Skip to content

Commit 74b39dc

Browse files
authored
Merge pull request #5564 from Rageking8/add-missing-commas-after-for-more-information
Add missing commas after "For more information"
2 parents fc8c95a + a41a42b commit 74b39dc

File tree

7 files changed

+17
-22
lines changed

7 files changed

+17
-22
lines changed

docs/build/reference/files-created-for-clr-projects.md

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,17 +1,16 @@
11
---
2-
description: "Learn more about: Files Created for CLR Projects"
32
title: "Files Created for CLR Projects"
4-
ms.date: "11/04/2016"
3+
description: "Learn more about: Files Created for CLR Projects"
4+
ms.date: 11/04/2016
55
helpviewer_keywords: ["Visual Studio C++ projects, CLR programming", ".NET applications, C++"]
6-
ms.assetid: 59ae9020-5f26-4ad0-bbdd-97c2e2023a20
76
---
87
# Files Created for CLR Projects
98

109
When you use Visual C++ templates to create your projects, several files are created, depending on which template you use. The following table lists all the files that are created by project templates for .NET Framework projects.
1110

1211
|File name|File description|
1312
|---------------|----------------------|
14-
|AssemblyInfo.cpp|The file that contains information (that is, attributes, files, resources, types, versioning information, signing information, and so on) for modifying the project's assembly metadata. For more information see [Assembly Concepts](/dotnet/framework/app-domains/assembly-contents).|
13+
|AssemblyInfo.cpp|The file that contains information (that is, attributes, files, resources, types, versioning information, signing information, and so on) for modifying the project's assembly metadata. For more information, see [Assembly Concepts](/dotnet/framework/app-domains/assembly-contents).|
1514
|*projname*.asmx|A text file that references managed classes that encapsulate the functionality of the XML Web service.|
1615
|*projname*.cpp|The main source file and entry point into the application that Visual Studio created for you. Identifies the project .dll file and the project namespace. Provide your own code in this file.|
1716
|*projname*.vsdisco|An XML deployment file containing links to other resources that describe the XML Web service.|

docs/build/reference/return-value-of-cl-exe.md

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,9 +1,8 @@
11
---
2-
description: "Learn more about: Return Value of cl.exe"
32
title: "Return Value of cl.exe"
4-
ms.date: "09/05/2018"
3+
description: "Learn more about: Return Value of cl.exe"
4+
ms.date: 09/05/2018
55
helpviewer_keywords: ["cl.exe compiler, return value"]
6-
ms.assetid: 7c2d7f33-ee0d-4199-8ef4-75fe2b007670
76
---
87
# Return Value of cl.exe
98

@@ -13,7 +12,7 @@ The return value of cl.exe can be useful if you are compiling from a script, pow
1312

1413
There are too many possible error exit codes for cl.exe to list them all. You can look up an error code in the winerror.h or ntstatus.h files included in the Windows Software Development Kit in the %ProgramFiles(x86)%\Windows Kits\\<em>version</em>\Include\shared\ directory. Error codes returned in decimal must be converted to hexadecimal for search. For example, an error code of -1073741620 converted to hexadecimal is 0xC00000CC. This error is found in ntstatus.h, where the corresponding message is "The specified share name cannot be found on the remote server." For a downloadable list of Windows error codes, see [`[MS-ERREF]` Windows Error Codes](/openspecs/windows_protocols/MS-ERREF).
1514

16-
You can also use the error lookup utility in Visual Studio to find out what a compiler error message means. In a Visual Studio command shell, enter **errlook.exe** to start the utility; or in the Visual Studio IDE, on the menu bar, choose **Tools**, **Error Lookup**. Enter the error value to find the descriptive text associated with the error. For more information see [ERRLOOK Reference](errlook-reference.md).
15+
You can also use the error lookup utility in Visual Studio to find out what a compiler error message means. In a Visual Studio command shell, enter **errlook.exe** to start the utility; or in the Visual Studio IDE, on the menu bar, choose **Tools**, **Error Lookup**. Enter the error value to find the descriptive text associated with the error. For more information, see [ERRLOOK Reference](errlook-reference.md).
1716

1817
## Remarks
1918

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,13 +1,12 @@
11
---
2-
description: "Learn more about: Compiler Error C2349"
32
title: "Compiler Error C2349"
4-
ms.date: "11/04/2016"
3+
description: "Learn more about: Compiler Error C2349"
4+
ms.date: 11/04/2016
55
f1_keywords: ["C2349"]
66
helpviewer_keywords: ["C2349"]
7-
ms.assetid: ce9f2e65-fda0-41b6-9c4a-538607136396
87
---
98
# Compiler Error C2349
109

1110
'function' cannot be compiled as managed: 'reason'; use #pragma unmanaged
1211

13-
For more information see [Compiler Warning (level 1 and 3) C4793](../../error-messages/compiler-warnings/compiler-warning-level-1-and-3-c4793.md).
12+
For more information, see [Compiler Warning (level 1 and 3) C4793](../../error-messages/compiler-warnings/compiler-warning-level-1-and-3-c4793.md).

docs/extensions/string-cpp-component-extensions.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ When passed a <xref:System.String>, the compiler will box, if necessary, and the
4949
> [!NOTE]
5050
> The caret ("^") indicates that the declared variable is a handle to a C++/CLI managed object.
5151
52-
For more information see [String and Character Literals](../cpp/string-and-character-literals-cpp.md).
52+
For more information, see [String and Character Literals](../cpp/string-and-character-literals-cpp.md).
5353

5454
### Requirements
5555

docs/mfc/mfc-com.md

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,16 +1,15 @@
11
---
2-
description: "Learn more about: MFC COM"
32
title: "MFC COM"
4-
ms.date: "09/12/2018"
3+
description: "Learn more about: MFC COM"
4+
ms.date: 09/12/2018
55
f1_keywords: ["MFC COM (MFC)"]
66
helpviewer_keywords: ["MFC, COM support", "MFC ActiveX controls [MFC], COM support in MFC", "MFC COM [MFC]", "ActiveX controls [MFC], COM object model", "Active technology [MFC]", "COM [MFC], MFC support"]
7-
ms.assetid: 7646bdcb-3a06-4ed5-9386-9b00f3979dcb
87
---
98
# MFC COM
109

1110
A subset of MFC is designed to support COM, while most of the Active Template Library (ATL) is designed for COM programming. This section of topics describes MFC's support for COM.
1211

13-
Active technologies (such as ActiveX controls, Active document containment, OLE, and so on) use the Component Object Model (COM) to enable software components to interact with one another in a networked environment, regardless of the language with which they were created. Active technologies can be used to create applications that run on the desktop or the Internet. For more information see [Introduction to COM](../atl/introduction-to-com.md) or [The Component Object Model](/windows/win32/com/the-component-object-model).
12+
Active technologies (such as ActiveX controls, Active document containment, OLE, and so on) use the Component Object Model (COM) to enable software components to interact with one another in a networked environment, regardless of the language with which they were created. Active technologies can be used to create applications that run on the desktop or the Internet. For more information, see [Introduction to COM](../atl/introduction-to-com.md) or [The Component Object Model](/windows/win32/com/the-component-object-model).
1413

1514
Active technologies include both client and server technologies, including the following:
1615

docs/mfc/reference/ctabview-class.md

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,10 +1,9 @@
11
---
2-
description: "Learn more about: CTabView Class"
32
title: "CTabView Class"
4-
ms.date: "11/04/2016"
3+
description: "Learn more about: CTabView Class"
4+
ms.date: 11/04/2016
55
f1_keywords: ["CTabView", "AFXTABVIEW/CTabView", "AFXTABVIEW/CTabView::AddView", "AFXTABVIEW/CTabView::FindTab", "AFXTABVIEW/CTabView::GetActiveView", "AFXTABVIEW/CTabView::GetTabControl", "AFXTABVIEW/CTabView::RemoveView", "AFXTABVIEW/CTabView::SetActiveView", "AFXTABVIEW/CTabView::IsScrollBar", "AFXTABVIEW/CTabView::OnActivateView"]
66
helpviewer_keywords: ["CTabView [MFC], AddView", "CTabView [MFC], FindTab", "CTabView [MFC], GetActiveView", "CTabView [MFC], GetTabControl", "CTabView [MFC], RemoveView", "CTabView [MFC], SetActiveView", "CTabView [MFC], IsScrollBar", "CTabView [MFC], OnActivateView"]
7-
ms.assetid: 8e6ecd9d-d28d-432b-8ec8-0446f0204d52
87
---
98
# CTabView Class
109

@@ -208,7 +207,7 @@ TRUE if the specified view was made active, FALSE if the view's index is invalid
208207

209208
### Remarks
210209

211-
For more information see [CMFCTabCtrl::SetActiveTab](../../mfc/reference/cmfctabctrl-class.md#setactivetab).
210+
For more information, see [CMFCTabCtrl::SetActiveTab](../../mfc/reference/cmfctabctrl-class.md#setactivetab).
212211

213212
## See also
214213

docs/parallel/amp/graphics-cpp-amp.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -377,7 +377,7 @@ void write2ComponentTexture() {
377377

378378
Texture views whose elements are based on floating-point types—for example, float, float_2, or float_4—can also be read by using texture sampling to take advantage of hardware support for various filtering modes and addressing modes. C++ AMP supports the two filtering modes that are most common in compute scenarios—point-filtering (nearest-neighbor) and linear-filtering (weighted average)—and four addressing modes—wrapped, mirrored, clamped, and border. For more information about addressing modes, see [address_mode Enumeration](reference/concurrency-graphics-namespace-enums.md#address_mode).
379379

380-
In addition to modes that C++ AMP supports directly, you can access other filtering modes and addressing modes of the underlying platform by using the interop APIs to adopt a texture sampler that was created by using the platform APIs directly. For example, Direct3D supports other filtering modes such as anisotropic filtering, and can apply a different addressing mode to each dimension of a texture. You could create a texture sampler whose coordinates are wrapped vertically, mirrored horizontally, and sampled with anisotropic filtering by using the Direct3D APIs, and then leverage the sampler in your C++ AMP code by using the `make_sampler` interop API. For more information see [Texture Sampling in C++ AMP](/archive/blogs/nativeconcurrency/texture-sampling-in-c-amp) on the Parallel Programming in Native Code blog.
380+
In addition to modes that C++ AMP supports directly, you can access other filtering modes and addressing modes of the underlying platform by using the interop APIs to adopt a texture sampler that was created by using the platform APIs directly. For example, Direct3D supports other filtering modes such as anisotropic filtering, and can apply a different addressing mode to each dimension of a texture. You could create a texture sampler whose coordinates are wrapped vertically, mirrored horizontally, and sampled with anisotropic filtering by using the Direct3D APIs, and then leverage the sampler in your C++ AMP code by using the `make_sampler` interop API. For more information, see [Texture Sampling in C++ AMP](/archive/blogs/nativeconcurrency/texture-sampling-in-c-amp) on the Parallel Programming in Native Code blog.
381381

382382
Texture views also support the reading of mipmaps. Read-only texture views (those that have a const element type) offer the most flexibility because a range of mip-levels that is determined at instantiation can be dynamically sampled, and because elements that have 1, 2, or 4 components are supported. Read-write texture views that have elements that have one component also support mipmaps, but only of a level that's determined at instantiation. For more information, see [Texture with Mipmaps](/archive/blogs/nativeconcurrency/texture-with-mipmaps) on the Parallel Programming in Native Code blog.
383383

0 commit comments

Comments
 (0)