recipe_life09_ics01001640" // Roast of Legend +#define RECIPE_PLATINUM_HOE_3 "recipe_life10_ilt04000060_03" // Platinum Hoe +#define RECIPE_GALE_SABER_2 "recipe_life10_iwp02000150_02" // Gale Saber +#define RECIPE_FALCONERS_CLOAK "recipe_life12_iam01002890" // Falconer's Cloak +#define RECIPE_SEAFOOD_BANQUET "recipe_life09_ico03010280" // Seafood Banquet +#define RECIPE_FROSTY_FISH_STEW "recipe_life09_ics01002120" // Frosty Fish Stew +#define RECIPE_SILVER_HOE_3 "recipe_life10_ilt04000040_03" // Silver Hoe +#define RECIPE_ROUND_WOODEN_TABLE "recipe_life11_ico01030120" // Round Wooden Table +#define RECIPE_FIERY_FISH_STEW "recipe_life09_ics01002140" // Fiery Fish Stew +#define RECIPE_LORDFISH_PLATTER "recipe_life09_ics01003280" // Lordfish Platter +#define RECIPE_FROGGY_WAND_1 "recipe_life11_iwp04000110_01" // Froggy Wand +#define RECIPE_CABBAGE_ROLLS "recipe_life09_ics01002680" // Cabbage Rolls +#define RECIPE_FALCONWING_1 "recipe_life11_iwp05000110_01" // Falconwing +#define RECIPE_RAGNAROK_SALAD "recipe_life09_ics01003100" // Ragnarok Salad +#define RECIPE_LEATHER_BOOTS "recipe_life10_iam01000640" // Leather Boots +#define RECIPE_UNADON "recipe_life09_ics01002860" // Unadon +#define RECIPE_CUP_OF_COCONUT_JUICE "recipe_life09_ico03011000" // Cup of Coconut Juice +#define RECIPE_PORT_TOWN_COUCH "recipe_life11_ico01020140" // Port Town Couch +#define RECIPE_STANDING_LAMP "recipe_life14_ico03010180" // Standing Lamp +#define RECIPE_WOLF_EARS "recipe_life12_iam01006190" // Wolf Ears +#define RECIPE_TENEBRION_1 "recipe_life11_iwp05000200_01" // Tenebrion +#define RECIPE_TEMPLARS_CAPE "recipe_life12_iam01002830" // Templar's Cape +#define RECIPE_WHITE_MOHAIRY_NEEDLE_1 "recipe_life10_ilt07000070_01" // White Mohairy Needle +#define RECIPE_GHASTLY_STEW "recipe_life09_ics01002180" // Ghastly Stew +#define RECIPE_LEGENDARY_FEAST "recipe_life09_ics01003380" // Legendary Feast +#define RECIPE_GIANT_FRIED_EGG "recipe_life09_ics01002400" // Giant Fried Egg +#define RECIPE_ROYAL_NEEDLE_2 "recipe_life10_ilt07000090_02" // Royal Needle +#define RECIPE_FONDUE_SURPRISE "recipe_life09_ics01003160" // Fondue Surprise +#define RECIPE_GOLD_CLAYMORE_3 "recipe_life10_iwp03000060_03" // Gold Claymore +#define RECIPE_ACQUA_PAZZA "recipe_life09_ics01003200" // Acqua Pazza +#define RECIPE_DANCERS_SHOES "recipe_life12_iam01002430" // Dancer's Shoes +#define RECIPE_PLATE_OF_ROASTED_FISH "recipe_life09_ico03010620" // Plate of Roasted Fish +#define RECIPE_FRUIT_PUNCH "recipe_life09_ics01003340" // Fruit Punch +#define RECIPE_ANGLERS_OATH_ROD_2 "recipe_life11_ilt03000060_02" // Angler's Oath Rod +#define RECIPE_COCYTUS_ICEWAND_3 "recipe_life11_iwp04000160_03" // Cocytus Icewand +#define RECIPE_HUNTERS_GLOVE "recipe_life12_iam01004480" // Hunter's Glove +#define RECIPE_IRON_SWORD_1 "recipe_life10_iwp02000040_01" // Iron Sword +#define RECIPE_PHOENIX_BOW_1 "recipe_life11_iwp05000060_01" // Phoenix Bow +#define RECIPE_QUETZAL_QUILL_3 "recipe_life11_ilt09000070_03" // Quetzal Quill +#define RECIPE_CORN_DRYING_RACK "recipe_life09_ico01091150" // Corn Drying Rack +#define RECIPE_BANDIT_STEAK "recipe_life09_ics01001560" // Bandit Steak +#define RECIPE_ARTISTS_TOP "recipe_life12_iam01000570" // Artist's Top +#define RECIPE_SARDINE_PATE "recipe_life09_ics01001920" // Sardine PAtE +#define RECIPE_REGAL_BED "recipe_life11_ico01040160" // Regal Bed +#define RECIPE_HOLY_HELM "recipe_life10_iam01001250" // Holy Helm +#define RECIPE_EXPLORERS_BACKPACK "recipe_life12_iam01007850" // Explorer's Backpack +#define RECIPE_TRUE_HAMMER_OF_TIME "recipe_life10_ilt08000120" // True Hammer of Time +#define RECIPE_SWORDFISH_HEAD "recipe_life09_ics01001980" // Swordfish Head +#define RECIPE_FORAGER_KING_VEST "recipe_life10_iam01007650" // Forager King Vest +#define RECIPE_GOLDEN_FISH_HEAD "recipe_life09_ics01002000" // Golden Fish Head +#define RECIPE_RAINBOW_TROUT_MEUNIERE "recipe_life09_ics01002020" // Rainbow Trout MeuniEre +#define RECIPE_DRAGOONS_SWORD_1 "recipe_life10_iwp02000080_01" // Dragoon's Sword +#define RECIPE_SWORDFISH_MEUNIERE "recipe_life09_ics01002040" // Swordfish MeuniEre +#define RECIPE_KNIGHTS_OATH_3 "recipe_life10_iam01003500_03" // Knight's Oath +#define RECIPE_PIRATE_BERTH "recipe_life11_ico01040070" // Pirate Berth +#define RECIPE_MOUNTAINEERS_STEW "recipe_life09_ics01002080" // Mountaineer's Stew +#define RECIPE_MOONLIGHT_FLASK_2 "recipe_life13_ilt11000070_02" // Moonlight Flask +#define RECIPE_GOLD_SWORD_1 "recipe_life10_iwp02000060_01" // Gold Sword +#define RECIPE_CHERRY_BOW_1 "recipe_life11_iwp05000040_01" // Cherry Bow +#define RECIPE_DARK_GIANT_STEW "recipe_life09_ics01002160" // Dark Giant Stew +#define RECIPE_SASHIMI_SET "recipe_life09_ics01002200" // Sashimi Set +#define RECIPE_WARRIORS_PICKAXE_1 "recipe_life10_ilt02000090_01" // Warrior's Pickaxe +#define RECIPE_PINE_BRUSH_1 "recipe_life11_ilt09000030_01" // Pine Brush +#define RECIPE_HEROS_MANNEQUIN "recipe_life10_ico01091420" // Hero's Mannequin +#define RECIPE_ROYAL_CAPITAL_WALL "recipe_life14_ico01070160" // Royal Capital Wall +#define RECIPE_PEGASUS_HELM "recipe_life10_iam01002730" // Pegasus Helm +#define RECIPE_PINE_ROD_3 "recipe_life11_ilt03000030_03" // Pine Rod +#define RECIPE_FLYING_SASHIMI_SET "recipe_life09_ics01002220" // Flying Sashimi Set +#define RECIPE_PEGASUS_GAUNTLETS "recipe_life10_iam01002750" // Pegasus Gauntlets +#define RECIPE_SCIENCE_FLASK_1 "recipe_life13_ilt11000020_01" // Science Flask +#define RECIPE_FANCY_SASHIMI_SET "recipe_life09_ics01002240" // Fancy Sashimi Set +#define RECIPE_ANCIENT_SASHIMI_SET "recipe_life09_ics01002260" // Ancient Sashimi Set +#define RECIPE_VIOLET_ROD_3 "recipe_life11_ilt03000100_03" // Violet Rod +#define RECIPE_RAINBOW_PAELLA "recipe_life09_ics01002280" // Rainbow Paella +#define RECIPE_CHERRY_STAFF_1 "recipe_life11_iwp04000050_01" // Cherry Staff +#define RECIPE_TEMPLARS_CUIRASS "recipe_life10_iam01002790" // Templar's Cuirass +#define RECIPE_GREATSWORD_OF_TIME "recipe_life10_iwp03000190" // Greatsword of Time +#define RECIPE_QUEENS_OMELET "recipe_life09_ics01002380" // Queen's Omelet +#define RECIPE_GOLD_HAMMER_3 "recipe_life10_ilt08000050_03" // Gold Hammer +#define RECIPE_FOREST_QUICHE "recipe_life09_ics01002440" // Forest Quiche +#define RECIPE_MYSTERIOUS_DOOR "recipe_life14_ico01091370" // Mysterious Door +#define RECIPE_BRONZE_CLAYMORE_3 "recipe_life10_iwp03000030_03" // Bronze Claymore +#define RECIPE_INGOT_PILE "recipe_life10_ico01091240" // Ingot Pile +#define RECIPE_ROYAL_FLAN "recipe_life09_ics01002520" // Royal Flan +#define RECIPE_INFERNAL_STAFF_2 "recipe_life11_iwp04000180_02" // Infernal Staff +#define RECIPE_AZURE_WING_SHIELD_2 "recipe_life10_iam01007010_02" // Azure Wing Shield +#define RECIPE_BLACK_DRAGON_STAFF_1 "recipe_life11_iwp04000080_01" // Black Dragon Staff +#define RECIPE_COCYTUS_ICEWAND_1 "recipe_life11_iwp04000160_01" // Cocytus Icewand +#define RECIPE_CAMPFIRE_FISH "recipe_life09_ics01001780" // Campfire Fish +#define RECIPE_ARCANITE_SWORD_3 "recipe_life10_iwp02000200_03" // Arcanite Sword +#define RECIPE_PUMPKIN_PIE "recipe_life09_ics01002640" // Pumpkin Pie +#define RECIPE_AQUA_SABER_1 "recipe_life10_iwp02000140_01" // Aqua Saber +#define RECIPE_VEGETABLE_STEW "recipe_life09_ics01002720" // Vegetable Stew +#define RECIPE_LEATHER_CAP "recipe_life10_iam01000600" // Leather Cap +#define RECIPE_WHEAT_JUICE "recipe_life09_ics01002820" // Wheat Juice +#define RECIPE_PLATE_OF_HOMEMADE_CAKE "recipe_life09_ico03011040" // Plate of Homemade Cake +#define RECIPE_HEARTH_WITH_FISH "recipe_life09_ico01091190" // Hearth With Fish +#define RECIPE_WHITE_BUTTERFLY_SOFA "recipe_life11_ico01020100" // White Butterfly Sofa +#define RECIPE_LUNA_INCANTA_2 "recipe_life11_iwp04000120_02" // Luna Incanta +#define RECIPE_FLUFFY_CLOTHES "recipe_life12_iam01005390" // Fluffy Clothes +#define RECIPE_BEASTLY_LEGGINGS "recipe_life10_iam01000720" // Beastly Leggings +#define RECIPE_CREAMY_CURRY "recipe_life09_ics01002940" // Creamy Curry +#define RECIPE_BEASTLY_CAP "recipe_life10_iam01000700" // Beastly Cap +#define RECIPE_PUMPKIN_FLAN "recipe_life09_ics01002960" // Pumpkin Flan +#define RECIPE_SUNGLASSES "recipe_life13_iam01003720" // Sunglasses +#define RECIPE_DRAGONS_DESPAIR_3 "recipe_life10_iwp03000080_03" // Dragon's Despair +#define RECIPE_LIVELY_ODEN_STEW "recipe_life09_ics01003040" // Lively Oden Stew +#define RECIPE_SILVER_SHIELD_1 "recipe_life10_iam01003450_01" // Silver Shield +#define RECIPE_HALLOWEEN_GRATIN "recipe_life09_ics01003120" // Halloween Gratin +#define RECIPE_TRUE_SWORD_OF_TIME "recipe_life10_iwp02000220" // True Sword of Time +#define RECIPE_DRAGONBREAKER_1 "recipe_life10_ilt02000100_01" // Dragonbreaker +#define RECIPE_GOLD_ROUND_SPECS "recipe_life13_iam01003660" // Gold Round Specs +#define RECIPE_BAGNA_CAUDA "recipe_life09_ics01003140" // Bagna CAuda +#define RECIPE_DEEP_FRIED_FISH "recipe_life09_ics01003220" // Deep-Fried Fish +#define RECIPE_FLORAL_SWORD_3 "recipe_life10_iwp02000100_03" // Floral Sword +#define RECIPE_REGAL_CHAIR "recipe_life11_ico01020390" // Regal Chair +#define RECIPE_DRAGON_SOUL "recipe_life12_iam01002450" // Dragon Soul +#define RECIPE_PLATE_OF_POPCORN "recipe_life09_ico03010640" // Plate of Popcorn +#define RECIPE_HIGH_FLYING_RAMEN "recipe_life09_ics01003260" // High-Flying Ramen +#define RECIPE_CURSED_FENCE "recipe_life11_ico04040090" // Cursed Fence +#define RECIPE_HAY_BALE "recipe_life14_ico01091390" // Hay Bale +#define RECIPE_SINISTER_SEAFOOD_BOWL "recipe_life09_ics01003320" // Sinister Seafood Bowl +#define RECIPE_GOLD_FRYING_PAN_1 "recipe_life10_ilt10000050_01" // Gold Frying Pan +#define RECIPE_BASKET_OF_CORN "recipe_life09_ico01091160" // Basket of Corn +#define RECIPE_LEATHER_JERKIN "recipe_life10_iam01000610" // Leather Jerkin +#define RECIPE_PINE_SAW_1 "recipe_life11_ilt06000030_01" // Pine Saw +#define RECIPE_FISH_DRYING_RACK "recipe_life09_ico01091180" // Fish Drying Rack +#define RECIPE_GALE_BOW_1 "recipe_life11_iwp05000120_01" // Gale Bow +#define RECIPE_BOUNTIFUL_HARVEST_RACK "recipe_life09_ico01090050" // Bountiful Harvest Rack +#define RECIPE_VERDANT_BLADE_2 "recipe_life10_iwp02000180_02" // Verdant Blade +#define RECIPE_HUNTERS_HOOD "recipe_life12_iam01000130" // Hunter's Hood +#define RECIPE_FISH_ROASTING_CAMPFIRE "recipe_life09_ico04050080" // Fish Roasting Campfire +#define RECIPE_BREAKFAST_SET "recipe_life09_ico03010010" // Breakfast Set +#define RECIPE_MEAT_ROASTING_CAMPFIRE "recipe_life09_ico04050090" // Meat Roasting Campfire +#define RECIPE_ALI_BABA_SAW_1 "recipe_life11_ilt06000070_01" // Ali-Baba Saw +#define RECIPE_HUNTERS_BOW_1 "recipe_life11_iwp05000160_01" // Hunter's Bow +#define RECIPE_HARVEST_SCEPTER_3 "recipe_life11_iwp04000170_03" // Harvest Scepter +#define RECIPE_BOTTLE_SET "recipe_life14_ico03010310" // Bottle Set +#define RECIPE_GOLD_GAUNTLETS "recipe_life10_iam01001080" // Gold Gauntlets +#define RECIPE_FRESH_FISH_ON_A_TRAY "recipe_life09_ico03010680" // Fresh Fish on a Tray +#define RECIPE_BLUE_DECORATIVE_FEATHER "recipe_life14_ico02010570" // Blue Decorative Feather +#define RECIPE_ROYAL_FRYING_PAN_2 "recipe_life10_ilt10000070_02" // Royal Frying Pan +#define RECIPE_DRIED_FISH_RESERVE "recipe_life09_ico02010550" // Dried Fish Reserve +#define RECIPE_CORN_RESERVE "recipe_life09_ico02020110" // Corn Reserve +#define RECIPE_FLUFFY_HAT "recipe_life12_iam01005380" // Fluffy Hat +#define RECIPE_BEASTLY_GAUNTLETS "recipe_life10_iam01000730" // Beastly Gauntlets +#define RECIPE_TROPICAL_STONE_BENCH "recipe_life11_ico01020030" // Tropical Stone Bench +#define RECIPE_PILE_OF_CORN "recipe_life09_ico03010780" // Pile of Corn +#define RECIPE_INFERNO_GAUNTLETS "recipe_life10_iam01001180" // Inferno Gauntlets +#define RECIPE_ANCIENT_MECH_BOOTS "recipe_life10_iam01005320" // Ancient Mech Boots +#define RECIPE_WHEAT_JUICE_ON_TAP "recipe_life09_ico01091480" // Wheat Juice on Tap +#define RECIPE_ARTISAN_KING_GLOVES "recipe_life10_iam01007720" // Artisan King Gloves +#define RECIPE_BLUE_BANNER "recipe_life12_ico01091450" // Blue Banner +#define RECIPE_BLIZZARD_BUSTER_1 "recipe_life10_iwp03000110_01" // Blizzard Buster +#define RECIPE_PICKAXE_OF_TIME "recipe_life10_ilt02000110" // Pickaxe of Time +#define RECIPE_HANGING_DRIED_FISH "recipe_life09_ico02010630" // Hanging Dried Fish +#define RECIPE_FRESH_FISH "recipe_life09_ico01090520" // Fresh Fish +#define RECIPE_STEWING_POT "recipe_life09_ico01090540" // Stewing Pot +#define RECIPE_BIRD_CAGE "recipe_life14_ico03010870" // Bird Cage +#define RECIPE_KITCHEN_UTENSILS "recipe_life09_ico02010240" // Kitchen Utensils +#define RECIPE_BRONZE_PICKAXE_1 "recipe_life10_ilt02000020_01" // Bronze Pickaxe +#define RECIPE_ANGELWING_BRUSH_1 "recipe_life11_ilt09000080_01" // Angelwing Brush +#define RECIPE_PORT_TOWN_BED "recipe_life11_ico01040060" // Port Town Bed +#define RECIPE_SALUD_GLASS "recipe_life09_ico03010370" // Salud Glass +#define RECIPE_GREATSWORD_OF_YORE "recipe_life10_ico02010210" // Greatsword of Yore +#define RECIPE_BOUNTIFUL_HARVEST_BOX "recipe_life09_ico01091340" // Bountiful Harvest Box +#define RECIPE_PLATE_OF_ROASTED_BIRD "recipe_life09_ico03010030" // Plate of Roasted Bird +#define RECIPE_BOWL_OF_ASSORTED_FRUIT "recipe_life09_ico03010040" // Bowl of Assorted Fruit +#define RECIPE_DANCERS_VEIL "recipe_life12_iam01002400" // Dancer's Veil +#define RECIPE_PLATE_OF_APPLES "recipe_life09_ico03010610" // Plate of Apples +#define RECIPE_AQUA_SABER_2 "recipe_life10_iwp02000140_02" // Aqua Saber +#define RECIPE_DANCERS_BANGLES "recipe_life12_iam01002420" // Dancer's Bangles +#define RECIPE_PLATE_OF_ROASTED_CORN "recipe_life09_ico03010630" // Plate of Roasted Corn +#define RECIPE_REGAL_SOFA "recipe_life11_ico01020380" // Regal Sofa +#define RECIPE_DRAGON_WHELP_HEAD "recipe_life12_iam01002440" // Dragon Whelp Head +#define RECIPE_GOLD_HELM "recipe_life10_iam01001050" // Gold Helm +#define RECIPE_BOWL_OF_BUTTERED_CORN "recipe_life09_ico03010650" // Bowl of Buttered Corn +#define RECIPE_PALACE_WALL "recipe_life11_ico04040080" // Palace Wall +#define RECIPE_SOUS_CHEFS_HAT "recipe_life12_iam01005250" // Sous Chef's Hat +#define RECIPE_ABYSSAL_GUARDIAN_2 "recipe_life10_iam01007020_02" // Abyssal Guardian +#define RECIPE_IRON_HOE_1 "recipe_life10_ilt04000030_01" // Iron Hoe +#define RECIPE_FULL_COURSE_DINNER "recipe_life09_ico03010100" // Full-Course Dinner +#define RECIPE_FALCONERS_PANTS "recipe_life12_iam01002860" // Falconer's Pants +#define RECIPE_AFTERNOON_TEA_SET "recipe_life09_ico03010270" // Afternoon Tea Set +#define RECIPE_SPOOKY_STAFF_3 "recipe_life11_iwp04000100_03" // Spooky Staff +#define RECIPE_FALCONERS_BOOTS "recipe_life12_iam01002880" // Falconer's Boots +#define RECIPE_FRUIT_BUFFET "recipe_life09_ico03010290" // Fruit Buffet +#define RECIPE_DIVINE_HOE_3 "recipe_life10_ilt04000100_03" // Divine Hoe +#define RECIPE_TROPICAL_BED "recipe_life11_ico01040010" // Tropical Bed +#define RECIPE_TRAY_OF_APPLES "recipe_life09_ico03010300" // Tray of Apples +#define RECIPE_PLATE_OF_SPIRIT_SALAD "recipe_life09_ico03010940" // Plate of Spirit Salad +#define RECIPE_GLASS_OF_TROPICAL_JUICE "recipe_life09_ico03010950" // Glass of Tropical Juice +#define RECIPE_APOCALYPSE_SHIELD_2 "recipe_life10_iam01007040_02" // Apocalypse Shield +#define RECIPE_MIGHTY_MEAT_BOARD "recipe_life09_ico03010960" // Mighty Meat Board +#define RECIPE_PLATE_OF_ROYAL_RICE "recipe_life09_ico03010970" // Plate of Royal Rice +#define RECIPE_PLATE_OF_TRIP_CAKE "recipe_life09_ico03010980" // Plate of Trip Cake +#define RECIPE_FIRE_STICK_2 "recipe_life11_iwp06000060_02" // Fire Stick +#define RECIPE_WOODCUTTERS_CAP "recipe_life12_iam01004600" // Woodcutter's Cap +#define RECIPE_GOLD_NEEDLE_2 "recipe_life10_ilt07000050_02" // Gold Needle +#define RECIPE_DIVINE_HOE_1 "recipe_life10_ilt04000100_01" // Divine Hoe +#define RECIPE_RUGGED_LEGGINGS "recipe_life10_iam01000670" // Rugged Leggings +#define RECIPE_REMS_COCONUT_BENTO_BOX "recipe_life09_ico03011030" // Rem's Coconut Bento Box +#define RECIPE_PIRATE_CHAIR "recipe_life11_ico01020170" // Pirate Chair +#define RECIPE_SYLPHIDE_3 "recipe_life10_iwp03000170_03" // Sylphide +#define RECIPE_REGAL_CABINET "recipe_life11_ico01030430" // Regal Cabinet +#define RECIPE_PIRATE_WARDROBE "recipe_life11_ico01090780" // Pirate Wardrobe +#define RECIPE_BIG_CACTUS "recipe_life14_ico03010570" // Big Cactus +#define RECIPE_BRONZE_INGOT "recipe_life10_imt01001500" // Bronze Ingot +#define RECIPE_SPOOKY_STAFF_1 "recipe_life11_iwp04000100_01" // Spooky Staff +#define RECIPE_REGAL_CHEST "recipe_life11_ico01030420" // Regal Chest +#define RECIPE_PIRATE_CHEST "recipe_life11_ico01090790" // Pirate Chest +#define RECIPE_PINK_MAGIC_BOOTS "recipe_life12_iam01006570" // Pink Magic Boots +#define RECIPE_IRON_INGOT "recipe_life10_imt01001510" // Iron Ingot +#define RECIPE_GOLD_HAMMER_2 "recipe_life10_ilt08000050_02" // Gold Hammer +#define RECIPE_REGAL_LOW_TABLE "recipe_life11_ico01030410" // Regal Low Table +#define RECIPE_PINK_MAGIC_DRESS "recipe_life12_iam01006540" // Pink Magic Dress +#define RECIPE_BRONZE_CLAYMORE_2 "recipe_life10_iwp03000030_02" // Bronze Claymore +#define RECIPE_SILVER_INGOT "recipe_life10_imt01001520" // Silver Ingot +#define RECIPE_MARINE_INGOT "recipe_life10_imt01001560" // Marine Ingot +#define RECIPE_BRONZE_SHIELD_2 "recipe_life10_iam01003430_02" // Bronze Shield +#define RECIPE_BLUE_MAGIC_BOOTS "recipe_life12_iam01006520" // Blue Magic Boots +#define RECIPE_PLATINUM_INGOT "recipe_life10_imt01001540" // Platinum Ingot +#define RECIPE_HEAVENLY_AEROSHOT_3 "recipe_life11_iwp05000090_03" // Heavenly Aeroshot +#define RECIPE_REGAL_TABLE "recipe_life11_ico01030400" // Regal Table +#define RECIPE_GOLD_INGOT "recipe_life10_imt01001530" // Gold Ingot +#define RECIPE_PINK_MAGIC_HAT "recipe_life12_iam01006530" // Pink Magic Hat +#define RECIPE_MAGMA_INGOT "recipe_life10_imt01001550" // Magma Ingot +#define RECIPE_PHONOGRAPH "recipe_life10_ico03010340" // Phonograph +#define RECIPE_TEA_TABLE "recipe_life11_ico01030440" // Tea Table +#define RECIPE_MAGIC_INGOT "recipe_life10_imt01001570" // Magic Ingot +#define RECIPE_LEANING_SLAB "recipe_life14_ico03010920" // Leaning Slab +#define RECIPE_RED_FLOWER_POT "recipe_life14_ico04050040" // Red Flower Pot +#define RECIPE_POMME_PAN_3 "recipe_life10_ilt10000080_03" // Pomme Pan +#define RECIPE_BLUE_PAINT_STORY "recipe_life14_imt01004050_story" // Blue Paint +#define RECIPE_SQUIRES_SWORD_1 "recipe_life10_iwp02000020_01" // Squire's Sword +#define RECIPE_SQUIRES_SWORD_2 "recipe_life10_iwp02000020_02" // Squire's Sword +#define RECIPE_POMME_PAN_1 "recipe_life10_ilt10000080_01" // Pomme Pan +#define RECIPE_SQUIRES_SWORD_3 "recipe_life10_iwp02000020_03" // Squire's Sword +#define RECIPE_LOG_FLOOR "recipe_life14_ico01080140" // Log Floor +#define RECIPE_CARPENTERS_TOP "recipe_life12_iam01004810" // Carpenter's Top +#define RECIPE_BRONZE_SWORD_1 "recipe_life10_iwp02000030_01" // Bronze Sword +#define RECIPE_TIDAL_CUIRASS "recipe_life10_iam01001210" // Tidal Cuirass +#define RECIPE_EARTH_STICK_3 "recipe_life11_iwp06000090_03" // Earth Stick +#define RECIPE_BRONZE_SWORD_2 "recipe_life10_iwp02000030_02" // Bronze Sword +#define RECIPE_TUNOCO_JERKIN "recipe_life10_iam01004330" // Tunoco Jerkin +#define RECIPE_BRONZE_SWORD_3 "recipe_life10_iwp02000030_03" // Bronze Sword +#define RECIPE_TRUE_STAFF_OF_TIME "recipe_life11_iwp04000200" // True Staff of Time +#define RECIPE_STARDUST_LINEN "recipe_life12_imt01002350" // Stardust Linen +#define RECIPE_IRON_SWORD_2 "recipe_life10_iwp02000040_02" // Iron Sword +#define RECIPE_PHOENIX_BOW_2 "recipe_life11_iwp05000060_02" // Phoenix Bow +#define RECIPE_MARINE_SILK "recipe_life12_imt01002290" // Marine Silk +#define RECIPE_SILVER_SWORD_2 "recipe_life10_iwp02000050_02" // Silver Sword +#define RECIPE_BLACK_DRAGON_BOW_2 "recipe_life11_iwp05000070_02" // Black Dragon Bow +#define RECIPE_APOCALYPSE_SWORD_1 "recipe_life10_iwp02000210_01" // Apocalypse Sword +#define RECIPE_CHERRY_ROD_1 "recipe_life11_ilt03000040_01" // Cherry Rod +#define RECIPE_SILVER_SWORD_3 "recipe_life10_iwp02000050_03" // Silver Sword +#define RECIPE_BLACK_DRAGON_BOW_3 "recipe_life11_iwp05000070_03" // Black Dragon Bow +#define RECIPE_FLAME_SABER_1 "recipe_life10_iwp02000130_01" // Flame Saber +#define RECIPE_FLAME_SABER_2 "recipe_life10_iwp02000130_02" // Flame Saber +#define RECIPE_SEWING_SET "recipe_life12_ico03010320" // Sewing Set +#define RECIPE_FLAME_SABER_3 "recipe_life10_iwp02000130_03" // Flame Saber +#define RECIPE_GALE_SABER_1 "recipe_life10_iwp02000150_01" // Gale Saber +#define RECIPE_PLATINUM_HOE_2 "recipe_life10_ilt04000060_02" // Platinum Hoe +#define RECIPE_FEATHER_ORNAMENT "recipe_life14_ico02010480" // Feather Ornament +#define RECIPE_GALE_SABER_3 "recipe_life10_iwp02000150_03" // Gale Saber +#define RECIPE_ORE_NAMENT "recipe_life14_ico01091232" // Ore-nament +#define RECIPE_MINERS_CLOTHES "recipe_life10_iam01004560" // Miner's Clothes +#define RECIPE_AQUA_SABER_3 "recipe_life10_iwp02000140_03" // Aqua Saber +#define RECIPE_PAINT_BUCKET "recipe_life11_ico01090630" // Paint Bucket +#define RECIPE_LEAF_SABER_1 "recipe_life10_iwp02000120_01" // Leaf Saber +#define RECIPE_LEAF_SABER_2 "recipe_life10_iwp02000120_02" // Leaf Saber +#define RECIPE_TROPICAL_FLOWER_MAT "recipe_life12_ico01060070" // Tropical Flower Mat +#define RECIPE_MARINERS_CAP "recipe_life12_iam01003020" // Mariner's Cap +#define RECIPE_LEAF_SABER_3 "recipe_life10_iwp02000120_03" // Leaf Saber +#define RECIPE_ALCHEMY_TABLE "recipe_life13_ico01090720" // Alchemy Table +#define RECIPE_MOONLIGHT_FLASK_1 "recipe_life13_ilt11000070_01" // Moonlight Flask +#define RECIPE_GOLD_SWORD_2 "recipe_life10_iwp02000060_02" // Gold Sword +#define RECIPE_GRAND_MINERS_BOOTS "recipe_life10_iam01003110" // Grand Miner's Boots +#define RECIPE_CHERRY_BOW_2 "recipe_life11_iwp05000040_02" // Cherry Bow +#define RECIPE_IRON_SHIELD_3 "recipe_life10_iam01003440_03" // Iron Shield +#define RECIPE_GOLD_SWORD_3 "recipe_life10_iwp02000060_03" // Gold Sword +#define RECIPE_CHERRY_BOW_3 "recipe_life11_iwp05000040_03" // Cherry Bow +#define RECIPE_DRAGON_SCRATCHERS "recipe_life12_iam01002460" // Dragon Scratchers +#define RECIPE_GOLD_GREAVES "recipe_life10_iam01001070" // Gold Greaves +#define RECIPE_IRON_SHIELD_2 "recipe_life10_iam01003440_02" // Iron Shield +#define RECIPE_ANCIENT_MECH_HELM "recipe_life10_iam01005290" // Ancient Mech Helm +#define RECIPE_SOUS_CHEFS_MITTENS "recipe_life12_iam01005270" // Sous Chef's Mittens +#define RECIPE_KNIGHTS_OATH_1 "recipe_life10_iam01003500_01" // Knight's Oath +#define RECIPE_SWORD_OF_DARKNESS_2 "recipe_life10_iwp02000070_02" // Sword of Darkness +#define RECIPE_SUGAR_BOW_2 "recipe_life11_iwp05000050_02" // Sugar Bow +#define RECIPE_FISH_SKELETON "recipe_life14_ico02010540" // Fish Skeleton +#define RECIPE_REGAL_RUG "recipe_life12_ico01060380" // Regal Rug +#define RECIPE_FORESTERS_COAT "recipe_life12_iam01003130" // Forester's Coat +#define RECIPE_SWORD_OF_DARKNESS_3 "recipe_life10_iwp02000070_03" // Sword of Darkness +#define RECIPE_SUGAR_BOW_3 "recipe_life11_iwp05000050_03" // Sugar Bow +#define RECIPE_BRONZE_FRYING_PAN_3 "recipe_life10_ilt10000020_03" // Bronze Frying Pan +#define RECIPE_PORT_TOWN_WARDROBE "recipe_life11_ico01090770" // Port Town Wardrobe +#define RECIPE_STACKED_STONE_SLABS "recipe_life14_ico03010580" // Stacked Stone Slabs +#define RECIPE_STARFALL_SWORD_1 "recipe_life10_iwp02000170_01" // Starfall Sword +#define RECIPE_STARFALL_SWORD_2 "recipe_life10_iwp02000170_02" // Starfall Sword +#define RECIPE_DRAGOONS_SWORD_2 "recipe_life10_iwp02000080_02" // Dragoon's Sword +#define RECIPE_DRAGOONS_SWORD_3 "recipe_life10_iwp02000080_03" // Dragoon's Sword +#define RECIPE_MISPLACED_HAMMER "recipe_life10_ico01090600" // Misplaced Hammer +#define RECIPE_VERDANT_BLADE_3 "recipe_life10_iwp02000180_03" // Verdant Blade +#define RECIPE_PINK_SILK "recipe_life12_imt01002320" // Pink Silk +#define RECIPE_BOREAL_BLADE_1 "recipe_life10_iwp02000110_01" // Boreal Blade +#define RECIPE_MAGIC_HAT "recipe_life12_iam01006380" // Magic Hat +#define RECIPE_BOREAL_BLADE_2 "recipe_life10_iwp02000110_02" // Boreal Blade +#define RECIPE_BOREAL_BLADE_3 "recipe_life10_iwp02000110_03" // Boreal Blade +#define RECIPE_MENU_STAND "recipe_life11_ico03010350" // Menu Stand +#define RECIPE_FLORAL_SWORD_1 "recipe_life10_iwp02000100_01" // Floral Sword +#define RECIPE_PRINCESS_HAIR_ORNAMENT "recipe_life10_iam01008200" // Princess Hair Ornament +#define RECIPE_WANDERERS_GAUNTLETS "recipe_life10_iam01000110" // Wanderer's Gauntlets +#define RECIPE_FLORAL_SWORD_2 "recipe_life10_iwp02000100_02" // Floral Sword +#define RECIPE_BLACK_DRAGON_SWORD_1 "recipe_life10_iwp02000160_01" // Black Dragon Sword +#define RECIPE_PLUM_BLOSSOM_ROD_3 "recipe_life11_ilt03000080_03" // Plum Blossom Rod +#define RECIPE_ARCANITE_SHIELD_3 "recipe_life10_iam01007030_03" // Arcanite Shield +#define RECIPE_BLACK_DRAGON_SWORD_2 "recipe_life10_iwp02000160_02" // Black Dragon Sword +#define RECIPE_GLASS_FLOAT "recipe_life13_ico03010900" // Glass Float +#define RECIPE_ARCANITE_SHIELD_2 "recipe_life10_iam01007030_02" // Arcanite Shield +#define RECIPE_BLACK_DRAGON_SWORD_3 "recipe_life10_iwp02000160_03" // Black Dragon Sword +#define RECIPE_PLUM_BLOSSOM_ROD_1 "recipe_life11_ilt03000080_01" // Plum Blossom Rod +#define RECIPE_STARRY_NIGHT_STREETLAMP "recipe_life14_ico04010050" // Starry Night Streetlamp +#define RECIPE_APOCALYPSE_GAUNTLETS "recipe_life10_iam01006290" // Apocalypse Gauntlets +#define RECIPE_APPLE_SLICER_1 "recipe_life10_iwp02000090_01" // Apple Slicer +#define RECIPE_STARRY_GARDEN_FLOOR "recipe_life14_ico01080170" // Starry Garden Floor +#define RECIPE_CARPENTERS_PANTS "recipe_life12_iam01004820" // Carpenter's Pants +#define RECIPE_FIRE_CLAYMORE_2 "recipe_life10_iwp03000150_02" // Fire Claymore +#define RECIPE_ARCANITE_SWORD_1 "recipe_life10_iwp02000200_01" // Arcanite Sword +#define RECIPE_APOCALYPSE_SWORD_2 "recipe_life10_iwp02000210_02" // Apocalypse Sword +#define RECIPE_SWORD_OF_TIME "recipe_life10_iwp02000190" // Sword of Time +#define RECIPE_WIND_CLAYMORE_3 "recipe_life10_iwp03000130_03" // Wind Claymore +#define RECIPE_PALADINS_SHIELD_1 "recipe_life10_iam01003420_01" // Paladin's Shield +#define RECIPE_PALADINS_SHIELD_2 "recipe_life10_iam01003420_02" // Paladin's Shield +#define RECIPE_WIND_CLAYMORE_1 "recipe_life10_iwp03000130_01" // Wind Claymore +#define RECIPE_PALADINS_SHIELD_3 "recipe_life10_iam01003420_03" // Paladin's Shield +#define RECIPE_BRONZE_SHIELD_1 "recipe_life10_iam01003430_01" // Bronze Shield +#define RECIPE_SNAKESKIN_HELM "recipe_life10_iam01000750" // Snakeskin Helm +#define RECIPE_BRONZE_SHIELD_3 "recipe_life10_iam01003430_03" // Bronze Shield +#define RECIPE_MARKSMANS_PANTS "recipe_life12_iam01005060" // Marksman's Pants +#define RECIPE_TUNOCO_PANTS "recipe_life10_iam01004340" // Tunoco Pants +#define RECIPE_HOLY_CUIRASS "recipe_life10_iam01001260" // Holy Cuirass +#define RECIPE_SILVER_SHIELD_2 "recipe_life10_iam01003450_02" // Silver Shield +#define RECIPE_ARTSY_DESK "recipe_life11_ico01090730" // Artsy Desk +#define RECIPE_SILVER_SHIELD_3 "recipe_life10_iam01003450_03" // Silver Shield +#define RECIPE_TROPICAL_DRESSER "recipe_life11_ico01090010" // Tropical Dresser +#define RECIPE_ETERNIA_WINDMILL "recipe_life14_ico04050120" // Eternia Windmill +#define RECIPE_BLOSSOM_BUCKLER_1 "recipe_life10_iam01003460_01" // Blossom Buckler +#define RECIPE_BLOSSOM_BUCKLER_2 "recipe_life10_iam01003460_02" // Blossom Buckler +#define RECIPE_ROYAL_MAKERS_SHOES "recipe_life12_iam01007950" // Royal Maker's Shoes +#define RECIPE_BLOSSOM_BUCKLER_3 "recipe_life10_iam01003460_03" // Blossom Buckler +#define RECIPE_BUBBLING_FLASK_3 "recipe_life13_ilt11000040_03" // Bubbling Flask +#define RECIPE_GOLD_SHIELD_1 "recipe_life10_iam01003470_01" // Gold Shield +#define RECIPE_COASTAL_HEADWEAR "recipe_life12_iam01001440" // Coastal Headwear +#define RECIPE_SALAMANDER_LEGGINGS "recipe_life10_iam01000870" // Salamander Leggings +#define RECIPE_GOLD_SHIELD_2 "recipe_life10_iam01003470_02" // Gold Shield +#define RECIPE_BUBBLING_FLASK_1 "recipe_life13_ilt11000040_01" // Bubbling Flask +#define RECIPE_GOLD_SHIELD_3 "recipe_life10_iam01003470_03" // Gold Shield +#define RECIPE_CAPTAINS_SHIELD_2 "recipe_life10_iam01003480_02" // Captain's Shield +#define RECIPE_BOX_OF_SHIELDS "recipe_life10_ico03010830" // Box of Shields +#define RECIPE_TRUE_NEEDLE_OF_TIME "recipe_life10_ilt07000120" // True Needle of Time +#define RECIPE_BARRELS_OF_WHEAT_JUICE "recipe_life11_ico01091260" // Barrels of Wheat Juice +#define RECIPE_CAPTAINS_SHIELD_3 "recipe_life10_iam01003480_03" // Captain's Shield +#define RECIPE_RED_DRAGON_SHIELD_1 "recipe_life10_iam01003510_01" // Red Dragon Shield +#define RECIPE_FALCONERS_HAT "recipe_life12_iam01002840" // Falconer's Hat +#define RECIPE_RED_DRAGON_SHIELD_2 "recipe_life10_iam01003510_02" // Red Dragon Shield +#define RECIPE_RED_DRAGON_SHIELD_3 "recipe_life10_iam01003510_03" // Red Dragon Shield +#define RECIPE_COBALT_DRAGONFANG_3 "recipe_life10_iwp03000180_03" // Cobalt Dragonfang +#define RECIPE_DIVINE_GAUNTLETS "recipe_life10_iam01006240" // Divine Gauntlets +#define RECIPE_AQUA_HOOD "recipe_life12_iam01001320" // Aqua Hood +#define RECIPE_IRON_GAUNTLETS "recipe_life10_iam01000930" // Iron Gauntlets +#define RECIPE_MAGIC_SPRAY "recipe_life13_ics01000920" // Magic Spray +#define RECIPE_SWABBIES_HAT "recipe_life12_iam01006040" // Swabbie's Hat +#define RECIPE_EXCAVATORS_HELMET "recipe_life10_iam01005120" // Excavator's Helmet +#define RECIPE_SUGAR_LUMBER "recipe_life11_imt01001850" // Sugar Lumber +#define RECIPE_POMME_PROTECTOR_1 "recipe_life10_iam01003490_01" // Pomme Protector +#define RECIPE_POMME_PROTECTOR_2 "recipe_life10_iam01003490_02" // Pomme Protector +#define RECIPE_COBALT_DRAGONFANG_1 "recipe_life10_iwp03000180_01" // Cobalt Dragonfang +#define RECIPE_POMME_PROTECTOR_3 "recipe_life10_iam01003490_03" // Pomme Protector +#define RECIPE_INFERNAL_STAFF_1 "recipe_life11_iwp04000180_01" // Infernal Staff +#define RECIPE_AZURE_WING_SHIELD_1 "recipe_life10_iam01007010_01" // Azure Wing Shield +#define RECIPE_BLACK_DRAGON_STAFF_2 "recipe_life11_iwp04000080_02" // Black Dragon Staff +#define RECIPE_MERC_IDOLS_GLOVES "recipe_life12_iam01006810" // Merc Idol's Gloves +#define RECIPE_ABYSSAL_GUARDIAN_1 "recipe_life10_iam01007020_01" // Abyssal Guardian +#define RECIPE_ABYSSAL_GUARDIAN_3 "recipe_life10_iam01007020_03" // Abyssal Guardian +#define RECIPE_RUGGED_CAP "recipe_life10_iam01000650" // Rugged Cap +#define RECIPE_PORT_TOWN_CHAIR "recipe_life11_ico01020150" // Port Town Chair +#define RECIPE_BLUE_PIRATE_BANDANA "recipe_life12_iam01006180" // Blue Pirate Bandana +#define RECIPE_APOCALYPSE_SHIELD_1 "recipe_life10_iam01007040_01" // Apocalypse Shield +#define RECIPE_SMELTER "recipe_life10_ico01091238" // Smelter +#define RECIPE_PUMPKIN_HAT "recipe_life12_iam01004140" // Pumpkin Hat +#define RECIPE_APOCALYPSE_SHIELD_3 "recipe_life10_iam01007040_03" // Apocalypse Shield +#define RECIPE_CLAW_NECKLACE "recipe_life13_iam01004020" // Claw Necklace +#define RECIPE_STAFF_OF_TIME "recipe_life11_iwp04000190" // Staff of Time +#define RECIPE_PUMPKIN_SHOES "recipe_life12_iam01004160" // Pumpkin Shoes +#define RECIPE_DRAGONS_DESPAIR_1 "recipe_life10_iwp03000080_01" // Dragon's Despair +#define RECIPE_SHIELD_OF_TIME "recipe_life10_iam01007000" // Shield of Time +#define RECIPE_SEA_NECKLACE "recipe_life13_iam01004070" // Sea Necklace +#define RECIPE_BRONZE_HAMMER_2 "recipe_life10_ilt08000020_02" // Bronze Hammer +#define RECIPE_POSEIDONS_BOW_3 "recipe_life11_iwp05000080_03" // Poseidon's Bow +#define RECIPE_OLD_MASTERS_SHOES "recipe_life12_iam01004130" // Old Master's Shoes +#define RECIPE_TRUE_SHIELD_OF_TIME "recipe_life10_iam01007050" // True Shield of Time +#define RECIPE_IRON_CLAYMORE_2 "recipe_life10_iwp03000040_02" // Iron Claymore +#define RECIPE_PINE_AXE_3 "recipe_life11_ilt01000030_03" // Pine Axe +#define RECIPE_SILVER_HAMMER_1 "recipe_life10_ilt08000040_01" // Silver Hammer +#define RECIPE_NOVICES_CLAYMORE_1 "recipe_life10_iwp03000020_01" // Novice's Claymore +#define RECIPE_GALE_HOOD "recipe_life12_iam01001360" // Gale Hood +#define RECIPE_SILVER_HAMMER_2 "recipe_life10_ilt08000040_02" // Silver Hammer +#define RECIPE_SEALING_SPRAY "recipe_life13_ics01000960" // Sealing Spray +#define RECIPE_CHIC_SAILORS_HAT "recipe_life12_iam01006000" // Chic Sailor's Hat +#define RECIPE_NOVICES_CLAYMORE_2 "recipe_life10_iwp03000020_02" // Novice's Claymore +#define RECIPE_WANDERERS_GREAVES "recipe_life10_iam01000100" // Wanderer's Greaves +#define RECIPE_SILVER_HAMMER_3 "recipe_life10_ilt08000040_03" // Silver Hammer +#define RECIPE_NOVICES_CLAYMORE_3 "recipe_life10_iwp03000020_03" // Novice's Claymore +#define RECIPE_PASTEL_TABLE "recipe_life11_ico01030141" // Pastel Table +#define RECIPE_GOLD_HAMMER_1 "recipe_life10_ilt08000050_01" // Gold Hammer +#define RECIPE_BRONZE_CLAYMORE_1 "recipe_life10_iwp03000030_01" // Bronze Claymore +#define RECIPE_TOUGH_TREE_BRANCH_3 "recipe_life11_iwp06000020_03" // Tough Tree Branch +#define RECIPE_FOREMANS_BANDANA "recipe_life12_iam01003240" // Foreman's Bandana +#define RECIPE_BRONZE_HAMMER_1 "recipe_life10_ilt08000020_01" // Bronze Hammer +#define RECIPE_HOE_OF_TIME "recipe_life10_ilt04000110" // Hoe of Time +#define RECIPE_IRON_CLAYMORE_1 "recipe_life10_iwp03000040_01" // Iron Claymore +#define RECIPE_WOODEN_SHELF "recipe_life11_ico01030380" // Wooden Shelf +#define RECIPE_HEROS_HEADBAND "recipe_life10_iam01007860" // Hero's Headband +#define RECIPE_TOUGH_TREE_BRANCH_1 "recipe_life11_iwp06000020_01" // Tough Tree Branch +#define RECIPE_BRONZE_HAMMER_3 "recipe_life10_ilt08000020_03" // Bronze Hammer +#define RECIPE_POSEIDONS_BOW_2 "recipe_life11_iwp05000080_02" // Poseidon's Bow +#define RECIPE_IRON_CLAYMORE_3 "recipe_life10_iwp03000040_03" // Iron Claymore +#define RECIPE_PINE_AXE_2 "recipe_life11_ilt01000030_02" // Pine Axe +#define RECIPE_PRINCESS_SANDALS "recipe_life12_iam01008240" // Princess Sandals +#define RECIPE_IRON_HAMMER_1 "recipe_life10_ilt08000030_01" // Iron Hammer +#define RECIPE_SIMPLE_HEDGE "recipe_life14_ico04040030" // Simple Hedge +#define RECIPE_SILVER_CLAYMORE_1 "recipe_life10_iwp03000050_01" // Silver Claymore +#define RECIPE_BOW_OF_TIME "recipe_life11_iwp05000190" // Bow of Time +#define RECIPE_FISHING_ROD_RACK "recipe_life11_ico02010490" // Fishing Rod Rack +#define RECIPE_IRON_HAMMER_2 "recipe_life10_ilt08000030_02" // Iron Hammer +#define RECIPE_MERC_IDOLS_BERET "recipe_life12_iam01006780" // Merc Idol's Beret +#define RECIPE_SILVER_CLAYMORE_2 "recipe_life10_iwp03000050_02" // Silver Claymore +#define RECIPE_IRON_HAMMER_3 "recipe_life10_ilt08000030_03" // Iron Hammer +#define RECIPE_HOLY_BOOTS "recipe_life10_iam01001290" // Holy Boots +#define RECIPE_EXPLORERS_CLOTHES "recipe_life12_iam01007830" // Explorer's Clothes +#define RECIPE_SILVER_CLAYMORE_3 "recipe_life10_iwp03000050_03" // Silver Claymore +#define RECIPE_APOCALYPSE_HELM "recipe_life10_iam01006270" // Apocalypse Helm +#define RECIPE_FLAME_ROBE "recipe_life12_iam01001310" // Flame Robe +#define RECIPE_IRON_HELM "recipe_life10_iam01000900" // Iron Helm +#define RECIPE_SWABBIES_BOOTS "recipe_life12_iam01006070" // Swabbie's Boots +#define RECIPE_FIRE_CLAYMORE_3 "recipe_life10_iwp03000150_03" // Fire Claymore +#define RECIPE_FORGEMASTERS_GLOVES "recipe_life10_iam01003300" // Forgemaster's Gloves +#define RECIPE_WIND_CLAYMORE_2 "recipe_life10_iwp03000130_02" // Wind Claymore +#define RECIPE_WATER_CLAYMORE_1 "recipe_life10_iwp03000160_01" // Water Claymore +#define RECIPE_SP_POTION "recipe_life13_ics01000660" // SP Potion +#define RECIPE_WATER_CLAYMORE_2 "recipe_life10_iwp03000160_02" // Water Claymore +#define RECIPE_STATUE_OF_FRAJEEL "recipe_life14_ico01091570" // Statue of Frajeel +#define RECIPE_WATER_CLAYMORE_3 "recipe_life10_iwp03000160_03" // Water Claymore +#define RECIPE_FLAME_HOOD "recipe_life12_iam01001300" // Flame Hood +#define RECIPE_IRON_CUIRASS "recipe_life10_iam01000910" // Iron Cuirass +#define RECIPE_MAGIC_AID "recipe_life13_ics01000900" // Magic Aid +#define RECIPE_SWABBIES_PANTS "recipe_life12_iam01006060" // Swabbie's Pants +#define RECIPE_STARRY_LUMBER "recipe_life11_imt01001870" // Starry Lumber +#define RECIPE_BEAVER_SAW_3 "recipe_life11_ilt06000060_03" // Beaver Saw +#define RECIPE_EARTH_CLAYMORE_1 "recipe_life10_iwp03000140_01" // Earth Claymore +#define RECIPE_WARGODS_BOW_3 "recipe_life11_iwp05000170_03" // Wargod's Bow +#define RECIPE_HIGHLAND_BERET "recipe_life12_iam01002360" // Highland Beret +#define RECIPE_EARTH_CLAYMORE_2 "recipe_life10_iwp03000140_02" // Earth Claymore +#define RECIPE_GOLD_BOOTS "recipe_life10_iam01001090" // Gold Boots +#define RECIPE_DECORATIVE_SHIELDS "recipe_life10_ico02010600" // Decorative Shields +#define RECIPE_EARTH_CLAYMORE_3 "recipe_life10_iwp03000140_03" // Earth Claymore +#define RECIPE_WARGODS_BOW_1 "recipe_life11_iwp05000170_01" // Wargod's Bow +#define RECIPE_WOODEN_FENCE "recipe_life11_ico04040040" // Wooden Fence +#define RECIPE_BEAVER_SAW_1 "recipe_life11_ilt06000060_01" // Beaver Saw +#define RECIPE_GREAT_HAMMER_2 "recipe_life10_ilt08000100_02" // Great Hammer +#define RECIPE_GOLD_CLAYMORE_1 "recipe_life10_iwp03000060_01" // Gold Claymore +#define RECIPE_GREAT_HAMMER_1 "recipe_life10_ilt08000100_01" // Great Hammer +#define RECIPE_SAILORS_PANTS "recipe_life12_iam01000020" // Sailor's Pants +#define RECIPE_GOLD_CLAYMORE_2 "recipe_life10_iwp03000060_02" // Gold Claymore +#define RECIPE_BLACK_DRAGON_BUSTER_1 "recipe_life10_iwp03000120_01" // Black Dragon Buster +#define RECIPE_EARTHLORDS_PICKAXE_3 "recipe_life10_ilt02000080_03" // Earthlord's Pickaxe +#define RECIPE_OAK_BRUSH_3 "recipe_life11_ilt09000020_03" // Oak Brush +#define RECIPE_BLACK_DRAGON_BUSTER_2 "recipe_life10_iwp03000120_02" // Black Dragon Buster +#define RECIPE_DESERT_BOTTOMS "recipe_life12_iam01001560" // Desert Bottoms +#define RECIPE_EARTHLORDS_PICKAXE_2 "recipe_life10_ilt02000080_02" // Earthlord's Pickaxe +#define RECIPE_OAK_BRUSH_2 "recipe_life11_ilt09000020_02" // Oak Brush +#define RECIPE_BLACK_DRAGON_BUSTER_3 "recipe_life10_iwp03000120_03" // Black Dragon Buster +#define RECIPE_KNIFE_AND_CUTTING_BOARD "recipe_life11_ico03010670" // Knife and Cutting Board +#define RECIPE_REED_SCREEN_WALL "recipe_life14_ico01070011" // Reed Screen Wall +#define RECIPE_SYLPHIDE_1 "recipe_life10_iwp03000170_01" // Sylphide +#define RECIPE_MERC_IDOLS_BOOTS "recipe_life12_iam01006820" // Merc Idol's Boots +#define RECIPE_MASTER_CHEFS_HAT "recipe_life12_iam01002990" // Master Chef's Hat +#define RECIPE_SCARLET_SCOURGE_1 "recipe_life10_iwp03000100_01" // Scarlet Scourge +#define RECIPE_REGAL_BLUE_BED "recipe_life11_ico01040040" // Regal Blue Bed +#define RECIPE_SCARLET_SCOURGE_2 "recipe_life10_iwp03000100_02" // Scarlet Scourge +#define RECIPE_SCARLET_SCOURGE_3 "recipe_life10_iwp03000100_03" // Scarlet Scourge +#define RECIPE_HEROS_BANGLES "recipe_life10_iam01007885" // Hero's Bangles +#define RECIPE_OCCULT_LOW_TABLE "recipe_life11_ico01030270" // Occult Low Table +#define RECIPE_COBALT_DRAGONFANG_2 "recipe_life10_iwp03000180_02" // Cobalt Dragonfang +#define RECIPE_BLIZZARD_BUSTER_2 "recipe_life10_iwp03000110_02" // Blizzard Buster +#define RECIPE_TROPICAL_FLOWER_POT "recipe_life14_ico04050030" // Tropical Flower Pot +#define RECIPE_BLIZZARD_BUSTER_3 "recipe_life10_iwp03000110_03" // Blizzard Buster +#define RECIPE_WOLFS_FANG_1 "recipe_life10_iwp03000090_01" // Wolf's Fang +#define RECIPE_WOLFS_FANG_2 "recipe_life10_iwp03000090_02" // Wolf's Fang +#define RECIPE_WOLFS_FANG_3 "recipe_life10_iwp03000090_03" // Wolf's Fang +#define RECIPE_DRACONIC_GREATSWORD_1 "recipe_life10_iwp03000070_01" // Draconic Greatsword +#define RECIPE_STEEL_BEASTS_OUTFIT "recipe_life10_iam01006840" // Steel Beast's Outfit +#define RECIPE_OMINOUS_CABINET "recipe_life11_ico01090860" // Ominous Cabinet +#define RECIPE_WAVECRASH_HOE_3 "recipe_life10_ilt04000070_03" // Wavecrash Hoe +#define RECIPE_MUSEUM_CHAIR "recipe_life14_ico01020410" // Museum Chair +#define RECIPE_ANTI_FREEZE "recipe_life13_ics01001180" // Anti-Freeze +#define RECIPE_DRACONIC_GREATSWORD_2 "recipe_life10_iwp03000070_02" // Draconic Greatsword +#define RECIPE_LEGIONARY_SANDALS "recipe_life10_iam01004980" // Legionary Sandals +#define RECIPE_DRACONIC_GREATSWORD_3 "recipe_life10_iwp03000070_03" // Draconic Greatsword +#define RECIPE_WAVECRASH_HOE_1 "recipe_life10_ilt04000070_01" // Wavecrash Hoe +#define RECIPE_PASTEL_WOVEN_MAT "recipe_life12_ico01060330" // Pastel Woven Mat +#define RECIPE_ARTIFICERS_SHOES "recipe_life12_iam01003180" // Artificer's Shoes +#define RECIPE_DRAGONS_DESPAIR_2 "recipe_life10_iwp03000080_02" // Dragon's Despair +#define RECIPE_PEGASUS_BOOTS "recipe_life10_iam01002760" // Pegasus Boots +#define RECIPE_BATTLE_CARPENTERS_SAW_1 "recipe_life11_ilt06000090_01" // Battle Carpenter's Saw +#define RECIPE_TRUE_GREATSWORD_OF_TIME "recipe_life10_iwp03000200" // True Greatsword of Time +#define RECIPE_JOVIAL_MASK_STORY "recipe_life14_ico02020010_story" // Jovial Mask +#define RECIPE_BRONZE_PICKAXE_2 "recipe_life10_ilt02000020_02" // Bronze Pickaxe +#define RECIPE_ANGELWING_BRUSH_2 "recipe_life11_ilt09000080_02" // Angelwing Brush +#define RECIPE_WOODCUTTERS_GLOVES "recipe_life12_iam01004630" // Woodcutter's Gloves +#define RECIPE_BRONZE_PICKAXE_3 "recipe_life10_ilt02000020_03" // Bronze Pickaxe +#define RECIPE_ANGELWING_BRUSH_3 "recipe_life11_ilt09000080_03" // Angelwing Brush +#define RECIPE_LINEN "recipe_life12_imt01002300" // Linen +#define RECIPE_IRON_PICKAXE_1 "recipe_life10_ilt02000030_01" // Iron Pickaxe +#define RECIPE_CELESTIAL_BRUSH_1 "recipe_life11_ilt09000090_01" // Celestial Brush +#define RECIPE_RADIANT_HOOD "recipe_life12_iam01001400" // Radiant Hood +#define RECIPE_MERFOLK_GLOVES "recipe_life10_iam01000830" // Merfolk Gloves +#define RECIPE_IRON_PICKAXE_2 "recipe_life10_ilt02000030_02" // Iron Pickaxe +#define RECIPE_CELESTIAL_BRUSH_2 "recipe_life11_ilt09000090_02" // Celestial Brush +#define RECIPE_IRON_PICKAXE_3 "recipe_life10_ilt02000030_03" // Iron Pickaxe +#define RECIPE_CELESTIAL_BRUSH_3 "recipe_life11_ilt09000090_03" // Celestial Brush +#define RECIPE_CHERRY_STICK_3 "recipe_life11_iwp06000050_03" // Cherry Stick +#define RECIPE_ORANGE_RUG "recipe_life12_ico01060420" // Orange Rug +#define RECIPE_DANDELION_NEEDLE_3 "recipe_life10_ilt07000060_03" // Dandelion Needle +#define RECIPE_SILVER_PICKAXE_2 "recipe_life10_ilt02000040_02" // Silver Pickaxe +#define RECIPE_GOLD_PICKAXE_1 "recipe_life10_ilt02000050_01" // Gold Pickaxe +#define RECIPE_GOLD_PICKAXE_2 "recipe_life10_ilt02000050_02" // Gold Pickaxe +#define RECIPE_GOLD_PICKAXE_3 "recipe_life10_ilt02000050_03" // Gold Pickaxe +#define RECIPE_SPELUNKER_HEADWEAR "recipe_life12_iam01001590" // Spelunker Headwear +#define RECIPE_MOUNTAIN_GOD_PICKAXE_1 "recipe_life10_ilt02000060_01" // Mountain God Pickaxe +#define RECIPE_MOUNTAIN_GOD_PICKAXE_2 "recipe_life10_ilt02000060_02" // Mountain God Pickaxe +#define RECIPE_BLUE_TUNOCO_CAP "recipe_life10_iam01005900" // Blue Tunoco Cap +#define RECIPE_CRYSTAL_PICKAXE_1 "recipe_life10_ilt02000070_01" // Crystal Pickaxe +#define RECIPE_CRYSTAL_PICKAXE_2 "recipe_life10_ilt02000070_02" // Crystal Pickaxe +#define RECIPE_CRYSTAL_PICKAXE_3 "recipe_life10_ilt02000070_03" // Crystal Pickaxe +#define RECIPE_SNAKESKIN_BOOTS "recipe_life10_iam01000790" // Snakeskin Boots +#define RECIPE_EARTHLORDS_PICKAXE_1 "recipe_life10_ilt02000080_01" // Earthlord's Pickaxe +#define RECIPE_OAK_BRUSH_1 "recipe_life11_ilt09000020_01" // Oak Brush +#define RECIPE_WOODCUTTERS_CLOTHES "recipe_life12_iam01004610" // Woodcutter's Clothes +#define RECIPE_WARRIORS_PICKAXE_2 "recipe_life10_ilt02000090_02" // Warrior's Pickaxe +#define RECIPE_PINE_BRUSH_2 "recipe_life11_ilt09000030_02" // Pine Brush +#define RECIPE_WARRIORS_PICKAXE_3 "recipe_life10_ilt02000090_03" // Warrior's Pickaxe +#define RECIPE_PINE_BRUSH_3 "recipe_life11_ilt09000030_03" // Pine Brush +#define RECIPE_DRAGONBREAKER_2 "recipe_life10_ilt02000100_02" // Dragonbreaker +#define RECIPE_CHERRY_AXE_3 "recipe_life11_ilt01000040_03" // Cherry Axe +#define RECIPE_DRAGONBREAKER_3 "recipe_life10_ilt02000100_03" // Dragonbreaker +#define RECIPE_BATTLEBORN_CUIRASS "recipe_life10_iam01002910" // Battleborn Cuirass +#define RECIPE_CHERRY_AXE_2 "recipe_life11_ilt01000040_02" // Cherry Axe +#define RECIPE_TRUE_PICKAXE_OF_TIME "recipe_life10_ilt02000120" // True Pickaxe of Time +#define RECIPE_BRONZE_HOE_2 "recipe_life10_ilt04000020_02" // Bronze Hoe +#define RECIPE_SNAKESKIN_LEGGINGS "recipe_life10_iam01000770" // Snakeskin Leggings +#define RECIPE_WOODEN_BOOKCASE "recipe_life11_ico01090700" // Wooden Bookcase +#define RECIPE_BRONZE_HOE_3 "recipe_life10_ilt04000020_03" // Bronze Hoe +#define RECIPE_IRON_HOE_2 "recipe_life10_ilt04000030_02" // Iron Hoe +#define RECIPE_COZY_GLOVES "recipe_life12_iam01001520" // Cozy Gloves +#define RECIPE_IRON_HOE_3 "recipe_life10_ilt04000030_03" // Iron Hoe +#define RECIPE_SILVER_HOE_1 "recipe_life10_ilt04000040_01" // Silver Hoe +#define RECIPE_COASTAL_GLOVES "recipe_life12_iam01001470" // Coastal Gloves +#define RECIPE_MERFOLK_BOOTS "recipe_life10_iam01000840" // Merfolk Boots +#define RECIPE_SILVER_HOE_2 "recipe_life10_ilt04000040_02" // Silver Hoe +#define RECIPE_BLACK_PAINT "recipe_life14_imt01004090" // Black Paint +#define RECIPE_GOLD_HOE_1 "recipe_life10_ilt04000050_01" // Gold Hoe +#define RECIPE_AVALANCHE_AXE_3 "recipe_life11_ilt01000100_03" // Avalanche Axe +#define RECIPE_BATTLEBORN_GLOVES "recipe_life10_iam01002930" // Battleborn Gloves +#define RECIPE_MAGIC_BROOM "recipe_life14_ico01090480" // Magic Broom +#define RECIPE_PLATINUM_HOE_1 "recipe_life10_ilt04000060_01" // Platinum Hoe +#define RECIPE_BATTLEBORN_LEGGINGS "recipe_life10_iam01002920" // Battleborn Leggings +#define RECIPE_DESERT_CACTUS "recipe_life14_ico04050450" // Desert Cactus +#define RECIPE_WAVECRASH_HOE_2 "recipe_life10_ilt04000070_02" // Wavecrash Hoe +#define RECIPE_MAGMA_HOE_1 "recipe_life10_ilt04000080_01" // Magma Hoe +#define RECIPE_VENUS_FRYING_PAN_3 "recipe_life10_ilt10000100_03" // Venus Frying Pan +#define RECIPE_MAGMA_HOE "recipe_life10_ilt04000080_02" // Magma Hoe +#define RECIPE_APOCALYPSE_ARMOR "recipe_life10_iam01006280" // Apocalypse Armor +#define RECIPE_RUSTIC_WOVEN_TAPESTRY "recipe_life12_ico02010500" // Rustic Woven Tapestry +#define RECIPE_VENUS_FRYING_PAN_1 "recipe_life10_ilt10000100_01" // Venus Frying Pan +#define RECIPE_PIRATE_LOW_TABLE "recipe_life11_ico01030230" // Pirate Low Table +#define RECIPE_MAGMA_HOE_3 "recipe_life10_ilt04000080_03" // Magma Hoe +#define RECIPE_WIZARDS_HOE "recipe_life10_ilt04000090_01" // Wizard's Hoe +#define RECIPE_SUGAR_STAFF_2 "recipe_life11_iwp04000060_02" // Sugar Staff +#define RECIPE_RUSTIC_STANDING_TORCH "recipe_life11_ico01090150" // Rustic Standing Torch +#define RECIPE_PIRATE_DINING_TABLE "recipe_life11_ico01030220" // Pirate Dining Table +#define RECIPE_WIZARDS_HOE_2 "recipe_life10_ilt04000090_02" // Wizard's Hoe +#define RECIPE_SUGAR_STAFF_1 "recipe_life11_iwp04000060_01" // Sugar Staff +#define RECIPE_WIZARDS_HOE_3 "recipe_life10_ilt04000090_03" // Wizard's Hoe +#define RECIPE_GOLD_FRYING_PAN_2 "recipe_life10_ilt10000050_02" // Gold Frying Pan +#define RECIPE_TRUE_HOE_OF_TIME "recipe_life10_ilt04000120" // True Hoe of Time +#define RECIPE_BRONZE_FRYING_PAN_2 "recipe_life10_ilt10000020_02" // Bronze Frying Pan +#define RECIPE_TIDAL_LEGGINGS "recipe_life10_iam01001220" // Tidal Leggings +#define RECIPE_IRON_FRYING_PAN_1 "recipe_life10_ilt10000030_01" // Iron Frying Pan +#define RECIPE_IRON_FRYING_PAN_2 "recipe_life10_ilt10000030_02" // Iron Frying Pan +#define RECIPE_ANGLERS_SANDALS "recipe_life12_iam01004690" // Angler's Sandals +#define RECIPE_IRON_FRYING_PAN_3 "recipe_life10_ilt10000030_03" // Iron Frying Pan +#define RECIPE_SILVER_FRYING_PAN_1 "recipe_life10_ilt10000040_01" // Silver Frying Pan +#define RECIPE_WHITE_CAT_EARS "recipe_life12_iam01006210" // White Cat Ears +#define RECIPE_SILVER_FRYING_PAN_2 "recipe_life10_ilt10000040_02" // Silver Frying Pan +#define RECIPE_ELIXIR "recipe_life13_ics01000740" // Elixir +#define RECIPE_SILVER_FRYING_PAN_3 "recipe_life10_ilt10000040_03" // Silver Frying Pan +#define RECIPE_GOLD_FRYING_PAN_3 "recipe_life10_ilt10000050_03" // Gold Frying Pan +#define RECIPE_FLUFFY_FRYING_PAN_1 "recipe_life10_ilt10000060_01" // Fluffy Frying Pan +#define RECIPE_WHITE_MOHAIRY_NEEDLE_3 "recipe_life10_ilt07000070_03" // White Mohairy Needle +#define RECIPE_FLUFFY_FRYING_PAN_2 "recipe_life10_ilt10000060_02" // Fluffy Frying Pan +#define RECIPE_WHITE_MOHAIRY_NEEDLE_2 "recipe_life10_ilt07000070_02" // White Mohairy Needle +#define RECIPE_FLUFFY_FRYING_PAN_3 "recipe_life10_ilt10000060_03" // Fluffy Frying Pan +#define RECIPE_ROYAL_FRYING_PAN_1 "recipe_life10_ilt10000070_01" // Royal Frying Pan +#define RECIPE_GOLEM_STICKER "recipe_life14_imt01004240" // Golem Sticker +#define RECIPE_ROYAL_FRYING_PAN_3 "recipe_life10_ilt10000070_03" // Royal Frying Pan +#define RECIPE_POMME_PAN_2 "recipe_life10_ilt10000080_02" // Pomme Pan +#define RECIPE_MERCENARYS_SCARF "recipe_life12_iam01004441" // Mercenary's Scarf +#define RECIPE_JACK_O__VEGGIE_1 "recipe_life10_ilt10000090_01" // Jack-O'-Veggie +#define RECIPE_JACK_O__VEGGIE_3 "recipe_life10_ilt10000090_03" // Jack-O'-Veggie +#define RECIPE_VENUS_FRYING_PAN_2 "recipe_life10_ilt10000100_02" // Venus Frying Pan +#define RECIPE_TOOL_HOOK "recipe_life11_ico02010080" // Tool Hook +#define RECIPE_TRUE_FRYING_PAN_OF_TIME "recipe_life10_ilt10000120" // True Frying Pan of Time +#define RECIPE_CRYSTAL_HAMMER_1 "recipe_life10_ilt08000060_01" // Crystal Hammer +#define RECIPE_BEACH_BALL "recipe_life14_ico01090960" // Beach Ball +#define RECIPE_CRYSTAL_HAMMER_2 "recipe_life10_ilt08000060_02" // Crystal Hammer +#define RECIPE_NIGHTTIME_PAINTING "recipe_life14_ico01091540" // Nighttime Painting +#define RECIPE_CRYSTAL_HAMMER_3 "recipe_life10_ilt08000060_03" // Crystal Hammer +#define RECIPE_BLACK_WOOL "recipe_life12_imt01002330" // Black Wool +#define RECIPE_BLUE_DEVILS_HAMMER_1 "recipe_life10_ilt08000080_01" // Blue Devil's Hammer +#define RECIPE_BEACH_CHAIR "recipe_life11_ico01020280" // Beach Chair +#define RECIPE_BLUE_DEVILS_HAMMER_3 "recipe_life10_ilt08000080_03" // Blue Devil's Hammer +#define RECIPE_DRAGONSLAYERS_CAPE "recipe_life12_iam01006620" // Dragonslayer's Cape +#define RECIPE_RED_DEVILS_HAMMER_1 "recipe_life10_ilt08000070_01" // Red Devil's Hammer +#define RECIPE_COASTAL_BOTTOMS "recipe_life12_iam01001460" // Coastal Bottoms +#define RECIPE_SALAMANDER_HELM "recipe_life10_iam01000850" // Salamander Helm +#define RECIPE_RED_DEVILS_HAMMER_2 "recipe_life10_ilt08000070_02" // Red Devil's Hammer +#define RECIPE_RED_DEVILS_HAMMER_3 "recipe_life10_ilt08000070_03" // Red Devil's Hammer +#define RECIPE_RELAXING_SWINGSET "recipe_life11_ico04060010" // Relaxing Swingset +#define RECIPE_SWEET_HAMMER_2 "recipe_life10_ilt08000090_02" // Sweet Hammer +#define RECIPE_SUMMER_FLASK_2 "recipe_life13_ilt11000100_02" // Summer Flask +#define RECIPE_BLUE_TUNOCO_PANTS "recipe_life10_iam01005920" // Blue Tunoco Pants +#define RECIPE_SWEET_HAMMER_3 "recipe_life10_ilt08000090_03" // Sweet Hammer +#define RECIPE_GREAT_HAMMER_3 "recipe_life10_ilt08000100_03" // Great Hammer +#define RECIPE_WOODCUTTERS_SHOES "recipe_life12_iam01004640" // Woodcutter's Shoes +#define RECIPE_BRONZE_NEEDLE_1 "recipe_life10_ilt07000020_01" // Bronze Needle +#define RECIPE_BRONZE_NEEDLE_3 "recipe_life10_ilt07000020_03" // Bronze Needle +#define RECIPE_IRON_NEEDLE "recipe_life10_ilt07000030_01" // Iron Needle +#define RECIPE_PASTEL_LOW_TABLE "recipe_life11_ico01030151" // Pastel Low Table +#define RECIPE_FARMERS_HAT "recipe_life12_iam01000480" // Farmer's Hat +#define RECIPE_ARTISAN_KING_BANDANA "recipe_life10_iam01007700" // Artisan King Bandana +#define RECIPE_SAW_OF_TIME "recipe_life11_ilt06000110" // Saw of Time +#define RECIPE_IRON_NEEDLE_2 "recipe_life10_ilt07000030_02" // Iron Needle +#define RECIPE_IRON_NEEDLE_3 "recipe_life10_ilt07000030_03" // Iron Needle +#define RECIPE_SALAMANDER_BOOTS "recipe_life10_iam01000890" // Salamander Boots +#define RECIPE_WIND_STICK_1 "recipe_life11_iwp06000070_01" // Wind Stick +#define RECIPE_WOVEN_CASTELE_RUG "recipe_life12_ico01060110" // Woven Castele Rug +#define RECIPE_SILVER_NEEDLE_1 "recipe_life10_ilt07000040_01" // Silver Needle +#define RECIPE_WIND_STICK_2 "recipe_life11_iwp06000070_02" // Wind Stick +#define RECIPE_SILVER_NEEDLE_2 "recipe_life10_ilt07000040_02" // Silver Needle +#define RECIPE_WIND_STICK_3 "recipe_life11_iwp06000070_03" // Wind Stick +#define RECIPE_ARTISTS_SANDALS "recipe_life12_iam01000590" // Artist's Sandals +#define RECIPE_SILVER_NEEDLE_3 "recipe_life10_ilt07000040_03" // Silver Needle +#define RECIPE_MAXHEAL_DUST "recipe_life13_ics01000640" // Maxheal Dust +#define RECIPE_PALADINS_MANNEQUIN "recipe_life10_ico01091410" // Paladin's Mannequin +#define RECIPE_FIRE_STICK_3 "recipe_life11_iwp06000060_03" // Fire Stick +#define RECIPE_GOLD_NEEDLE_3 "recipe_life10_ilt07000050_03" // Gold Needle +#define RECIPE_NOVICES_STAFF_2 "recipe_life11_iwp04000020_02" // Novice's Staff +#define RECIPE_SHIP_DECK_RUG "recipe_life12_ico01060150" // Ship Deck Rug +#define RECIPE_LULLABY_NEEDLE_1 "recipe_life10_ilt07000080_01" // Lullaby Needle +#define RECIPE_ERUPTUNA_PRINT "recipe_life14_ico02010780" // Eruptuna Print +#define RECIPE_LULLABY_NEEDLE_2 "recipe_life10_ilt07000080_02" // Lullaby Needle +#define RECIPE_VERDANT_AXE_3 "recipe_life11_ilt01000080_03" // Verdant Axe +#define RECIPE_NOVICES_STAFF_1 "recipe_life11_iwp04000020_01" // Novice's Staff +#define RECIPE_LULLABY_NEEDLE_3 "recipe_life10_ilt07000080_03" // Lullaby Needle +#define RECIPE_VERDANT_AXE_2 "recipe_life11_ilt01000080_02" // Verdant Axe +#define RECIPE_ROYAL_NEEDLE_1 "recipe_life10_ilt07000090_01" // Royal Needle +#define RECIPE_PORT_TOWN_MAT "recipe_life12_ico01060140" // Port Town Mat +#define RECIPE_ROYAL_NEEDLE_3 "recipe_life10_ilt07000090_03" // Royal Needle +#define RECIPE_COUTURIERS_CAP "recipe_life12_iam01003200" // Couturier's Cap +#define RECIPE_SHAHRAZAD_NEEDLE_1 "recipe_life10_ilt07000100_01" // Shahrazad Needle +#define RECIPE_PASTEL_SOFA "recipe_life11_ico01020121" // Pastel Sofa +#define RECIPE_RUGGED_NECKLACE "recipe_life13_iam01004030" // Rugged Necklace +#define RECIPE_SHAHRAZAD_NEEDLE_2 "recipe_life10_ilt07000100_02" // Shahrazad Needle +#define RECIPE_SHAHRAZAD_NEEDLE_3 "recipe_life10_ilt07000100_03" // Shahrazad Needle +#define RECIPE_POISON_BOMB "recipe_life13_ics01001280" // Poison Bomb +#define RECIPE_YARN_BALL "recipe_life12_ico03010890" // Yarn Ball +#define RECIPE_STONE_OVEN "recipe_life10_ico01091237" // Stone Oven +#define RECIPE_NEEDLE_OF_TIME "recipe_life10_ilt07000110" // Needle of Time +#define RECIPE_LEATHER_GAUNTLETS "recipe_life10_iam01000630" // Leather Gauntlets +#define RECIPE_BRONZE_HELM "recipe_life10_iam01000080" // Bronze Helm +#define RECIPE_BRONZE_BREASTPLATE "recipe_life10_iam01000040" // Bronze Breastplate +#define RECIPE_BRONZE_LEGGINGS "recipe_life10_iam01000050" // Bronze Leggings +#define RECIPE_BRONZE_GAUNTLETS "recipe_life10_iam01000060" // Bronze Gauntlets +#define RECIPE_BRONZE_BOOTS "recipe_life10_iam01000070" // Bronze Boots +#define RECIPE_PASTEL_WALL "recipe_life14_ico01070031" // Pastel Wall +#define RECIPE_WANDERERS_JERKIN "recipe_life10_iam01000090" // Wanderer's Jerkin +#define RECIPE_PRINCESS_BANGLES "recipe_life10_iam01008230" // Princess Bangles +#define RECIPE_WANDERERS_BOOTS "recipe_life10_iam01000120" // Wanderer's Boots +#define RECIPE_DIVINE_BOOTS "recipe_life10_iam01006250" // Divine Boots +#define RECIPE_AQUA_ROBE "recipe_life12_iam01001330" // Aqua Robe +#define RECIPE_IRON_GREAVES "recipe_life10_iam01000920" // Iron Greaves +#define RECIPE_DIVINE_PLATE_ARMOR "recipe_life10_iam01006230" // Divine Plate Armor +#define RECIPE_EARTH_ROBE "recipe_life12_iam01001350" // Earth Robe +#define RECIPE_IRON_BOOTS "recipe_life10_iam01000940" // Iron Boots +#define RECIPE_UMBRAL_ROBE "recipe_life12_iam01001430" // Umbral Robe +#define RECIPE_MERFOLK_HELM "recipe_life10_iam01000800" // Merfolk Helm +#define RECIPE_UMBRAL_HOOD "recipe_life12_iam01001420" // Umbral Hood +#define RECIPE_MERFOLK_MAIL "recipe_life10_iam01000810" // Merfolk Mail +#define RECIPE_EXCALIBRANCH_1 "recipe_life11_iwp06000030_01" // Excalibranch +#define RECIPE_RADIANT_ROBE "recipe_life12_iam01001410" // Radiant Robe +#define RECIPE_MERFOLK_LEGGINGS "recipe_life10_iam01000820" // Merfolk Leggings +#define RECIPE_RUGGED_BOOTS "recipe_life10_iam01000690" // Rugged Boots +#define RECIPE_HAMMOCK "recipe_life11_ico01040130" // Hammock +#define RECIPE_TIDAL_HELM "recipe_life10_iam01001200" // Tidal Helm +#define RECIPE_BEAST_CLOTHES "recipe_life12_iam01005000" // Beast Clothes +#define RECIPE_TUNOCO_CAP "recipe_life10_iam01004320" // Tunoco Cap +#define RECIPE_TIDAL_BOOTS "recipe_life10_iam01001240" // Tidal Boots +#define RECIPE_TRUE_FLASK_OF_TIME "recipe_life13_ilt11000120" // True Flask of Time +#define RECIPE_TAILORS_MANNEQUIN "recipe_life12_ico01090590" // Tailor's Mannequin +#define RECIPE_MARKSMANS_HEADDRESS "recipe_life12_iam01005040" // Marksman's Headdress +#define RECIPE_TUNOCO_BOOTS "recipe_life10_iam01004360" // Tunoco Boots +#define RECIPE_BEASTLY_JERKIN "recipe_life10_iam01000710" // Beastly Jerkin +#define RECIPE_SUGAR_SAW_2 "recipe_life11_ilt06000050_02" // Sugar Saw +#define RECIPE_BLAZE_BOW_2 "recipe_life11_iwp05000140_02" // Blaze Bow +#define RECIPE_FARMERS_BOOTS "recipe_life12_iam01000510" // Farmer's Boots +#define RECIPE_CRYSTAL_BOW_3 "recipe_life11_iwp05000150_03" // Crystal Bow +#define RECIPE_FOREST_BED "recipe_life11_ico01040100" // Forest Bed +#define RECIPE_TIDAL_GAUNTLETS "recipe_life10_iam01001230" // Tidal Gauntlets +#define RECIPE_PINE_STAFF_2 "recipe_life11_iwp04000040_02" // Pine Staff +#define RECIPE_STAFF_OF_THE_ORACLE_1 "recipe_life11_iwp04000140_01" // Staff of the Oracle +#define RECIPE_CHERRY_SAW_3 "recipe_life11_ilt06000040_03" // Cherry Saw +#define RECIPE_BLUE_TUNOCO_BOOTS "recipe_life10_iam01005940" // Blue Tunoco Boots +#define RECIPE_GOLD_CANDLESTICK "recipe_life14_ico03010070" // Gold Candlestick +#define RECIPE_ARCANE_HELM "recipe_life10_iam01001100" // Arcane Helm +#define RECIPE_WOODEN_BENCH "recipe_life11_ico01020090" // Wooden Bench +#define RECIPE_ARCANE_GREAVES "recipe_life10_iam01001120" // Arcane Greaves +#define RECIPE_ARCANE_BOOTS "recipe_life10_iam01001140" // Arcane Boots +#define RECIPE_SHORE_WALL "recipe_life14_ico01070110" // Shore Wall +#define RECIPE_PEGASUS_PLATE_ARMOR "recipe_life10_iam01002740" // Pegasus Plate Armor +#define RECIPE_OAK_ROD_3 "recipe_life11_ilt03000020_03" // Oak Rod +#define RECIPE_ISLAND_SIGN "recipe_life11_ico01090210" // Island Sign +#define RECIPE_WHITE_TUNOCO_CAP "recipe_life10_iam01005950" // White Tunoco Cap +#define RECIPE_WHITE_TUNOCO_JERKIN "recipe_life10_iam01005960" // White Tunoco Jerkin +#define RECIPE_SUGAR_BRUSH_3 "recipe_life11_ilt09000050_03" // Sugar Brush +#define RECIPE_WHITE_TUNOCO_PANTS "recipe_life10_iam01005970" // White Tunoco Pants +#define RECIPE_CHERRY_ROD_2 "recipe_life11_ilt03000040_02" // Cherry Rod +#define RECIPE_STRANGERS_GRAVE "recipe_life14_ico04050330" // Stranger's Grave +#define RECIPE_WHITE_TUNOCO_GLOVES "recipe_life10_iam01005980" // White Tunoco Gloves +#define RECIPE_WHITE_TUNOCO_BOOTS "recipe_life10_iam01005990" // White Tunoco Boots +#define RECIPE_COASTAL_BRIGANDINE "recipe_life12_iam01001450" // Coastal Brigandine +#define RECIPE_SALAMANDER_MAIL "recipe_life10_iam01000860" // Salamander Mail +#define RECIPE_SALAMANDER_GLOVES "recipe_life10_iam01000880" // Salamander Gloves +#define RECIPE_PASTEL_CHEST "recipe_life11_ico01030161" // Pastel Chest +#define RECIPE_INFERNO_CUIRASS "recipe_life10_iam01001160" // Inferno Cuirass +#define RECIPE_EXCALIBRANCH_3 "recipe_life11_iwp06000030_03" // Excalibranch +#define RECIPE_TROPICAL_CHAIR "recipe_life11_ico01020020" // Tropical Chair +#define RECIPE_INFERNO_BOOTS "recipe_life10_iam01001190" // Inferno Boots +#define RECIPE_SAWYERS_HELMET "recipe_life10_iam01005330" // Sawyer's Helmet +#define RECIPE_HOLY_GAUNTLETS "recipe_life10_iam01001280" // Holy Gauntlets +#define RECIPE_DIVINE_HELM "recipe_life10_iam01006220" // Divine Helm +#define RECIPE_FORAGER_KING_BANGLES "recipe_life10_iam01007665" // Forager King Bangles +#define RECIPE_OAK_ROD_2 "recipe_life11_ilt03000020_02" // Oak Rod +#define RECIPE_FORAGER_KING_SANDALS "recipe_life10_iam01007660" // Forager King Sandals +#define RECIPE_FARMERS_CLOTHES "recipe_life12_iam01000490" // Farmer's Clothes +#define RECIPE_ARTISAN_KING_SMOCK "recipe_life10_iam01007710" // Artisan King Smock +#define RECIPE_ARTISAN_KING_SHOES "recipe_life10_iam01007730" // Artisan King Shoes +#define RECIPE_TRUE_SAW_OF_TIME "recipe_life11_ilt06000120" // True Saw of Time +#define RECIPE_TRUE_BOW_OF_TIME "recipe_life11_iwp05000210" // True Bow of Time +#define RECIPE_ALCHEMISTS_LAB_COAT "recipe_life12_iam01004910" // Alchemist's Lab Coat +#define RECIPE_HEROS_VEST "recipe_life10_iam01007870" // Hero's Vest +#define RECIPE_HEROS_TROUSERS "recipe_life10_iam01007880" // Hero's Trousers +#define RECIPE_VIOLET_ROD_2 "recipe_life11_ilt03000100_02" // Violet Rod +#define RECIPE_STARRY_NIGHT_CABINET "recipe_life11_ico01090830" // Starry Night Cabinet +#define RECIPE_HEROS_SANDALS "recipe_life10_iam01007890" // Hero's Sandals +#define RECIPE_STARRY_NIGHT_CHEST "recipe_life11_ico01090820" // Starry Night Chest +#define RECIPE_HUNTERS_SANDALS "recipe_life12_iam01004490" // Hunter's Sandals +#define RECIPE_APOCALYPSE_BOOTS "recipe_life10_iam01006300" // Apocalypse Boots +#define RECIPE_STEEL_BEASTS_HELM "recipe_life10_iam01006830" // Steel Beast's Helm +#define RECIPE_STARRY_NIGHT_WARDROBE "recipe_life11_ico01090810" // Starry Night Wardrobe +#define RECIPE_BEAST_CAP "recipe_life12_iam01004990" // Beast Cap +#define RECIPE_STEEL_BEASTS_GLOVES "recipe_life10_iam01006860" // Steel Beast's Gloves +#define RECIPE_WOODEN_WORKBENCH "recipe_life11_ico01100020" // Wooden Workbench +#define RECIPE_OTHERWORLDLY_WARDROBE "recipe_life11_ico01090840" // Otherworldly Wardrobe +#define RECIPE_STEEL_BEASTS_BOOTS "recipe_life10_iam01006870" // Steel Beast's Boots +#define RECIPE_DARKNESS_EATING_CHEST "recipe_life11_ico01090850" // Darkness-Eating Chest +#define RECIPE_STEEL_BEASTS_WINGS "recipe_life10_iam01006880" // Steel Beast's Wings +#define RECIPE_MARKSMANS_VEST "recipe_life12_iam01005050" // Marksman's Vest +#define RECIPE_PALADINS_HELM "recipe_life10_iam01004370" // Paladin's Helm +#define RECIPE_REMS_LUCKY_CHARM "recipe_life13_iam01009000" // Rem's Lucky Charm +#define RECIPE_PALADINS_SANDALS "recipe_life10_iam01004390" // Paladin's Sandals +#define RECIPE_DRAGON_STICK_2 "recipe_life11_iwp06000110_02" // Dragon Stick +#define RECIPE_SWORDFISH_PRINT "recipe_life14_ico02010320" // Swordfish Print +#define RECIPE_ALI_BABA_SAW_3 "recipe_life11_ilt06000070_03" // Ali-Baba Saw +#define RECIPE_DE_PARALYZER "recipe_life13_ics01001160" // De-Paralyzer +#define RECIPE_LEGIONARY_HELMET "recipe_life10_iam01004960" // Legionary Helmet +#define RECIPE_HUNTERS_BOW_3 "recipe_life11_iwp05000160_03" // Hunter's Bow +#define RECIPE_HARVEST_SCEPTER_1 "recipe_life11_iwp04000170_01" // Harvest Scepter +#define RECIPE_LEGIONARY_ARMOR "recipe_life10_iam01004970" // Legionary Armor +#define RECIPE_TEMPLARS_HELM "recipe_life10_iam01002780" // Templar's Helm +#define RECIPE_CLOTH_GEAR_PART "recipe_life12_iky01000730" // Cloth Gear Part +#define RECIPE_ORE_COLLECTION "recipe_life14_ico01090560" // Ore Collection +#define RECIPE_TEMPLARS_PLATE_LEGS "recipe_life10_iam01002800" // Templar's Plate Legs +#define RECIPE_TEMPLARS_GAUNTLETS "recipe_life10_iam01002810" // Templar's Gauntlets +#define RECIPE_TEMPLARS_BOOTS "recipe_life10_iam01002820" // Templar's Boots +#define RECIPE_VERDANT_AXE_1 "recipe_life11_ilt01000080_01" // Verdant Axe +#define RECIPE_BATTLEBORN_HELM "recipe_life10_iam01002900" // Battleborn Helm +#define RECIPE_NOVICES_STAFF_3 "recipe_life11_iwp04000020_03" // Novice's Staff +#define RECIPE_BATTLEBORN_BOOTS "recipe_life10_iam01002940" // Battleborn Boots +#define RECIPE_MINERS_HELMET "recipe_life10_iam01004550" // Miner's Helmet +#define RECIPE_MINERS_SHOES "recipe_life10_iam01004590" // Miner's Shoes +#define RECIPE_SWABBIES_TOP "recipe_life12_iam01006050" // Swabbie's Top +#define RECIPE_EXCAVATORS_CLOTHES "recipe_life10_iam01005130" // Excavator's Clothes +#define RECIPE_PALM_LUMBER "recipe_life11_imt01001840" // Palm Lumber +#define RECIPE_SEALING_POTION "recipe_life13_ics01000940" // Sealing Potion +#define RECIPE_CHIC_SAILORS_PANTS "recipe_life12_iam01006020" // Chic Sailor's Pants +#define RECIPE_EXCAVATORS_GLOVES "recipe_life10_iam01005140" // Excavator's Gloves +#define RECIPE_PINE_LUMBER "recipe_life11_imt01001830" // Pine Lumber +#define RECIPE_BLACK_DRAGON_STAFF_3 "recipe_life11_iwp04000080_03" // Black Dragon Staff +#define RECIPE_FLOWER_BASKET "recipe_life14_ico03010600" // Flower Basket +#define RECIPE_CHIC_SAILORS_BOOTS "recipe_life12_iam01006030" // Chic Sailor's Boots +#define RECIPE_EXCAVATORS_BOOTS "recipe_life10_iam01005150" // Excavator's Boots +#define RECIPE_OAK_LUMBER "recipe_life11_imt01001820" // Oak Lumber +#define RECIPE_GRAND_MINERS_OUTFIT "recipe_life10_iam01003090" // Grand Miner's Outfit +#define RECIPE_GRAND_MINERS_GLOVES "recipe_life10_iam01003100" // Grand Miner's Gloves +#define RECIPE_TROPICAL_SOFA "recipe_life11_ico01020010" // Tropical Sofa +#define RECIPE_ANCIENT_MECH_APRON "recipe_life10_iam01005300" // Ancient Mech Apron +#define RECIPE_ANCIENT_MECH_GLOVES "recipe_life10_iam01005310" // Ancient Mech Gloves +#define RECIPE_FORGEMASTERS_HELM "recipe_life10_iam01003280" // Forgemaster's Helm +#define RECIPE_PINE_BOW_1 "recipe_life11_iwp05000030_01" // Pine Bow +#define RECIPE_FORGEMASTERS_OUTFIT "recipe_life10_iam01003290" // Forgemaster's Outfit +#define RECIPE_SPOOL_SET "recipe_life12_ico03010750" // Spool Set +#define RECIPE_FORGEMASTERS_BOOTS "recipe_life10_iam01003310" // Forgemaster's Boots +#define RECIPE_DIG_IN_DINING_SET "recipe_life14_ico03010090" // Dig-In Dining Set +#define RECIPE_SAWYERS_OUTFIT "recipe_life10_iam01005340" // Sawyer's Outfit +#define RECIPE_ROUND_WOODEN_CHAIR "recipe_life11_ico01020070" // Round Wooden Chair +#define RECIPE_SAWYERS_GLOVES "recipe_life10_iam01005360" // Sawyer's Gloves +#define RECIPE_DRAGONSLAYERS_ARMOR "recipe_life10_iam01006590" // Dragonslayer's Armor +#define RECIPE_COUTURIERS_LOAFERS "recipe_life12_iam01003230" // Couturier's Loafers +#define RECIPE_DRAGONSLAYERS_GAUNTLETS "recipe_life10_iam01006600" // Dragonslayer's Gauntlets +#define RECIPE_COUTURIERS_PINCUSHION "recipe_life12_iam01003220" // Couturier's Pincushion +#define RECIPE_DRAGONSLAYERS_BOOTS "recipe_life10_iam01006610" // Dragonslayer's Boots +#define RECIPE_WEAPON_STAND "recipe_life10_ico01091460" // Weapon Stand +#define RECIPE_DECORATIVE_EQUIPMENT "recipe_life10_ico01090710" // Decorative Equipment +#define RECIPE_PALADINS_CREST "recipe_life10_ico01090450" // Paladin's Crest +#define RECIPE_MERCENARYS_BOUNTY "recipe_life10_ico01090460" // Mercenary's Bounty +#define RECIPE_SEWING_MACHINE "recipe_life10_ico01090580" // Sewing Machine +#define RECIPE_CARPENTERS_TOOLS "recipe_life10_ico03010140" // Carpenter's Tools +#define RECIPE_CORAL_SAW_2 "recipe_life11_ilt06000100_02" // Coral Saw +#define RECIPE_TROPICAL_LOW_TABLE "recipe_life11_ico01030020" // Tropical Low Table +#define RECIPE_GRINDSTONE "recipe_life10_ico01091239" // Grindstone +#define RECIPE_GRAND_STANDING_TORCH "recipe_life11_ico01091470" // Grand Standing Torch +#define RECIPE_SWORDFIGHTERS_BARREL "recipe_life10_ico01091350" // Swordfighter's Barrel +#define RECIPE_SUGAR_ROD_2 "recipe_life11_ilt03000050_02" // Sugar Rod +#define RECIPE_DECORATIVE_CURTAIN "recipe_life11_ico01091440" // Decorative Curtain +#define RECIPE_LANCERS_BARREL "recipe_life10_ico01091360" // Lancer's Barrel +#define RECIPE_TRIP_FIREWORKS "recipe_life13_ics01000570" // Trip Fireworks +#define RECIPE_DECORATIVE_SWORDS "recipe_life10_ico03010840" // Decorative Swords +#define RECIPE_STOVE "recipe_life10_ico01091236" // Stove +#define RECIPE_STACKED_CRATES "recipe_life11_ico01091330" // Stacked Crates +#define RECIPE_BARREL "recipe_life11_ico01090180" // Barrel +#define RECIPE_TEA_SET "recipe_life10_ico03010110" // Tea Set +#define RECIPE_PINE_BOW_3 "recipe_life11_iwp05000030_03" // Pine Bow +#define RECIPE_DESERT_LUMBER "recipe_life11_imt01004930" // Desert Lumber +#define RECIPE_GREEN_HIGHLAND_BERET "recipe_life12_iam01006080" // Green Highland Beret +#define RECIPE_CHERRY_LUMBER "recipe_life11_imt01001890" // Cherry Lumber +#define RECIPE_SKYTREE_LUMBER "recipe_life11_imt01004500" // Skytree Lumber +#define RECIPE_ANGLERS_OATH_ROD_3 "recipe_life11_ilt03000060_03" // Angler's Oath Rod +#define RECIPE_COCYTUS_ICEWAND_2 "recipe_life11_iwp04000160_02" // Cocytus Icewand +#define RECIPE_FIRE_WOOD_LUMBER "recipe_life11_imt01001900" // Fire Wood Lumber +#define RECIPE_WATER_WOOD_LUMBER "recipe_life11_imt01001920" // Water Wood Lumber +#define RECIPE_WIND_WOOD_LUMBER "recipe_life11_imt01001910" // Wind Wood Lumber +#define RECIPE_EARTH_WOOD_LUMBER "recipe_life11_imt01001930" // Earth Wood Lumber +#define RECIPE_HAGRAM_PARTS "recipe_life13_ico03010850" // Hagram Parts +#define RECIPE_AVALANCHE_AXE_2 "recipe_life11_ilt01000100_02" // Avalanche Axe +#define RECIPE_GREEN_HIGHLAND_TOP "recipe_life12_iam01006090" // Green Highland Top +#define RECIPE_DARKWOOD_LUMBER "recipe_life11_imt01001880" // Darkwood Lumber +#define RECIPE_COUTURIERS_CLOTHES "recipe_life12_iam01003210" // Couturier's Clothes +#define RECIPE_ALI_BABA_SAW_2 "recipe_life11_ilt06000070_02" // Ali-Baba Saw +#define RECIPE_MINI_BOMB "recipe_life13_ics01001240" // Mini Bomb +#define RECIPE_HUNTERS_BOW_2 "recipe_life11_iwp05000160_02" // Hunter's Bow +#define RECIPE_OAK_BOW_1 "recipe_life11_iwp05000020_01" // Oak Bow +#define RECIPE_WOODEN_PARTITION "recipe_life11_ico01091510" // Wooden Partition +#define RECIPE_OAK_BOW_2 "recipe_life11_iwp05000020_02" // Oak Bow +#define RECIPE_OAK_BOW_3 "recipe_life11_iwp05000020_03" // Oak Bow +#define RECIPE_PINE_BOW_2 "recipe_life11_iwp05000030_02" // Pine Bow +#define RECIPE_SUGAR_SAW_1 "recipe_life11_ilt06000050_01" // Sugar Saw +#define RECIPE_HAGRAM_DOLL "recipe_life12_ico03010190" // Hagram Doll +#define RECIPE_BLAZE_BOW_1 "recipe_life11_iwp05000140_01" // Blaze Bow +#define RECIPE_SUGAR_SAW_3 "recipe_life11_ilt06000050_03" // Sugar Saw +#define RECIPE_BLAZE_BOW_3 "recipe_life11_iwp05000140_03" // Blaze Bow +#define RECIPE_PINE_SAW_2 "recipe_life11_ilt06000030_02" // Pine Saw +#define RECIPE_GALE_BOW_2 "recipe_life11_iwp05000120_02" // Gale Bow +#define RECIPE_PINE_SAW_3 "recipe_life11_ilt06000030_03" // Pine Saw +#define RECIPE_BEASTLY_NECKLACE "recipe_life13_iam01004040" // Beastly Necklace +#define RECIPE_GALE_BOW_3 "recipe_life11_iwp05000120_03" // Gale Bow +#define RECIPE_STAFF_OF_THE_ORACLE_3 "recipe_life11_iwp04000140_03" // Staff of the Oracle +#define RECIPE_CHERRY_SAW_1 "recipe_life11_ilt06000040_01" // Cherry Saw +#define RECIPE_CRYSTAL_BOW_1 "recipe_life11_iwp05000150_01" // Crystal Bow +#define RECIPE_PINE_STAFF_3 "recipe_life11_iwp04000040_03" // Pine Staff +#define RECIPE_CHERRY_SAW_2 "recipe_life11_ilt06000040_02" // Cherry Saw +#define RECIPE_CRYSTAL_BOW_2 "recipe_life11_iwp05000150_02" // Crystal Bow +#define RECIPE_LEAF_BOW_1 "recipe_life11_iwp05000130_01" // Leaf Bow +#define RECIPE_DRAGONBONE_BRUSH_1 "recipe_life11_ilt09000100_01" // Dragonbone Brush +#define RECIPE_OAK_SAW_1 "recipe_life11_ilt06000020_01" // Oak Saw +#define RECIPE_LEAF_BOW_2 "recipe_life11_iwp05000130_02" // Leaf Bow +#define RECIPE_DRAGONBONE_BRUSH_2 "recipe_life11_ilt09000100_02" // Dragonbone Brush +#define RECIPE_ARTISTS_APRON "recipe_life12_iam01000580" // Artist's Apron +#define RECIPE_OAK_SAW_2 "recipe_life11_ilt06000020_02" // Oak Saw +#define RECIPE_LEAF_BOW_3 "recipe_life11_iwp05000130_03" // Leaf Bow +#define RECIPE_DRAGONBONE_BRUSH_3 "recipe_life11_ilt09000100_03" // Dragonbone Brush +#define RECIPE_ARTISTS_GLOVE "recipe_life12_iam01000581" // Artist's Glove +#define RECIPE_OAK_SAW_3 "recipe_life11_ilt06000020_03" // Oak Saw +#define RECIPE_BEAVER_SAW_2 "recipe_life11_ilt06000060_02" // Beaver Saw +#define RECIPE_WARGODS_BOW_2 "recipe_life11_iwp05000170_02" // Wargod's Bow +#define RECIPE_FALCONWING_2 "recipe_life11_iwp05000110_02" // Falconwing +#define RECIPE_TAILORS_TOP "recipe_life12_iam01004860" // Tailor's Top +#define RECIPE_FALCONWING_3 "recipe_life11_iwp05000110_03" // Falconwing +#define RECIPE_SUNCATCHER_1 "recipe_life11_iwp05000100_01" // Suncatcher +#define RECIPE_HEAVENLY_AEROSHOT_1 "recipe_life11_iwp05000090_01" // Heavenly Aeroshot +#define RECIPE_HEAVENLY_AEROSHOT_2 "recipe_life11_iwp05000090_02" // Heavenly Aeroshot +#define RECIPE_HAY "recipe_life14_ico01090080" // Hay +#define RECIPE_PUMPKIN_GLOVES "recipe_life12_iam01004155" // Pumpkin Gloves +#define RECIPE_TENEBRION_2 "recipe_life11_iwp05000200_02" // Tenebrion +#define RECIPE_TENEBRION_3 "recipe_life11_iwp05000200_03" // Tenebrion +#define RECIPE_OAK_STAFF_1 "recipe_life11_iwp04000030_01" // Oak Staff +#define RECIPE_BLUE_TAPESTRY "recipe_life12_ico02010560" // Blue Tapestry +#define RECIPE_STARRY_NIGHT_LOW_TABLE "recipe_life11_ico01030250" // Starry Night Low Table +#define RECIPE_DARK_SULTANS_BOOTS "recipe_life12_iam01006700" // Dark Sultan's Boots +#define RECIPE_OAK_STAFF_2 "recipe_life11_iwp04000030_02" // Oak Staff +#define RECIPE_BECKONING_STREETLAMP "recipe_life14_ico04010060" // Beckoning Streetlamp +#define RECIPE_OAK_STAFF_3 "recipe_life11_iwp04000030_03" // Oak Staff +#define RECIPE_FLOWY_CAPE "recipe_life12_iky01000490" // Flowy Cape +#define RECIPE_PINE_STAFF_1 "recipe_life11_iwp04000040_01" // Pine Staff +#define RECIPE_STAFF_OF_THE_ORACLE_2 "recipe_life11_iwp04000140_02" // Staff of the Oracle +#define RECIPE_CHERRY_STAFF_2 "recipe_life11_iwp04000050_02" // Cherry Staff +#define RECIPE_TRADITIONAL_SARONG "recipe_life12_iam01008150" // Traditional Sarong +#define RECIPE_CHERRY_STAFF_3 "recipe_life11_iwp04000050_03" // Cherry Staff +#define RECIPE_RED_DRAGON_STAFF_1 "recipe_life11_iwp04000090_01" // Red Dragon Staff +#define RECIPE_GOURMET_FLUFFY_OMELET "recipe_life09_iky01000540" // Gourmet Fluffy Omelet +#define RECIPE_BATTLE_CARPENTERS_SAW_3 "recipe_life11_ilt06000090_03" // Battle Carpenter's Saw +#define RECIPE_STARRY_NIGHT_CHAIR "recipe_life11_ico01020190" // Starry Night Chair +#define RECIPE_RESISTANCE_AID "recipe_life13_ics01000860" // Resistance Aid +#define RECIPE_BLUE_HIGHLAND_KILT "recipe_life12_iam01006140" // Blue Highland Kilt +#define RECIPE_RED_DRAGON_STAFF_2 "recipe_life11_iwp04000090_02" // Red Dragon Staff +#define RECIPE_RED_DRAGON_STAFF_3 "recipe_life11_iwp04000090_03" // Red Dragon Staff +#define RECIPE_PIRATE_CABINET "recipe_life11_ico01090800" // Pirate Cabinet +#define RECIPE_BATTLE_CARPENTERS_SAW_2 "recipe_life11_ilt06000090_02" // Battle Carpenter's Saw +#define RECIPE_SPOOKY_STAFF_2 "recipe_life11_iwp04000100_02" // Spooky Staff +#define RECIPE_FROGGY_WAND_2 "recipe_life11_iwp04000110_02" // Froggy Wand +#define RECIPE_FROGGY_WAND_3 "recipe_life11_iwp04000110_03" // Froggy Wand +#define RECIPE_SAGE_STAFF_1 "recipe_life11_iwp04000150_01" // Sage Staff +#define RECIPE_PALETTE_GLOVE "recipe_life12_iam01005560" // Palette Glove +#define RECIPE_SAGE_STAFF_2 "recipe_life11_iwp04000150_02" // Sage Staff +#define RECIPE_SAGE_STAFF_3 "recipe_life11_iwp04000150_03" // Sage Staff +#define RECIPE_SUGAR_STAFF_3 "recipe_life11_iwp04000060_03" // Sugar Staff +#define RECIPE_SEABREEZE_BENCH "recipe_life11_ico01020310" // Seabreeze Bench +#define RECIPE_MYSTICAL_STAFF_1 "recipe_life11_iwp04000070_01" // Mystical Staff +#define RECIPE_MYSTICAL_STAFF_2 "recipe_life11_iwp04000070_02" // Mystical Staff +#define RECIPE_MYSTICAL_STAFF_3 "recipe_life11_iwp04000070_03" // Mystical Staff +#define RECIPE_HARVEST_SCEPTER_2 "recipe_life11_iwp04000170_02" // Harvest Scepter +#define RECIPE_LUNA_INCANTA_1 "recipe_life11_iwp04000120_01" // Luna Incanta +#define RECIPE_LUNA_INCANTA_3 "recipe_life11_iwp04000120_03" // Luna Incanta +#define RECIPE_HUNTERS_BOLERO "recipe_life12_iam01000140" // Hunter's Bolero +#define RECIPE_CHAOS_SCEPTER_1 "recipe_life11_iwp04000130_01" // Chaos Scepter +#define RECIPE_MARINE_FLOOR "recipe_life14_ico01080040" // Marine Floor +#define RECIPE_CHAOS_SCEPTER_2 "recipe_life11_iwp04000130_02" // Chaos Scepter +#define RECIPE_CHAOS_SCEPTER_3 "recipe_life11_iwp04000130_03" // Chaos Scepter +#define RECIPE_WATER_STICK_1 "recipe_life11_iwp06000080_01" // Water Stick +#define RECIPE_WATER_STICK_2 "recipe_life11_iwp06000080_02" // Water Stick +#define RECIPE_WATER_STICK_3 "recipe_life11_iwp06000080_03" // Water Stick +#define RECIPE_TROPICAL_CHEST "recipe_life11_ico01030030" // Tropical Chest +#define RECIPE_EARTH_STICK_1 "recipe_life11_iwp06000090_01" // Earth Stick +#define RECIPE_DARK_BEASTS_CLOTHES "recipe_life12_iam01009110" // Dark Beast's Clothes +#define RECIPE_EARTH_STICK_2 "recipe_life11_iwp06000090_02" // Earth Stick +#define RECIPE_PLANTERS_CLOTHES "recipe_life12_iam01005490" // Planter's Clothes +#define RECIPE_GIANT_STICK_1 "recipe_life11_iwp06000100_01" // Giant Stick +#define RECIPE_GIANT_STICK_2 "recipe_life11_iwp06000100_02" // Giant Stick +#define RECIPE_GIANT_STICK_3 "recipe_life11_iwp06000100_03" // Giant Stick +#define RECIPE_DRAGON_STICK_1 "recipe_life11_iwp06000110_01" // Dragon Stick +#define RECIPE_PASTEL_GARLAND "recipe_life12_ico02010580" // Pastel Garland +#define RECIPE_DRAGON_STICK_3 "recipe_life11_iwp06000110_03" // Dragon Stick +#define RECIPE_MEDIUM_BOMB "recipe_life13_ics01001320" // Medium Bomb +#define RECIPE_EXCALIBRANCH_2 "recipe_life11_iwp06000030_02" // Excalibranch +#define RECIPE_OAK_AXE_1 "recipe_life11_ilt01000020_01" // Oak Axe +#define RECIPE_OAK_AXE_3 "recipe_life11_ilt01000020_03" // Oak Axe +#define RECIPE_PINE_AXE_1 "recipe_life11_ilt01000030_01" // Pine Axe +#define RECIPE_DANDELION_COTTON "recipe_life12_imt01002240" // Dandelion Cotton +#define RECIPE_CHERRY_AXE_1 "recipe_life11_ilt01000040_01" // Cherry Axe +#define RECIPE_SUGAR_AXE_1 "recipe_life11_ilt01000050_01" // Sugar Axe +#define RECIPE_TROPICAL_CABINET "recipe_life11_ico01090020" // Tropical Cabinet +#define RECIPE_SUGAR_AXE_2 "recipe_life11_ilt01000050_02" // Sugar Axe +#define RECIPE_SUGAR_AXE_3 "recipe_life11_ilt01000050_03" // Sugar Axe +#define RECIPE_DESERT_FLOOR "recipe_life14_ico01080060" // Desert Floor +#define RECIPE_BLACKSMITHS_SHOES "recipe_life12_iam01004790" // Blacksmith's Shoes +#define RECIPE_BEAR_CLEAVER_2 "recipe_life11_ilt01000060_02" // Bear Cleaver +#define RECIPE_SURFBOARD "recipe_life14_ico01090280" // Surfboard +#define RECIPE_BEAR_CLEAVER_3 "recipe_life11_ilt01000060_03" // Bear Cleaver +#define RECIPE_CORSAGE "recipe_life12_iam01003410" // Corsage +#define RECIPE_SQUIRREL_AXE_1 "recipe_life11_ilt01000070_01" // Squirrel Axe +#define RECIPE_SQUIRREL_AXE_2 "recipe_life11_ilt01000070_02" // Squirrel Axe +#define RECIPE_TILED_CABINET "recipe_life11_ico01030210" // Tiled Cabinet +#define RECIPE_STACK_OF_FIREWOOD "recipe_life11_ico01090160" // Stack of Firewood +#define RECIPE_MAGES_HOOD "recipe_life12_iam01001380" // Mage's Hood +#define RECIPE_SQUIRREL_AXE_3 "recipe_life11_ilt01000070_03" // Squirrel Axe +#define RECIPE_BLOSSOM_AXE_1 "recipe_life11_ilt01000090_01" // Blossom Axe +#define RECIPE_SHORT_GREEN_CAPE "recipe_life12_iam01003590" // Short Green Cape +#define RECIPE_BLOSSOM_AXE_2 "recipe_life11_ilt01000090_02" // Blossom Axe +#define RECIPE_BLOSSOM_AXE_3 "recipe_life11_ilt01000090_03" // Blossom Axe +#define RECIPE_TRUE_AXE_OF_TIME "recipe_life11_ilt01000120" // True Axe of Time +#define RECIPE_OAK_ROD_1 "recipe_life11_ilt03000020_01" // Oak Rod +#define RECIPE_PINE_ROD_1 "recipe_life11_ilt03000030_01" // Pine Rod +#define RECIPE_PINE_ROD_2 "recipe_life11_ilt03000030_02" // Pine Rod +#define RECIPE_SUGAR_ROD_1 "recipe_life11_ilt03000050_01" // Sugar Rod +#define RECIPE_SUGAR_ROD_3 "recipe_life11_ilt03000050_03" // Sugar Rod +#define RECIPE_HIGHLAND_TOP "recipe_life12_iam01002370" // Highland Top +#define RECIPE_KOI_COLORED_ROD_1 "recipe_life11_ilt03000070_01" // Koi-Colored Rod +#define RECIPE_KOI_COLORED_ROD_2 "recipe_life11_ilt03000070_02" // Koi-Colored Rod +#define RECIPE_KOI_COLORED_ROD_3 "recipe_life11_ilt03000070_03" // Koi-Colored Rod +#define RECIPE_APPLE_ROD_1 "recipe_life11_ilt03000090_01" // Apple Rod +#define RECIPE_HIGHLAND_KILT "recipe_life12_iam01002380" // Highland Kilt +#define RECIPE_APPLE_ROD_2 "recipe_life11_ilt03000090_02" // Apple Rod +#define RECIPE_SPRAYLIXIR "recipe_life13_ics01000760" // Spraylixir +#define RECIPE_APPLE_ROD_3 "recipe_life11_ilt03000090_03" // Apple Rod +#define RECIPE_COURTSHIP_FIREWORKS "recipe_life13_ics01000540" // Courtship Fireworks +#define RECIPE_VIOLET_ROD_1 "recipe_life11_ilt03000100_01" // Violet Rod +#define RECIPE_BASS_OF_DARKNESS_PRINT "recipe_life14_ico02010360" // Bass of Darkness Print +#define RECIPE_ROD_OF_TIME "recipe_life11_ilt03000110" // Rod of Time +#define RECIPE_TRUE_ROD_OF_TIME "recipe_life11_ilt03000120" // True Rod of Time +#define RECIPE_CORAL_SAW_1 "recipe_life11_ilt06000100_01" // Coral Saw +#define RECIPE_CORAL_SAW_3 "recipe_life11_ilt06000100_03" // Coral Saw +#define RECIPE_CHAIR_OF_ATONEMENT "recipe_life11_ico01020210" // Chair of Atonement +#define RECIPE_CHIEFS_SAW_1 "recipe_life11_ilt06000080_01" // Chief's Saw +#define RECIPE_CHIEFS_SAW_3 "recipe_life11_ilt06000080_03" // Chief's Saw +#define RECIPE_COZY_BOTTOMS "recipe_life12_iam01001510" // Cozy Bottoms +#define RECIPE_CHERRY_BRUSH_1 "recipe_life11_ilt09000040_01" // Cherry Brush +#define RECIPE_PIRATE_APPLIQUE "recipe_life12_imt01003910" // Pirate AppliquE +#define RECIPE_CHERRY_BRUSH_2 "recipe_life11_ilt09000040_02" // Cherry Brush +#define RECIPE_CHERRY_BRUSH_3 "recipe_life11_ilt09000040_03" // Cherry Brush +#define RECIPE_SUGAR_BRUSH_2 "recipe_life11_ilt09000050_02" // Sugar Brush +#define RECIPE_POWER_AID "recipe_life13_ics01000820" // Power Aid +#define RECIPE_GREEN_HIGHLAND_KILT "recipe_life12_iam01006100" // Green Highland Kilt +#define RECIPE_JET_BLACK_QUILL_1 "recipe_life11_ilt09000060_01" // Jet Black Quill +#define RECIPE_JET_BLACK_QUILL_2 "recipe_life11_ilt09000060_02" // Jet Black Quill +#define RECIPE_JET_BLACK_QUILL_3 "recipe_life11_ilt09000060_03" // Jet Black Quill +#define RECIPE_QUETZAL_QUILL_2 "recipe_life11_ilt09000070_02" // Quetzal Quill +#define RECIPE_TRUE_BRUSH_OF_TIME "recipe_life11_ilt09000120" // True Brush of Time +#define RECIPE_TROPICAL_TABLE "recipe_life11_ico01030010" // Tropical Table +#define RECIPE_FOREST_SOFA "recipe_life11_ico01020220" // Forest Sofa +#define RECIPE_MUSEUM_TABLE "recipe_life14_ico01030450" // Museum Table +#define RECIPE_FOREST_DINING_TABLE "recipe_life11_ico01030280" // Forest Dining Table +#define RECIPE_WOODEN_CLOTHESLINE "recipe_life12_ico04050110" // Wooden Clothesline +#define RECIPE_FOREST_CHAIR "recipe_life11_ico01020230" // Forest Chair +#define RECIPE_TILED_DINING_TABLE "recipe_life11_ico01030180" // Tiled Dining Table +#define RECIPE_TILED_LOW_TABLE "recipe_life11_ico01030190" // Tiled Low Table +#define RECIPE_WOODEN_BED "recipe_life11_ico01040050" // Wooden Bed +#define RECIPE_WOODEN_DINING_TABLE "recipe_life11_ico01030140" // Wooden Dining Table +#define RECIPE_WOODEN_LOW_TABLE "recipe_life11_ico01030150" // Wooden Low Table +#define RECIPE_WOODEN_CHAIR "recipe_life11_ico01020130" // Wooden Chair +#define RECIPE_WOODEN_WARDROBE "recipe_life11_ico01090760" // Wooden Wardrobe +#define RECIPE_JOVIAL_MASK "recipe_life14_ico02020010" // Jovial Mask +#define RECIPE_WOODEN_CABINET "recipe_life11_ico01030170" // Wooden Cabinet +#define RECIPE_STONE_COUNTERTOP "recipe_life11_ico01030360" // Stone Countertop +#define RECIPE_SPINNING_WHEEL "recipe_life11_ico01091230" // Spinning Wheel +#define RECIPE_LONG_STONE_COUNTERTOP "recipe_life11_ico01030370" // Long Stone Countertop +#define RECIPE_ANTIQUE_ABACUS "recipe_life11_ico03010590" // Antique Abacus +#define RECIPE_WOODEN_WATERING_CAN "recipe_life11_ico01090070" // Wooden Watering Can +#define RECIPE_WOODEN_BUCKET "recipe_life11_ico01090090" // Wooden Bucket +#define RECIPE_WELL "recipe_life11_ico04050060" // Well +#define RECIPE_TROPICAL_WOODEN_BENCH "recipe_life11_ico01020040" // Tropical Wooden Bench +#define RECIPE_PASTEL_CABINET "recipe_life11_ico01030171" // Pastel Cabinet +#define RECIPE_STONE_BLOCK_WALL "recipe_life11_ico04040020" // Stone Block Wall +#define RECIPE_MOUNTED_SHELF "recipe_life11_ico02020130" // Mounted Shelf +#define RECIPE_LOG_FLOWER_BOX "recipe_life11_ico01091250" // Log Flower Box +#define RECIPE_NOTICE_BOARD "recipe_life11_ico01091270" // Notice Board +#define RECIPE_INTERFERE_GEAR "recipe_life13_iky01000700" // Interfere Gear +#define RECIPE_DRAFTING_TABLE "recipe_life11_ico01090640" // Drafting Table +#define RECIPE_TROPICAL_WOODEN_DESK "recipe_life11_ico01030390" // Tropical Wooden Desk +#define RECIPE_BIBLIOPHILES_BOOKCASE "recipe_life11_ico01091280" // Bibliophile's Bookcase +#define RECIPE_WOODEN_SIDE_TABLE "recipe_life11_ico01090610" // Wooden Side Table +#define RECIPE_NATURAL_CHAIR "recipe_life11_ico01091300" // Natural Chair +#define RECIPE_POTTED_PALM_TREE "recipe_life14_ico01090660" // Potted Palm Tree +#define RECIPE_FOLK_DANCERS_BANGLE "recipe_life12_iam01008090" // Folk Dancer's Bangle +#define RECIPE_MILLSTONE "recipe_life11_ico03010700" // Millstone +#define RECIPE_WALL_CANDLE "recipe_life14_ico02020120" // Wall Candle +#define RECIPE_PASTEL_CHAIR "recipe_life11_ico01020131" // Pastel Chair +#define RECIPE_PASTEL_WARDROBE "recipe_life11_ico01090761" // Pastel Wardrobe +#define RECIPE_CHALKBOARD "recipe_life11_ico01091210" // Chalkboard +#define RECIPE_WOODEN_TRINKET_SHELF "recipe_life11_ico01090680" // Wooden Trinket Shelf +#define RECIPE_PARASOL_TABLE "recipe_life11_ico01030350" // Parasol Table +#define RECIPE_WOODEN_RACK "recipe_life11_ico01030090" // Wooden Rack +#define RECIPE_WOODEN_STAND "recipe_life11_ico01030100" // Wooden Stand +#define RECIPE_COUNTRY_SHELF "recipe_life11_ico01090740" // Country Shelf +#define RECIPE_CUPBOARD "recipe_life11_ico01090750" // Cupboard +#define RECIPE_WOODEN_DRAWER "recipe_life11_ico01030130" // Wooden Drawer +#define RECIPE_PIRATE_BENCH "recipe_life11_ico01020160" // Pirate Bench +#define RECIPE_PORT_TOWN_FENCE "recipe_life11_ico04040060" // Port Town Fence +#define RECIPE_BLACKSMITHS_BANDANA "recipe_life12_iam01004750" // Blacksmith's Bandana +#define RECIPE_PORT_TOWN_WALL "recipe_life11_ico04040110" // Port Town Wall +#define RECIPE_BLANK_CANVAS "recipe_life11_ico01090110" // Blank Canvas +#define RECIPE_BLOODTHIRSTY_TABLE "recipe_life11_ico01030260" // Bloodthirsty Table +#define RECIPE_STARRY_NIGHT_BED "recipe_life11_ico01040080" // Starry Night Bed +#define RECIPE_STARRY_NIGHT_TABLE "recipe_life11_ico01030240" // Starry Night Table +#define RECIPE_TREACHEROUS_SOFA "recipe_life11_ico01020200" // Treacherous Sofa +#define RECIPE_DESERT_BENCH "recipe_life11_ico01020330" // Desert Bench +#define RECIPE_BENCH_OF_THE_CHOSEN "recipe_life11_ico01020350" // Bench of the Chosen +#define RECIPE_FOREST_LOW_TABLE "recipe_life11_ico01030290" // Forest Low Table +#define RECIPE_FOREST_CHEST "recipe_life11_ico01090880" // Forest Chest +#define RECIPE_FOREST_CABINET "recipe_life11_ico01030300" // Forest Cabinet +#define RECIPE_COOKS_SHOES "recipe_life12_iam01004740" // Cook's Shoes +#define RECIPE_FOREST_FENCE "recipe_life11_ico04040100" // Forest Fence +#define RECIPE_IVY_SWINGSET "recipe_life11_ico04060020" // Ivy Swingset +#define RECIPE_BAMBOO_BENCH "recipe_life11_ico01020370" // Bamboo Bench +#define RECIPE_ROYAL_MAKERS_APRON "recipe_life12_iam01007930" // Royal Maker's Apron +#define RECIPE_TRAINING_DUMMY "recipe_life11_ico04050200" // Training Dummy +#define RECIPE_ROYAL_MAKERS_TOP "recipe_life12_iam01007920" // Royal Maker's Top +#define RECIPE_ARCHERY_TARGET "recipe_life11_ico04050210" // Archery Target? +#define RECIPE_HERO_APPLIQUE "recipe_life12_imt01003890" // Hero AppliquE +#define RECIPE_SAWING_TABLE "recipe_life11_ico01090290" // Sawing Table +#define RECIPE_HAT_HOOK "recipe_life11_ico02020060" // Hat Hook +#define RECIPE_HALF_SAWED_LOG "recipe_life11_ico01091234" // Half-Sawed Log +#define RECIPE_POSEIDON_SWORDFISH_PRINT "recipe_life14_ico02010380" // Poseidon Swordfish Print +#define RECIPE_EGG_SHELF "recipe_life11_ico01091235" // Egg Shelf +#define RECIPE_FOLK_DANCERS_SARONG "recipe_life12_iam01008080" // Folk Dancer's Sarong +#define RECIPE_ARTISANS_TOOLBOX "recipe_life11_ico03010710" // Artisan's Toolbox +#define RECIPE_ANGELIC_SANDALS "recipe_life12_iam01002720" // Angelic Sandals +#define RECIPE_BIG_FISHING_HOOK "recipe_life11_ico02010510" // Big Fishing Hook +#define RECIPE_WOODCUTTERS_STUMP "recipe_life11_ico01090420" // Woodcutter's Stump +#define RECIPE_WOODCUTTERS_TOOLS "recipe_life11_ico02010230" // Woodcutter's Tools +#define RECIPE_TAIKO_DRUM "recipe_life11_ico01091130" // Taiko Drum +#define RECIPE_GUITAR "recipe_life11_ico01091490" // Guitar +#define RECIPE_HARP "recipe_life11_ico01091500" // Harp +#define RECIPE_FISH_TRAP "recipe_life11_ico01091310" // Fish Trap +#define RECIPE_PIRATE_PRINCESS_DRESS "recipe_life12_iam01008170" // Pirate Princess Dress +#define RECIPE_HAND_WOVEN_BASKET "recipe_life11_ico03010800" // Hand Woven Basket +#define RECIPE_HAY_TROUGH "recipe_life11_ico01091400" // Hay Trough +#define RECIPE_WHEELBARROW "recipe_life11_ico01090430" // Wheelbarrow +#define RECIPE_WOVEN_STRAW_FABRIC "recipe_life12_imt01002230" // Woven Straw Fabric +#define RECIPE_WOOL "recipe_life12_imt01002250" // Wool +#define RECIPE_SILK "recipe_life12_imt01002260" // Silk +#define RECIPE_CASHMERE "recipe_life12_imt01002280" // Cashmere +#define RECIPE_FLARE_CASHMERE "recipe_life12_imt01002310" // Flare Cashmere +#define RECIPE_SUNNY_COTTON "recipe_life12_imt01002270" // Sunny Cotton +#define RECIPE_KINGS_WOOL "recipe_life12_imt01002340" // King's Wool +#define RECIPE_HUNTERS_PANTS "recipe_life12_iam01000150" // Hunter's Pants +#define RECIPE_HUNTERS_SHOES "recipe_life12_iam01000160" // Hunter's Shoes +#define RECIPE_EXPLORERS_HAT "recipe_life12_iam01007820" // Explorer's Hat +#define RECIPE_MERCHANTS_HEADWRAP "recipe_life12_iam01008010" // Merchant's Headwrap +#define RECIPE_MERCHANTS_VEST "recipe_life12_iam01008020" // Merchant's Vest +#define RECIPE_MERCHANTS_APRON "recipe_life12_iam01008030" // Merchant's Apron +#define RECIPE_MERCHANTS_BANGLES "recipe_life12_iam01008040" // Merchant's Bangles +#define RECIPE_MERCHANTS_BACKPACK "recipe_life12_iam01008050" // Merchant's Backpack +#define RECIPE_DIVINE_WINGS "recipe_life12_iam01006260" // Divine Wings +#define RECIPE_HIGHLAND_LOAFERS "recipe_life12_iam01002390" // Highland Loafers +#define RECIPE_MAGIC_DRESS "recipe_life12_iam01006390" // Magic Dress +#define RECIPE_MAGIC_BOOTS "recipe_life12_iam01006420" // Magic Boots +#define RECIPE_COASTAL_BOOTS "recipe_life12_iam01001480" // Coastal Boots +#define RECIPE_TRADITIONAL_VEST "recipe_life12_iam01008140" // Traditional Vest +#define RECIPE_DANCERS_GARB "recipe_life12_iam01002410" // Dancer's Garb +#define RECIPE_DESERT_HEADWEAR "recipe_life12_iam01001540" // Desert Headwear +#define RECIPE_DESERT_BRIGANDINE "recipe_life12_iam01001550" // Desert Brigandine +#define RECIPE_DESERT_GLOVES "recipe_life12_iam01001570" // Desert Gloves +#define RECIPE_CHARGE_UP_AID "recipe_life13_ics01001000" // Charge Up Aid +#define RECIPE_DESERT_BOOTS "recipe_life12_iam01001580" // Desert Boots +#define RECIPE_INVENTORS_FLASK_2 "recipe_life13_ilt11000030_02" // Inventor's Flask +#define RECIPE_BLUE_MAGIC_HAT "recipe_life12_iam01006480" // Blue Magic Hat +#define RECIPE_BLUE_MAGIC_DRESS "recipe_life12_iam01006490" // Blue Magic Dress +#define RECIPE_FOLK_DANCERS_FLOWER "recipe_life12_iam01008060" // Folk Dancer's Flower +#define RECIPE_FOLK_DANCERS_VEST "recipe_life12_iam01008070" // Folk Dancer's Vest +#define RECIPE_PANACEA "recipe_life13_ics01000800" // Panacea +#define RECIPE_BLUE_HIGHLAND_BERET "recipe_life12_iam01006120" // Blue Highland Beret +#define RECIPE_BEAKER_SET "recipe_life13_ico01091200" // Beaker Set +#define RECIPE_SPELUNKER_BRIGANDINE "recipe_life12_iam01001600" // Spelunker Brigandine +#define RECIPE_SPELUNKER_BOTTOMS "recipe_life12_iam01001610" // Spelunker Bottoms +#define RECIPE_SPELUNKER_GLOVES "recipe_life12_iam01001620" // Spelunker Gloves +#define RECIPE_SPELUNKER_BOOTS "recipe_life12_iam01001630" // Spelunker Boots +#define RECIPE_EARTH_HOOD "recipe_life12_iam01001340" // Earth Hood +#define RECIPE_GALE_ROBE "recipe_life12_iam01001370" // Gale Robe +#define RECIPE_BLACK_MAGIC_HAT "recipe_life12_iam01006430" // Black Magic Hat +#define RECIPE_BLACK_MAGIC_DRESS "recipe_life12_iam01006440" // Black Magic Dress +#define RECIPE_BLACK_MAGIC_BOOTS "recipe_life12_iam01006470" // Black Magic Boots +#define RECIPE_SHAMANS_HEADDRESS "recipe_life12_iam01008100" // Shaman's Headdress +#define RECIPE_SCIENCE_FLASK_3 "recipe_life13_ilt11000020_03" // Science Flask +#define RECIPE_SHAMANS_TOP "recipe_life12_iam01008110" // Shaman's Top +#define RECIPE_SHAMANS_SARONG "recipe_life12_iam01008120" // Shaman's Sarong +#define RECIPE_SHAMANS_BANGLES "recipe_life12_iam01008130" // Shaman's Bangles +#define RECIPE_ROYAL_MAKERS_CAP "recipe_life12_iam01007910" // Royal Maker's Cap +#define RECIPE_ROYAL_MAKERS_GLOVES "recipe_life12_iam01007940" // Royal Maker's Gloves +#define RECIPE_ANGELIC_HAT "recipe_life12_iam01002700" // Angelic Hat +#define RECIPE_COZY_HEADWEAR "recipe_life12_iam01001490" // Cozy Headwear +#define RECIPE_PARALYSIS_ANTIDOTE "recipe_life13_ics01001080" // Paralysis Antidote +#define RECIPE_COZY_BRIGANDINE "recipe_life12_iam01001500" // Cozy Brigandine +#define RECIPE_COZY_BOOTS "recipe_life12_iam01001530" // Cozy Boots +#define RECIPE_MAGES_ROBE "recipe_life12_iam01001390" // Mage's Robe +#define RECIPE_ROYAL_HEADWRAP "recipe_life12_iam01007760" // Royal Headwrap +#define RECIPE_ROYAL_TUNIC "recipe_life12_iam01007770" // Royal Tunic +#define RECIPE_ROYAL_BANGLES "recipe_life12_iam01007780" // Royal Bangles +#define RECIPE_ROYAL_SANDALS "recipe_life12_iam01007790" // Royal Sandals +#define RECIPE_DARK_BEASTS_HAT "recipe_life12_iam01009100" // Dark Beast's Hat +#define RECIPE_DARK_BEASTS_GLOVES "recipe_life12_iam01009130" // Dark Beast's Gloves +#define RECIPE_MERCENARYS_HEADWRAP "recipe_life12_iam01004400" // Mercenary's Headwrap +#define RECIPE_MERCENARYS_TOP "recipe_life12_iam01004410" // Mercenary's Top +#define RECIPE_MERCENARYS_TRUNKS "recipe_life12_iam01004420" // Mercenary's Trunks +#define RECIPE_SKELEGON_APPLIQUE "recipe_life12_imt01003935" // Skelegon AppliquE +#define RECIPE_MERCENARYS_GLOVES "recipe_life12_iam01004430" // Mercenary's Gloves +#define RECIPE_MERCENARYS_SANDALS "recipe_life12_iam01004440" // Mercenary's Sandals +#define RECIPE_UMBRAL_CHOKER "recipe_life13_iam01009090" // Umbral Choker +#define RECIPE_BEAST_GLOVES "recipe_life12_iam01005020" // Beast Gloves +#define RECIPE_FRAJEEL_EMBLEM "recipe_life13_iam01009080" // Frajeel Emblem +#define RECIPE_BEAST_SANDALS "recipe_life12_iam01005030" // Beast Sandals +#define RECIPE_HUNTERS_HEADDRESS "recipe_life12_iam01004450" // Hunter's Headdress +#define RECIPE_HUNTERS_VEST "recipe_life12_iam01004460" // Hunter's Vest +#define RECIPE_HUNTERS_TRUNKS "recipe_life12_iam01004470" // Hunter's Trunks +#define RECIPE_TRIP_EARRINGS "recipe_life13_iam01009030" // Trip Earrings +#define RECIPE_MARKSMANS_SANDALS "recipe_life12_iam01005080" // Marksman's Sandals +#define RECIPE_FALCONERS_TUNIC "recipe_life12_iam01002850" // Falconer's Tunic +#define RECIPE_FALCONERS_GLOVES "recipe_life12_iam01002870" // Falconer's Gloves +#define RECIPE_MAGICIANS_HEADWRAP "recipe_life12_iam01004500" // Magician's Headwrap +#define RECIPE_MAGICIANS_ROBE "recipe_life12_iam01004510" // Magician's Robe +#define RECIPE_MAGICIANS_SHOES "recipe_life12_iam01004540" // Magician's Shoes +#define RECIPE_HAGRAM_STRAP "recipe_life13_iam01009020" // Hagram Strap +#define RECIPE_CONJURERS_HOOD "recipe_life12_iam01005090" // Conjurer's Hood +#define RECIPE_CONJURERS_ROBE "recipe_life12_iam01005100" // Conjurer's Robe +#define RECIPE_CONJURERS_SHOES "recipe_life12_iam01005110" // Conjurer's Shoes +#define RECIPE_SORCERERS_HAT "recipe_life12_iam01002960" // Sorcerer's Hat +#define RECIPE_SORCERERS_ROBE "recipe_life12_iam01002970" // Sorcerer's Robe +#define RECIPE_SORCERERS_SHOES "recipe_life12_iam01002980" // Sorcerer's Shoes +#define RECIPE_WOVEN_SACK "recipe_life12_ico01090200" // Woven Sack +#define RECIPE_LUSH_HAT "recipe_life12_iam01005170" // Lush Hat +#define RECIPE_LUSH_CLOTHES "recipe_life12_iam01005180" // Lush Clothes +#define RECIPE_LUSH_GLOVES "recipe_life12_iam01005190" // Lush Gloves +#define RECIPE_LUSH_SHOES "recipe_life12_iam01005200" // Lush Shoes +#define RECIPE_ROYAL_CAPITAL_MAT "recipe_life12_ico01060390" // Royal Capital Mat +#define RECIPE_FORESTERS_CAP "recipe_life12_iam01003120" // Forester's Cap +#define RECIPE_SWORDFISH_SKELETON "recipe_life14_ico02010530" // Swordfish Skeleton +#define RECIPE_FORESTERS_GLOVES "recipe_life12_iam01003140" // Forester's Gloves +#define RECIPE_FORESTERS_BOOTS "recipe_life12_iam01003150" // Forester's Boots +#define RECIPE_ANGLERS_HAT "recipe_life12_iam01004650" // Angler's Hat +#define RECIPE_ANGLERS_VEST "recipe_life12_iam01004660" // Angler's Vest +#define RECIPE_ANGLERS_TRUNKS "recipe_life12_iam01004670" // Angler's Trunks +#define RECIPE_BIG_CATCH_CAP "recipe_life12_iam01005210" // Big Catch Cap +#define RECIPE_BIG_CATCH_VEST "recipe_life12_iam01005220" // Big Catch Vest +#define RECIPE_BOXES_OF_ORE "recipe_life14_ico01091233" // Boxes of Ore +#define RECIPE_BIG_CATCH_PANTS "recipe_life12_iam01005230" // Big Catch Pants +#define RECIPE_BIG_CATCH_GLOVES "recipe_life12_iam01005240" // Big Catch Gloves +#define RECIPE_MARINERS_VEST "recipe_life12_iam01003030" // Mariner's Vest +#define RECIPE_DECORATIVE_FOLDING_FAN "recipe_life14_ico02010650" // Decorative Folding Fan +#define RECIPE_TROPICAL_RUG "recipe_life12_ico01060010" // Tropical Rug +#define RECIPE_MARINERS_PANTS "recipe_life12_iam01003040" // Mariner's Pants +#define RECIPE_MARINERS_GLOVES "recipe_life12_iam01003050" // Mariner's Gloves +#define RECIPE_HANGING_SCROLL "recipe_life14_ico02010670" // Hanging Scroll +#define RECIPE_MARINERS_SANDALS "recipe_life12_iam01003060" // Mariner's Sandals +#define RECIPE_RED_FLOWER_SHRUB "recipe_life14_ico04050430" // Red Flower Shrub +#define RECIPE_PLANTERS_HAT "recipe_life12_iam01005480" // Planter's Hat +#define RECIPE_TUNOCO_STICKER "recipe_life14_imt01004200" // Tunoco Sticker +#define RECIPE_PLANTERS_GLOVES "recipe_life12_iam01005510" // Planter's Gloves +#define RECIPE_OAK_TREE_STICKER "recipe_life14_imt01004230" // Oak Tree Sticker +#define RECIPE_PLANTERS_SHOES "recipe_life12_iam01005520" // Planter's Shoes +#define RECIPE_PUMPKIN_OVERALLS "recipe_life12_iam01004150" // Pumpkin Overalls +#define RECIPE_COOKS_HAT "recipe_life12_iam01004700" // Cook's Hat +#define RECIPE_COOKS_APRON "recipe_life12_iam01004710" // Cook's Apron +#define RECIPE_COOKS_MITTENS "recipe_life12_iam01004730" // Cook's Mittens +#define RECIPE_SOUS_CHEFS_OUTFIT "recipe_life12_iam01005260" // Sous Chef's Outfit +#define RECIPE_SOUS_CHEFS_SHOES "recipe_life12_iam01005280" // Sous Chef's Shoes +#define RECIPE_GREEN_WREATH "recipe_life14_ico02010610" // Green Wreath +#define RECIPE_MASTER_CHEFS_OUTFIT "recipe_life12_iam01003000" // Master Chef's Outfit +#define RECIPE_MASTER_CHEFS_SHOES "recipe_life12_iam01003010" // Master Chef's Shoes +#define RECIPE_BLACKSMITHS_APRON "recipe_life12_iam01004760" // Blacksmith's Apron +#define RECIPE_UNSETTLING_STONE_FLOOR "recipe_life14_ico01080070" // Unsettling Stone Floor +#define RECIPE_BLACKSMITHS_GLOVES "recipe_life12_iam01004780" // Blacksmith's Gloves +#define RECIPE_REGAL_FLOOR "recipe_life14_ico01080150" // Regal Floor +#define RECIPE_CARPENTERS_BANDANA "recipe_life12_iam01004800" // Carpenter's Bandana +#define RECIPE_ROYAL_CAPITAL_FLOOR "recipe_life14_ico01080160" // Royal Capital Floor +#define RECIPE_CARPENTERS_GLOVES "recipe_life12_iam01004830" // Carpenter's Gloves +#define RECIPE_SHORE_FLOOR "recipe_life14_ico01080110" // Shore Floor +#define RECIPE_CARPENTERS_SANDALS "recipe_life12_iam01004840" // Carpenter's Sandals +#define RECIPE_FOREMANS_OUTFIT "recipe_life12_iam01003250" // Foreman's Outfit +#define RECIPE_FOREMANS_GLOVES "recipe_life12_iam01003260" // Foreman's Gloves +#define RECIPE_ISLAND_MAP_BOARD "recipe_life14_ico02010060" // Island Map Board +#define RECIPE_FOREMANS_BOOTS "recipe_life12_iam01003270" // Foreman's Boots +#define RECIPE_TAILORS_CAP "recipe_life12_iam01004850" // Tailor's Cap +#define RECIPE_TAILORS_SMOCK "recipe_life12_iam01004870" // Tailor's Smock +#define RECIPE_TAILORS_SANDALS "recipe_life12_iam01004890" // Tailor's Sandals +#define RECIPE_FLUFFY_SHOES "recipe_life12_iam01005420" // Fluffy Shoes +#define RECIPE_ALCHEMISTS_SHOES "recipe_life12_iam01004940" // Alchemist's Shoes +#define RECIPE_RAINBOW_PAINT "recipe_life14_imt01004100" // Rainbow Paint +#define RECIPE_RESEARCHERS_HAT "recipe_life12_iam01005430" // Researcher's Hat +#define RECIPE_MIMIC_STICKER "recipe_life14_imt01004170" // Mimic Sticker +#define RECIPE_RESEARCHERS_CLOTHES "recipe_life12_iam01005440" // Researcher's Clothes +#define RECIPE_WHITE_WOOLIE_STICKER "recipe_life14_imt01004150" // White Woolie Sticker +#define RECIPE_RESEARCHERS_GLOVES "recipe_life12_iam01005460" // Researcher's Gloves +#define RECIPE_RESEARCHERS_SHOES "recipe_life12_iam01005470" // Researcher's Shoes +#define RECIPE_ARTIFICERS_HAT "recipe_life12_iam01003160" // Artificer's Hat +#define RECIPE_ARTIFICERS_COAT "recipe_life12_iam01003170" // Artificer's Coat +#define RECIPE_ARTISTS_BERET "recipe_life12_iam01000560" // Artist's Beret +#define RECIPE_TORTORTOISE_STICKER "recipe_life14_imt01004220" // Tortortoise Sticker +#define RECIPE_PALETTE_BERET "recipe_life12_iam01005530" // Palette Beret +#define RECIPE_PALETTE_CLOTHES "recipe_life12_iam01005540" // Palette Clothes +#define RECIPE_PALETTE_SANDALS "recipe_life12_iam01005570" // Palette Sandals +#define RECIPE_OLD_MASTERS_BERET "recipe_life12_iam01004110" // Old Master's Beret +#define RECIPE_OLD_MASTERS_APRON "recipe_life12_iam01004120" // Old Master's Apron +#define RECIPE_HEAL_ALL "recipe_life13_ics01001220" // Heal-All +#define RECIPE_OLD_MASTERS_GLOVE "recipe_life12_iam01004125" // Old Master's Glove +#define RECIPE_SAILORS_HAT "recipe_life12_iam01000000" // Sailor's Hat +#define RECIPE_SAILORS_TOP "recipe_life12_iam01000010" // Sailor's Top +#define RECIPE_SAILORS_BOOTS "recipe_life12_iam01000030" // Sailor's Boots +#define RECIPE_CHIC_SAILORS_TOP "recipe_life12_iam01006010" // Chic Sailor's Top +#define RECIPE_CLASSIC_LAMP "recipe_life14_ico03010170" // Classic Lamp +#define RECIPE_POWER_SPRAY "recipe_life13_ics01000840" // Power Spray +#define RECIPE_PIRATE_BANDANA "recipe_life12_iam01006160" // Pirate Bandana +#define RECIPE_ENCYCLOPEDIA "recipe_life14_ico03010160" // Encyclopedia +#define RECIPE_RED_PIRATE_BANDANA "recipe_life12_iam01006170" // Red Pirate Bandana +#define RECIPE_BLACK_CAT_EARS "recipe_life12_iam01006200" // Black Cat Ears +#define RECIPE_THICK_NOVEL "recipe_life14_ico03010161" // Thick Novel +#define RECIPE_CARROTELLA_HEAD "recipe_life12_iam01002580" // Carrotella Head +#define RECIPE_CARROTELLA_COSTUME "recipe_life12_iam01002590" // Carrotella Costume +#define RECIPE_CARROTELLA_HANDS "recipe_life12_iam01002600" // Carrotella Hands +#define RECIPE_CARROTELLA_CLOGS "recipe_life12_iam01002610" // Carrotella Clogs +#define RECIPE_ROYAL_POMME_BARRETTE "recipe_life12_iam01006630" // Royal Pomme Barrette +#define RECIPE_ROYAL_POMME_CLOTHES "recipe_life12_iam01006640" // Royal Pomme Clothes +#define RECIPE_ROYAL_POMME_GLOVES "recipe_life12_iam01006660" // Royal Pomme Gloves +#define RECIPE_ROYAL_POMME_BOOTS "recipe_life12_iam01006670" // Royal Pomme Boots +#define RECIPE_DARK_SULTANS_OUTFIT "recipe_life12_iam01006690" // Dark Sultan's Outfit +#define RECIPE_DARK_SULTANS_BANGLES "recipe_life12_iam01006695" // Dark Sultan's Bangles +#define RECIPE_SEALING_ROBE "recipe_life12_iam01006740" // Sealing Robe +#define RECIPE_SEALING_BOOTS "recipe_life12_iam01006750" // Sealing Boots +#define RECIPE_MERC_IDOLS_DRESS "recipe_life12_iam01006790" // Merc Idol's Dress +#define RECIPE_PIRATE_PRINCESS_HAT "recipe_life12_iam01008160" // Pirate Princess Hat +#define RECIPE_PIRATE_PRINCESS_GLOVES "recipe_life12_iam01008180" // Pirate Princess Gloves +#define RECIPE_PIRATE_PRINCESS_BOOTS "recipe_life12_iam01008190" // Pirate Princess Boots +#define RECIPE_PRINCESS_TOP "recipe_life12_iam01008210" // Princess Top +#define RECIPE_PRINCESS_SKIRT "recipe_life12_iam01008220" // Princess Skirt +#define RECIPE_CAPE "recipe_life12_iam01003520" // Cape +#define RECIPE_LONG_CAPE "recipe_life12_iam01003550" // Long Cape +#define RECIPE_SHORT_CAPE "recipe_life12_iam01003580" // Short Cape +#define RECIPE_LONG_PINK_CAPE "recipe_life12_iam01003560" // Long Pink Cape +#define RECIPE_SEA_CAPE "recipe_life12_iam01003530" // Sea Cape +#define RECIPE_LONG_SKY_BLUE_CAPE "recipe_life12_iam01003570" // Long Sky Blue Cape +#define RECIPE_NATURAL_WALL "recipe_life14_ico01070020" // Natural Wall +#define RECIPE_COLDWATER_TUNA_PRINT "recipe_life14_ico02010410" // Coldwater Tuna Print +#define RECIPE_SHORT_YELLOW_CAPE "recipe_life12_iam01003600" // Short Yellow Cape +#define RECIPE_OLD_CASTELE_WALL "recipe_life14_ico01070030" // Old Castele Wall +#define RECIPE_FOREST_LORDFISH_PRINT "recipe_life14_ico02010400" // Forest Lordfish Print +#define RECIPE_ANGELIC_WINGS "recipe_life12_iam01003610" // Angelic Wings +#define RECIPE_DEEP_SEA_LORDFISH_PRINT "recipe_life14_ico02010430" // Deep Sea Lordfish Print +#define RECIPE_DEMON_WINGS "recipe_life12_iam01003620" // Demon Wings +#define RECIPE_TROPICAL_WALL "recipe_life14_ico01070010" // Tropical Wall +#define RECIPE_DRAGON_WINGS "recipe_life12_iam01003630" // Dragon Wings +#define RECIPE_PEGASUS_CAPE "recipe_life12_iam01002770" // Pegasus Cape +#define RECIPE_HEROS_SCARF "recipe_life12_iam01007900" // Hero's Scarf +#define RECIPE_FORAGER_KING_CAPE "recipe_life12_iam01007670" // Forager King Cape +#define RECIPE_DARK_BEASTS_SCARF "recipe_life12_iam01009150" // Dark Beast's Scarf +#define RECIPE_LEGIONARY_CAPE "recipe_life12_iam01004985" // Legionary Cape +#define RECIPE_BATTLEBORN_CAPE "recipe_life12_iam01002950" // Battleborn Cape +#define RECIPE_CONJURERS_CAPE "recipe_life12_iam01005115" // Conjurer's Cape +#define RECIPE_SCIENCE_EQUIPMENT "recipe_life13_ico03010330" // Science Equipment +#define RECIPE_EXCAVATORS_SCARF "recipe_life12_iam01005160" // Excavator's Scarf +#define RECIPE_FANCY_WALL_ART "recipe_life14_ico02010660" // Fancy Wall Art +#define RECIPE_TROPICAL_MAT "recipe_life12_ico01060020" // Tropical Mat +#define RECIPE_MARINERS_SCARF "recipe_life12_iam01003070" // Mariner's Scarf +#define RECIPE_ENCHANTED_WALL "recipe_life14_ico01070070" // Enchanted Wall +#define RECIPE_GODFISH_PRINT "recipe_life14_ico02010440" // Godfish Print +#define RECIPE_ANTIQUE_TROPICAL_MAT "recipe_life12_ico01060280" // Antique Tropical Mat +#define RECIPE_LIGHT_BLUE_TAPESTRY "recipe_life12_ico02010290" // Light Blue Tapestry +#define RECIPE_CUTE_RUG "recipe_life12_ico01060080" // Cute Rug +#define RECIPE_STARRY_EYED_RUG "recipe_life12_ico01060400" // Starry-Eyed Rug +#define RECIPE_YOUNG_KINGS_RUG "recipe_life12_ico01060410" // Young King's Rug +#define RECIPE_DRAGON_DOLL "recipe_life12_ico03010860" // Dragon Doll +#define RECIPE_AL_MAAJIKAN_WALL "recipe_life14_ico01070060" // Al Maajikan Wall +#define RECIPE_BLUESCALE_LORDFISH_PRINT "recipe_life14_ico02010450" // Bluescale Lordfish Print +#define RECIPE_BLUE_PATTERN_RUG "recipe_life12_ico01060290" // Blue Pattern Rug +#define RECIPE_RED_PATTERN_RUG "recipe_life12_ico01060310" // Red Pattern Rug +#define RECIPE_SPIRAL_MAT "recipe_life12_ico01060300" // Spiral Mat +#define RECIPE_PASTEL_WOVEN_RUG "recipe_life12_ico01060320" // Pastel Woven Rug +#define RECIPE_BED_OF_TERROR "recipe_life14_ico01040150" // Bed of Terror +#define RECIPE_MODEST_GARLAND "recipe_life12_ico02010590" // Modest Garland +#define RECIPE_SWORD_PATTERN_RUG "recipe_life12_ico01060370" // Sword Pattern Rug +#define RECIPE_APPLE_APPLIQUE "recipe_life12_imt01003860" // Apple AppliquE +#define RECIPE_CROWN_WALL_DECORATION "recipe_life12_ico02010620" // Crown Wall Decoration +#define RECIPE_STRAW_RUG "recipe_life12_ico01060430" // Straw Rug +#define RECIPE_WOVEN_CASTELE_MAT "recipe_life12_ico01060120" // Woven Castele Mat +#define RECIPE_PASTEL_RUG "recipe_life12_ico01060111" // Pastel Rug +#define RECIPE_SAPPHIRE_RING "recipe_life13_iam01003970" // Sapphire Ring +#define RECIPE_PASTEL_MAT "recipe_life12_ico01060121" // Pastel Mat +#define RECIPE_SHIPWHEEL_TAPESTRY "recipe_life12_ico02010070" // Shipwheel Tapestry +#define RECIPE_FLEUR_DE_LIS_MAT "recipe_life12_ico01060090" // Fleur-de-lis Mat +#define RECIPE_PECULIAR_MAT "recipe_life12_ico01060100" // Peculiar Mat +#define RECIPE_PORT_TOWN_RUG "recipe_life12_ico01060130" // Port Town Rug +#define RECIPE_PIRATE_MAT "recipe_life12_ico01060160" // Pirate Mat +#define RECIPE_COPPER_CANDLESTICK "recipe_life14_ico03010071" // Copper Candlestick +#define RECIPE_FLOWERY_RUG "recipe_life12_ico01060450" // Flowery Rug +#define RECIPE_SOFT_RUSH_RUG "recipe_life12_ico01060440" // Soft Rush Rug +#define RECIPE_STARRY_NIGHT_RUG "recipe_life12_ico01060170" // Starry Night Rug +#define RECIPE_STARRY_NIGHT_MAT "recipe_life12_ico01060180" // Starry Night Mat +#define RECIPE_UNDERWORLD_RUG "recipe_life12_ico01060190" // Underworld Rug +#define RECIPE_MAT_OF_DARKNESS "recipe_life12_ico01060200" // Mat of Darkness +#define RECIPE_CLOVER_RUG "recipe_life12_ico01060210" // Clover Rug +#define RECIPE_LOVE_FLASK_1 "recipe_life13_ilt11000080_01" // Love Flask +#define RECIPE_LEAF_MAT "recipe_life12_ico01060220" // Leaf Mat +#define RECIPE_BIG_LEAF_RUG "recipe_life12_ico01060360" // Big Leaf Rug +#define RECIPE_FISH_FOR_LIFE_FLAG "recipe_life12_ico02010200" // Fish-for-Life Flag +#define RECIPE_PIRATE_SHIP_WALL "recipe_life14_ico01070050" // Pirate Ship Wall +#define RECIPE_SWORDFISH_TAPESTRY "recipe_life12_ico01091220" // Swordfish Tapestry +#define RECIPE_TAILORED_CLOTHES "recipe_life12_ico01091231" // Tailored Clothes +#define RECIPE_ELEGANT_CLOTH "recipe_life12_ico03010360" // Elegant Cloth +#define RECIPE_COLORFUL_CLOTH "recipe_life12_ico03010720" // Colorful Cloth +#define RECIPE_GREEN_RUG "recipe_life12_ico01060340" // Green Rug +#define RECIPE_SHIELD_APPLIQUE "recipe_life12_imt01003880" // Shield AppliquE +#define RECIPE_RUSTIC_JAR "recipe_life14_ico01090190" // Rustic Jar +#define RECIPE_PRINCESS_APPLIQUE "recipe_life12_imt01003900" // Princess AppliquE +#define RECIPE_HONEY_APPLIQUE "recipe_life12_imt01003920" // Honey AppliquE +#define RECIPE_TRIP_APPLIQUE "recipe_life12_imt01003940" // Trip AppliquE +#define RECIPE_HAGRAM_APPLIQUE "recipe_life12_imt01003950" // Hagram AppliquE +#define RECIPE_SCIENCE_FLASK_2 "recipe_life13_ilt11000020_02" // Science Flask +#define RECIPE_INVENTORS_FLASK_3 "recipe_life13_ilt11000030_03" // Inventor's Flask +#define RECIPE_BUBBLING_FLASK_2 "recipe_life13_ilt11000040_02" // Bubbling Flask +#define RECIPE_HAZARDOUS_FLASK_1 "recipe_life13_ilt11000050_01" // Hazardous Flask +#define RECIPE_HAZARDOUS_FLASK_2 "recipe_life13_ilt11000050_02" // Hazardous Flask +#define RECIPE_HAZARDOUS_FLASK_3 "recipe_life13_ilt11000050_03" // Hazardous Flask +#define RECIPE_FURIOUS_FLASK_1 "recipe_life13_ilt11000060_01" // Furious Flask +#define RECIPE_FURIOUS_FLASK_2 "recipe_life13_ilt11000060_02" // Furious Flask +#define RECIPE_FURIOUS_FLASK_3 "recipe_life13_ilt11000060_03" // Furious Flask +#define RECIPE_LOVE_FLASK_2 "recipe_life13_ilt11000080_02" // Love Flask +#define RECIPE_LOVE_FLASK_3 "recipe_life13_ilt11000080_03" // Love Flask +#define RECIPE_EXPLOSIVE_FLASK_1 "recipe_life13_ilt11000090_01" // Explosive Flask +#define RECIPE_EXPLOSIVE_FLASK_2 "recipe_life13_ilt11000090_02" // Explosive Flask +#define RECIPE_EXPLOSIVE_FLASK_3 "recipe_life13_ilt11000090_03" // Explosive Flask +#define RECIPE_ANCIENT_ROBOT_MODEL "recipe_life14_ico01091650" // Ancient Robot Model +#define RECIPE_SUMMER_FLASK_1 "recipe_life13_ilt11000100_01" // Summer Flask +#define RECIPE_SUMMER_FLASK_3 "recipe_life13_ilt11000100_03" // Summer Flask +#define RECIPE_PROTECTIVE_GOGGLES "recipe_life13_iam01003750" // Protective Goggles +#define RECIPE_HP_POTION "recipe_life13_ics01000580" // HP Potion +#define RECIPE_POISON_ANTIDOTE "recipe_life13_ics01001060" // Poison Antidote +#define RECIPE_HEALING_POWDER "recipe_life13_ics01000620" // Healing Powder +#define RECIPE_ENERGY_POWDER "recipe_life13_ics01000700" // Energy Powder +#define RECIPE_LIFE_CURE "recipe_life13_ics01000780" // Life Cure +#define RECIPE_HI_HP_POTION "recipe_life13_ics01000600" // Hi-HP Potion +#define RECIPE_FROZEN_REMEDY "recipe_life13_ics01001100" // Frozen Remedy +#define RECIPE_BURNING_REMEDY "recipe_life13_ics01001120" // Burning Remedy +#define RECIPE_DETOXIFIER "recipe_life13_ics01001140" // Detoxifier +#define RECIPE_BURN_BE_GONE "recipe_life13_ics01001200" // Burn-Be-Gone +#define RECIPE_HI_SP_POTION "recipe_life13_ics01000680" // Hi-SP Potion +#define RECIPE_HI_ENERGY_POWDER "recipe_life13_ics01000720" // Hi-Energy Powder +#define RECIPE_RESISTANCE_SPRAY "recipe_life13_ics01000880" // Resistance Spray +#define RECIPE_DAREDEVIL_AID "recipe_life13_ics01000980" // Daredevil Aid +#define RECIPE_RED_SPOOKY_LAMP "recipe_life14_ico01091563" // Red Spooky Lamp +#define RECIPE_CRIT_AID "recipe_life13_ics01001020" // Crit Aid +#define RECIPE_BERSERK_POTION "recipe_life13_ics01001040" // Berserk Potion +#define RECIPE_PARALYZING_BOMB "recipe_life13_ics01001300" // Paralyzing Bomb +#define RECIPE_GREAT_BOMB "recipe_life13_ics01001260" // Great Bomb +#define RECIPE_LOVE_BOMB "recipe_life13_ics01001340" // Love Bomb +#define RECIPE_GREEN_RIMMED_GLASSES "recipe_life13_iam01003710" // Green-Rimmed Glasses +#define RECIPE_RED_RIMMED_GLASSES "recipe_life13_iam01003770" // Red-Rimmed Glasses +#define RECIPE_ALCHEMISTS_MONOCLE "recipe_life13_iam01004900" // Alchemist's Monocle +#define RECIPE_MINI_SPECS "recipe_life13_iam01003690" // Mini Specs +#define RECIPE_BLACK_ROUND_SPECS "recipe_life13_iam01003650" // Black Round Specs +#define RECIPE_SILVER_ROUND_SPECS "recipe_life13_iam01003670" // Silver Round Specs +#define RECIPE_BLACK_RIMMED_GLASSES "recipe_life13_iam01003730" // Black-Rimmed Glasses +#define RECIPE_SWIRLY_SPECS "recipe_life13_iam01003680" // Swirly Specs +#define RECIPE_TOPAZ_RING "recipe_life13_iam01003950" // Topaz Ring +#define RECIPE_CHARM "recipe_life13_iam01003990" // Charm +#define RECIPE_CORAL_NECKLACE "recipe_life13_iam01004050" // Coral Necklace +#define RECIPE_AQUAMARINE_RING "recipe_life13_iam01003930" // Aquamarine Ring +#define RECIPE_REINFORCED_CHARM "recipe_life13_iam01004010" // Reinforced Charm +#define RECIPE_MARINE_NECKLACE "recipe_life13_iam01004060" // Marine Necklace +#define RECIPE_AMETHYST_RING "recipe_life13_iam01003940" // Amethyst Ring +#define RECIPE_SKELEGON_TALISMAN "recipe_life13_iam01009040" // Skelegon Talisman +#define RECIPE_COG_BROOCH "recipe_life13_iam01009060" // Cog Brooch +#define RECIPE_RUBY_RING "recipe_life13_iam01003960" // Ruby Ring +#define RECIPE_EMERALD_RING "recipe_life13_iam01003980" // Emerald Ring +#define RECIPE_BLACK_ONYX_RING "recipe_life13_iam01003900" // Black Onyx Ring +#define RECIPE_BLOSSOM_CORSAGE "recipe_life13_iam01009070" // Blossom Corsage +#define RECIPE_DIAMOND_RING "recipe_life13_iam01003910" // Diamond Ring +#define RECIPE_DURABLE_CHARM "recipe_life13_iam01004000" // Durable Charm +#define RECIPE_ARTIFICERS_GOGGLES "recipe_life13_iam01003190" // Artificer's Goggles +#define RECIPE_FIREWORKS "recipe_life13_ics01000520" // Fireworks +#define RECIPE_SKELEGON_FIREWORKS "recipe_life13_ics01000560" // Skelegon Fireworks +#define RECIPE_WALL_LAMP "recipe_life13_ico02020050" // Wall Lamp +#define RECIPE_INTERFERE_GEAR_PLUS "recipe_life14_iky01000650" // Interfere Gear + +#define RECIPE_GRANDFATHER_CLOCK "recipe_life13_ico01090650" // Grandfather Clock +#define RECIPE_PEN_AND_RULER "recipe_life13_ico03010150" // Pen and Ruler +#define RECIPE_CANDLE "recipe_life13_ico03010130" // Candle +#define RECIPE_SANSEVIERIA_PLANT "recipe_life13_ico01090320" // Sansevieria Plant +#define RECIPE_NAPDRAGON_CRUISER_RED "recipe_life13_vic000801" // Napdragon Cruiser RED +#define RECIPE_NAPDRAGON_CRUISER_BLK "recipe_life13_vic000802" // Napdragon Cruiser BLK +#define RECIPE_BALLOON_ART "recipe_life14_ico01091430" // Balloon Art +#define RECIPE_FLYING_SHIP "recipe_life13_vic000901" // Flying Ship +#define RECIPE_BLUE_PAINT "recipe_life14_imt01004050" // Blue Paint +#define RECIPE_RED_PAINT "recipe_life14_imt01004070" // Red Paint +#define RECIPE_YELLOW_PAINT "recipe_life14_imt01004060" // Yellow Paint +#define RECIPE_WHITE_PAINT "recipe_life14_imt01004080" // White Paint +#define RECIPE_JOINED_WOOD_FLOOR "recipe_life14_ico01080010" // Joined Wood Floor +#define RECIPE_REGAL_WALLPAPER "recipe_life14_ico01070150" // Regal Wallpaper +#define RECIPE_CHERRY_LORDFISH_PRINT "recipe_life14_ico02010730" // Cherry Lordfish Print +#define RECIPE_FOREST_LILY_LIGHT "recipe_life14_ico04010070" // Forest Lily Light +#define RECIPE_PLUSHLING_TREE_POT "recipe_life14_ico01091550" // Plushling Tree Pot +#define RECIPE_FOREST_WALL "recipe_life14_ico01070080" // Forest Wall +#define RECIPE_WOODLAND_FLOOR "recipe_life14_ico01080080" // Woodland Floor +#define RECIPE_RAINBOW_FLYING_FISH_PRINT "recipe_life14_ico02010750" // Rainbow Flying Fish Print +#define RECIPE_MAGIC_CAULDRON "recipe_life14_ico01090470" // Magic Cauldron +#define RECIPE_UNFAMILIAR_MAP "recipe_life14_ico02010470" // Unfamiliar Map +#define RECIPE_PLASTER_WALL "recipe_life14_ico01070040" // Plaster Wall +#define RECIPE_BEELZEBUB_TUNA_PRINT "recipe_life14_ico02010370" // Beelzebub Tuna Print +#define RECIPE_SPOOKY_LAMP "recipe_life14_ico01091560" // Spooky Lamp +#define RECIPE_WHITE_WOOLIE_TROPHY "recipe_life14_ico01060060" // White Woolie Trophy +#define RECIPE_NOSTALGIC_PAINTING "recipe_life14_ico02010680" // Nostalgic Painting +#define RECIPE_ARCHED_GATE "recipe_life14_ico01091580" // Arched Gate +#define RECIPE_STONE_TILE_FLOOR "recipe_life14_ico01080020" // Stone Tile Floor +#define RECIPE_TROPICAL_VASE "recipe_life14_ico01091140" // Tropical Vase +#define RECIPE_HOURGLASS "recipe_life14_ico03010230" // Hourglass +#define RECIPE_POT_OF_WATER "recipe_life14_ico03010930" // Pot of Water +#define RECIPE_STONE_FLOWER_BED "recipe_life14_ico04050050" // Stone Flower Bed +#define RECIPE_POTTED_CACTUS "recipe_life14_ico01090340" // Potted Cactus +#define RECIPE_TROPICAL_FLOWER_WREATH "recipe_life14_ico02010110" // Tropical Flower Wreath +#define RECIPE_RED_FLOWER_ORNAMENT "recipe_life14_ico02010280" // Red Flower Ornament +#define RECIPE_POTTED_COCONUT "recipe_life14_ico01090330" // Potted Coconut +#define RECIPE_COCONUT_PLANT "recipe_life14_ico01090620" // Coconut Plant +#define RECIPE_BIRDY_HELMET "recipe_life14_ico03010810" // Birdy Helmet +#define RECIPE_STONE_PILLAR "recipe_life14_ico04050130" // Stone Pillar +#define RECIPE_TROPICAL_FENCE "recipe_life14_ico04040010" // Tropical Fence +#define RECIPE_STONE_TORCH "recipe_life14_ico04010010" // Stone Torch +#define RECIPE_LIDDED_JAR "recipe_life14_ico01091320" // Lidded Jar +#define RECIPE_SWEET_WALL "recipe_life14_ico01070220" // Sweet Wall +#define RECIPE_STANDING_TORCH_WITH_FLAG "recipe_life14_ico01091670" // Standing Torch With Flag +#define RECIPE_WOODEN_FLOOR "recipe_life14_ico01080030" // Wooden Floor +#define RECIPE_CLASSIC_STREETLAMP "recipe_life14_ico04010020" // Classic Streetlamp +#define RECIPE_BRICK_LINED_SHRUB "recipe_life14_ico04050170" // Brick Lined Shrub +#define RECIPE_WOODEN_FLOWER_BED "recipe_life14_ico04050180" // Wooden Flower Bed +#define RECIPE_PLUSHLING_FOUNTAIN "recipe_life14_ico04050190" // Plushling Fountain +#define RECIPE_DOVE_PENDULUM_CLOCK "recipe_life14_ico02020080" // Dove Pendulum Clock +#define RECIPE_WHITE_FLOWER_VASE "recipe_life14_ico01090350" // White Flower Vase +#define RECIPE_PINK_FLOWER_VASE "recipe_life14_ico01090351" // Pink Flower Vase +#define RECIPE_TREASURE_CHEST "recipe_life14_ico01090380" // Treasure Chest +#define RECIPE_FRESHLY_PICKED_WREATH "recipe_life14_ico02010100" // Freshly Picked Wreath +#define RECIPE_LUMINOUS_PAINTING "recipe_life14_ico02010310" // Luminous Painting +#define RECIPE_PIRATE_SHIP_FLOOR "recipe_life14_ico01080050" // Pirate Ship Floor +#define RECIPE_PORT_TOWN_STREETLAMP "recipe_life14_ico04010030" // Port Town Streetlamp +#define RECIPE_SEASIDE_SHRUB "recipe_life14_ico04050440" // Seaside Shrub +#define RECIPE_IKEBANA "recipe_life14_ico03011010" // Ikebana +#define RECIPE_FLOWER_PAINTING "recipe_life14_ico01091530" // Flower Painting +#define RECIPE_WOVEN_STRAW_FABRIC_STORY "recipe_life12_imt01002230_story" // Woven Straw Fabric +#define RECIPE_SURFING_LEAFE_STATUE "recipe_life14_ico01091590" // Surfing Leafe Statue +#define RECIPE_PLUSHLING_STATUE "recipe_life14_ico01091600" // Plushling Statue +#define RECIPE_TURTLE_AND_LEAFE_STATUE "recipe_life14_ico01091610" // Turtle and Leafe Statue +#define RECIPE_MERMAID_STATUE "recipe_life14_ico01091620" // Mermaid Statue +#define RECIPE_OWL_STATUE "recipe_life14_ico01091630" // Owl Statue +#define RECIPE_TROPHY "recipe_life14_ico01091520" // Trophy +#define RECIPE_SULTANS_TOILET "recipe_life14_ico01090920" // Sultan's Toilet +#define RECIPE_STRANGERS_COFFIN "recipe_life14_ico01091010" // Stranger's Coffin +#define RECIPE_DESERT_TOWER "recipe_life14_ico04050470" // Desert Tower +#define RECIPE_STRAW_MAT "recipe_life14_ico01060350" // Straw Mat +#define RECIPE_LOG_WALL "recipe_life14_ico01070140" // Log Wall +#define RECIPE_SIGN_BOARD "recipe_life14_ico02010260" // Sign Board +#define RECIPE_BIRDY_ARMOR_SET "recipe_life14_ico03010820" // Birdy Armor Set +#define RECIPE_TEA_HOUSE_FLOOR "recipe_life14_ico01080190" // Tea House Floor +#define RECIPE_TEA_HOUSE_WALL "recipe_life14_ico01070190" // Tea House Wall +#define RECIPE_STARRY_GARDEN_WALL "recipe_life14_ico01070170" // Starry Garden Wall +#define RECIPE_BLUE_SPOOKY_LAMP "recipe_life14_ico01091561" // Blue Spooky Lamp +#define RECIPE_GREEN_SPOOKY_LAMP "recipe_life14_ico01091562" // Green Spooky Lamp +#define RECIPE_BLACK_DRAGON_PAINTING "recipe_life14_ico02010690" // Black Dragon Painting +#define RECIPE_WEIRD_MONITOR "recipe_life14_ico02010700" // Weird Monitor +#define RECIPE_DRIED_LEAF_ART "recipe_life14_ico02010710" // Dried Leaf Art +#define RECIPE_ROYAL_FAMILY_PORTRAIT "recipe_life14_ico02010130" // Royal Family Portrait +#define RECIPE_PILE_OF_PIRATE_TREASURE "recipe_life14_ico01091080" // Pile of Pirate Treasure +#define RECIPE_LEAFE_TOPIARY "recipe_life14_ico01091660" // Leafe Topiary +#define RECIPE_GLORIOUS_SHRUB "recipe_life14_ico04050460" // Glorious Shrub +#define RECIPE_RANOAHS_THRONE "recipe_life14_ico01020400" // Ranoah's Throne +#define RECIPE_TRIPS_COOL_PORTRAIT "recipe_life14_ico01091690" // Trip's Cool Portrait +#define RECIPE_TRIPS_ARTSY_PORTRAIT "recipe_life14_ico01091700" // Trip's Artsy Portrait +#define RECIPE_GOLDEN_SWORDFISH_PRINT "recipe_life14_ico02010340" // Golden Swordfish Print +#define RECIPE_PLAINS_LORDFISH_PRINT "recipe_life14_ico02010720" // Plains Lordfish Print +#define RECIPE_GREAT_LUCKY_BREAM_PRINT "recipe_life14_ico02010740" // Great Lucky Bream Print +#define RECIPE_CRYSTALLINE_BASS_PRINT "recipe_life14_ico02010760" // Crystalline Bass Print +#define RECIPE_BLACK_WOOLIE_STICKER "recipe_life14_imt01004160" // Black Woolie Sticker +#define RECIPE_SPIDER_STICKER "recipe_life14_imt01004180" // Spider Sticker +#define RECIPE_DRAGON_STICKER "recipe_life14_imt01004190" // Dragon Sticker +#define RECIPE_HP_POTION_STORY "recipe_life13_ics01000580_story" // HP Potion +#define RECIPE_CORNY_STICKER "recipe_life14_imt01004210" // Corny Sticker +#define RECIPE_BOILED_EGG_STORY "recipe_life09_ics01002540_story" // Boiled Egg +#define RECIPE_TRAINEES_BRONZE_SWORD "recipe_life10_iky01000470" // Trainee's Bronze Sword +#define RECIPE_BRONZE_INGOT_STORY "recipe_life10_imt01001500_story" // Bronze Ingot +#define RECIPE_BESPOKE_TROPICAL_SOFA "recipe_life11_iky01000590" // Bespoke Tropical Sofa +#define RECIPE_OAK_LUMBER_STORY "recipe_life11_imt01001820_story" // Oak Lumber +#define RECIPE_MEMORY_CHARM "recipe_life13_iky01000510" // Memory Charm +#define RECIPE_ETERNIAN_ENERGY_STEW "recipe_life09_iky01000740" // Eternian Energy Stew +#define RECIPE_STONE_GEAR_PART "recipe_life10_iky01000710" // Stone Gear Part +#define RECIPE_WOODEN_GEAR_PART "recipe_life11_iky01000720" // Wooden Gear Part +#define RECIPE_ART_COMPETITION_PAINTING "recipe_life14_iky01000830" // Art Competition Painting +#define RECIPE_LIFE09_FLASH02 "recipe_life09_flash02" // NONE +#define RECIPE_LIFE13_FLASH01 "recipe_life13_flash01" // NONE +#define RECIPE_LIFE13_FLASH02 "recipe_life13_flash02" // NONE +#define RECIPE_LIFE14_FLASH02 "recipe_life14_flash02" // NONE +#define RECIPE_LIFE09_FLASH01 "recipe_life09_flash01" // NONE \ No newline at end of file diff --git a/include/API/Identifier/SkillIdentifier.hpp b/include/API/Identifier/SkillIdentifier.hpp new file mode 100644 index 0000000..bd98358 --- /dev/null +++ b/include/API/Identifier/SkillIdentifier.hpp @@ -0,0 +1,912 @@ +#pragma once + +#define TIME_FOR_RETALIATION "ps_life0001_only_up_02" // Time for Retaliation +#define PALADIN_S_BLESSING "ps_life0001_only_up_03" // Paladin's Blessing +#define GUARD_PLUS "ps_life0001_only_up_01" // Guard PLUS +#define MERCENARY_S_PRIDE "ps_life0002_only_up_01" // Mercenary's Pride +#define HONED_AND_HARDENED "ps_life0002_only_up_02" // Honed and Hardened +#define HUNTER_S_FURY "ps_life0003_only_up_01" // Hunter's Fury +#define HAWK_EYE "ps_life0003_only_up_02" // Hawk Eye +#define OVERCLOCKED "ps_life0004_only_up_01" // Overclocked +#define BOUNDLESS_MANA "ps_life0004_only_up_02" // Boundless Mana +#define HEAVY_SWING_I "as_b01_charge_attackA_01" // Heavy Swing I +#define HEAVY_SWING_II "as_b01_charge_attackA_02" // Heavy Swing II +#define HEAVY_SWING_III "as_b01_charge_attackA_03" // Heavy Swing III +#define DRAGON_CLAW_I "as_b01_charge_attackB_01" // Dragon Claw I +#define DRAGON_CLAW_II "as_b01_charge_attackB_02" // Dragon Claw II +#define DRAGON_CLAW_III "as_b01_charge_attackB_03" // Dragon Claw III +#define CHARGE_ATTACK "as_b01_unique_01" // Charge Attack +#define SUPER_CHARGE "as_b01_unique_02" // Super Charge +#define EARTHQUAKE "as_b01_tension_01" // Earthquake +#define METEOR_CRASH "as_b01_tension_02" // Meteor Crash +#define SONIC_BLADE_I "as_b02_charge_attackA_01" // Sonic Blade I +#define SONIC_BLADE_II "as_b02_charge_attackA_02" // Sonic Blade II +#define SONIC_BLADE_III "as_b02_charge_attackA_03" // Sonic Blade III +#define DIVINE_SHIELD_I "as_b02_charge_attackB_01" // Divine Shield I +#define DIVINE_SHIELD_II "as_b02_charge_attackB_02" // Divine Shield II +#define DIVINE_SHIELD_III "as_b02_charge_attackB_03" // Divine Shield III +#define SHIELD_GUARD "as_b02_shield_01" // Shield Guard +#define LIGHTNING_STRIKE "as_b02_shield_02" // Lightning Strike +#define SAINTLY_SLASH "as_b02_tension_01" // Saintly Slash +#define ELEMENTAL_EDGE "as_b02_tension_02" // Elemental Edge +#define ARROW_RAIN_I "as_b03_charge_generic_attackA_01" // Arrow Rain I +#define ARROW_RAIN_II "as_b03_charge_generic_attackA_02" // Arrow Rain II +#define ARROW_RAIN_III "as_b03_charge_generic_attackA_03" // Arrow Rain III +#define ARROW_RAIN_I "as_b03_charge_attackA_01" // Arrow Rain I +#define ARROW_RAIN_II "as_b03_charge_attackA_02" // Arrow Rain II +#define ARROW_RAIN_III "as_b03_charge_attackA_03" // Arrow Rain III +#define SLEEP_ARROW_I "as_b03_charge_attackA_sleep_01" // Sleep Arrow I +#define SLEEP_ARROW_II "as_b03_charge_attackA_sleep_02" // Sleep Arrow II +#define SLEEP_ARROW_III "as_b03_charge_attackA_sleep_03" // Sleep Arrow III +#define POISON_ARROW_I "as_b03_charge_attackA_poison_01" // Poison Arrow I +#define POISON_ARROW_II "as_b03_charge_attackA_poison_02" // Poison Arrow II +#define POISON_ARROW_III "as_b03_charge_attackA_poison_03" // Poison Arrow III +#define PARALYZING_ARROW_I "as_b03_charge_attackA_paralyze_01" // Paralyzing Arrow I +#define PARALYZING_ARROW_II "as_b03_charge_attackA_paralyze_02" // Paralyzing Arrow II +#define PARALYZING_ARROW_III "as_b03_charge_attackA_paralyze_03" // Paralyzing Arrow III +#define ULTRA_PIERCING_ARROW_I "as_b03_charge_generic_attackB_01" // Ultra-Piercing Arrow I +#define ULTRA_PIERCING_ARROW_II "as_b03_charge_generic_attackB_02" // Ultra-Piercing Arrow II +#define ULTRA_PIERCING_ARROW_III "as_b03_charge_generic_attackB_03" // Ultra-Piercing Arrow III +#define ULTRA_PIERCING_ARROW_I "as_b03_charge_attackB_nomal_01" // Ultra-Piercing Arrow I +#define ULTRA_PIERCING_ARROW_II "as_b03_charge_attackB_nomal_02" // Ultra-Piercing Arrow II +#define ULTRA_PIERCING_ARROW_III "as_b03_charge_attackB_nomal_03" // Ultra-Piercing Arrow III +#define DEEP_SLEEP_ARROW_I "as_b03_charge_attackB_sleep_01" // Deep Sleep Arrow I +#define DEEP_SLEEP_ARROW_II "as_b03_charge_attackB_sleep_02" // Deep Sleep Arrow II +#define DEEP_SLEEP_ARROW_III "as_b03_charge_attackB_sleep_03" // Deep Sleep Arrow III +#define DEADLY_POISON_ARROW_I "as_b03_charge_attackB_poison_01" // Deadly Poison Arrow I +#define DEADLY_POISON_ARROW_II "as_b03_charge_attackB_poison_02" // Deadly Poison Arrow II +#define DEADLY_POISON_ARROW_III "as_b03_charge_attackB_poison_03" // Deadly Poison Arrow III +#define PARALYZING_STRIKE_ARROW_I "as_b03_charge_attackB_paralyze_01" // Paralyzing Strike Arrow I +#define PARALYZING_STRIKE_ARROW_II "as_b03_charge_attackB_paralyze_02" // Paralyzing Strike Arrow II +#define PARALYZING_STRIKE_ARROW_III "as_b03_charge_attackB_paralyze_03" // Paralyzing Strike Arrow III +#define HUNTER_STEP "as_b03_uniqueA_01" // Hunter Step +#define LIGHTNING_SHOT "as_b03_tension_01" // Lightning Shot +#define HURRICANE_SHOT "as_b03_tension_02" // Hurricane Shot +#define SWITCH_ARROWS_SLEEP "rel_b03_mode_change_01" // Switch Arrows: Sleep +#define SWITCH_ARROWS_POISON "rel_b03_mode_change_02" // Switch Arrows: Poison +#define SWITCH_ARROWS_PARALYZE "rel_b03_mode_change_03" // Switch Arrows: Paralyze +#define ARCANE_ARTS_I "as_b04_charge_generic_attackA_01" // Arcane Arts I +#define ARCANE_ARTS_II "as_b04_charge_generic_attackA_02" // Arcane Arts II +#define ARCANE_ARTS_III "as_b04_charge_generic_attackA_03" // Arcane Arts III +#define ARCANE_ARTS_I "as_b04_charge_attackA_01" // Arcane Arts I +#define ARCANE_ARTS_II "as_b04_charge_attackA_02" // Arcane Arts II +#define ARCANE_ARTS_III "as_b04_charge_attackA_03" // Arcane Arts III +#define ARCANE_GUARD_I "as_b04_charge_attackA_guard_01" // Arcane Guard I +#define ARCANE_GUARD_II "as_b04_charge_attackA_guard_02" // Arcane Guard II +#define ARCANE_GUARD_III "as_b04_charge_attackA_guard_03" // Arcane Guard III +#define ARCANE_HEAL_I "as_b04_charge_attackA_heal_01" // Arcane Heal I +#define ARCANE_HEAL_II "as_b04_charge_attackA_heal_02" // Arcane Heal II +#define ARCANE_HEAL_III "as_b04_charge_attackA_heal_03" // Arcane Heal III +#define SPELL_BOOST_I "as_b04_charge_generic_attackB_01" // Spell Boost I +#define SPELL_BOOST_II "as_b04_charge_generic_attackB_02" // Spell Boost II +#define SPELL_BOOST_III "as_b04_charge_generic_attackB_03" // Spell Boost III +#define MYSTIC_PUNISHMENT_I "as_b04_charge_attackB_nomal_01" // Mystic Punishment I +#define MYSTIC_PUNISHMENT_II "as_b04_charge_attackB_nomal_02" // Mystic Punishment II +#define MYSTIC_PUNISHMENT_III "as_b04_charge_attackB_nomal_03" // Mystic Punishment III +#define ARCANE_BARRIER_I "as_b04_charge_attackB_guard_01" // Arcane Barrier I +#define ARCANE_BARRIER_II "as_b04_charge_attackB_guard_02" // Arcane Barrier II +#define ARCANE_BARRIER_III "as_b04_charge_attackB_guard_03" // Arcane Barrier III +#define HEALING_FOREST_I "as_b04_charge_attackB_heal_01" // Healing Forest I +#define HEALING_FOREST_II "as_b04_charge_attackB_heal_02" // Healing Forest II +#define HEALING_FOREST_III "as_b04_charge_attackB_heal_03" // Healing Forest III +#define MEDITATION "as_b04_uniqueA_01" // Meditation +#define THAUMATURGY "as_b04_uniqueC_01" // Thaumaturgy +#define SHOOTING_STAR "as_b04_tension_01" // Shooting Star +#define COLLAPSING_STAR "as_b04_tension_02" // Collapsing Star +#define SWITCH_MAGIC "rel_b04_mode_change_01" // Switch Magic +#define GOOD_VIBRATIONS "ps_life0005_only_up_01" // Good Vibrations +#define FOCUSED_CHARGE "ps_life0005_only_up_02" // Focused Charge +#define TREE_HUGGER "ps_life0006_only_up_01" // Tree Hugger +#define FOREST_S_BLESSING "ps_life0006_only_up_02" // Forest's Blessing +#define CALL_OF_THE_SEA "ps_life0007_only_up_01" // Call of the Sea +#define FLOW_LIKE_WATER "ps_life0007_only_up_02" // Flow Like Water +#define GENTLE_TOUCH "ps_life0008_only_up_01" // Gentle Touch +#define NATURAL_IMMUNITY "ps_life0008_only_up_02" // Natural Immunity +#define SWEET_SPOT_SEARCH "as_c02_unique_01" // Sweet Spot Search +#define ORE_BREAKER_I "as_c02_charge_attackA_01" // Ore Breaker I +#define ORE_BREAKER_II "as_c02_charge_attackA_02" // Ore Breaker II +#define ORE_BREAKER_III "as_c02_charge_attackA_03" // Ore Breaker III +#define ORE_BUSTER_I "as_c02_charge_attackB_01" // Ore Buster I +#define ORE_BUSTER_II "as_c02_charge_attackB_02" // Ore Buster II +#define ORE_BUSTER_III "as_c02_charge_attackB_03" // Ore Buster III +#define BEDROCK_SMASH "as_c02_tension_01" // Bedrock Smash +#define BEDROCK_BLAST "as_c02_tension_02" // Bedrock Blast +#define SWEET_SPOT_SEARCH "as_c01_unique_01" // Sweet Spot Search +#define CHARGED_CHOP_I "as_c01_charge_attackA_01" // Charged Chop I +#define CHARGED_CHOP_II "as_c01_charge_attackA_02" // Charged Chop II +#define CHARGED_CHOP_III "as_c01_charge_attackA_03" // Charged Chop III +#define TRIPLE_CHOP_I "as_c01_charge_attackB_01" // Triple Chop I +#define TRIPLE_CHOP_II "as_c01_charge_attackB_02" // Triple Chop II +#define TRIPLE_CHOP_III "as_c01_charge_attackB_03" // Triple Chop III +#define GODLY_SWING "as_c01_tension_01" // Godly Swing +#define FULL_GODLY_SWING "as_c01_tension_02" // Full Godly Swing +#define SWEET_SPOT_SEARCH "as_c03_unique_01" // Sweet Spot Search +#define ROD_PULL_I "as_c03_charge_attackA_01" // Rod Pull I +#define ROD_PULL_II "as_c03_charge_attackA_02" // Rod Pull II +#define ROD_PULL_III "as_c03_charge_attackA_03" // Rod Pull III +#define ROD_HEAVE_I "as_c03_charge_attackB_01" // Rod Heave I +#define ROD_HEAVE_II "as_c03_charge_attackB_02" // Rod Heave II +#define ROD_HEAVE_III "as_c03_charge_attackB_03" // Rod Heave III +#define HIGH_AND_DRY "as_c03_tension_01" // High and Dry +#define RIPPIN__LIPS "as_c03_tension_02" // Rippin' Lips +#define PLOW "as_c04_unique_01" // Plow +#define SPINNING_HARVEST_I "as_c04_charge_attackA_01" // Spinning Harvest I +#define SPINNING_HARVEST_II "as_c04_charge_attackA_02" // Spinning Harvest II +#define SPINNING_HARVEST_III "as_c04_charge_attackA_03" // Spinning Harvest III +#define HARVEST_TORNADO_I "as_c04_charge_attackB_01" // Harvest Tornado I +#define HARVEST_TORNADO_II "as_c04_charge_attackB_02" // Harvest Tornado II +#define HARVEST_TORNADO_III "as_c04_charge_attackB_03" // Harvest Tornado III +#define UPTURN_THE_EARTH "as_c04_tension_01" // Upturn the Earth +#define GRAND_HARVEST "as_c04_tension_02" // Grand Harvest +#define IMPROV_COOKING "rel_cook_recipe_01" // Improv Cooking +#define PRO_IMPROV_COOKING "rel_cook_recipe_02" // Pro Improv Cooking +#define AUTO_COOKING_1 "rel_cook_skip_game_01" // 1-Star Auto Cooking +#define AUTO_COOKING_2 "rel_cook_skip_game_02" // 2-Star Auto Cooking +#define AUTO_COOKING_3 "rel_cook_skip_game_03" // 3-Star Auto Cooking +#define AUTO_COOKING_4 "rel_cook_skip_game_04" // 4-Star Auto Cooking +#define AUTO_COOKING_5 "rel_cook_skip_game_05" // 5-Star Auto Cooking +#define CHEF_S_SPECIAL "abi_cook_tension_01" // Chef's Special +#define MISE_EN_PLACE "abi_cook_tension_02" // Mise en Place +#define THE_ART_OF_COOKING "ps_cook_speed_up_01" // The Art of Cooking +#define HERBIVORE_CHEF "ps_cook_recipe_special_01" // Herbivore Chef +#define CARNIVORE_CHEF "ps_cook_recipe_special_02" // Carnivore Chef +#define P_TISSIER "ps_cook_recipe_special_03" // P tissier +#define TAP_MASTER "ps_cook_action_drumroll_01" // Tap Master +#define TAP_MASTER "ps_cook_action_drumroll_02" // Tap Master +#define TAP_MASTER "ps_cook_action_drumroll_03" // Tap Master +#define HOLD_MASTER "ps_cook_action_longpress_01" // Hold Master +#define HOLD_MASTER "ps_cook_action_longpress_02" // Hold Master +#define HOLD_MASTER "ps_cook_action_longpress_03" // Hold Master +#define SPIN_MASTER "ps_cook_action_roll_01" // Spin Master +#define SPIN_MASTER "ps_cook_action_roll_02" // Spin Master +#define SPIN_MASTER "ps_cook_action_roll_03" // Spin Master +#define ISLAND_S_HEAD_CHEF "ps_cook_recipe_up_01" // Island's Head Chef +#define THE_SECRET_INGREDIENT "ps_cook_item_power_up_01" // The Secret Ingredient +#define REMAKE "rel_blacksmith_retype" // Remake +#define EXTRA_MATERIALS "rel_blacksmith_secondary_material" // Extra Materials +#define AUTO_SMITHING_1 "rel_blacksmith_skip_game_01" // 1-Star Auto Smithing +#define AUTO_SMITHING_2 "rel_blacksmith_skip_game_02" // 2-Star Auto Smithing +#define AUTO_SMITHING_3 "rel_blacksmith_skip_game_03" // 3-Star Auto Smithing +#define AUTO_SMITHING_4 "rel_blacksmith_skip_game_04" // 4-Star Auto Smithing +#define AUTO_SMITHING_5 "rel_blacksmith_skip_game_05" // 5-Star Auto Smithing +#define HEAVY_STRIKE "abi_blacksmith_tension_01" // Heavy Strike +#define DANCING_HAMMER "abi_blacksmith_tension_02" // Dancing Hammer +#define THE_ART_OF_BLACKSMITHING "ps_blacksmith_speed_up_01" // The Art of Blacksmithing +#define WEAPONSMITHING "ps_blacksmith_recipe_special_01" // Weaponsmithing +#define ARMORSMITHING "ps_blacksmith_recipe_special_02" // Armorsmithing +#define OBJECTSMITHING "ps_blacksmith_recipe_special_03" // Objectsmithing +#define TAP_MASTER "ps_blacksmith_action_drumroll_01" // Tap Master +#define TAP_MASTER "ps_blacksmith_action_drumroll_02" // Tap Master +#define TAP_MASTER "ps_blacksmith_action_drumroll_03" // Tap Master +#define HOLD_MASTER "ps_blacksmith_action_longpress_01" // Hold Master +#define HOLD_MASTER "ps_blacksmith_action_longpress_02" // Hold Master +#define HOLD_MASTER "ps_blacksmith_action_longpress_03" // Hold Master +#define SMITH_OF_LEGEND "ps_blacksmith_recipe_up_01" // Smith of Legend +#define WEAPONSMITH "ps_blacksmith_item_power_up_01" // Weaponsmith +#define REMAKE "rel_carpenter_retype" // Remake +#define EXTRA_MATERIALS "rel_carpenter_secondary_material" // Extra Materials +#define AUTO_CARPENTRY_1 "rel_carpenter_skip_game_01" // 1-Star Auto Carpentry +#define AUTO_CARPENTRY_2 "rel_carpenter_skip_game_02" // 2-Star Auto Carpentry +#define AUTO_CARPENTRY_3 "rel_carpenter_skip_game_03" // 3-Star Auto Carpentry +#define AUTO_CARPENTRY_4 "rel_carpenter_skip_game_04" // 4-Star Auto Carpentry +#define AUTO_CARPENTRY_5 "rel_carpenter_skip_game_05" // 5-Star Auto Carpentry +#define HOP__N_CHOP "abi_carpenter_tension_01" // Hop 'n Chop +#define CHOP_TILL_YOU_DROP "abi_carpenter_tension_02" // Chop Till You Drop +#define THE_ART_OF_CARPENTRY "ps_carpenter_speed_up_01" // The Art of Carpentry +#define WEAPON_WHITTLING "ps_carpenter_recipe_special_01" // Weapon Whittling +#define TOOL_CRAFTING "ps_carpenter_recipe_special_02" // Tool Crafting +#define WOOD_CARVING "ps_carpenter_recipe_special_03" // Wood Carving +#define TAP_MASTER "ps_carpenter_action_drumroll_01" // Tap Master +#define TAP_MASTER "ps_carpenter_action_drumroll_02" // Tap Master +#define TAP_MASTER "ps_carpenter_action_drumroll_03" // Tap Master +#define HOLD_MASTER "ps_carpenter_action_longpress_01" // Hold Master +#define HOLD_MASTER "ps_carpenter_action_longpress_02" // Hold Master +#define HOLD_MASTER "ps_carpenter_action_longpress_03" // Hold Master +#define CRAFTY_CARPENTER "ps_carpenter_recipe_up_01" // Crafty Carpenter +#define KING_OF_WOOD "ps_carpenter_item_power_up_01" // King of Wood +#define REMAKE "rel_sewing_retype" // Remake +#define EXTRA_MATERIALS "rel_sewing_secondary_material" // Extra Materials +#define AUTO_SEWING_1 "rel_sewing_skip_game_01" // 1-Star Auto Sewing +#define AUTO_SEWING_2 "rel_sewing_skip_game_02" // 2-Star Auto Sewing +#define AUTO_SEWING_3 "rel_sewing_skip_game_03" // 3-Star Auto Sewing +#define AUTO_SEWING_4 "rel_sewing_skip_game_04" // 4-Star Auto Sewing +#define AUTO_SEWING_5 "rel_sewing_skip_game_05" // 5-Star Auto Sewing +#define SEWING_MACHINE "abi_sewing_tension_01" // Sewing Machine +#define DAYDREAM "abi_sewing_tension_02" // Daydream +#define THE_ART_OF_SEWING "ps_sewing_speed_up_01" // The Art of Sewing +#define FABRIC_ARMOR_WEAVING "ps_sewing_recipe_special_01" // Fabric Armor Weaving +#define FASHIONISTA "ps_sewing_recipe_special_02" // Fashionista +#define OBJECT_SEWING "ps_sewing_recipe_special_03" // Object Sewing +#define TAP_MASTER "ps_sewing_action_drumroll_01" // Tap Master +#define TAP_MASTER "ps_sewing_action_drumroll_02" // Tap Master +#define TAP_MASTER "ps_sewing_action_drumroll_03" // Tap Master +#define HOLD_MASTER "ps_sewing_action_longpress_01" // Hold Master +#define HOLD_MASTER "ps_sewing_action_longpress_02" // Hold Master +#define HOLD_MASTER "ps_sewing_action_longpress_03" // Hold Master +#define I_VE_SEWN_IT_ALL "ps_sewing_recipe_up_01" // I've Sewn It All +#define BESPOKE_TAILORING "ps_sewing_item_power_up_01" // Bespoke Tailoring +#define IMPROV_CHEMISTRY "rel_alchemy_recipe_01" // Improv Chemistry +#define PRO_IMPROV_CHEMISTRY "rel_alchemy_recipe_02" // Pro Improv Chemistry +#define REMAKE "rel_alchemy_retype" // Remake +#define EXTRA_MATERIALS "rel_alchemy_secondary_material" // Extra Materials +#define STAR_AUTO_ALCHEMY_1 "rel_alchemy_skip_game_01" // 1-Star Auto Alchemy +#define STAR_AUTO_ALCHEMY_2 "rel_alchemy_skip_game_02" // 2-Star Auto Alchemy +#define STAR_AUTO_ALCHEMY_3 "rel_alchemy_skip_game_03" // 3-Star Auto Alchemy +#define STAR_AUTO_ALCHEMY_4 "rel_alchemy_skip_game_04" // 4-Star Auto Alchemy +#define STAR_AUTO_ALCHEMY_5 "rel_alchemy_skip_game_05" // 5-Star Auto Alchemy +#define QUICK_MIX "abi_alchemy_tension_01" // Quick Mix +#define INSTA_MIX "abi_alchemy_tension_02" // Insta-Mix +#define THE_ART_OF_ALCHEMY "ps_alchemy_speed_up_01" // The Art of Alchemy +#define MIXING_TECHNIQUE "ps_alchemy_recipe_special_01" // Mixing Technique +#define JEWELER "ps_alchemy_recipe_special_02" // Jeweler +#define ALCHEMY_TRINKETS "ps_alchemy_recipe_special_03" // Alchemy Trinkets +#define TAP_MASTER "ps_alchemy_action_drumroll_01" // Tap Master +#define TAP_MASTER "ps_alchemy_action_drumroll_02" // Tap Master +#define TAP_MASTER "ps_alchemy_action_drumroll_03" // Tap Master +#define HOLD_MASTER "ps_alchemy_action_longpress_01" // Hold Master +#define HOLD_MASTER "ps_alchemy_action_longpress_02" // Hold Master +#define HOLD_MASTER "ps_alchemy_action_longpress_03" // Hold Master +#define SPIN_MASTER "ps_alchemy_action_roll_01" // Spin Master +#define SPIN_MASTER "ps_alchemy_action_roll_02" // Spin Master +#define SPIN_MASTER "ps_alchemy_action_roll_03" // Spin Master +#define EUREKA "ps_alchemy_recipe_up_01" // EurekaEXCL +#define OUT_OF_THIN_AIR "ps_alchemy_item_power_up_01" // Out of Thin Air +#define IMPROV_ART "rel_art_recipe_01" // Improv Art +#define PRO_IMPROV_ART "rel_art_recipe_02" // Pro Improv Art +#define STAR_AUTO_ART_1 "rel_art_gallery" // 1-Star Auto Art +#define STAR_AUTO_ART_2 "rel_art_skip_game_01" // 1-Star Auto Art +#define STAR_AUTO_ART_3 "rel_art_skip_game_02" // 2-Star Auto Art +#define STAR_AUTO_ART_3 "rel_art_skip_game_03" // 3-Star Auto Art +#define STAR_AUTO_ART_4 "rel_art_skip_game_04" // 4-Star Auto Art +#define STAR_AUTO_ART_5 "rel_art_skip_game_05" // 5-Star Auto Art +#define INSPIRED "abi_art_tension_01" // Inspired +#define IN_THE_ZONE "abi_art_tension_02" // In the Zone +#define THE_ART_OF_ART "ps_art_speed_up_01" // The Art of Art +#define ARTIST_S_EYE "ps_art_recipe_special_01" // Artist's Eye +#define INTERIOR_DESIGNER "ps_art_recipe_special_02" // Interior Designer +#define EXTERIOR_DESIGNER "ps_art_recipe_special_03" // Exterior Designer +#define TAP_MASTER "ps_art_action_drumroll_01" // Tap Master +#define TAP_MASTER "ps_art_action_drumroll_02" // Tap Master +#define TAP_MASTER "ps_art_action_drumroll_03" // Tap Master +#define HOLD_MASTER "ps_art_action_longpress_01" // Hold Master +#define HOLD_MASTER "ps_art_action_longpress_02" // Hold Master +#define HOLD_MASTER "ps_art_action_longpress_03" // Hold Master +#define CERTIFIED_ARTISTE "ps_art_recipe_up_01" // Certified Artiste +#define ART_GOES_KA_BLAAAM "ps_art_item_power_up_01" // Art Goes KA-BLAAAMEXCL +#define HP_PLUS "ps_hp_up_01" // HP PLUS +#define HP_PLUS "ps_hp_up_02" // HP PLUS +#define HP_PLUS "ps_hp_up_03" // HP PLUS +#define HP_PLUS "ps_hp_up_04" // HP PLUS +#define SP_PLUS "ps_sp_up_01" // SP PLUS +#define SP_PLUS "ps_sp_up_02" // SP PLUS +#define SP_PLUS "ps_sp_up_03" // SP PLUS +#define ATTACK_PLUS "ps_physical_offense_up_01" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_02" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_03" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_04" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_05" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_06" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_07" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_08" // Attack PLUS +#define ATTACK_PLUS "ps_physical_offense_up_09" // Attack PLUS +#define DEFENSE_PLUS "ps_physical_defense_up_01" // Defense PLUS +#define DEFENSE_PLUS "ps_physical_defense_up_02" // Defense PLUS +#define DEFENSE_PLUS "ps_physical_defense_up_03" // Defense PLUS +#define DEFENSE_PLUS "ps_physical_defense_up_04" // Defense PLUS +#define DEFENSE_PLUS "ps_physical_defense_up_05" // Defense PLUS +#define DEFENSE_PLUS "ps_physical_defense_up_06" // Defense PLUS +#define MAGIC_ATTACK_PLUS "ps_magic_offense_up_01" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "ps_magic_offense_up_02" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "ps_magic_offense_up_03" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "ps_magic_offense_up_04" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "ps_magic_offense_up_05" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "ps_magic_offense_up_06" // Magic Attack PLUS +#define MAGIC_DEFENSE_PLUS "ps_magic_defense_up_01" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "ps_magic_defense_up_02" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "ps_magic_defense_up_03" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "ps_magic_defense_up_04" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "ps_magic_defense_up_05" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "ps_magic_defense_up_06" // Magic Defense PLUS +#define MINING_PLUS "ps_mining_up_01" // Mining PLUS +#define MINING_PLUS "ps_mining_up_02" // Mining PLUS +#define MINING_PLUS "ps_mining_up_03" // Mining PLUS +#define MINING_PLUS "ps_mining_up_04" // Mining PLUS +#define MINING_PLUS "ps_mining_up_05" // Mining PLUS +#define WOODCUTTING_PLUS "ps_felling_up_01" // Woodcutting PLUS +#define WOODCUTTING_PLUS "ps_felling_up_02" // Woodcutting PLUS +#define WOODCUTTING_PLUS "ps_felling_up_03" // Woodcutting PLUS +#define WOODCUTTING_PLUS "ps_felling_up_04" // Woodcutting PLUS +#define WOODCUTTING_PLUS "ps_felling_up_05" // Woodcutting PLUS +#define FISHING_PLUS "ps_fishing_up_01" // Fishing PLUS +#define FISHING_PLUS "ps_fishing_up_02" // Fishing PLUS +#define FISHING_PLUS "ps_fishing_up_03" // Fishing PLUS +#define FISHING_PLUS "ps_fishing_up_04" // Fishing PLUS +#define FISHING_PLUS "ps_fishing_up_05" // Fishing PLUS +#define FARMING_PLUS "ps_harvest_up_01" // Farming PLUS +#define FARMING_PLUS "ps_harvest_up_02" // Farming PLUS +#define FARMING_PLUS "ps_harvest_up_03" // Farming PLUS +#define FARMING_PLUS "ps_harvest_up_04" // Farming PLUS +#define FARMING_PLUS "ps_harvest_up_05" // Farming PLUS +#define COOKING_PLUS "ps_cook_up_01" // Cooking PLUS +#define COOKING_PLUS "ps_cook_up_02" // Cooking PLUS +#define COOKING_PLUS "ps_cook_up_03" // Cooking PLUS +#define COOKING_PLUS "ps_cook_up_04" // Cooking PLUS +#define COOKING_PLUS "ps_cook_up_05" // Cooking PLUS +#define COOKING_PLUS "ps_cook_up_06" // Cooking PLUS +#define SMITHING_PLUS "ps_blacksmith_up_01" // Smithing PLUS +#define SMITHING_PLUS "ps_blacksmith_up_02" // Smithing PLUS +#define SMITHING_PLUS "ps_blacksmith_up_03" // Smithing PLUS +#define SMITHING_PLUS "ps_blacksmith_up_04" // Smithing PLUS +#define SMITHING_PLUS "ps_blacksmith_up_05" // Smithing PLUS +#define SMITHING_PLUS "ps_blacksmith_up_06" // Smithing PLUS +#define SEWING_PLUS "ps_sewing_up_01" // Sewing PLUS +#define SEWING_PLUS "ps_sewing_up_02" // Sewing PLUS +#define SEWING_PLUS "ps_sewing_up_03" // Sewing PLUS +#define SEWING_PLUS "ps_sewing_up_04" // Sewing PLUS +#define SEWING_PLUS "ps_sewing_up_05" // Sewing PLUS +#define SEWING_PLUS "ps_sewing_up_06" // Sewing PLUS +#define CARPENTRY_PLUS "ps_carpenter_up_01" // Carpentry PLUS +#define CARPENTRY_PLUS "ps_carpenter_up_02" // Carpentry PLUS +#define CARPENTRY_PLUS "ps_carpenter_up_03" // Carpentry PLUS +#define CARPENTRY_PLUS "ps_carpenter_up_04" // Carpentry PLUS +#define CARPENTRY_PLUS "ps_carpenter_up_05" // Carpentry PLUS +#define CARPENTRY_PLUS "ps_carpenter_up_06" // Carpentry PLUS +#define ALCHEMY_PLUS "ps_alchemy_up_01" // Alchemy PLUS +#define ALCHEMY_PLUS "ps_alchemy_up_02" // Alchemy PLUS +#define ALCHEMY_PLUS "ps_alchemy_up_03" // Alchemy PLUS +#define ALCHEMY_PLUS "ps_alchemy_up_04" // Alchemy PLUS +#define ALCHEMY_PLUS "ps_alchemy_up_05" // Alchemy PLUS +#define ALCHEMY_PLUS "ps_alchemy_up_06" // Alchemy PLUS +#define ARTISTRY_PLUS "ps_art_up_01" // Artistry PLUS +#define ARTISTRY_PLUS "ps_art_up_02" // Artistry PLUS +#define ARTISTRY_PLUS "ps_art_up_03" // Artistry PLUS +#define ARTISTRY_PLUS "ps_art_up_04" // Artistry PLUS +#define ARTISTRY_PLUS "ps_art_up_05" // Artistry PLUS +#define ARTISTRY_PLUS "ps_art_up_06" // Artistry PLUS +#define CRITICAL_RATE_PLUS "ps_critical_up_01" // Critical Rate PLUS +#define CRITICAL_RATE_PLUS "ps_critical_up_02" // Critical Rate PLUS +#define CRITICAL_RATE_PLUS "ps_critical_up_03" // Critical Rate PLUS +#define CRITICAL_RATE_PLUS "ps_critical_up_04" // Critical Rate PLUS +#define CRITICAL_DAMAGE_PLUS "ps_critical_damage_up_01" // Critical Damage PLUS +#define CRITICAL_DAMAGE_PLUS "ps_critical_damage_up_02" // Critical Damage PLUS +#define CRITICAL_DAMAGE_PLUS "ps_critical_damage_up_03" // Critical Damage PLUS +#define CRITICAL_DAMAGE_PLUS "ps_critical_damage_up_04" // Critical Damage PLUS +#define CRITICAL_EVADE_PLUS "ps_critical_evasion_up_01" // Critical Evade PLUS +#define CRITICAL_EVADE_PLUS "ps_critical_evasion_up_02" // Critical Evade PLUS +#define CRITICAL_EVADE_PLUS "ps_critical_evasion_up_03" // Critical Evade PLUS +#define CRITICAL_EVADE_PLUS "ps_critical_evasion_up_04" // Critical Evade PLUS +#define CRITICAL_EVADE_PLUS "ps_critical_evasion_up_05" // Critical Evade PLUS +#define CHARGE_TIME_REDUCED "ps_charge_time_reduce_01" // Charge Time Reduced +#define CHARGE_TIME_REDUCED "ps_charge_time_reduce_02" // Charge Time Reduced +#define CHARGE_TIME_REDUCED "ps_charge_time_reduce_03" // Charge Time Reduced +#define CHARGE_ATTACK_DAMAGE_PLUS "ps_charge_technic_damage_up_01" // Charge Attack Damage PLUS +#define SPECIAL_CHARGE_PLUS "ps_tension_increase_up_01" // Special Charge PLUS +#define SPECIAL_CHARGE_PLUS "ps_tension_increase_up_02" // Special Charge PLUS +#define SPECIAL_CHARGE_PLUS "ps_tension_increase_up_03" // Special Charge PLUS +#define SPECIAL_ATTACK_DAMAGE_PLUS "ps_tension_damage_up_01" // Special Attack Damage PLUS +#define SPECIAL_ATTACK_DAMAGE_PLUS "ps_tension_damage_up_02" // Special Attack Damage PLUS +#define SPECIAL_ATTACK_DAMAGE_PLUS "ps_tension_damage_up_03" // Special Attack Damage PLUS +#define SPECIAL_ATTACK_DAMAGE_PLUS "ps_tension_damage_up_04" // Special Attack Damage PLUS +#define SPECIAL_ATTACK_DAMAGE_PLUS "ps_tension_damage_up_05" // Special Attack Damage PLUS +#define FIRE_DAMAGE_PLUS "ps_attribute_damage_up_01_01" // Fire Damage PLUS +#define WATER_DAMAGE_PLUS "ps_attribute_damage_up_02_01" // Water Damage PLUS +#define WIND_DAMAGE_PLUS "ps_attribute_damage_up_03_01" // Wind Damage PLUS +#define EARTH_DAMAGE_PLUS "ps_attribute_damage_up_04_01" // Earth Damage PLUS +#define LIGHT_DAMAGE_PLUS "ps_attribute_damage_up_05_01" // Light Damage PLUS +#define DARK_DAMAGE_PLUS "ps_attribute_damage_up_06_01" // Dark Damage PLUS +#define FIRE_RESISTANCE "ps_attribute_resist_up_01_01" // Fire Resistance +#define WATER_RESISTANCE "ps_attribute_resist_up_02_01" // Water Resistance +#define WIND_RESISTANCE "ps_attribute_resist_up_03_01" // Wind Resistance +#define EARTH_RESISTANCE "ps_attribute_resist_up_04_01" // Earth Resistance +#define LIGHT_RESISTANCE "ps_attribute_resist_up_05_01" // Light Resistance +#define DARK_RESISTANCE "ps_attribute_resist_up_06_01" // Dark Resistance +#define DAMAGE_REDUCED "ps_damage_alleviation_01" // Damage Reduced +#define DAMAGE_REDUCED "ps_damage_cut_01" // Damage Reduced +#define SP_RECOVERY_PLUS "ps_sp_recovery_up_01" // SP Recovery PLUS +#define SP_RECOVERY_PLUS "ps_sp_recovery_up_02" // SP Recovery PLUS +#define GATHERING_SP_REDUCED "ps_collect_sp_down_01" // Gathering SP Reduced +#define GATHERING_SP_REDUCED "ps_collect_sp_down_02" // Gathering SP Reduced +#define GATHERING_SP_REDUCED "ps_collect_sp_down_03" // Gathering SP Reduced +#define GATHERING_SP_REDUCED "ps_collect_sp_down_04" // Gathering SP Reduced +#define SWEET_SPOT_DAMAGE_PLUS "ps_sweetspot_damage_up_01" // Sweet Spot Damage PLUS +#define SWEET_SPOT_DAMAGE_PLUS "ps_sweetspot_damage_up_02" // Sweet Spot Damage PLUS +#define SWEET_SPOT_DAMAGE_PLUS "ps_sweetspot_damage_up_03" // Sweet Spot Damage PLUS +#define SWEET_SPOT_DAMAGE_PLUS "ps_sweetspot_damage_up_04" // Sweet Spot Damage PLUS +#define DIG_DIG_DETECTOR_PLUS "ps_navi_damage_up_01" // Dig-Dig Detector PLUS +#define DIG_DIG_DETECTOR_PLUS "ps_navi_damage_up_02" // Dig-Dig Detector PLUS +#define DIG_DIG_DETECTOR_PLUS "ps_navi_damage_up_03" // Dig-Dig Detector PLUS +#define DIG_DIG_DETECTOR_PLUS "ps_navi_damage_up_04" // Dig-Dig Detector PLUS +#define POISON_CHANCE_PLUS "ps_grant_up_poisoned_01" // Poison Chance PLUS +#define PARALYZE_CHANCE_PLUS "ps_grant_up_paralyzed_01" // Paralyze Chance PLUS +#define SLEEP_CHANCE_PLUS "ps_grant_up_asleep_01" // Sleep Chance PLUS +#define FROSTBITE_RESISTANCE "ps_resist_up_frozen_01" // Frostbite Resistance +#define BURN_RESISTANCE "ps_resist_up_burning_01" // Burn Resistance +#define POISON_RESISTANCE "ps_resist_up_poisoned_01" // Poison Resistance +#define PARALYZE_RESISTANCE "ps_resist_up_paralyzed_01" // Paralyze Resistance +#define ITEM_DROP_RATE_PLUS "ps_drop_item_up01" // Item Drop Rate PLUS +#define ITEM_DROP_RATE_PLUS "ps_drop_item_up02" // Item Drop Rate PLUS +#define DOSH_DROP_RATE_PLUS "ps_gain_rich_up01" // Dosh Drop Rate PLUS +#define EXP_EARNED_PLUS "ps_gain_exp_up01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_cook_exp_up_01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_cook_exp_up_02" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_blacksmith_exp_up_01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_blacksmith_exp_up_02" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_carpenter_exp_up_01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_carpenter_exp_up_02" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_sewing_exp_up_03" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_sewing_exp_up_04" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_alchemy_exp_up_01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_alchemy_exp_up_02" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_art_exp_up_03" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_art_exp_up_04" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_gain_all_exp_up01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_gain_all_exp_up02" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_gain_all_exp_up03" // EXP Earned PLUS +#define EXP_EARNED_PLUS "ps_gain_all_exp_up04" // EXP Earned PLUS +#define CRAFT_TIME_BONUS "ps_cook_time_extension_01" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_cook_time_extension_02" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_cook_time_extension_03" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_cook_time_extension_04" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_blacksmith_time_extension_01" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_blacksmith_time_extension_02" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_blacksmith_time_extension_03" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_blacksmith_time_extension_04" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_carpenter_time_extension_01" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_carpenter_time_extension_02" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_carpenter_time_extension_03" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_carpenter_time_extension_04" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_sewing_time_extension_01" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_sewing_time_extension_02" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_sewing_time_extension_03" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_sewing_time_extension_04" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_alchemy_time_extension_01" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_alchemy_time_extension_02" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_alchemy_time_extension_03" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_alchemy_time_extension_04" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_art_time_extension_01" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_art_time_extension_02" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_art_time_extension_03" // Craft Time Bonus +#define CRAFT_TIME_BONUS "ps_art_time_extension_04" // Craft Time Bonus +#define ATTACK_PLUS "es_attack_up01" // Attack PLUS +#define ATTACK_PLUS "es_attack_up02" // Attack PLUS +#define ATTACK_PLUS "es_attack_up03" // Attack PLUS +#define ATTACK_PLUS "es_attack_up04" // Attack PLUS +#define ATTACK_PLUS "es_attack_up05" // Attack PLUS +#define ATTACK_PLUS "es_attack_up06" // Attack PLUS +#define MAGIC_ATTACK_PLUS "es_magic_attack_up01" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "es_magic_attack_up02" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "es_magic_attack_up03" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "es_magic_attack_up04" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "es_magic_attack_up05" // Magic Attack PLUS +#define ELEMENTAL_DAMAGE_PLUS "es_elements_attack_up01" // Elemental Damage PLUS +#define FIRE_DAMAGE_PLUS "es_elements_fire_attack_up01" // Fire Damage PLUS +#define FIRE_DAMAGE_PLUS "es_elements_fire_attack_up02" // Fire Damage PLUS +#define WATER_DAMAGE_PLUS "es_elements_water_attack_up01" // Water Damage PLUS +#define WATER_DAMAGE_PLUS "es_elements_water_attack_up02" // Water Damage PLUS +#define WIND_DAMAGE_PLUS "es_elements_wind_attack_up01" // Wind Damage PLUS +#define WIND_DAMAGE_PLUS "es_elements_wind_attack_up02" // Wind Damage PLUS +#define EARTH_DAMAGE_PLUS "es_elements_earth_attack_up01" // Earth Damage PLUS +#define EARTH_DAMAGE_PLUS "es_elements_earth_attack_up02" // Earth Damage PLUS +#define LIGHT_DAMAGE_PLUS "es_elements_light_attack_up01" // Light Damage PLUS +#define LIGHT_DAMAGE_PLUS "es_elements_light_attack_up02" // Light Damage PLUS +#define DARK_DAMAGE_PLUS "es_elements_dark_attack_up01" // Dark Damage PLUS +#define DARK_DAMAGE_PLUS "es_elements_dark_attack_up02" // Dark Damage PLUS +#define SPECIAL_SKILL_BOOST_PLUS "es_tension_attack_up01" // Special Skill Boost PLUS +#define SPECIAL_SKILL_BOOST_PLUS "es_tension_attack_up02" // Special Skill Boost PLUS +#define SPECIAL_SKILL_BOOST_PLUS "es_tension_attack_up03" // Special Skill Boost PLUS +#define DEFENSE_PLUS "es_defense_up01" // Defense PLUS +#define DEFENSE_PLUS "es_defense_up02" // Defense PLUS +#define DEFENSE_PLUS "es_defense_up03" // Defense PLUS +#define DEFENSE_PLUS "es_defense_up04" // Defense PLUS +#define DEFENSE_PLUS "es_defense_up05" // Defense PLUS +#define MAGIC_DEFENSE_PLUS "es_magic_defense_up01" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "es_magic_defense_up02" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "es_magic_defense_up03" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "es_magic_defense_up04" // Magic Defense PLUS +#define MAGIC_DEFENSE_PLUS "es_magic_defense_up05" // Magic Defense PLUS +#define GUARD_PLUS "es_guard_up01" // Guard PLUS +#define GUARD_PLUS "es_guard_up02" // Guard PLUS +#define GUARD_PLUS "es_guard_up03" // Guard PLUS +#define FIRE_RESISTANCE "es_fire_defense_up01" // Fire Resistance +#define FIRE_RESISTANCE "es_fire_defense_up02" // Fire Resistance +#define FIRE_RESISTANCE "es_fire_defense_up03" // Fire Resistance +#define FIRE_RESISTANCE "es_fire_defense_up04" // Fire Resistance +#define WATER_RESISTANCE "es_water_defense_up01" // Water Resistance +#define WATER_RESISTANCE "es_water_defense_up02" // Water Resistance +#define WATER_RESISTANCE "es_water_defense_up03" // Water Resistance +#define WATER_RESISTANCE "es_water_defense_up04" // Water Resistance +#define WIND_RESISTANCE "es_wind_defense_up01" // Wind Resistance +#define WIND_RESISTANCE "es_wind_defense_up02" // Wind Resistance +#define WIND_RESISTANCE "es_wind_defense_up03" // Wind Resistance +#define WIND_RESISTANCE "es_wind_defense_up04" // Wind Resistance +#define EARTH_RESISTANCE "es_earth_defense_up01" // Earth Resistance +#define EARTH_RESISTANCE "es_earth_defense_up02" // Earth Resistance +#define EARTH_RESISTANCE "es_earth_defense_up03" // Earth Resistance +#define EARTH_RESISTANCE "es_earth_defense_up04" // Earth Resistance +#define LIGHT_RESISTANCE "es_light_defense_up01" // Light Resistance +#define LIGHT_RESISTANCE "es_light_defense_up02" // Light Resistance +#define LIGHT_RESISTANCE "es_light_defense_up03" // Light Resistance +#define LIGHT_RESISTANCE "es_light_defense_up04" // Light Resistance +#define DARK_RESISTANCE "es_dark_defense_up01" // Dark Resistance +#define DARK_RESISTANCE "es_dark_defense_up02" // Dark Resistance +#define DARK_RESISTANCE "es_dark_defense_up03" // Dark Resistance +#define DARK_RESISTANCE "es_dark_defense_up04" // Dark Resistance +#define ELEMENTAL_RESISTANCE "es_elements_defense_up01" // Elemental Resistance +#define HP_PLUS "es_hp_up01" // HP PLUS +#define HP_PLUS "es_hp_up02" // HP PLUS +#define HP_PLUS "es_hp_up03" // HP PLUS +#define HP_PLUS "es_hp_up04" // HP PLUS +#define HP_PLUS "es_hp_up05" // HP PLUS +#define HP_PLUS "es_hp_up06" // HP PLUS +#define HP_PLUS "es_hp_up07" // HP PLUS +#define SP_PLUS "es_sp_up01" // SP PLUS +#define SP_PLUS "es_sp_up02" // SP PLUS +#define SP_PLUS "es_sp_up03" // SP PLUS +#define SP_PLUS "es_sp_up04" // SP PLUS +#define SP_PLUS "es_sp_up05" // SP PLUS +#define SP_PLUS "es_sp_up06" // SP PLUS +#define SP_PLUS "es_sp_up07" // SP PLUS +#define SP_PLUS "es_sp_up08" // SP PLUS +#define SP_PLUS "es_sp_up09" // SP PLUS +#define CRITICAL_DAMAGE_PLUS "es_critical_damage_up01" // Critical Damage PLUS +#define CRITICAL_DAMAGE_PLUS "es_critical_damage_up02" // Critical Damage PLUS +#define CHARGE_TIME_REDUCED "es_charge_time_reduce01" // Charge Time Reduced +#define CHARGE_TIME_REDUCED "es_charge_time_reduce02" // Charge Time Reduced +#define CHARGE_ATTACK_DAMAGE_PLUS "es_charge_damage_up01" // Charge Attack Damage PLUS +#define CHARGE_ATTACK_DAMAGE_PLUS "es_charge_damage_up02" // Charge Attack Damage PLUS +#define BURN_CHANCE_PLUS "es_burn_up01" // Burn Chance PLUS +#define BURN_CHANCE_PLUS "es_burn_up02" // Burn Chance PLUS +#define BURN_CHANCE_PLUS "es_burn_up03" // Burn Chance PLUS +#define FROSTBITE_CHANCE_PLUS "es_frostbite_up01" // Frostbite Chance PLUS +#define FROSTBITE_CHANCE_PLUS "es_frostbite_up02" // Frostbite Chance PLUS +#define FROSTBITE_CHANCE_PLUS "es_frostbite_up03" // Frostbite Chance PLUS +#define POISON_CHANCE_PLUS "es_poison_up01" // Poison Chance PLUS +#define POISON_CHANCE_PLUS "es_poison_up02" // Poison Chance PLUS +#define POISON_CHANCE_PLUS "es_poison_up03" // Poison Chance PLUS +#define PARALYZE_CHANCE_PLUS "es_paralysis_up01" // Paralyze Chance PLUS +#define PARALYZE_CHANCE_PLUS "es_paralysis_up02" // Paralyze Chance PLUS +#define PARALYZE_CHANCE_PLUS "es_paralysis_up03" // Paralyze Chance PLUS +#define SLEEP_CHANCE_PLUS "es_sleep_up01" // Sleep Chance PLUS +#define SLEEP_CHANCE_PLUS "es_sleep_up02" // Sleep Chance PLUS +#define SLEEP_CHANCE_PLUS "es_sleep_up03" // Sleep Chance PLUS +#define BURN_RESISTANCE "es_burn_defense_up01" // Burn Resistance +#define FROSTBITE_RESISTANCE "es_frostbite_defense_up01" // Frostbite Resistance +#define POISON_RESISTANCE "es_poison_defense_up01" // Poison Resistance +#define PARALYZE_RESISTANCE "es_paralysis_defense_up01" // Paralyze Resistance +#define DAMAGE_REDUCED "es_damage_alleviation_01" // Damage Reduced +#define DAMAGE_REDUCED "es_damage_alleviation_02" // Damage Reduced +#define DAMAGE_REDUCED "es_damage_alleviation_03" // Damage Reduced +#define MINING_PLUS "es_mining_up01" // Mining PLUS +#define MINING_PLUS "es_mining_up02" // Mining PLUS +#define MINING_PLUS "es_mining_up03" // Mining PLUS +#define MINING_PLUS "es_mining_up04" // Mining PLUS +#define MINING_PLUS "es_mining_up05" // Mining PLUS +#define MINING_PLUS "es_mining_up06" // Mining PLUS +#define WOODCUTTING_PLUS "es_felling_up01" // Woodcutting PLUS +#define WOODCUTTING_PLUS "es_felling_up02" // Woodcutting PLUS +#define WOODCUTTING_PLUS "es_felling_up03" // Woodcutting PLUS +#define WOODCUTTING_PLUS "es_felling_up04" // Woodcutting PLUS +#define WOODCUTTING_PLUS "es_felling_up05" // Woodcutting PLUS +#define WOODCUTTING_PLUS "es_felling_up06" // Woodcutting PLUS +#define FISHING_PLUS "es_fishing_up01" // Fishing PLUS +#define FISHING_PLUS "es_fishing_up02" // Fishing PLUS +#define FISHING_PLUS "es_fishing_up03" // Fishing PLUS +#define FISHING_PLUS "es_fishing_up04" // Fishing PLUS +#define FISHING_PLUS "es_fishing_up05" // Fishing PLUS +#define FISHING_PLUS "es_fishing_up06" // Fishing PLUS +#define FARMING_PLUS "es_harvest_up01" // Farming PLUS +#define FARMING_PLUS "es_harvest_up02" // Farming PLUS +#define FARMING_PLUS "es_harvest_up03" // Farming PLUS +#define FARMING_PLUS "es_harvest_up04" // Farming PLUS +#define FARMING_PLUS "es_harvest_up05" // Farming PLUS +#define FARMING_PLUS "es_harvest_up06" // Farming PLUS +#define SMITHING_PLUS "es_blacksmith_up01" // Smithing PLUS +#define SMITHING_PLUS "es_blacksmith_up02" // Smithing PLUS +#define SMITHING_PLUS "es_blacksmith_up03" // Smithing PLUS +#define SMITHING_PLUS "es_blacksmith_up04" // Smithing PLUS +#define SMITHING_PLUS "es_blacksmith_up05" // Smithing PLUS +#define SMITHING_PLUS "es_blacksmith_up06" // Smithing PLUS +#define SEWING_PLUS "es_sewing_up01" // Sewing PLUS +#define SEWING_PLUS "es_sewing_up02" // Sewing PLUS +#define SEWING_PLUS "es_sewing_up03" // Sewing PLUS +#define SEWING_PLUS "es_sewing_up04" // Sewing PLUS +#define SEWING_PLUS "es_sewing_up05" // Sewing PLUS +#define SEWING_PLUS "es_sewing_up06" // Sewing PLUS +#define CARPENTRY_PLUS "es_woodworking_up01" // Carpentry PLUS +#define CARPENTRY_PLUS "es_woodworking_up02" // Carpentry PLUS +#define CARPENTRY_PLUS "es_woodworking_up03" // Carpentry PLUS +#define CARPENTRY_PLUS "es_woodworking_up04" // Carpentry PLUS +#define CARPENTRY_PLUS "es_woodworking_up05" // Carpentry PLUS +#define CARPENTRY_PLUS "es_woodworking_up06" // Carpentry PLUS +#define COOKING_PLUS "es_cooking_up01" // Cooking PLUS +#define COOKING_PLUS "es_cooking_up02" // Cooking PLUS +#define COOKING_PLUS "es_cooking_up03" // Cooking PLUS +#define COOKING_PLUS "es_cooking_up04" // Cooking PLUS +#define COOKING_PLUS "es_cooking_up05" // Cooking PLUS +#define COOKING_PLUS "es_cooking_up06" // Cooking PLUS +#define ALCHEMY_PLUS_1 "es_alchemy_up01" // Alchemy PLUS +#define ALCHEMY_PLUS_2 "es_alchemy_up02" // Alchemy PLUS +#define ALCHEMY_PLUS_3 "es_alchemy_up03" // Alchemy PLUS +#define ALCHEMY_PLUS_4 "es_alchemy_up04" // Alchemy PLUS +#define ALCHEMY_PLUS_5 "es_alchemy_up05" // Alchemy PLUS +#define ALCHEMY_PLUS_6 "es_alchemy_up06" // Alchemy PLUS +#define ARTISTRY_PLUS "es_art_up01" // Artistry PLUS +#define ARTISTRY_PLUS "es_art_up02" // Artistry PLUS +#define ARTISTRY_PLUS "es_art_up03" // Artistry PLUS +#define ARTISTRY_PLUS "es_art_up04" // Artistry PLUS +#define ARTISTRY_PLUS "es_art_up05" // Artistry PLUS +#define ARTISTRY_PLUS "es_art_up06" // Artistry PLUS +#define SWEET_SPOT_DAMAGE_PLUS "es_spot_attack_up01" // Sweet Spot Damage PLUS +#define SWEET_SPOT_DAMAGE_PLUS "es_spot_attack_up02" // Sweet Spot Damage PLUS +#define SWEET_SPOT_DAMAGE_PLUS "es_spot_attack_up03" // Sweet Spot Damage PLUS +#define SWEET_SPOT_DAMAGE_PLUS "es_spot_attack_up04" // Sweet Spot Damage PLUS +#define DIG_DIG_DETECTOR_PLUS "es_navi_attack_up01" // Dig-Dig Detector PLUS +#define DIG_DIG_DETECTOR_PLUS "es_navi_attack_up02" // Dig-Dig Detector PLUS +#define DIG_DIG_DETECTOR_PLUS "es_navi_attack_up03" // Dig-Dig Detector PLUS +#define DIG_DIG_DETECTOR_PLUS "es_navi_attack_up04" // Dig-Dig Detector PLUS +#define CRAFT_TIME_BONUS "es_craft_time_extension_01" // Craft Time Bonus +#define CRAFT_TIME_BONUS "es_craft_time_extension_02" // Craft Time Bonus +#define CRAFT_TIME_BONUS "es_craft_time_extension_03" // Craft Time Bonus +#define CRAFT_TIME_BONUS "es_craft_time_extension_04" // Craft Time Bonus +#define CRAFTING_CHARGE_PLUS "es_craft_tension_up_01" // Crafting Charge PLUS +#define CRAFTING_CHARGE_PLUS "es_craft_tension_up_02" // Crafting Charge PLUS +#define CRAFTING_CHARGE_PLUS "es_craft_tension_up_03" // Crafting Charge PLUS +#define CRAFTING_CHARGE_PLUS "es_craft_tension_up_04" // Crafting Charge PLUS +#define EXP_EARNED_PLUS "es_craft_exp_up_01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "es_craft_exp_up_02" // EXP Earned PLUS +#define EXP_EARNED_PLUS "es_craft_exp_up_03" // EXP Earned PLUS +#define EXP_EARNED_PLUS "es_craft_exp_up_04" // EXP Earned PLUS +#define EFFICIENT_GATHERING "es_collect_sp_down_01" // Efficient Gathering +#define EFFICIENT_GATHERING "es_collect_sp_down_02" // Efficient Gathering +#define EFFICIENT_GATHERING "es_collect_sp_down_03" // Efficient Gathering +#define EFFICIENT_GATHERING "es_collect_sp_down_04" // Efficient Gathering +#define DOSH_DROP_RATE_PLUS "es_gain_rich_up01" // Dosh Drop Rate PLUS +#define DOSH_DROP_RATE_PLUS "es_gain_rich_up02" // Dosh Drop Rate PLUS +#define EXP_EARNED_PLUS "es_gain_all_exp_up01" // EXP Earned PLUS +#define EXP_EARNED_PLUS "es_gain_all_exp_up02" // EXP Earned PLUS +#define ITEM_DROP_RATE_PLUS "es_drop_item_up01" // Item Drop Rate PLUS +#define ITEM_DROP_RATE_PLUS "es_drop_item_up02" // Item Drop Rate PLUS +#define BROADLEAF_WOOD_HARVESTER "es_category_match_damage_tree_01" // Broadleaf Wood Harvester +#define CONIFER_WOOD_HARVESTER "es_category_match_damage_tree_02" // Conifer Wood Harvester +#define PALM_WOOD_HARVESTER "es_category_match_damage_tree_03" // Palm Wood Harvester +#define METAL_HARVESTER "es_category_match_damage_deposit_01" // Metal Harvester +#define GEM_HARVESTER "es_category_match_damage_deposit_02" // Gem Harvester +#define FOSSIL_HARVESTER "es_category_match_damage_deposit_03" // Fossil Harvester +#define RIVER_FISH_HARVESTER "es_category_match_damage_fish_01" // River Fish Harvester +#define SEA_FISH_HARVESTER "es_category_match_damage_fish_02" // Sea Fish Harvester +#define CAVE_FISH_HARVESTER "es_category_match_damage_fish_03" // Cave Fish Harvester +#define ROOT_VEGETABLE_HARVESTER "es_category_match_damage_vegetable_01" // Root Vegetable Harvester +#define LEAFY_GREENS_HARVESTER "es_category_match_damage_vegetable_02" // Leafy Greens Harvester +#define FRUIT_HARVESTER "es_category_match_damage_vegetable_03" // Fruit Harvester +#define MEAT_DISH_CRAFTER "es_recipe_up_cook_01" // Meat Dish Crafter +#define STEW_CRAFTER "es_recipe_up_cook_02" // Stew Crafter +#define SEAFOOD_CRAFTER "es_recipe_up_cook_03" // Seafood Crafter +#define PLATTER_CRAFTER "es_recipe_up_cook_04" // Platter Crafter +#define EGG_DISH_CRAFTER "es_recipe_up_cook_05" // Egg Dish Crafter +#define DESSERT_CRAFTER "es_recipe_up_cook_06" // Dessert Crafter +#define VEGETABLE_DISH_CRAFTER "es_recipe_up_cook_07" // Vegetable Dish Crafter +#define METAL_WEAPON_CRAFTER "es_recipe_up_blacksmith_01" // Metal Weapon Crafter +#define METAL_TOOL_CRAFTER "es_recipe_up_blacksmith_02" // Metal Tool Crafter +#define METAL_ARMOR_CRAFTER "es_recipe_up_blacksmith_03" // Metal Armor Crafter +#define BEAST_SKIN_ARMOR_CRAFTER "es_recipe_up_blacksmith_04" // Beast Skin Armor Crafter +#define BLACKSMITH_OBJECT_CRAFTER "es_recipe_up_blacksmith_05" // Blacksmith Object Crafter +#define WOODEN_WEAPON_CRAFTER "es_recipe_up_carpenter_01" // Wooden Weapon Crafter +#define WOODEN_TOOL_CRAFTER "es_recipe_up_carpenter_02" // Wooden Tool Crafter +#define WOODEN_OBJECT_CRAFTER "es_recipe_up_carpenter_03" // Wooden Object Crafter +#define FABRIC_ARMOR_CRAFTER "es_recipe_up_sewing_01" // Fabric Armor Crafter +#define STYLISH_GARMENT_CRAFTER "es_recipe_up_sewing_02" // Stylish Garment Crafter +#define CAPE_CRAFTER "es_recipe_up_sewing_03" // Cape Crafter +#define CARPET_CRAFTER "es_recipe_up_sewing_04" // Carpet Crafter +#define TAILOR_OBJECT_CRAFTER "es_recipe_up_sewing_05" // Tailor Object Crafter +#define FLASK_CRAFTER "es_recipe_up_alchemy_01" // Flask Crafter +#define ACCESSORY_CRAFTER "es_recipe_up_alchemy_02" // Accessory Crafter +#define BOMB_CRAFTER "es_recipe_up_alchemy_03" // Bomb Crafter +#define ALCHEMY_OBJECT_CRAFTER "es_recipe_up_alchemy_04" // Alchemy Object Crafter +#define WALL_AND_FLOOR_CRAFTER "es_recipe_up_art_01" // Wall and Floor Crafter +#define PAINTING_CRAFTER "es_recipe_up_art_02" // Painting Crafter +#define SCULPTURE_CRAFTER "es_recipe_up_art_03" // Sculpture Crafter +#define PLANT_ART_CRAFTER "es_recipe_up_art_04" // Plant Art Crafter +#define INDOOR_FURNITURE_CRAFTER "es_recipe_up_art_05" // Indoor Furniture Crafter +#define OUTDOOR_FURNITURE_CRAFTER "es_recipe_up_art_06" // Outdoor Furniture Crafter +#define ATTACK_MAGIC_ATTACK_PLUS "es_attack_magicattack_up01" // Attack/Magic Attack PLUS +#define GATHERING_PLUS "es_collect_up01" // Gathering PLUS +#define CRAFT_PLUS "es_production_up01" // Craft PLUS +#define GATHERING_PLUS "es_collect_up_add01" // Gathering PLUS +#define GATHERING_PLUS "es_collect_up_add02" // Gathering PLUS +#define GATHERING_PLUS "es_collect_up_add03" // Gathering PLUS +#define GATHERING_PLUS "es_collect_up_add04" // Gathering PLUS +#define GATHERING_PLUS "es_collect_up_add05" // Gathering PLUS +#define GATHERING_PLUS "es_collect_up_add06" // Gathering PLUS +#define CRAFT_PLUS "es_production_up_add01" // Craft PLUS +#define CRAFT_PLUS "es_production_up_add02" // Craft PLUS +#define CRAFT_PLUS "es_production_up_add03" // Craft PLUS +#define CRAFT_PLUS "es_production_up_add04" // Craft PLUS +#define CRAFT_PLUS "es_production_up_add05" // Craft PLUS +#define CRAFT_PLUS "es_production_up_add06" // Craft PLUS +#define SPECIAL_CHARGE_PLUS "es_tension_increase_up_01" // Special Charge PLUS +#define SPECIAL_CHARGE_PLUS "es_tension_increase_up_02" // Special Charge PLUS +#define SPECIAL_CHARGE_PLUS "es_tension_increase_up_03" // Special Charge PLUS +#define SPECIAL_CHARGE_PLUS "es_tension_increase_up_04" // Special Charge PLUS +#define CRITICAL_EVADE_PLUS "es_critical_evasion_up_01" // Critical Evade PLUS +#define CRITICAL_EVADE_PLUS "es_critical_evasion_up_02" // Critical Evade PLUS +#define CRITICAL_EVADE_PLUS "es_critical_evasion_up_03" // Critical Evade PLUS +#define CRITICAL_EVADE_PLUS "es_critical_evasion_up_04" // Critical Evade PLUS +#define INFLICTS_FROSTBITE "es_inflicts_frostbite" // Inflicts Frostbite +#define INFLICTS_BURN "es_inflicts_burn" // Inflicts Burn +#define INFLICTS_POISON "es_inflicts_poison" // Inflicts Poison +#define INFLICTS_PARALYSIS "es_inflicts_paralysis" // Inflicts Paralysis +#define INFLICTS_SLEEP "es_inflicts_sleep" // Inflicts Sleep +#define BLESSED_SLASH "as_life0001_chr000100_special01" // Blessed Slash +#define PLUCKY_PRINCESS "ps_life0001_chr000100_passive01" // Plucky Princess +#define DAZZLING_APPLE "ps_life0001_chr000100_passive02" // Dazzling Apple +#define RAGING_THUNDER "as_life0001_chr000500_special01" // Raging Thunder +#define A_PIRATE_S_PRIDE "ps_life0001_chr000500_passive01" // A Pirate's Pride +#define A_STORM_IS_COMING "ps_life0001_chr000500_passive02" // A Storm is Coming +#define DARK_FORTRESS "as_life0001_chr000700_special01" // Dark Fortress +#define UMBRAL_PRESENCE "ps_life0001_chr000700_passive01" // Umbral Presence +#define THE_SULTAN_S_SHIELD "ps_life0001_chr000700_passive02" // The Sultan's Shield +#define FLAMING_MUSTACHE "as_life0001_chr000e00_special01" // Flaming Mustache +#define SHINING_ARMOR "ps_life0001_chr000e00_passive01" // Shining Armor +#define EXPERIENCED_LEADERSHIP "ps_life0001_chr000e00_passive02" // Experienced Leadership +#define FREEZING_WALTZ "as_life0001_chr000f00_special01" // Freezing Waltz +#define SWORDSMAN_OF_THE_RIME "ps_life0001_chr000f00_passive01" // Swordsman of the Rime +#define FROST_SABER "ps_life0001_chr000f00_passive02" // Frost Saber +#define FLOWER_FLOW "as_life0001_chr001000_special01" // Flower Flow +#define AN_EXTRA_TOUCH "ps_life0001_chr001000_passive01" // An Extra Touch +#define NATURE_S_PROTECTION "ps_life0001_chr001000_passive02" // Nature's Protection +#define DOUBLE_IMPACT "as_life0002_chr000200_special01" // Double Impact +#define IN_SEARCH_OF_STRENGTH "ps_life0002_chr000200_passive01" // In Search of Strength +#define DRAGONSLAYER_S_FANG "ps_life0002_chr000200_passive02" // Dragonslayer's Fang +#define SEISMIC_SLAM "as_life0002_chr001100_special01" // Seismic Slam +#define WOLF_S_HUNGER "ps_life0002_chr001100_passive01" // Wolf's Hunger +#define CALL_OF_THE_LAND "ps_life0002_chr001100_passive02" // Call of the Land +#define FROZEN_MARCH "as_life0002_chr001200_special01" // Frozen March +#define TWINKLING_STAGE "ps_life0002_chr001200_passive01" // Twinkling Stage +#define ENCOREEXCL "ps_life0002_chr001200_passive02" // EncoreEXCL +#define INVIGORATING_WAR_CRY "as_life0002_chr001300_special01" // Invigorating War Cry +#define ADRENALINE_JUNKIE "ps_life0002_chr001300_passive01" // Adrenaline Junkie +#define I_GOT_THISEXCL "ps_life0002_chr001300_passive02" // I Got ThisEXCL +#define SPIRITS_OF_THE_LANDEXCL "as_life0003_chr000300_special01" // Spirits of the LandEXCL +#define SECRET_STRENGTH "ps_life0003_chr000300_passive01" // Secret Strength +#define GUARDIAN_OF_THE_FOREST "ps_life0003_chr000300_passive02" // Guardian of the Forest +#define PHOENIX_ARROW "as_life0003_chr001400_special01" // Phoenix Arrow +#define FIERY_REPRISAL "ps_life0003_chr001400_passive01" // Fiery Reprisal +#define KEEPER_OF_THE_ROYAL_GARDEN "ps_life0003_chr001400_passive02" // Keeper of the Royal Garden +#define SONIC_ARROW "as_life0003_chr001500_special01" // Sonic Arrow +#define DEADEYE "ps_life0003_chr001500_passive01" // Deadeye +#define BREATH_OF_THE_WIND "ps_life0003_chr001500_passive02" // Breath of the Wind +#define ACORN_CURE "as_life0003_chr001600_special01" // Acorn Cure +#define CODDLED_BABY "ps_life0003_chr001600_passive01" // Coddled Baby +#define CODDLED_BABY_NO_MORE "ps_life0003_chr001600_passive02" // Coddled Baby No More +#define JUDGMENT "as_life0004_chr000400_special01" // Judgment +#define ORACULAR_KNOWLEDGE "ps_life0004_chr000400_passive01" // Oracular Knowledge +#define SAGE_S_POWER "ps_life0004_chr000400_passive02" // Sage's Power +#define DOUBLE_DEMON_BLAST "as_life0004_chr000600_special01" // Double Demon Blast +#define BOUNDLESS_MAGIC "ps_life0004_chr000600_passive01" // Boundless Magic +#define THE_YOUNG_SULTAN "ps_life0004_chr000600_passive02" // The Young Sultan +#define ABSOLUTE_ZERO "as_life0004_chr001700_special01" // Absolute Zero +#define ICY_GRASP "ps_life0004_chr001700_passive01" // Icy Grasp +#define LONE_ICEWOLF "ps_life0004_chr001700_passive02" // Lone Icewolf +#define TOO_BAD_WRONG_ANSWEREXCL "as_life0004_chr001800_special01" // Too Bad, Wrong AnswerEXCL +#define POP_QUIZEXCL "ps_life0004_chr001800_passive01" // Pop QuizEXCL +#define LAW_OF_THE_FLAME "ps_life0004_chr001800_passive02" // Law of the Flame +#define REJUVENATING_WIND "as_life0004_chr001900_special01" // Rejuvenating Wind +#define ENERGIZING_MAGIC "ps_life0004_chr001900_passive01" // Energizing Magic +#define SAGE_OF_THE_EARTH "ps_life0004_chr001900_passive02" // Sage of the Earth +#define STAR_SCATTERSHOT "as_life0004_chr000800_special01" // Star Scattershot +#define DIVINE_CHILD "ps_life0004_chr000800_passive01" // Divine Child +#define WISH_UPON_A_STAR "ps_life0004_chr000800_passive02" // Wish Upon a Star +#define ORE_FREEZE "as_life0005_chr001b00_special01" // Ore Freeze +#define COLD_AND_CALCULATED "ps_life0005_chr001b00_passive01" // Cold and Calculated +#define WITH_WINTRY_PASSION "ps_life0005_chr001b00_passive02" // With Wintry Passion +#define EARTHSHATTER "as_life0005_chr001a00_special01" // Earthshatter +#define GAIA_S_WHISPER "ps_life0005_chr001a00_passive01" // Gaia's Whisper +#define GAIA_S_CALLING "ps_life0005_chr001a00_passive02" // Gaia's Calling +#define DIGGIN__THE_DREAM "as_life0005_chr000a00_special01" // Diggin' the Dream +#define LET_S_ROCKEXCL "ps_life0005_chr000a00_passive01" // Let's RockEXCL +#define THE_THREE_GS_OF_MININGEXCL "ps_life0005_chr000a00_passive02" // The Three Gs of MiningEXCL +#define WILL_OF_THE_EARTH "as_life0006_chr000c00_special01" // Will of the Earth +#define THE_FOREST_S_WISDOM "ps_life0006_chr000c00_passive01" // The Forest's Wisdom +#define A_BREATHING_FOREST "ps_life0006_chr000c00_passive02" // A Breathing Forest +#define BEAT_OF_THE_WILD "as_life0006_chr001c00_special01" // Beat of the Wild +#define BEAR_SENSE "ps_life0006_chr001c00_passive01" // Bear Sense +#define MEGA_BEAR_SENSE "ps_life0006_chr001c00_passive02" // Mega Bear Sense +#define MOUNTAIN_GALE "as_life0006_chr001d00_special01" // Mountain Gale +#define BRINY_CHOP "ps_life0006_chr001d00_passive01" // Briny Chop +#define WOODCUTTER_S_PRIDE "ps_life0006_chr001d00_passive02" // Woodcutter's Pride +#define STINK_EYE "as_life0007_chr001e00_special01" // Stink Eye +#define SAILOR_S_INSTINCT "ps_life0007_chr001e00_passive01" // Sailor's Instinct +#define PIRATE_S_INNER_STRENGTH "ps_life0007_chr001e00_passive02" // Pirate's Inner Strength +#define HERE_COMES_THE_BIG_CATCH "as_life0007_chr000b00_special01" // Here Comes the Big Catch +#define FISHING_PRODIGY "ps_life0007_chr000b00_passive01" // Fishing Prodigy +#define FISH_FANATIC "ps_life0007_chr000b00_passive02" // Fish Fanatic +#define SAKURA_FLARE "as_life0007_chr001f00_special01" // Sakura Flare +#define HOOK_SET "ps_life0007_chr001f00_passive01" // Hook-Set +#define FACE_TO_FISH "ps_life0007_chr001f00_passive02" // Face-to-Fish +#define HARVEST_HYMN "as_life0008_chr002f00_special01" // Harvest Hymn +#define BEFORE_THE_CORNIES_COMEEXCL "ps_life0008_chr002f00_passive01" // Before the Cornies ComeEXCL +#define BEFORE_THE_CORNELLAS_COMEEXCL "ps_life0008_chr002f00_passive02" // Before the Cornellas ComeEXCL +#define BEYOND_OUR_DIFFERENCES "as_life0008_chr002d00_special01" // Beyond Our Differences +#define FOREST_DWELLER_S_POWER "ps_life0008_chr002d00_passive01" // Forest-Dweller's Power +#define LIVE_IN_HARMONY "ps_life0008_chr002d00_passive02" // Live in Harmony +#define BROTHER_S_POTENTIAL "as_life0008_chr003400_special01" // Brother's Potential +#define ELBOW_GREASEEXCL "ps_life0008_chr003400_passive01" // Elbow GreaseEXCL +#define MORE_ELBOW_GREASEEXCL "ps_life0008_chr003400_passive02" // More Elbow GreaseEXCL +#define FIELD_KITCHEN "abi_cook_chr000d00_tension_01" // Field Kitchen +#define VEGGIE_LOVER "ps_cook_chr000d00_recipe_up_01" // Veggie Lover +#define LOW_AND_SLOW "ps_cook_chr000d00_speed_up_01" // Low and Slow +#define DINNER_RUSH "abi_cook_chr002800_tension_01" // Dinner Rush +#define HAMBURG_MEISTER "ps_cook_chr002800_recipe_up_01" // Hamburg Meister +#define FLYING_FRYING_PANS "ps_cook_chr002800_speed_up_01" // Flying Frying Pans +#define A_PINCH_OF_LOVE "abi_cook_chr002900_tension_01" // A Pinch of Love +#define PRO_P_TISSIER "ps_cook_chr002900_recipe_up_01" // Pro P tissier +#define JET_SPEED_JULIENNE "ps_cook_chr002900_speed_up_01" // Jet-Speed Julienne +#define DEVIL_S_BLACKIRON "abi_blacksmith_chr002000_tension_01" // Devil's Blackiron +#define MASTER_OF_WEAPONS "ps_blacksmith_chr002000_recipe_up_01" // Master of Weapons +#define BLUE_DEVIL_OF_CASTELE "ps_blacksmith_chr002000_speed_up_01" // Blue Devil of Castele +#define BING_BANG_BASH "abi_blacksmith_chr002100_tension_01" // Bing Bang Bash +#define TOOL_TINKERER "ps_blacksmith_chr002100_recipe_up_01" // Tool Tinkerer +#define SNEAKY_SPLASH "ps_blacksmith_chr002100_speed_up_01" // Sneaky Splash +#define HAMMER_OF_FURY "abi_blacksmith_chr002200_tension_01" // Hammer of Fury +#define ARMORSMITHY "ps_blacksmith_chr002200_recipe_up_01" // Armorsmithy +#define VULCAN_S_HAMMER "ps_blacksmith_chr002200_speed_up_01" // Vulcan's Hammer +#define TALENT_AND_AMBITION "abi_carpenter_chr002300_tension_01" // Talent and Ambition +#define CUTTING_WIND "ps_carpenter_chr002300_recipe_up_01" // Cutting Wind +#define SMOOTH_CUTTING "ps_carpenter_chr002300_speed_up_01" // Smooth Cutting +#define CHERRY_CHARGE "abi_carpenter_chr002400_tension_01" // Cherry Charge +#define AWAKENED_SAW "ps_carpenter_chr002400_recipe_up_01" // Awakened Saw +#define SAW_MEISTER "ps_carpenter_chr002400_speed_up_01" // Saw Meister +#define VIRESCENT_SLICE "abi_carpenter_chr002500_tension_01" // Virescent Slice +#define FROM_WOOD_TO_WEAPON "ps_carpenter_chr002500_recipe_up_01" // From Wood to Weapon +#define EXPERT_NAIL_DRIVE "ps_carpenter_chr002500_speed_up_01" // Expert Nail Drive +#define DREAMY_NEEDLE "abi_sewing_chr000900_tension_01" // Dreamy Needle +#define A_FLUFFY_FINISH "ps_sewing_chr000900_recipe_up_01" // A Fluffy Finish +#define SPEEDY_SNIP_SNIP "ps_sewing_chr000900_speed_up_01" // Speedy Snip-Snip +#define ROYAL_WAVE "abi_sewing_chr002600_tension_01" // Royal Wave +#define NOBLE_DESIGN "ps_sewing_chr002600_recipe_up_01" // Noble Design +#define GRACEFUL_SEWING "ps_sewing_chr002600_speed_up_01" // Graceful Sewing +#define LOVEY_DOVEY_SEWING "abi_sewing_chr002700_tension_01" // Lovey-Dovey Sewing +#define CARPET_WEAVER "ps_sewing_chr002700_recipe_up_01" // Carpet Weaver +#define FINISHING_TOUCH "ps_sewing_chr002700_speed_up_01" // Finishing Touch +#define BOOM_GOES_THE_ALCHEMIST "abi_alchemy_chr002a00_tension_01" // Boom Goes the Alchemist +#define AN_EXPLOSIVE_PERSONALITY "ps_alchemy_chr002a00_recipe_up_01" // An Explosive Personality +#define CHEMICAL_COMBUSTION "ps_alchemy_chr002a00_speed_up_01" // Chemical Combustion +#define TWILIGHT_GLORY "abi_alchemy_chr002b00_tension_01" // Twilight Glory +#define ALCHEMIST_OF_THE_MOON "ps_alchemy_chr002b00_recipe_up_01" // Alchemist of the Moon +#define MOONLIT_CAULDRON "ps_alchemy_chr002b00_speed_up_01" // Moonlit Cauldron +#define ENCHANTING_WHISPER "abi_alchemy_chr002c00_tension_01" // Enchanting Whisper +#define ALCHEMIST_OF_LOVE "ps_alchemy_chr002c00_recipe_up_01" // Alchemist of Love +#define RECIPE_FOR_LOVE "ps_alchemy_chr002c00_speed_up_01" // Recipe for Love +#define HIDDEN_TALENT "abi_art_chr002e00_tension_01" // Hidden Talent +#define UNEXPECTED_DEFTNESS "ps_art_chr002e00_recipe_up_01" // Unexpected Deftness +#define BRUSH_STROKE_OF_GENIUS "ps_art_chr002e00_speed_up_01" // Brush Stroke of Genius +#define THE_FINISHING_STROKE "abi_art_chr003100_tension_01" // The Finishing Stroke +#define AN_EASTERN_TOUCH "ps_art_chr003100_recipe_up_01" // An Eastern Touch +#define TOOLS_DON_T_MAKE_THE_MAKER "ps_art_chr003100_speed_up_01" // Tools Don't Make the Maker +#define DANCE_OF_THE_SHRINE_MAIDEN "abi_art_chr003200_tension_01" // Dance of the Shrine Maiden +#define SPIRITUAL_INSPIRATION "ps_art_chr003200_recipe_up_01" // Spiritual Inspiration +#define MEDITATIVE_TRANCE "ps_art_chr003200_speed_up_01" // Meditative Trance +#define ATTACK_PLUS "ps_npc_physical_offense_up_01" // Attack PLUS +#define ATTACK_PLUS "ps_npc_physical_offense_up_02" // Attack PLUS +#define MAGIC_ATTACK_PLUS "ps_npc_magic_offense_up_01" // Magic Attack PLUS +#define MAGIC_ATTACK_PLUS "ps_npc_magic_offense_up_02" // Magic Attack PLUS +#define MINING_PLUS "ps_npc_mining_up_01" // Mining PLUS +#define MINING_PLUS "ps_npc_mining_up_02" // Mining PLUS +#define WOODCUTTING_PLUS "ps_npc_felling_up_01" // Woodcutting PLUS +#define WOODCUTTING_PLUS "ps_npc_felling_up_02" // Woodcutting PLUS +#define FISHING_PLUS "ps_npc_fishing_up_01" // Fishing PLUS +#define FISHING_PLUS "ps_npc_fishing_up_02" // Fishing PLUS +#define FARMING_PLUS "ps_npc_harvest_up_01" // Farming PLUS +#define FARMING_PLUS "ps_npc_harvest_up_02" // Farming PLUS +#define COOKING_PLUS "ps_npc_cook_up_01" // Cooking PLUS +#define COOKING_PLUS "ps_npc_cook_up_02" // Cooking PLUS +#define SMITHING_PLUS "ps_npc_blacksmith_up_01" // Smithing PLUS +#define SMITHING_PLUS "ps_npc_blacksmith_up_02" // Smithing PLUS +#define SEWING_PLUS "ps_npc_sewing_up_01" // Sewing PLUS +#define SEWING_PLUS "ps_npc_sewing_up_02" // Sewing PLUS +#define CARPENTRY_PLUS "ps_npc_carpenter_up_01" // Carpentry PLUS +#define CARPENTRY_PLUS "ps_npc_carpenter_up_02" // Carpentry PLUS +#define ALCHEMY_PLUS "ps_npc_alchemy_up_01" // Alchemy PLUS +#define ALCHEMY_PLUS "ps_npc_alchemy_up_02" // Alchemy PLUS +#define ARTISTRY_PLUS "ps_npc_art_up_01" // Artistry PLUS +#define ARTISTRY_PLUS "ps_npc_art_up_02" // Artistry PLUS \ No newline at end of file diff --git a/include/API/Item/ItemArmorData.hpp b/include/API/Item/ItemArmorData.hpp new file mode 100644 index 0000000..443a5d1 --- /dev/null +++ b/include/API/Item/ItemArmorData.hpp @@ -0,0 +1,27 @@ +#ifndef ITEMARMORDATA_HPP + #define ITEMARMORDATA_HPP + + #include "ItemUniqueSkillEquipData.hpp" + #include "API/Common/CommonElementAttrParam.hpp" + #include + #include + +class ML_API ItemArmorData : public ItemUniqueSkillEquipData +{ + public: + ItemArmorData(FGDItemArmorData& data) : ItemUniqueSkillEquipData(data){}; + ItemArmorData(ItemData data) : ItemUniqueSkillEquipData(data.getObject()){}; + + bool GetDisableBurial() { return static_cast(this->_object).disableBurial; } + void SetDisableBurial(bool value) { static_cast(this->_object).disableBurial = value; } + + int32_t GetPhysicalDefense(int index) { return static_cast(this->_object).physicalDefenseList[index]; } + void SetPhysicalDefense(int index, int32_t def) { static_cast(this->_object).physicalDefenseList[index] = def; } + + int32_t GetMagicDefense(int index) { return static_cast(this->_object).magicDefenseList[index]; } + void SetMagicDefense(int index, int32_t def) { static_cast(this->_object).magicDefenseList[index] = def; } + + CommonElementAttrParam GetAttrResist() { return CommonElementAttrParam(static_cast(this->_object).attrResist); } +}; + +#endif // !ITEMARMORDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemConsumeData.hpp b/include/API/Item/ItemConsumeData.hpp new file mode 100644 index 0000000..f87464b --- /dev/null +++ b/include/API/Item/ItemConsumeData.hpp @@ -0,0 +1,20 @@ +#ifndef ITEMCONSUMEDATA_HPP + #define ITEMCONSUMEDATA_HPP + + #include "ItemData.hpp" + #include "API/Common/CommonItemEffectParam.hpp" + +class ML_API ItemConsumeData : public ItemData +{ + public: + ItemConsumeData(FGDItemConsumeData& data) : ItemData(data){}; + ItemConsumeData(ItemData data) : ItemData(data.getObject()){}; + + EItemUseActionType GetActionType() { return static_cast(static_cast(this->_object).itemUseActionType); } + + CommonItemEffectParam GetFirstEffect() { return static_cast(this->_object).effParam0; } + CommonItemEffectParam GetSecondEffect() { return static_cast(this->_object).effParam1; } + CommonItemEffectParam GetThirdEffect() { return static_cast(this->_object).effParam2; } +}; + +#endif // !ITEMCONSUMEDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemCraftData.hpp b/include/API/Item/ItemCraftData.hpp new file mode 100644 index 0000000..9cd7ecf --- /dev/null +++ b/include/API/Item/ItemCraftData.hpp @@ -0,0 +1,14 @@ +#ifndef ITEMCRAFTDATA_HPP + #define ITEMCRAFTDATA_HPP + + #include "ItemData.hpp" + +class ML_API ItemCraftData : public ItemData +{ + public: + ItemCraftData(FGDItemCraftData& data) : ItemData(data){}; + ItemCraftData(ItemData data) : ItemData(data.getObject()){}; + +}; + +#endif // !ITEMCRAFTDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemData.hpp b/include/API/Item/ItemData.hpp new file mode 100644 index 0000000..7a53f60 --- /dev/null +++ b/include/API/Item/ItemData.hpp @@ -0,0 +1,71 @@ +#ifndef ITEMDATA_HPP + #define ITEMDATA_HPP + + #include "API/Language.hpp" + #include "API/Common/CommonPriceInfo.hpp" + #include "Export.h" + +class ML_API ItemData : public GameObjectProxy +{ + public: + ItemData(FGDItemData& data) : GameObjectProxy(data){}; + + std::string GetIdentifier() const { return this->_object.ID.ToString(); }; + + std::string GetNameIdentifier() const { return this->_object.nameId.ToString(); }; + std::string GetName(LANG lang); + void SetName(LANG lang, FString string); + + std::string GetDescIdentifier() const { return this->_object.DescId.ToString(); }; + std::string GetDescription(LANG lang); + void SetDescription(LANG lang, FString string); + + std::string GetOverwriteIconIdentifier() const { return this->_object.overwriteIconName.ToString(); }; + std::string GetOverwriteIcon() const { return this->_object.overwriteIconName.ToString(); }; + void SetOverwriteIcon(ItemData data) { this->_object.overwriteIconName = data.getObject().overwriteIconName; }; + + uint32_t GetSortOrder() const { return this->_object.sortOrder; } + void SetSortOrder(uint32_t value) { this->_object.sortOrder = value; } + + EItemCategory GetCategory() { return static_cast(this->_object.Category); } + void SetCategory(EItemCategory value) { this->_object.Category = static_cast(value); } + + EItemType GetType() { return static_cast(this->_object.Type); } + void SetType(EItemType type) { this->_object.Type = static_cast(type); } + + char GetSeries() const { return this->_object.series; } + void SetSeries(char series) { this->_object.series = series; } + + char GetSeType() const { return this->_object.seType; } + void SetSeType(char a) { this->_object.seType = a; } + + uint16_t GetStackMax() const { return this->_object.StackMax; } + void SetStackMax(uint16_t value) { this->_object.StackMax = value; } + + bool GetDisableSoldAbadon() const { return this->_object.disableSoldAbadon; } + void SetDisableSoldAbadon(bool value) { this->_object.disableSoldAbadon = value; } + + bool GetDisableUsedInventory() const { return this->_object.disableUsedInventory; } + void SetDisableUsedInventory(bool value) { this->_object.disableUsedInventory = value; } + + bool GetDisableBadRegister() const { return this->_object.disableBagRegist; } + void SetDisableBadRegister(bool value) { this->_object.disableBagRegist = value; } + + bool GetDisablePresentToNpc() const { return this->_object.disablePresentToNPC; } + void SetDisablePresentToNpc(bool value) { this->_object.disablePresentToNPC = value; } + + bool GetDisablePresentToMulti() const { return this->_object.disablePresentToMultiplay; } + void SetDisablePresentToMulti(bool value) { this->_object.disablePresentToMultiplay = value; } + + CommonPriceInfo GetPriceInfo() const { return CommonPriceInfo(this->_object.priceInfo); } + + ERarityType GetRarityType() { return static_cast(this->_object.rarity); } + void SetRarityType(ERarityType type) { this->_object.rarity = static_cast(type); } + + EItemQualityType GetQuality() { return static_cast(this->_object.Quality); } + void SetQuality(EItemQualityType quality){ this->_object.Quality = static_cast(quality); } + + EItemEffectType GetEffectType() { return static_cast(this->_object.dropEffType); } + void SetEffectType(EItemEffectType type) { this->_object.dropEffType = static_cast(type); } +}; +#endif // !ITEMDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemEquipData.hpp b/include/API/Item/ItemEquipData.hpp new file mode 100644 index 0000000..10baa1f --- /dev/null +++ b/include/API/Item/ItemEquipData.hpp @@ -0,0 +1,25 @@ +#ifndef ITEMEQUIPDATA_HPP + #define ITEMEQUIPDATA_HPP + + #include "ItemData.hpp" + #include + +class ML_API ItemEquipData : public ItemData +{ + public: + ItemEquipData(FGDItemEquipData& data) : ItemData(data){} + ItemEquipData(ItemData data) : ItemData(data.getObject()){}; + + std::string GetModelIdentifier(); + std::string GetModel(); + void SetModel(ItemEquipData item); + void SetModel(FName value) { static_cast(this->_object).modelID = value; } + + bool GetNotAggregated() { return static_cast(this->_object).notAggregated; } + void SetNotAggretated(bool value) { static_cast(this->_object).notAggregated = value; } + + TArray& GetAddSkillLot(int rarity); + void SetAddSkillTable(int rarity, FName value); +}; + +#endif // !ITEMEQUIPDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemImportantData.hpp b/include/API/Item/ItemImportantData.hpp new file mode 100644 index 0000000..c845bb8 --- /dev/null +++ b/include/API/Item/ItemImportantData.hpp @@ -0,0 +1,15 @@ +#ifndef ITEMIMPORTANTDATA_HPP + #define ITEMIMPORTANTDATA_HPP + + #include "ItemData.hpp" + +class ML_API ItemImportantData : public ItemData +{ + public: + ItemImportantData(FGDItemImportantData& data) : ItemData(data){}; + ItemImportantData(ItemData data) : ItemData(data.getObject()){}; + + uint16_t GetStack() const { return static_cast(this->_object).StackCheckNum; } +}; + +#endif // !ITEMIMPORTANTDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemKitData.hpp b/include/API/Item/ItemKitData.hpp new file mode 100644 index 0000000..cc36316 --- /dev/null +++ b/include/API/Item/ItemKitData.hpp @@ -0,0 +1,14 @@ +#ifndef ITEMKITDATA_HPP + #define ITEMKITDATA_HPP + + #include "ItemData.hpp" + +// useless but okay +class ML_API ItemKitData : public ItemData +{ + public: + ItemKitData(FGDItemKitData& data) : ItemData(data){}; + ItemKitData(ItemData data) : ItemData(data.getObject()){}; +}; + +#endif // !ITEMKITDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemLifeToolsData.hpp b/include/API/Item/ItemLifeToolsData.hpp new file mode 100644 index 0000000..2b68981 --- /dev/null +++ b/include/API/Item/ItemLifeToolsData.hpp @@ -0,0 +1,23 @@ +#ifndef ITEMLIFETOOLSDATA_HPP + #define ITEMLIFETOOLSDATA_HPP + + #include "ItemUniqueSkillEquipData.hpp" + +class ML_API ItemLifeToolsData : public ItemUniqueSkillEquipData +{ + public: + ItemLifeToolsData(FGDItemLifeToolsData& data) : ItemUniqueSkillEquipData(data){} + ItemLifeToolsData(ItemData data) : ItemUniqueSkillEquipData(static_cast(data.getObject())){}; + + bool GetDisableBurial() { return static_cast(this->_object).disableBurial; } + void SetDisableBurial(bool value) { static_cast(this->_object).disableBurial = value; } + + std::string GetSecondModel(); + void SetSecondModel(ItemEquipData item) { static_cast(this->_object).ModelId2 = static_cast(item.getObject()).ModelId2; } + + // Correspond to the Life Stat per Item Rank (See RecipeData->GetRank()) + int32_t GetLifeParam(EItemTitleType type) { return static_cast(this->_object).lifeParamList[(uint8_t)type - 1]; } + void SetLifeParam(EItemTitleType type, int value) { static_cast(this->_object).lifeParamList[(uint8_t)type - 1] = value; } +}; + +#endif // !ITEMLIFETOOLSDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemMaterialData.hpp b/include/API/Item/ItemMaterialData.hpp new file mode 100644 index 0000000..bebb204 --- /dev/null +++ b/include/API/Item/ItemMaterialData.hpp @@ -0,0 +1,13 @@ +#ifndef ITEMMATERIALDATA_HPP + #define ITEMMATERIALDATA_HPP + + #include "ItemData.hpp" + +class ML_API ItemMaterialData : public ItemData +{ + public: + ItemMaterialData(FGDItemMaterialData& data): ItemData(data){}; + ItemMaterialData(ItemData data) : ItemData(data.getObject()){}; +}; + +#endif // !ITEMMATERIALDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemPowerUpData.hpp b/include/API/Item/ItemPowerUpData.hpp new file mode 100644 index 0000000..2f5fd14 --- /dev/null +++ b/include/API/Item/ItemPowerUpData.hpp @@ -0,0 +1,12 @@ +#ifndef ITEMPOWERUPDATA_HPP + #define ITEMPOWERUPDATA_HPP + #include "ItemData.hpp" + +class ML_API ItemPowerUpData : public ItemData +{ + public: + ItemPowerUpData(FGDItemPowerUpData& data) : ItemData(data){}; + ItemPowerUpData(ItemData data) : ItemData(data.getObject()){}; +}; + +#endif // ITEMPOWERUPDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemUniqueSkillEquipData.hpp b/include/API/Item/ItemUniqueSkillEquipData.hpp new file mode 100644 index 0000000..bc56a80 --- /dev/null +++ b/include/API/Item/ItemUniqueSkillEquipData.hpp @@ -0,0 +1,17 @@ +#ifndef ITEMUNIQUUESKILLEQUIPDATA + #define ITEMUNIQUUESKILLEQUIPDATA + + #include "ItemEquipData.hpp" + #include "API/Skill/SkillData.hpp" + +class ML_API ItemUniqueSkillEquipData : public ItemEquipData +{ + public: + ItemUniqueSkillEquipData(FGDItemUniqueSkillEquipData& data) : ItemEquipData(data){}; + ItemUniqueSkillEquipData(ItemData data) : ItemEquipData(static_cast(data.getObject())){}; + + //FIXME: SEGFAULT? + void AddSkill(SkillData skill); +}; + +#endif // !ITEMUNIQUUESKILLEQUIPDATA \ No newline at end of file diff --git a/include/API/Item/ItemVehicleData.hpp b/include/API/Item/ItemVehicleData.hpp new file mode 100644 index 0000000..7f3bf7c --- /dev/null +++ b/include/API/Item/ItemVehicleData.hpp @@ -0,0 +1,13 @@ +#ifndef ITEMVEHICLEDATA_HPP + #define ITEMVEHICLEDATA_HPP + + #include "ItemData.hpp" + +class ML_API ItemVehicleData : public ItemData +{ + public: + ItemVehicleData(FGDItemVehicleData& data): ItemData(data){}; + ItemVehicleData(ItemData data) : ItemData(data.getObject()){}; +}; + +#endif // !ITEMVEHICLEDATA_HPP \ No newline at end of file diff --git a/include/API/Item/ItemWeaponData.hpp b/include/API/Item/ItemWeaponData.hpp new file mode 100644 index 0000000..3f7f5f2 --- /dev/null +++ b/include/API/Item/ItemWeaponData.hpp @@ -0,0 +1,16 @@ +#ifndef ITEMWEAPONDATA_HPP + #define ITEMWEAPONDATA_HPP + + #include "ItemUniqueSkillEquipData.hpp" + #include + +class ML_API ItemWeaponData : public ItemUniqueSkillEquipData +{ + public: + ItemWeaponData(FGDItemWeaponData& data) : ItemUniqueSkillEquipData(data){}; + ItemWeaponData(ItemData data) : ItemUniqueSkillEquipData(static_cast(data.getObject())){}; + + void GetPhysicalOffenses(); +}; + +#endif // !ITEMWeaponDATA_HPP \ No newline at end of file diff --git a/include/API/Language.hpp b/include/API/Language.hpp new file mode 100644 index 0000000..30c6b0c --- /dev/null +++ b/include/API/Language.hpp @@ -0,0 +1,14 @@ +#pragma once + +enum class LANG +{ + JAPANESE, + ENGLISH, + FRENCH, + ESPAGNOL, + DEUTSCH, + ITALIAN, + TZH, + CZH, + KO +}; \ No newline at end of file diff --git a/include/API/Life/LifeData.hpp b/include/API/Life/LifeData.hpp new file mode 100644 index 0000000..3202b9e --- /dev/null +++ b/include/API/Life/LifeData.hpp @@ -0,0 +1,28 @@ +#ifndef API_LIFEDATA_HPP + #define API_LIFEDATA_HPP + + #include "API/Language.hpp" + #include "API/GameObjectProxy.hpp" + #include "Export.h" + #include "SDK.h" + +class ML_API LifeData : public GameObjectProxy +{ + public: + LifeData(FGDLifeData &data) : GameObjectProxy(data){}; + + protected: + std::string GetNameIdentifier() const { return this->_object.nameId.ToString(); } + public: + std::string GetName(LANG lang); + void SetName(LANG lang, FString string); + + protected: + std::string GetDescIdentifier() const { return this->_object.DescId.ToString(); } + public: + std::string GetDescription(LANG lang); + void SetDescription(LANG lang, FString string); + +}; + +#endif // API_LIFEDATA_HPP \ No newline at end of file diff --git a/include/API/Life/ULifeData.hpp b/include/API/Life/ULifeData.hpp new file mode 100644 index 0000000..90b1b05 --- /dev/null +++ b/include/API/Life/ULifeData.hpp @@ -0,0 +1,20 @@ + +#ifndef ULIFEDATA_HPP + #define ULIFEDATA_HPP + + #include "API/GameObjectProxy.hpp" + #include "LifeData.hpp" + #include "Export.h" + +class ML_API ULifeData : public GameObjectProxy +{ + public: + ULifeData(UGDSLifeData& data) : + GameObjectProxy(data) + {}; + + LifeData GetLife(ELifeType life); +}; + + +#endif // !ULIFEDATA_HPP \ No newline at end of file diff --git a/include/API/Recipe/RecipeData.hpp b/include/API/Recipe/RecipeData.hpp new file mode 100644 index 0000000..a6d82e4 --- /dev/null +++ b/include/API/Recipe/RecipeData.hpp @@ -0,0 +1,57 @@ +#ifndef RECIPEDATA_HPP + #define RECIPEDATA_HPP + + #include "RecipeDataLifeParamInfo.hpp" + #include "RecipeDataItemInfo.hpp" + #include "API/Recipe/RecipeDataRewardData.hpp" + #include "Export.h" + +class ML_API RecipeData : GameObjectProxy +{ +public: + RecipeData(FGDRecipeData &data) + : GameObjectProxy(data) + {}; + + std::string GetIdentifier() const { return this->_object.recipeId.ToString(); }; + std::string GetItemIdentifier() const { return this->_object.ItemId.ToString(); }; + + ERecipeType GetType() { return static_cast(this->_object.Type); } + void SetType(ERecipeType type) { this->_object.Type = static_cast(type); } + + RecipeDataLifeParamInfo GetLifeParam() { return RecipeDataLifeParamInfo(this->_object.lifeParamInfo); } + + ERecipeCategory GetCategory() { return static_cast(this->_object.Category); } + void GetCategory(ERecipeCategory category) { this->_object.Category = static_cast(category); } + + ERecipeItemSeries GetSeries() { return static_cast(this->_object.recipeItemSeries); } + void SetSeries(ERecipeItemSeries serie) { this->_object.recipeItemSeries = static_cast(serie); } + + EItemTitleType GetRank() { return static_cast(this->_object.titleType); } + void SetRank(EItemTitleType rank) { this->_object.titleType = static_cast(rank); } + + ERandomRecipeType GetRandomRecipeType() { return static_cast(this->_object.randomRecipeType); } + void SetRandomRecipeType(ERandomRecipeType type) { this->_object.randomRecipeType = static_cast(type); } + + ItemData GetItem(); + void SetItem(ItemData data) { this->_object.ItemId = data.getObject().ID; } + + ERarityType GetRarity() { return static_cast(this->_object.rarity); } + void SetRarity(ERarityType rarity) { this->_object.rarity = static_cast(rarity); } + + RecipeDataRewardData GetRewards() { return RecipeDataRewardData(this->_object.rewardData); } + + RecipeDataItemInfo GetRecipeItem(int index); + void SetRecipeItem(ItemData data, int index, int32_t quantity); + void AddRecipeItem(ItemData data, int32_t quantity); + + RecipeDataItemInfo GetRebuildItem() { return RecipeDataItemInfo(this->_object.rebuildItem); } + + bool GetRequestable() { return this->_object.requestable; } + void SetRequestable(bool i) { this->_object.requestable = i; } + + bool GetNotAcquiredLife() { return this->_object.notAcquiredLife; } + void SetNotAcquiredLife(bool i) { this->_object.notAcquiredLife = i; } +}; + +#endif // !RECIPEDATA_HPP \ No newline at end of file diff --git a/include/API/Recipe/RecipeDataItemInfo.hpp b/include/API/Recipe/RecipeDataItemInfo.hpp new file mode 100644 index 0000000..7398c8f --- /dev/null +++ b/include/API/Recipe/RecipeDataItemInfo.hpp @@ -0,0 +1,31 @@ +#ifndef RECIPEDATAITEMINFO + #define RECIPEDATAITEMINFO + + #include "API/Item/ItemData.hpp" + #include "Export.h" + +class ML_API RecipeDataItemInfo : public GameObjectProxy +{ + private: + FGDRecipeData_ItemInfo dataObj; + public: + RecipeDataItemInfo(FGDRecipeData_ItemInfo& data) : + dataObj(data), + GameObjectProxy(dataObj) + {}; + + RecipeDataItemInfo(ItemData data, int32_t power) : + dataObj{data.getObject().ID, power}, + GameObjectProxy(dataObj) + {}; + + ItemData GetItem(); + void SetItem(ItemData data) const { this->_object.ItemId = data.getObject().ID; } + + int32_t GetNumberRequired() const { return this->_object.numItems; } + void SetNumberRequired(int32_t value) const { this->_object.numItems = value; } + + FGDRecipeData_ItemInfo _getObject() const { return dataObj; } +}; + +#endif // !RECIPEDATAITEMINFO \ No newline at end of file diff --git a/include/API/Recipe/RecipeDataLifeParamInfo.hpp b/include/API/Recipe/RecipeDataLifeParamInfo.hpp new file mode 100644 index 0000000..95a3fc9 --- /dev/null +++ b/include/API/Recipe/RecipeDataLifeParamInfo.hpp @@ -0,0 +1,20 @@ +#ifndef RECIPEDATALIFEPARAMINFO_HPP + #define RECIPEDATALIFEPARAMINFO_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + #include "Export.h" + +class ML_API RecipeDataLifeParamInfo : GameObjectProxy +{ + public: + RecipeDataLifeParamInfo(FGDRecipeData_LifeParamInfo& data) : GameObjectProxy(data){}; + + ELifeType GetLifeType() const { return static_cast((int) this->_object.lifeType - 1); } + void SetLifeType(ELifeType life) const { this->_object.lifeType = static_cast((int) life - 1); } + + int32_t GetPower() const { return this->_object.power; } + void SetPower(int32_t power) const { this->_object.power = power; } +}; + +#endif // !RECIPEDATALIFEPARAMINFO_HPP \ No newline at end of file diff --git a/include/API/Recipe/RecipeDataRewardData.hpp b/include/API/Recipe/RecipeDataRewardData.hpp new file mode 100644 index 0000000..bf2d1c0 --- /dev/null +++ b/include/API/Recipe/RecipeDataRewardData.hpp @@ -0,0 +1,36 @@ +#ifndef RECIPEDATAREWARDDATA + #define RECIPEDATAREWARDDATA + + #include "API/GameObjectProxy.hpp" + #include "API/Item/ItemData.hpp" + #include "Export.h" + +class ML_API RecipeDataRewardData : public GameObjectProxy +{ + public: + RecipeDataRewardData(FGDRecipeData_RewardData& data) : GameObjectProxy(data){}; + + ItemData GetRank0Item(); + ItemData GetRank1Item(); + ItemData GetRank2Item(); + ItemData GetRank3Item(); + + void SetRank0Item(ItemData data) const { this->_object.rank0_itemId = data.getObject().ID; } + void SetRank1Item(ItemData data) const { this->_object.rank1_itemId = data.getObject().ID; } + void SetRank2Item(ItemData data) const { this->_object.rank2_itemId = data.getObject().ID; } + void SetRank3Item(ItemData data) const { this->_object.rank3_itemId = data.getObject().ID; } + + uint32_t GetRank0Exp() const { return this->_object.rank0_exp; } + uint32_t GetRank1Exp() const { return this->_object.rank1_exp; } + uint32_t GetRank2Exp() const { return this->_object.rank2_exp; } + uint32_t GetRank3Exp() const { return this->_object.rank3_exp; } + + void SetRank0Exp(uint32_t exp) const { this->_object.rank0_exp = exp; } + void SetRank1Exp(uint32_t exp) const { this->_object.rank1_exp = exp; } + void SetRank2Exp(uint32_t exp) const { this->_object.rank2_exp = exp; } + void SetRank3Exp(uint32_t exp) const { this->_object.rank3_exp = exp; } + + +}; + +#endif // !RECIPEDATAREWARDDATA diff --git a/include/API/Skill/EffectCondition.hpp b/include/API/Skill/EffectCondition.hpp new file mode 100644 index 0000000..57c94b0 --- /dev/null +++ b/include/API/Skill/EffectCondition.hpp @@ -0,0 +1,20 @@ +#ifndef EFFECTCONDITION_HPP + #define EFFECTCONDITION_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + +class EffectCondition : public GameObjectProxy +{ + public: + EffectCondition(FGDSkillData_EffCond& data) : GameObjectProxy(data) + {}; + + char GetCondition() { return this->_object.cond; } + void SetCondition(char value) { this->_object.cond = value; } + + FGDAuto GetArg(int index) { return this->_object.arg.Data[index]; } + void SetArg(int index, FGDAuto value) { this->_object.arg.Data[index] = value; } +}; + +#endif // !EFFECTCONDITION_HPP diff --git a/include/API/Skill/SkillData.hpp b/include/API/Skill/SkillData.hpp new file mode 100644 index 0000000..097200d --- /dev/null +++ b/include/API/Skill/SkillData.hpp @@ -0,0 +1,50 @@ +#ifndef SKILLDATA_HPP + #define SKILLDATA_HPP + + #include "API/Common/CommonSkillParam.hpp" + #include "API/Language.hpp" + #include "SkillEffectInfo.hpp" + #include "Export.h" +//TODO: Check how FGDSkillData works +class ML_API SkillData : public GameObjectProxy +{ + public: + SkillData(FGDSkillData& data) : + GameObjectProxy(data) + {}; + + std::string GetIdentifier() const { return this->_object.ID.Name.ToString(); }; + + ESkillCategory GetCategory() const { return this->_object.Category; } + void SetCategory(ESkillCategory category) { this->_object.Category = category; } + + CommonSkillParam GetParams() const { return CommonSkillParam(this->_object.Params); } + + std::string GetNameIdentifier() const { return this->_object.nameTextID.ToString(); } + std::string GetName(LANG lang) const; + void SetName(LANG lang, FString name); + + std::string GetDescIdentifier() const { return this->_object.dascTextId.ToString(); } + std::string GetDescription(LANG lang) const; + void SetDescription(LANG lang, FString name); + + ESkillIconType GetIconType() { return static_cast(this->_object.skillIconType); } + void SetIconType(ESkillIconType type) { this->_object.skillIconType = static_cast(type); } + + std::string GetLifeLimit(); + + uint8_t GetSortOrder() const { return this->_object.sortOrder; } + void SetSortOrder(int8_t value) { this->_object.sortOrder = value; } + + SkillEffectInfo GetSkillEffect(int index); + void SetSkillEffect(int index, SkillEffectInfo value); + void AddSkillEffect(SkillEffectInfo value); + + bool GetNotAggregated() { return this->_object.notAggregated; } + void SetNotAggregated(bool value) { this->_object.notAggregated = value; } + + ERarityType GetRarity() { return static_cast(this->_object.rarity); } + void SetRarity(ERarityType value) { this->_object.rarity = static_cast(value); } +}; + +#endif // !SKILLDATA_HPP \ No newline at end of file diff --git a/include/API/Skill/SkillEffectInfo.hpp b/include/API/Skill/SkillEffectInfo.hpp new file mode 100644 index 0000000..5c9009b --- /dev/null +++ b/include/API/Skill/SkillEffectInfo.hpp @@ -0,0 +1,31 @@ +#ifndef SKILLEFFECTINFO_HPP + #define SKILLEFFECTINFO_HPP + + #include "API/GameObjectProxy.hpp" + #include "EffectCondition.hpp" + #include "Export.h" + +class ML_API SkillEffectInfo : public GameObjectProxy +{ + public: + SkillEffectInfo(FGDSkillData_SkillEffectInfo& data) : GameObjectProxy(data) + {}; + + std::string GetEffectIdentifier(); + + // ??? + int8_t GetEffectParamIdx(int index) { return this->_object.effParamIdx.Data[index]; } + void SetEffectParamIdx(int index, int8_t value) { this->_object.effParamIdx.Data[index] = value; } + + EPassiveAddType GetPassiveType() { return this->_object.addType; } + void SetPassiveType(EPassiveAddType type) { this->_object.addType = type; } + + int8_t GetJudgingTime(int index) { return this->_object.judgeTiming.Data[index]; } + void SetJudgingTime(int index, uint8_t value) { this->_object.judgeTiming.Data[index] = value; } + + EffectCondition GetEffectCondition(int index); + void SetEffectCondition(int index, EffectCondition value); + void AddEffectCondition(EffectCondition value); +}; + +#endif // !SKILLEFFECTINFO_HPP \ No newline at end of file diff --git a/include/API/Table/ItemTableDetail.hpp b/include/API/Table/ItemTableDetail.hpp new file mode 100644 index 0000000..897f5b0 --- /dev/null +++ b/include/API/Table/ItemTableDetail.hpp @@ -0,0 +1,29 @@ +#ifndef ITEMTABLEDETAIL_HPP + #define ITEMTABLEDETAIL_HPP + + #include "API/GameObjectProxy.hpp" + #include "API/Item/ItemData.hpp" + + #include "Export.h" + +class ML_API ItemTableDetail : public GameObjectProxy +{ + public: + ItemTableDetail(FGDStItem_ItemTableDetail& data) : GameObjectProxy(data) + {}; + + protected: + std::string GetItemIdentifier() const { return this->_object.ItemId.ToString(); } + + public: + ItemData GetItem(); + void SetItem(ItemData data) { this->_object.ItemId = data.getObject().ID; } + + int32_t GetValue() { return this->_object.Value; } + void SetValue(int32_t value) { this->_object.Value = value; } + + int32_t GetRate() { return this->_object.Rate; } + void SetRate(int32_t value) { this->_object.Rate = value; } +}; + +#endif // !ITEMTABLEDETAIL_HPP \ No newline at end of file diff --git a/include/API/World/MapAttributeInfo.hpp b/include/API/World/MapAttributeInfo.hpp new file mode 100644 index 0000000..d14e2e3 --- /dev/null +++ b/include/API/World/MapAttributeInfo.hpp @@ -0,0 +1,35 @@ +#ifndef MAPATTRIBUTEINFO_HPP + #define MAPATTRIBUTEINFO_HPP + + #include "API/GameObjectProxy.hpp" + #include "SDK.h" + +class MapAttributeInfo : public GameObjectProxy +{ + public: + MapAttributeInfo(FGDMapData_AttributeInfo& data) : GameObjectProxy(data) + {}; + + bool GetIndoor() { return this->_object.indoor; } + void SetIndoor(bool value) { this->_object.indoor = value; } + + bool GetIsDisableWeaponDraw() { return this->_object.isDisableWeaponDraw; } + void SetIsDisableWeaponDraw(bool value) { this->_object.isDisableWeaponDraw = value; } + + bool GetIsDungeon() { return this->_object.dungeon; } + void SetIsDungeon(bool value) { this->_object.dungeon = value; } + + bool GetIsHuge() { return this->_object.isHuge; } + void SetIsHuge(bool value) { this->_object.isHuge = value; } + + bool GetPartyNpcOff() { return this->_object.partyNpcOff; } + void SetPartyNpcOff(bool value) { this->_object.partyNpcOff = value; } + + bool GetWeatherEffectOff() { return this->_object.weatherEffectOff; } + void SetWeatherEffectOff(bool value) { this->_object.weatherEffectOff = value; } + + bool GetIsDisableVehicle() { return this->_object.isDisableVehicle; } + void SetIsDisableVehicle(bool value) { this->_object.isDisableVehicle = value; } +}; + +#endif // !MAPATTRIBUTEINFO_HPP \ No newline at end of file diff --git a/include/API/World/MapData.hpp b/include/API/World/MapData.hpp new file mode 100644 index 0000000..ad58a78 --- /dev/null +++ b/include/API/World/MapData.hpp @@ -0,0 +1,42 @@ +#ifndef MAPDATA_HPP + #define MAPDATA_HPP + + #include "API/World/MapDataSubMapData.hpp" + #include "API/Language.hpp" + #include "Export.h" + +class ML_API MapData : public GameObjectProxy +{ + public: + MapData(FGDMapData& data) : GameObjectProxy(data) + {}; + + std::string GetIdentifier() const { return this->_object.mapId.ToString(); }; + std::string GetPath() const { return this->_object.MapPath.ToString(); }; + std::string GetMapViewCategory() const { return this->_object.MapViewCategory.ToString(); }; + + std::string GetMapViewName(int index); + void SetMapViewName(int index, FString name); + + std::string GetMapSubject() const { return this->_object.MapSubject.ToString(); }; + std::string GetNameIdentifier() const { return this->_object.MapNameID.ToString(); }; + + public: + std::string GetName(LANG lang); + void SetName(LANG lang, FString name); + + std::string GetWorldMap() const { return this->_object.WorldMapID.ToString(); }; + + bool GetIsMemorizeMap() const { return this->_object.IsMemorizeMap; } + void SetIsMemorizeMap(bool value) { this->_object.IsMemorizeMap = value; } + + bool GetTimePeriod() const { return this->_object.timePeriod; } + void SetTimePeriod(bool value) { this->_object.timePeriod = value; } + + bool GetSeamless() const { return this->_object.Seamless; } + void SetSeamless(bool value) { this->_object.Seamless = value; } + + MapDataSubMapData GetSubMap(int index); +}; + +#endif // !MAPDATA_HPP \ No newline at end of file diff --git a/include/API/World/MapDataSubMapData.hpp b/include/API/World/MapDataSubMapData.hpp new file mode 100644 index 0000000..5ed7276 --- /dev/null +++ b/include/API/World/MapDataSubMapData.hpp @@ -0,0 +1,43 @@ +#ifndef MAPDATASUBMAPDATA_HPP + #define MAPDATASUBMAPDATA_HPP + + #include "API/World/MapSubLevel.hpp" + #include "API/World/MapAttributeInfo.hpp" + #include "Export.h" + +class ML_API MapDataSubMapData : public GameObjectProxy +{ + public: + MapDataSubMapData(FGDMapData_SubMapData& data) : + GameObjectProxy(data) + {}; + + std::string GetSubMapIdentifier() const { return this->_object.subMapId.ToString(); } + + public: + MapSubLevel GetSubMap(); + void SetSubMap(MapSubLevel level); + + EMapType GetMapType() { return this->_object.Type; } + void SetMapType(EMapType type) { this->_object.Type = type; } + + std::string GetAreaID() const { return this->_object.AreaID.ToString(); } + MapAttributeInfo GetAttributeInfo() { return MapAttributeInfo(this->_object.attributeInfo); } + + float GetShadowAmountInEvent() { return this->_object.shadowAmountInEvent; } + void SetShadowAmountInEvent(float value) { this->_object.shadowAmountInEvent = value; } + + bool GetTimePeriod() { return this->_object.timePeriod; } + void SetTimePeriod(bool value) { this->_object.timePeriod = value; } + + bool GetSeamless() { return this->_object.Seamless; } + void SetSeamless(bool value) { this->_object.Seamless = value; } + + float GetFallTroughHeight() { return this->_object.fallThroughHeight; } + void SetFallTroughHeight(float value) { this->_object.fallThroughHeight = value; } + + FVector4 GetSafeWarpPosition() { return this->_object.safeWarpPos; } + void SetSafeWarpPosition(FVector4 value) { this->_object.safeWarpPos = value; } +}; + +#endif // !MAPDATASUBMAPDATA_HPP diff --git a/include/API/World/MapSubLevel.hpp b/include/API/World/MapSubLevel.hpp new file mode 100644 index 0000000..2c7ab46 --- /dev/null +++ b/include/API/World/MapSubLevel.hpp @@ -0,0 +1,25 @@ +#ifndef MAPSUBLEVEL_HPP + #define MAPSUBLEVEL_HPP + + #include "SDK.h" + #include "API/GameObjectProxy.hpp" + #include "Export.h" + +class ML_API MapSubLevel : public GameObjectProxy +{ + public: + MapSubLevel(FGDMapSubLevel& data) : GameObjectProxy(data) + {}; + + std::string GetIdentifier() const { return this->_object.SubLevelID.ToString(); }; + + EMapSublevelType GetLevelType() const { return this->_object.SubLevelType; } + void SetLevelType(EMapSublevelType type) { this->_object.SubLevelType = type; } + + std::string GetMapSubIdentifier() const { return this->_object.mapSubId.ToString(); }; + std::string GetPath() const { return this->_object.SubLevelInfo.SubLevelPath.ToString(); }; + + // IMPLEMENT VALID CONDITION +}; + +#endif // !MAPSUBLEVEL_HPP \ No newline at end of file diff --git a/include/CommonData.hpp b/include/CommonData.hpp new file mode 100644 index 0000000..640a490 --- /dev/null +++ b/include/CommonData.hpp @@ -0,0 +1,31 @@ +#ifndef COMMON_DATA_HPP + #define COMMON_DATA_HPP + + #include "Export.h" +#include +#ifdef _WIN32 + #include + #else + #endif + +class CommonData +{ + #ifdef _WIN32 + static int64_t sizeImage; + static uintptr_t baseAddress; + + public: + static void init(int64_t sizeImage, uintptr_t baseAddress) + { + CommonData::sizeImage = sizeImage; + CommonData::baseAddress = baseAddress; + } + + ML_API static int64_t GetSizeImage() { return sizeImage; } + ML_API static uintptr_t GetBaseAddress() { return baseAddress; } + + #else + #endif + +}; +#endif \ No newline at end of file diff --git a/include/Engine/FUObjectArray.hpp b/include/Engine/FUObjectArray.hpp new file mode 100644 index 0000000..53ca665 --- /dev/null +++ b/include/Engine/FUObjectArray.hpp @@ -0,0 +1,43 @@ + +#ifndef FUOBJECTARRAY_HPP_ + #define FUOBJECTARRAY_HPP_ + + #include "SDK.h" + #include "Export.h" + #include + + #define NUM_ELEMENT_PER_CHUNK 65536 + +class FCriticalSection { + public: + CRITICAL_SECTION CriticalSection; +}; + +struct FUObjectItem { + UObject *Object; + int32_t Flags; + int32_t ClusterRootIndex; + int32_t SerialNumber; +}; + +class FChunkedFixedUObjectArray { + public: + FUObjectItem** Objects; + FUObjectItem* PreAllocatedObjects; + int32_t MaxElements; + int32_t NumElements; + int32_t MaxChunks; + int32_t NumChunks; +}; + +class ML_API FUObjectArray { + public: + FChunkedFixedUObjectArray ObjObjects; + mutable FCriticalSection ObjObjectsCritical; + + UObject *getObject(uint32_t index); + void lock(); + void unlock(); +}; + +#endif /* !FUOBJECTARRAY_HPP_ */ diff --git a/include/Export.h b/include/Export.h new file mode 100644 index 0000000..d3eb755 --- /dev/null +++ b/include/Export.h @@ -0,0 +1,13 @@ +#pragma once + +#ifdef _WIN32 + #define MOD_EXPORT extern "C" __declspec(dllexport) + #ifdef MLCOMPILED + #define ML_API __declspec(dllexport) + #else + #define ML_API __declspec(dllimport) + #endif +#else + #define ML_API + #define MOD_EXPORT extern "C" +#endif \ No newline at end of file diff --git a/include/GameCache.hpp b/include/GameCache.hpp new file mode 100644 index 0000000..1c13178 --- /dev/null +++ b/include/GameCache.hpp @@ -0,0 +1,71 @@ +#ifndef GAMECACHE_HPP + #define GAMECACHE_HPP + + #include + #include "API/Item/ItemData.hpp" + #include "API/Recipe/RecipeData.hpp" + #include "API/Skill/SkillData.hpp" + #include "API/Common/CommonPickParamData.hpp" + #include "API/Entities/CharaData.hpp" + #include "API/World/MapSubLevel.hpp" + #include "API/World/MapData.hpp" + +class UStaticDataManager; +class GameData; +class GameCache +{ + public: + GameCache(); + ~GameCache() = default; + + // Called for caches that require the save to be loaded + void PostLoadCache (); + + FGDStCommon_NounInfo* GetNoun (const std::string& key ) const { return _cacheNounInfo.at(key); } + FGDStCommon_TextInfo* GetText (const std::string& key ) const { return _cacheTextInfo.at(key); } + SkillData GetSkill (const std::string& key ) const { return *_cacheSkillData.at(key); } + CommonPickParamData GetPickParam (const std::string& key ) const { return *_cacheCommonPickParam.at(key); } + ItemData GetItem (const std::string& key ) const { return *_cacheItemData.at(key); } + RecipeData GetRecipe (const std::string& key ) const { return *_cacheRecipeData.at(key); } + CharaData GetChara (const std::string& key ) const { return *_cacheCharaData.at(key); } + TArray& GetAddSkillTable(const std::string& key ) const { return *_cacheAddSkillLotTable.at(key); } + + MapSubLevel GetSubLevel (const std::string& key ) const { return *_cacheSubLevel.at(key); } + MapData GetMapData (const std::string& key ) const { return *_cacheMap.at(key); } + + const std::unordered_map>& GetListItems() const { return _cacheItemData; } + const std::unordered_map>& GetListRecipes() const { return _cacheRecipeData; } + + private: + std::unordered_map _cacheNounInfo; + std::unordered_map _cacheTextInfo; + std::unordered_map*> _cacheAddSkillLotTable; + + std::unordered_map> _cacheCommonPickParam; + std::unordered_map> _cacheSkillData; + std::unordered_map> _cacheItemData; + std::unordered_map> _cacheRecipeData; + std::unordered_map> _cacheCharaData; + + // World shit + std::unordered_map> _cacheSubLevel; + std::unordered_map> _cacheMap; + + void initNoun(GameData* gmd, UStaticDataManager* sdm); + void initText(GameData* gmd, UStaticDataManager* sdm); + void initSkill(GameData* gmd, UStaticDataManager* sdm); + void initCommonPickParam(GameData* gmd, UStaticDataManager* sdm); + void initItem(GameData* gmd, UStaticDataManager* sdm); + void initRecipe(GameData* gmd, UStaticDataManager* sdm); + void initChara(GameData* gmd, UStaticDataManager* sdm); + void initAddSkillTable(GameData* gmd, UStaticDataManager* sdm); + + + void postInitText(GameData* gmd, UStaticDataManager* sdm); + + // World shit + void initSubLevel(GameData* gmd, UStaticDataManager* sdm); + void initMap(GameData* gmd, UStaticDataManager* sdm); +}; + +#endif // !GAMECACHE_HPP \ No newline at end of file diff --git a/include/GameData.hpp b/include/GameData.hpp new file mode 100644 index 0000000..e69e742 --- /dev/null +++ b/include/GameData.hpp @@ -0,0 +1,64 @@ +#ifndef GAMEDATA_HPP_ + #define GAMEDATA_HPP_ + + #include "Engine/FUObjectArray.hpp" + #include "API/Entities/Player/Player.hpp" + #include + #include + #include + #include + #include + + #include "SDK.h" + #include "Export.h" + + class GameData { + public: + GameData(); + ~GameData() = default; + + void init(); + void initOthersData(); + ML_API FUObjectArray *getGObjects(); + ML_API void *getGNames(); + ML_API void *getGWorld(); + ML_API UStaticDataManager *getStaticDataManager(); + ML_API UDynamicDataManager *getDynamicDataManager(); + + template + T *getUObject(const std::string name, bool safe = false, uint32_t nth = 0) + { + if (_gObjects == nullptr) return nullptr; + if (_cache.contains(name)) + return reinterpret_cast(_cache.at(name)); + UObject *object = _getUObject(name, safe, nth); + if (object) + _cache.emplace(name, object); + return reinterpret_cast(object); + } + + ML_API Player *getPlayer(); + + template + void waitObject(T *object, std::string_view name = {}, uint32_t nth = 0) { + while (*object == nullptr) + { + if (!name.empty()) *object = this->getUObject::type>(name.data(), false, nth); + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + } + + protected: + UObject* _getUObject(std::string_view name, bool safe, int nth); + + private: + FUObjectArray *_gObjects; + void *_gNames; + void *_gWorld; + UStaticDataManager *_staticDataManager; + UDynamicDataManager *_dynamicDataManager; + std::unique_ptr _player; + std::unordered_map _cache; +}; + +#endif /* !GAMEDATA_HPP_ */ diff --git a/include/Hook/EventHandler.hpp b/include/Hook/EventHandler.hpp new file mode 100644 index 0000000..51b352d --- /dev/null +++ b/include/Hook/EventHandler.hpp @@ -0,0 +1,58 @@ +#ifndef EVENTHANDLER_HPP_ + #define EVENTHANDLER_HPP_ + + #include + #include + #include + #include + #include + #include + #include "Export.h" + +const std::string EventTypeNames[] = {"None", "ClickEvent"}; + +enum EventType { + None, + ClickEvent +}; + + +class EventHandler { + public: + + template + static void addHandler(EventType type, void (callback)(Args...)) { + std::function castCallback = callback; + addHandler(type, castCallback); + } + + template + static void addHandler(EventType type, std::function callback) { + std::function)> function = [callback](std::vector args) { + if (args.size() != sizeof...(Args)) + throw std::runtime_error("Argument count mismatch"); + callFromAnyVector(callback, args, std::index_sequence_for{}); + }; + if (_handlers.contains(type)) + _handlers.at(type).emplace_back(function); + else + _handlers.emplace(type, std::vector)>>()).first->second.emplace_back(function); + + } + ML_API static void callEvent(); + ML_API static void addEvent(EventType type, uintptr_t trampoline); + ML_API static EventType getTypeFromAddress(uintptr_t address); + ML_API static std::vector getArgsFromEvent(EventType type, CONTEXT context); + ML_API static std::vector)>> *getEventHandler(EventType type); + protected: + private: + ML_API static std::unordered_map)>>> _handlers; + ML_API static std::unordered_map _events; +}; + +template +static void callFromAnyVector(const std::function& func, const std::vector& args, std::index_sequence) { + func(std::any_cast>(args[Is])...); +} + +#endif /* !EVENTHANDLER_HPP_ */ diff --git a/include/Hook/MemoryHelper.hpp b/include/Hook/MemoryHelper.hpp new file mode 100644 index 0000000..f9b6e1c --- /dev/null +++ b/include/Hook/MemoryHelper.hpp @@ -0,0 +1,21 @@ +#ifndef MEMORYHELPER_HPP_ + #define MEMORYHELPER_HPP_ + + #include + + #define NOMINMAX + #include + + #include "Export.h" + +class MemoryHelper { + public: + ML_API static uintptr_t findFreeMemory(uintptr_t address, uint8_t length); + ML_API static bool isFree(uintptr_t address, uint8_t length); + ML_API static uintptr_t findPattern(uintptr_t start, size_t rangeSize, const uint8_t* pattern, const char* mask); + ML_API static CONTEXT getPreviousFrame(CONTEXT originalCtx, uint8_t nth); + protected: + private: +}; + +#endif /* !MEMORYHELPER_HPP_ */ diff --git a/include/Hook/Pattern.hpp b/include/Hook/Pattern.hpp new file mode 100644 index 0000000..cb45766 --- /dev/null +++ b/include/Hook/Pattern.hpp @@ -0,0 +1,25 @@ +#ifndef PATTERN_HPP + #define PATTERN_HPP + + #include + #include + +class Pattern +{ + private: + uint8_t* _pattern; + const char* _mask; + + + public: + Pattern(uint8_t *pattern, const char* mask); + + size_t getSize(); + uint8_t* getPattern(); + const char* getMask(); + + uintptr_t find(uintptr_t baseAddress, uint32_t range); + uintptr_t find(uintptr_t startOffset); +}; + +#endif //! PATTERN_HPPP \ No newline at end of file diff --git a/include/Lib/json.hpp b/include/Lib/json.hpp new file mode 100644 index 0000000..82d69f7 --- /dev/null +++ b/include/Lib/json.hpp @@ -0,0 +1,25526 @@ +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + +/****************************************************************************\ + * Note on documentation: The source files contain links to the online * + * documentation of the public API at https://json.nlohmann.me. This URL * + * contains the most recent documentation and should also be applicable to * + * previous versions; documentation for deprecated functions is not * + * removed, but marked deprecated. See "Generate documentation" section in * + * file docs/README.md. * +\****************************************************************************/ + +#ifndef INCLUDE_NLOHMANN_JSON_HPP_ +#define INCLUDE_NLOHMANN_JSON_HPP_ + +#include // all_of, find, for_each +#include // nullptr_t, ptrdiff_t, size_t +#include // hash, less +#include // initializer_list +#ifndef JSON_NO_IO + #include // istream, ostream +#endif // JSON_NO_IO +#include // random_access_iterator_tag +#include // unique_ptr +#include // string, stoi, to_string +#include // declval, forward, move, pair, swap +#include // vector + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +// This file contains all macro definitions affecting or depending on the ABI + +#ifndef JSON_SKIP_LIBRARY_VERSION_CHECK + #if defined(NLOHMANN_JSON_VERSION_MAJOR) && defined(NLOHMANN_JSON_VERSION_MINOR) && defined(NLOHMANN_JSON_VERSION_PATCH) + #if NLOHMANN_JSON_VERSION_MAJOR != 3 || NLOHMANN_JSON_VERSION_MINOR != 12 || NLOHMANN_JSON_VERSION_PATCH != 0 + #warning "Already included a different version of the library!" + #endif + #endif +#endif + +#define NLOHMANN_JSON_VERSION_MAJOR 3 // NOLINT(modernize-macro-to-enum) +#define NLOHMANN_JSON_VERSION_MINOR 12 // NOLINT(modernize-macro-to-enum) +#define NLOHMANN_JSON_VERSION_PATCH 0 // NOLINT(modernize-macro-to-enum) + +#ifndef JSON_DIAGNOSTICS + #define JSON_DIAGNOSTICS 0 +#endif + +#ifndef JSON_DIAGNOSTIC_POSITIONS + #define JSON_DIAGNOSTIC_POSITIONS 0 +#endif + +#ifndef JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON + #define JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON 0 +#endif + +#if JSON_DIAGNOSTICS + #define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS _diag +#else + #define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS +#endif + +#if JSON_DIAGNOSTIC_POSITIONS + #define NLOHMANN_JSON_ABI_TAG_DIAGNOSTIC_POSITIONS _dp +#else + #define NLOHMANN_JSON_ABI_TAG_DIAGNOSTIC_POSITIONS +#endif + +#if JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON + #define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON _ldvcmp +#else + #define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON +#endif + +#ifndef NLOHMANN_JSON_NAMESPACE_NO_VERSION + #define NLOHMANN_JSON_NAMESPACE_NO_VERSION 0 +#endif + +// Construct the namespace ABI tags component +#define NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b, c) json_abi ## a ## b ## c +#define NLOHMANN_JSON_ABI_TAGS_CONCAT(a, b, c) \ + NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b, c) + +#define NLOHMANN_JSON_ABI_TAGS \ + NLOHMANN_JSON_ABI_TAGS_CONCAT( \ + NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS, \ + NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON, \ + NLOHMANN_JSON_ABI_TAG_DIAGNOSTIC_POSITIONS) + +// Construct the namespace version component +#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch) \ + _v ## major ## _ ## minor ## _ ## patch +#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(major, minor, patch) \ + NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch) + +#if NLOHMANN_JSON_NAMESPACE_NO_VERSION +#define NLOHMANN_JSON_NAMESPACE_VERSION +#else +#define NLOHMANN_JSON_NAMESPACE_VERSION \ + NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(NLOHMANN_JSON_VERSION_MAJOR, \ + NLOHMANN_JSON_VERSION_MINOR, \ + NLOHMANN_JSON_VERSION_PATCH) +#endif + +// Combine namespace components +#define NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b) a ## b +#define NLOHMANN_JSON_NAMESPACE_CONCAT(a, b) \ + NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b) + +#ifndef NLOHMANN_JSON_NAMESPACE +#define NLOHMANN_JSON_NAMESPACE \ + nlohmann::NLOHMANN_JSON_NAMESPACE_CONCAT( \ + NLOHMANN_JSON_ABI_TAGS, \ + NLOHMANN_JSON_NAMESPACE_VERSION) +#endif + +#ifndef NLOHMANN_JSON_NAMESPACE_BEGIN +#define NLOHMANN_JSON_NAMESPACE_BEGIN \ + namespace nlohmann \ + { \ + inline namespace NLOHMANN_JSON_NAMESPACE_CONCAT( \ + NLOHMANN_JSON_ABI_TAGS, \ + NLOHMANN_JSON_NAMESPACE_VERSION) \ + { +#endif + +#ifndef NLOHMANN_JSON_NAMESPACE_END +#define NLOHMANN_JSON_NAMESPACE_END \ + } /* namespace (inline namespace) NOLINT(readability/namespace) */ \ + } // namespace nlohmann +#endif + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include // transform +#include // array +#include // forward_list +#include // inserter, front_inserter, end +#include // map +#ifdef JSON_HAS_CPP_17 + #include // optional +#endif +#include // string +#include // tuple, make_tuple +#include // is_arithmetic, is_same, is_enum, underlying_type, is_convertible +#include // unordered_map +#include // pair, declval +#include // valarray + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include // nullptr_t +#include // exception +#if JSON_DIAGNOSTICS + #include // accumulate +#endif +#include // runtime_error +#include // to_string +#include // vector + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include // array +#include // size_t +#include // uint8_t +#include // string + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include // declval, pair +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +// #include + + +NLOHMANN_JSON_NAMESPACE_BEGIN +namespace detail +{ + +template struct make_void +{ + using type = void; +}; +template using void_t = typename make_void::type; + +} // namespace detail +NLOHMANN_JSON_NAMESPACE_END + + +NLOHMANN_JSON_NAMESPACE_BEGIN +namespace detail +{ + +// https://en.cppreference.com/w/cpp/experimental/is_detected +struct nonesuch +{ + nonesuch() = delete; + ~nonesuch() = delete; + nonesuch(nonesuch const&) = delete; + nonesuch(nonesuch const&&) = delete; + void operator=(nonesuch const&) = delete; + void operator=(nonesuch&&) = delete; +}; + +template class Op, + class... Args> +struct detector +{ + using value_t = std::false_type; + using type = Default; +}; + +template class Op, class... Args> +struct detector>, Op, Args...> +{ + using value_t = std::true_type; + using type = Op; +}; + +template class Op, class... Args> +using is_detected = typename detector::value_t; + +template class Op, class... Args> +struct is_detected_lazy : is_detected { }; + +template class Op, class... Args> +using detected_t = typename detector::type; + +template class Op, class... Args> +using detected_or = detector; + +template class Op, class... Args> +using detected_or_t = typename detected_or::type; + +template class Op, class... Args> +using is_detected_exact = std::is_same>; + +template class Op, class... Args> +using is_detected_convertible = + std::is_convertible, To>; + +} // namespace detail +NLOHMANN_JSON_NAMESPACE_END + +// #include + + +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-FileCopyrightText: 2016 - 2021 Evan Nemerson +// SPDX-License-Identifier: MIT + +/* Hedley - https://nemequ.github.io/hedley + * Created by Evan Nemerson + */ + +#if !defined(JSON_HEDLEY_VERSION) || (JSON_HEDLEY_VERSION < 15) +#if defined(JSON_HEDLEY_VERSION) + #undef JSON_HEDLEY_VERSION +#endif +#define JSON_HEDLEY_VERSION 15 + +#if defined(JSON_HEDLEY_STRINGIFY_EX) + #undef JSON_HEDLEY_STRINGIFY_EX +#endif +#define JSON_HEDLEY_STRINGIFY_EX(x) #x + +#if defined(JSON_HEDLEY_STRINGIFY) + #undef JSON_HEDLEY_STRINGIFY +#endif +#define JSON_HEDLEY_STRINGIFY(x) JSON_HEDLEY_STRINGIFY_EX(x) + +#if defined(JSON_HEDLEY_CONCAT_EX) + #undef JSON_HEDLEY_CONCAT_EX +#endif +#define JSON_HEDLEY_CONCAT_EX(a,b) a##b + +#if defined(JSON_HEDLEY_CONCAT) + #undef JSON_HEDLEY_CONCAT +#endif +#define JSON_HEDLEY_CONCAT(a,b) JSON_HEDLEY_CONCAT_EX(a,b) + +#if defined(JSON_HEDLEY_CONCAT3_EX) + #undef JSON_HEDLEY_CONCAT3_EX +#endif +#define JSON_HEDLEY_CONCAT3_EX(a,b,c) a##b##c + +#if defined(JSON_HEDLEY_CONCAT3) + #undef JSON_HEDLEY_CONCAT3 +#endif +#define JSON_HEDLEY_CONCAT3(a,b,c) JSON_HEDLEY_CONCAT3_EX(a,b,c) + +#if defined(JSON_HEDLEY_VERSION_ENCODE) + #undef JSON_HEDLEY_VERSION_ENCODE +#endif +#define JSON_HEDLEY_VERSION_ENCODE(major,minor,revision) (((major) * 1000000) + ((minor) * 1000) + (revision)) + +#if defined(JSON_HEDLEY_VERSION_DECODE_MAJOR) + #undef JSON_HEDLEY_VERSION_DECODE_MAJOR +#endif +#define JSON_HEDLEY_VERSION_DECODE_MAJOR(version) ((version) / 1000000) + +#if defined(JSON_HEDLEY_VERSION_DECODE_MINOR) + #undef JSON_HEDLEY_VERSION_DECODE_MINOR +#endif +#define JSON_HEDLEY_VERSION_DECODE_MINOR(version) (((version) % 1000000) / 1000) + +#if defined(JSON_HEDLEY_VERSION_DECODE_REVISION) + #undef JSON_HEDLEY_VERSION_DECODE_REVISION +#endif +#define JSON_HEDLEY_VERSION_DECODE_REVISION(version) ((version) % 1000) + +#if defined(JSON_HEDLEY_GNUC_VERSION) + #undef JSON_HEDLEY_GNUC_VERSION +#endif +#if defined(__GNUC__) && defined(__GNUC_PATCHLEVEL__) + #define JSON_HEDLEY_GNUC_VERSION JSON_HEDLEY_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__) +#elif defined(__GNUC__) + #define JSON_HEDLEY_GNUC_VERSION JSON_HEDLEY_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, 0) +#endif + +#if defined(JSON_HEDLEY_GNUC_VERSION_CHECK) + #undef JSON_HEDLEY_GNUC_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_GNUC_VERSION) + #define JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_GNUC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_MSVC_VERSION) + #undef JSON_HEDLEY_MSVC_VERSION +#endif +#if defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 140000000) && !defined(__ICL) + #define JSON_HEDLEY_MSVC_VERSION JSON_HEDLEY_VERSION_ENCODE(_MSC_FULL_VER / 10000000, (_MSC_FULL_VER % 10000000) / 100000, (_MSC_FULL_VER % 100000) / 100) +#elif defined(_MSC_FULL_VER) && !defined(__ICL) + #define JSON_HEDLEY_MSVC_VERSION JSON_HEDLEY_VERSION_ENCODE(_MSC_FULL_VER / 1000000, (_MSC_FULL_VER % 1000000) / 10000, (_MSC_FULL_VER % 10000) / 10) +#elif defined(_MSC_VER) && !defined(__ICL) + #define JSON_HEDLEY_MSVC_VERSION JSON_HEDLEY_VERSION_ENCODE(_MSC_VER / 100, _MSC_VER % 100, 0) +#endif + +#if defined(JSON_HEDLEY_MSVC_VERSION_CHECK) + #undef JSON_HEDLEY_MSVC_VERSION_CHECK +#endif +#if !defined(JSON_HEDLEY_MSVC_VERSION) + #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (0) +#elif defined(_MSC_VER) && (_MSC_VER >= 1400) + #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 10000000) + (minor * 100000) + (patch))) +#elif defined(_MSC_VER) && (_MSC_VER >= 1200) + #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 1000000) + (minor * 10000) + (patch))) +#else + #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_VER >= ((major * 100) + (minor))) +#endif + +#if defined(JSON_HEDLEY_INTEL_VERSION) + #undef JSON_HEDLEY_INTEL_VERSION +#endif +#if defined(__INTEL_COMPILER) && defined(__INTEL_COMPILER_UPDATE) && !defined(__ICL) + #define JSON_HEDLEY_INTEL_VERSION JSON_HEDLEY_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, __INTEL_COMPILER_UPDATE) +#elif defined(__INTEL_COMPILER) && !defined(__ICL) + #define JSON_HEDLEY_INTEL_VERSION JSON_HEDLEY_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, 0) +#endif + +#if defined(JSON_HEDLEY_INTEL_VERSION_CHECK) + #undef JSON_HEDLEY_INTEL_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_INTEL_VERSION) + #define JSON_HEDLEY_INTEL_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_INTEL_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_INTEL_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_INTEL_CL_VERSION) + #undef JSON_HEDLEY_INTEL_CL_VERSION +#endif +#if defined(__INTEL_COMPILER) && defined(__INTEL_COMPILER_UPDATE) && defined(__ICL) + #define JSON_HEDLEY_INTEL_CL_VERSION JSON_HEDLEY_VERSION_ENCODE(__INTEL_COMPILER, __INTEL_COMPILER_UPDATE, 0) +#endif + +#if defined(JSON_HEDLEY_INTEL_CL_VERSION_CHECK) + #undef JSON_HEDLEY_INTEL_CL_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_INTEL_CL_VERSION) + #define JSON_HEDLEY_INTEL_CL_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_INTEL_CL_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_INTEL_CL_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_PGI_VERSION) + #undef JSON_HEDLEY_PGI_VERSION +#endif +#if defined(__PGI) && defined(__PGIC__) && defined(__PGIC_MINOR__) && defined(__PGIC_PATCHLEVEL__) + #define JSON_HEDLEY_PGI_VERSION JSON_HEDLEY_VERSION_ENCODE(__PGIC__, __PGIC_MINOR__, __PGIC_PATCHLEVEL__) +#endif + +#if defined(JSON_HEDLEY_PGI_VERSION_CHECK) + #undef JSON_HEDLEY_PGI_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_PGI_VERSION) + #define JSON_HEDLEY_PGI_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_PGI_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_PGI_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_SUNPRO_VERSION) + #undef JSON_HEDLEY_SUNPRO_VERSION +#endif +#if defined(__SUNPRO_C) && (__SUNPRO_C > 0x1000) + #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((((__SUNPRO_C >> 16) & 0xf) * 10) + ((__SUNPRO_C >> 12) & 0xf), (((__SUNPRO_C >> 8) & 0xf) * 10) + ((__SUNPRO_C >> 4) & 0xf), (__SUNPRO_C & 0xf) * 10) +#elif defined(__SUNPRO_C) + #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((__SUNPRO_C >> 8) & 0xf, (__SUNPRO_C >> 4) & 0xf, (__SUNPRO_C) & 0xf) +#elif defined(__SUNPRO_CC) && (__SUNPRO_CC > 0x1000) + #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((((__SUNPRO_CC >> 16) & 0xf) * 10) + ((__SUNPRO_CC >> 12) & 0xf), (((__SUNPRO_CC >> 8) & 0xf) * 10) + ((__SUNPRO_CC >> 4) & 0xf), (__SUNPRO_CC & 0xf) * 10) +#elif defined(__SUNPRO_CC) + #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((__SUNPRO_CC >> 8) & 0xf, (__SUNPRO_CC >> 4) & 0xf, (__SUNPRO_CC) & 0xf) +#endif + +#if defined(JSON_HEDLEY_SUNPRO_VERSION_CHECK) + #undef JSON_HEDLEY_SUNPRO_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_SUNPRO_VERSION) + #define JSON_HEDLEY_SUNPRO_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_SUNPRO_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_SUNPRO_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_EMSCRIPTEN_VERSION) + #undef JSON_HEDLEY_EMSCRIPTEN_VERSION +#endif +#if defined(__EMSCRIPTEN__) + #define JSON_HEDLEY_EMSCRIPTEN_VERSION JSON_HEDLEY_VERSION_ENCODE(__EMSCRIPTEN_major__, __EMSCRIPTEN_minor__, __EMSCRIPTEN_tiny__) +#endif + +#if defined(JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK) + #undef JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_EMSCRIPTEN_VERSION) + #define JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_EMSCRIPTEN_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_ARM_VERSION) + #undef JSON_HEDLEY_ARM_VERSION +#endif +#if defined(__CC_ARM) && defined(__ARMCOMPILER_VERSION) + #define JSON_HEDLEY_ARM_VERSION JSON_HEDLEY_VERSION_ENCODE(__ARMCOMPILER_VERSION / 1000000, (__ARMCOMPILER_VERSION % 1000000) / 10000, (__ARMCOMPILER_VERSION % 10000) / 100) +#elif defined(__CC_ARM) && defined(__ARMCC_VERSION) + #define JSON_HEDLEY_ARM_VERSION JSON_HEDLEY_VERSION_ENCODE(__ARMCC_VERSION / 1000000, (__ARMCC_VERSION % 1000000) / 10000, (__ARMCC_VERSION % 10000) / 100) +#endif + +#if defined(JSON_HEDLEY_ARM_VERSION_CHECK) + #undef JSON_HEDLEY_ARM_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_ARM_VERSION) + #define JSON_HEDLEY_ARM_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_ARM_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_ARM_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_IBM_VERSION) + #undef JSON_HEDLEY_IBM_VERSION +#endif +#if defined(__ibmxl__) + #define JSON_HEDLEY_IBM_VERSION JSON_HEDLEY_VERSION_ENCODE(__ibmxl_version__, __ibmxl_release__, __ibmxl_modification__) +#elif defined(__xlC__) && defined(__xlC_ver__) + #define JSON_HEDLEY_IBM_VERSION JSON_HEDLEY_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, (__xlC_ver__ >> 8) & 0xff) +#elif defined(__xlC__) + #define JSON_HEDLEY_IBM_VERSION JSON_HEDLEY_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, 0) +#endif + +#if defined(JSON_HEDLEY_IBM_VERSION_CHECK) + #undef JSON_HEDLEY_IBM_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_IBM_VERSION) + #define JSON_HEDLEY_IBM_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_IBM_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_IBM_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TI_VERSION) + #undef JSON_HEDLEY_TI_VERSION +#endif +#if \ + defined(__TI_COMPILER_VERSION__) && \ + ( \ + defined(__TMS470__) || defined(__TI_ARM__) || \ + defined(__MSP430__) || \ + defined(__TMS320C2000__) \ + ) +#if (__TI_COMPILER_VERSION__ >= 16000000) + #define JSON_HEDLEY_TI_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif +#endif + +#if defined(JSON_HEDLEY_TI_VERSION_CHECK) + #undef JSON_HEDLEY_TI_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TI_VERSION) + #define JSON_HEDLEY_TI_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TI_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TI_CL2000_VERSION) + #undef JSON_HEDLEY_TI_CL2000_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__TMS320C2000__) + #define JSON_HEDLEY_TI_CL2000_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(JSON_HEDLEY_TI_CL2000_VERSION_CHECK) + #undef JSON_HEDLEY_TI_CL2000_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TI_CL2000_VERSION) + #define JSON_HEDLEY_TI_CL2000_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_CL2000_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TI_CL2000_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TI_CL430_VERSION) + #undef JSON_HEDLEY_TI_CL430_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__MSP430__) + #define JSON_HEDLEY_TI_CL430_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(JSON_HEDLEY_TI_CL430_VERSION_CHECK) + #undef JSON_HEDLEY_TI_CL430_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TI_CL430_VERSION) + #define JSON_HEDLEY_TI_CL430_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_CL430_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TI_CL430_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TI_ARMCL_VERSION) + #undef JSON_HEDLEY_TI_ARMCL_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && (defined(__TMS470__) || defined(__TI_ARM__)) + #define JSON_HEDLEY_TI_ARMCL_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(JSON_HEDLEY_TI_ARMCL_VERSION_CHECK) + #undef JSON_HEDLEY_TI_ARMCL_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TI_ARMCL_VERSION) + #define JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_ARMCL_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TI_CL6X_VERSION) + #undef JSON_HEDLEY_TI_CL6X_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__TMS320C6X__) + #define JSON_HEDLEY_TI_CL6X_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(JSON_HEDLEY_TI_CL6X_VERSION_CHECK) + #undef JSON_HEDLEY_TI_CL6X_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TI_CL6X_VERSION) + #define JSON_HEDLEY_TI_CL6X_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_CL6X_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TI_CL6X_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TI_CL7X_VERSION) + #undef JSON_HEDLEY_TI_CL7X_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__C7000__) + #define JSON_HEDLEY_TI_CL7X_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(JSON_HEDLEY_TI_CL7X_VERSION_CHECK) + #undef JSON_HEDLEY_TI_CL7X_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TI_CL7X_VERSION) + #define JSON_HEDLEY_TI_CL7X_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_CL7X_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TI_CL7X_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TI_CLPRU_VERSION) + #undef JSON_HEDLEY_TI_CLPRU_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__PRU__) + #define JSON_HEDLEY_TI_CLPRU_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(JSON_HEDLEY_TI_CLPRU_VERSION_CHECK) + #undef JSON_HEDLEY_TI_CLPRU_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TI_CLPRU_VERSION) + #define JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_CLPRU_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_CRAY_VERSION) + #undef JSON_HEDLEY_CRAY_VERSION +#endif +#if defined(_CRAYC) + #if defined(_RELEASE_PATCHLEVEL) + #define JSON_HEDLEY_CRAY_VERSION JSON_HEDLEY_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, _RELEASE_PATCHLEVEL) + #else + #define JSON_HEDLEY_CRAY_VERSION JSON_HEDLEY_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, 0) + #endif +#endif + +#if defined(JSON_HEDLEY_CRAY_VERSION_CHECK) + #undef JSON_HEDLEY_CRAY_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_CRAY_VERSION) + #define JSON_HEDLEY_CRAY_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_CRAY_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_CRAY_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_IAR_VERSION) + #undef JSON_HEDLEY_IAR_VERSION +#endif +#if defined(__IAR_SYSTEMS_ICC__) + #if __VER__ > 1000 + #define JSON_HEDLEY_IAR_VERSION JSON_HEDLEY_VERSION_ENCODE((__VER__ / 1000000), ((__VER__ / 1000) % 1000), (__VER__ % 1000)) + #else + #define JSON_HEDLEY_IAR_VERSION JSON_HEDLEY_VERSION_ENCODE(__VER__ / 100, __VER__ % 100, 0) + #endif +#endif + +#if defined(JSON_HEDLEY_IAR_VERSION_CHECK) + #undef JSON_HEDLEY_IAR_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_IAR_VERSION) + #define JSON_HEDLEY_IAR_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_IAR_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_IAR_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_TINYC_VERSION) + #undef JSON_HEDLEY_TINYC_VERSION +#endif +#if defined(__TINYC__) + #define JSON_HEDLEY_TINYC_VERSION JSON_HEDLEY_VERSION_ENCODE(__TINYC__ / 1000, (__TINYC__ / 100) % 10, __TINYC__ % 100) +#endif + +#if defined(JSON_HEDLEY_TINYC_VERSION_CHECK) + #undef JSON_HEDLEY_TINYC_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_TINYC_VERSION) + #define JSON_HEDLEY_TINYC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TINYC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_TINYC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_DMC_VERSION) + #undef JSON_HEDLEY_DMC_VERSION +#endif +#if defined(__DMC__) + #define JSON_HEDLEY_DMC_VERSION JSON_HEDLEY_VERSION_ENCODE(__DMC__ >> 8, (__DMC__ >> 4) & 0xf, __DMC__ & 0xf) +#endif + +#if defined(JSON_HEDLEY_DMC_VERSION_CHECK) + #undef JSON_HEDLEY_DMC_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_DMC_VERSION) + #define JSON_HEDLEY_DMC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_DMC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_DMC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_COMPCERT_VERSION) + #undef JSON_HEDLEY_COMPCERT_VERSION +#endif +#if defined(__COMPCERT_VERSION__) + #define JSON_HEDLEY_COMPCERT_VERSION JSON_HEDLEY_VERSION_ENCODE(__COMPCERT_VERSION__ / 10000, (__COMPCERT_VERSION__ / 100) % 100, __COMPCERT_VERSION__ % 100) +#endif + +#if defined(JSON_HEDLEY_COMPCERT_VERSION_CHECK) + #undef JSON_HEDLEY_COMPCERT_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_COMPCERT_VERSION) + #define JSON_HEDLEY_COMPCERT_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_COMPCERT_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_COMPCERT_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_PELLES_VERSION) + #undef JSON_HEDLEY_PELLES_VERSION +#endif +#if defined(__POCC__) + #define JSON_HEDLEY_PELLES_VERSION JSON_HEDLEY_VERSION_ENCODE(__POCC__ / 100, __POCC__ % 100, 0) +#endif + +#if defined(JSON_HEDLEY_PELLES_VERSION_CHECK) + #undef JSON_HEDLEY_PELLES_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_PELLES_VERSION) + #define JSON_HEDLEY_PELLES_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_PELLES_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_PELLES_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_MCST_LCC_VERSION) + #undef JSON_HEDLEY_MCST_LCC_VERSION +#endif +#if defined(__LCC__) && defined(__LCC_MINOR__) + #define JSON_HEDLEY_MCST_LCC_VERSION JSON_HEDLEY_VERSION_ENCODE(__LCC__ / 100, __LCC__ % 100, __LCC_MINOR__) +#endif + +#if defined(JSON_HEDLEY_MCST_LCC_VERSION_CHECK) + #undef JSON_HEDLEY_MCST_LCC_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_MCST_LCC_VERSION) + #define JSON_HEDLEY_MCST_LCC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_MCST_LCC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_MCST_LCC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_GCC_VERSION) + #undef JSON_HEDLEY_GCC_VERSION +#endif +#if \ + defined(JSON_HEDLEY_GNUC_VERSION) && \ + !defined(__clang__) && \ + !defined(JSON_HEDLEY_INTEL_VERSION) && \ + !defined(JSON_HEDLEY_PGI_VERSION) && \ + !defined(JSON_HEDLEY_ARM_VERSION) && \ + !defined(JSON_HEDLEY_CRAY_VERSION) && \ + !defined(JSON_HEDLEY_TI_VERSION) && \ + !defined(JSON_HEDLEY_TI_ARMCL_VERSION) && \ + !defined(JSON_HEDLEY_TI_CL430_VERSION) && \ + !defined(JSON_HEDLEY_TI_CL2000_VERSION) && \ + !defined(JSON_HEDLEY_TI_CL6X_VERSION) && \ + !defined(JSON_HEDLEY_TI_CL7X_VERSION) && \ + !defined(JSON_HEDLEY_TI_CLPRU_VERSION) && \ + !defined(__COMPCERT__) && \ + !defined(JSON_HEDLEY_MCST_LCC_VERSION) + #define JSON_HEDLEY_GCC_VERSION JSON_HEDLEY_GNUC_VERSION +#endif + +#if defined(JSON_HEDLEY_GCC_VERSION_CHECK) + #undef JSON_HEDLEY_GCC_VERSION_CHECK +#endif +#if defined(JSON_HEDLEY_GCC_VERSION) + #define JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_GCC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) +#else + #define JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(JSON_HEDLEY_HAS_ATTRIBUTE) + #undef JSON_HEDLEY_HAS_ATTRIBUTE +#endif +#if \ + defined(__has_attribute) && \ + ( \ + (!defined(JSON_HEDLEY_IAR_VERSION) || JSON_HEDLEY_IAR_VERSION_CHECK(8,5,9)) \ + ) +# define JSON_HEDLEY_HAS_ATTRIBUTE(attribute) __has_attribute(attribute) +#else +# define JSON_HEDLEY_HAS_ATTRIBUTE(attribute) (0) +#endif + +#if defined(JSON_HEDLEY_GNUC_HAS_ATTRIBUTE) + #undef JSON_HEDLEY_GNUC_HAS_ATTRIBUTE +#endif +#if defined(__has_attribute) + #define JSON_HEDLEY_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_HAS_ATTRIBUTE(attribute) +#else + #define JSON_HEDLEY_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_GCC_HAS_ATTRIBUTE) + #undef JSON_HEDLEY_GCC_HAS_ATTRIBUTE +#endif +#if defined(__has_attribute) + #define JSON_HEDLEY_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_HAS_ATTRIBUTE(attribute) +#else + #define JSON_HEDLEY_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_HAS_CPP_ATTRIBUTE) + #undef JSON_HEDLEY_HAS_CPP_ATTRIBUTE +#endif +#if \ + defined(__has_cpp_attribute) && \ + defined(__cplusplus) && \ + (!defined(JSON_HEDLEY_SUNPRO_VERSION) || JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,15,0)) + #define JSON_HEDLEY_HAS_CPP_ATTRIBUTE(attribute) __has_cpp_attribute(attribute) +#else + #define JSON_HEDLEY_HAS_CPP_ATTRIBUTE(attribute) (0) +#endif + +#if defined(JSON_HEDLEY_HAS_CPP_ATTRIBUTE_NS) + #undef JSON_HEDLEY_HAS_CPP_ATTRIBUTE_NS +#endif +#if !defined(__cplusplus) || !defined(__has_cpp_attribute) + #define JSON_HEDLEY_HAS_CPP_ATTRIBUTE_NS(ns,attribute) (0) +#elif \ + !defined(JSON_HEDLEY_PGI_VERSION) && \ + !defined(JSON_HEDLEY_IAR_VERSION) && \ + (!defined(JSON_HEDLEY_SUNPRO_VERSION) || JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,15,0)) && \ + (!defined(JSON_HEDLEY_MSVC_VERSION) || JSON_HEDLEY_MSVC_VERSION_CHECK(19,20,0)) + #define JSON_HEDLEY_HAS_CPP_ATTRIBUTE_NS(ns,attribute) JSON_HEDLEY_HAS_CPP_ATTRIBUTE(ns::attribute) +#else + #define JSON_HEDLEY_HAS_CPP_ATTRIBUTE_NS(ns,attribute) (0) +#endif + +#if defined(JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE) + #undef JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE +#endif +#if defined(__has_cpp_attribute) && defined(__cplusplus) + #define JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) +#else + #define JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE) + #undef JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE +#endif +#if defined(__has_cpp_attribute) && defined(__cplusplus) + #define JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) +#else + #define JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_HAS_BUILTIN) + #undef JSON_HEDLEY_HAS_BUILTIN +#endif +#if defined(__has_builtin) + #define JSON_HEDLEY_HAS_BUILTIN(builtin) __has_builtin(builtin) +#else + #define JSON_HEDLEY_HAS_BUILTIN(builtin) (0) +#endif + +#if defined(JSON_HEDLEY_GNUC_HAS_BUILTIN) + #undef JSON_HEDLEY_GNUC_HAS_BUILTIN +#endif +#if defined(__has_builtin) + #define JSON_HEDLEY_GNUC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) +#else + #define JSON_HEDLEY_GNUC_HAS_BUILTIN(builtin,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_GCC_HAS_BUILTIN) + #undef JSON_HEDLEY_GCC_HAS_BUILTIN +#endif +#if defined(__has_builtin) + #define JSON_HEDLEY_GCC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) +#else + #define JSON_HEDLEY_GCC_HAS_BUILTIN(builtin,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_HAS_FEATURE) + #undef JSON_HEDLEY_HAS_FEATURE +#endif +#if defined(__has_feature) + #define JSON_HEDLEY_HAS_FEATURE(feature) __has_feature(feature) +#else + #define JSON_HEDLEY_HAS_FEATURE(feature) (0) +#endif + +#if defined(JSON_HEDLEY_GNUC_HAS_FEATURE) + #undef JSON_HEDLEY_GNUC_HAS_FEATURE +#endif +#if defined(__has_feature) + #define JSON_HEDLEY_GNUC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) +#else + #define JSON_HEDLEY_GNUC_HAS_FEATURE(feature,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_GCC_HAS_FEATURE) + #undef JSON_HEDLEY_GCC_HAS_FEATURE +#endif +#if defined(__has_feature) + #define JSON_HEDLEY_GCC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) +#else + #define JSON_HEDLEY_GCC_HAS_FEATURE(feature,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_HAS_EXTENSION) + #undef JSON_HEDLEY_HAS_EXTENSION +#endif +#if defined(__has_extension) + #define JSON_HEDLEY_HAS_EXTENSION(extension) __has_extension(extension) +#else + #define JSON_HEDLEY_HAS_EXTENSION(extension) (0) +#endif + +#if defined(JSON_HEDLEY_GNUC_HAS_EXTENSION) + #undef JSON_HEDLEY_GNUC_HAS_EXTENSION +#endif +#if defined(__has_extension) + #define JSON_HEDLEY_GNUC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) +#else + #define JSON_HEDLEY_GNUC_HAS_EXTENSION(extension,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_GCC_HAS_EXTENSION) + #undef JSON_HEDLEY_GCC_HAS_EXTENSION +#endif +#if defined(__has_extension) + #define JSON_HEDLEY_GCC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) +#else + #define JSON_HEDLEY_GCC_HAS_EXTENSION(extension,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE) + #undef JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE +#endif +#if defined(__has_declspec_attribute) + #define JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE(attribute) __has_declspec_attribute(attribute) +#else + #define JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE(attribute) (0) +#endif + +#if defined(JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE) + #undef JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE +#endif +#if defined(__has_declspec_attribute) + #define JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) +#else + #define JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE) + #undef JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE +#endif +#if defined(__has_declspec_attribute) + #define JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) +#else + #define JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_HAS_WARNING) + #undef JSON_HEDLEY_HAS_WARNING +#endif +#if defined(__has_warning) + #define JSON_HEDLEY_HAS_WARNING(warning) __has_warning(warning) +#else + #define JSON_HEDLEY_HAS_WARNING(warning) (0) +#endif + +#if defined(JSON_HEDLEY_GNUC_HAS_WARNING) + #undef JSON_HEDLEY_GNUC_HAS_WARNING +#endif +#if defined(__has_warning) + #define JSON_HEDLEY_GNUC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) +#else + #define JSON_HEDLEY_GNUC_HAS_WARNING(warning,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_GCC_HAS_WARNING) + #undef JSON_HEDLEY_GCC_HAS_WARNING +#endif +#if defined(__has_warning) + #define JSON_HEDLEY_GCC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) +#else + #define JSON_HEDLEY_GCC_HAS_WARNING(warning,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ + defined(__clang__) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,0,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(18,4,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,7,0) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(2,0,1) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,1,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,0,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_CRAY_VERSION_CHECK(5,0,0) || \ + JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,17) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(8,0,0) || \ + (JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) && defined(__C99_PRAGMA_OPERATOR)) + #define JSON_HEDLEY_PRAGMA(value) _Pragma(#value) +#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) + #define JSON_HEDLEY_PRAGMA(value) __pragma(value) +#else + #define JSON_HEDLEY_PRAGMA(value) +#endif + +#if defined(JSON_HEDLEY_DIAGNOSTIC_PUSH) + #undef JSON_HEDLEY_DIAGNOSTIC_PUSH +#endif +#if defined(JSON_HEDLEY_DIAGNOSTIC_POP) + #undef JSON_HEDLEY_DIAGNOSTIC_POP +#endif +#if defined(__clang__) + #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("clang diagnostic push") + #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("clang diagnostic pop") +#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("warning(push)") + #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("warning(pop)") +#elif JSON_HEDLEY_GCC_VERSION_CHECK(4,6,0) + #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("GCC diagnostic push") + #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("GCC diagnostic pop") +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_DIAGNOSTIC_PUSH __pragma(warning(push)) + #define JSON_HEDLEY_DIAGNOSTIC_POP __pragma(warning(pop)) +#elif JSON_HEDLEY_ARM_VERSION_CHECK(5,6,0) + #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("push") + #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("pop") +#elif \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,4,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(8,1,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) + #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("diag_push") + #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("diag_pop") +#elif JSON_HEDLEY_PELLES_VERSION_CHECK(2,90,0) + #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("warning(push)") + #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("warning(pop)") +#else + #define JSON_HEDLEY_DIAGNOSTIC_PUSH + #define JSON_HEDLEY_DIAGNOSTIC_POP +#endif + +/* JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_ is for + HEDLEY INTERNAL USE ONLY. API subject to change without notice. */ +#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_) + #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_ +#endif +#if defined(__cplusplus) +# if JSON_HEDLEY_HAS_WARNING("-Wc++98-compat") +# if JSON_HEDLEY_HAS_WARNING("-Wc++17-extensions") +# if JSON_HEDLEY_HAS_WARNING("-Wc++1z-extensions") +# define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(xpr) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wc++98-compat\"") \ + _Pragma("clang diagnostic ignored \"-Wc++17-extensions\"") \ + _Pragma("clang diagnostic ignored \"-Wc++1z-extensions\"") \ + xpr \ + JSON_HEDLEY_DIAGNOSTIC_POP +# else +# define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(xpr) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wc++98-compat\"") \ + _Pragma("clang diagnostic ignored \"-Wc++17-extensions\"") \ + xpr \ + JSON_HEDLEY_DIAGNOSTIC_POP +# endif +# else +# define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(xpr) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wc++98-compat\"") \ + xpr \ + JSON_HEDLEY_DIAGNOSTIC_POP +# endif +# endif +#endif +#if !defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(x) x +#endif + +#if defined(JSON_HEDLEY_CONST_CAST) + #undef JSON_HEDLEY_CONST_CAST +#endif +#if defined(__cplusplus) +# define JSON_HEDLEY_CONST_CAST(T, expr) (const_cast(expr)) +#elif \ + JSON_HEDLEY_HAS_WARNING("-Wcast-qual") || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,6,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) +# define JSON_HEDLEY_CONST_CAST(T, expr) (__extension__ ({ \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL \ + ((T) (expr)); \ + JSON_HEDLEY_DIAGNOSTIC_POP \ + })) +#else +# define JSON_HEDLEY_CONST_CAST(T, expr) ((T) (expr)) +#endif + +#if defined(JSON_HEDLEY_REINTERPRET_CAST) + #undef JSON_HEDLEY_REINTERPRET_CAST +#endif +#if defined(__cplusplus) + #define JSON_HEDLEY_REINTERPRET_CAST(T, expr) (reinterpret_cast(expr)) +#else + #define JSON_HEDLEY_REINTERPRET_CAST(T, expr) ((T) (expr)) +#endif + +#if defined(JSON_HEDLEY_STATIC_CAST) + #undef JSON_HEDLEY_STATIC_CAST +#endif +#if defined(__cplusplus) + #define JSON_HEDLEY_STATIC_CAST(T, expr) (static_cast(expr)) +#else + #define JSON_HEDLEY_STATIC_CAST(T, expr) ((T) (expr)) +#endif + +#if defined(JSON_HEDLEY_CPP_CAST) + #undef JSON_HEDLEY_CPP_CAST +#endif +#if defined(__cplusplus) +# if JSON_HEDLEY_HAS_WARNING("-Wold-style-cast") +# define JSON_HEDLEY_CPP_CAST(T, expr) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wold-style-cast\"") \ + ((T) (expr)) \ + JSON_HEDLEY_DIAGNOSTIC_POP +# elif JSON_HEDLEY_IAR_VERSION_CHECK(8,3,0) +# define JSON_HEDLEY_CPP_CAST(T, expr) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("diag_suppress=Pe137") \ + JSON_HEDLEY_DIAGNOSTIC_POP +# else +# define JSON_HEDLEY_CPP_CAST(T, expr) ((T) (expr)) +# endif +#else +# define JSON_HEDLEY_CPP_CAST(T, expr) (expr) +#endif + +#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED) + #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wdeprecated-declarations") + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"") +#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warning(disable:1478 1786)") +#elif JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED __pragma(warning(disable:1478 1786)) +#elif JSON_HEDLEY_PGI_VERSION_CHECK(20,7,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1215,1216,1444,1445") +#elif JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1215,1444") +#elif JSON_HEDLEY_GCC_VERSION_CHECK(4,3,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") +#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED __pragma(warning(disable:4996)) +#elif JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1215,1444") +#elif \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1291,1718") +#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,13,0) && !defined(__cplusplus) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,E_DEPRECATED_ATT,E_DEPRECATED_ATT_MESS)") +#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,13,0) && defined(__cplusplus) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,symdeprecated,symdeprecated2)") +#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress=Pe1444,Pe1215") +#elif JSON_HEDLEY_PELLES_VERSION_CHECK(2,90,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warn(disable:2241)") +#else + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED +#endif + +#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS) + #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wunknown-pragmas") + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("clang diagnostic ignored \"-Wunknown-pragmas\"") +#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("warning(disable:161)") +#elif JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS __pragma(warning(disable:161)) +#elif JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 1675") +#elif JSON_HEDLEY_GCC_VERSION_CHECK(4,3,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("GCC diagnostic ignored \"-Wunknown-pragmas\"") +#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS __pragma(warning(disable:4068)) +#elif \ + JSON_HEDLEY_TI_VERSION_CHECK(16,9,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(8,0,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,3,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 163") +#elif JSON_HEDLEY_TI_CL6X_VERSION_CHECK(8,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 163") +#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress=Pe161") +#elif JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 161") +#else + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS +#endif + +#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES) + #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wunknown-attributes") + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("clang diagnostic ignored \"-Wunknown-attributes\"") +#elif JSON_HEDLEY_GCC_VERSION_CHECK(4,6,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") +#elif JSON_HEDLEY_INTEL_VERSION_CHECK(17,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("warning(disable:1292)") +#elif JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES __pragma(warning(disable:1292)) +#elif JSON_HEDLEY_MSVC_VERSION_CHECK(19,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES __pragma(warning(disable:5030)) +#elif JSON_HEDLEY_PGI_VERSION_CHECK(20,7,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1097,1098") +#elif JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1097") +#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,14,0) && defined(__cplusplus) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("error_messages(off,attrskipunsup)") +#elif \ + JSON_HEDLEY_TI_VERSION_CHECK(18,1,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(8,3,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1173") +#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress=Pe1097") +#elif JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1097") +#else + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES +#endif + +#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL) + #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wcast-qual") + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("clang diagnostic ignored \"-Wcast-qual\"") +#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("warning(disable:2203 2331)") +#elif JSON_HEDLEY_GCC_VERSION_CHECK(3,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("GCC diagnostic ignored \"-Wcast-qual\"") +#else + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL +#endif + +#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNUSED_FUNCTION) + #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNUSED_FUNCTION +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wunused-function") + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNUSED_FUNCTION _Pragma("clang diagnostic ignored \"-Wunused-function\"") +#elif JSON_HEDLEY_GCC_VERSION_CHECK(3,4,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNUSED_FUNCTION _Pragma("GCC diagnostic ignored \"-Wunused-function\"") +#elif JSON_HEDLEY_MSVC_VERSION_CHECK(1,0,0) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNUSED_FUNCTION __pragma(warning(disable:4505)) +#elif JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNUSED_FUNCTION _Pragma("diag_suppress 3142") +#else + #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNUSED_FUNCTION +#endif + +#if defined(JSON_HEDLEY_DEPRECATED) + #undef JSON_HEDLEY_DEPRECATED +#endif +#if defined(JSON_HEDLEY_DEPRECATED_FOR) + #undef JSON_HEDLEY_DEPRECATED_FOR +#endif +#if \ + JSON_HEDLEY_MSVC_VERSION_CHECK(14,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_DEPRECATED(since) __declspec(deprecated("Since " # since)) + #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __declspec(deprecated("Since " #since "; use " #replacement)) +#elif \ + (JSON_HEDLEY_HAS_EXTENSION(attribute_deprecated_with_message) && !defined(JSON_HEDLEY_IAR_VERSION)) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,5,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(5,6,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,13,0) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(18,1,0) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(18,1,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(8,3,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,3,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_DEPRECATED(since) __attribute__((__deprecated__("Since " #since))) + #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__("Since " #since "; use " #replacement))) +#elif defined(__cplusplus) && (__cplusplus >= 201402L) + #define JSON_HEDLEY_DEPRECATED(since) JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[deprecated("Since " #since)]]) + #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[deprecated("Since " #since "; use " #replacement)]]) +#elif \ + JSON_HEDLEY_HAS_ATTRIBUTE(deprecated) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) || \ + JSON_HEDLEY_IAR_VERSION_CHECK(8,10,0) + #define JSON_HEDLEY_DEPRECATED(since) __attribute__((__deprecated__)) + #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__)) +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) || \ + JSON_HEDLEY_PELLES_VERSION_CHECK(6,50,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_DEPRECATED(since) __declspec(deprecated) + #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __declspec(deprecated) +#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) + #define JSON_HEDLEY_DEPRECATED(since) _Pragma("deprecated") + #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) _Pragma("deprecated") +#else + #define JSON_HEDLEY_DEPRECATED(since) + #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) +#endif + +#if defined(JSON_HEDLEY_UNAVAILABLE) + #undef JSON_HEDLEY_UNAVAILABLE +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(warning) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,3,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_UNAVAILABLE(available_since) __attribute__((__warning__("Not available until " #available_since))) +#else + #define JSON_HEDLEY_UNAVAILABLE(available_since) +#endif + +#if defined(JSON_HEDLEY_WARN_UNUSED_RESULT) + #undef JSON_HEDLEY_WARN_UNUSED_RESULT +#endif +#if defined(JSON_HEDLEY_WARN_UNUSED_RESULT_MSG) + #undef JSON_HEDLEY_WARN_UNUSED_RESULT_MSG +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(warn_unused_result) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,4,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + (JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__)) + #define JSON_HEDLEY_WARN_UNUSED_RESULT_MSG(msg) __attribute__((__warn_unused_result__)) +#elif (JSON_HEDLEY_HAS_CPP_ATTRIBUTE(nodiscard) >= 201907L) + #define JSON_HEDLEY_WARN_UNUSED_RESULT JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) + #define JSON_HEDLEY_WARN_UNUSED_RESULT_MSG(msg) JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard(msg)]]) +#elif JSON_HEDLEY_HAS_CPP_ATTRIBUTE(nodiscard) + #define JSON_HEDLEY_WARN_UNUSED_RESULT JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) + #define JSON_HEDLEY_WARN_UNUSED_RESULT_MSG(msg) JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) +#elif defined(_Check_return_) /* SAL */ + #define JSON_HEDLEY_WARN_UNUSED_RESULT _Check_return_ + #define JSON_HEDLEY_WARN_UNUSED_RESULT_MSG(msg) _Check_return_ +#else + #define JSON_HEDLEY_WARN_UNUSED_RESULT + #define JSON_HEDLEY_WARN_UNUSED_RESULT_MSG(msg) +#endif + +#if defined(JSON_HEDLEY_SENTINEL) + #undef JSON_HEDLEY_SENTINEL +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(sentinel) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,0,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(5,4,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_SENTINEL(position) __attribute__((__sentinel__(position))) +#else + #define JSON_HEDLEY_SENTINEL(position) +#endif + +#if defined(JSON_HEDLEY_NO_RETURN) + #undef JSON_HEDLEY_NO_RETURN +#endif +#if JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) + #define JSON_HEDLEY_NO_RETURN __noreturn +#elif \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_NO_RETURN __attribute__((__noreturn__)) +#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L + #define JSON_HEDLEY_NO_RETURN _Noreturn +#elif defined(__cplusplus) && (__cplusplus >= 201103L) + #define JSON_HEDLEY_NO_RETURN JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[noreturn]]) +#elif \ + JSON_HEDLEY_HAS_ATTRIBUTE(noreturn) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,2,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_IAR_VERSION_CHECK(8,10,0) + #define JSON_HEDLEY_NO_RETURN __attribute__((__noreturn__)) +#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,10,0) + #define JSON_HEDLEY_NO_RETURN _Pragma("does_not_return") +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_NO_RETURN __declspec(noreturn) +#elif JSON_HEDLEY_TI_CL6X_VERSION_CHECK(6,0,0) && defined(__cplusplus) + #define JSON_HEDLEY_NO_RETURN _Pragma("FUNC_NEVER_RETURNS;") +#elif JSON_HEDLEY_COMPCERT_VERSION_CHECK(3,2,0) + #define JSON_HEDLEY_NO_RETURN __attribute((noreturn)) +#elif JSON_HEDLEY_PELLES_VERSION_CHECK(9,0,0) + #define JSON_HEDLEY_NO_RETURN __declspec(noreturn) +#else + #define JSON_HEDLEY_NO_RETURN +#endif + +#if defined(JSON_HEDLEY_NO_ESCAPE) + #undef JSON_HEDLEY_NO_ESCAPE +#endif +#if JSON_HEDLEY_HAS_ATTRIBUTE(noescape) + #define JSON_HEDLEY_NO_ESCAPE __attribute__((__noescape__)) +#else + #define JSON_HEDLEY_NO_ESCAPE +#endif + +#if defined(JSON_HEDLEY_UNREACHABLE) + #undef JSON_HEDLEY_UNREACHABLE +#endif +#if defined(JSON_HEDLEY_UNREACHABLE_RETURN) + #undef JSON_HEDLEY_UNREACHABLE_RETURN +#endif +#if defined(JSON_HEDLEY_ASSUME) + #undef JSON_HEDLEY_ASSUME +#endif +#if \ + JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_ASSUME(expr) __assume(expr) +#elif JSON_HEDLEY_HAS_BUILTIN(__builtin_assume) + #define JSON_HEDLEY_ASSUME(expr) __builtin_assume(expr) +#elif \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,2,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(4,0,0) + #if defined(__cplusplus) + #define JSON_HEDLEY_ASSUME(expr) std::_nassert(expr) + #else + #define JSON_HEDLEY_ASSUME(expr) _nassert(expr) + #endif +#endif +#if \ + (JSON_HEDLEY_HAS_BUILTIN(__builtin_unreachable) && (!defined(JSON_HEDLEY_ARM_VERSION))) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,5,0) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(18,10,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(13,1,5) || \ + JSON_HEDLEY_CRAY_VERSION_CHECK(10,0,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_UNREACHABLE() __builtin_unreachable() +#elif defined(JSON_HEDLEY_ASSUME) + #define JSON_HEDLEY_UNREACHABLE() JSON_HEDLEY_ASSUME(0) +#endif +#if !defined(JSON_HEDLEY_ASSUME) + #if defined(JSON_HEDLEY_UNREACHABLE) + #define JSON_HEDLEY_ASSUME(expr) JSON_HEDLEY_STATIC_CAST(void, ((expr) ? 1 : (JSON_HEDLEY_UNREACHABLE(), 1))) + #else + #define JSON_HEDLEY_ASSUME(expr) JSON_HEDLEY_STATIC_CAST(void, expr) + #endif +#endif +#if defined(JSON_HEDLEY_UNREACHABLE) + #if \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,2,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(4,0,0) + #define JSON_HEDLEY_UNREACHABLE_RETURN(value) return (JSON_HEDLEY_STATIC_CAST(void, JSON_HEDLEY_ASSUME(0)), (value)) + #else + #define JSON_HEDLEY_UNREACHABLE_RETURN(value) JSON_HEDLEY_UNREACHABLE() + #endif +#else + #define JSON_HEDLEY_UNREACHABLE_RETURN(value) return (value) +#endif +#if !defined(JSON_HEDLEY_UNREACHABLE) + #define JSON_HEDLEY_UNREACHABLE() JSON_HEDLEY_ASSUME(0) +#endif + +JSON_HEDLEY_DIAGNOSTIC_PUSH +#if JSON_HEDLEY_HAS_WARNING("-Wpedantic") + #pragma clang diagnostic ignored "-Wpedantic" +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wc++98-compat-pedantic") && defined(__cplusplus) + #pragma clang diagnostic ignored "-Wc++98-compat-pedantic" +#endif +#if JSON_HEDLEY_GCC_HAS_WARNING("-Wvariadic-macros",4,0,0) + #if defined(__clang__) + #pragma clang diagnostic ignored "-Wvariadic-macros" + #elif defined(JSON_HEDLEY_GCC_VERSION) + #pragma GCC diagnostic ignored "-Wvariadic-macros" + #endif +#endif +#if defined(JSON_HEDLEY_NON_NULL) + #undef JSON_HEDLEY_NON_NULL +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(nonnull) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,3,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) + #define JSON_HEDLEY_NON_NULL(...) __attribute__((__nonnull__(__VA_ARGS__))) +#else + #define JSON_HEDLEY_NON_NULL(...) +#endif +JSON_HEDLEY_DIAGNOSTIC_POP + +#if defined(JSON_HEDLEY_PRINTF_FORMAT) + #undef JSON_HEDLEY_PRINTF_FORMAT +#endif +#if defined(__MINGW32__) && JSON_HEDLEY_GCC_HAS_ATTRIBUTE(format,4,4,0) && !defined(__USE_MINGW_ANSI_STDIO) + #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(ms_printf, string_idx, first_to_check))) +#elif defined(__MINGW32__) && JSON_HEDLEY_GCC_HAS_ATTRIBUTE(format,4,4,0) && defined(__USE_MINGW_ANSI_STDIO) + #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(gnu_printf, string_idx, first_to_check))) +#elif \ + JSON_HEDLEY_HAS_ATTRIBUTE(format) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(5,6,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(__printf__, string_idx, first_to_check))) +#elif JSON_HEDLEY_PELLES_VERSION_CHECK(6,0,0) + #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __declspec(vaformat(printf,string_idx,first_to_check)) +#else + #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) +#endif + +#if defined(JSON_HEDLEY_CONSTEXPR) + #undef JSON_HEDLEY_CONSTEXPR +#endif +#if defined(__cplusplus) + #if __cplusplus >= 201103L + #define JSON_HEDLEY_CONSTEXPR JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(constexpr) + #endif +#endif +#if !defined(JSON_HEDLEY_CONSTEXPR) + #define JSON_HEDLEY_CONSTEXPR +#endif + +#if defined(JSON_HEDLEY_PREDICT) + #undef JSON_HEDLEY_PREDICT +#endif +#if defined(JSON_HEDLEY_LIKELY) + #undef JSON_HEDLEY_LIKELY +#endif +#if defined(JSON_HEDLEY_UNLIKELY) + #undef JSON_HEDLEY_UNLIKELY +#endif +#if defined(JSON_HEDLEY_UNPREDICTABLE) + #undef JSON_HEDLEY_UNPREDICTABLE +#endif +#if JSON_HEDLEY_HAS_BUILTIN(__builtin_unpredictable) + #define JSON_HEDLEY_UNPREDICTABLE(expr) __builtin_unpredictable((expr)) +#endif +#if \ + (JSON_HEDLEY_HAS_BUILTIN(__builtin_expect_with_probability) && !defined(JSON_HEDLEY_PGI_VERSION)) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(9,0,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) +# define JSON_HEDLEY_PREDICT(expr, value, probability) __builtin_expect_with_probability( (expr), (value), (probability)) +# define JSON_HEDLEY_PREDICT_TRUE(expr, probability) __builtin_expect_with_probability(!!(expr), 1 , (probability)) +# define JSON_HEDLEY_PREDICT_FALSE(expr, probability) __builtin_expect_with_probability(!!(expr), 0 , (probability)) +# define JSON_HEDLEY_LIKELY(expr) __builtin_expect (!!(expr), 1 ) +# define JSON_HEDLEY_UNLIKELY(expr) __builtin_expect (!!(expr), 0 ) +#elif \ + (JSON_HEDLEY_HAS_BUILTIN(__builtin_expect) && !defined(JSON_HEDLEY_INTEL_CL_VERSION)) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,0,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + (JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,7,0) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(3,1,0) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,1,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(6,1,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,27) || \ + JSON_HEDLEY_CRAY_VERSION_CHECK(8,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) +# define JSON_HEDLEY_PREDICT(expr, expected, probability) \ + (((probability) >= 0.9) ? __builtin_expect((expr), (expected)) : (JSON_HEDLEY_STATIC_CAST(void, expected), (expr))) +# define JSON_HEDLEY_PREDICT_TRUE(expr, probability) \ + (__extension__ ({ \ + double hedley_probability_ = (probability); \ + ((hedley_probability_ >= 0.9) ? __builtin_expect(!!(expr), 1) : ((hedley_probability_ <= 0.1) ? __builtin_expect(!!(expr), 0) : !!(expr))); \ + })) +# define JSON_HEDLEY_PREDICT_FALSE(expr, probability) \ + (__extension__ ({ \ + double hedley_probability_ = (probability); \ + ((hedley_probability_ >= 0.9) ? __builtin_expect(!!(expr), 0) : ((hedley_probability_ <= 0.1) ? __builtin_expect(!!(expr), 1) : !!(expr))); \ + })) +# define JSON_HEDLEY_LIKELY(expr) __builtin_expect(!!(expr), 1) +# define JSON_HEDLEY_UNLIKELY(expr) __builtin_expect(!!(expr), 0) +#else +# define JSON_HEDLEY_PREDICT(expr, expected, probability) (JSON_HEDLEY_STATIC_CAST(void, expected), (expr)) +# define JSON_HEDLEY_PREDICT_TRUE(expr, probability) (!!(expr)) +# define JSON_HEDLEY_PREDICT_FALSE(expr, probability) (!!(expr)) +# define JSON_HEDLEY_LIKELY(expr) (!!(expr)) +# define JSON_HEDLEY_UNLIKELY(expr) (!!(expr)) +#endif +#if !defined(JSON_HEDLEY_UNPREDICTABLE) + #define JSON_HEDLEY_UNPREDICTABLE(expr) JSON_HEDLEY_PREDICT(expr, 1, 0.5) +#endif + +#if defined(JSON_HEDLEY_MALLOC) + #undef JSON_HEDLEY_MALLOC +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(malloc) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(12,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_MALLOC __attribute__((__malloc__)) +#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,10,0) + #define JSON_HEDLEY_MALLOC _Pragma("returns_new_memory") +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(14,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_MALLOC __declspec(restrict) +#else + #define JSON_HEDLEY_MALLOC +#endif + +#if defined(JSON_HEDLEY_PURE) + #undef JSON_HEDLEY_PURE +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(pure) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(2,96,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) +# define JSON_HEDLEY_PURE __attribute__((__pure__)) +#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,10,0) +# define JSON_HEDLEY_PURE _Pragma("does_not_write_global_data") +#elif defined(__cplusplus) && \ + ( \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(2,0,1) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(4,0,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) \ + ) +# define JSON_HEDLEY_PURE _Pragma("FUNC_IS_PURE;") +#else +# define JSON_HEDLEY_PURE +#endif + +#if defined(JSON_HEDLEY_CONST) + #undef JSON_HEDLEY_CONST +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(const) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(2,5,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_CONST __attribute__((__const__)) +#elif \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,10,0) + #define JSON_HEDLEY_CONST _Pragma("no_side_effect") +#else + #define JSON_HEDLEY_CONST JSON_HEDLEY_PURE +#endif + +#if defined(JSON_HEDLEY_RESTRICT) + #undef JSON_HEDLEY_RESTRICT +#endif +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && !defined(__cplusplus) + #define JSON_HEDLEY_RESTRICT restrict +#elif \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ + JSON_HEDLEY_MSVC_VERSION_CHECK(14,0,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,2,4) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(8,1,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + (JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,14,0) && defined(__cplusplus)) || \ + JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) || \ + defined(__clang__) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_RESTRICT __restrict +#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,3,0) && !defined(__cplusplus) + #define JSON_HEDLEY_RESTRICT _Restrict +#else + #define JSON_HEDLEY_RESTRICT +#endif + +#if defined(JSON_HEDLEY_INLINE) + #undef JSON_HEDLEY_INLINE +#endif +#if \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ + (defined(__cplusplus) && (__cplusplus >= 199711L)) + #define JSON_HEDLEY_INLINE inline +#elif \ + defined(JSON_HEDLEY_GCC_VERSION) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(6,2,0) + #define JSON_HEDLEY_INLINE __inline__ +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(12,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,1,0) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(3,1,0) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,2,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(8,0,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_INLINE __inline +#else + #define JSON_HEDLEY_INLINE +#endif + +#if defined(JSON_HEDLEY_ALWAYS_INLINE) + #undef JSON_HEDLEY_ALWAYS_INLINE +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(always_inline) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,0,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) || \ + JSON_HEDLEY_IAR_VERSION_CHECK(8,10,0) +# define JSON_HEDLEY_ALWAYS_INLINE __attribute__((__always_inline__)) JSON_HEDLEY_INLINE +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(12,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) +# define JSON_HEDLEY_ALWAYS_INLINE __forceinline +#elif defined(__cplusplus) && \ + ( \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(6,1,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) \ + ) +# define JSON_HEDLEY_ALWAYS_INLINE _Pragma("FUNC_ALWAYS_INLINE;") +#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) +# define JSON_HEDLEY_ALWAYS_INLINE _Pragma("inline=forced") +#else +# define JSON_HEDLEY_ALWAYS_INLINE JSON_HEDLEY_INLINE +#endif + +#if defined(JSON_HEDLEY_NEVER_INLINE) + #undef JSON_HEDLEY_NEVER_INLINE +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(noinline) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,0,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ + JSON_HEDLEY_TI_VERSION_CHECK(15,12,0) || \ + (JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(4,3,0) || \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) || \ + JSON_HEDLEY_TI_CL7X_VERSION_CHECK(1,2,0) || \ + JSON_HEDLEY_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) || \ + JSON_HEDLEY_IAR_VERSION_CHECK(8,10,0) + #define JSON_HEDLEY_NEVER_INLINE __attribute__((__noinline__)) +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_NEVER_INLINE __declspec(noinline) +#elif JSON_HEDLEY_PGI_VERSION_CHECK(10,2,0) + #define JSON_HEDLEY_NEVER_INLINE _Pragma("noinline") +#elif JSON_HEDLEY_TI_CL6X_VERSION_CHECK(6,0,0) && defined(__cplusplus) + #define JSON_HEDLEY_NEVER_INLINE _Pragma("FUNC_CANNOT_INLINE;") +#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) + #define JSON_HEDLEY_NEVER_INLINE _Pragma("inline=never") +#elif JSON_HEDLEY_COMPCERT_VERSION_CHECK(3,2,0) + #define JSON_HEDLEY_NEVER_INLINE __attribute((noinline)) +#elif JSON_HEDLEY_PELLES_VERSION_CHECK(9,0,0) + #define JSON_HEDLEY_NEVER_INLINE __declspec(noinline) +#else + #define JSON_HEDLEY_NEVER_INLINE +#endif + +#if defined(JSON_HEDLEY_PRIVATE) + #undef JSON_HEDLEY_PRIVATE +#endif +#if defined(JSON_HEDLEY_PUBLIC) + #undef JSON_HEDLEY_PUBLIC +#endif +#if defined(JSON_HEDLEY_IMPORT) + #undef JSON_HEDLEY_IMPORT +#endif +#if defined(_WIN32) || defined(__CYGWIN__) +# define JSON_HEDLEY_PRIVATE +# define JSON_HEDLEY_PUBLIC __declspec(dllexport) +# define JSON_HEDLEY_IMPORT __declspec(dllimport) +#else +# if \ + JSON_HEDLEY_HAS_ATTRIBUTE(visibility) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,3,0) || \ + JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(13,1,0) || \ + ( \ + defined(__TI_EABI__) && \ + ( \ + (JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(7,5,0) \ + ) \ + ) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) +# define JSON_HEDLEY_PRIVATE __attribute__((__visibility__("hidden"))) +# define JSON_HEDLEY_PUBLIC __attribute__((__visibility__("default"))) +# else +# define JSON_HEDLEY_PRIVATE +# define JSON_HEDLEY_PUBLIC +# endif +# define JSON_HEDLEY_IMPORT extern +#endif + +#if defined(JSON_HEDLEY_NO_THROW) + #undef JSON_HEDLEY_NO_THROW +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(nothrow) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,3,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_NO_THROW __attribute__((__nothrow__)) +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(13,1,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) + #define JSON_HEDLEY_NO_THROW __declspec(nothrow) +#else + #define JSON_HEDLEY_NO_THROW +#endif + +#if defined(JSON_HEDLEY_FALL_THROUGH) + #undef JSON_HEDLEY_FALL_THROUGH +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(fallthrough) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(7,0,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_FALL_THROUGH __attribute__((__fallthrough__)) +#elif JSON_HEDLEY_HAS_CPP_ATTRIBUTE_NS(clang,fallthrough) + #define JSON_HEDLEY_FALL_THROUGH JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[clang::fallthrough]]) +#elif JSON_HEDLEY_HAS_CPP_ATTRIBUTE(fallthrough) + #define JSON_HEDLEY_FALL_THROUGH JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[fallthrough]]) +#elif defined(__fallthrough) /* SAL */ + #define JSON_HEDLEY_FALL_THROUGH __fallthrough +#else + #define JSON_HEDLEY_FALL_THROUGH +#endif + +#if defined(JSON_HEDLEY_RETURNS_NON_NULL) + #undef JSON_HEDLEY_RETURNS_NON_NULL +#endif +#if \ + JSON_HEDLEY_HAS_ATTRIBUTE(returns_nonnull) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,9,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_RETURNS_NON_NULL __attribute__((__returns_nonnull__)) +#elif defined(_Ret_notnull_) /* SAL */ + #define JSON_HEDLEY_RETURNS_NON_NULL _Ret_notnull_ +#else + #define JSON_HEDLEY_RETURNS_NON_NULL +#endif + +#if defined(JSON_HEDLEY_ARRAY_PARAM) + #undef JSON_HEDLEY_ARRAY_PARAM +#endif +#if \ + defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && \ + !defined(__STDC_NO_VLA__) && \ + !defined(__cplusplus) && \ + !defined(JSON_HEDLEY_PGI_VERSION) && \ + !defined(JSON_HEDLEY_TINYC_VERSION) + #define JSON_HEDLEY_ARRAY_PARAM(name) (name) +#else + #define JSON_HEDLEY_ARRAY_PARAM(name) +#endif + +#if defined(JSON_HEDLEY_IS_CONSTANT) + #undef JSON_HEDLEY_IS_CONSTANT +#endif +#if defined(JSON_HEDLEY_REQUIRE_CONSTEXPR) + #undef JSON_HEDLEY_REQUIRE_CONSTEXPR +#endif +/* JSON_HEDLEY_IS_CONSTEXPR_ is for + HEDLEY INTERNAL USE ONLY. API subject to change without notice. */ +#if defined(JSON_HEDLEY_IS_CONSTEXPR_) + #undef JSON_HEDLEY_IS_CONSTEXPR_ +#endif +#if \ + JSON_HEDLEY_HAS_BUILTIN(__builtin_constant_p) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,4,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,19) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(13,1,0) || \ + JSON_HEDLEY_TI_CL6X_VERSION_CHECK(6,1,0) || \ + (JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,10,0) && !defined(__cplusplus)) || \ + JSON_HEDLEY_CRAY_VERSION_CHECK(8,1,0) || \ + JSON_HEDLEY_MCST_LCC_VERSION_CHECK(1,25,10) + #define JSON_HEDLEY_IS_CONSTANT(expr) __builtin_constant_p(expr) +#endif +#if !defined(__cplusplus) +# if \ + JSON_HEDLEY_HAS_BUILTIN(__builtin_types_compatible_p) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(3,4,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(13,1,0) || \ + JSON_HEDLEY_CRAY_VERSION_CHECK(8,1,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(5,4,0) || \ + JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,24) +#if defined(__INTPTR_TYPE__) + #define JSON_HEDLEY_IS_CONSTEXPR_(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0)), int*) +#else + #include + #define JSON_HEDLEY_IS_CONSTEXPR_(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((intptr_t) ((expr) * 0)) : (int*) 0)), int*) +#endif +# elif \ + ( \ + defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) && \ + !defined(JSON_HEDLEY_SUNPRO_VERSION) && \ + !defined(JSON_HEDLEY_PGI_VERSION) && \ + !defined(JSON_HEDLEY_IAR_VERSION)) || \ + (JSON_HEDLEY_HAS_EXTENSION(c_generic_selections) && !defined(JSON_HEDLEY_IAR_VERSION)) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,9,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(17,0,0) || \ + JSON_HEDLEY_IBM_VERSION_CHECK(12,1,0) || \ + JSON_HEDLEY_ARM_VERSION_CHECK(5,3,0) +#if defined(__INTPTR_TYPE__) + #define JSON_HEDLEY_IS_CONSTEXPR_(expr) _Generic((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0), int*: 1, void*: 0) +#else + #include + #define JSON_HEDLEY_IS_CONSTEXPR_(expr) _Generic((1 ? (void*) ((intptr_t) * 0) : (int*) 0), int*: 1, void*: 0) +#endif +# elif \ + defined(JSON_HEDLEY_GCC_VERSION) || \ + defined(JSON_HEDLEY_INTEL_VERSION) || \ + defined(JSON_HEDLEY_TINYC_VERSION) || \ + defined(JSON_HEDLEY_TI_ARMCL_VERSION) || \ + JSON_HEDLEY_TI_CL430_VERSION_CHECK(18,12,0) || \ + defined(JSON_HEDLEY_TI_CL2000_VERSION) || \ + defined(JSON_HEDLEY_TI_CL6X_VERSION) || \ + defined(JSON_HEDLEY_TI_CL7X_VERSION) || \ + defined(JSON_HEDLEY_TI_CLPRU_VERSION) || \ + defined(__clang__) +# define JSON_HEDLEY_IS_CONSTEXPR_(expr) ( \ + sizeof(void) != \ + sizeof(*( \ + 1 ? \ + ((void*) ((expr) * 0L) ) : \ +((struct { char v[sizeof(void) * 2]; } *) 1) \ + ) \ + ) \ + ) +# endif +#endif +#if defined(JSON_HEDLEY_IS_CONSTEXPR_) + #if !defined(JSON_HEDLEY_IS_CONSTANT) + #define JSON_HEDLEY_IS_CONSTANT(expr) JSON_HEDLEY_IS_CONSTEXPR_(expr) + #endif + #define JSON_HEDLEY_REQUIRE_CONSTEXPR(expr) (JSON_HEDLEY_IS_CONSTEXPR_(expr) ? (expr) : (-1)) +#else + #if !defined(JSON_HEDLEY_IS_CONSTANT) + #define JSON_HEDLEY_IS_CONSTANT(expr) (0) + #endif + #define JSON_HEDLEY_REQUIRE_CONSTEXPR(expr) (expr) +#endif + +#if defined(JSON_HEDLEY_BEGIN_C_DECLS) + #undef JSON_HEDLEY_BEGIN_C_DECLS +#endif +#if defined(JSON_HEDLEY_END_C_DECLS) + #undef JSON_HEDLEY_END_C_DECLS +#endif +#if defined(JSON_HEDLEY_C_DECL) + #undef JSON_HEDLEY_C_DECL +#endif +#if defined(__cplusplus) + #define JSON_HEDLEY_BEGIN_C_DECLS extern "C" { + #define JSON_HEDLEY_END_C_DECLS } + #define JSON_HEDLEY_C_DECL extern "C" +#else + #define JSON_HEDLEY_BEGIN_C_DECLS + #define JSON_HEDLEY_END_C_DECLS + #define JSON_HEDLEY_C_DECL +#endif + +#if defined(JSON_HEDLEY_STATIC_ASSERT) + #undef JSON_HEDLEY_STATIC_ASSERT +#endif +#if \ + !defined(__cplusplus) && ( \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) || \ + (JSON_HEDLEY_HAS_FEATURE(c_static_assert) && !defined(JSON_HEDLEY_INTEL_CL_VERSION)) || \ + JSON_HEDLEY_GCC_VERSION_CHECK(6,0,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ + defined(_Static_assert) \ + ) +# define JSON_HEDLEY_STATIC_ASSERT(expr, message) _Static_assert(expr, message) +#elif \ + (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ + JSON_HEDLEY_MSVC_VERSION_CHECK(16,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) +# define JSON_HEDLEY_STATIC_ASSERT(expr, message) JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(static_assert(expr, message)) +#else +# define JSON_HEDLEY_STATIC_ASSERT(expr, message) +#endif + +#if defined(JSON_HEDLEY_NULL) + #undef JSON_HEDLEY_NULL +#endif +#if defined(__cplusplus) + #if __cplusplus >= 201103L + #define JSON_HEDLEY_NULL JSON_HEDLEY_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(nullptr) + #elif defined(NULL) + #define JSON_HEDLEY_NULL NULL + #else + #define JSON_HEDLEY_NULL JSON_HEDLEY_STATIC_CAST(void*, 0) + #endif +#elif defined(NULL) + #define JSON_HEDLEY_NULL NULL +#else + #define JSON_HEDLEY_NULL ((void*) 0) +#endif + +#if defined(JSON_HEDLEY_MESSAGE) + #undef JSON_HEDLEY_MESSAGE +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wunknown-pragmas") +# define JSON_HEDLEY_MESSAGE(msg) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ + JSON_HEDLEY_PRAGMA(message msg) \ + JSON_HEDLEY_DIAGNOSTIC_POP +#elif \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,4,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) +# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(message msg) +#elif JSON_HEDLEY_CRAY_VERSION_CHECK(5,0,0) +# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(_CRI message msg) +#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) +# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(message(msg)) +#elif JSON_HEDLEY_PELLES_VERSION_CHECK(2,0,0) +# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(message(msg)) +#else +# define JSON_HEDLEY_MESSAGE(msg) +#endif + +#if defined(JSON_HEDLEY_WARNING) + #undef JSON_HEDLEY_WARNING +#endif +#if JSON_HEDLEY_HAS_WARNING("-Wunknown-pragmas") +# define JSON_HEDLEY_WARNING(msg) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ + JSON_HEDLEY_PRAGMA(clang warning msg) \ + JSON_HEDLEY_DIAGNOSTIC_POP +#elif \ + JSON_HEDLEY_GCC_VERSION_CHECK(4,8,0) || \ + JSON_HEDLEY_PGI_VERSION_CHECK(18,4,0) || \ + JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) +# define JSON_HEDLEY_WARNING(msg) JSON_HEDLEY_PRAGMA(GCC warning msg) +#elif \ + JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) +# define JSON_HEDLEY_WARNING(msg) JSON_HEDLEY_PRAGMA(message(msg)) +#else +# define JSON_HEDLEY_WARNING(msg) JSON_HEDLEY_MESSAGE(msg) +#endif + +#if defined(JSON_HEDLEY_REQUIRE) + #undef JSON_HEDLEY_REQUIRE +#endif +#if defined(JSON_HEDLEY_REQUIRE_MSG) + #undef JSON_HEDLEY_REQUIRE_MSG +#endif +#if JSON_HEDLEY_HAS_ATTRIBUTE(diagnose_if) +# if JSON_HEDLEY_HAS_WARNING("-Wgcc-compat") +# define JSON_HEDLEY_REQUIRE(expr) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wgcc-compat\"") \ + __attribute__((diagnose_if(!(expr), #expr, "error"))) \ + JSON_HEDLEY_DIAGNOSTIC_POP +# define JSON_HEDLEY_REQUIRE_MSG(expr,msg) \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wgcc-compat\"") \ + __attribute__((diagnose_if(!(expr), msg, "error"))) \ + JSON_HEDLEY_DIAGNOSTIC_POP +# else +# define JSON_HEDLEY_REQUIRE(expr) __attribute__((diagnose_if(!(expr), #expr, "error"))) +# define JSON_HEDLEY_REQUIRE_MSG(expr,msg) __attribute__((diagnose_if(!(expr), msg, "error"))) +# endif +#else +# define JSON_HEDLEY_REQUIRE(expr) +# define JSON_HEDLEY_REQUIRE_MSG(expr,msg) +#endif + +#if defined(JSON_HEDLEY_FLAGS) + #undef JSON_HEDLEY_FLAGS +#endif +#if JSON_HEDLEY_HAS_ATTRIBUTE(flag_enum) && (!defined(__cplusplus) || JSON_HEDLEY_HAS_WARNING("-Wbitfield-enum-conversion")) + #define JSON_HEDLEY_FLAGS __attribute__((__flag_enum__)) +#else + #define JSON_HEDLEY_FLAGS +#endif + +#if defined(JSON_HEDLEY_FLAGS_CAST) + #undef JSON_HEDLEY_FLAGS_CAST +#endif +#if JSON_HEDLEY_INTEL_VERSION_CHECK(19,0,0) +# define JSON_HEDLEY_FLAGS_CAST(T, expr) (__extension__ ({ \ + JSON_HEDLEY_DIAGNOSTIC_PUSH \ + _Pragma("warning(disable:188)") \ + ((T) (expr)); \ + JSON_HEDLEY_DIAGNOSTIC_POP \ + })) +#else +# define JSON_HEDLEY_FLAGS_CAST(T, expr) JSON_HEDLEY_STATIC_CAST(T, expr) +#endif + +#if defined(JSON_HEDLEY_EMPTY_BASES) + #undef JSON_HEDLEY_EMPTY_BASES +#endif +#if \ + (JSON_HEDLEY_MSVC_VERSION_CHECK(19,0,23918) && !JSON_HEDLEY_MSVC_VERSION_CHECK(20,0,0)) || \ + JSON_HEDLEY_INTEL_CL_VERSION_CHECK(2021,1,0) + #define JSON_HEDLEY_EMPTY_BASES __declspec(empty_bases) +#else + #define JSON_HEDLEY_EMPTY_BASES +#endif + +/* Remaining macros are deprecated. */ + +#if defined(JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK) + #undef JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK +#endif +#if defined(__clang__) + #define JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) (0) +#else + #define JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(JSON_HEDLEY_CLANG_HAS_ATTRIBUTE) + #undef JSON_HEDLEY_CLANG_HAS_ATTRIBUTE +#endif +#define JSON_HEDLEY_CLANG_HAS_ATTRIBUTE(attribute) JSON_HEDLEY_HAS_ATTRIBUTE(attribute) + +#if defined(JSON_HEDLEY_CLANG_HAS_CPP_ATTRIBUTE) + #undef JSON_HEDLEY_CLANG_HAS_CPP_ATTRIBUTE +#endif +#define JSON_HEDLEY_CLANG_HAS_CPP_ATTRIBUTE(attribute) JSON_HEDLEY_HAS_CPP_ATTRIBUTE(attribute) + +#if defined(JSON_HEDLEY_CLANG_HAS_BUILTIN) + #undef JSON_HEDLEY_CLANG_HAS_BUILTIN +#endif +#define JSON_HEDLEY_CLANG_HAS_BUILTIN(builtin) JSON_HEDLEY_HAS_BUILTIN(builtin) + +#if defined(JSON_HEDLEY_CLANG_HAS_FEATURE) + #undef JSON_HEDLEY_CLANG_HAS_FEATURE +#endif +#define JSON_HEDLEY_CLANG_HAS_FEATURE(feature) JSON_HEDLEY_HAS_FEATURE(feature) + +#if defined(JSON_HEDLEY_CLANG_HAS_EXTENSION) + #undef JSON_HEDLEY_CLANG_HAS_EXTENSION +#endif +#define JSON_HEDLEY_CLANG_HAS_EXTENSION(extension) JSON_HEDLEY_HAS_EXTENSION(extension) + +#if defined(JSON_HEDLEY_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE) + #undef JSON_HEDLEY_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE +#endif +#define JSON_HEDLEY_CLANG_HAS_DECLSPEC_ATTRIBUTE(attribute) JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE(attribute) + +#if defined(JSON_HEDLEY_CLANG_HAS_WARNING) + #undef JSON_HEDLEY_CLANG_HAS_WARNING +#endif +#define JSON_HEDLEY_CLANG_HAS_WARNING(warning) JSON_HEDLEY_HAS_WARNING(warning) + +#endif /* !defined(JSON_HEDLEY_VERSION) || (JSON_HEDLEY_VERSION < X) */ + + +// This file contains all internal macro definitions (except those affecting ABI) +// You MUST include macro_unscope.hpp at the end of json.hpp to undef all of them + +// #include + + +// exclude unsupported compilers +#if !defined(JSON_SKIP_UNSUPPORTED_COMPILER_CHECK) + #if defined(__clang__) + #if (__clang_major__ * 10000 + __clang_minor__ * 100 + __clang_patchlevel__) < 30400 + #error "unsupported Clang version - see https://github.com/nlohmann/json#supported-compilers" + #endif + #elif defined(__GNUC__) && !(defined(__ICC) || defined(__INTEL_COMPILER)) + #if (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) < 40800 + #error "unsupported GCC version - see https://github.com/nlohmann/json#supported-compilers" + #endif + #endif +#endif + +// C++ language standard detection +// if the user manually specified the used c++ version this is skipped +#if !defined(JSON_HAS_CPP_23) && !defined(JSON_HAS_CPP_20) && !defined(JSON_HAS_CPP_17) && !defined(JSON_HAS_CPP_14) && !defined(JSON_HAS_CPP_11) + #if (defined(__cplusplus) && __cplusplus > 202002L) || (defined(_MSVC_LANG) && _MSVC_LANG > 202002L) + #define JSON_HAS_CPP_23 + #define JSON_HAS_CPP_20 + #define JSON_HAS_CPP_17 + #define JSON_HAS_CPP_14 + #elif (defined(__cplusplus) && __cplusplus > 201703L) || (defined(_MSVC_LANG) && _MSVC_LANG > 201703L) + #define JSON_HAS_CPP_20 + #define JSON_HAS_CPP_17 + #define JSON_HAS_CPP_14 + #elif (defined(__cplusplus) && __cplusplus > 201402L) || (defined(_HAS_CXX17) && _HAS_CXX17 == 1) // fix for issue #464 + #define JSON_HAS_CPP_17 + #define JSON_HAS_CPP_14 + #elif (defined(__cplusplus) && __cplusplus > 201103L) || (defined(_HAS_CXX14) && _HAS_CXX14 == 1) + #define JSON_HAS_CPP_14 + #endif + // the cpp 11 flag is always specified because it is the minimal required version + #define JSON_HAS_CPP_11 +#endif + +#ifdef __has_include + #if __has_include() + #include + #endif +#endif + +#if !defined(JSON_HAS_FILESYSTEM) && !defined(JSON_HAS_EXPERIMENTAL_FILESYSTEM) + #ifdef JSON_HAS_CPP_17 + #if defined(__cpp_lib_filesystem) + #define JSON_HAS_FILESYSTEM 1 + #elif defined(__cpp_lib_experimental_filesystem) + #define JSON_HAS_EXPERIMENTAL_FILESYSTEM 1 + #elif !defined(__has_include) + #define JSON_HAS_EXPERIMENTAL_FILESYSTEM 1 + #elif __has_include() + #define JSON_HAS_FILESYSTEM 1 + #elif __has_include() + #define JSON_HAS_EXPERIMENTAL_FILESYSTEM 1 + #endif + + // std::filesystem does not work on MinGW GCC 8: https://sourceforge.net/p/mingw-w64/bugs/737/ + #if defined(__MINGW32__) && defined(__GNUC__) && __GNUC__ == 8 + #undef JSON_HAS_FILESYSTEM + #undef JSON_HAS_EXPERIMENTAL_FILESYSTEM + #endif + + // no filesystem support before GCC 8: https://en.cppreference.com/w/cpp/compiler_support + #if defined(__GNUC__) && !defined(__clang__) && __GNUC__ < 8 + #undef JSON_HAS_FILESYSTEM + #undef JSON_HAS_EXPERIMENTAL_FILESYSTEM + #endif + + // no filesystem support before Clang 7: https://en.cppreference.com/w/cpp/compiler_support + #if defined(__clang_major__) && __clang_major__ < 7 + #undef JSON_HAS_FILESYSTEM + #undef JSON_HAS_EXPERIMENTAL_FILESYSTEM + #endif + + // no filesystem support before MSVC 19.14: https://en.cppreference.com/w/cpp/compiler_support + #if defined(_MSC_VER) && _MSC_VER < 1914 + #undef JSON_HAS_FILESYSTEM + #undef JSON_HAS_EXPERIMENTAL_FILESYSTEM + #endif + + // no filesystem support before iOS 13 + #if defined(__IPHONE_OS_VERSION_MIN_REQUIRED) && __IPHONE_OS_VERSION_MIN_REQUIRED < 130000 + #undef JSON_HAS_FILESYSTEM + #undef JSON_HAS_EXPERIMENTAL_FILESYSTEM + #endif + + // no filesystem support before macOS Catalina + #if defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && __MAC_OS_X_VERSION_MIN_REQUIRED < 101500 + #undef JSON_HAS_FILESYSTEM + #undef JSON_HAS_EXPERIMENTAL_FILESYSTEM + #endif + #endif +#endif + +#ifndef JSON_HAS_EXPERIMENTAL_FILESYSTEM + #define JSON_HAS_EXPERIMENTAL_FILESYSTEM 0 +#endif + +#ifndef JSON_HAS_FILESYSTEM + #define JSON_HAS_FILESYSTEM 0 +#endif + +#ifndef JSON_HAS_THREE_WAY_COMPARISON + #if defined(__cpp_impl_three_way_comparison) && __cpp_impl_three_way_comparison >= 201907L \ + && defined(__cpp_lib_three_way_comparison) && __cpp_lib_three_way_comparison >= 201907L + #define JSON_HAS_THREE_WAY_COMPARISON 1 + #else + #define JSON_HAS_THREE_WAY_COMPARISON 0 + #endif +#endif + +#ifndef JSON_HAS_RANGES + // ranges header shipping in GCC 11.1.0 (released 2021-04-27) has syntax error + #if defined(__GLIBCXX__) && __GLIBCXX__ == 20210427 + #define JSON_HAS_RANGES 0 + #elif defined(__cpp_lib_ranges) + #define JSON_HAS_RANGES 1 + #else + #define JSON_HAS_RANGES 0 + #endif +#endif + +#ifndef JSON_HAS_STATIC_RTTI + #if !defined(_HAS_STATIC_RTTI) || _HAS_STATIC_RTTI != 0 + #define JSON_HAS_STATIC_RTTI 1 + #else + #define JSON_HAS_STATIC_RTTI 0 + #endif +#endif + +#ifdef JSON_HAS_CPP_17 + #define JSON_INLINE_VARIABLE inline +#else + #define JSON_INLINE_VARIABLE +#endif + +#if JSON_HEDLEY_HAS_ATTRIBUTE(no_unique_address) + #define JSON_NO_UNIQUE_ADDRESS [[no_unique_address]] +#else + #define JSON_NO_UNIQUE_ADDRESS +#endif + +// disable documentation warnings on clang +#if defined(__clang__) + #pragma clang diagnostic push + #pragma clang diagnostic ignored "-Wdocumentation" + #pragma clang diagnostic ignored "-Wdocumentation-unknown-command" +#endif + +// allow disabling exceptions +#if (defined(__cpp_exceptions) || defined(__EXCEPTIONS) || defined(_CPPUNWIND)) && !defined(JSON_NOEXCEPTION) + #define JSON_THROW(exception) throw exception + #define JSON_TRY try + #define JSON_CATCH(exception) catch(exception) + #define JSON_INTERNAL_CATCH(exception) catch(exception) +#else + #include + #define JSON_THROW(exception) std::abort() + #define JSON_TRY if(true) + #define JSON_CATCH(exception) if(false) + #define JSON_INTERNAL_CATCH(exception) if(false) +#endif + +// override exception macros +#if defined(JSON_THROW_USER) + #undef JSON_THROW + #define JSON_THROW JSON_THROW_USER +#endif +#if defined(JSON_TRY_USER) + #undef JSON_TRY + #define JSON_TRY JSON_TRY_USER +#endif +#if defined(JSON_CATCH_USER) + #undef JSON_CATCH + #define JSON_CATCH JSON_CATCH_USER + #undef JSON_INTERNAL_CATCH + #define JSON_INTERNAL_CATCH JSON_CATCH_USER +#endif +#if defined(JSON_INTERNAL_CATCH_USER) + #undef JSON_INTERNAL_CATCH + #define JSON_INTERNAL_CATCH JSON_INTERNAL_CATCH_USER +#endif + +// allow overriding assert +#if !defined(JSON_ASSERT) + #include // assert + #define JSON_ASSERT(x) assert(x) +#endif + +// allow to access some private functions (needed by the test suite) +#if defined(JSON_TESTS_PRIVATE) + #define JSON_PRIVATE_UNLESS_TESTED public +#else + #define JSON_PRIVATE_UNLESS_TESTED private +#endif + +/*! +@brief macro to briefly define a mapping between an enum and JSON +@def NLOHMANN_JSON_SERIALIZE_ENUM +@since version 3.4.0 +*/ +#define NLOHMANN_JSON_SERIALIZE_ENUM(ENUM_TYPE, ...) \ + template \ + inline void to_json(BasicJsonType& j, const ENUM_TYPE& e) \ + { \ + /* NOLINTNEXTLINE(modernize-type-traits) we use C++11 */ \ + static_assert(std::is_enum::value, #ENUM_TYPE " must be an enum!"); \ + /* NOLINTNEXTLINE(modernize-avoid-c-arrays) we don't want to depend on */ \ + static const std::pair m[] = __VA_ARGS__; \ + auto it = std::find_if(std::begin(m), std::end(m), \ + [e](const std::pair& ej_pair) -> bool \ + { \ + return ej_pair.first == e; \ + }); \ + j = ((it != std::end(m)) ? it : std::begin(m))->second; \ + } \ + template \ + inline void from_json(const BasicJsonType& j, ENUM_TYPE& e) \ + { \ + /* NOLINTNEXTLINE(modernize-type-traits) we use C++11 */ \ + static_assert(std::is_enum::value, #ENUM_TYPE " must be an enum!"); \ + /* NOLINTNEXTLINE(modernize-avoid-c-arrays) we don't want to depend on */ \ + static const std::pair m[] = __VA_ARGS__; \ + auto it = std::find_if(std::begin(m), std::end(m), \ + [&j](const std::pair& ej_pair) -> bool \ + { \ + return ej_pair.second == j; \ + }); \ + e = ((it != std::end(m)) ? it : std::begin(m))->first; \ + } + +// Ugly macros to avoid uglier copy-paste when specializing basic_json. They +// may be removed in the future once the class is split. + +#define NLOHMANN_BASIC_JSON_TPL_DECLARATION \ + template class ObjectType, \ + template class ArrayType, \ + class StringType, class BooleanType, class NumberIntegerType, \ + class NumberUnsignedType, class NumberFloatType, \ + template class AllocatorType, \ + template class JSONSerializer, \ + class BinaryType, \ + class CustomBaseClass> + +#define NLOHMANN_BASIC_JSON_TPL \ + basic_json + +// Macros to simplify conversion from/to types + +#define NLOHMANN_JSON_EXPAND( x ) x +#define NLOHMANN_JSON_GET_MACRO(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, _30, _31, _32, _33, _34, _35, _36, _37, _38, _39, _40, _41, _42, _43, _44, _45, _46, _47, _48, _49, _50, _51, _52, _53, _54, _55, _56, _57, _58, _59, _60, _61, _62, _63, _64, NAME,...) NAME +#define NLOHMANN_JSON_PASTE(...) NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_GET_MACRO(__VA_ARGS__, \ + NLOHMANN_JSON_PASTE64, \ + NLOHMANN_JSON_PASTE63, \ + NLOHMANN_JSON_PASTE62, \ + NLOHMANN_JSON_PASTE61, \ + NLOHMANN_JSON_PASTE60, \ + NLOHMANN_JSON_PASTE59, \ + NLOHMANN_JSON_PASTE58, \ + NLOHMANN_JSON_PASTE57, \ + NLOHMANN_JSON_PASTE56, \ + NLOHMANN_JSON_PASTE55, \ + NLOHMANN_JSON_PASTE54, \ + NLOHMANN_JSON_PASTE53, \ + NLOHMANN_JSON_PASTE52, \ + NLOHMANN_JSON_PASTE51, \ + NLOHMANN_JSON_PASTE50, \ + NLOHMANN_JSON_PASTE49, \ + NLOHMANN_JSON_PASTE48, \ + NLOHMANN_JSON_PASTE47, \ + NLOHMANN_JSON_PASTE46, \ + NLOHMANN_JSON_PASTE45, \ + NLOHMANN_JSON_PASTE44, \ + NLOHMANN_JSON_PASTE43, \ + NLOHMANN_JSON_PASTE42, \ + NLOHMANN_JSON_PASTE41, \ + NLOHMANN_JSON_PASTE40, \ + NLOHMANN_JSON_PASTE39, \ + NLOHMANN_JSON_PASTE38, \ + NLOHMANN_JSON_PASTE37, \ + NLOHMANN_JSON_PASTE36, \ + NLOHMANN_JSON_PASTE35, \ + NLOHMANN_JSON_PASTE34, \ + NLOHMANN_JSON_PASTE33, \ + NLOHMANN_JSON_PASTE32, \ + NLOHMANN_JSON_PASTE31, \ + NLOHMANN_JSON_PASTE30, \ + NLOHMANN_JSON_PASTE29, \ + NLOHMANN_JSON_PASTE28, \ + NLOHMANN_JSON_PASTE27, \ + NLOHMANN_JSON_PASTE26, \ + NLOHMANN_JSON_PASTE25, \ + NLOHMANN_JSON_PASTE24, \ + NLOHMANN_JSON_PASTE23, \ + NLOHMANN_JSON_PASTE22, \ + NLOHMANN_JSON_PASTE21, \ + NLOHMANN_JSON_PASTE20, \ + NLOHMANN_JSON_PASTE19, \ + NLOHMANN_JSON_PASTE18, \ + NLOHMANN_JSON_PASTE17, \ + NLOHMANN_JSON_PASTE16, \ + NLOHMANN_JSON_PASTE15, \ + NLOHMANN_JSON_PASTE14, \ + NLOHMANN_JSON_PASTE13, \ + NLOHMANN_JSON_PASTE12, \ + NLOHMANN_JSON_PASTE11, \ + NLOHMANN_JSON_PASTE10, \ + NLOHMANN_JSON_PASTE9, \ + NLOHMANN_JSON_PASTE8, \ + NLOHMANN_JSON_PASTE7, \ + NLOHMANN_JSON_PASTE6, \ + NLOHMANN_JSON_PASTE5, \ + NLOHMANN_JSON_PASTE4, \ + NLOHMANN_JSON_PASTE3, \ + NLOHMANN_JSON_PASTE2, \ + NLOHMANN_JSON_PASTE1)(__VA_ARGS__)) +#define NLOHMANN_JSON_PASTE2(func, v1) func(v1) +#define NLOHMANN_JSON_PASTE3(func, v1, v2) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE2(func, v2) +#define NLOHMANN_JSON_PASTE4(func, v1, v2, v3) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE3(func, v2, v3) +#define NLOHMANN_JSON_PASTE5(func, v1, v2, v3, v4) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE4(func, v2, v3, v4) +#define NLOHMANN_JSON_PASTE6(func, v1, v2, v3, v4, v5) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE5(func, v2, v3, v4, v5) +#define NLOHMANN_JSON_PASTE7(func, v1, v2, v3, v4, v5, v6) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE6(func, v2, v3, v4, v5, v6) +#define NLOHMANN_JSON_PASTE8(func, v1, v2, v3, v4, v5, v6, v7) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE7(func, v2, v3, v4, v5, v6, v7) +#define NLOHMANN_JSON_PASTE9(func, v1, v2, v3, v4, v5, v6, v7, v8) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE8(func, v2, v3, v4, v5, v6, v7, v8) +#define NLOHMANN_JSON_PASTE10(func, v1, v2, v3, v4, v5, v6, v7, v8, v9) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE9(func, v2, v3, v4, v5, v6, v7, v8, v9) +#define NLOHMANN_JSON_PASTE11(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE10(func, v2, v3, v4, v5, v6, v7, v8, v9, v10) +#define NLOHMANN_JSON_PASTE12(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE11(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11) +#define NLOHMANN_JSON_PASTE13(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE12(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12) +#define NLOHMANN_JSON_PASTE14(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE13(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13) +#define NLOHMANN_JSON_PASTE15(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE14(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14) +#define NLOHMANN_JSON_PASTE16(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE15(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15) +#define NLOHMANN_JSON_PASTE17(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE16(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16) +#define NLOHMANN_JSON_PASTE18(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE17(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17) +#define NLOHMANN_JSON_PASTE19(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE18(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18) +#define NLOHMANN_JSON_PASTE20(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE19(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19) +#define NLOHMANN_JSON_PASTE21(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE20(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20) +#define NLOHMANN_JSON_PASTE22(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE21(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21) +#define NLOHMANN_JSON_PASTE23(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE22(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22) +#define NLOHMANN_JSON_PASTE24(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE23(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23) +#define NLOHMANN_JSON_PASTE25(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE24(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24) +#define NLOHMANN_JSON_PASTE26(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE25(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25) +#define NLOHMANN_JSON_PASTE27(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE26(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26) +#define NLOHMANN_JSON_PASTE28(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE27(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27) +#define NLOHMANN_JSON_PASTE29(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE28(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28) +#define NLOHMANN_JSON_PASTE30(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE29(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29) +#define NLOHMANN_JSON_PASTE31(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE30(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30) +#define NLOHMANN_JSON_PASTE32(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE31(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31) +#define NLOHMANN_JSON_PASTE33(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE32(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32) +#define NLOHMANN_JSON_PASTE34(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE33(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33) +#define NLOHMANN_JSON_PASTE35(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE34(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34) +#define NLOHMANN_JSON_PASTE36(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE35(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35) +#define NLOHMANN_JSON_PASTE37(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE36(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36) +#define NLOHMANN_JSON_PASTE38(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE37(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37) +#define NLOHMANN_JSON_PASTE39(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE38(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38) +#define NLOHMANN_JSON_PASTE40(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE39(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39) +#define NLOHMANN_JSON_PASTE41(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE40(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40) +#define NLOHMANN_JSON_PASTE42(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE41(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41) +#define NLOHMANN_JSON_PASTE43(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE42(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42) +#define NLOHMANN_JSON_PASTE44(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE43(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43) +#define NLOHMANN_JSON_PASTE45(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE44(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44) +#define NLOHMANN_JSON_PASTE46(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE45(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45) +#define NLOHMANN_JSON_PASTE47(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE46(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46) +#define NLOHMANN_JSON_PASTE48(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE47(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47) +#define NLOHMANN_JSON_PASTE49(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE48(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48) +#define NLOHMANN_JSON_PASTE50(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE49(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49) +#define NLOHMANN_JSON_PASTE51(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE50(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50) +#define NLOHMANN_JSON_PASTE52(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE51(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51) +#define NLOHMANN_JSON_PASTE53(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE52(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52) +#define NLOHMANN_JSON_PASTE54(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE53(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53) +#define NLOHMANN_JSON_PASTE55(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE54(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54) +#define NLOHMANN_JSON_PASTE56(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE55(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55) +#define NLOHMANN_JSON_PASTE57(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE56(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56) +#define NLOHMANN_JSON_PASTE58(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE57(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57) +#define NLOHMANN_JSON_PASTE59(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE58(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58) +#define NLOHMANN_JSON_PASTE60(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE59(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59) +#define NLOHMANN_JSON_PASTE61(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE60(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60) +#define NLOHMANN_JSON_PASTE62(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60, v61) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE61(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60, v61) +#define NLOHMANN_JSON_PASTE63(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60, v61, v62) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE62(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60, v61, v62) +#define NLOHMANN_JSON_PASTE64(func, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60, v61, v62, v63) NLOHMANN_JSON_PASTE2(func, v1) NLOHMANN_JSON_PASTE63(func, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31, v32, v33, v34, v35, v36, v37, v38, v39, v40, v41, v42, v43, v44, v45, v46, v47, v48, v49, v50, v51, v52, v53, v54, v55, v56, v57, v58, v59, v60, v61, v62, v63) + +#define NLOHMANN_JSON_TO(v1) nlohmann_json_j[#v1] = nlohmann_json_t.v1; +#define NLOHMANN_JSON_FROM(v1) nlohmann_json_j.at(#v1).get_to(nlohmann_json_t.v1); +#define NLOHMANN_JSON_FROM_WITH_DEFAULT(v1) nlohmann_json_t.v1 = !nlohmann_json_j.is_null() ? nlohmann_json_j.value(#v1, nlohmann_json_default_obj.v1) : nlohmann_json_default_obj.v1; + +/*! +@brief macro +@def NLOHMANN_DEFINE_TYPE_INTRUSIVE +@since version 3.9.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_type_intrusive/ +*/ +#define NLOHMANN_DEFINE_TYPE_INTRUSIVE(Type, ...) \ + template::value, int> = 0> \ + friend void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + friend void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_TYPE_INTRUSIVE_WITH_DEFAULT +@since version 3.11.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_type_intrusive/ +*/ +#define NLOHMANN_DEFINE_TYPE_INTRUSIVE_WITH_DEFAULT(Type, ...) \ + template::value, int> = 0> \ + friend void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + friend void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { const Type nlohmann_json_default_obj{}; NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM_WITH_DEFAULT, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_TYPE_INTRUSIVE_ONLY_SERIALIZE +@since version 3.11.3 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_type_intrusive/ +*/ +#define NLOHMANN_DEFINE_TYPE_INTRUSIVE_ONLY_SERIALIZE(Type, ...) \ + template::value, int> = 0> \ + friend void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE +@since version 3.9.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_type_non_intrusive/ +*/ +#define NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Type, ...) \ + template::value, int> = 0> \ + void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT +@since version 3.11.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_type_non_intrusive/ +*/ +#define NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Type, ...) \ + template::value, int> = 0> \ + void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { const Type nlohmann_json_default_obj{}; NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM_WITH_DEFAULT, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_ONLY_SERIALIZE +@since version 3.11.3 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_type_non_intrusive/ +*/ +#define NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_ONLY_SERIALIZE(Type, ...) \ + template::value, int> = 0> \ + void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_DERIVED_TYPE_INTRUSIVE +@since version 3.12.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_derived_type/ +*/ +#define NLOHMANN_DEFINE_DERIVED_TYPE_INTRUSIVE(Type, BaseType, ...) \ + template::value, int> = 0> \ + friend void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { nlohmann::to_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + friend void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { nlohmann::from_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_DERIVED_TYPE_INTRUSIVE_WITH_DEFAULT +@since version 3.12.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_derived_type/ +*/ +#define NLOHMANN_DEFINE_DERIVED_TYPE_INTRUSIVE_WITH_DEFAULT(Type, BaseType, ...) \ + template::value, int> = 0> \ + friend void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { nlohmann::to_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + friend void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { nlohmann::from_json(nlohmann_json_j, static_cast(nlohmann_json_t)); const Type nlohmann_json_default_obj{}; NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM_WITH_DEFAULT, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_DERIVED_TYPE_INTRUSIVE_ONLY_SERIALIZE +@since version 3.12.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_derived_type/ +*/ +#define NLOHMANN_DEFINE_DERIVED_TYPE_INTRUSIVE_ONLY_SERIALIZE(Type, BaseType, ...) \ + template::value, int> = 0> \ + friend void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { nlohmann::to_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_DERIVED_TYPE_NON_INTRUSIVE +@since version 3.12.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_derived_type/ +*/ +#define NLOHMANN_DEFINE_DERIVED_TYPE_NON_INTRUSIVE(Type, BaseType, ...) \ + template::value, int> = 0> \ + void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { nlohmann::to_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { nlohmann::from_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_DERIVED_TYPE_NON_INTRUSIVE_WITH_DEFAULT +@since version 3.12.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_derived_type/ +*/ +#define NLOHMANN_DEFINE_DERIVED_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Type, BaseType, ...) \ + template::value, int> = 0> \ + void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { nlohmann::to_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } \ + template::value, int> = 0> \ + void from_json(const BasicJsonType& nlohmann_json_j, Type& nlohmann_json_t) { nlohmann::from_json(nlohmann_json_j, static_cast(nlohmann_json_t)); const Type nlohmann_json_default_obj{}; NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_FROM_WITH_DEFAULT, __VA_ARGS__)) } + +/*! +@brief macro +@def NLOHMANN_DEFINE_DERIVED_TYPE_NON_INTRUSIVE_ONLY_SERIALIZE +@since version 3.12.0 +@sa https://json.nlohmann.me/api/macros/nlohmann_define_derived_type/ +*/ +#define NLOHMANN_DEFINE_DERIVED_TYPE_NON_INTRUSIVE_ONLY_SERIALIZE(Type, BaseType, ...) \ + template::value, int> = 0> \ + void to_json(BasicJsonType& nlohmann_json_j, const Type& nlohmann_json_t) { nlohmann::to_json(nlohmann_json_j, static_cast(nlohmann_json_t)); NLOHMANN_JSON_EXPAND(NLOHMANN_JSON_PASTE(NLOHMANN_JSON_TO, __VA_ARGS__)) } + +// inspired from https://stackoverflow.com/a/26745591 +// allows calling any std function as if (e.g., with begin): +// using std::begin; begin(x); +// +// it allows using the detected idiom to retrieve the return type +// of such an expression +#define NLOHMANN_CAN_CALL_STD_FUNC_IMPL(std_name) \ + namespace detail { \ + using std::std_name; \ + \ + template \ + using result_of_##std_name = decltype(std_name(std::declval()...)); \ + } \ + \ + namespace detail2 { \ + struct std_name##_tag \ + { \ + }; \ + \ + template \ + std_name##_tag std_name(T&&...); \ + \ + template \ + using result_of_##std_name = decltype(std_name(std::declval()...)); \ + \ + template \ + struct would_call_std_##std_name \ + { \ + static constexpr auto const value = ::nlohmann::detail:: \ + is_detected_exact::value; \ + }; \ + } /* namespace detail2 */ \ + \ + template \ + struct would_call_std_##std_name : detail2::would_call_std_##std_name \ + { \ + } + +#ifndef JSON_USE_IMPLICIT_CONVERSIONS + #define JSON_USE_IMPLICIT_CONVERSIONS 1 +#endif + +#if JSON_USE_IMPLICIT_CONVERSIONS + #define JSON_EXPLICIT +#else + #define JSON_EXPLICIT explicit +#endif + +#ifndef JSON_DISABLE_ENUM_SERIALIZATION + #define JSON_DISABLE_ENUM_SERIALIZATION 0 +#endif + +#ifndef JSON_USE_GLOBAL_UDLS + #define JSON_USE_GLOBAL_UDLS 1 +#endif + +#if JSON_HAS_THREE_WAY_COMPARISON + #include // partial_ordering +#endif + +NLOHMANN_JSON_NAMESPACE_BEGIN +namespace detail +{ + +/////////////////////////// +// JSON type enumeration // +/////////////////////////// + +/*! +@brief the JSON type enumeration + +This enumeration collects the different JSON types. It is internally used to +distinguish the stored values, and the functions @ref basic_json::is_null(), +@ref basic_json::is_object(), @ref basic_json::is_array(), +@ref basic_json::is_string(), @ref basic_json::is_boolean(), +@ref basic_json::is_number() (with @ref basic_json::is_number_integer(), +@ref basic_json::is_number_unsigned(), and @ref basic_json::is_number_float()), +@ref basic_json::is_discarded(), @ref basic_json::is_primitive(), and +@ref basic_json::is_structured() rely on it. + +@note There are three enumeration entries (number_integer, number_unsigned, and +number_float), because the library distinguishes these three types for numbers: +@ref basic_json::number_unsigned_t is used for unsigned integers, +@ref basic_json::number_integer_t is used for signed integers, and +@ref basic_json::number_float_t is used for floating-point numbers or to +approximate integers which do not fit in the limits of their respective type. + +@sa see @ref basic_json::basic_json(const value_t value_type) -- create a JSON +value with the default value for a given type + +@since version 1.0.0 +*/ +enum class value_t : std::uint8_t +{ + null, ///< null value + object, ///< object (unordered set of name/value pairs) + array, ///< array (ordered collection of values) + string, ///< string value + boolean, ///< boolean value + number_integer, ///< number value (signed integer) + number_unsigned, ///< number value (unsigned integer) + number_float, ///< number value (floating-point) + binary, ///< binary array (ordered collection of bytes) + discarded ///< discarded by the parser callback function +}; + +/*! +@brief comparison operator for JSON types + +Returns an ordering that is similar to Python: +- order: null < boolean < number < object < array < string < binary +- furthermore, each type is not smaller than itself +- discarded values are not comparable +- binary is represented as a b"" string in python and directly comparable to a + string; however, making a binary array directly comparable with a string would + be surprising behavior in a JSON file. + +@since version 1.0.0 +*/ +#if JSON_HAS_THREE_WAY_COMPARISON + inline std::partial_ordering operator<=>(const value_t lhs, const value_t rhs) noexcept // *NOPAD* +#else + inline bool operator<(const value_t lhs, const value_t rhs) noexcept +#endif +{ + static constexpr std::array order = {{ + 0 /* null */, 3 /* object */, 4 /* array */, 5 /* string */, + 1 /* boolean */, 2 /* integer */, 2 /* unsigned */, 2 /* float */, + 6 /* binary */ + } + }; + + const auto l_index = static_cast(lhs); + const auto r_index = static_cast(rhs); +#if JSON_HAS_THREE_WAY_COMPARISON + if (l_index < order.size() && r_index < order.size()) + { + return order[l_index] <=> order[r_index]; // *NOPAD* + } + return std::partial_ordering::unordered; +#else + return l_index < order.size() && r_index < order.size() && order[l_index] < order[r_index]; +#endif +} + +// GCC selects the built-in operator< over an operator rewritten from +// a user-defined spaceship operator +// Clang, MSVC, and ICC select the rewritten candidate +// (see GCC bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105200) +#if JSON_HAS_THREE_WAY_COMPARISON && defined(__GNUC__) +inline bool operator<(const value_t lhs, const value_t rhs) noexcept +{ + return std::is_lt(lhs <=> rhs); // *NOPAD* +} +#endif + +} // namespace detail +NLOHMANN_JSON_NAMESPACE_END + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +// #include + + +NLOHMANN_JSON_NAMESPACE_BEGIN +namespace detail +{ + +/*! +@brief replace all occurrences of a substring by another string + +@param[in,out] s the string to manipulate; changed so that all + occurrences of @a f are replaced with @a t +@param[in] f the substring to replace with @a t +@param[in] t the string to replace @a f + +@pre The search string @a f must not be empty. **This precondition is +enforced with an assertion.** + +@since version 2.0.0 +*/ +template +inline void replace_substring(StringType& s, const StringType& f, + const StringType& t) +{ + JSON_ASSERT(!f.empty()); + for (auto pos = s.find(f); // find first occurrence of f + pos != StringType::npos; // make sure f was found + s.replace(pos, f.size(), t), // replace with t, and + pos = s.find(f, pos + t.size())) // find next occurrence of f + {} +} + +/*! + * @brief string escaping as described in RFC 6901 (Sect. 4) + * @param[in] s string to escape + * @return escaped string + * + * Note the order of escaping "~" to "~0" and "/" to "~1" is important. + */ +template +inline StringType escape(StringType s) +{ + replace_substring(s, StringType{"~"}, StringType{"~0"}); + replace_substring(s, StringType{"/"}, StringType{"~1"}); + return s; +} + +/*! + * @brief string unescaping as described in RFC 6901 (Sect. 4) + * @param[in] s string to unescape + * @return unescaped string + * + * Note the order of escaping "~1" to "/" and "~0" to "~" is important. + */ +template +static void unescape(StringType& s) +{ + replace_substring(s, StringType{"~1"}, StringType{"/"}); + replace_substring(s, StringType{"~0"}, StringType{"~"}); +} + +} // namespace detail +NLOHMANN_JSON_NAMESPACE_END + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include // size_t + +// #include + + +NLOHMANN_JSON_NAMESPACE_BEGIN +namespace detail +{ + +/// struct to capture the start position of the current token +struct position_t +{ + /// the total number of characters read + std::size_t chars_read_total = 0; + /// the number of characters read in the current line + std::size_t chars_read_current_line = 0; + /// the number of lines read + std::size_t lines_read = 0; + + /// conversion to size_t to preserve SAX interface + constexpr operator size_t() const + { + return chars_read_total; + } +}; + +} // namespace detail +NLOHMANN_JSON_NAMESPACE_END + +// #include + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-FileCopyrightText: 2018 The Abseil Authors +// SPDX-License-Identifier: MIT + + + +#include // array +#include // size_t +#include // conditional, enable_if, false_type, integral_constant, is_constructible, is_integral, is_same, remove_cv, remove_reference, true_type +#include // index_sequence, make_index_sequence, index_sequence_for + +// #include + + +NLOHMANN_JSON_NAMESPACE_BEGIN +namespace detail +{ + +template +using uncvref_t = typename std::remove_cv::type>::type; + +#ifdef JSON_HAS_CPP_14 + +// the following utilities are natively available in C++14 +using std::enable_if_t; +using std::index_sequence; +using std::make_index_sequence; +using std::index_sequence_for; + +#else + +// alias templates to reduce boilerplate +template +using enable_if_t = typename std::enable_if::type; + +// The following code is taken from https://github.com/abseil/abseil-cpp/blob/10cb35e459f5ecca5b2ff107635da0bfa41011b4/absl/utility/utility.h +// which is part of Google Abseil (https://github.com/abseil/abseil-cpp), licensed under the Apache License 2.0. + +//// START OF CODE FROM GOOGLE ABSEIL + +// integer_sequence +// +// Class template representing a compile-time integer sequence. An instantiation +// of `integer_sequence` has a sequence of integers encoded in its +// type through its template arguments (which is a common need when +// working with C++11 variadic templates). `absl::integer_sequence` is designed +// to be a drop-in replacement for C++14's `std::integer_sequence`. +// +// Example: +// +// template< class T, T... Ints > +// void user_function(integer_sequence); +// +// int main() +// { +// // user_function's `T` will be deduced to `int` and `Ints...` +// // will be deduced to `0, 1, 2, 3, 4`. +// user_function(make_integer_sequence()); +// } +template +struct integer_sequence +{ + using value_type = T; + static constexpr std::size_t size() noexcept + { + return sizeof...(Ints); + } +}; + +// index_sequence +// +// A helper template for an `integer_sequence` of `size_t`, +// `absl::index_sequence` is designed to be a drop-in replacement for C++14's +// `std::index_sequence`. +template +using index_sequence = integer_sequence; + +namespace utility_internal +{ + +template +struct Extend; + +// Note that SeqSize == sizeof...(Ints). It's passed explicitly for efficiency. +template +struct Extend, SeqSize, 0> +{ + using type = integer_sequence < T, Ints..., (Ints + SeqSize)... >; +}; + +template +struct Extend, SeqSize, 1> +{ + using type = integer_sequence < T, Ints..., (Ints + SeqSize)..., 2 * SeqSize >; +}; + +// Recursion helper for 'make_integer_sequence'. +// 'Gen::type' is an alias for 'integer_sequence'. +template +struct Gen +{ + using type = + typename Extend < typename Gen < T, N / 2 >::type, N / 2, N % 2 >::type; +}; + +template +struct Gen +{ + using type = integer_sequence; +}; + +} // namespace utility_internal + +// Compile-time sequences of integers + +// make_integer_sequence +// +// This template alias is equivalent to +// `integer_sequence`, and is designed to be a drop-in +// replacement for C++14's `std::make_integer_sequence`. +template +using make_integer_sequence = typename utility_internal::Gen::type; + +// make_index_sequence +// +// This template alias is equivalent to `index_sequence<0, 1, ..., N-1>`, +// and is designed to be a drop-in replacement for C++14's +// `std::make_index_sequence`. +template +using make_index_sequence = make_integer_sequence; + +// index_sequence_for +// +// Converts a typename pack into an index sequence of the same length, and +// is designed to be a drop-in replacement for C++14's +// `std::index_sequence_for()` +template +using index_sequence_for = make_index_sequence; + +//// END OF CODE FROM GOOGLE ABSEIL + +#endif + +// dispatch utility (taken from ranges-v3) +template struct priority_tag : priority_tag < N - 1 > {}; +template<> struct priority_tag<0> {}; + +// taken from ranges-v3 +template +struct static_const +{ + static JSON_INLINE_VARIABLE constexpr T value{}; +}; + +#ifndef JSON_HAS_CPP_17 + template + constexpr T static_const::value; +#endif + +template +constexpr std::array make_array(Args&& ... args) +{ + return std::array {{static_cast(std::forward(args))...}}; +} + +} // namespace detail +NLOHMANN_JSON_NAMESPACE_END + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include // numeric_limits +#include // char_traits +#include // tuple +#include // false_type, is_constructible, is_integral, is_same, true_type +#include // declval + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +#include // random_access_iterator_tag + +// #include + +// #include + +// #include + + +NLOHMANN_JSON_NAMESPACE_BEGIN +namespace detail +{ + +template +struct iterator_types {}; + +template +struct iterator_types < + It, + void_t> +{ + using difference_type = typename It::difference_type; + using value_type = typename It::value_type; + using pointer = typename It::pointer; + using reference = typename It::reference; + using iterator_category = typename It::iterator_category; +}; + +// This is required as some compilers implement std::iterator_traits in a way that +// doesn't work with SFINAE. See https://github.com/nlohmann/json/issues/1341. +template +struct iterator_traits +{ +}; + +template +struct iterator_traits < T, enable_if_t < !std::is_pointer::value >> + : iterator_types +{ +}; + +template +struct iterator_traits::value>> +{ + using iterator_category = std::random_access_iterator_tag; + using value_type = T; + using difference_type = ptrdiff_t; + using pointer = T*; + using reference = T&; +}; + +} // namespace detail +NLOHMANN_JSON_NAMESPACE_END + +// #include + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +// #include + + +NLOHMANN_JSON_NAMESPACE_BEGIN + +NLOHMANN_CAN_CALL_STD_FUNC_IMPL(begin); + +NLOHMANN_JSON_NAMESPACE_END + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + + + +// #include + + +NLOHMANN_JSON_NAMESPACE_BEGIN + +NLOHMANN_CAN_CALL_STD_FUNC_IMPL(end); + +NLOHMANN_JSON_NAMESPACE_END + +// #include + +// #include + +// #include +// __ _____ _____ _____ +// __| | __| | | | JSON for Modern C++ +// | | |__ | | | | | | version 3.12.0 +// |_____|_____|_____|_|___| https://github.com/nlohmann/json +// +// SPDX-FileCopyrightText: 2013 - 2025 Niels Lohmann +// SPDX-License-Identifier: MIT + +#ifndef INCLUDE_NLOHMANN_JSON_FWD_HPP_ + #define INCLUDE_NLOHMANN_JSON_FWD_HPP_ + + #include // int64_t, uint64_t + #include // map + #include // allocator + #include // string + #include // vector + + // #include + + + /*! + @brief namespace for Niels Lohmann + @see https://github.com/nlohmann + @since version 1.0.0 + */ + NLOHMANN_JSON_NAMESPACE_BEGIN + + /*! + @brief default JSONSerializer template argument + + This serializer ignores the template arguments and uses ADL + ([argument-dependent lookup](https://en.cppreference.com/w/cpp/language/adl)) + for serialization. + */ + template + struct adl_serializer; + + /// a class to store JSON values + /// @sa https://json.nlohmann.me/api/basic_json/ + template class ObjectType = + std::map, + template class ArrayType = std::vector, + class StringType = std::string, class BooleanType = bool, + class NumberIntegerType = std::int64_t, + class NumberUnsignedType = std::uint64_t, + class NumberFloatType = double, + template class AllocatorType = std::allocator, + template class JSONSerializer = + adl_serializer, + class BinaryType = std::vector, // cppcheck-suppress syntaxError + class CustomBaseClass = void> + class basic_json; + + /// @brief JSON Pointer defines a string syntax for identifying a specific value within a JSON document + /// @sa https://json.nlohmann.me/api/json_pointer/ + template + class json_pointer; + + /*! + @brief default specialization + @sa https://json.nlohmann.me/api/json/ + */ + using json = basic_json<>; + + /// @brief a minimal map-like container that preserves insertion order + /// @sa https://json.nlohmann.me/api/ordered_map/ + template + struct ordered_map; + + /// @brief specialization that maintains the insertion order of object keys + /// @sa https://json.nlohmann.me/api/ordered_json/ + using ordered_json = basic_json; + + NLOHMANN_JSON_NAMESPACE_END + +#endif // INCLUDE_NLOHMANN_JSON_FWD_HPP_ + + +NLOHMANN_JSON_NAMESPACE_BEGIN +/*! +@brief detail namespace with internal helper functions + +This namespace collects functions that should not be exposed, +implementations of some @ref basic_json methods, and meta-programming helpers. + +@since version 2.1.0 +*/ +namespace detail +{ + +///////////// +// helpers // +///////////// + +// Note to maintainers: +// +// Every trait in this file expects a non CV-qualified type. +// The only exceptions are in the 'aliases for detected' section +// (i.e. those of the form: decltype(T::member_function(std::declval()))) +// +// In this case, T has to be properly CV-qualified to constraint the function arguments +// (e.g. to_json(BasicJsonType&, const T&)) + +template struct is_basic_json : std::false_type {}; + +NLOHMANN_BASIC_JSON_TPL_DECLARATION +struct is_basic_json : std::true_type {}; + +// used by exceptions create() member functions +// true_type for pointer to possibly cv-qualified basic_json or std::nullptr_t +// false_type otherwise +template +struct is_basic_json_context : + std::integral_constant < bool, + is_basic_json::type>::type>::value + || std::is_same::value > +{}; + +////////////////////// +// json_ref helpers // +////////////////////// + +template +class json_ref; + +template +struct is_json_ref : std::false_type {}; + +template +struct is_json_ref> : std::true_type {}; + +////////////////////////// +// aliases for detected // +////////////////////////// + +template +using mapped_type_t = typename T::mapped_type; + +template +using key_type_t = typename T::key_type; + +template +using value_type_t = typename T::value_type; + +template +using difference_type_t = typename T::difference_type; + +template +using pointer_t = typename T::pointer; + +template +using reference_t = typename T::reference; + +template +using iterator_category_t = typename T::iterator_category; + +template +using to_json_function = decltype(T::to_json(std::declval()...)); + +template +using from_json_function = decltype(T::from_json(std::declval()...)); + +template +using get_template_function = decltype(std::declval().template get()); + +// trait checking if JSONSerializer::from_json(json const&, udt&) exists +template +struct has_from_json : std::false_type {}; + +// trait checking if j.get is valid +// use this trait instead of std::is_constructible or std::is_convertible, +// both rely on, or make use of implicit conversions, and thus fail when T +// has several constructors/operator= (see https://github.com/nlohmann/json/issues/958) +template +struct is_getable +{ + static constexpr bool value = is_detected::value; +}; + +template +struct has_from_json < BasicJsonType, T, enable_if_t < !is_basic_json::value >> +{ + using serializer = typename BasicJsonType::template json_serializer; + + static constexpr bool value = + is_detected_exact::value; +}; + +// This trait checks if JSONSerializer::from_json(json const&) exists +// this overload is used for non-default-constructible user-defined-types +template +struct has_non_default_from_json : std::false_type {}; + +template +struct has_non_default_from_json < BasicJsonType, T, enable_if_t < !is_basic_json::value >> +{ + using serializer = typename BasicJsonType::template json_serializer; + + static constexpr bool value = + is_detected_exact::value; +}; + +// This trait checks if BasicJsonType::json_serializer::to_json exists +// Do not evaluate the trait when T is a basic_json type, to avoid template instantiation infinite recursion. +template +struct has_to_json : std::false_type {}; + +template +struct has_to_json < BasicJsonType, T, enable_if_t < !is_basic_json::value >> +{ + using serializer = typename BasicJsonType::template json_serializer; + + static constexpr bool value = + is_detected_exact::value; +}; + +template +using detect_key_compare = typename T::key_compare; + +template +struct has_key_compare : std::integral_constant::value> {}; + +// obtains the actual object key comparator +template +struct actual_object_comparator +{ + using object_t = typename BasicJsonType::object_t; + using object_comparator_t = typename BasicJsonType::default_object_comparator_t; + using type = typename std::conditional < has_key_compare::value, + typename object_t::key_compare, object_comparator_t>::type; +}; + +template +using actual_object_comparator_t = typename actual_object_comparator::type; + +///////////////// +// char_traits // +///////////////// + +// Primary template of char_traits calls std char_traits +template +struct char_traits : std::char_traits +{}; + +// Explicitly define char traits for unsigned char since it is not standard +template<> +struct char_traits : std::char_traits +{ + using char_type = unsigned char; + using int_type = uint64_t; + + // Redefine to_int_type function + static int_type to_int_type(char_type c) noexcept + { + return static_cast(c); + } + + static char_type to_char_type(int_type i) noexcept + { + return static_cast(i); + } + + static constexpr int_type eof() noexcept + { + return static_cast(std::char_traits::eof()); + } +}; + +// Explicitly define char traits for signed char since it is not standard +template<> +struct char_traits : std::char_traits +{ + using char_type = signed char; + using int_type = uint64_t; + + // Redefine to_int_type function + static int_type to_int_type(char_type c) noexcept + { + return static_cast(c); + } + + static char_type to_char_type(int_type i) noexcept + { + return static_cast(i); + } + + static constexpr int_type eof() noexcept + { + return static_cast(std::char_traits::eof()); + } +}; + +/////////////////// +// is_ functions // +/////////////////// + +// https://en.cppreference.com/w/cpp/types/conjunction +template struct conjunction : std::true_type { }; +template struct conjunction : B { }; +template +struct conjunction +: std::conditional(B::value), conjunction, B>::type {}; + +// https://en.cppreference.com/w/cpp/types/negation +template struct negation : std::integral_constant < bool, !B::value > { }; + +// Reimplementation of is_constructible and is_default_constructible, due to them being broken for +// std::pair and std::tuple until LWG 2367 fix (see https://cplusplus.github.io/LWG/lwg-defects.html#2367). +// This causes compile errors in e.g. clang 3.5 or gcc 4.9. +template +struct is_default_constructible : std::is_default_constructible {}; + +template +struct is_default_constructible> + : conjunction, is_default_constructible> {}; + +template +struct is_default_constructible> + : conjunction, is_default_constructible> {}; + +template +struct is_default_constructible> + : conjunction...> {}; + +template +struct is_default_constructible> + : conjunction...> {}; + +template +struct is_constructible : std::is_constructible {}; + +template +struct is_constructible> : is_default_constructible> {}; + +template +struct is_constructible> : is_default_constructible> {}; + +template +struct is_constructible> : is_default_constructible> {}; + +template +struct is_constructible> : is_default_constructible> {}; + +template +struct is_iterator_traits : std::false_type {}; + +template +struct is_iterator_traits> +{ + private: + using traits = iterator_traits; + + public: + static constexpr auto value = + is_detected::value && + is_detected::value && + is_detected::value && + is_detected::value && + is_detected::value; +}; + +template +struct is_range +{ + private: + using t_ref = typename std::add_lvalue_reference::type; + + using iterator = detected_t; + using sentinel = detected_t; + + // to be 100% correct, it should use https://en.cppreference.com/w/cpp/iterator/input_or_output_iterator + // and https://en.cppreference.com/w/cpp/iterator/sentinel_for + // but reimplementing these would be too much work, as a lot of other concepts are used underneath + static constexpr auto is_iterator_begin = + is_iterator_traits>::value; + + public: + static constexpr bool value = !std::is_same::value && !std::is_same::value && is_iterator_begin; +}; + +template +using iterator_t = enable_if_t::value, result_of_begin())>>; + +template +using range_value_t = value_type_t>>; + +// The following implementation of is_complete_type is taken from +// https://blogs.msdn.microsoft.com/vcblog/2015/12/02/partial-support-for-expression-sfinae-in-vs-2015-update-1/ +// and is written by Xiang Fan who agreed to using it in this library. + +template +struct is_complete_type : std::false_type {}; + +template +struct is_complete_type : std::true_type {}; + +template +struct is_compatible_object_type_impl : std::false_type {}; + +template +struct is_compatible_object_type_impl < + BasicJsonType, CompatibleObjectType, + enable_if_t < is_detected::value&& + is_detected::value >> +{ + using object_t = typename BasicJsonType::object_t; + + // macOS's is_constructible does not play well with nonesuch... + static constexpr bool value = + is_constructible::value && + is_constructible::value; +}; + +template +struct is_compatible_object_type + : is_compatible_object_type_impl {}; + +template +struct is_constructible_object_type_impl : std::false_type {}; + +template +struct is_constructible_object_type_impl < + BasicJsonType, ConstructibleObjectType, + enable_if_t < is_detected::value&& + is_detected::value >> +{ + using object_t = typename BasicJsonType::object_t; + + static constexpr bool value = + (is_default_constructible::value && + (std::is_move_assignable::value || + std::is_copy_assignable::value) && + (is_constructible::value && + std::is_same < + typename object_t::mapped_type, + typename ConstructibleObjectType::mapped_type >::value)) || + (has_from_json::value || + has_non_default_from_json < + BasicJsonType, + typename ConstructibleObjectType::mapped_type >::value); +}; + +template +struct is_constructible_object_type + : is_constructible_object_type_impl {}; + +template +struct is_compatible_string_type +{ + static constexpr auto value = + is_constructible::value; +}; + +template +struct is_constructible_string_type +{ + // launder type through decltype() to fix compilation failure on ICPC +#ifdef __INTEL_COMPILER + using laundered_type = decltype(std::declval()); +#else + using laundered_type = ConstructibleStringType; +#endif + + static constexpr auto value = + conjunction < + is_constructible, + is_detected_exact>::value; +}; + +template +struct is_compatible_array_type_impl : std::false_type {}; + +template +struct is_compatible_array_type_impl < + BasicJsonType, CompatibleArrayType, + enable_if_t < + is_detected::value&& + is_iterator_traits>>::value&& +// special case for types like std::filesystem::path whose iterator's value_type are themselves +// c.f. https://github.com/nlohmann/json/pull/3073 + !std::is_same>::value >> +{ + static constexpr bool value = + is_constructible>::value; +}; + +template +struct is_compatible_array_type + : is_compatible_array_type_impl {}; + +template +struct is_constructible_array_type_impl : std::false_type {}; + +template +struct is_constructible_array_type_impl < + BasicJsonType, ConstructibleArrayType, + enable_if_t::value >> + : std::true_type {}; + +template +struct is_constructible_array_type_impl < + BasicJsonType, ConstructibleArrayType, + enable_if_t < !std::is_same::value&& + !is_compatible_string_type::value&& + is_default_constructible::value&& +(std::is_move_assignable::value || + std::is_copy_assignable::value)&& +is_detected::value&& +is_iterator_traits>>::value&& +is_detected::value&& +// special case for types like std::filesystem::path whose iterator's value_type are themselves +// c.f. https://github.com/nlohmann/json/pull/3073 +!std::is_same>::value&& +is_complete_type < +detected_t>::value >> +{ + using value_type = range_value_t; + + static constexpr bool value = + std::is_same::value || + has_from_json::value || + has_non_default_from_json < + BasicJsonType, + value_type >::value; +}; + +template +struct is_constructible_array_type + : is_constructible_array_type_impl {}; + +template +struct is_compatible_integer_type_impl : std::false_type {}; + +template +struct is_compatible_integer_type_impl < + RealIntegerType, CompatibleNumberIntegerType, + enable_if_t < std::is_integral::value&& + std::is_integral::value&& + !std::is_same::value >> +{ + // is there an assert somewhere on overflows? + using RealLimits = std::numeric_limits; + using CompatibleLimits = std::numeric_limits; + + static constexpr auto value = + is_constructible::value && + CompatibleLimits::is_integer && + RealLimits::is_signed == CompatibleLimits::is_signed; +}; + +template +struct is_compatible_integer_type + : is_compatible_integer_type_impl {}; + +template +struct is_compatible_type_impl: std::false_type {}; + +template +struct is_compatible_type_impl < + BasicJsonType, CompatibleType, + enable_if_t::value >> +{ + static constexpr bool value = + has_to_json::value; +}; + +template +struct is_compatible_type + : is_compatible_type_impl {}; + +template +struct is_constructible_tuple : std::false_type {}; + +template +struct is_constructible_tuple> : conjunction...> {}; + +template +struct is_json_iterator_of : std::false_type {}; + +template +struct is_json_iterator_of : std::true_type {}; + +template +struct is_json_iterator_of : std::true_type +{}; + +// checks if a given type T is a template specialization of Primary +template