How to reproduce
Open object_zf in object analyzer
Click "analyze dlists"
Open skeleton in skeleton viewer
Select some limb in the hierarchy with an index "high enough" (?)
Expected result
out-of-bounds indexing into _skelRenderer.LimbDlists in TreeView_hierarchy_AfterSelect (SkeletonViewerForm.cs) due to _skelRenderer.LimbDlists not being (fully?) initialized
Comments
The issue seems to be _skelRenderer.LimbDlists isn't initialized until dlist errors such as "jumping to unset segment" are resolved (eg by setting said segment to empty dlist)
I need to confirm this happens in current dev branch, may just be my local changes but I don't feel like investigating right now