diff --git a/Data/Scripts/DefenseShields/Control/DsUi.cs b/Data/Scripts/DefenseShields/Control/DsUi.cs index 9882578..d3b2a1f 100644 --- a/Data/Scripts/DefenseShields/Control/DsUi.cs +++ b/Data/Scripts/DefenseShields/Control/DsUi.cs @@ -210,7 +210,7 @@ internal static void SetDepth(IMyTerminalBlock block, float newValue) internal static float GetOffsetWidth(IMyTerminalBlock block) { var comp = block?.GameLogic?.GetAs(); - return comp?.DsSet.Settings.ShieldOffset.Y ?? 0; + return comp?.DsSet.Settings.ShieldOffset.X ?? 0; } internal static void SetOffsetWidth(IMyTerminalBlock block, float newValue) @@ -218,7 +218,7 @@ internal static void SetOffsetWidth(IMyTerminalBlock block, float newValue) var comp = block?.GameLogic?.GetAs(); if (comp == null) return; - comp.DsSet.Settings.ShieldOffset.Y = (int)newValue; + comp.DsSet.Settings.ShieldOffset.X = (int)newValue; comp.UpdateDimensions = true; comp.SettingsUpdated = true; comp.SettingsChangeRequest = true; @@ -229,7 +229,7 @@ internal static void SetOffsetWidth(IMyTerminalBlock block, float newValue) internal static float GetOffsetHeight(IMyTerminalBlock block) { var comp = block?.GameLogic?.GetAs(); - return comp?.DsSet.Settings.ShieldOffset.X ?? 0; + return comp?.DsSet.Settings.ShieldOffset.Y ?? 0; } internal static void SetOffsetHeight(IMyTerminalBlock block, float newValue) @@ -237,7 +237,7 @@ internal static void SetOffsetHeight(IMyTerminalBlock block, float newValue) var comp = block?.GameLogic?.GetAs(); if (comp == null) return; - comp.DsSet.Settings.ShieldOffset.X = (int)newValue; + comp.DsSet.Settings.ShieldOffset.Y = (int)newValue; comp.UpdateDimensions = true; comp.SettingsUpdated = true; comp.SettingsChangeRequest = true;