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Balancing issue #29

@zladuric

Description

@zladuric

Hello,
I've noticed that the first player wins in majority of the cases, all other things being equal.
I've downloaded the script and tried to run a few test battles with various settings, adding mines to random places etc, adding more heroes and similar. As long as we're down to the same hero types, the first team on the move wins out majority of the cases. If I randomize the mines and wells but still use the equal heroes, we get consistent result (you either win them all or lose them all.

That sounds like an unfair advantage to the team who moves first. Is there something else I'm missing here? How is the first move decided in "real" battles? What else can we do regarding this?

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